Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.04 @ 11:13:30 Player: Prominous Vale Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (8) 4000 Regions Visited (12) 2400 Robots Destroyed (67) 335 Value Destroyed (3071) 3071 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (346) 346 TOTAL SCORE: 10692 Bonus ------- High Alert Combat Kills 46 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1450 Matter 116/300 Energy 98/100 System Corruption 8% Temperature Cool (9) Movement Core (50) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Advanced Signal Interpreter Advanced Particle Charger Hardlight Generator Hardlight Generator Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Linear Gravjet Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter > --- UTILITY ---------- Experimental Thermal Generator Machine Analyzer Triangulator Advanced Particle Charger Advanced Reaction Control System Improved Component Analysis Suite Mini Drone Bay > --- WEAPON ----------- Advanced Variable Charge Gun HERF Cannon Heavy Gauss Cannon Advanced Datajack > --- INVENTORY -------- Experimental Thermal Generator Long-range Sensor Array [Rating: 99] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Backup Propulsion I Utility Machine Analyzer Device Seismic Detector Storage Small Storage Unit Processor Machine Analyzer Protection Improved Medium Armor Plating Weapon AWS/Thermal Energy Gun AWS/Thermal Energy Cannon Heavy Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Heavy Gauss Cannon Launcher Rocket Array Special Weapon Advanced Remote Datajack Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Res Slots Evolved 16 | . . . . . 4 2 . 2 2 2 2 2 Power 2 | . . . . . . 1 . . . . 1 . Propulsion 4 | . . . . . 2 . . . 1 1 . . Utility 6 | . . . . . 2 . . 1 1 . 1 1 Weapon 4 | . . . . . . 1 . 1 . 1 . 1 Parts Attached 93 | 7 . . 2 . 17 3 7 15 5 14 17 6 Power 10 | 1 . . 1 . . . 1 3 2 2 . . Engine 4 | 1 . . 1 . . . . 1 1 . . . Core 5 | . . . . . . . 1 2 1 1 . . Reactor 1 | . . . . . . . . . . 1 . . Propulsion 23 | 2 . . . . 4 . 1 7 1 6 1 1 Treads . | . . . . . . . . . . . . . Leg 7 | 2 . . . . 4 . 1 . . . . . Wheel . | . . . . . . . . . . . . . Hover 16 | . . . . . . . . 7 1 6 1 1 Flight . | . . . . . . . . . . . . . Utility 26 | 2 . . . . 4 . 2 3 2 1 10 2 Device 17 | 1 . . . . 2 . . 1 2 1 8 2 Storage 1 | 1 . . . . . . . . . . . . Processor 4 | . . . . . 2 . . 2 . . . . Hackware . | . . . . . . . . . . . . . Protection 4 | . . . . . . . 2 . . . 2 . Artifact . | . . . . . . . . . . . . . Weapon 34 | 2 . . 1 . 9 3 3 2 . 5 6 3 Energy Gun 8 | 1 . . 1 . 4 . 1 . . . 1 . Energy Cannon 5 | . . . . . . . . 1 . . 2 2 Ballistic Gun 10 | 1 . . . . 3 3 1 1 . 1 . . Ballistic Cannon 3 | . . . . . . . . . . 3 . . Launcher 5 | . . . . . 2 . 1 . . . 1 1 Special Weapon 2 | . . . . . . . . . . . 2 . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . 1 . . Unidentified Prototypes 4 | . . . . . . . 1 . . . 2 1 Parts Lost 64 | . . . . . 9 . 7 1 3 16 19 9 Power 5 | . . . . . 1 . 1 . . 2 1 . Propulsion 19 | . . . . . 5 . 1 . 2 6 3 2 Utility 19 | . . . . . 1 . 2 1 1 3 7 4 Weapon 21 | . . . . . 2 . 3 . . 5 8 3 Highest Loss Streak 10 | . . . . . 4 . 5 1 3 5 10 8 To Critical Strikes 1 | . . . . . . . . . . . . 