Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.16 @ 23:19:26 Player: Mr Goldstein Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (3) 15 Value Destroyed (81) 81 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (1719) 1719 TOTAL SCORE: 6955 Bonus ------- Pacifist 1419 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 250/300 Energy 98/100 System Corruption 4% Temperature Cool (9) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (4) ------ Advanced Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Deuterium Engine Improved Deuterium Engine Improved Signal Interpreter ECM Suite Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- VTOL Module VTOL Module Improved Flight Unit Cooled VTOL Module Cooled VTOL Module Biomechanical Wings > --- UTILITY ---------- Advanced Sensor Array Advanced Signal Interpreter Improved Melee Analysis Suite Reaction Control System > --- WEAPON ----------- (None) > --- INVENTORY -------- Improved Signal Interpreter Advanced Terrain Scanner ECM Suite [Rating: 48] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Micro Nuclear Core Propulsion Improved Flight Unit Flight Unit Improved Flight Unit Utility Improved Melee Analysis Suite Device ECM Suite Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Backup Plating I Weapon Backup Laser I Energy Gun Backup Laser I Impact Weapon Great Maul Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Slots Evolved 8 | . . 2 . . . 2 2 2 . . . . Power 1 | . . . . . . . 1 . . . . . Propulsion 5 | . . 2 . . . 2 . 1 . . . . Utility 2 | . . . . . . . 1 1 . . . . Weapon . | . . . . . . . . . . . . . Parts Attached 38 | . 3 3 . 4 . 5 8 11 1 . . 3 Power 6 | . . 1 . . . 1 2 2 . . . . Engine 5 | . . 1 . . . . 2 2 . . . . Core 1 | . . . . . . 1 . . . . . . Reactor . | . . . . . . . . . . . . . Propulsion 15 | . 2 2 . 2 . 3 3 3 . . . . Treads . | . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 15 | . 2 2 . 2 . 3 3 3 . . . . Utility 15 | . 1 . . 2 . 1 2 5 1 . . 3 Device 7 | . 1 . . 1 . . . 4 . . . 1 Storage . | . . . . . . . . . . . . . Processor 6 | . . . . . . . 2 1 1 . . 2 Hackware 1 | . . . . . . 1 . . . . . . Protection 1 | . . . . 1 . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 2 | . . . . . . . 1 1 . . . . Energy Gun . | . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . . . . . Unidentified Prototypes 3 | . 1 . . . . . 1 1 . . . . Parts Lost 28 | . . 1 . . . 5 7 9 . 3 . 3 Power 3 | . . 1 . . . . 1 1 . . . . Propulsion 12 | . . . . . . 2 3 6 . 1 . . Utility 10 | . . . . . . 2 1 2 . 2 . 3 Weapon 3 | . . . . . . 1 2 . . . . . Highest Loss Streak 9 | . . 1 . . . 5 4 9 . 2 . 3 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 49 | . 47 91 100 100 . 97 81 60 30 17 13 18 Engine 3 | . 3 3 11 11 . . 7 8 . . . . Core 1 | . . . . . . 9 7 . . . . . Flight 19 | . 28 44 44 44 . 54 43 26 6 2 . . Device 4 | . 5 11 11 11 . 9 . 8 6 . . 2 Processor 10 | . . . . . . . 9 13 17 15 13 16 Hackware 1 | . . . . . . 4 7 . . . . . Protection 2 | . 3 11 11 11 . 2 . . . . . . Energy Gun 5 | . 7 22 22 22 . 18 4 . . . . . Naked Turns 3 | . 3 . . . . . . . . . . . Heaviest Build 22 | . 6 12 12 12 12 11 16 22 1 1 . 1 Greatest Support 30 | 3 10 20 20 20 20 30 30 28 5 5 3 3 Greatest Overweight (x) 1 | . . . . . . . . 1 . . . . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 2 4 4 5 5 4 4 5 5 5 5 5 Average Carried 1 | . 1 1 4 4 5 2 2 4 5 5 5 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 2 4 4 5 5 3 4 5 5 5 5 4 Class Distribution -------------------- 77% | Mutant 15% | Sprinter 6% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Sprinter | -9/Exiles Sprinter | -8/Mines Sprinter | -8/Materials Sprinter | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 ----------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Matter Collected 366 | 110 . . . 89 . . 12 60 . 58 . 37 Remotely . | . . . . . . . . . . . . . Salvage Created 193 | . . . . 138 . . . 55 . . . . Parts 9 | . . . . 6 . . . 3 . . . . Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . . 6 . . 2 Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Combat Hostiles Destroyed 3 | . . . . . . . . 3 . . . . Melee 2 | . . . . . . . . 2 . . . . Classes Destroyed 1 | . . . . . . . . 1 . . . . Swarmer 3 | . . . . . . . . 3 . . . . Best Kill Streak 3 | . . . . . . . . 3 . . . . Combat Bots Only 3 | . . . . . . . . 3 . . . . Max Kills in Single Turn 1 | . . . . . . . . 1 . . . . Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee 1 | . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Damage Taken 2380 | 6 38 152 . . . 301 495 457 136 409 . 386 Core 1182 | 6 15 48 . . . 77 174 99 121 336 . 306 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 87 | 97 91 . . . 88 86 75 . . . . . Volleys Fired 10 | . . . . 10 . . . . . . . . Largest 2 | . . . . 2 . . . . . . . . Hottest 60 | . . . . 60 . . . . . . . . Shots Fired 20 | . . . . 20 . . . . . . . . Gun 20 | . . . . 20 . . . . . . . . Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Thermal 20 | . . . . 20 . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 8 | . . . . 8 . . . . . . . . Robot Miss Streak 1 | . . . . 1 . . . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 25 | . . . . 15 . . 2 8 . . . . Core Hits 8 | . . . . 7 . . . . . . . 1 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . 1 . . . . Critical Strikes 1 | . . . . . . . . 1 . . . . Smash 1 | . . . . . . . . 1 . . . . Melee Attacks 13 | . . . . . . . 2 11 . . . . Impact 11 | . . . . . . . . 11 . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . 2 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 606 | 13 . . . 162 . . . 422 . . . 9 Guns 162 | . . . . 162 . . . . . . . . Cannons . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 422 | . . . . . . . . 422 . . . . Ramming 22 | 13 . . . . . . . . . . . 9 Kinetic . | . . . . . . . . . . . . . Thermal 162 | . . . . 162 . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact 422 | . . . . . . . . 422 . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . . . . . . 4 Average Corruption 4 | . . . . . . . . . . . . 4 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 116 | . . . . . . . . 116 . . . . Projectiles . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 116 | . . . . . . . . 116 . . . . Knockbacks 3 | . . . . . . . . 3 . . . . Impact 3 | . . . . . . . . 3 . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 10 | 6 . . . . . . . . . . . 4 Shots . | . . . . . . . . . . . . . Rammed 6 | 2 . . . . . . . . . . . 4 Targets Rammed 6 | 2 . . . . . . . . . . . 4 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 289 | . 8 . . 49 . 198 289 82 . . . . Average Temperature 99 | . 8 . . 20 . 127 123 42 . . . . Received Heat Transfer 543 | . 27 78 . . . 144 63 15 . 45 . 171 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . 2 . . . . Impact Corruptions 5 | . . . . . . . . 5 . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 1 | . . . . 1 . . . . . . . . Heat Transferred 592 | . . . . 592 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Peak Influence 273 | . 66 107 41 . . 50 273 268 . . . . Initial 123 | . . 27 41 . . . 20 123 . . . . Average 26 | . 46 62 41 . . 18 127 159 . . . . Maximum Alert Level 1 | . . . . . . . 1 1 . . . . Low Security (%) 95 | 100 100 100 100 . 100 100 68 75 . . . . Level 1 4 | . . . . . . . 31 24 . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 6 | . . 2 . . . 1 3 . . . . . Investigation 3 | . . 1 . . . 1 1 . . . . . Extermination . | . . . . . . . . . . . . . Reinforcement 3 | . . 1 . . . . 2 . . . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 --------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Distress Signals 2 | . 1 . . . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 103 | 2 7 12 . . . 15 28 17 5 11 . 6 Peak Tracking Total 13 | 2 5 9 . . . 13 11 7 3 9 . 4 Tactical Retreats 16 | . 2 1 . . . 1 5 3 1 3 . . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Traps Triggered 4 | . 1 . . . . 