Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.08.06 @ 23:18:26 Player: Cookedpoo Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (20) 4000 Robots Destroyed (60) 300 Value Destroyed (1311) 1311 Prototype IDs (56) 1120 Alien Tech Used (2) 400 Bonus (1816) 1816 TOTAL SCORE: 12947 Bonus ------- Follower Combat Kills 416 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Scanned by Researcher 500 Cogmind --------- Core Integrity 746/1450 Matter 245/300 Energy 257/450 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -2/Quarantine Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Cooled Impulse Thruster > --- UTILITY (18) ----- Energy Well Enhanced Optical Array Experimental Signal Interpreter Advanced Terrain Scan Processor Transport Network Coupler 0b10 Decoder Chip [Generic] Advanced System Shield Improved Corruption Screen > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Nuclear Pulse Array Phase Redirector Advanced Field Recycling Unit (0) Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Light Particle Reactor > --- PROPULSION ------- Cooled Impulse Thruster Cooled Impulse Thruster > --- UTILITY ---------- Advanced Power Amplifier Small Storage Unit Gravity Neutralizer Enhanced Optical Array Experimental Optical Array Experimental Signal Interpreter Advanced Terrain Scan Processor Transport Network Coupler 0b10 Decoder Chip [Generic] Advanced ECM Suite Improved Cloaking Device Advanced System Shield Improved Corruption Screen > --- WEAPON ----------- (None) > --- INVENTORY -------- Nuclear Pulse Array Cooled Impulse Thruster Cooled Impulse Thruster Energy Well Advanced Field Recycling Unit RU-N14's Throwing Claymores Great Maul [Rating: 99] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fission Core Reactor Light Particle Reactor Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Hacking Suite Device Gravity Neutralizer Storage Small Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Weapon Shielding Artifact Phase Redirector Weapon Beam Cannon Energy Gun Improved EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Powered Hammer Build | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 ------- Run | Scr Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Res Qua Slots Evolved 16 | . . . 2 . . 4 . . . . 2 . . . . 2 2 2 2 . Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . Utility 16 | . . . 2 . . 4 . . . . 2 . . . . 2 2 2 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 148 | 6 12 9 36 2 2 12 3 4 . . 12 . . 14 . 4 12 9 5 6 Power 16 | 1 1 2 6 . . 2 1 . . . 1 . . . . . 1 1 . . Engine 14 | 1 1 2 6 . . 2 1 . . . . . . . . . 1 . . . Core 1 | . . . . . . . . . . . 1 . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . 1 . . Propulsion 32 | 2 3 4 9 . . 3 . 1 . . 2 . . . . . 5 3 . . Treads . | . . . . . . . . . . . . . . . . . . . . . Leg 15 | 2 3 4 6 . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 17 | . . . 3 . . 3 . 1 . . 2 . . . . . 5 3 . . Utility 65 | 1 4 1 12 . 1 6 1 . . . 7 . . 12 . 4 5 5 2 4 Device 28 | . . 1 4 . 1 2 . . . . 3 . . 3 . 3 4 5 1 1 Storage 6 | 1 1 . 3 . . . . . . . . . . . . . . . . 1 Processor 16 | . 1 . 3 . . . . . . . 2 . . 8 . . 1 . 1 . Hackware 11 | . . . 2 . . 4 1 . . . 2 . . 1 . 1 . . . . Protection 2 | . 2 . . . . . . . . . . . . . . . . . . . Artifact 2 | . . . . . . . . . . . . . . . . . . . . 2 Weapon 35 | 2 4 2 9 2 1 1 1 3 . . 2 . . 2 . . 1 . 3 2 Energy Gun 2 | . . . 2 . . . . . . . . . . . . . . . . . Energy Cannon 8 | . 2 2 2 . . . . . . . . . . . . . . . 1 1 Ballistic Gun 8 | 2 2 . 4 . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher 5 | . . . . 1 . . 1 3 . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . Impact Weapon 11 | . . . 1 1 1 1 . . . . 2 . . 1 . . 1 . 2 1 Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . 4 . . 2 . . . . 1 . . 7 . . . 1 1 2 Parts Lost 24 | . 1 1 2 . . . 1 2 . . . . . . . . 8 . 3 6 Power 6 | . 1 . 2 . . . 1 . . . . . . . . . 1 . 1 . Propulsion 5 | . . . . . . . . 1 . . . . . . . . 3 . . 1 Utility 11 | . . 1 . . . . . . . . . . . . . . 4 . 2 4 Weapon 2 | . . . . . . . . 1 . . . . . . . . . . . 1 Highest Loss Streak 8 | . 1 1 1 . . . 1 2 . . . . . . . . 8 . 3 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 99 98 89 88 99 91 92 92 84 84 90 93 93 92 93 89 88 67 62 48 Engine 7 | . 14 14 10 11 11 7 6 7 7 7 . . . . . . 2 . . . Core 1 | . . . . . . . . . . . 5 6 6 6 6 5 1 . . . Leg 12 | . 28 28 21 . . . . . . . . . . . . . . . . . Flight 7 | . . . . 22 22 14 15 15 15 15 13 13 13 13 13 11 10 8 8 8 Device 8 | . . 2 15 11 11 8 15 13 7 7 8 13 13 12 13 15 21 16 14 2 Storage 9 | . 14 14 11 11 11 7 7 7 7 7 6 6 6 6 6 5 5 4 4 1 Processor 10 | . . . 8 . . . . . . . 10 13 13 24 33 29 28 28 26 26 Hackware 11 | . . . . 22 22 44 38 38 38 38 36 33 33 21 13 14 11 4 4 4 Protection 3 | . 