Cogmind - Beta 13 @@@ ROGUE MODE // 2024.02.23 @ 00:39:47 Player: Minty Result: Destroyed by X-77 Beamer with Gatling Laser Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (116) 580 Value Destroyed (4001) 4001 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (764) 764 TOTAL SCORE: 9805 Bonus ------- High Alert Combat Kills 216 Follower Combat Kills 48 Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 52/300 Energy 160/160 System Corruption 25% Temperature Cool (48) Movement Hovering (80) Location -5/Factory Parts ------- > --- POWER (1) -------- Light Fission Core > --- PROPULSION (4) --- Combat Gravmag System > --- UTILITY (8) ------ Advanced Melee Analysis Suite Backup Plating VII Backup Plating VII (fused) Graphene Brace Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Energy Well (350) High-capacity Matter Pod (200) Mass Driver Smartbomb Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Medium Storage Unit Advanced Sensor Array Improved Target Analyzer Core Analyzer Improved Medium Armor Plating Improved Medium Armor Plating Medium Reactive Plating Graphene Brace > --- WEAPON ----------- Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun Proton Missile Launcher > --- INVENTORY -------- Light Treads Energy Well High-capacity Matter Pod Improved Propulsion Shielding Graphene Brace Dynamic Insulation System Heavy Machine Gun Heavy Machine Gun Plasma Flamer [Rating: 73] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Hover Unit Backup Propulsion VII Utility Medium Storage Unit Device Graphene Brace Storage Medium Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Heavy Machine Gun Energy Gun EM Pulse Gun Energy Cannon Proton Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Heavy Assault Cannon Launcher Proton Missile Launcher Special Weapon Plasma Flamer Impact Weapon Hammer Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Slots Evolved 10 | . . . 2 . 2 2 . 2 2 Power . | . . . . . . . . . . Propulsion 2 | . . . . . 1 . . 1 . Utility 6 | . . . 1 . 1 2 . . 2 Weapon 2 | . . . 1 . . . . 1 . Parts Attached 141 | . 9 4 19 6 22 5 14 11 51 Power 8 | . . 1 3 . . . 1 1 2 Engine 5 | . . 1 3 . . . . 1 . Core 3 | . . . . . . . 1 . 2 Reactor . | . . . . . . . . . . Propulsion 34 | . . . 8 . 10 3 1 3 9 Treads 18 | . . . 6 . 4 3 1 2 2 Leg 5 | . . . 2 . . . . 1 2 Wheel 3 | . . . . . . . . . 3 Hover 8 | . . . . . 6 . . . 2 Flight . | . . . . . . . . . . Utility 48 | . 3 1 2 4 4 2 5 3 24 Device 19 | . . . . 2 1 2 . 1 13 Storage 5 | . 1 1 . 1 . . . . 2 Processor 6 | . 1 . . . 1 . 2 . 2 Hackware 3 | . 1 . . . . . . 1 1 Protection 15 | . . . 2 1 2 . 3 1 6 Artifact . | . . . . . . . . . . Weapon 51 | . 6 2 6 2 8 . 7 4 16 Energy Gun 9 | . 3 2 2 . 1 . . . 1 Energy Cannon 1 | . . . . . . . . . 1 Ballistic Gun 26 | . 2 . 3 1 5 . 5 3 7 Ballistic Cannon 3 | . . . . . . . 1 . 2 Launcher 6 | . . . 1 1 1 . 1 1 1 Special Weapon 3 | . . . . . 1 . . . 2 Impact Weapon 1 | . 1 . . . . . . . . Slashing Weapon 2 | . . . . . . . . . 2 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 7 | . . . 2 . 3 1 . . 1 Corrupted Parts 4 | . . . . . . . . 2 2 System Corruption 27 | . . . . . . . . 11 16 Parts Lost 47 | . . 