1 1 1 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . 2 . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 ---------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Machines Disabled . | . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 --------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Machines Accessed 14 | . 2 1 . 1 . . 3 1 2 . 4 . Terminals 3 | . 1 . . . . . 2 . . . . . Fabricators 1 | . . . . . . . . 1 . . . . Repair Stations 1 | . 1 . . . . . . . . . . . Recycling Units 2 | . . 1 . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 52 | . 2 3 . 1 . . 8 1 8 . 29 . Successful 45 | . 1 . . 1 . . 5 1 8 . 29 . Failed 7 | . 1 3 . . . . 3 . . . . . Catastrophic 2 | . . 1 . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 9 | . 1 . . 2 . . 5 1 . . . . Terminals 7 | . 1 . . . . . 6 . . . . . Fabricators 1 | . . . . . . . . 1 . . . . Repair Stations 1 | . 1 . . . . . . . . . . . Recycling Units 5 | . . 3 . . . . 2 . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 42 | . . . . 1 . . 4 . 8 . 29 . Record 19 | . . . . . . . 1 . 7 . 11 . Part Schematic 9 | . . . . . . . . . . . 9 . Robot Schematic 6 | . . . . . . . . . . . 6 . Prototype ID Bank 3 | . . . . . . . . . . . 3 . Open Door 1 | . . . . . . . . . 1 . . . Level Access Points 1 | . . . . . . . 1 . . . . . Branch Access Points 1 | . . . . . . . 1 . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . EX-Prototype ID Bank 1 | . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 1 | . 1 . . . . . . . . . . . Refit 1 | . 1 . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . . . . Retrieve Components 1 | . . . . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . 1 . . . . Terminals . | . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . 1 . . . . Liberate 1 | . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 4 | . 1 1 . . . . 2 . . . . . Full Trace Events 2 | . . 1 . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 6 . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . . . . 9 . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . 3 . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 ------------ Run | Jun Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . 2 . . . . . Non-combat 2 | . . . . . . . 2 . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . 2 . . . . . find_recycling 1 | . . . . . . . 1 . . . . . check_alert 1 | . . . . . . . 1 . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Total Allies 1 | . . . . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . . . . 1 Highest-Rated Group 96 | . . . . . . . . . . . . 96 Highest-Rated Ally 96 | . . . . . . . . . . . . 96 Total Orders . | . . . . . . . . . . . . . Ally Attacks 7 | . . . . . . . . . . . . 7 Total Damage 185 | . . . . . . . . . . . . 185 Kills 1 | . . . . . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . 1 Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . 1 1 . 1 Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 ------------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Turns Passed 3247 | 1743 77 74 11 166 4 38 210 157 106 142 46 473 Spaces Moved 3739 | 887 188 198 34 412 12 116 583 384 299 322 93 211 Core 1393 | 887 5 . . . . . . . . 197 93 211 Treads . | . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 2346 | . 183 198 34 412 12 116 583 384 299 125 . . Fastest Speed 21 | 50 37 31 31 31 31 23 22 21 35 35 50 50 Average Speed 37 | 50 37 33 31 31 31 23 23 25 35 44 50 50 Slowest Speed 95 | 50 50 37 31 31 31 27 26 95 35 50 50 50 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 59 | . 1 8 . 2 . 8 24 13 . 3 . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 37 | 60 43 32 10 86 9 20 19 12 44 55 69 32 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 2 | . . . . . . . . . 1 . 1 . Known Exits Taken 5 | . . . . . . . 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . Scrap Searched 4 | . . . . . 1 . . . . 1 . 