12 9 . . . . . . . . . . . . . . . . . . Energy Cannon 8 | . 17 28 7 . . . . . . . . . . . . . . . . . Ballistic Gun 3 | . 10 . 13 . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . 10 21 7 7 7 7 7 6 6 6 6 6 5 5 . 1 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 42 | 10 22 22 26 14 16 16 20 20 17 17 21 21 21 21 21 22 24 42 30 13 Greatest Support 32 | 20 20 20 26 16 16 20 20 22 20 20 23 22 22 22 22 22 25 26 32 14 Greatest Overweight (x) 3 | . 1 1 1 1 . 1 . . . . . . . . . . . 1 1 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 8 | 6 9 10 9 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 Most Carried 10 | 2 10 10 10 8 8 8 8 8 7 7 8 8 8 8 8 8 8 8 8 7 Average Carried 8 | 1 7 9 9 8 8 7 7 7 7 7 7 8 8 7 8 8 6 6 7 4 Final Capacity 10 | 8 10 10 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 Final Carried 10 | 2 10 10 8 8 8 8 8 7 7 7 8 8 8 8 8 8 4 8 7 5 Class Distribution -------------------- 36% | Mutant 26% | Hacker-Mutant 14% | Scavenger-Mutant 5% | Wizard-Mutant 4% | Hacker-Sprinter 4% | Commander-Mutant 3% | Infiltrator-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Commander-Mutant | -9/Storage Commander-Mutant | -9/Recycling Wizard-Mutant | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Mutant | -7/Data Miner Hacker-Mutant | -6/Proximity Caves Wizard-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Zion Hacker-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Mutant | -3/Research Sprinter | -2/Research Sprinter | -2/Quarantine Resources | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 ----------- Run | Scr Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Res Qua Matter Collected 1802 | 185 278 90 448 82 51 110 133 . . . . . 94 66 163 . 31 . 71 . Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 2046 | . 531 512 635 102 . 12 33 31 . . . . . . 190 . . . . . Parts 114 | . 42 23 35 5 . 1 5 3 . . . . . . . . . . . . Haulers Intercepted 8 | . 2 . 4 2 . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled 6 | . . . . . . . . . . . . . . . . . . 6 . . Retrieved Matter 145 | . . . . . . . . . . . . . . . . . . 145 . . Parts Self-Destructed 36 | . . . . . . . 4 3 . 12 . 1 . . 16 . . . . . Prevented 6 | . . . . . . . . . . . . 1 . . 5 . . . . . Kills | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 ------- Run | Scr Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Res Qua Combat Hostiles Destroyed 39 | . 10 13 6 4 . . 4 2 . . . . . . . . . . . . Guns 10 | . 8 . 2 . . . . . . . . . . . . . . . . . Cannons 18 | . 2 13 3 . . . . . . . . . . . . . . . . . AOE 10 | . . . . 4 . . 4 2 . . . . . . . . . . . . Classes Destroyed 9 | . 6 2 1 . . . . . . . . . . . . . . . . . Worker 4 | . . 1 2 . . 1 . . . . . . . . . . . . . . Tunneler 1 | . 1 . . . . . . . . . . . . . . . . . . . Hauler 8 | . 2 . 4 2 . . . . . . . . . . . . . . . . Recycler 2 | . . 1 1 . . . . . . . . . . . . . . . . . Operator 3 | . 2 . 1 . . . . . . . . . . . . . . . . . Watcher 3 | . 2 . 1 . . . . . . . . . . . . . . . . . Swarmer 18 | . 3 5 . 4 . . 4 2 . . . . . . . . . . . . Grunt 19 | . 7 8 4 . . . . . . . . . . . . . . . . . Sentry 2 | . . . 2 . . . . . . . . . . . . . . . . . Best Kill Streak 4 | . 3 3 2 4 . 1 4 2 . . . . . . . . . . . . Combat Bots Only 4 | . 3 3 2 4 . . 4 2 . . . . . . . . . . . . Max Kills in Single Turn 2 | . 1 2 1 2 . 1 2 1 . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . 2 . . 2 1 . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -------- Run | Scr Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Res Qua Damage Taken 4637 | . 546 506 266 114 . 145 133 479 . . 29 18 . . 139 . 649 182 532 899 Core 1667 | . 74 131 19 30 . 92 29 237 . . . 18 . . 25 . 197 111 233 471 Absorbed by Shields 33 | . . . 33 . . . . . . . . . . . . . . . . . Redirected to Core 22 | . . . . . . . . . . . . . . . . . . . . 22 Redirected to Shielding 56 | . 18 38 . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 138 | . 63 . . . . . . . . . 75 . . . . . . . . . Core Remaining (%) 77 | 100 . 18 . . 87 . . . . 48 . . . . 94 100 82 91 . . Volleys Fired 155 | . 60 33 38 3 . . 8 3 . . . . . . . . . . 5 5 Largest 2 | . 2 2 2 1 . . 1 1 . . . . . . . . . . 1 1 Hottest 120 | . 120 120 120 33 . . 33 33 . . . . . . . . . . 120 120 Shots Fired 286 | . 120 66 76 3 . . 8 3 . . . . . . . . . . 5 5 Gun 144 | . 88 . 56 . . . . . . . . . . . . . . . . . Cannon 128 | . 32 66 20 . . . . . . . . . . . . . . . 5 5 Launcher 14 | . . . . 3 . . 8 3 . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 144 | . 88 . 56 . . . . . . . . . . . . . . . . . Thermal 128 | . 32 66 20 . . . . . . . . . . . . . . . 5 5 Explosive 14 | . . . . 3 . . 8 3 . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 11 | . 9 8 11 2 . . 1 . . . . . . . . . . . . . Robot Miss Streak 5 | . 3 3 3 1 . . 5 3 . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 178 | . 