1 . 3 1 . 6 2 34 Power 2 | . . . . . . . 1 . 1 Propulsion 13 | . . . . . 1 . 2 2 8 Utility 18 | . . . . 3 . . 2 . 13 Weapon 14 | . . 1 . . . . 1 . 12 Highest Loss Streak 7 | . . 1 . 2 1 . 4 1 7 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 83 | . 97 97 99 94 90 84 80 83 65 Engine 6 | . 14 14 11 11 9 7 . 5 2 Treads 8 | . . . 9 22 11 23 18 10 1 Leg 7 | . 28 28 12 . . . . . 7 Hover 1 | . . . . . 10 . . . 1 Device 6 | . . . . 3 10 15 10 5 9 Storage 7 | . 15 14 11 11 9 7 7 6 3 Processor 7 | . 8 . . . 5 . 10 13 12 Hackware 1 | . 1 14 1 . . . . . 1 Protection 9 | . . . 20 13 7 7 3 13 7 Energy Gun 4 | . 18 25 8 4 . . . . . Ballistic Gun 15 | . 7 . 18 24 27 23 18 20 8 Launcher 2 | . . . 5 4 . . 2 5 . Naked Turns . | . . . . . . . . . . Heaviest Build 77 | 13 17 19 35 36 38 40 45 56 77 Greatest Support 84 | 20 20 20 44 44 64 84 84 50 50 Greatest Overweight (x) 18 | . . . 1 . 1 . . 18 10 Average Overweight (x) . | . . . . . . . . 1 . Largest Inventory Capacity 15 | . 8 10 10 10 10 10 10 10 15 Average Capacity 9 | . 8 8 10 10 10 10 10 10 10 Most Carried 11 | . 8 10 10 10 10 10 10 10 11 Average Carried 8 | . 7 8 9 9 9 9 9 9 7 Final Capacity 10 | 8 8 10 10 10 10 10 10 10 5 Final Carried 10 | 6 8 10 10 10 10 10 10 10 5 Class Distribution -------------------- 39% | Tank 27% | Mutant 11% | Gunner 11% | Skirmisher 5% | Scavenger-Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Gunner | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/DSF Tank | -6/Factory Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 ----------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Matter Collected 4053 | 200 122 40 358 494 679 . 612 692 856 Remotely 70 | . . . . . . . . . 70 Salvage Created 5246 | . 276 160 352 211 1007 . 736 970 1534 Parts 272 | . 20 6 32 15 67 . 22 51 59 Haulers Intercepted 3 | . . . 1 . 1 . . . 1 Recyclers Shooed 11 | . 1 . 1 . 2 . . 2 5 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Combat Hostiles Destroyed 82 | . 4 3 5 9 14 . 10 14 23 Melee 2 | . 1 . . . . . . . 1 Guns 60 | . 3 2 4 8 12 . 7 10 14 Cannons 4 | . . . . . . . 2 . 2 AOE 12 | . . . 1 1 2 . 1 4 3 Classes Destroyed 18 | . 4 . 4 3 2 . 2 1 2 Worker 11 | . . . . 3 4 . . 1 3 Builder 7 | . 1 . 2 . 1 . . 2 1 Tunneler 2 | . . . . . . . . . 2 Hauler 3 | . . . 1 . 1 . . . 1 Recycler 7 | . . . 1 . 3 . . . 3 Mechanic 1 | . . . . . . . . 1 . Operator 3 | . 2 . . . . . . 1 . Watcher 6 | . 1 . 4 . 1 . . . . Swarmer 13 | . . . 3 . 4 . . . 6 Grunt 33 | . 4 3 1 2 3 . 4 12 4 Brawler 2 | . . . . 1 1 . . . . Duelist 1 | . . . . . . . 1 . . Sentry 10 | . . . 1 . 3 . . 1 5 Specialist 3 | . . . . . . . 3 . . Hunter 8 | . . . . . 2 . 1 1 4 Programmer 4 | . . . . . . . . . 4 Heavy 2 | . . . . . 1 . 1 . . Assembled 6 | . . . . 6 . . . . . Best Kill Streak 12 | . 3 1 4 4 12 . 6 8 10 Combat Bots Only 11 | . 2 1 4 4 11 . 6 6 5 Max Kills in Single Turn 4 | . 1 1 2 2 3 . 1 4 4 Gunslinging . | . . . . . . . . . . Exploded 4 | . . . 1 1 2 . 1 4 2 Melee 1 | . 1 . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Hostile Shots Fired 616 | . 14 23 19 29 48 . 106 38 339 Missed 175 | . 6 3 7 6 15 . 29 6 103 Damage Taken 8739 | . 95 312 134 469 633 . 