Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.23 @ 10:28:47 Player: Zirov Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (15) 75 Value Destroyed (238) 238 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (8) 8 TOTAL SCORE: 2021 Bonus ------- High Alert Combat Kills 8 Cogmind --------- Core Integrity 395/550 Matter 300/300 Energy 125/125 System Corruption 2% Temperature Cool (0) Movement Hovering (116) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- Airjet Airjet > --- UTILITY (4) ------ Medium Storage Unit Advanced Visual Processing Unit Propulsion Shielding > --- WEAPON (2) ------- Heavy Mace Mining Claw > --- INVENTORY (10) --- Flight Unit VTOL Module Cooling System Small Storage Unit Advanced Visual Processing Unit Improved Terrain Scan Processor Advanced Targeting Computer ECM Suite Propulsion Shielding Mace Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Airjet Airjet Airjet VTOL Module > --- UTILITY ---------- Medium Storage Unit Weight Redist. System Advanced Visual Processing Unit Propulsion Shielding > --- WEAPON ----------- Heavy Mace Mining Claw > --- INVENTORY -------- Light Ion Engine Flight Unit Flight Unit Small Storage Unit Advanced Visual Processing Unit Seismic Detector ECM Suite Propulsion Shielding Small Laser Mace [Rating: 24] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Airjet Leg Aluminum Leg Hover Unit Airjet Flight Unit Flight Unit Utility Propulsion Shielding Device Seismic Detector Storage Medium Storage Unit Processor Advanced Visual Processing Unit Protection Propulsion Shielding Weapon Heavy Mace Energy Gun Medium Laser Ballistic Gun Assault Rifle Impact Weapon Heavy Mace Slashing Weapon Mining Claw Build | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 32 | 6 7 8 11 Power 2 | 1 . . 1 Engine 2 | 1 . . 1 Core . | . . . . Reactor . | . . . . Propulsion 9 | 2 2 2 3 Treads . | . . . . Leg 2 | 2 . . . Wheel . | . . . . Hover 3 | . . . 3 Flight 4 | . 2 2 . Utility 13 | 1 1 4 7 Device 6 | 1 . 1 4 Storage 4 | . . 3 1 Processor 1 | . . . 1 Hackware . | . . . . Protection 2 | . 1 . 1 Artifact . | . . . . Weapon 8 | 2 4 2 . Energy Gun 1 | . 1 . . Energy Cannon . | . . . . Ballistic Gun 4 | 2 2 . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 1 | . . 1 . Slashing Weapon 2 | . 1 1 . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Highest Loss Streak 1 | . . . 1 To Critical Strikes . | . . . . Average Slot Usage (%) 84 | . 89 80 84 Engine 10 | . 14 11 8 Leg 4 | . 18 . . Hover 9 | . . . 22 Flight 12 | . 9 25 1 Device 8 | . 14 11 3 Storage 4 | . . 3 9 Processor 3 | . . . 8 Protection 9 | . 4 11 11 Ballistic Gun 7 | . 25 2 . Impact Weapon 6 | . . 8 9 Slashing Weapon 6 | . 2 5 9 Naked Turns . | . . . . Heaviest Build 20 | 8 8 14 20 Greatest Support 30 | 20 20 18 30 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 5 5 10 10 Average Capacity 7 | 5 5 6 9 Most Carried 10 | 3 5 8 10 Average Carried 6 | 1 4 5 9 Final Capacity 10 | 5 5 8 10 Final Carried 10 | 3 5 7 10 Class Distribution -------------------- 72% | Mutant 15% | Scavenger-Mutant 12% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Jun Mat Mat Mat Matter Collected 618 | 314 58 126 120 Remotely . | . . . . Salvage Created 485 | 121 67 102 195 Parts 28 | 9 6 4 9 Haulers Intercepted 3 | . . 1 2 Recyclers Shooed 2 | 1 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Combat Hostiles Destroyed 6 | . 3 1 2 Melee 3 | . . 1 2 Guns 3 | . 3 . . Classes Destroyed 9 | 2 2 3 2 Tunneler 2 | 2 . . . Hauler 3 | . . 1 2 Recycler 1 | 1 . . . Operator 1 | . . 1 . Watcher 2 | . 1 1 . Swarmer 3 | . 3 . . Grunt 1 | . . 1 . Sentry 1 | . . . 1 Hunter 1 | . . . 1 Best Kill Streak 3 | 2 3 1 3 Combat Bots Only 3 | . 3 1 1 Max Kills in Single Turn 2 | 1 2 1 1 Gunslinging 1 | . 1 . . Exploded . | . . . . Melee 1 | . . 1 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Damage Taken 526 | . 76 109 341 Core 220 | . 24 41 155 Absorbed by Shields . | . . . . Redirected to Shielding 47 | . . 11 36 Core Remaining (%) 93 | 100 90 89 . Volleys Fired 15 | 9 6 . . Largest 2 | 2 2 . . Hottest 40 | 40 40 . . Shots Fired 30 | 18 12 . . Gun 30 | 18 12 . . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 30 | 18 12 . . Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 4 | 4 3 . . Robot Miss Streak 2 | 2 2 . . Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 36 | 11 7 8 10 Core Hits 13 | 4 4 2 3 Critical Kills 1 | . . . 1 Critical Parts Destroyed 1 | . . . 1 Critical Strikes 2 | . . . 2 Smash 2 | . . . 2 Melee Attacks 89 | . 2 57 30 Impact 64 | . . 38 26 Slashing 25 | . 2 19 4 Piercing . | . . . . Sneak Attacks 7 | . . 2 5 Combat Hostiles 3 | . . . 3 Follow-up Attacks 1 | . . . 1 Damage Inflicted 1306 | 135 90 499 582 Guns 225 | 135 90 . . Cannons . | . . . . Explosions . | . . . . Melee 1081 | . . 499 582 Ramming . | . . . . Kinetic 225 | 135 90 . . Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact 1037 | . . 499 538 Slashing 44 | . . . 44 Piercing . | . . . . Highest Corruption 2 | . . . 2 Average Corruption 2 | . . . 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 2 | . . . 2 Message Errors 1 | . . . 1 Matter Fused 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 235 | . . 