Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.31 @ 00:32:40 Player: Falling_Sands Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (9) 4500 Regions Visited (10) 2000 Robots Destroyed (89) 445 Value Destroyed (2996) 2996 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (2) 2 TOTAL SCORE: 10223 Bonus ------- High Alert Combat Kills 2 Cogmind --------- Core Integrity 0/1600 Matter 63/300 Energy 99/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (14) ----- Machine Analyzer Enhanced Optical Array Advanced Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Field Propulsion Drive Nuclear Pulse Array Impulse Thruster Impulse Thruster Field Propulsion Array > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Structural Scanner Advanced Trap Scanner Machine Analyzer Enhanced Optical Array Advanced Signal Interpreter Seismic Detector Improved Transmission Jammer Improved Reaction Control System Hacking Suite Hacking Suite System Shield System Shield > --- WEAPON ----------- Linear Accelerator Power Sword > --- INVENTORY -------- Armored Medium Treads Nuclear Pulse Thruster Advanced Power Amplifier Advanced Weight Redist. System Improved Melee Analysis Suite Drone Bay Rocket Launcher [Rating: 126] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fission Core Reactor Micro Antimatter Reactor Propulsion Cooled VTOL Module Treads Light Treads Leg Aluminum Leg Wheel Subdweller Monowheel Hover Unit Combat Linear Gravjet Flight Unit Cooled VTOL Module Utility Hacking Suite Device Seismic Detector Storage Medium Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Scrap Shield Weapon Power Sword Energy Gun Subdweller Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Linear Accelerator Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Power Sword Piercing Weapon Spear Build | -11 -10 -10 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . 4 2 2 2 2 2 2 2 Power 1 | . . . . . . . . . . 1 Propulsion 5 | . . . 2 . . 1 . 1 . 1 Utility 12 | . . . 2 2 2 1 2 1 2 . Weapon . | . . . . . . . . . . . Parts Attached 216 | 6 14 12 34 37 11 11 19 10 5 57 Power 21 | 1 1 3 1 3 1 . . 1 . 10 Engine 6 | 1 1 3 . . . . . . . 1 Core 5 | . . . 1 3 1 . . . . . Reactor 10 | . . . . . . . . 1 . 9 Propulsion 54 | 2 2 4 11 9 2 2 1 2 3 16 Treads 9 | 2 2 2 1 . . . . . 1 1 Leg 10 | . . . 10 . . . . . . . Wheel 2 | . . 2 . . . . . . . . Hover 2 | . . . . . . . . . . 2 Flight 31 | . . . . 9 2 2 1 2 2 13 Utility 80 | 1 2 3 11 14 4 6 15 6 2 16 Device 51 | . 2 1 5 8 3 4 11 5 2 10 Storage 2 | 1 . . 1 . . . . . . . Processor 13 | . . . 2 3 . 2 2 1 . 3 Hackware 6 | . . . . 1 1 . 2 . . 2 Protection 8 | . . 2 3 2 . . . . . 1 Artifact . | . . . . . . . . . . . Weapon 61 | 2 9 2 11 11 4 3 3 1 . 15 Energy Gun 3 | . . 1 1 . . . . . . 1 Energy Cannon 10 | . . . 3 4 . . . . . 3 Ballistic Gun 16 | 2 5 1 5 1 . 1 . . . 1 Ballistic Cannon 9 | . . . . . 1 1 1 1 . 5 Launcher 11 | . 2 . 2 1 2 . . . . 4 Special Weapon 3 | . 2 . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 7 | . . . . 3 1 1 1 . . 1 Piercing Weapon 2 | . . . . 1 . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . . . . 3 . . . . . 2 Parts Lost 54 | . . 4 5 5 . . . . 1 39 Power 5 | . . 1 . 1 . . . . . 3 Propulsion 19 | . . 2 1 1 . . . . . 15 Utility 22 | . . 1 2 2 . . . . 1 16 Weapon 8 | . . . 2 1 . . . . . 5 Highest Loss Streak 18 | . . 4 2 3 . . . . 1 18 To Critical Strikes 2 | . . 1 . . . . . . . 1 Average Slot Usage (%) 89 | . 