1800 575 4721 Core 1583 | . 56 108 5 64 59 . 287 . 1004 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 267 | . . . 5 38 . . 105 . 119 Ignored by Resistances 71 | . . . . . . . . . 71 Core Remaining (%) 77 | 100 . 34 . 82 89 . 59 100 . Volleys Fired 298 | . 26 13 21 19 45 . 42 23 109 Largest 4 | . 2 2 3 3 3 . 3 4 4 Hottest 190 | . 80 90 110 106 89 . 90 129 190 Shots Fired 674 | . 44 25 61 48 135 . 105 74 182 Gun 606 | . 44 25 55 45 134 . 96 66 141 Cannon 13 | . . . . . . . 7 . 6 Launcher 27 | . . . 6 3 1 . 2 8 7 Special 28 | . . . . . . . . . 28 Kinetic 531 | . 14 . 36 39 134 . 103 66 139 Thermal 69 | . 6 4 19 6 . . . . 34 Explosive 13 | . . . 6 3 . . . . 4 Electromagnetic 61 | . 24 21 . . 1 . 2 8 5 Robot Hit Streak 16 | . 7 9 12 4 14 . 15 11 16 Robot Miss Streak 6 | . 3 4 4 4 3 . 3 6 3 Penetration Max . | . . . . . . . . . . Secondary Targets 8 | . 1 1 . 1 1 . 2 1 1 Max Gunslinging Chain 1 | . 1 1 . 1 1 . 1 1 1 Shots Hit Robots 428 | . 26 16 39 21 87 . 80 41 118 Core Hits 214 | . 14 5 17 18 39 . 21 42 58 Critical Kills 8 | . . . . . . . . 3 5 Critical Parts Destroyed 5 | . . . 1 . . . 2 . 2 Critical Strikes 31 | . 3 2 3 . . . 3 3 17 Burn 14 | . 1 1 2 . . . . . 10 Destroy 13 | . . . 1 . . . 2 3 7 Blast 1 | . . . . . . . 1 . . Corrupt 3 | . 2 1 . . . . . . . Melee Attacks 3 | . 2 . . . . . . . 1 Impact 2 | . 2 . . . . . . . . Slashing 1 | . . . . . . . . . 1 Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 10319 | . 368 203 762 530 1573 7 1908 1669 3299 Guns 7567 | . 325 203 592 363 1501 . 1409 1004 2170 Cannons 555 | . . . . . . . 387 . 168 Explosions 1738 | . . . 165 105 61 . 108 659 640 Melee 43 | . 43 . . . . . . . . Ramming 112 | . . . 5 62 11 7 4 6 17 Kinetic 7365 | . 105 . 408 312 1501 . 1796 1004 2239 Thermal 1159 | . 24 50 184 51 . . 35 50 765 Explosive 453 | . . . 165 105 . . . . 183 Electromagnetic 1187 | . 196 153 . . 61 . 73 609 95 Impact 43 | . 43 . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 25 | . . . . . . . . 13 25 Average Corruption 19 | . . . . . . . . 12 21 Corruption Purged . | . . . . . . . . . . Corruption Blocked 8 | . . . . . . . . . 8 Effects 82 | . . . . . . . . 13 69 Message Errors 16 | . . . . . . . . 2 14 Matter Fused 14 | . . . . . . . . 3 11 Heat Flow Errors 10 | . . . . . . . . 2 8 Energy Discharges 6 | . . . . . . . . 2 4 Parts Rejected 5 | . . . . . . . . . 5 Parts Fused 3 | . . . . . . . . 1 2 Data Loss (minor) 11 | . . . . . . . . 2 9 Data Loss (major) 2 | . . . . . . . . . 2 Misfires 1 | . . . . . . . . . 1 Alerts 4 | . . . . . . . . 1 3 Misdirections 5 | . . . . . . . . . 5 Weapon Failures 5 | . . . . . . . . . 5 Overload Shots . | . . . . . . . . . . Overflow Damage 106 | . . . . . 5 . . 1 100 Projectiles . | . . . . . . . . . . Explosions 106 | . . . . . 5 . . 1 100 Melee . | . . . . . . . . . . Knockbacks 3 | . . . . 1 . . . . 2 Impact 3 | . . . . 1 . . . . 2 Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 216 | . . . 16 18 1 . . 50 131 Shots 11 | . . . 1 1 1 . . 2 6 Rammed 16 | . . . . 7 3 1 1 1 3 Targets Rammed 22 | . . 1 1 8 3 1 1 1 6 Kicked 4 | . . 1 1 . . . . . 2 Crushed 2 | . . . . 1 . . . . 1 Highest Temperature 1029 | . 