Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.01.15 @ 16:23:17 Player: BlobtheGreat Result: Destroyed by as-98890 with Assembled Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (16) 80 Value Destroyed (285) 285 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 805 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Ion Engine Botcube Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Seismic Detector > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Huge Storage Unit Seismic Detector Medium Laser Grenade Launcher Botcube [Rating: 10] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 14 | 7 4 3 Power 2 | 1 1 . Engine 1 | 1 . . Core 1 | . 1 . Reactor . | . . . Propulsion 4 | 2 . 2 Treads 4 | 2 . 2 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 2 2 . Device 1 | 1 . . Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 4 | 2 1 1 Energy Gun 1 | . 1 . Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 1 | . . 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . 1 3 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon 3 | . 1 2 Highest Loss Streak 3 | . 1 3 To Critical Strikes . | . . . Average Backups 6 | 4 7 4 Power . | . 1 1 Propulsion 1 | 2 1 1 Utility 2 | . 2 1 Weapon 1 | . 1 1 Tool/Special . | . . . Unused Backups 11 | . 6 5 Power 1 | . . 1 Propulsion 4 | . 4 . Utility 2 | . . 2 Weapon 3 | . 2 1 Tool/Special 1 | . . 1 Average Slot Usage (%) 93 | . 99 43 Engine 3 | . 4 . Core 9 | . 9 4 Treads 26 | . 27 17 Device 13 | . 14 4 Storage 13 | . 14 4 Energy Gun 2 | . 2 4 Ballistic Gun 23 | . 25 8 Peak Build Rating 10 | 8 10 10 Average Rating 8 | 6 9 4 On Entrance 6 | . 8 10 Avg Prop Armor Cover (%) 35 | . . 35 Naked Turns 22 | . . 22 Heaviest Build 89 | 12 89 28 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 2 | . 2 . Average Overweight (x) . | . . . Largest Inventory Capacity 25 | 8 25 15 Average Capacity 10 | 6 11 7 Most Carried 10 | 8 10 10 Average Carried 7 | 5 8 5 Final Capacity 15 | 8 15 5 Final Carried 10 | 8 10 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 532 | 318 183 31 Remotely . | . . . Salvage Created 549 | 151 398 . Parts 42 | 17 25 . Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 9 | . 9 . Guns 9 | . 9 . Classes Destroyed 5 | 2 3 . Tunneler 4 | 4 . . Hauler 2 | . 2 . Recycler 1 | 1 . . Swarmer 3 | . 3 . Grunt 6 | . 6 . Best Kill Streak 4 | 3 4 . Combat Bots Only 4 | . 4 . Max Kills in Single Turn 1 | 1 1 . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 98 | . 61 37 Missed 30 | . 13 17 Hits 68 | . 48 20 Melee 6 | . . 6 Projectile 62 | . 48 14 Critical Strikes 1 | . 1 . Damage Taken 883 | . 503 380 Core 260 | . 155 105 Absorbed by Shields . | . . . Regen/Repaired (Parts) 85 | . 85 . Core Remaining (%) 100 | 100 . . Volleys Fired 54 | 12 40 2 Largest 2 | 2 2 1 Hottest 100 | 40 40 100 Shots Fired 100 | 24 74 2 Gun 99 | 24 74 1 Cannon . | . . . Launcher . | . . . Special 1 | . . 1 Kinetic 99 | 24 74 1 Thermal 1 | . . 1 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 10 | 5 10 . Robot Miss Streak 3 | 3 3 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 66 | 14 52 . Core Hits 30 | 8 21 1 Critical Kills 1 | . 1 . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 688 | 135 551 2 Guns 685 | 135 550 . Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 3 | . 1 2 Kinetic 685 | 135 550 . Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 10 | . . 10 Average Corruption 9 | . . 9 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 2 | . . 2 Parts Rejected 1 | . . 1 Misdirections 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 3 | . 1 2 Targets Rammed 3 | . 1 2 Kicked . | . . . Crushed . | . . . Highest Temperature 20 | . 20 . Average Temperature 7 | . 7 . Received Heat Transfer 228 | . 222 6 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 125 | 10 125 18 Initial 18 | . . 18 Average 38 | 2 46 4 Influence Increases 392 | 25 367 . Destroy 0b10 Robot/C 180 | . 180 . Destroy 0b10 Robot/NC 35 | 25 10 . Destroy Leader 44 | . 44 . Successful Hack 43 | . 43 . Select Force Hacks 30 | . 30 . Lose Combat Pursuer 60 | . 60 . Influence Decreases 392 | 25 318 49 Entered New Map 31 | . . 31 Time Decay 351 | 25 308 18 Lost Part 10 | . 10 . Squads Dispatched 3 | . 3 . Investigation 3 | . 3 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 34 | . 23 11 Peak Tracking Total 9 | . 4 9 Tactical Retreats 5 | . 3 2 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 8 | . 8 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 28 | . 28 . Successful 16 | . 16 . Failed 12 | . 12 . Catastrophic . | . . . Database Lockouts . | . . . Manual 19 | . 19 . Terminals 23 | . 23 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . 6 . Robot Analysis 2 | . 2 . Prototype ID Bank 1 | . 1 . Branch Access Points 1 | . 1 . Hauler Manifests 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 8 | . 