97 79 83 98 92 96 89 89 89 84 Engine 4 | . 14 13 2 . . . . . . . Core 2 | . . . 5 6 6 5 5 2 . . Reactor 1 | . . . . . . . . 1 4 4 Treads 7 | . 27 25 6 . . . . . . . Leg 2 | . . . 22 . . . . . . . Flight 14 | . . . . 29 26 25 16 18 16 22 Device 14 | . 12 . 9 13 15 21 22 21 24 19 Storage 5 | . 14 . 5 7 6 5 5 4 4 3 Processor 9 | . . . 6 14 13 12 11 10 13 15 Hackware 7 | . . . . 6 9 11 18 19 17 12 Protection 2 | . . 10 6 . . . . . . . Energy Gun 1 | . . 7 2 . . . . . . . Energy Cannon 1 | . . . 7 3 . . . . . . Ballistic Gun 7 | . 24 19 6 1 . 3 4 . . . Ballistic Cannon 1 | . . . . . 4 1 . 4 4 2 Slashing Weapon 2 | . . . . 4 6 5 4 4 4 1 Naked Turns . | . . . . . . . . . . . Heaviest Build 57 | 10 15 29 28 27 30 33 38 43 42 57 Greatest Support 58 | 40 40 40 47 34 30 38 43 49 42 58 Greatest Overweight (x) 2 | 1 . 1 1 1 . . . . . 2 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 10 10 10 Average Capacity 8 | 6 8 5 8 10 10 10 10 10 10 9 Most Carried 10 | 5 8 8 10 10 10 10 10 10 10 10 Average Carried 7 | 2 7 4 7 9 9 9 9 8 9 7 Final Capacity 10 | 8 8 5 10 10 10 10 10 10 10 5 Final Carried 10 | 5 8 4 10 10 10 10 10 10 10 . Class Distribution -------------------- 31% | Mutant 17% | Scavenger-Sprinter 13% | Hacker-Sprinter 10% | Scavenger-Mutant 10% | Sprinter 6% | Hacker-Ninja 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Mutant | -4/Factory Hacker-Sprinter | -3/Research Hacker-Ninja | -2/Research Scavenger-Sprinter | -1/Access Resources | -11 -10 -10 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Res Res Acc Matter Collected 3519 | 276 384 208 738 305 238 183 92 186 98 811 Remotely 305 | . . . . . . . . . . 305 Salvage Created 3065 | 79 335 108 1175 189 95 197 156 47 53 631 Parts 189 | 5 29 6 64 13 11 9 4 3 7 38 Haulers Intercepted 2 | . 1 . 1 . . . . . . . Recyclers Shooed 4 | . 1 . . . . 2 . . . 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 1 | . . 1 . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 73 | . 9 3 31 7 7 . . . 1 15 Melee 6 | . . . . . . . . . . 6 Guns 18 | . 6 3 9 . . . . . . . Cannons 30 | . . . 18 3 5 . . . 1 3 AOE 19 | . 3 . 4 4 2 . . . . 6 Classes Destroyed 13 | 2 4 1 1 1 . 2 . . 1 1 Worker 1 | . . . . . . . . . . 1 Builder 1 | . . . . . . 1 . . . . Tunneler 1 | 1 . . . . . . . . . . Hauler 2 | . 1 . 1 . . . . . . . Recycler 6 | 1 . . . 1 . 1 1 . . 2 Mechanic 1 | . . . . . . 1 . . . . Operator 2 | . 1 . 1 . . . . . . . Watcher 2 | . . . . 1 . . . 1 . . Swarmer 37 | . 3 . 10 7 7 . . . . 10 Grunt 21 | . 6 . 15 . . . . . . . Sentry 6 | . . . 6 . . . . . . . Programmer 6 | . . . . . . . . . 1 5 Subdweller 3 | . . 3 . . . . . . . . Best Kill Streak 7 | 1 3 1 5 5 4 1 1 1 1 7 Combat Bots Only 5 | . 3 1 5 4 4 . . . 1 5 Max Kills in Single Turn 3 | 1 3 1 3 2 1 1 1 1 1 2 Gunslinging . | . . . . . . . . . . . Exploded 3 | . 3 . 3 2 1 . . . . 2 Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Res Res Acc Hostile Shots Fired 589 | . 47 39 140 28 20 . 1 14 18 282 Missed 196 | . 9 8 37 15 11 . 1 6 8 101 Damage Taken 8584 | . 479 652 1521 918 160 . . 157 249 4448 Core 2418 | . 126 44 255 323 53 . . 17 . 1600 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 46 | . . . 29 17 . . . . . . Regen/Repaired (Parts) 116 | . 55 . . 44 . . . 17 . . Core Remaining (%) 81 | 100 . 32 53 53 93 100 100 98 100 . Volleys Fired 292 | 8 55 22 91 11 16 . 5 5 25 54 Largest 2 | 2 2 2 2 1 1 . 1 1 1 2 Hottest 141 | 40 100 80 125 68 48 . 