96 174 173 332 386 . 1029 330 472 Average Temperature 103 | . 25 74 59 111 94 . 250 144 81 Received Heat Transfer 1611 | . 54 192 21 108 198 . 306 198 534 Effects 18 | . . . . . 4 . 10 2 2 Shutdowns 2 | . . . . . . . 2 . . Energy Bleed 3 | . . . . . . . 1 . 2 Interference 6 | . . . . . 3 . 1 2 . Matter Decay 1 | . . . . . 1 . . . . Short Circuit 2 | . . . . . . . 2 . . Damage (minor) 3 | . . . . . . . 3 . . Damage (core) 1 | . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . Parts Fried 3 | . 2 . . . . . . 1 . Impact Corruptions . | . . . . . . . . . . Robots Melted 3 | . . . . . . . . . 3 Combat Hostiles 3 | . . . . . . . . . 3 Parts Melted 12 | . 1 . 4 . . . . . 7 Heat Transferred 4937 | . 148 222 568 111 . . . 50 3838 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . 1 2 . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Peak Influence 615 | . 182 155 299 176 433 126 293 404 615 Initial 197 | . . 70 60 85 3 126 91 153 197 Average 263 | . 95 120 177 106 170 126 203 297 455 Maximum Alert Level 2 | . . . 1 . 2 . 1 2 2 Low Security (%) 47 | . 100 100 64 100 58 100 31 29 4 Level 1 26 | . . . 35 . 25 . 68 57 21 Level 2 26 | . . . . . 16 . . 12 74 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . Squads Dispatched 22 | . 2 . 1 . 2 . 2 5 10 Investigation 8 | . . . 1 . . . . 5 2 Extermination 2 | . . . . . . . . . 2 Reinforcement 9 | . 2 . . . 2 . 2 . 3 Assault . | . . . . . . . . . . Garrison 3 | . . . . . . . . . 3 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Distress Signals 6 | . . . 1 1 . . . 1 3 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 128 | . 7 5 12 13 17 . 10 17 47 Peak Tracking Total 6 | . 3 2 4 4 5 . 5 6 6 Tactical Retreats 9 | . . 1 1 1 1 . . . 5 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Traps Triggered 6 | . . . . . . . 2 . 4 Indirectly 1 | . . . . . . . 1 . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 ---------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Machines Disabled 21 | . 1 . 5 . 1 . 2 3 9 Max in Single Turn 6 | . 1 . 2 . 1 . 1 1 6 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Machines Accessed 18 | . 2 . 2 . 2 1 . 6 5 Terminals 12 | . 1 . 2 . 2 1 . 4 2 Fabricators 2 | . . . . . . . . 1 1 Repair Stations 2 | . . . . . . . . 1 1 Recycling Units 1 | . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 Total Hacks 58 | . 6 . 7 . 9 2 . 20 14 Successful 20 | . 2 . 4 . 2 1 . 8 3 Failed 38 | . 4 . 3 . 7 1 . 12 11 Catastrophic 9 | . 1 . 1 . 2 . . 2 3 Database Lockouts . | . . . . . . . . . . Manual 26 | . . . 2 . 8 . . 12 4 Terminals 40 | . 2 . 7 . 9 2 . 15 5 Fabricators 6 | . . . . . . . . 3 3 Repair Stations 5 | . . . . . . . . 2 3 Recycling Units 4 | . 4 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . . . . . . . 3 Terminal Hacks 9 | . . . 3 . 1 1 . 4 . Record 1 | . . . 1 . . . . . . Part Schematic 1 | . . . . . . . . 1 . Robot Analysis 1 | . . . 1 . . . . . . Prototype ID Bank 1 | . . . . . 1 . . . . Open DSF 1 | . . . . . . 1 . . . Emergency Access Points 1 | . . . . . . . . 1 . Alert Level 1 | . . . . . . . . 1 . Dispatch Records 1 | . . . . . . . . 1 . Zone Layout 1 | . . . 1 . . . . . . Fabricator Hacks 2 | . . . . . . . . 