71 41 52 5 . 3 2 . . . . . . . 4 . . . . . Core Hits 80 | . 27 19 17 6 . 1 6 4 . . . . . . . . . . . . Critical Kills 2 | . 1 . 1 . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . 1 . . 1 . . . . . . . . . . . . . . . . Critical Strikes 4 | . 2 . 1 1 . . . . . . . . . . . . . . . . Meltdown 2 | . 1 . 1 . . . . . . . . . . . . . . . . . Destroy 1 | . 1 . . . . . . . . . . . . . . . . . . . Smash 1 | . . . . 1 . . . . . . . . . . . . . . . . Melee Attacks 29 | . . . . 3 . 4 . . . . 5 . . . 5 2 3 . 4 3 Impact 29 | . . . . 3 . 4 . . . . 5 . . . 5 2 3 . 4 3 Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . 2 . 2 . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 3693 | . 779 768 851 420 . 153 304 95 . . . . . . 323 . . . . . Guns 1079 | . 461 . 618 . . . . . . . . . . . . . . . . . Cannons 1302 | . 318 768 216 . . . . . . . . . . . . . . . . . Explosions 622 | . . . . 223 . . 304 95 . . . . . . . . . . . . Melee 673 | . . . . 197 . 153 . . . . . . . . 323 . . . . . Ramming 17 | . . . 17 . . . . . . . . . . . . . . . . . Kinetic 1079 | . 461 . 618 . . . . . . . . . . . . . . . . . Thermal 1302 | . 318 768 216 . . . . . . . . . . . . . . . . . Explosive 622 | . . . . 223 . . 304 95 . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Impact 673 | . . . . 197 . 153 . . . . . . . . 323 . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . . . . . . . . . . 5 . . . . Average Corruption 3 | . . . . . . . . . . . . . . . . 3 . . . . Corruption Purged 5 | . . . . . . . . . . . . . . . . 5 . . . . Corruption Blocked 13 | . . . . . . . . . . . . . . . 8 . . . . 5 Effects 2 | . . . . . . . . . . . . . . . . 2 . . . . Matter Fused 2 | . . . . . . . . . . . . . . . . 2 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 391 | . . . 52 84 . 16 25 . . . . . . . 214 . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . Explosions 77 | . . . 52 . . . 25 . . . . . . . . . . . . . Melee 314 | . . . . 84 . 16 . . . . . . . . 214 . . . . . Knockbacks 4 | . . . . . . . . . . . . . . . 4 . . . . . Impact 4 | . . . . . . . . . . . . . . . 4 . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 176 | . . . 76 21 . . 32 47 . . . . . . . . . . . . Shots 4 | . . . 1 1 . . 1 1 . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . Targets Rammed 4 | . . . 4 . . . . . . . . . . . . . . . . . Kicked 4 | . . . 4 . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 345 | . 285 345 33 . . 7 . . . . . . . . . . . . 200 . Average Temperature 94 | . 64 121 15 . . 7 . . . . . . . . . . . . 102 . Received Heat Transfer 935 | . 237 165 104 18 . 45 9 18 . . 12 9 . . 24 . 60 36 36 162 Effects 4 | . . 4 . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . 1 . . . . . . . . . . . . . . . . . . Interference 2 | . . 2 . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . 1 . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . 3 . . . . . . . . . . . . . . . . Impact Corruptions 15 | . . . . 3 . 1 . . . . . . . . 11 . . . . . Robots Melted 2 | . 1 . 1 . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . . . . Parts Melted 10 | . 2 4 4 . . . . . . . . . . . . . . . . . Heat Transferred 2701 | . 666 1591 444 . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 ------- Run | Scr Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Res Qua Peak Influence 948 | . 185 166 238 346 265 948 . . . . 256 . . . . 238 447 483 276 212 Initial 948 | . . 1 64 37 134 948 . . . . 107 . . . . 189 116 202 204 155 Average 158 | . 56 59 119 106 160 575 . . . . 140 . . . . 216 288 353 223 178 Maximum Alert Level 3 | . . . 1 1 1 3 . . . . 1 . . . . 1 2 2 1 1 Low Security (%) 73 | 100 100 100 95 90 71 . . . . . 95 . . . . 29 21 . . 82 Level 1 17 | . . . 4 9 28 5 . . . . 4 . . . . 70 65 72 100 17 Level 2 8 | . . . . . . 88 . . . . . . . . . . 13 27 . . Level 3 . | . . . . . . 6 . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 20 | . 1 . 3 2 . 4 . . . . 2 . . . . . 1 5 . 2 Investigation 3 | . . . . . . 1 . . . . . . . . . . . 2 . . Extermination 1 | . . . . . . 1 . . . . . . . . . . . . . . Reinforcement 12 | . 1 . 3 1 . 2 . . . . 2 . . . . . 1 . . 2 Assault . | . . . . . . . . . . . . . . . . . . . . . Garrison 4 | . . . . 1 . . . . . . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . 1 . . . . . . . . . . . 1 . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . 1 . . Construction Impeded 1 | . . . 1 . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 --------- Run | Scr Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Res Qua Distress Signals 9 | . . . 1 1 . 1 . . . . . . . . . . 2 4 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 261 | . 31 15 13 11 13 26 7 22 . 4 6 5 3 . 16 3 30 31 14 11 Peak Tracking Total 18 | . 5 3 3 10 4 10 5 10 . 4 5 4 3 . 7 1 18 13 10 10 Tactical Retreats 37 | . 2 1 2 . . 3 2 4 . 1 2 2 1 . 