65 66 66 141 Shots Fired 413 | 16 85 45 153 11 16 . 5 5 25 52 Gun 221 | 16 76 45 76 1 . . 3 . . 4 Cannon 172 | . . . 75 9 13 . 2 5 25 43 Launcher 13 | . 2 . 2 1 3 . . . . 5 Special 7 | . 7 . . . . . . . . . Kinetic 279 | 16 76 32 70 1 13 . 5 5 25 36 Thermal 119 | . 7 13 81 9 . . . . . 9 Explosive 13 | . 2 . 2 1 3 . . . . 5 Electromagnetic 2 | . . . . . . . . . . 2 Robot Hit Streak 18 | 7 11 16 18 2 7 . . . 9 6 Robot Miss Streak 4 | 3 2 3 2 2 3 . . . 1 4 Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 267 | 11 54 34 108 6 8 7 1 2 5 31 Core Hits 128 | 5 21 7 52 7 7 2 . 1 2 24 Critical Kills 1 | . 1 . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . Critical Strikes 5 | . 1 2 1 . . . . . . 1 Destroy 4 | . 1 2 1 . . . . . . . Blast 1 | . . . . . . . . . . 1 Melee Attacks 137 | . . . . 61 7 20 5 7 18 19 Impact . | . . . . . . . . . . . Slashing 122 | . . . . 47 7 20 4 7 18 19 Piercing 15 | . . . . 14 . . 1 . . . Sneak Attacks 7 | . . . . . . 5 1 . . 1 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 8416 | 88 601 531 2370 637 352 539 79 108 221 2890 Guns 1928 | 88 437 531 863 . . . . . . 9 Cannons 2459 | . . . 1350 82 214 . . . 178 635 Explosions 2556 | . 162 . 151 475 138 . . . . 1630 Melee 1465 | . . . . 80 . 539 79 108 43 616 Ramming 8 | . 2 . 6 . . . . . . . Kinetic 2679 | 88 437 344 816 . 214 . . . 178 602 Thermal 1918 | . . 187 1397 292 . . . . . 42 Explosive 2346 | . 162 . 151 265 138 . . . . 1630 Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 1465 | . . . . 80 . 539 79 108 43 616 Piercing . | . . . . . . . . . . . Highest Corruption 15 | . 1 1 4 2 1 . 1 . 4 15 Average Corruption 2 | . 1 1 3 2 1 . 1 . 2 8 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 46 | . 2 6 2 6 . . . . . 30 Message Errors 10 | . . 1 . 2 . . . . . 7 Matter Fused 10 | . . 1 . 2 . . . . . 7 Heat Flow Errors 5 | . . 1 1 1 . . . . . 2 Energy Discharges 5 | . 1 1 . 1 . . . . . 2 Parts Fused 1 | . . . 1 . . . . . . . Data Loss (minor) 4 | . 1 1 . . . . . . . 2 Data Loss (major) 2 | . . . . . . . . . . 2 Misfires 1 | . . 1 . . . . . . . . Alerts 2 | . . . . . . . . . . 2 Misdirections 3 | . . . . . . . . . . 3 Weapon Failures 3 | . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . Overflow Damage 945 | . 11 . 4 220 2 285 49 . . 374 Projectiles 14 | . . . 4 . . . . . . 10 Explosions 561 | . 11 . . 220 2 . . . . 328 Melee 370 | . . . . . . 285 49 . . 36 Knockbacks 12 | . . . . . 2 . . . 2 8 Impact . | . . . . . . . . . . . Kinetic 12 | . . . . . 2 . . . 2 8 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 790 | . . . 32 433 33 . . . . 292 Shots 11 | . . . 1 5 1 . . . . 4 Rammed 1 | . 1 . . . . . . . . . Targets Rammed 2 | . 1 . 1 . . . . . . . Kicked 1 | . . . 1 . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 402 | . 40 143 311 190 9 . 16 61 16 402 Average Temperature 68 | . 11 85 117 83 6 . 10 29 7 72 Received Heat Transfer 1185 | . 243 96 666 . . . . 45 9 126 Effects 1 | . . . 1 . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 5 | . . 1 4 . . . . . . . Heat Transferred 2878 | . . 225 2368 248 . . . . . 37 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Res Res Acc Peak Influence 429 | 10 148 . 416 429 376 189 124 287 93 373 Initial 210 | . 6 . . 178 210 . . 64 . 55 Average 133 | 3 51 . 163 177 188 113 35 157 32 208 Maximum Alert Level 2 | . . . 2 2 1 . . 1 . 1 Low Security (%) 74 | 100 100 . 65 63 51 100 100 84 100 44 Level 1 23 | . . . 