8 . Terminals 7 | . 7 . Botnet 1 | . 1 . Skim 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Tunnel 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies 3 | . . 3 Largest Group 3 | . . 3 Highest-Rated Group 40 | . . 40 Highest-Rated Ally 16 | . . 16 Total Orders . | . . . Ally Attacks 16 | . . 16 Total Damage 184 | . . 184 Kills 3 | . . 3 Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 1226 | 42 1153 31 Seismic 1226 | 42 1153 31 Robot Analysis Total 2 | . 2 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1421 | 152 1153 116 Spaces Moved 730 | 67 558 105 Core 81 | 5 . 76 Treads 649 | 62 558 29 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 50 Average Speed 153 | 151 167 80 Slowest Speed 320 | 160 320 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 33 | 4 82 15 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . 1 . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 933 | 92 711 130 Wait 107 | . 91 16 Move 728 | 66 557 105 Hop . | . . . Pick Up 16 | 7 9 . Fast Attach 11 | 7 2 2 Attach 3 | . . 3 Detach . | . . . Swap 3 | . 3 . Drop 8 | . 8 . Fire 54 | 12 40 2 Melee . | . . . Ram . | . . . Kick . | . . . Crush 3 | . 1 2 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines History --------- Turn | Location | Event 39 | -11/Scrapyard | Discovered new exit (range 16) 153 | -11/Scrapyard | Entered Materials 273 | -10/Materials | Discovered new exit (range 5) 289 | -10/Materials | Discovered new exit (range 5) 304 | -10/Materials | Build established: Mutant 395 | -10/Materials | Identified exit to Mines 501 | -10/Materials | Discovered new exit (range 15) 745 | -10/Materials | Discovered new exit (range 4) 811 | -10/Materials | Repaired Lgt. Treads 1045 | -10/Materials | Learned location of 1 exit from Storage 1113 | -10/Materials | Core integrity fell below 50% 1192 | -10/Materials | Identified exit to Subcaves 1192 | -10/Materials | Identified exit to Materials 1249 | -10/Materials | Loaded intel: 2 recycling unit locations 1296 | -10/Materials | Learned Recycling recycling unit intel 1306 | -10/Materials | Entered Mines 1335 | -10/Mines | Assembled infested the area 1337 | -10/Mines | Released all parts (7) 1393 | -10/Mines | System corruption reached 10% 1402 | -10/Mines | Core integrity fell below 20% 1407 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1422 | -10/Mines | Destroyed by as-98890 with Assembled Rifle Last Messages --------------- command?" 01407_ Trooper 1b: "Hello LRC-V3. What is your command?" 01407_ as-18969 suffers critical hit (Burn). 01409_ System corrupted: Lgt. Treads rejected. 01409_ Acquired Lgt. Treads. 01409_ Destroyed Asb. Hover Unit. 01411_ as-18969 destroyed. 01412_ K-01 Serf destroyed. 01414_ Trooper 1b destroyed. 01417_ Acquired 31 matter. 01418_ Mercenary 1a knocked back. 01418_ Searching scrap... 01418_ Found Structural Scanner. 01418_ Found Med. Battery. 01418_ Found Datajack. 01418_ Found 59 Matter. 01419_ as-18874 destroyed. 01419_ as-37837 destroyed. 01421_ R-06 Scavenger destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????????????????????????????####??????????????? | | ?????????????????????????????# ??????????????? | | ?????????????????######??????# ##????????????? | | ????????????????## # #????? ###??????????? | | ????????????????# ?????? ???????????? | | ??????????????### # ?????? ???????????? | | ?????????????## ??##### * ????????????? | | ?????????????? %%% ??#! #%*#????????????? | | ??????????????? * ###%[%#=%##???????????? | | ????????????????????# != ##=!=#%=!##??????????? | | ?????????????????????# %@ %==%=a* ##?????????? | | ?????????????????????# !/ %|=a #?????????? | | ?????????????????????######% % ! #########?? | | ??????????????????????????# u ] #?? | | ??????????????????????????# = / #?? | | ?????????????????????????# =* ###### #?? | | ??????????????????????# ! #????# #?? | | ?????????????????????# ##???## ##? | | ?????????????????????## ##???## #? | | ??????????????????????### ####### #? | | ????????????????????????# ## ### ##? | | ????????????????????????# ##### ## ###?? | | ????????????????????????# ????# ## ##???? | | ????????????????????????# ????# ### ##????? | | ????????????????????????# ????# #?######?????? | | ???????????????????????? ???? #????????????? | | ???????????????????????? ???? ?????????????? | | ????????????????????????? ????###?????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 39% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TripodParticleCore Manual? 0 Play Time 00:09:38 Cumulative 254.8 hours Start 2026.01.15 @ 16:14:29 End 2026.01.15 @ 16:23:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 244 Rogue 244 Adventurer 0 Explorer 0 Win Type - Total 12 Types 8/1/2/0/0/0/0/0/0/1 Lore% 88 Gallery% 79 Achievement% 63 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2aa26a47-a39a-48a9-9def-e3b751a6c42b