Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.09 @ 11:24:55 Player: MolePlayingNice Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (389) 1945 Value Destroyed (22638) 22638 Prototype IDs (79) 1580 Alien Tech Used (5) 1000 Bonus (36495) 36495 TOTAL SCORE: 73758 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 9339 Follower Combat Kills 9293 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 MAIN.C Attacked Proxy Base 500 Built Enhanced Grunts 300 Met R17 at Cetus 500 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Scanned by Researcher 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Win 3000 Friendly Fire -5337 Cogmind --------- Core Integrity 166/1600 Matter 300/300 Energy 98/100 System Corruption 45% Temperature Cool (0) Movement Core (50) Location To Fleet Rendezvous Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Light Quantum Reactor Heavy Regenerative Plating Zionite Alpha Cannon Peak State ------------ > --- POWER ------------ Singularity Reactor > --- PROPULSION ------- Enhanced Biometal Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg Zionite Supercomposite Leg > --- UTILITY ---------- Experimental Heat Sink Experimental Cooling System 2N-1CE's Frost Array Large Storage Unit Experimental Targeting Computer Core Analyzer Experimental Weapon Cycler Experimental Reaction Control System Zionite Shade Armor Heavy Regenerative Plating AEGIS Remote Shield > --- WEAPON ----------- Zionite Alpha Cannon Enhanced Nova Cannon Enhanced Nova Cannon Warp Cannon Cooled Nova Cannon > --- INVENTORY -------- Light Quantum Reactor Light Quantum Reactor Experimental Heat Sink Advanced Weapon Cycler Advanced Transmission Jammer Experimental Hardlight Generator Advanced Force Field Zionite Alpha Cannon Gamma Bomb Array [Rating: 237] Favorites ----------- Power Cooled Fission Core Engine Heavy Ion Engine Power Core Cooled Fission Core Reactor Particle Reactor Propulsion Zionite Composite Leg II Leg Zionite Composite Leg II Utility Large Storage Unit Device Advanced Cooling System Storage Large Storage Unit Processor Core Analyzer Hackware Advanced Hacking Suite Protection Improved Medium Armor Plating Weapon Enhanced Nova Cannon Energy Gun Precision Phase Gun Energy Cannon Enhanced Nova Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Heavy Shock Bomb Launcher Special Weapon Guided Remote Datajack Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Tes Acc Com Slots Evolved 18 | . . . . . 4 2 2 . . . . 2 . . . . 2 . . . . 2 . . 2 . 2 . Power 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Propulsion 4 | . . . . . 2 . 1 . . . . . . . . . . . . . . . . . 1 . . . Utility 10 | . . . . . 2 2 1 . . . . . . . . . 2 . . . . . . . 1 . 2 . Weapon 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Parts Attached 266 | . 11 6 . 1 20 13 11 5 . 3 4 22 2 1 1 16 7 17 3 . . 11 19 4 18 20 18 33 Power 41 | . 2 2 . . 4 . . 1 . 1 . 2 . 1 1 4 2 1 1 . . 1 . . 4 3 6 5 Engine 7 | . 2 2 . . 1 . . 1 . . . 1 . . . . . . . . . . . . . . . . Core 9 | . . . . . 3 . . . . 1 . 1 . 1 . 1 2 . . . . . . . . . . . Reactor 25 | . . . . . . . . . . . . . . . 1 3 . 1 1 . . 1 . . 4 3 6 5 Propulsion 57 | . 3 1 . . 7 3 6 1 . 1 3 7 . . . 3 . 3 . . . 3 2 . 4 4 1 5 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 57 | . 3 1 . . 7 3 6 1 . 1 3 7 . . . 3 . 3 . . . 3 2 . 4 4 1 5 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 105 | . 3 1 . 1 6 6 2 3 . 1 . 10 . . . 6 5 6 1 . . 4 7 1 7 9 7 19 Device 48 | . 2 1 . 1 1 5 . 1 . . . 5 . . . 5 1 1 . . . 1 3 . 5 7 4 5 Storage 5 | . 1 . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . 1 . Processor 8 | . . . . . . 1 1 1 . . . . . . . . . . . . . . 2 . . 2 . 1 Hackware 17 | . . . . . . . . . . . . 4 . . . . 3 1 . . . . . . 1 . . 8 Protection 27 | . . . . . 