161 74 Projectiles . | . . . . Explosions . | . . . . Melee 235 | . . 161 74 Knockbacks 2 | . . 1 1 Impact 2 | . . 1 1 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 10 | . 4 10 . Average Temperature 5 | . 3 10 . Received Heat Transfer 78 | . . 60 18 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 6 | . . 5 1 Impact Corruptions 7 | . . 4 3 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Peak Influence 608 | 15 139 608 235 Initial 121 | . 9 58 121 Average 150 | 7 44 250 163 Maximum Alert Level 2 | . . 2 1 Low Security (%) 74 | 100 100 47 76 Level 1 19 | . . 33 23 Level 2 6 | . . 19 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 9 | . 1 6 2 Investigation 7 | . . 6 1 Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered 1 | . . 1 . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Distress Signals 3 | . 1 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 37 | . 7 22 8 Peak Tracking Total 13 | . 5 13 6 Tactical Retreats 8 | . . 8 . Traps | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Jun Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Machines Accessed 19 | . 1 12 6 Terminals 17 | . 1 11 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 59 | . 3 38 18 Successful 29 | . 1 17 11 Failed 30 | . 2 21 7 Catastrophic 11 | . . 9 2 Database Lockouts . | . . . . Manual 24 | . 3 13 8 Terminals 53 | . 3 34 16 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . . . 2 Scanalyzers 4 | . . 4 . Garrison Access . | . . . . Terminal Hacks 20 | . 1 12 7 Part Schematic 1 | . . 1 . Prototype ID Bank 3 | . . 1 2 Branch Access Points 1 | . . 1 . Emergency Access Points 3 | . . 2 1 Terminal Index 3 | . 1 1 1 Scanalyzer Index 1 | . . 1 . Alert Level 1 | . . 1 . Locate Traps 1 | . . 1 . Security Status 1 | . . 1 . Transport Status 1 | . . . 1 Hauler Manifests 1 | . . . 1 Registered Components 1 | . . . 1 Zone Layout 2 | . . 2 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . . . 1 Report Inventory 1 | . . . 1 Scanalyzer 4 | . . 4 . Insert Component 2 | . . 2 . Analyze 2 | . . 2 . Garrison Access Hacks . | . . . . Unauthorized Hacks 4 | . . 1 3 Terminals 3 | . . 1 2 Assimilate 1 | . . . 1 Operators 2 | . . 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Reject 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used . | . . . . Hacking Detections 18 | . 1 12 5 Full Trace Events 6 | . . 6 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 3 | . . 3 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 2 | . . 2 . Part Schematics Acquired 2 | . . 2 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Jun Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Total Allies 1 | . . . 1 Largest Group 1 | . . . 1 Highest-Rated Group 10 | . . . 10 Highest-Rated Ally 10 | . . . 10 Total Orders 3 | . . . 3 STAY 2 | . . . 2 FOLLOW 1 | . . . 1 Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Jun Mat Mat Mat Turns Passed 1299 | 111 295 415 478 Spaces Moved 1505 | 63 288 696 458 Core 4 | 4 . . . Treads . | . . . . Legs 180 | 59 121 . . Wheels . | . . . . Hover 396 | . . . 396 Flight 925 | . 167 696 62 Fastest Speed 32 | 50 37 32 32 Average Speed 53 | 115 71 34 62 Slowest Speed 120 | 120 120 37 116 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 2 | . . 2 . Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 37 | 4 44 73 28 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 61 | . 2 44 15 Terrain Destroyed 61 | . 2 44 15 Melee 61 | . 2 44 15 Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Total 1804 | 80 359 766 599 Wait 135 | . 43 . 92 Move 1498 | 62 287 691 458 Hop 2 | . . 2 . Pick Up 22 | 3 7 5 7 Fast Attach 12 | 6 3 2 1 Attach 4 | . . 2 2 Detach 3 | . . 2 1 Swap 16 | . 4 4 8 Drop 15 | . 7 4 4 Fire 15 | 9 6 . . Melee 82 | . 2 54 26 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: *Mat x2 / *Min / *Sto) -8/Materials History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 16) 112 | -11/Junkyard | Entered Materials 127 | -10/Materials | Discovered new exit (range 14) 400 | -10/Materials | Discovered new exit (range 3) 407 | -10/Materials | Entered another Materials area 407 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 410 | -9/Materials | Identified exit to Mines 410 | -9/Materials | Identified exit to Storage 647 | -9/Materials | Discovered new exit (range 3) 807 | -9/Materials | Search patrols dispatched 816 | -9/Materials | Discovered new exit (range 5) 822 | -9/Materials | Entered another Materials area 822 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1128 | -8/Materials | Build established: Mutant 1175 | -8/Materials | Crushed by falling debris 1300 | -8/Materials | Self-destructed Last Messages --------------- 01175_ System corrupted by crushing effect (+2). 01193_ Connecting with Terminal... >>Enumerate(Transport) Retrieving latest reported positions... Found 4 active transport squads. Downloaded coordinate data. >>Access(Emergency) Found 1 emergency access door: (17,61) Map updated. >>Prototypes Downloading prototype IDs... Cld. Ion Engine Enh. Nuclear Core 01223_ System corrupted: Matter fused (-10). 01225_ Acquired 10 matter. 01245_ EIJ/ZJDG,R K3UDMZBBA5XJ|