Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.08 @ 11:10:59 Player: DietSnapple Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (69) 345 Value Destroyed (1663) 1663 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3328 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 289/300 Energy 88/100 System Corruption 3% Temperature Cool (52) Movement Treading (160) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ Large Storage Unit Hacking Suite Hacking Suite > --- WEAPON (2) ------- Particle Cannon Heavy Assault Rifle > --- INVENTORY (15) --- Cooled Ion Engine Light Treads Light Treads Light Treads Light Treads Improved Flight Unit Improved Flight Unit Heat Sink Weight Redist. System Light Armor Plating Particle Cannon Rocket Launcher Mining Laser Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Hardened Light Armor Plating Hacking Suite > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Heavy Ion Engine Cooled Ion Engine Light Treads Light Treads Light Treads Improved Flight Unit Heat Sink High-capacity Storage Unit Weight Redist. System Seismic Detector Particle Cannon Particle Cannon Heavy Assault Rifle Rocket Launcher Mining Laser [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 52 | 7 13 4 28 . Power 7 | 1 2 . 4 . Engine 6 | 1 2 . 3 . Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 16 | 2 2 2 10 . Treads 12 | 2 2 . 8 . Leg . | . . . . . Wheel 4 | . . 2 2 . Hover . | . . . . . Flight . | . . . . . Utility 14 | 1 4 2 7 . Device 4 | . 1 2 1 . Storage 4 | 1 3 . . . Processor . | . . . . . Hackware 2 | . . . 2 . Protection 4 | . . . 4 . Artifact . | . . . . . Weapon 15 | 3 5 . 7 . Energy Gun 2 | 2 . . . . Energy Cannon 4 | . 2 . 2 . Ballistic Gun 8 | 1 2 . 5 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . 1 . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 16 | . 2 1 12 1 Power 4 | . 1 . 3 . Propulsion 4 | . . 1 3 . Utility 3 | . . . 2 1 Weapon 5 | . 1 . 4 . Highest Loss Streak 3 | . 2 1 3 1 To Critical Strikes . | . . . . . Average Backups 11 | 1 8 12 14 13 Power 1 | . . 1 1 1 Propulsion 3 | . 3 1 4 6 Utility 3 | . 3 5 4 3 Weapon 3 | . 1 4 4 3 Tool/Special . | . . . . . Unused Backups 6 | . . . . 6 Power 1 | . . . . 1 Propulsion 3 | . . . . 3 Utility . | . . . . . Weapon 2 | . . . . 2 Tool/Special . | . . . . . Average Slot Usage (%) 95 | . 99 99 90 100 Engine 11 | . 13 14 9 11 Treads 20 | . 28 16 16 22 Wheel 4 | . . 11 5 . Device 10 | . 13 14 6 . Storage 12 | . 14 14 11 11 Hackware 5 | . . . 11 22 Protection 3 | . . . 7 11 Energy Gun 1 | . 4 . . . Energy Cannon 9 | . 6 28 4 11 Ballistic Gun 14 | . 16 . 16 11 Peak Build Rating 20 | 6 10 12 20 20 Average Rating 12 | 4 7 10 16 19 On Entrance 9 | . 6 10 12 20 Naked Turns . | . . . . . Heaviest Build 57 | 13 34 34 57 40 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 3 | . . 1 3 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 20 | 8 20 15 20 15 Average Capacity 14 | 6 14 15 16 15 Most Carried 20 | 3 13 13 20 13 Average Carried 11 | 1 8 12 14 13 Final Capacity 15 | 8 15 15 15 15 Final Carried 13 | 3 12 13 13 13 Class Distribution -------------------- 64% | Mutant 28% | Scavenger-Mutant 7% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 1342 | 213 321 81 727 . Remotely . | . . . . . Salvage Created 2494 | . 607 170 1717 . Parts 162 | . 43 10 109 . Haulers Intercepted 5 | . 1 . 4 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 54 | . 19 4 31 . Melee 1 | . 1 . . . Guns 41 | . 18 . 23 . Cannons 12 | . . 4 8 . Classes Destroyed 7 | . 4 1 2 . Builder 3 | . . . 3 . Hauler 5 | . 1 . 4 . Recycler 4 | . . 1 3 . Operator 3 | . 1 . 2 . Swarmer 17 | . 9 2 6 . Grunt 28 | . 10 2 16 . Sentry 9 | . . . 9 . Best Kill Streak 7 | . 5 1 7 . Combat Bots Only 5 | . 4 1 5 . Max Kills in Single Turn 2 | . 2 1 2 . Gunslinging 1 | . 1 . . . Exploded . | . . . . . Melee 1 | . 1 . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 383 | . 99 51 229 4 Missed 91 | . 26 14 51 . Hits 292 | . 73 37 178 4 Melee 3 | . . . . 3 Projectile 289 | . 73 37 178 1 Critical Strikes 6 | . . . 4 2 Damage Taken 3318 | . 