5 . 1 1 . 1 . 1 . . . 1 1 3 1 . . 3 1 1 . . 2 5 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 63 | . 3 2 . . 3 4 3 . . . 1 3 2 . . 3 . 7 1 . . 3 10 3 3 4 4 4 Energy Gun 20 | . . . . . . 3 1 . . . . . . . . 1 . 3 1 . . 2 4 1 . 2 2 . Energy Cannon 29 | . . 1 . . 1 . 1 . . . 1 2 1 . . 2 . 3 . . . 1 5 1 2 2 2 4 Ballistic Gun 7 | . 3 1 . . 2 . . . . . . . . . . . . . . . . . 1 . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Launcher 4 | . . . . . . . 1 . . . . . 1 . . . . 1 . . . . . . 1 . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 61 | . . . . . 1 . 1 . . . . 1 . . 2 . 1 5 2 . . 4 9 6 5 9 5 10 Corrupted Parts 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 System Corruption 22 | . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . 15 Parts Lost 58 | . 1 3 . 1 6 1 7 . . . . . . . . 1 . 5 . . 1 1 . . 1 . . 30 Power 6 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . 4 Propulsion 16 | . . 1 . . 2 . 6 . . . . . . . . . . 1 . . . . . . 1 . . 5 Utility 20 | . . 1 . 1 1 1 1 . . . . . . . . . . 1 . . 1 1 . . . . . 12 Weapon 16 | . 1 . . . 2 . . . . . . . . . . 1 . 3 . . . . . . . . . 9 Highest Loss Streak 23 | . 1 2 . 1 5 1 7 . . . . . . . . 1 . 2 . . 1 1 . . 1 . . 23 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Average Backups 14 | 6 9 14 15 14 13 14 14 14 14 14 14 14 15 15 15 14 12 14 14 15 14 14 13 14 13 14 14 12 Power . | 1 1 1 1 1 . 1 1 2 2 1 1 1 1 1 1 1 . . . 1 1 . . . . 1 1 1 Propulsion 1 | 4 3 4 5 5 2 3 2 2 2 2 2 1 2 2 1 . . 1 2 2 2 2 2 1 . 1 1 . Utility 6 | . 1 2 3 2 4 3 3 4 4 5 9 8 7 7 7 7 5 7 7 7 6 6 6 6 7 8 6 5 Weapon 4 | 1 2 6 6 6 5 6 7 6 6 5 2 3 5 5 5 4 5 3 4 4 4 3 4 4 4 4 5 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 58 | . 9 3 . . 6 . 2 1 . 5 2 3 . 1 . 1 1 6 . . 1 6 3 1 1 1 3 2 Power 8 | . 2 1 . . 1 . . . . 1 . . . 1 . . 1 . . . . . . . . . 1 . Propulsion 11 | . 5 1 . . 1 . . . . . . . . . . . . 1 . . 1 . . . . 1 1 . Utility 15 | . 2 . . . . . 1 . . . . . . . . . . 2 . . . 5 2 . . . 1 2 Weapon 24 | . . 1 . . 4 . 1 1 . 4 2 3 . . . 1 . 3 . . . 1 1 1 1 . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 98 99 100 100 93 99 96 100 100 100 100 99 100 100 84 99 98 99 99 100 99 99 100 76 96 96 95 95 Engine 1 | . 14 13 14 14 3 7 6 6 6 1 . 1 . . . . . . . . . . . . . . . . Core 4 | . . . . . 5 . . . . 4 6 9 11 11 10 4 7 10 5 5 5 7 4 4 4 2 . . Reactor 4 | . . . . . . . . . . . . . . . . 6 2 . 4 5 5 5 9 9 7 9 11 10 Leg 26 | . 28 28 28 28 35 30 29 33 33 33 33 29 29 29 29 29 25 25 26 26 26 23 23 22 24 22 19 21 Device 16 | . 13 13 14 14 9 18 13 13 13 13 13 10 11 11 11 14 19 17 15 15 14 18 18 16 19 19 25 23 Storage 5 | . 14 14 14 14 9 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 3 4 Processor 12 | . . . . . . 3 7 15 20 20 20 17 17 17 17 17 15 15 15 15 15 14 14 13 12 12 11 8 Protection 4 | . . . . . 12 15 17 10 6 6 6 5 5 5 5 2 4 5 4 5 5 4 3 1 4 4 3 3 Energy Gun 2 | . . . . . . 10 10 6 6 6 2 . . . . . . 2 5 5 5 4 8 . 6 . . . Energy Cannon 11 | . . 12 14 14 8 2 1 5 6 6 9 11 10 11 1 14 14 12 10 10 10 12 9 2 11 19 18 18 Ballistic Gun 1 | . 27 15 14 14 9 . . . . . . . . . . . . . . . . . . . . . . . Peak Build Rating 237 | 6 10 17 17 19 31 48 60 62 62 65 70 98 97 97 101 108 117 121 125 125 125 153 169 166 197 210 224 237 Average Rating 116 | 6 9 11 17 17 27 43 52 58 61 63 66 86 96 96 82 102 112 117 124 125 124 146 159 128 183 201 222 211 On Entrance 91 | 6 6 10 17 17 19 30 48 60 62 62 65 70 97 97 96 101 104 117 118 125 125 125 153 168 140 195 208 222 Avg Prop Armor Cover (%) 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29 Naked Turns 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Heaviest Build 189 | 11 30 34 31 31 47 47 51 55 50 51 54 84 81 80 77 99 101 102 92 92 92 133 141 127 167 167 167 189 Greatest Support 185 | 20 20 30 30 30 50 55 80 80 75 80 90 122 112 112 122 132 121 132 124 124 124 134 137 137 169 180 185 185 Greatest Overweight (x) 1 | . 