1 Average Slot Usage (%) 70 | . 96 71 98 100 68 60 52 74 76 77 46 16 Engine 6 | . 12 . 13 14 9 . . 5 6 2 . . Core 1 | . . . . . . . 1 1 . 6 1 . Leg 11 | . 28 28 28 28 27 7 6 2 . . . . Hover 7 | . . . . . . . . 14 16 21 11 5 Device 9 | . 14 14 14 14 1 7 2 . 14 13 14 7 Storage 5 | . 14 14 14 14 9 7 3 . . . . . Processor 8 | . . . . . 4 15 15 15 17 14 4 1 Protection 2 | . . . . . . . 6 12 1 . 1 . Energy Gun 9 | . 14 14 27 28 5 . 3 6 5 2 2 . Energy Cannon 1 | . . . . . . . . 4 5 3 1 1 Ballistic Gun 2 | . 12 . . . 9 22 10 1 . 2 . . Launcher 2 | . . . . . 2 . . 6 5 2 . . Naked Turns 62 | . . . . . . . . . . . . 62 Heaviest Build 67 | 15 15 8 16 16 21 18 30 55 42 57 67 24 Greatest Support 63 | 20 20 20 20 20 45 10 18 43 43 63 50 12 Greatest Overweight (x) 7 | 1 . . . . 2 1 4 7 1 2 2 1 Average Overweight (x) . | . . . . . . 1 . 1 . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 5 5 5 5 5 Average Capacity 6 | 6 8 8 8 8 8 8 6 5 5 5 5 5 Most Carried 8 | 5 7 6 6 6 8 7 8 5 5 5 5 5 Average Carried 4 | 2 4 6 4 6 7 6 5 4 4 3 3 3 Final Capacity 8 | 8 8 8 8 8 8 8 5 5 5 5 5 5 Final Carried 8 | 2 6 6 6 6 8 7 4 5 5 3 4 4 Class Distribution -------------------- 53% | Mutant 14% | Tank 13% | Skirmisher 7% | Scavenger-Skirmisher 4% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Skirmisher | -7/Factory Tank | -7/Storage Tank | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Scout | -4/Factory Mutant | -3/Research Mutant | -2/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 ----------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Res Matter Collected 1581 | 279 . . . . 257 . 201 309 175 163 83 114 Remotely 378 | . . . . . 71 . . . 146 161 . . Salvage Created 2512 | 80 . . . . 769 . 438 504 385 253 83 . Parts 127 | 2 . . . . 41 . 19 35 14 14 2 . Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 3 | . . . . . . . 1 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Res Combat Hostiles Destroyed 54 | . . . . . 21 . 10 7 10 5 1 . Guns 30 | . . . . . 8 . 10 5 5 1 1 . Cannons 5 | . . . . . . . . 2 . 3 . . AOE 18 | . . . . . 12 . . . 5 1 . . Classes Destroyed 16 | 2 . . . . 6 . 4 1 2 1 . . Worker 2 | . . . . . . . . 1 . 1 . . Builder 3 | . . . . . 2 . . 1 . . . . Tunneler 1 | 1 . . . . . . . . . . . . Recycler 1 | 1 . . . . . . . . . . . . Operator 2 | . . . . . 2 . . . . . . . Drone 1 | . . . . . . . . . . 1 . . Watcher 7 | . . . . . . . 1 2 1 3 . . Swarmer 4 | . . . . . . . 4 . . . . . Grunt 31 | . . . . . 18 . 2 3 5 3 . . Brawler 1 | . . . . . 1 . . . . . . . Duelist 1 | . . . . . 1 . . . . . . . Sentry 7 | . . . . . . . 3 1 1 1 1 . Demolisher 2 | . . . . . . . . . 2 . . . Hunter 3 | . . . . . 1 . . 2 . . . . Programmer 2 | . . . . . . . 1 1 . . . . Assembled 2 | . . . . . . . . . 2 . . . Best Kill Streak 11 | 2 . . . . 11 . 4 6 5 5 1 . Combat Bots Only 9 | . . . . . 9 . 3 3 5 3 1 . Max Kills in Single Turn 3 | 1 . . . . 3 . 1 2 3 2 1 . Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . . . . 2 . . . 3 1 . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Res Hostile Shots Fired 951 | . . . . . 120 . 206 40 15 156 247 167 Missed 340 | . . . . . 41 . 75 9 4 50 97 64 Damage Taken 10639 | . . . . . 1316 . 1429 396 386 1936 3120 2056 Core 3521 | . . . . . 