1 2 5 8 1 . Traps | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 ------- Run | Scr Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Res Qua Traps Triggered 6 | . 1 . . 2 . . . . . . . . . . . 1 . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed 4 | . . . . . . 4 . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . 1 . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 ---------- Run | Scr Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Res Qua Machines Disabled 8 | . . 1 1 2 . 2 . . . . . . . . . . . . . 2 Max in Single Turn 1 | . . 1 1 1 . . . . . . . . . . . . . . . 1 Garrison Access 3 | . . . . . . . . . . . 1 . . . . . . 1 . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 --------- Run | Scr Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Res Qua Machines Accessed 41 | . 8 1 3 3 9 8 . . 2 . 4 . . . . . 1 1 . 1 Terminals 27 | . 7 1 2 3 6 6 . . . . 1 . . . . . 1 . . . Fabricators 1 | . . . . . . 1 . . . . . . . . . . . . . . Repair Stations 2 | . 1 . . . . . . . . . 1 . . . . . . . . . Recycling Units 5 | . . . . . 3 1 . . . . 1 . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . 1 . . . . . . 1 . 1 Total Hacks 147 | . 23 3 6 6 19 42 . . 20 . 22 . . . . . 2 2 . 2 Successful 105 | . 13 1 3 5 8 33 . . 20 . 19 . . . . . 1 1 . 1 Failed 41 | . 9 2 3 1 11 9 . . . . 3 . . . . . 1 1 . 1 Catastrophic 5 | . 1 1 . . 2 1 . . . . . . . . . . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . Manual 121 | . 13 2 1 2 3 22 . . . . 8 . . . . 24 16 17 3 10 Terminals 100 | . 21 3 4 6 13 39 . . . . 12 . . . . . 2 . . . Fabricators 2 | . . . . . . 2 . . . . . . . . . . . . . . Repair Stations 8 | . 2 . . . . . . . . . 6 . . . . . . . . . Recycling Units 10 | . . . . . 6 1 . . . . 3 . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . . . 1 . . . . . . 2 . 2 Terminal Hacks 71 | . 6 1 1 5 5 23 . . 20 . 9 . . . . . 1 . . . Record 1 | . . . . . . . . . . . 1 . . . . . . . . . Part Schematic 16 | . . . . 1 1 2 . . 12 . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . . . . Robot Analysis 7 | . 3 1 . . . 1 . . . . 2 . . . . . . . . . Prototype ID Bank 6 | . . . . . . 2 . . 3 . 1 . . . . . . . . . Open Door 1 | . . . . 1 . . . . . . . . . . . . . . . . Open DSF 2 | . . . . . . 1 . . . . . . . . . . 1 . . . Level Access Points 2 | . . . . 1 . . . . . . 1 . . . . . . . . . Branch Access Points 4 | . . . . 1 1 1 . . . . 1 . . . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . Machine Index 1 | . . . . . . . . . . . 1 . . . . . . . . . Terminal Index 1 | . . . . . . 1 . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . 1 . . . . . . . . . . . . . . Repair Station Index 1 | . . . . . . 1 . . . . . . . . . . . . . . Alert Level 3 | . . . . . 1 1 . . . . 1 . . . . . . . . . Unreport Threat 5 | . . . . . 1 4 . . . . . . . . . . . . . . Locate Traps 4 | . 2 . . 1 . 1 . . . . . . . . . . . . . . Disarm Traps 1 | . . . . . . 1 . . . . . . . . . . . . . . Security Status 1 | . . . . . . 1 . . . . . . . . . . . . . . Patrol Status 1 | . . . . . . 1 . . . . . . . . . . . . . . Reinforcement Status 1 | . . . . . . 1 . . . . . . . . . . . . . . Hauler Manifests 2 | . . . . . . 1 . . . . 1 . . . . . . . . . Zone Layout 4 | . 1 . 1 . 1 1 . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . 1 . . . . . . . . . . . . . . Build 1 | . . . . . . 1 . . . . . . . . . . . . . . Repair Station Hacks 8 | . 2 . . . . . . . . . 6 . . . . . . . . . Scan Component 4 | . 1 . . . . . . . . . 3 . . . . . . . . . Repair 4 | . 1 . . . . . . . . . 3 . . . . . . . . . Recycling Unit Hacks 5 | . . . . . 3 1 . . . . 1 . . . . . . . . . Retrieve Components 5 | . . . . . 3 1 . . . . 1 . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . . 1 . . . . . . 1 . 1 Seal Access 3 | . . . . . . . . . . . 1 . . . . . . 1 . 1 Unauthorized Hacks 14 | . 5 . . . . 7 . . . . 2 . . . . . . . . . Terminals 14 | . 5 . . . . 7 . . . . 2 . . . . . . . . . Track 3 | . 2 . . . . 1 . . . . . . . . . . . . . . Assimilate 2 | . 2 . . . . . . . . . . . . . . . . . . . Botnet 6 | . 1 . . . . 4 . . . . 1 . . . . . . . . . Operators 3 | . . . . . . 2 . . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . . . . . . . . . Hacking Detections 29 | . 7 1 3 2 5 7 . . . . 3 . . . . . . 1 . . Full Trace Events 4 | . 1 . . . 2 1 . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 11 | . . . . . . . . . 5 . . . . . . 3 3 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 43 | . . . 1 1 1 2 . . 12 . . . . . . . 9 8 . 9 Parts Built 1 | . . . . . . 1 . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 84 | . . . . . . 84 . . . . . . . . . . . . . . Total Part Build Rating 4 | . . . . . . 4 . . . . . . . . . . . . . . Parts Repaired 4 | . 1 . . . . . . . . . 3 . . . . . . . . . Time 105 | . 26 . . . . . . . . . 79 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 11 | . . . . . 