1 1 1 1 . . 1 . . . . . . . . . 1 . . . . 1 1 . 1 . . 1 Average Overweight (x) . | . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 8 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 6 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 14 | 6 9 14 15 14 14 14 14 14 14 14 14 14 15 14 14 14 12 14 14 15 14 14 14 14 13 14 14 12 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 15 15 15 15 15 15 15 14 15 15 15 15 15 15 15 15 15 15 15 15 14 15 14 15 15 15 15 5 Class Distribution -------------------- 26% | Commander-Gunner 24% | Scavenger-Mutant 17% | Scavenger-Gunner 10% | Messiah-Gunner 7% | Gunner 5% | Messiah-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -5/Proximity Caves Commander-Gunner | -5/Factory Gunner | -5/Upper Caves Gunner | -5/Upper Caves Mutant | -5/Zhirov Scavenger-Gunner | -4/Proximity Caves Commander-Gunner | -4/Factory Commander-Gunner | -4/Extension Commander-Gunner | -4/Cetus Commander-Gunner | -4/Archives Commander-Gunner | -4/Hub_04(d) Messiah-Gunner | -3/Research Commander-Gunner | -3/Armory Messiah-Mutant | -3/Lab Messiah-Gunner | -2/Research Messiah-Gunner | -2/Testing Scavenger-Gunner | -1/Access Scavenger-Gunner | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Tes Acc Com Matter Collected 6971 | 200 351 145 . 38 340 200 194 190 20 20 50 602 286 32 . 587 190 238 57 6 10 275 468 . 612 643 393 824 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 24924 | . 485 206 . 14 968 314 530 251 . . . 1404 179 . . 1086 597 1465 156 165 350 665 1529 . 2230 2134 3534 6662 Parts 992 | . 35 15 . . 43 8 12 10 . . . 46 13 . . 41 29 54 6 6 15 33 63 . 89 101 170 203 Haulers Intercepted 14 | . 1 . . . 1 . 2 . . . . 1 . . . . 2 . . . . . . . 2 2 3 . Recyclers Shooed 8 | . . . . . . . . . . . . 1 . . . . . 3 . . . 2 . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 56 | . . . . . . . . 11 . . 10 . 9 . . 26 . . . . . . . . . . . . Prevented 81 | . . . . . . . . . . . 1 . 3 . . 77 . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Tes Acc Com Combat Hostiles Destroyed 306 | . 12 5 . 1 16 6 8 7 . . . 15 6 . . 18 9 15 . 1 5 9 20 . 23 22 37 71 Guns 48 | . 12 3 . . 8 3 3 . . . . . . . . . . 3 . . 2 1 8 . 5 . . . Cannons 205 | . . 2 . 1 8 . . 3 . . . 13 1 . . 15 9 11 . 1 2 8 10 . 15 19 34 53 AOE 17 | . . . . . . . 4 4 . . . . 5 . . . . . . . . . . . 2 . . 2 Classes Destroyed 26 | . 5 1 . 1 2 1 2 1 . . . 4 . . . . . 1 . . . . 1 . 1 2 1 3 Worker 15 | . 1 . . . . . 1 . . . . . . . . . . . . . 1 . . . 2 2 3 5 Builder 10 | . 1 . . . 1 . . . . . . . . . . . . 2 . . . 1 . . 1 2 2 . Hauler 14 | . 1 . . . 1 . 2 . . . . 1 . . . . 2 . . . . . . . 2 2 3 . Recycler 9 | . . . . . . . . . . . . 3 . . . . . 2 . . . . . . 2 1 1 . Mechanic 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Operator 7 | . . . . . 1 . . . . . . . . . . . . 2 . . . . . . . . 2 2 Watcher 20 | . . . . . . . . . . . . 3 . . . . 1 1 2 . . . 1 . 3 2 6 1 Swarmer 33 | . 3 1 . . . . 4 4 . . . . 5 . . . 5 . . . . 3 3 . 5 . . . Cutter 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Saboteur 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 4 Grunt 104 | . 9 2 . . 11 5 3 2 . . . 2 1 . . 7 1 7 . . 3 4 4 . 2 8 4 29 Brawler 8 | . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . 3 . 3 Duelist 10 | . . . . . . 1 . . . . . . . . . 1 . . . . . . 2 . . . 2 4 Protector 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 29 | . . 2 . . 4 . . . . . . 3 . . . 1 . 7 . 1 2 . 2 . 3 . 3 1 Demolisher 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Specialist 9 | . . . . . . . . . . . . 2 . . . 1 . . . . . . 3 . 2 . . 1 Hunter 14 | . . . . . 