1 1 Network Status 1 | . . . . . . . . . 1 Build 1 | . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 7 | . . . 1 . 1 . . 3 2 Terminals 5 | . . . 1 . 1 . . 2 1 Botnet 5 | . . . 1 . 1 . . 2 1 Fabricators 2 | . . . . . . . . 1 1 Fabnet 1 | . . . . . . . . . 1 Recompile 1 | . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 16 | . 2 . 2 . 2 . . 6 4 Full Trace Events 9 | . 1 . 1 . 1 . . 4 2 Feedback Events 1 | . . . . . . . . 1 . Corruption 1 | . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time 47 | . . . . . . . . 47 . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 3 | . 3 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 ------------ Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . 3 Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Total Allies 3 | . . . . . . . . . 3 Largest Group 2 | . . . . . . . . . 2 Highest-Rated Group 63 | . . . . . . . . . 63 Highest-Rated Ally 37 | . . . . . . . . . 37 Total Orders . | . . . . . . . . . . Ally Attacks 13 | . . . . . . . . . 13 Total Damage 220 | . . . . . . . . . 220 Kills 2 | . . . . . . . . . 2 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Robot Analysis Total 1 | . . . 1 . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 ------------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Turns Passed 4875 | . 395 232 568 520 437 127 374 728 1494 Spaces Moved 2504 | 1 251 155 290 303 210 73 154 251 816 Core 253 | . . . . . . . . 10 243 Treads 1069 | . . . 119 303 117 73 154 241 62 Legs 824 | 1 251 155 171 . . . . . 246 Wheels 15 | . . . . . . . . . 15 Hover 343 | . . . . . 93 . . . 250 Flight . | . . . . . . . . . . Fastest Speed 50 | 120 120 120 120 145 118 153 152 152 50 Average Speed 147 | 120 120 120 159 145 135 158 154 250 128 Slowest Speed 950 | 120 120 120 200 145 153 163 160 950 550 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 31 | 2 41 39 28 61 23 2 93 6 21 Regions Visited 9 Branch Regions 2 Pre-discovered Areas 2 | . . 1 . 1 . . . . . Known Exits Taken 1 | . . . . . . 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . 1 . Scrap Searched 1 | . . 1 . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 135 | . . . 19 30 . . 7 6 73 Melee . | . . . . . . . . . . Projectile 2 | . . . . 1 . . . . 1 AOE 133 | . . . 19 29 . . 7 6 72 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Total 3184 | . 296 176 357 349 307 85 229 304 1081 Wait 81 | . . . . 5 2 . 5 5 64 Move 2496 | . 250 154 289 302 209 73 153 250 816 Hop . | . . . . . . . . . . Pick Up 42 | . 3 2 9 5 7 2 6 6 2 Fast Attach 65 | . 4 1 6 . 11 1 5 5 32 Attach 32 | . 1 . 2 2 2 2 6 3 14 Detach 20 | . 3 . 2 . 1 1 4 1 8 Swap 44 | . 4 3 11 4 9 2 3 3 5 Drop 66 | . 3 2 16 4 18 3 4 7 9 Fire 298 | . 26 13 21 19 45 . 42 23 109 Melee 3 | . 2 . . . . . . . 1 Ram . | . . . . . . . . . . Kick 4 | . . 1 1 . . . . . 2 Crush 18 | . . . . 8 3 1 1 1 4 Escape Stasis . | . . . . . . . . . . Rewire 15 | . . . . . . . . . 