700 329 2184 105 Core 549 | . 78 66 340 65 Absorbed by Shields . | . . . . . Core Remaining (%) 71 | 100 . 42 . . Volleys Fired 194 | . 61 19 111 3 Largest 2 | . 2 2 2 2 Hottest 136 | . 60 136 136 91 Shots Fired 376 | . 120 37 213 6 Gun 278 | . 120 . 155 3 Cannon 98 | . . 37 58 3 Launcher . | . . . . . Special . | . . . . . Kinetic 239 | . 81 . 155 3 Thermal 137 | . 39 37 58 3 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 21 | . 18 5 21 3 Robot Miss Streak 8 | . 5 8 5 2 Penetration Max . | . . . . . Secondary Targets 3 | . 1 . 2 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 239 | . 70 11 154 4 Core Hits 93 | . 31 6 55 1 Critical Kills 2 | . 1 . 1 . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 3 | . 1 . 2 . Destroy 3 | . 1 . 2 . Melee Attacks 3 | . 3 . . . Impact . | . . . . . Slashing 3 | . 3 . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3875 | . 819 288 2699 69 Guns 2603 | . 760 . 1814 29 Cannons 1173 | . . 288 845 40 Explosions . | . . . . . Melee 48 | . 48 . . . Ramming 51 | . 11 . 40 . Kinetic 2242 | . 399 . 1814 29 Thermal 1534 | . 361 288 845 40 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing 48 | . 48 . . . Piercing . | . . . . . Highest Corruption 3 | . 1 1 3 3 Average Corruption 2 | . 1 1 2 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 36 | . 2 6 28 . Message Errors 10 | . 2 2 6 . Matter Fused 3 | . . . 3 . Heat Flow Errors 6 | . . . 6 . Energy Discharges 7 | . . 3 4 . Parts Rejected 1 | . . . 1 . Parts Fused 1 | . . . 1 . Data Loss (minor) 4 | . . . 4 . Misfires 1 | . . . 1 . Weapon Failures 3 | . . 1 2 . Overload Shots . | . . . . . Overflow Damage 20 | . 19 1 . . Projectiles 1 | . . 1 . . Explosions . | . . . . . Melee 19 | . 19 . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 7 | . . . 7 . Shots . | . . . . . Rammed 9 | . 3 . 6 . Targets Rammed 9 | . 3 . 6 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 421 | . 120 342 421 46 Average Temperature 100 | . 61 151 97 34 Received Heat Transfer 1104 | . 222 30 846 6 Effects 2 | . . 1 1 . Shutdowns 1 | . . . 1 . Interference 1 | . . 1 . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | . 2 . 3 . Heat Transferred 2909 | . 800 518 1517 74 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Maximum Alert Level 1 | . 1 . 1 . Low Security (%) 84 | 100 70 100 88 100 Level 1 15 | . 29 . 11 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 290 | . 290 40 240 83 Initial 83 | . . 30 . 83 Average 102 | . 157 7 96 80 Influence Increases 1552 | . 551 95 906 . Destroy 0b10 Robot/C 1080 | . 380 80 620 . Destroy 0b10 Robot/NC 75 | . 10 5 60 . Destroy Leader 250 | . 62 10 178 . Successful Hack 34 | . 24 . 10 . Destroy Structure 8 | . . . 8 . Lose Combat Pursuer 105 | . 75 . 30 . Influence Decreases 1489 | . 473 173 692 151 Entered New Map 179 | . . 48 . 131 Time Decay 1160 | . 453 125 572 10 Lost Part 150 | . 20 . 120 10 Squads Dispatched 8 | . 3 . 5 . Investigation 3 | . 2 . 1 . Extermination . | . . . . . Reinforcement 5 | . 1 . 4 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 12 | . 3 . 9 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 101 | . 39 5 54 3 Peak Tracking Total 8 | . 8 3 7 3 Tactical Retreats 5 | . 3 . 2 . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 4 | . 2 . 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 8 | . 4 . 4 . Terminals 8 | . 4 . 4 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 24 | . 12 . 12 . Successful 11 | . 6 . 5 . Failed 13 | . 6 . 7 . Catastrophic 2 | . . . 2 . Database Lockouts . | . . . . . Manual 14 | . 8 . 6 . Terminals 24 | . 12 . 12 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 7 | . 3 . 4 . Record 3 | . . . 3 . Hauler Manifests 2 | . 1 . 1 . Registered Components 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 4 | . 3 . 1 . Terminals 4 | . 3 . 1 . Assimilate 1 | . 1 . . . Botnet 1 | . 1 . . . Operators 2 | . 1 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 4 . 4 . Full Trace Events 3 | . 1 . 2 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Active Infowar (turns) 1751 | . 