254 . 347 57 122 258 1017 1466 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 72 | 100 . . . 100 53 . 50 93 87 77 21 . Volleys Fired 104 | 3 . . . . 40 . 9 12 7 15 17 1 Largest 4 | 2 . . . . 2 . 3 1 2 4 3 1 Hottest 229 | 70 . . . . 90 . 84 75 120 228 229 49 Shots Fired 338 | 6 . . . . 84 . 81 54 37 46 29 1 Gun 240 | 6 . . . . 67 . 80 42 24 15 6 . Cannon 68 | . . . . . . . . 12 7 29 20 . Launcher 27 | . . . . . 17 . 1 . 6 2 . 1 Special 3 | . . . . . . . . . . . 3 . Kinetic 101 | 3 . . . . 38 . 18 . . 31 11 . Thermal 191 | 3 . . . . 19 . 62 54 31 13 9 . Explosive 27 | . . . . . 17 . 1 . 6 2 . 1 Electromagnetic 16 | . . . . . 10 . . . . . 6 . Robot Hit Streak 19 | 4 . . . . 14 . 19 16 9 7 7 3 Robot Miss Streak 3 | . . . . . 3 . 3 3 2 3 2 . Penetration Max 1 | . . . . . 1 . 1 . . . . . Secondary Targets 1 | . . . . . 1 . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . Autonomous 153 | . . . . . 17 . 62 42 24 8 . . Shots Hit Robots 242 | 4 . . . . 58 . 63 42 32 22 20 1 Core Hits 161 | 3 . . . . 48 . 22 18 39 23 5 3 Critical Kills 2 | . . . . . 1 . 1 . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 8 | 1 . . . . 2 . 1 . . 3 1 . Burn 2 | 1 . . . . 1 . . . . . . . Destroy 2 | . . . . . 1 . 1 . . . . . Blast 4 | . . . . . . . . . . 3 1 . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 9511 | 53 . . . . 3023 . 1862 1230 1137 1387 653 166 Guns 4962 | 53 . . . . 1130 . 1778 978 611 240 172 . Cannons 1421 | . . . . . . . . 225 100 615 481 . Explosions 3071 | . . . . . 1893 . 84 . 426 532 . 136 Melee . | . . . . . . . . . . . . . Ramming 57 | . . . . . . . . 27 . . . 30 Kinetic 1838 | 14 . . . . 619 . 274 . . 718 213 . Thermal 4380 | 39 . . . . 368 . 1504 1203 711 281 274 . Explosive 2927 | . . . . . 1893 . 84 . 426 388 . 136 Electromagnetic 309 | . . . . . 143 . . . . . 166 . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 13 | . . . . . . . . . . . 13 8 Average Corruption 5 | . . . . . . . . . . . 8 5 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 10 | . . . . . . . . . . . 5 5 Message Errors 1 | . . . . . . . . . . . . 1 Matter Fused 3 | . . . . . . . . . . . 2 1 Heat Flow Errors 2 | . . . . . . . . . . . . 2 Energy Discharges 1 | . . . . . . . . . . . 1 . Data Loss (minor) 1 | . . . . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . . . 1 . Misdirections 1 | . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 211 | . . . . . 15 . . 5 . 191 . . Projectiles 58 | . . . . . . . . . . 58 . . Explosions 148 | . . . . . 15 . . . . 133 . . Melee 5 | . . . . . . . . 5 . . . . Knockbacks 6 | . . . . . . . . . . 1 5 . Impact . | . . . . . . . . . . . . . Kinetic 6 | . . . . . . . . . . 1 5 . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 452 | . . . . . 80 . 146 13 27 174 . 12 Shots 12 | . . . . . 3 . 5 . 1 3 . . Rammed 12 | . . . . . . . . 1 . . . 11 Targets Rammed 12 | . . . . . . . . 1 . . . 11 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 521 | 9 . . . . 95 . 2 112 84 453 521 83 Average Temperature 129 | 6 . . . . 38 . 2 41 29 181 205 57 Received Heat Transfer 1376 | . . . . . 720 . 225 81 47 108 177 18 Effects 9 | . . . . . . . . . . 5 4 . Shutdowns 3 | . . . . . . . . . . 2 1 . Energy Bleed 1 | . . . . . . . . . . 