Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.17 @ 00:59:21 Player: Monday Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (55) 275 Value Destroyed (1976) 1976 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5371 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 238/300 Energy 99/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- ECM Suite Plasma Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Hardened Medium Armor Plating Improved Medium Armor Plating System Shield > --- WEAPON ----------- Shock Rifle Heavy EM Shotgun Particle Gun Plasma Rifle > --- INVENTORY -------- Fusion Compressor Aluminum Leg Carbon-fiber Leg ECM Suite Heavy Rocket Launcher [Rating: 58] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Hover Unit Gravmag System Utility Targeting Computer Device Improved Heat Sink Storage Small Storage Unit Processor Targeting Computer Hackware System Shield Protection Improved Medium Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Launcher Heavy Rocket Launcher Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . . . 1 Propulsion 2 | . . 2 . . . Utility 3 | . . . 1 1 1 Weapon 2 | . . . 1 1 . Parts Attached 71 | 5 2 8 15 25 16 Power 10 | . 1 1 1 4 3 Engine 2 | . 1 1 . . . Core 8 | . . . 1 4 3 Reactor . | . . . . . . Propulsion 26 | 2 . 3 9 8 4 Treads 6 | . . 3 1 2 . Leg 18 | 2 . . 6 6 4 Wheel . | . . . . . . Hover 2 | . . . 2 . . Flight . | . . . . . . Utility 14 | 1 1 1 2 7 2 Device 5 | . . 1 1 1 2 Storage 1 | 1 . . . . . Processor 1 | . 1 . . . . Hackware 1 | . . . . 1 . Protection 6 | . . . 1 5 . Artifact . | . . . . . . Weapon 21 | 2 . 3 3 6 7 Energy Gun 12 | . . 1 2 5 4 Energy Cannon 2 | . . . . . 2 Ballistic Gun 6 | 2 . 2 1 1 . Ballistic Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 1 . 1 . Parts Lost 29 | . . 2 4 1 22 Power 6 | . . 1 1 . 4 Propulsion 7 | . . . 1 . 6 Utility 5 | . . . 1 . 4 Weapon 11 | . . 1 1 1 8 Highest Loss Streak 17 | . . 1 2 1 17 To Critical Strikes . | . . . . . . Average Slot Usage (%) 93 | . 96 99 87 97 87 Engine 4 | . 11 11 5 . . Core 5 | . . . 2 7 10 Treads 7 | . . 21 13 2 . Leg 23 | . 28 22 20 26 22 Device 7 | . . 6 6 6 12 Storage 2 | . 14 4 . . . Processor 6 | . 13 11 9 4 . Hackware 2 | . . . . 2 6 Protection 7 | . . . 2 14 10 Energy Gun 13 | . . . 13 20 21 Ballistic Gun 11 | . 28 21 13 9 . Peak Build Rating 58 | 5 7 11 20 45 58 Average Rating 26 | 3 6 9 13 33 48 On Entrance 14 | . 5 7 9 20 45 Naked Turns . | . . . . . . Heaviest Build 42 | 8 11 11 16 35 42 Greatest Support 80 | 20 20 20 30 80 80 Greatest Overweight (x) 8 | . . . 2 8 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 Average Capacity 5 | 6 8 6 5 5 5 Most Carried 7 | 5 6 7 5 5 5 Average Carried 4 | 3 5 5 4 3 3 Final Capacity 8 | 8 8 5 5 5 5 Final Carried 6 | 5 6 5 5 3 2 Class Distribution -------------------- 36% | Mutant 27% | Tank 21% | Scavenger-Tank 11% | Scavenger-Gunner 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Tank | -7/Factory Tank | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 1232 | 199 47 298 196 406 86 Remotely . | . . . . . . Salvage Created 2488 | . 59 539 388 599 903 Parts 123 | . 6 33 19 26 39 Haulers Intercepted . | . . . . . . Recyclers Shooed 7 | . . 1 2 1 3 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 45 | . 1 11 10 12 11 Guns 37 | . 1 11 10 11 4 Cannons 1 | . . . . . 1 AOE 3 | . . . . . 3 Classes Destroyed 11 | . 2 4 1 1 3 Worker 1 | . . 1 . . . Builder 1 | . . . . . 1 Recycler 3 | . . 1 . . 2 Operator 1 | . . . . . 1 Watcher 4 | . 1 2 . 1 . Swarmer 9 | . . 3 3 3 . Grunt 23 | . 1 7 4 5 6 Brawler 1 | . . . . . 1 Sentry 6 | . . 1 2 3 . Hunter 2 | . . . 1 . 1 Programmer 4 | . . . . 1 3 Best Kill Streak 8 | . 1 8 3 3 3 Combat Bots Only 6 | . 1 6 3 3 2 Max Kills in Single Turn 2 | . 1 1 1 1 2 Gunslinging . | . . . . . . Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 554 | . 2 64 78 121 289 Missed 192 | . . 22 24 46 100 Damage Taken 5381 | . 20 572 771 800 3218 Core 1216 | . 10 100 150 96 860 Absorbed by Shields . | . . . . . . Core Remaining (%) 85 | 100 96 75 72 86 . Volleys Fired 177 | . 7 48 33 33 56 Largest 4 | . 2 2 3 4 4 Hottest 235 | . 40 40 128 235 220 Shots Fired 506 | . 14 94 98 131 169 Gun 492 | . 14 94 98 131 155 Cannon 9 | . . . . . 