1 . . . . . . . . . . . . . . . . . 2 . 2 . 8 1 Programmer 66 | . . . . . . . 1 . . . . 7 . . . 7 3 . . . . 1 3 . 5 9 17 13 Heavy 4 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . 2 . Behemoth 5 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . . 1 . . 2 M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Protovariant P 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Z-Light 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Assembled 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Martyr 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 16 | . 3 2 . 1 7 3 4 4 . . . 3 5 . . 7 3 4 1 1 2 3 5 . 7 5 12 16 Combat Bots Only 16 | . 3 2 . 1 6 3 4 4 . . . 2 5 . . 7 3 4 . 1 2 3 5 . 7 5 9 16 Max Kills in Single Turn 4 | . 1 1 . 1 1 1 2 4 . . . 1 3 . . 2 1 1 1 2 1 2 2 . 2 2 2 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . 2 4 . . . . 3 . . . . . . . . . . . 1 . . 1 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 A7 (-4/Cetus) MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Tes Acc Com Hostile Shots Fired 1678 | . 51 43 . 3 109 29 85 34 . . . 57 19 . . 103 22 40 . . 14 41 76 . 152 69 102 629 Missed 541 | . 10 9 . 2 21 3 18 13 . . . 24 5 . . 30 7 8 . . 4 17 36 . 53 24 45 212 Hits 1137 | . 41 34 . 1 88 26 67 21 . . . 33 14 . . 73 15 32 . . 10 24 40 . 99 45 57 417 Melee 18 | . . . . 1 . 4 . . . . . . . . . . . . . . . . . . 4 . 1 8 Projectile 1119 | . 41 34 . . 88 22 67 21 . . . 33 14 . . 73 15 32 . . 10 24 40 . 95 45 56 409 AOE 15 | . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . . 11 Critical Strikes 63 | . . 2 . . 11 . 2 . . . . 4 . . . 8 . 4 . . . . 1 . 3 4 2 22 Part Disruptions 17 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 1 1 13 Damage Taken 20028 | . 517 437 . 36 1387 505 1173 307 . . . 748 234 . . 1292 150 612 36 . 172 461 500 . 1792 549 892 8228 Core 2565 | . 84 87 . . 82 72 111 50 . . . 99 31 . . 89 9 78 18 . . 86 24 . 190 21 61 1373 Absorbed by Shields 7018 | . . . . . . . 36 44 . . . 135 . . . 251 135 340 13 . 43 184 524 . 854 490 780 3189 Ignored by Resistances 1824 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1824 Regen/Repaired (Parts) 181 | . . . . . . . . . . . . . . . . 57 . . . . . . . . . . . 124 Core Remaining (%) 72 | 100 . . . 31 85 89 . . . . 81 . . . . 78 . . . . 90 . . 83 . 79 . 10 Volleys Fired 1089 | . 48 19 . 4 58 28 43 16 15 1 . 62 16 . . 49 35 64 69 27 11 20 57 47 64 71 102 163 Largest 5 | . 2 2 . 2 2 2 2 2 1 1 . 3 3 . . 3 3 3 3 3 3 4 4 1 5 5 5 5 Hottest 600 | . 60 83 . 83 83 138 138 104 35 35 . 180 243 . . 294 294 294 269 269 269 381 428 120 570 600 600 600 Shots Fired 2679 | . 95 37 . 8 116 56 80 23 15 1 . 135 25 1 . 124 68 154 83 51 33 68 167 47 196 194 376 526 Gun 626 | . 95 28 . 4 58 56 77 7 . . . . . . . . . 51 69 27 11 23 66 . 54 . . . Cannon 2035 | . . 9 . 4 58 . . 15 15 1 . 135 20 1 . 124 68 103 14 24 22 45 101 47 140 194 376 519 Launcher 18 | . . . . . . . 3 1 . . . . 5 . . . . . . . . . . . 2 . . 7 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 255 | . 92 28 . 4 58 . 15 . . . . 34 5 . . 19 . . . . . . . . . . . . Thermal 2189 | . . 9 . 4 58 56 62 22 15 1 . 101 15 1 . 105 68 106 14 24 22 48 167 47 192 177 376 499 Explosive 4 | . . . . . . . 3 1 . . . . . . . . . . . . . . . . . . . . Electromagnetic 17 | . 3 . . . . . . . . . . . 5 . . . . . . . . . . . 2 . . 7 Phasic 214 | . . . . . . . . . . . . . . . . . . 48 69 27 11 20 . . 2 17 . 20 Robot Hit Streak 34 | . 10 12 . 2 9 27 12 5 . . . 6 5 . . 9 10 14 11 6 7 10 23 . 28 12 17 34 Robot Miss Streak 9 | . 4 4 . 9 3 4 2 2 . . . 3 1 . . 4 3 6 3 1 3 4 2 . 3 3 3 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1365 | . 54 19 . 2 76 41 58 12 . . . 68 8 . . 69 24 79 38 10 18 38 101 . 113 70 161 306 Core Hits 707 | . 25 9 . 3 38 10 26 11 . . . 