2 Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 --------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Total 5478 | 2185 191 196 33 426 11 117 627 405 299 318 92 578 Wait 1719 | 1297 . . . . . 4 55 4 . . . 359 Move 3619 | 886 185 182 33 408 11 101 535 361 298 316 92 211 Hop 49 | . 1 7 . 1 . 6 23 9 . 2 . . Pick Up 16 | . 2 4 . 1 . 1 4 4 . . . . Fast Attach 20 | . 3 1 . 2 . 1 5 5 1 . . 2 Attach 13 | . . 2 . . . 3 3 4 . . . 1 Detach 2 | . . . . . . . . 2 . . . . Swap 5 | . . . . 2 . 1 . 2 . . . . Drop 6 | . . . . 2 . . . 3 . . . 1 Fire 10 | . . . . 10 . . . . . . . . Melee 13 | . . . . . . . 2 11 . . . . Ram 6 | 2 . . . . . . . . . . . 4 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 6 exits: *Fac x4 / Low x2) -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 1022 | -11/Junkyard | Discovered new exit (range 12) 1679 | -11/Junkyard | Assembled infested the area 1744 | -11/Junkyard | Entered Materials 1745 | -10/Materials | Build established: Mutant 1819 | -10/Materials | Discovered new exit (range 7) 1821 | -10/Materials | Entered another Materials area 1821 | -9/Materials | Evolved 2 slots: Propulsion x2 1885 | -9/Materials | Discovered new exit (range 14) 1895 | -9/Materials | Entered Mines 1904 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1904 | -9/Mines | Discovered new exit (range 5) 1906 | -9/Mines | Entered Exiles 1906 | -9/Exiles | Found Exiles lab destroyed 1939 | -9/Exiles | Opened EX-Vault 2068 | -9/Exiles | Discovered new exit (range 14) 2072 | -9/Exiles | Entered Mines 2072 | -8/Mines | Discovered new exit (range 7) 2076 | -8/Mines | Entered Materials 2076 | -8/Materials | Evolved 2 slots: Propulsion x2 2111 | -8/Materials | Discovered new exit (range 16) 2114 | -8/Materials | Entered Factory 2114 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2145 | -7/Factory | Lost 5 parts (2n2u1w) 2199 | -7/Factory | Build established: Sprinter 2260 | -7/Factory | Identified exit to Lower Caves 2260 | -7/Factory | Identified exit to Factory 2324 | -7/Factory | Entered another Factory area 2324 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2353 | -6/Factory | Lost 4 parts (1p1n1u1w) 2478 | -6/Factory | Discovered new exit (range 10) 2481 | -6/Factory | Identified exit to Lower Caves 2481 | -6/Factory | Entered Lower Caves 2490 | -6/Lower Caves | Lost 9 parts (1p6n2u) 2503 | -6/Lower Caves | Learned Factory garrison access intel 2523 | -6/Lower Caves | Learned location of Armory (-4) 2523 | -6/Lower Caves | Learned Factory security intel 2523 | -6/Lower Caves | Learned Research terminal intel 2523 | -6/Lower Caves | Learned Extension terminal intel 2570 | -6/Lower Caves | Spotted B-75 Beast 2582 | -6/Lower Caves | Discovered new exit (range 15) 2587 | -6/Lower Caves | Identified exit to Lower Caves 2587 | -6/Lower Caves | Entered another Lower Caves area 2630 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 2633 | -6/Lower Caves | Core integrity fell below 50% 2671 | -6/Lower Caves | Build established: Mutant 2680 | -6/Lower Caves | Identified exit to Factory 2722 | -6/Lower Caves | Discovered new exit (range 12) 2729 | -6/Lower Caves | Identified exit to Data Miner 2729 | -6/Lower Caves | Entered Data Miner 2729 | -6/Data Miner | Discovered new exit (range 7) 2739 | -6/Data Miner | Met Data Miner 2748 | -6/Data Miner | Learned location of Section 7 (-2) 2748 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 2759 | -6/Data Miner | Received God Mode back door access code from Data Miner 2774 | -6/Data Miner | Identified exit to Proximity Caves 2775 | -6/Data Miner | Entered Proximity Caves 2928 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 3023 | -5/Proximity Caves | Escorted by Enhanced Grunt 3023 | -5/Proximity Caves | Spotter reported a threat 3125 | -5/Proximity Caves | Spotter reported a threat 3242 | -5/Proximity Caves | Core integrity fell below 20% 3248 | -5/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 03193_ Acquired derelict log, extracted data. Data stored: Warlord entrances (x1). 03215_ G-50 Soldier unfolds itself. 