9 Launcher 5 | . . . . . 5 Special . | . . . . . . Kinetic 214 | . 14 94 53 53 . Thermal 175 | . . . 45 63 67 Explosive 5 | . . . . . 5 Electromagnetic 112 | . . . . 15 97 Robot Hit Streak 21 | . 2 21 18 14 11 Robot Miss Streak 4 | . 3 4 2 3 4 Penetration Max . | . . . . . . Secondary Targets 3 | . . . . 2 1 Max Gunslinging Chain 1 | . . . . 1 1 Shots Hit Robots 332 | . 6 55 74 92 105 Core Hits 145 | . 4 32 28 37 44 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 5 | . . . . 3 2 Burn 4 | . . . . 3 1 Corrupt 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4966 | . 58 558 792 1315 2243 Guns 4206 | . 58 558 792 1315 1483 Cannons 113 | . . . . . 113 Explosions 647 | . . . . . 647 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1320 | . 58 558 333 371 . Thermal 2188 | . . . 459 726 1003 Explosive 369 | . . . . . 369 Electromagnetic 1089 | . . . . 218 871 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . . 1 3 5 Average Corruption 2 | . . . 1 2 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 29 | . . . . 23 6 Message Errors 4 | . . . . 3 1 Matter Fused 9 | . . . . 8 1 Heat Flow Errors 1 | . . . . 1 . Energy Discharges 4 | . . . . 3 1 Data Loss (minor) 3 | . . . . 2 1 Data Loss (major) 2 | . . . . 2 . Misfires 3 | . . . . 2 1 Alerts 1 | . . . . 1 . Weapon Failures 2 | . . . . 1 1 Overload Shots . | . . . . . . Overflow Damage 39 | . . . . . 39 Projectiles . | . . . . . . Explosions 39 | . . . . . 39 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 182 | . . . . . 182 Shots 4 | . . . . . 4 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 584 | . 6 6 276 584 334 Average Temperature 123 | . 6 3 95 167 103 Received Heat Transfer 1170 | . 12 150 396 207 405 Effects 16 | . . . . 15 1 Shutdowns 2 | . . . . 2 . Energy Bleed 2 | . . . . 1 1 Short Circuit 1 | . . . . 1 . Damage (minor) 1 | . . . . 1 . Damage (major) 10 | . . . . 10 . Siege Activations . | . . . . . . Robots Corrupted 3 | . . . . . 3 Combat Hostiles 3 | . . . . . 3 Parts Fried 7 | . . . . 2 5 Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Melted 9 | . . . 1 7 1 Heat Transferred 4877 | . . . 1046 1876 1955 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 4 | . . . . . 4 Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Peak Influence 362 | . 61 332 362 319 260 Initial 94 | . . 25 87 93 94 Average 160 | . 33 168 254 192 132 Maximum Alert Level 1 | . . 1 1 1 1 Low Security (%) 69 | 100 100 74 29 49 93 Level 1 30 | . . 25 70 50 6 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 17 | . 1 3 1 5 7 Investigation 8 | . . 2 1 2 3 Extermination 5 | . . . . 2 3 Reinforcement 4 | . 1 1 . 1 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 3 | . . 2 . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 95 | . 4 24 14 16 37 Peak Tracking Total 10 | . 2 8 4 4 10 Tactical Retreats 14 | . . 1 1 1 11 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 4 | . . . . 3 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 4 | . . . 4 . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 25 | . 2 7 4 4 8 Terminals 21 | . 2 6 4 3 6 Fabricators 2 | . . . . 1 1 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . 1 . . 1 Garrison Access . | . . . . . . Total Hacks 79 | . 4 26 9 10 30 Successful 53 | . 4 17 7 7 18 Failed 26 | . . 9 2 3 12 Catastrophic 6 | . . . . 1 5 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 57 | . 4 17 9 7 20 Fabricators 5 | . . . . 3 2 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 17 | . . 9 . . 8 Garrison Access . | . . . . . . Terminal Hacks 35 | . 4 9 7 5 10 Record 11 | . . 3 1 3 4 Robot Analysis 1 | . . 1 . . . Prototype ID Bank 2 | . 1 . . . 1 Open DSF 3 | . . . . 2 1 Alert Level 7 | . . 3 2 . 2 Locate Traps 2 | . 1 . 1 . . Disarm Traps 1 | . . . 1 . . Dispatch Records 2 | . . . 1 . 1 Security Status 1 | . . 1 . . . Patrol Status 1 | . . 1 . . . Extermination Status 1 | . . . . . 1 Hauler Manifests 2 | . 1 . 1 . . Zone Layout 1 | . 1 . . . . Fabricator Hacks 4 | . . . . 2 2 Load Schematic 2 | . . . . 1 1 Build 2 | . . . . 1 1 Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 14 | . . 8 . . 6 Insert Component 7 | . . 4 . . 3 Analyze 7 | . . 4 . . 3 Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 16 | . 2 3 2 3 6 Full Trace Events 9 | . . 