33 11 . . 36 16 39 11 7 10 20 43 . 58 41 78 182 Critical Kills 28 | . 2 1 . . . . . . . . . 1 . . . 1 . . 1 . 1 . 1 . 3 3 3 11 Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 52 | . 2 1 . . . 3 1 1 . . . 5 . . . 5 . . 2 1 1 1 6 . 6 3 3 11 Burn 13 | . . . . . . 3 1 1 . . . . . . . . . . . . . . 5 . 3 . . . Meltdown 25 | . . . . . . . . . . . . 1 . . . 1 . . 1 . 1 . 1 . 3 3 3 11 Destroy 3 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Blast 8 | . . . . . . . . . . . . 4 . . . 4 . . . . . . . . . . . . Intensify 3 | . . . . . . . . . . . . . . . . . . . 1 1 . 1 . . . . . . Melee Attacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 56063 | . 742 254 . 36 1255 780 1501 450 14 . . 2582 485 . . 2667 844 3081 1662 434 682 1551 3673 . 4784 3425 8459 16702 Guns 9927 | . 651 202 . 16 624 777 1159 136 . . . . . . . . . 831 1596 152 266 498 1593 . 1426 . . . Cannons 42301 | . . 52 . 17 631 . . 131 . . . 2486 266 . . 2667 835 2235 66 282 385 1052 2080 . 3124 3391 7599 15002 Explosions 3189 | . 83 . . . . . 342 183 . . . . 218 . . . . . . . . . . . 234 . 762 1367 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 646 | . 8 . . 3 . 3 . . 14 . . 96 1 . . . 9 15 . . 31 1 . . . 34 98 333 Kinetic 2991 | . 651 202 . 16 624 . 168 . . . . 767 131 . . 432 . . . . . . . . . . . . Thermal 45031 | . . 52 . 17 631 777 991 267 . . . 1719 135 . . 2235 835 2306 66 282 385 1132 3673 . 4543 3020 7599 14366 Explosive 1370 | . 83 . . . . . 342 183 . . . . . . . . . . . . . . . . . . 762 . Electromagnetic 1773 | . . . . . . . . . . . . . 218 . . . . . . . . . . . 188 . . 1367 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Phasic 4252 | . . . . . . . . . . . . . . . . . . 760 1596 152 266 418 . . 53 371 . 636 Highest Corruption 45 | . 2 2 2 2 . . . . . . . 5 5 5 5 6 1 1 1 1 1 . 9 9 6 14 3 45 Average Corruption 5 | . 2 2 2 2 . . . . . . . 4 5 5 5 5 1 1 1 1 1 . 7 9 4 10 1 12 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 399 | . 3 6 3 5 . . . . . . . 37 12 12 3 51 4 14 4 3 1 . 45 39 16 53 13 75 Message Errors 84 | . 1 . 1 . . . . . . . . 9 3 2 . 14 . 2 . . . . 9 15 5 10 1 12 Matter Fused 96 | . 1 1 2 1 . . . . . . . 15 3 3 1 9 . 5 3 . . . 16 9 2 10 5 10 Heat Flow Errors 42 | . 1 . . 1 . . . . . . . 6 . 2 1 6 2 2 . . . . 5 3 2 5 2 4 Energy Discharges 41 | . . 2 . . . . . . . . . 2 2 1 . 8 1 1 1 2 1 . 4 5 . 3 1 7 Parts Rejected 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . 3 Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 43 | . . 2 . 1 . . . . . . . 2 2 1 . 4 1 2 . . . . 7 3 2 7 . 9 Data Loss (major) 29 | . . . . 1 . . . . . . . 2 1 2 1 4 . . . . . . 1 4 1 6 1 5 Misfires 12 | . . . . . . . . . . . . . 1 1 . 1 . 2 . . . . 1 . . 4 . 2 Alerts 13 | . . . . 1 . . . . . . . 1 . . . 3 . . . 1 . . 2 . . 3 . 2 Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Weapon Failures 29 | . . 1 . . . . . . . . . . . . . 2 . . . . . . . . 2 3 3 18 Overload Shots 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Overflow Damage 983 | . 43 . . . . . . . . . . 38 43 . . 23 25 7 4 . 18 39 98 . 76 73 233 263 Projectiles 843 | . . . . . . . . . . . . 23 35 . . 23 25 7 4 . 18 39 98 . 76 73 218 204 Explosions 69 | . 43 . . . . . . . . . . . 8 . . . . . . . . . . . . . 15 3 Melee 71 | . . . . . . . . . . . . 15 . . . . . . . . . . . . . . . 56 Knockbacks 12 | . . . . . . . . . . . . 8 1 . . 1 . . . . . . . . . . . 2 Impact 4 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 2 Kinetic 8 | . . . . . . . . . . . . 6 1 . . 1 . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 155 | . 61 . . . . . . 49 . . . . . . . . . . . . . . . . 12 . . 33 Shots 6 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . 3 Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 42 | . 3 . . 2 . 1 . . 1 . . 7 1 . . . 