15 Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory -7/DSF -6/Factory (discovered 2 exits: *Fac x2) -5/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 385 | -10/Materials | Discovered new exit (range 10) 396 | -10/Materials | Entered Mines 435 | -10/Mines | Core integrity fell below 50% 490 | -10/Mines | Learned location of Storage (-8) 615 | -10/Mines | Discovered new exit (range 10) 628 | -10/Mines | Entered Materials 628 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 927 | -9/Materials | Build established: Tank 1057 | -9/Materials | Discovered new exit (range 17) 1196 | -9/Materials | Entered Mines 1203 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1242 | -9/Mines | Met a Derelict bent on vengeance 1374 | -9/Mines | Assembled infested the area 1565 | -9/Mines | Learned 2 Materials zone layouts 1642 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1705 | -9/Mines | Discovered new exit (range 7) 1716 | -9/Mines | Entered Materials 1716 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1717 | -8/Materials | Identified exit to Storage 2034 | -8/Materials | Discovered new exit (range 15) 2038 | -8/Materials | Destroyed 11 combat bots 2082 | -8/Materials | Found Prototype Device 2153 | -8/Materials | Entered Factory 2153 | -7/Factory | Evolved 2 slots: Utility x2 2156 | -7/Factory | Identified Active Sensor Suite 2280 | -7/Factory | Identified exit to DSF 2280 | -7/Factory | Entered DSF 2319 | -7/DSF | Additional patrols routed to DSF 2371 | -7/DSF | Lost 4 parts (1p1n1u1w) 2454 | -7/DSF | Build established: Skirmisher 2535 | -7/DSF | Sterilization system engaged 2555 | -7/DSF | Ambient heat levels rising (+10) 2570 | -7/DSF | Ambient heat levels rising (+10) 2585 | -7/DSF | Ambient heat levels rising (+10) 2600 | -7/DSF | Ambient heat levels rising (+10) 2615 | -7/DSF | Ambient heat levels rising (+10) 2630 | -7/DSF | Ambient heat levels rising (+10) 2631 | -7/DSF | Discovered new exit (range 15) 2645 | -7/DSF | Ambient heat levels rising (+10) 2654 | -7/DSF | Entered Factory 2654 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2899 | -6/Factory | Discovered new exit (range 8) 2907 | -6/Factory | Build established: Tank 2914 | -6/Factory | Discovered new exit (range 9) 3025 | -6/Factory | System corruption reached 10% 3382 | -6/Factory | Entered another Factory area 3382 | -5/Factory | Evolved 2 slots: Utility x2 3533 | -5/Factory | System corruption reached 10% 3923 | -5/Factory | Lost 5 parts (3u2w) 4141 | -5/Factory | Lost 7 parts (1n3u3w) 4186 | -5/Factory | Lost 4 parts (1p3n) 4247 | -5/Factory | Core integrity fell below 50% 4248 | -5/Factory | Lost 3 parts (1n2u) 4425 | -5/Factory | Cargo convoy interrupted 4494 | -5/Factory | Lost 3 allies 4515 | -5/Factory | Core integrity fell below 20% 4716 | -5/Factory | Build established: Mutant 4876 | -5/Factory | Destroyed by X-77 Beamer with Gatling Laser Last Messages --------------- 04797_ System corrupted: Energy discharge (-24). 04819_ Connecting with Terminal... 04828_ T-07 Excavator destroyed. 04830_ Acquired 21 matter. 04838_ System corrupted: Matter fused (-7). 04846_ Acquired Com. Battery. 04859_ System corrupted: Heat flow error (+187). 04866_ Acquired Lgt. Fission Core. 04873_ Triggered Tesla Bomb Trap. 04873_ A bubble of electromagnetic force engulfs the area. 04873_ Backup Laser VII destroyed. 04873_ Fusion Modulator explodes. 