5 3 . . . . 3 . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 ------------ Run | Scr Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . 7 2 . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . 2 . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -------- Run | Scr Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Res Qua Total Allies 37 | . . . . 10 7 2 . . . 1 . . . 6 . . 5 6 . . Largest Group 10 | . . . . 10 7 9 . . . 1 . . . 6 6 . 5 5 . . Highest-Rated Group 494 | . . . . 88 71 114 . . . 96 . . . 222 222 . 217 494 . . Highest-Rated Ally 103 | . . . . 16 21 32 . . . 96 . . . 51 51 . 50 103 . . Zionite Dispatches 5 | . . . . . . . . . . . . . . . . . 2 3 . . Heavy 1 | . . . . . . . . . . . . . . . . . . 1 . . Light 1 | . . . . . . . . . . . . . . . . . . 1 . . Fire 1 | . . . . . . . . . . . . . . . . . 1 . . . Demo 1 | . . . . . . . . . . . . . . . . . 1 . . . Resource Resupply 1 | . . . . . . . . . . . . . . . . . . 1 . . Total Orders 3 | . . . . 1 . . . . . . . . . . . . . 2 . . ROAM 1 | . . . . 1 . . . . . . . . . . . . . . . . DROP 1 | . . . . . . . . . . . . . . . . . . 1 . . COLLECT 1 | . . . . . . . . . . . . . . . . . . 1 . . Ally Attacks 199 | . . . . 32 58 44 . . . 7 . . . . 34 . 9 15 . . Total Damage 3561 | . . . . 338 284 826 . . . 333 . . . . 667 . 590 523 . . Kills 43 | . . . . 5 7 10 . . . 6 . . . . 11 . 4 . . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . 2 . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 ------- Run | Scr Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Res Qua Robot Analysis Total 7 | . 3 1 . . . 1 . . . . 2 . . . . . . . . . Derelict Logs Recovered 9 | . . 3 . . . . . 1 . 1 . 1 1 1 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 29 | . . . . . . . . . . . . . . . . 4 8 9 5 3 Traps 5 | . . . . . . . . . . . . . . . . . 1 2 . 2 Emergency Access 3 | . . . . . . . . . . . . . . . . . 2 . 1 . Items 15 | . . . . . . . . . . . . . . . . 3 5 2 4 1 Machines 3 | . . . . . . . . . . . . . . . . 1 . 2 . . Patrols 3 | . . . . . . . . . . . . . . . . . . 3 . . Zionite Intel Received 14 | . . . . . . . . . . . . . . . . 6 3 3 . 2 Emergency Access 1 | . . . . . . . . . . . . . . . . . . 1 . . Guard Positions 1 | . . . . . . . . . . . . . . . . 1 . . . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . 1 . . . . Prototype Schematics 3 | . . . . . . . . . . . . . . . . . 1 1 . 1 Unaware Schematics 2 | . . . . . . . . . . . . . . . . 1 1 . . . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . 1 . . Trap Installations 1 | . . . . . . . . . . . . . . . . 1 . . . . Active Garrisons 1 | . . . . . . . . . . . . . . . . 1 . . . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . 1 . . . . Depthwide Sectors/-1 2 | . . . . . . . . . . . . . . . . . 1 . . 1 Exploration | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 ------------- Run | Scr Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Res Qua Turns Passed 7404 | 44 1385 1163 915 154 282 422 161 97 26 73 302 104 77 599 366 227 232 368 224 183 Spaces Moved 9533 | 32 677 623 510 145 467 910 421 259 77 213 644 281 187 927 649 478 538 672 515 308 Core 25 | 7 . . . 6 . 3 . . . . . . . . . . . 1 . 8 Treads . | . . . . . . . . . . . . . . . . . . . . . Legs 1813 | 25 677 623 488 . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 7695 | . . . 22 139 467 907 421 259 77 213 644 281 187 927 649 478 538 671 515 300 Fastest Speed 26 | 50 120 120 37 37 37 32 32 29 34 34 34 37 37 37 37 37 34 32 26 32 Average Speed 57 | 104 150 163 129 39 37 34 32 32 34 34 35 37 37 37 37 37 37 36 31 36 Slowest Speed 200 | 120 190 190 190 100 37 100 32 34 34 34 37 37 37 37 37 37 39 102 102 200 Overloaded Moves 45 | . . . . . . . . 12 . . . . . . . . . . 33 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 93 | . . . . 6 15 34 . 2 . . 3 . . . . 3 7 17 4 2 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 48 | 3 95 98 31 40 98 28 58 55 68 43 19 44 45 90 83 10 19 30 20 44 Regions Visited 20 Branch Regions 12 Pre-discovered Areas 12 | . . 1 . . . . . . . . . . . . . 6 3 . . 2 Known Exits Taken 11 | . . . . 1 . 1 . . . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 9 | 1 1 1 1 . 1 . 1 1 1 1 . . . . . . . . . . Scrap Searched 14 | . . 2 . . . . 3 . . . . . 4 2 3 . . . . . Spaces Dug 24 | . . . . . . . . . . . 5 . . . . 2 3 . 8 6 Terrain Destroyed 120 | . . . 17 23 . . 34 22 . . 5 . . . . 2 3 . 8 6 Melee 14 | . . . . . . . . . . . 5 . . . . 2 3 . 3 1 Projectile 10 | . . . . . . . . . . . . . . . . . . . 5 5 AOE 96 | . . . 17 23 . . 34 22 . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 --------- Run | Scr Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Res Qua Total 11046 | 39 948 703 694 225 560 980 439 266 76 212 705 280 194 1182 765 520 557 779 558 364 Wait 965 | . 