31 32 48 . . 15 . 55 Level 2 1 | . . . 3 3 . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 25 | . . . 4 8 2 1 1 . 1 8 Investigation 16 | . . . 3 7 2 . 1 . . 3 Extermination 5 | . . . . 1 . . . . 1 3 Reinforcement 4 | . . . 1 . . 1 . . . 2 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 3 | . . . . . . 1 . . . 2 Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Res Res Acc Distress Signals 9 | . . . 5 1 1 . 1 . . 1 Communications Jammed 1 | . . . . . . . . . 1 . Distress Signals 1 | . . . . . . . . . 1 . Times Spotted 194 | . 18 4 37 28 11 9 7 14 7 59 Peak Tracking Total 21 | . 4 2 5 4 4 5 9 6 6 21 Tactical Retreats 31 | . 1 . 2 7 2 2 4 4 1 8 Traps | -11 -10 -10 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 5 | . . . 3 1 1 . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 7 | . . . . 5 1 . . . . 1 Max in Single Turn 4 | . . . . 4 1 . . . . 1 Garrison Access 7 | . . . . 2 2 . 1 1 . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 76 | . 7 . 7 19 15 2 5 9 2 10 Terminals 60 | . 6 . 7 15 13 1 4 5 2 7 Fabricators . | . . . . . . . . . . . Repair Stations 6 | . 1 . . 2 . 1 . 2 . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 10 | . . . . 2 2 . 1 2 . 3 Total Hacks 226 | . 20 . 26 56 46 4 16 27 9 22 Successful 109 | . 10 . 13 26 27 1 10 11 7 4 Failed 117 | . 10 . 13 30 19 3 6 16 2 18 Catastrophic 19 | . . . 4 3 1 . 1 2 . 8 Database Lockouts . | . . . . . . . . . . . Manual 62 | . 5 . 13 19 11 1 4 3 4 2 Terminals 198 | . 18 . 26 48 44 3 15 18 9 17 Fabricators . | . . . . . . . . . . . Repair Stations 12 | . 2 . . 4 . 1 . 5 . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 16 | . . . . 4 2 . 1 4 . 5 Terminal Hacks 76 | . 6 . 10 18 22 . 7 5 5 3 Record 1 | . . . . . 1 . . . . . Part Schematic 3 | . . . . 3 . . . . . . Prototype ID Bank 5 | . . . . 3 2 . . . . . Level Access Points 3 | . . . . 1 1 . . . . 1 Branch Access Points 4 | . . . 1 . 1 . 1 . . 1 Emergency Access Points 7 | . . . . 3 4 . . . . . Terminal Index 4 | . . . . 1 1 . 1 1 . . Fabricator Index 1 | . . . . . 1 . . . . . Alert Level 7 | . . . 2 1 2 . 1 . 1 . Unreport Threat 8 | . . . 1 1 3 . 1 1 1 . Locate Traps 11 | . 2 . 3 2 1 . 1 1 1 . Maintenance Status 1 | . . . . . 1 . . . . . Patrol Status 1 | . . . . . 1 . . . . . Extermination Status 1 | . . . . . 1 . . . . . Reinforcement Status 1 | . . . 1 . . . . . . . Recall Investigation 1 | . . . . . . . 1 . . . Recall Extermination 1 | . . . . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . Registered Components 3 | . . . . 1 1 . 1 . . . Registered Prototypes 1 | . . . . . . . . . 1 . Zone Layout 11 | . 3 . 2 1 1 . . 2 1 1 Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 8 | . 2 . . 3 . . . 3 . . Scan Component 5 | . 1 . . 2 . . . 2 . . Repair 3 | . 1 . . 1 . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 7 | . . . . 2 2 . 1 1 . 1 Seal Access 7 | . . . . 2 2 . 1 1 . 1 Unauthorized Hacks 18 | . 2 . 3 3 3 1 2 2 2 . Terminals 18 | . 2 . 3 3 3 1 2 2 2 . Assimilate 4 | . 1 . 1 1 1 . . . . . Botnet 14 | . 1 . 2 2 2 1 2 2 2 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 66 | . 6 . 7 18 10 2 3 8 2 10 Full Trace Events 19 | . 3 . 3 7 2 . 1 . . 3 Feedback Events 3 | . 1 . . . 1 . 1 . . . Corruption 3 | . 1 . . . 1 . 1 . . . Feedback Blocked 1 | . . . . . . . . . . 1 Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 3 | . . . . 3 . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 3 | . 