3 1 2 3 Feedback Events 1 | . . . 1 . . Corruption 1 | . . . 1 . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 7 | . . 4 . . 3 Parts Built 5 | . . . . 3 2 Authchips . | . . . . . . Time 76 | . . . . 25 51 Total Part Build Rating 5 | . . . . 3 2 Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 7 | . . 4 . . 3 Part Schematics Acquired 7 | . . 4 . . 3 Parts Damaged 1 | . . 1 . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Robot Analysis Total 1 | . . 1 . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 3724 | 64 343 766 493 1008 1050 Spaces Moved 2023 | 49 247 440 236 556 495 Core 117 | 13 . . 3 4 97 Treads 6 | . . . . 6 . Legs 1899 | 36 247 440 232 546 398 Wheels . | . . . . . . Hover 1 | . . . 1 . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 100 120 50 Average Speed 122 | 101 120 120 120 136 114 Slowest Speed 450 | 120 120 120 150 450 150 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 21 | 5 44 34 20 13 13 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 52 | . . . . . 52 Melee . | . . . . . . Projectile . | . . . . . . AOE 52 | . . . . . 52 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 2917 | 63 281 595 380 735 863 Wait 557 | . 23 88 79 83 284 Move 2018 | 48 246 439 235 555 495 Hop . | . . . . . . Pick Up 57 | 10 3 7 9 19 9 Fast Attach 11 | . . 1 6 2 2 Attach 46 | 5 2 5 6 18 10 Detach . | . . . . . . Swap 14 | . . 2 3 5 4 Drop 37 | . . 5 9 20 3 Fire 177 | . 7 48 33 33 56 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 90 | -10/Materials | Discovered new exit (range 14) 199 | -10/Materials | Discovered new exit (range 12) 306 | -10/Materials | Build established: Mutant 354 | -10/Materials | Discovered new exit (range 10) 408 | -10/Materials | Entered another Materials area 408 | -9/Materials | Evolved 2 slots: Propulsion x2 780 | -9/Materials | Discovered new exit (range 16) 1174 | -9/Materials | Entered another Materials area 1174 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1664 | -8/Materials | Discovered new exit (range 4) 1667 | -8/Materials | Entered Factory 1667 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1734 | -7/Factory | Build established: Scavenger-Gunner 1828 | -7/Factory | Discovered new exit (range 5) 2046 | -7/Factory | Build established: Scavenger-Tank 2231 | -7/Factory | Fabricated Lgt. Assault Rifle? 2605 | -7/Factory | Discovered new exit (range 16) 2675 | -7/Factory | Entered another Factory area 2675 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2830 | -6/Factory | Build established: Tank 2864 | -6/Factory | Identified exit to DSF 3415 | -6/Factory | Fabricated EM Pulse Gun (x2) 3627 | -6/Factory | Core integrity fell below 50% 3677 | -6/Factory | Lost 17 parts (3p6n2u6w) 3706 | -6/Factory | Core integrity fell below 20% 3725 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- K-01 Serf collects debris. ALERT: Rogue bot located, Programmers report to Factory Zone 6A. K-01 Serf cleans the Pressure Siphon. Dropped Plasma Cannon. System corrupted: Energy discharge (-10). Adv. Heat Sink destroyed. U-05 Engineer destroyed. Penetrated by Slug. System corrupted: Matter fused (-8). Slug penetrates Wall. Slug penetrates Door. Slug penetrates Wall. Triggered Ambush Trap. B-48 Gladiator emerges from a hatch in the floor. G-50 Soldier emerges from a hatch in the floor. S-27 Virus emerges from a hatch in the floor. Slug penetrates Wall. K-01 Serf cleans the Pressure Siphon. 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Assault Rifle | -9/Materials | Scanalyzed Lgt. Ion Engine | -9/Materials | Scanalyzed EM Pulse Gun | -9/Materials | Scanalyzed Lgt. Nuclear Core | -6/Factory | Scanalyzed Hvy. Rocket Launcher | -6/Factory | Scanalyzed ECM Suite | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Lgt. Assault Rifle | x3 | -7/Factory EM Pulse Gun | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Just What I Needed Power Corrupts Shopping List Challenges ------------ None Game ------ Seed ThermicFortressLink Manual? 0 Play Time 00:50:49 Cumulative 5.9 hours Start 2024.08.16 @ 23:44:22 End 2024.08.17 @ 00:59:21 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 10 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9d062c2e-181f-4c30-a19f-2f2d2d888605