167 25 50 39 73 54 4 . . . 36 . 6 228 112 38 1 98 28 6 Move 9337 | 31 676 622 509 133 438 846 420 254 76 212 637 280 186 926 648 471 525 637 505 305 Hop 82 | . . . . 5 13 29 . 2 . . 3 . . . . 3 5 17 4 1 Pick Up 66 | 2 17 5 14 . . 6 2 . . . 3 . 1 2 . 1 4 7 1 1 Fast Attach 73 | 6 4 1 20 . 1 5 . . . . 9 . . 9 . 3 4 6 2 3 Attach 35 | . 3 . 4 . . 5 2 4 . . 1 . . 2 . . 6 3 3 2 Detach 42 | . 3 . 6 . . 4 1 3 . . 5 . . 9 . . 2 4 3 2 Swap 42 | . 5 8 13 2 1 2 1 . . . 2 . . 3 . 1 2 . . 2 Drop 92 | . 13 9 36 . 1 8 1 . . . 4 . 1 3 . 1 5 7 2 1 Fire 155 | . 60 33 38 3 . . 8 3 . . . . . . . . . . 5 5 Melee 29 | . . . . 3 . 4 . . . . 5 . . . 5 2 3 . 4 3 Ram . | . . . . . . . . . . . . . . . . . . . . . Kick 4 | . . . 4 . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 70 | . . . . 36 . . . . . . . . . . . . . . 1 33 Rewire 54 | . . . . 4 33 17 . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: Mat / Min / *Sto) -9/Storage (discovered 2 exits: Mat / *Rec) -9/Recycling -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -4/Factory -3/Research -2/Research -2/Quarantine History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 14) 45 | -11/Scrapyard | Entered Materials 182 | -10/Materials | Central database locked down 189 | -10/Materials | Discovered new exit (range 16) 300 | -10/Materials | Build established: Mutant 398 | -10/Materials | Repaired Lgt. Assault Rifle 756 | -10/Materials | Discovered new exit (range 4) 970 | -10/Materials | Discovered new exit (range 11) 977 | -10/Materials | Discovered new exit (range 15) 1341 | -10/Materials | Discovered new exit (range 7) 1430 | -10/Materials | Entered Mines 1480 | -10/Mines | Learned location of 1 exit from Materials 1758 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2185 | -10/Mines | Learned location of Zion (-6) 2236 | -10/Mines | Core integrity fell below 50% 2347 | -10/Mines | Discovered new exit (range 8) 2564 | -10/Mines | Core integrity fell below 20% 2580 | -10/Mines | Discovered new exit (range 9) 2593 | -10/Mines | Entered Materials 2593 | -9/Materials | Evolved 2 slots: Utility x2 2594 | -9/Materials | Identified exit to Mines 2595 | -9/Materials | Identified exit to Materials 2680 | -9/Materials | Build established: Scavenger-Mutant 2726 | -9/Materials | Discovered new exit (range 15) 3508 | -9/Materials | Entered Storage 3579 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 3616 | -9/Storage | Identified exit to Recycling 3645 | -9/Storage | Garrison activated, responded to threat 3660 | -9/Storage | Used back door to open Recycling access 3662 | -9/Storage | Entered Recycling 3679 | -9/Recycling | Spotter reported a threat 3679 | -9/Recycling | Spotter reported a threat 3679 | -9/Recycling | Spotter reported a threat 3688 | -9/Recycling | Spotter reported a threat 3732 | -9/Recycling | Spotter reported a threat 3736 | -9/Recycling | Spotter reported a threat 3736 | -9/Recycling | Spotter reported a threat 3738 | -9/Recycling | Spotter reported a threat 3741 | -9/Recycling | Spotter reported a threat 3750 | -9/Recycling | Spotter reported a threat 3752 | -9/Recycling | Spotter reported a threat 3754 | -9/Recycling | Spotter reported a threat 3766 | -9/Recycling | Discovered new exit (range 16) 3785 | -9/Recycling | Spotter reported a threat 3789 | -9/Recycling | Spotter reported a threat 3794 | -9/Recycling | Spotter reported a threat 3805 | -9/Recycling | Spotter reported a threat 3842 | -9/Recycling | Spotter reported a threat 3848 | -9/Recycling | Spotter reported a threat 3849 | -9/Recycling | Spotter reported a threat 3877 | -9/Recycling | Spotter reported a threat 3895 | -9/Recycling | Spotter reported a threat 3901 | -9/Recycling | Spotter reported a threat 3902 | -9/Recycling | Spotter reported a threat 3930 | -9/Recycling | Spotter reported a threat 3944 | -9/Recycling | Entered Factory 3944 | -7/Factory | Accompanied by 7 allies 3944 | -7/Factory | Evolved 4 slots: Utility x4 3976 | -7/Factory | Identified exit to DSF 4128 | -7/Factory | Identified exit to Lower Caves 4201 | -7/Factory | Fabricated Transmission Jammer (x1) 4344 | -7/Factory | Search patrols dispatched 4366 | -7/Factory | Entered Lower Caves 4508 | -7/Lower Caves | Discovered new exit (range 11) 4527 | -7/Lower Caves | Entered another Lower Caves area 4545 | -7/Lower Caves | Learned 4 Factory zone layouts 4576 | -7/Lower Caves | Build established: Hacker-Sprinter 4607 | -7/Lower Caves | Core integrity fell below 50% 4620 | -7/Lower Caves | Discovered new exit (range 12) 4624 | -7/Lower Caves | Entered Data Miner 4624 | -7/Data Miner | Discovered new exit (range 6) 4631 | -7/Data Miner | Met Data Miner 4642 | -7/Data Miner | Received God Mode back door access code from Data Miner 4650 | -7/Data Miner | Entered Proximity Caves 4676 | -6/Proximity Caves | Escorted by Enhanced Grunt 4717 | -6/Proximity Caves | Learned Factory terminal intel 4719 | -6/Proximity Caves | Discovered new exit (range 12) 4723 | -6/Proximity Caves | Entered Factory 4723 | -6/Factory | Evolved 2 slots: Utility x2 4725 | -6/Factory | Loaded intel: 25 terminal locations 4750 | -6/Factory | Spotted B-75 Beast 4767 | -6/Factory | Identified exit to Lower Caves 4767 | -6/Factory | Identified exit to Factory 4827 | -6/Factory | Repaired Lgt. Deuterium Engine? 