1499 252 . . Seismic 1751 | . 1499 252 . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 4336 | 142 1525 628 2019 22 Spaces Moved 2303 | 89 744 435 1026 9 Core 12 | 12 . . . . Treads 1812 | 77 744 197 785 9 Legs . | . . . . . Wheels 479 | . . 238 241 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 105 105 160 Average Speed 149 | 145 160 129 150 160 Slowest Speed 240 | 160 160 160 240 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 45 | 5 89 79 51 5 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 2810 | 98 955 458 1287 12 Wait 198 | . 114 . 84 . Move 2299 | 88 743 434 1025 9 Hop . | . . . . . Pick Up 27 | 3 8 1 15 . Fast Attach 15 | 6 3 . 6 . Attach 16 | . 2 1 13 . Detach 5 | . 2 . 3 . Swap 28 | 1 12 3 12 . Drop 16 | . 4 . 12 . Fire 194 | . 61 19 111 3 Melee 3 | . 3 . . . Ram 2 | . . . 2 . Kick . | . . . . . Crush 7 | . 3 . 4 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min] / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -9/Mines History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 143 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 1362 | -10/Materials | Discovered new exit (range 16) 1635 | -10/Materials | Discovered new exit (range 12) 1646 | -10/Materials | Discovered new exit (range 9) 1668 | -10/Materials | Entered Mines 1669 | -10/Mines | Learned location of Storage (-8) 1702 | -10/Mines | Discovered new exit (range 10) 1859 | -10/Mines | Learned Materials stockpile data 2029 | -10/Mines | Core integrity fell below 50% 2063 | -10/Mines | Discovered new exit (range 13) 2296 | -10/Mines | Entered Materials 2296 | -9/Materials | Evolved 2 slots: Utility x2 2574 | -9/Materials | Discovered new exit (range 14) 3082 | -9/Materials | Build established: Scavenger-Mutant 3440 | -9/Materials | Core integrity fell below 50% 3680 | -9/Materials | Discovered new exit (range 8) 3882 | -9/Materials | Discovered new exit (range 15) 3985 | -9/Materials | Core integrity fell below 20% 4056 | -9/Materials | Lost 3 parts (1n2w) 4315 | -9/Materials | Entered Mines 4336 | -9/Mines | Met a Derelict bent on vengeance 4337 | -9/Mines | Destroyed by L-31 Rogue with Katana Last Messages --------------- 04074_ K-01 Serf collects debris. 04077_ K-01 Serf cleans the Neutrino Reactor. 04091_ G-34 Mercenary destroyed. 04104_ System corrupted: Heat flow error (+202). 04106_ K-01 Serf collects debris. 04117_ R-06 Scavenger collects Heat Sink. 04117_ K-01 Serf collects debris. 04120_ Critical hit (Burn: +37). 04122_ Y-45 Defender destroyed. 04138_ U-05 Engineer builds a Door. 04149_ Acquired 19 matter. 04153_ CSL5FR6 EAW5 MAEYBG3N VXZ 04181_ System corrupted: Component data lost. 04245_ System corrupted: Heat flow error (+223). 04298_ System corrupted: Matter fused (-7). LOCATION=UNKNOWN GOAL=ESCAPE Something is scanning the area. 04332_ Hvy. Ion Engine severed. 04334_ Hrd. Light Armor Plating destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ????????????????????????????####??? | | ?????????????????????###???## ##?? | | ????????????????????## #??# #?? | | ???????????????????## ??# #?? | | ???????????????????# ### #??? | | ???????????????##### ##?? | | ???????????????# #?? | | ???????????????# ## #?? | | ??????????????????# @ #?? | | ??????????????????## lg #?? | | ???????????????????### g### ##?? | | ?????????????????????## #?####??? | | ??????????????????????# #???????? | | ??????????????????????## ???????? | | ???????????????????????# ???????? | | ???????????????????????# ???????? | | ??????????????????????? ???????? | | ??????????????????????? ???????? | | ???????????????????????####???????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChromionHeavyCorpse Manual? 0 Play Time 00:26:17 Cumulative 21.0 hours Start 2025.10.08 @ 10:45:03 End 2025.10.08 @ 11:10:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 61 Rogue 54 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 20 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 112x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 80ac64c5-4d61-4999-8ff5-c3a562f925da