1 . . 1 . . . 1 . . Time 122 | . 26 . . 70 . . . 26 . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Sub Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Res Res Acc Total Allies 1 | . . . . 1 . . . . . . Largest Group 1 | . . . . 1 . . . . . . Highest-Rated Group 26 | . . . . 26 . . . . . . Highest-Rated Ally 26 | . . . . 26 . . . . . . Total Orders 3 | . . . . 3 . . . . . . STAY 1 | . . . . 1 . . . . . . ROAM 1 | . . . . 1 . . . . . . FOLLOW 1 | . . . . 1 . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Res Res Acc Turns Passed 7890 | 179 1037 1086 944 1469 406 403 296 441 578 1051 Spaces Moved 10965 | 140 521 597 422 2951 1055 1015 473 984 939 1868 Core 109 | 75 . . . . . . . . . 34 Treads 1329 | 65 521 597 137 . . . . . . 9 Legs 285 | . . . 285 . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 9242 | . . . . 2951 1055 1015 473 984 939 1825 Fastest Speed 17 | 50 160 160 110 17 26 24 28 31 31 22 Average Speed 46 | 103 160 160 129 28 26 25 32 31 31 28 Slowest Speed 250 | 160 160 240 190 114 27 28 34 34 31 250 Overloaded Moves 7 | . . . . 7 . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 72 | . . . . 21 4 7 . 3 6 31 Cave-ins Triggered 1 | . . . . 1 . . . . . . Exploration Rate (%) 34 | 5 76 31 42 67 29 23 16 28 21 40 Regions Visited 10 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . . . . . . . . Known Exits Taken 5 | . . . . 1 1 1 . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 . . . 1 . . . Scrap Searched 2 | . . 2 . . . . . . . . Spaces Dug 160 | . 22 . 1 55 8 12 6 9 32 15 Terrain Destroyed 368 | . 22 . 14 120 49 12 6 9 36 100 Melee 100 | . . . . 55 7 12 4 4 15 3 Projectile 61 | . 6 . 3 . 2 . 2 5 21 22 AOE 207 | . 16 . 11 65 40 . . . . 75 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Res Res Acc Total 12991 | 158 636 685 663 3442 1149 1119 601 1099 1166 2273 Wait 1199 | . 34 34 78 348 30 69 78 84 183 261 Move 10815 | 139 520 596 421 2911 1046 1000 472 977 927 1806 Hop 68 | . . . . 18 4 7 . 3 5 31 Pick Up 83 | 5 6 3 14 22 5 4 5 4 2 13 Fast Attach 116 | 6 3 11 22 18 7 4 11 7 . 27 Attach 45 | . . 1 2 10 1 2 5 2 2 20 Detach 11 | . . 1 1 1 . . 1 . . 7 Swap 56 | . 11 . 10 10 3 5 3 1 3 10 Drop 146 | . 6 14 23 32 12 8 16 9 1 25 Fire 292 | 8 55 22 91 11 16 . 5 5 25 54 Melee 137 | . . . . 61 7 20 5 7 18 19 Ram . | . . . . . . . . . . . Kick 1 | . . . 1 . . . . . . . Crush 1 | . 1 . . . . . . . . . Escape Stasis 18 | . . . . . 18 . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous 3 | . . 3 . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / [*Sub]) -10/Subcaves -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 6 exits: *Fac x4 / Low x2) -5/Factory -4/Factory (discovered 5 exits: *Res / *Upp x2 / Ext x2) -3/Research (discovered 2 exits: *Res x2) -2/Research -1/Access (discovered 2 exits: Sur / Com) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 180 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 415 | -10/Materials | Discovered new exit (range 9) 517 | -10/Materials | Discovered new exit (range 9) 780 | -10/Materials | Discovered new exit (range 18) 837 | -10/Materials | Discovered new exit (range 4) 864 | -10/Materials | Discovered new exit (range 15) 935 | -10/Materials | Repaired Lgt. Treads 1132 | -10/Materials | Core integrity fell below 50% 1217 | -10/Materials | Entered Subcaves 1712 | -10/Subcaves | Discovered new exit (range 12) 2115 | -10/Subcaves | Lost 4 parts (1p2n1u) 2303 | -10/Subcaves | Entered Materials 2303 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2956 | -8/Materials | Build established: Scavenger-Mutant 3180 | -8/Materials | Discovered new exit (range 3) 3247 | -8/Materials | Entered Factory 3247 | -7/Factory | Evolved 2 slots: Utility x2 3526 | -7/Factory | Build established: Scavenger-Sprinter 3779 | -7/Factory | Lost 3 parts (1p1n1u) 4038 | -7/Factory | Crushed by falling debris 4137 | -7/Factory | Repaired Cld. VTOL Module 4442 | -7/Factory | Build established: Sprinter 4554 | -7/Factory | Identified exit to Factory 4716 | -7/Factory | Entered another Factory area 4716 | -6/Factory | Evolved 2 slots: Utility x2 4918 | -6/Factory | Identified exit to Lower Caves 4995 | -6/Factory | Identified exit to Factory 5122 | -6/Factory | Entered another Factory area 5122 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5127 | -5/Factory | Discovered new exit (range 3) 5201 | -5/Factory | Build established: Hacker-Sprinter 5420 | -5/Factory | Identified exit to Factory 5525 | -5/Factory | Entered another Factory area 5525 | -4/Factory | Evolved 2 slots: Utility x2 5613 | -4/Factory | Identified exit to Upper Caves 5613 | -4/Factory | Identified exit to Extension 5806 | -4/Factory | Discovered new exit (range 12) 5821 | -4/Factory | Entered Research 5821 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 5932 | -3/Research | Spotted B-86 Titan 5978 | -3/Research | Repaired Seismic Detector 6056 | -3/Research | Discovered new exit (range 8) 6094 | -3/Research | Identified exit to Research 6139 | -3/Research | Discovered exit to Research (range 7) 6262 | -3/Research | Entered another Research area 6262 | -2/Research | Evolved 2 slots: Utility x2 6771 | -2/Research | Build established: Hacker-Ninja 6787 | -2/Research | Discovered new exit (range 11) 6840 | -2/Research | Identified exit to Access 6840 | -2/Research | Entered Access 6840 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 7036 | -1/Access | Lost 8 parts (1p2n4u1w) 7040 | -1/Access | Found Fusion Bomb Launcher 7212 | -1/Access | Lost 11 parts (1p5n2u3w) 7244 | -1/Access | Spotted B-99 Colossus 7269 | -1/Access | Found Prototype Launcher 7321 | -1/Access | Build established: Scavenger-Sprinter 7582 | -1/Access | Spotted B-99 Colossus 7584 | -1/Access | Spotted B-99 Colossus 7603 | -1/Access | Spotted B-99 Colossus 7605 | -1/Access | Identified exit to Command 7678 | -1/Access | System corruption reached 10% 7708 | -1/Access | Identified exit to Surface 7805 | -1/Access | Identified Gui. Micro-nuke Launcher 7872 | -1/Access | Core integrity fell below 50% 7887 | -1/Access | Core integrity fell below 20% 7891 | -1/Access | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 07877_ Imp. System Shield destroyed. 07877_ Penetrated by Slug. 07880_ K-01 Serf cleans the Terminal. 07880_ Penetrated by Slug. 07880_ Terminal disabled. 07881_ Penetrated by Slug. 07881_ Cmb. Linear Gravjet destroyed. 07881_ Slug penetrates Terminal. 07883_ Penetrated by Slug. 07883_ S-43 Plague destroyed. 07883_ K-01 Serf collects debris. 07884_ Adv. Weight Redist. System destroyed. 07886_ Penetrated by Slug. 07886_ K-01 Serf destroyed. 07886_ K-01 Serf collects debris. 07888_ Penetrated by Slug. 07888_ K-01 Serf collects debris. 07889_ Penetrated by Slug. 07890_ K-01 Serf collects debris. 07890_ Adv. Target Analyzer destroyed. 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