4855 | -6/Factory | Repaired Imp. Flight Unit 4891 | -6/Factory | Repaired Imp. Cesium-ion Thruster 5025 | -6/Factory | Entered Lower Caves 5066 | -6/Lower Caves | Encountered a Warlord checkpoint 5081 | -6/Lower Caves | Discovered new exit (range 2) 5081 | -6/Lower Caves | Identified exit to Lower Caves 5094 | -6/Lower Caves | Learned Factory terminal intel 5129 | -6/Lower Caves | Entered another Lower Caves area 5189 | -6/Lower Caves | Learned Factory terminal intel 5200 | -6/Lower Caves | Discovered new exit (range 11) 5205 | -6/Lower Caves | Identified exit to Zion 5206 | -6/Lower Caves | Entered Zion 5225 | -6/Zion | Gained Derelict followers 5236 | -6/Zion | Discovered new exit (range 15) 5252 | -6/Zion | Build established: Hacker-Mutant 5340 | -6/Zion | Given the Hacking Drone Bay 5341 | -6/Zion | Found Prototype Device 5383 | -6/Zion | Learned Factory garrison access intel 5390 | -6/Zion | Identified Hacking Drone Bay 5393 | -6/Zion | Found Prototype Special Weapon 5394 | -6/Zion | Identified RU-N14's Throwing Claymores 5428 | -6/Zion | Found Prototype Processor 5428 | -6/Zion | Identified Exp. Melee Analysis Suite 5465 | -6/Zion | Found Prototype Processor 5465 | -6/Zion | Identified Exp. Signal Interpreter 5468 | -6/Zion | Found Prototype Processor 5468 | -6/Zion | Identified Exp. Armor Integrity Analyzer 5470 | -6/Zion | Found Prototype Processor 5470 | -6/Zion | Identified Exp. Target Analyzer 5473 | -6/Zion | Found Prototype Processor 5473 | -6/Zion | Identified Spectral Analyzer 5527 | -6/Zion | Imprinted 5529 | -6/Zion | Declared Zion's savior 5610 | -6/Zion | Identified exit to Proximity Caves 5805 | -6/Zion | Entered Proximity Caves 5805 | -5/Proximity Caves | Accompanied by 6 allies 6144 | -5/Proximity Caves | Spotted B-75 Beast 6156 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6171 | -5/Proximity Caves | Entered Factory 6171 | -5/Factory | Evolved 2 slots: Utility x2 6172 | -5/Factory | Loaded intel: 26 terminal locations 6173 | -5/Factory | Loaded intel: 4 garrison access locations 6190 | -5/Factory | Retrieved Zion intel report: Guard Positions 6219 | -5/Factory | Retrieved Zion intel report: Unaware Schematics 6222 | -5/Factory | Retrieved Zion intel report: Active Garrisons 6246 | -5/Factory | Retrieved Zion intel report: Trap Installations 6341 | -5/Factory | Discovered new exit (range 19) 6344 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 6361 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/0 6392 | -5/Factory | Identified exit to Factory 6398 | -5/Factory | Entered another Factory area 6398 | -4/Factory | Evolved 2 slots: Utility x2 6399 | -4/Factory | Loaded intel: 27 terminal locations 6410 | -4/Factory | Zion Fire squad teleported in 6412 | -4/Factory | Zion Demo squad teleported in 6441 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 6493 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 6528 | -4/Factory | Discovered new exit (range 12) 6544 | -4/Factory | Retrieved Zion intel report: Unaware Schematics 6629 | -4/Factory | Identified exit to Research 6630 | -4/Factory | Entered Research 6630 | -3/Research | Evolved 2 slots: Utility x2 6648 | -3/Research | Zion Heavy squad teleported in 6660 | -3/Research | Lost 8 parts (1p3n4u) 6661 | -3/Research | Incoming investigation squad redirected 6669 | -3/Research | Zion Light squad teleported in 6700 | -3/Research | Garrison activated, responded to threat 6724 | -3/Research | Retrieved Zion intel report: Unaware Analyses 6811 | -3/Research | Retrieved Zion intel report: Emergency Access 6834 | -3/Research | Retrieved Zion intel report: Prototype Schematics 6835 | -3/Research | Zion Resource Resupply teleported in 6866 | -3/Research | Discovered new exit (range 12) 6880 | -3/Research | Search patrols dispatched 6998 | -3/Research | Identified exit to Research 6998 | -3/Research | Entered another Research area 6998 | -2/Research | Evolved 2 slots: Utility x2 7160 | -2/Research | Crushed by falling debris 7204 | -2/Research | Discovered new exit (range 7) 7205 | -2/Research | Identified exit to Quarantine 7206 | -2/Research | Lost 3 parts (1p2u) 7222 | -2/Research | Entered Quarantine 7226 | -2/Quarantine | Retrieved Zion intel report: Depthwide Sectors/-1 7260 | -2/Quarantine | Lost 3 parts (3u) 7300 | -2/Quarantine | Retrieved Zion intel report: Prototype Schematics 7343 | -2/Quarantine | Found Alien Artifact 7343 | -2/Quarantine | Identified Phase Redirector 7344 | -2/Quarantine | Scanned by Researcher 7393 | -2/Quarantine | Found Alien Artifact 7393 | -2/Quarantine | Identified Terrabomb 7393 | -2/Quarantine | Used Terrabomb 7405 | -2/Quarantine | Self-destructed Last Messages --------------- 07378_ Held in stasis. 