04873_ Tesla Bomb Trap short circuited. 04873_ A bubble of electromagnetic force engulfs the area. 04873_ Tesla Bomb Trap short circuited. 04873_ Core Analyzer destroyed. 04873_ A bubble of electromagnetic force engulfs the area. 04875_ System corrupted: Matter fused (-5). 04876_ Com. Battery destroyed. 04876_ Backup Propulsion VII destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????########### | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ???????????????????????????????????????# !* | | ???????????????????????????????????????# """" """ | | ???????????????????????????????????????# """ [""" | | ???????????????????????????????????????# """ "" | | ???????????????????????????????????????# """" "" | | ?????????????????H?????????????????????# """ """ | | ???????????????????????????????????????# """" """ | | ???????????????????????????????????????# | | ???????????????????????????#######?????# | | ????????????????????########;;;;;###???######+#### | | ????????????????????# !; ;;########## ###? | | ????????????????????# /|! ; ## | | ????????????????????# /|! ; | | ????????????????????# /|! ; ## | | ????????????????????# ############? | | ????????????????????# @ #???????????? | | ????????????????????######; #???????????? | | ?????????????????????????# #???????????? | | ???????????????????###???# * ############# | | ??????????????????# ###### | | ?????????????####?# | | ???????????#? ?# ###### x | | ???????????# ??# #?????# Rx ############# | | ??????????? ???# #?????###+##### #???????????? | | ???????????? ???# #?????# ## #???????????? | | ????????????? %!???# #?????# """ ## #??????###### | | ?????????????#*#???#=#?????# """ ## ######## ! | | ?????????????#%##### ####### """ + / | | ?????????????#=!= % + ### ##### """ | | ???????????###+#####+####### #?# #???# """ | | ???????????#[ =!| # ?????########?# #???# """ | | ???????????# !*= # ??????????????# #???# | | ???????????#* # ?????????????# ########/# | | ???????????# # ?????????????# | | ???????????# # ?????######## ####### ## | | ???????????# # ?????# # #?????# ?? | | ???????????#+############????# """ # #?????# ?? | | ???????????# #???????????????# R" # ??????# ?? | | ???????????# #???????????????# """ # #?????# ??? | | ???????????# #???????????????# # #?????# ??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 18 Energy Capacity 360 Matter Stores 300 Matter Capacity 450 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 EM Shielding 2 Armor Coverage 675 Resistance: KI 30 Propulsion Shielding 66 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Melee Accuracy 8 Target Analysis 6 Core Analysis 6 Recoil Reduction 3 Kinecelleration 40 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Plasma Rifle | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RelayScanLegs Manual? 0 Play Time 00:36:08 Cumulative 672.0 hours Start 2024.02.23 @ 00:05:26 End 2024.02.23 @ 00:39:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 686 Rogue 411 Adventurer 123 Explorer 152 Win Type - Total 25 Types 19/0/4/1/0/0/0/1/0 Lore% 80 Gallery% 91 Achievement% 76 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fc423ace-53a4-49f1-bc80-0695a4c98c21