1 2 . . 3 1 . . . 2 7 11 Kicked 41 | . 3 . . 2 . 1 . . 1 . . 7 1 . . . 1 2 . . 3 1 . . . 2 7 10 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 487 | . 113 44 . 226 119 242 350 2 . . . 214 286 213 116 318 286 203 66 99 42 165 486 165 487 191 301 428 Average Temperature 86 | . 34 23 . 63 41 136 135 2 . . . 31 139 85 61 82 75 29 31 38 22 51 112 56 92 84 111 128 Received Heat Transfer 3483 | . 222 129 . . 846 198 405 34 . . . 66 63 . . 267 . 92 . . 51 38 59 . 472 49 24 468 Effects 17 | . . . . . . 1 2 . . . . . 3 . . . . . . . . . 2 . 1 . 4 4 Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Energy Bleed 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 1 Interference 10 | . . . . . . . 2 . . . . . 3 . . . . . . . . . 1 . . . 3 1 Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Total Turns 33 | . . . . . . . . . . . . . . . . . . . . . . . . . . 9 24 . Longest Duration 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . 9 24 . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 9 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . 7 Combat Hostiles 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Parts Fried 19 | . . . . . . . . . . . . 3 . . . . . . . . . . 1 . . . . 15 Impact Corruptions 6 | . . . . . . . . . . . . 1 1 . . . . . . . . . . . . 1 . 3 Robots Melted 36 | . . . . . . 3 2 . . . . 2 . . . 3 . 1 1 . 1 . 2 . 3 3 4 11 Combat Hostiles 30 | . . . . . . 3 1 . . . . 2 . . . 3 . 1 . . 1 . 2 . 1 3 3 10 Parts Melted 161 | . . . . . 2 1 7 2 . . . 15 . . . 11 3 4 1 . . 3 10 . 14 12 37 39 Heat Transferred 45989 | . . 111 . 37 1332 1739 1924 533 . . . 2600 200 . . 3150 1200 3511 100 450 600 1405 4051 . 4638 2422 6287 9699 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Tes Acc Com Maximum Alert Level 5 | . . . . . 1 . . . . . . 4 . . . . 4 4 3 1 3 3 5 . 2 3 4 5 Low Security (%) 32 | 100 100 100 . 100 74 100 100 . . . . 73 . . . . . . . . 34 . . . 73 . . . Level 1 9 | . . . . . 25 . . . . . . 5 . . . . . . . 100 23 28 . . 14 30 . . Level 2 22 | . . . . . . . . . . . . 4 . . . . 71 45 46 . 11 11 40 . 12 41 49 . Level 3 20 | . . . . . . . . . . . . 10 . . . . 22 41 53 . 29 60 13 . . 28 23 21 Level 4 8 | . . . . . . . . . . . . 6 . . . . 5 13 . . . . 8 . . . 27 31 Level 5 2 | . . . . . . . . . . . . . . . . . . . . . . . 27 . . . . 10 High Security 3 | . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . 36 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 3983 | . 175 74 . . 244 133 93 . . . . 1332 . . . . 1174 1126 784 393 861 1096 3263 . 501 755 1599 3983 Initial 1023 | . . . . . . 102 42 . . . . . . . . . 527 569 626 239 80 441 545 . . 278 452 1023 Average 623 | . 86 17 . . 135 70 21 . . . . 259 . . . . 656 736 702 288 417 742 1383 . 140 518 837 1989 Influence Increases 21734 | . 377 194 . . 525 201 236 205 . . 136 1919 311 . . 1293 1069 1303 414 261 891 1414 3546 . 804 1006 1677 3952 Destroy 0b10 Robot/C 9920 | . 240 140 . . 320 120 160 140 . . 80 600 200 . . 760 420 540 160 80 320 520 1380 . 460 460 720 2100 Destroy 0b10 Robot/NC 580 | . 15 . . . 15 . 20 . . . . 75 . . . 5 50 55 10 5 15 30 35 . 50 45 90 65 Destroy Leader 1624 | . 52 20 . . 82 20 34 20 . . 10 186 10 . . 20 66 46 . . 72 96 222 . 120 48 218 282 Allied During Kill 5890 | . . 4 . . . . . . . . 46 451 101 . . 493 412 497 170 85 407 635 1597 . . . . 992 Successful Hack 103 | . . . . . . 16 19 . . . . . . . . . . 20 . . . . . . . . 48 . Disable Machine 990 | . 45 . . . 15 15 . . . . . 225 . . . . 15 15 . 45 15 15 150 . 30 225 105 75 Destroy Structure 2222 | . 25 . . . 3 . 3 . . . . 322 . . . . 106 130 44 46 62 118 162 . 144 213 481 363 Lose Combat Pursuer 405 | . . 30 . . 90 30 . 45 . . . 60 . . . 15 . . 30 . . . . . . 15 15 75 Influence Decreases 17919 | . 374 155 42 . 298 341 323 180 25 . 