1 . . Matter Decay 2 | . . . . . . . . . . 1 1 . Short Circuit 2 | . . . . . . . . . . 1 1 . Damage (minor) 1 | . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . 1 . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 11 | 1 . . . . 1 . 5 3 . . 1 . Heat Transferred 5724 | 185 . . . . 592 . 1887 1554 925 285 296 . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Res Peak Influence 480 | 10 6 1 . . 480 204 434 199 292 367 244 121 Initial 204 | . 6 1 . . . 204 92 106 97 122 111 . Average 144 | 4 6 1 . . 180 204 204 118 176 226 153 31 Maximum Alert Level 2 | . . . . . 2 1 2 . 1 1 1 . Low Security (%) 72 | 100 100 100 . 100 68 . 50 100 53 46 78 100 Level 1 25 | . . . . . 19 100 47 . 46 53 21 . Level 2 2 | . . . . . 12 . 2 . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 15 | . 1 . . . 3 . . 1 3 2 3 2 Investigation 4 | . . . . . 1 . . . . 1 2 . Extermination 3 | . . . . . . . . 1 . . 1 1 Reinforcement 5 | . 1 . . . 2 . . . . 1 . 1 Assault . | . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Res Distress Signals 5 | . . . . . . . 2 1 . 1 . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 118 | . . . . . 31 . 14 11 12 17 16 17 Peak Tracking Total 10 | . 1 . . . 6 . 6 4 4 6 7 10 Tactical Retreats 9 | . . . . . 1 . 2 . . 1 3 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Res Traps Triggered 7 | . 2 . . . . . 1 2 1 1 . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 ---------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Res Machines Disabled 15 | . . . . . 3 . 3 1 1 6 1 . Max in Single Turn 3 | . . . . . 1 . 1 1 1 3 1 . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Res Machines Accessed 15 | . . . 5 . 2 . 1 1 2 1 2 1 Terminals 9 | . . . . . 2 . 1 1 2 1 1 1 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . Total Hacks 71 | . . . 50 . 5 . 1 2 3 3 5 2 Successful 61 | . . . 50 . 2 . 1 1 3 2 2 . Failed 10 | . . . . . 3 . . 1 . 1 3 2 Catastrophic 3 | . . . . . . . . . . 1 2 . Database Lockouts . | . . . . . . . . . . . . . Manual 3 | . . . 3 . . . . . . . . . Terminals 19 | . . . . . 5 . 1 2 3 3 3 2 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . 2 . Terminal Hacks 61 | . . . 50 . 2 . 1 1 3 2 2 . Record 57 | . . . 49 . 2 . . . 2 2 2 . Open Door 1 | . . . . . . . 1 . . . . . Open DSF 1 | . . . . . . . . 1 . . . . Locate Traps 1 | . . . . . . . . . 1 . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 7 | . . . . . 2 . . . 1 1 2 1 Full Trace Events 3 | . . . . . 1 . . . . 1 1 . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 ------------ Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Res Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Res Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches 3 | . . . . . . . . . . 3 . . Drone Recoveries 2 | . . . . . . . . . . 2 . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 ------------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Res Turns Passed 5375 | 73 84 139 1118 62 661 85 456 706 673 459 436 423 Spaces Moved 4103 | 46 64 114 930 52 306 43 226 421 570 464 416 451 Core 162 | 21 . . . . . . 6 . . . . 135 Treads . | . . . . . . . . . . . . . Legs 1860 | 25 64 114 930 52 306 43 220 106 . . . . Wheels . | . . . . . . . . . . . . . Hover 2081 | . . . . . . . . 