03217_ Enhanced Grunt suffers critical hit (Burn). 03225_ Searching scrap... 03225_ Found Hvy. Flak Cannon. 03225_ Found Mak. Leg. 03225_ Found ECM Suite. 03225_ Found 30 Matter. 03226_ Acquired 30 matter. 03231_ Mak. Terrain Scan Processor destroyed. 03233_ Slammed into G-50 Soldier. 03233_ Adv. Terrain Scanner destroyed. 03244_ Slammed into G-50 Soldier. 03244_ Destabilizing: System interference. 03244_ Adv. Signal Interpreter temporarily disabled. 03244_ Adv. Visual Processing Unit temporarily disabled. 03245_ Adv. Visual Processing Unit destroyed. 03245_ System corrupted by crushing effect (+4). 03245_ Slammed into G-50 Soldier. Map ----- +----------------------------------------------------+ | ##### #??#?#?? ?? ????????#?#?????????????? | | #??## ##???#?? ? ? ##?????????#????????????? | | #?#?## ##?????????? ##??????????????????????? | | ###?##### ######??##? ##??????????????????????? | | # ######## ##?###? #???#??#????????????????? | | ### #? ##???##??#??????????????? | | ## ###??#?#??#????????????? | | ### ## #????????????#?????????? | | ##?# #### ### ##?????????????????????? | | #??####### ### ##??##???#?????????????? | | ####?##### #?#???#???#?#?????????? | | ## ###?### ## = #??????##?????????????? | | ## #?#??## ## ### ! ###??????????????#?????? | | # ###?#?## ###### ] ##?#?#?????????????????? | | # #####?### ##??## #?????????????#????????? | | ## ##???#### #### #????#??##?????????????? | | ## ######### ### ####????????#???????????? | | ## ##?## ###### ##????????#?????????????? | | ## ## ####?#???# #???????##??????????????? | | ## ##?#?##???# #?????#?????????????????? | | # ####?#?####### ##???????##??#??????????? | | #####???# ###?????????????????????? | | ## ##?#??#?## #??????#?##????????????? | | ## ########## ### ##???????#?????????????? | | # ### #???#????#?????????????? | | # ### @#????#???????#?????????? | | # #############?## #????#?#???#???????????? | | # ###???#?????#??## ##?????????#????????????? | | # #?####???#??#?## g#???????????????????????? | | #????##?##?#?## g ##??????????????????????? | | ##?#?##?#????## g ##??????????????????????? | | ###?###???#### b ###????????????????????? | | #?????????## #?????????????????????? | | ## #??#????## ###?????????????????????? | | #### #??#???#?### #???????????????????????? | | #??## ??????#### #???????????????????????? | | ??### ????#?### #???????????????????????? | | ##??# #????#??######???????????????????????? | | ??#??### #?###????????????????????????????????? | | ?????#??#####?#?????????????#????????????????????? | | #????##?????#???#?????????#??????????????????????? | | ????#?#?####??#??????????????????????????????????? | | ????#??#?#?###???????????????????????????????????? | | ###?????###??????????????????????????????????????? | | ???????#????#????????????????????????????????????? | | ?????#??#????????????????????????????????????????? | | ?#???#?????#?????????????????????????????????????? | | ?#??#?????#??#???????????????????????????????????? | | ????#????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 27 Energy Capacity 480 Matter Stores 232 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 135 ECM Strength 1 Armor Coverage 80 Evasion (%) 72 Melee Accuracy 6 Offensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Thermal Defense Suite | -6/Data Miner | Free Cld. Plasma Rifle | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Point Defense Array | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Wave Gun | -6/Data Miner | Free Robot Schematics ------------------ B-48 Gladiator | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Curiosity Killed The Cat Challenges ------------ None Game ------ Seed LightPowerDriver Manual? 0 Play Time 00:30:12 Cumulative 116.5 hours Start 2023.04.16 @ 22:52:25 End 2023.04.16 @ 23:19:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 319 Rogue 319 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 59 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9b9735bf-a646-4043-8513-cdd12d191578