136 601 747 439 443 455 745 1346 935 629 280 1216 1322 3263 309 747 832 1736 Entered New Map 8480 | . . 3 42 . . 125 45 . 6 . . . 489 169 443 . 311 593 493 359 150 400 494 3263 . 217 302 576 Time Decay 7276 | . 364 132 . . 238 206 208 180 19 . 136 548 238 270 . 385 374 583 342 230 100 506 478 . 299 530 530 380 Lost Part 560 | . 10 20 . . 60 10 70 . . . . . . . . 10 . 50 . . 10 10 . . 10 . . 300 Lost Ally 1603 | . . . . . . . . . . . . 53 20 . . 60 60 120 100 40 20 300 350 . . . . 480 Squads Dispatched 78 | . 2 . . . 1 . 2 . . . . 11 . . . . 2 1 . . 3 3 13 . 5 4 9 22 Investigation 6 | . 1 . . . 1 . . . . . . 1 . . . . . 1 . . 1 . . . . . . 1 Extermination 26 | . . . . . . . 2 . . . . 4 . . . . 1 . . . . 3 2 . 3 3 5 3 Reinforcement 15 | . 1 . . . . . . . . . . 5 . . . . . . . . 2 . 4 . 2 . 1 . Assault 30 | . . . . . . . . . . . . . . . . . 1 . . . . . 7 . . 1 3 18 Garrison 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Tes Acc Com Distress Signals 27 | . . . . . 1 2 . . . . . 1 . . . . 1 1 3 . . 3 7 . 2 . 2 4 Communications Jammed 289 | . . . . . . . . . . . . 6 . . . . 4 47 . . 6 12 61 . . 7 32 114 Distress Signals 279 | . . . . . . . . . . . . 4 . . . . 2 47 . . 6 12 59 . . 7 28 114 Times Spotted 571 | . 23 7 . 1 23 10 9 11 . . 2 35 5 . . 39 23 29 5 4 11 27 55 . 37 30 48 137 Peak Tracking Total 27 | . 5 4 . 1 5 5 5 4 . . 2 3 5 . . 7 5 2 5 2 4 5 7 . 10 6 8 27 Tactical Retreats 17 | . . 1 . . 3 2 . 1 . . . 2 . . . 1 . . 1 . . . . . . 1 1 4 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Tes Acc Com Traps Triggered 15 | . 1 . . . 1 . . . . . . . . . . . 3 4 . . . 1 2 . 1 1 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Tes Acc Com Machines Disabled 80 | . 3 . . . 1 1 . . . . . 15 . . . . 1 3 . 3 1 1 10 10 2 17 7 5 Max in Single Turn 2 | . 2 . . . 1 1 . . . . . 1 . . . . . 1 . 1 1 1 1 1 1 2 1 1 Garrison Access 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Tes Acc Com Machines Accessed 45 | . 1 . 1 . 1 2 4 1 . . . 5 . . 4 1 1 10 . . . 3 1 . 1 4 3 2 Terminals 18 | . 1 . . . . 2 2 1 . . . . . . . . . 9 . . . . . . . . 1 2 Fabricators 4 | . . . . . . . 1 . . . . 1 . . . . 1 . . . . . 1 . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . Scanalyzers 11 | . . . . . 1 . 1 . . . . 1 . . . . . . . . . 2 . . 1 3 2 . Garrison Access 4 | . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . 1 . . Total Hacks 115 | . 2 . 1 . 2 4 9 1 . . . 17 . . 17 4 7 22 . . . 8 2 . 2 7 5 5 Successful 56 | . . . 1 . 1 2 2 1 . . . 10 . . 17 . 6 9 . . . 4 . . . . 2 1 Failed 56 | . 2 . . . 1 2 6 . . . . 6 . . . 4 1 13 . . . 3 2 . 2 7 3 4 Catastrophic 13 | . 1 . . . . 1 2 . . . . 3 . . . 1 . 2 . . . . . . . 1 . 2 Database Lockouts 3 | . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . Manual 122 | . . . . . . . 3 . . . . 11 . . . . 6 19 1 . 3 13 9 . 13 13 22 9 Terminals 39 | . 2 . . . . 4 6 1 . . . . . . . . . 20 . . . . . . . . 1 5 Fabricators 19 | . . . . . . . 1 . . . . 9 . . . . 7 . . . . . 2 . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Recycling Units 5 | . . . . . . . . . . . . 1 . . . 4 . . . . . . . . . . . . Scanalyzers 25 | . . . . . 2 . 2 . . . . 3 . . . . . . . . . 6 . . 2 6 4 . Garrison Access 7 | . . . . . . . . . . . . 4 . . . . . . . . . 2 . . . 1 . . Terminal Hacks 32 | . . . 1 . . 2 1 1 . . . . . . 17 . . 9 . . . . . . . . . 1 Record 7 | . . . 1 . . . . 1 . . . . . . 5 . . . . . . . . . . . . . Part Schematic 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Open Door 9 | . . . . . . . . . . . . . . . . . . 9 . . . . . . . . . . Open DSF 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 14 | . . . . . . . . . . . . 8 . . . . 6 . . . . . . . . . . . Load Schematic 7 | . . . . . . . . . . . . 4 . . . . 3 . . . . . . . . . . . Build 7 | . . . . . . . . . . . . 