07378_ C-65 Expert is analyzing... 07382_ Held in stasis. 07382_ C-65 Expert is analyzing... 07386_ Held in stasis. 07393_ Acquired Alien Artifact. 07393_ Identified Terrabomb. 07393_ Terrabomb activated. 07394_ K-01 Serf cleans the Scanalyzer. 07395_ Held in stasis. 07395_ C-65 Expert is analyzing... 07395_ U-05 Engineer builds a Wall. 07397_ K-01 Serf cleans the Scanalyzer. 07399_ Held in stasis. 07399_ C-65 Expert is analyzing... 07402_ Critical hit (Burn: +37). 07403_ Held in stasis. 07403_ Great Maul destroyed. 07404_ Cld. Impulse Thruster destroyed. 07404_ Adv. ECM Suite destroyed. 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""" """ """ """ g; + """T""" ?????? | | ??????"" """ """ """ ; """; ; """ ?????????? | | ?????????""" """ """ g# """; ; ??????????? | | ????????? gg# """; ; ?????????? | | ????????? + ; ; ????????? | | ?????????? ; """; ; ????????? | | ?????????#####;;;;; ; """; #;;;+? ??????? | | ?????????????? ; ; "??; =% ? ??????? | | ????????????? ; ; ?? = ;???????? | | ?????????????#;;;;; ; "?? ? == ;???????? | | ????????????? R ; "?? ???== ????????? | | ?????????????###c ; ??? ??= ????????????? | | ???????????????# ; ???? ?? ???????????? | | ???????????????? ^ ;;;;???? ??????????????????? | | ?????????????????? ; ???? ??????????????????? | | ????????????????? ####???????????????????????? | | ????????????????? ???????????????????????????? | | ????????????????? ???????????????????????????? | | ??????????????????? ???????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 28 Energy Capacity 800 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 210 ECM Strength 2 Cloak Strength 3 Power Amplification 40 Additional Mass Support 12 Corruption Block 15 Core Shielding 20 Weapon Shielding 33 Phase Shifting 5 Evasion (%) 80 Targeting Accuracy 12 Offensive Hacking 40 Defensive Hacking 30 Item Schematics ----------------- Transport Network Coupler | -9/Materials | Scanalyzed Transmission Jammer | -9/Storage | Hacked Flail | -9/Recycling | Hacked Nuclear Pulse Array | -7/Factory | Hacked Imp. Shock Absorption System | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Utility Shielding | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Imp. Thermal Shield | -7/Data Miner | Free Hyp. Coil Gun | -7/Data Miner | Free Imp. Proton Missile Launcher | -7/Data Miner | Free Mass Driver | -7/Data Miner | Free Lyr. Heavy Armor Plating | -7/Data Miner | Free Adv. Thermal Shield | -7/Data Miner | Free Exp. Flexi-carbon Leg | -4/Factory | Z-intel Gravity Neutralizer | -4/Factory | Z-intel Hvy. Antimatter Reactor | -4/Factory | Z-intel Prc. Matter Filter | -4/Factory | Z-intel Lgt. Neutrino Core | -4/Factory | Z-intel Tri-rail Accelerator | -4/Factory | Z-intel Diametric Drive | -4/Factory | Z-intel Cld. Gravmag System | -4/Factory | Z-intel Exp. Heat Sink | -4/Factory | Z-intel Adv. Energy Well | -3/Research | Z-intel Electron Diverter | -3/Research | Z-intel Centrium Heavy Treads | -3/Research | Z-intel Exp. ECM Suite | -3/Research | Z-intel Tiamat Missile Launcher | -3/Research | Z-intel Adv. Kinecellerator | -3/Research | Z-intel Cld. Field Propulsion Drive | -3/Research | Z-intel Vibroblade | -3/Research | Z-intel Exp. Reaction Control System | -2/Quarantine | Z-intel Coolant Network | -2/Quarantine | Z-intel Adv. Myomer Leg | -2/Quarantine | Z-intel Exp. Shock Absorption System | -2/Quarantine | Z-intel Exp. Force Field | -2/Quarantine | Z-intel Graviton Reactor | -2/Quarantine | Z-intel Hdn. Centrium Leg | -2/Quarantine | Z-intel Com. Mass Driver | -2/Quarantine | Z-intel Prc. Energy Filter | -2/Quarantine | Z-intel Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free A-02 Transporter | -5/Factory | Z-intel K-01 Serf | -5/Factory | Z-intel E-15 Imp | -5/Factory | Z-intel R-10 Processor | -4/Factory | Z-intel T-07 Excavator | -4/Factory | Z-intel W-44 Eye | -4/Factory | Z-intel Fabricated ------------ Transmission Jammer | x1 | -7/Factory Alien Tech Used ----------------- Phase Redirector Terrabomb Achievements -------------- Freeware Challenges ------------ None Game ------ Seed IonicProcessingMantle Manual? 0 Play Time 02:20:29 Cumulative 163.1 hours Start 2022.08.06 @ 12:52:14 End 2022.08.06 @ 23:18:26 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 139 Rogue 139 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 62 Gallery% 68 Achievement% 58 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8acbfb11-70fa-44a2-ab61-95a9e9bc4e09