315 570 464 416 316 Flight . | . . . . . . . . . . . . . Fastest Speed 36 | 50 120 120 120 120 120 190 100 53 53 36 52 50 Average Speed 109 | 98 120 120 120 120 126 190 168 146 99 71 80 77 Slowest Speed 650 | 120 120 120 120 120 260 190 250 650 131 184 146 110 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 25 | 5 19 49 93 23 28 1 41 12 25 20 9 12 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 26 | . . . . . . . . . . 26 . . Terrain Destroyed 222 | . . . . . 54 . 19 5 74 53 5 12 Melee . | . . . . . . . . . . . . . Projectile 34 | . . . . . 6 . 9 5 . 9 5 . AOE 188 | . . . . . 48 . 10 . 74 44 . 12 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Res Total 4808 | 67 71 116 932 51 513 47 284 496 659 554 496 522 Wait 385 | 4 2 3 . . 133 . 39 21 70 39 27 47 Move 4091 | 45 63 113 929 51 305 42 225 420 569 463 415 451 Hop . | . . . . . . . . . . . . . Pick Up 67 | 8 5 . 1 . 8 2 4 5 3 10 15 6 Fast Attach 33 | 1 . . . . 8 . 1 12 5 4 2 . Attach 55 | 6 . . 2 . 5 3 5 3 . 10 15 6 Detach 6 | . . . . . 3 . . 1 . . 2 . Swap 5 | . . . . . 4 . 1 . . . . . Drop 27 | . 1 . . . 7 . . 8 5 3 3 . Fire 104 | 3 . . . . 40 . 9 12 7 15 17 1 Melee . | . . . . . . . . . . . . . Ram 12 | . . . . . . . . 1 . . . 11 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 23 | . . . . . . . . 13 . 10 . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/Storage -6/Factory -5/Factory -4/Factory -3/Research -2/Research History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 144 | -10/Materials | Discovered new exit (range 12) 146 | -10/Materials | Met 8R-AWN 158 | -10/Materials | Entered Mines 159 | -10/Mines | Followed 8R-AWN into the Mines 292 | -10/Mines | Discovered new exit (range 5) 297 | -10/Mines | Entered Exiles 309 | -10/Exiles | Build established: Mutant 327 | -10/Exiles | Welcomed by 8R-AWN 348 | -10/Exiles | Met EX-HEX 413 | -10/Exiles | Met EX-DEC 464 | -10/Exiles | Visited The Gauntlet 637 | -10/Exiles | Discovered new exit (range 14) 746 | -10/Exiles | Learned location of Zion (-6) 785 | -10/Exiles | Met EX-BIN 883 | -10/Exiles | Aligned with FarCom system 884 | -10/Exiles | Given EX-Vault access code 1286 | -10/Exiles | Opened EX-Vault 1297 | -10/Exiles | Found AWS/Thermal 1324 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1415 | -10/Exiles | Left Exiles lab with AWS/Thermal 1415 | -10/Exiles | Entered Mines 1466 | -9/Mines | Discovered new exit (range 9) 1477 | -9/Mines | Entered Materials 1477 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1958 | -8/Materials | Destroyed 9 combat bots 2060 | -8/Materials | Lost 3 parts (3n) 2075 | -8/Materials | Destroyed 7 combat bots 2115 | -8/Materials | Discovered new exit (range 15) 2138 | -8/Materials | Entered Factory 2138 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2147 | -7/Factory | Discovered new exit (range 15) 2164 | -7/Factory | Lost 4 parts (1p1n2w) 2223 | -7/Factory | Entered Storage 2425 | -7/Storage | Lost 5 parts (1n1u3w) 2609 | -7/Storage | Found Prototype Launcher 2610 | -7/Storage | Identified Rocket Array 2658 | -7/Storage | Discovered new exit (range 12) 2679 | -7/Storage | Entered Factory 2679 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2769 | -6/Factory | Build established: Tank 3379 | -6/Factory | Discovered new exit (range 13) 3385 | -6/Factory | Entered another Factory area 3385 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3409 | -5/Factory | Assembled infested ambush trap array 3534 | -5/Factory | Garrison activated, responded to threat 3583 | -5/Factory | Lost 3 parts (2n1u) 4039 | -5/Factory | Discovered new exit (range 17) 4058 | -5/Factory | Entered another Factory area 4058 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4074 | -4/Factory | Build established: Scavenger-Skirmisher 4308 | -4/Factory | Lost 5 parts (1p2n1u1w) 4374 | -4/Factory | Lost 4 parts (2n2w) 4478 | -4/Factory | Lost 3 parts (1p1n1u) 4512 | -4/Factory | Discovered new exit (range 13) 4517 | -4/Factory | Entered Research 4517 | -3/Research | Evolved 2 slots: Power x1, Utility x1 4539 | -3/Research | Lost 4 parts (1n1u2w) 4769 | -3/Research | Lost 8 parts (1p4u3w) 4835 | -3/Research | Found Prototype Device 4857 | -3/Research | Found Gamma Bomb Array 4908 | -3/Research | Core integrity fell below 50% 4913 | -3/Research | System corruption reached 10% 4948 | -3/Research | Discovered new exit (range 6) 4953 | -3/Research | Entered another Research area 4953 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 4964 | -2/Research | Lost 10 parts (2n3u5w) 4997 | -2/Research | Build established: Mutant 5089 | -2/Research | Identified Exp. Shield Generator 5294 | -2/Research | Core integrity fell below 50% 5319 | -2/Research | Core integrity fell below 20% 5345 | -2/Research | Lost 8 parts (2n3u3w) 5376 | -2/Research | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- Penetrated by Slug. Slug penetrates Wall. U-05 Engineer lays Concrete. Penetrated by Slug. Slug penetrates Wall. The unstable cave ceiling collapses. P-80 Master destroyed. Penetrated by Slug. Slug penetrates Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Door malfunctions. Connecting with Terminal... Current location identified: Research Scanalyzer disabled. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | #??# """ ???????# #????????#???????? | | #??# """ # ??????# #?????? !#???????? | | #??# ??????# #???? #???????? | | #??# ?????# #?? 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""" Y?????# #????????????? | | # """ #?????# #????????????? | | # """ #?????##""" ""#####????????????? | | # #??????#"""S"""#????????????????? | | # ?? "Y" #??????#########????????????????? | | # ???? ! """ #???????????????????????????????? | | ?#?????#######???#???????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 34 Energy Capacity 380 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 85 Additional Mass Support 9 Armor Coverage 600 Evasion (%) 57 Targeting Accuracy 5 Particle Charging 25 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club Dangerous Findings Leap Before You Look Librarian Power Corrupts Serviceable Loadout Challenges ------------ None Game ------ Seed FortressSkeletonRecalibrator Manual? 0 Play Time 01:18:14 Cumulative 10.1 hours Start 2024.04.30 @ 10:50:27 End 2024.05.04 @ 11:13:30 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 18 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 783c241d-9898-4218-898f-e845cc6c1314