4 . . . . 3 . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . . . 1 . 1 . . . . 1 . . . . . . . . . 3 . . . . 2 . Insert Component 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 7 | . . . . . . . 1 . . . . 1 . . . . . . . . . 3 . . . . 2 . Garrison Access Hacks 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Seal Access 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 32 | . 1 . . . 1 2 3 . . . . 4 . . . 1 1 6 1 . . 2 1 . 1 4 3 1 Full Trace Events 3 | . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . 2 . . Robots Built 12 | . . . . . . . . . . . . 6 . . . . 6 . . . . . . . . . . . Authchips 7 | . . . . . . . . . . . . 4 . . . . 3 . . . . . . . . . . . Time 666 | . . . . . . . . . . . . 444 . . . . 222 . . . . . . . . . . . Total Robot Build Rating 108 | . . . . . . . . . . . . 54 . . . . 54 . . . . . . . . . . . Part Schematics Acquired 76 | . . . . . . . . . . 14 . . . . 4 . . 28 . . . . . . . 3 11 16 Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 7 | . . . . . . . 1 . . . . 1 . . . . . . . . . 3 . . . . 2 . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . Machine Destruction 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Programmers 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 40 | . . . . . . . . . . . . . . . . 4 . 21 . . . . 15 . . . . . Allies Hacked 4 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 2 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Tes Acc Com Total Allies 138 | . . 2 . . . . . . . 9 . 7 . . . 5 10 37 5 . 3 4 21 . 1 . 1 33 Largest Group 38 | . . 2 1 . . . . . . 9 9 6 4 3 3 7 11 36 38 34 30 27 19 . 1 1 1 15 Highest-Rated Group 1937 | . . 52 31 . . . . . . 304 304 414 258 198 198 359 845 1754 1937 1746 1593 1511 1661 . 32 27 31 1867 Highest-Rated Ally 269 | . . 31 31 . . . . . . 42 42 69 69 69 69 69 103 159 159 96 96 135 135 . 32 27 31 269 Zionite Dispatches 13 | . . . . . . . . . . . . 1 . . . . 2 2 . . 1 2 3 . 1 . 1 . Heavy 3 | . . . . . . . . . . . . . . . . . 1 1 . . . . 1 . . . . . Light 3 | . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . . . . Hacker 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hero 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Thermal Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Explosive Resupply 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Offense Resupply 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Zionite Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Total Orders 48 | . . . . . . . . . . . . 9 . . . 14 3 8 . 1 . . 2 . 1 1 2 7 STAY 21 | . . . . . . . . . . . . 5 . . . 5 2 3 . . . . . . . 1 1 4 FOLLOW 15 | . . . . . . . . . . . . 3 . . . 4 1 4 . . . . . . . . . 3 AID 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . DROP 5 | . . . . . . . . . . . . 1 . . . . . 1 . . . . 1 . 1 . 1 . COLLECT 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . Ally Attacks 1122 | . . 5 . . . . . . . . 40 94 17 . . 56 40 116 57 27 63 135 341 . . . . 131 Total Damage 48023 | . . 85 . . . . . . . . 538 3921 621 . . 3169 2337 4732 1745 723 2170 5122 11780 . . . . 11080 Kills 249 | . . 2 . . . . . . . . 4 24 5 . . 22 21 17 8 4 14 30 59 . . . . 39 Allies Corrupted 13 | . . . . . . . . . . . . 1 . . . . . . . . 4 2 3 . . . . 3 Allies Melted 3 | . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Tes Acc Com Active Infowar (turns) 22214 | . . . . . . 315 554 659 410 1132 560 2010 500 587 218 1555 873 1810 764 493 203 1364 1358 1375 1069 1492 1497 1416 Sensors 14073 | . . . . . . 315 554 659 410 1132 560 1668 375 587 214 1066 851 79 . . . 1067 798 519 612 1323 1284 . Machine Analysis 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Triangulation 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Jamming 16527 | . . . . . . . . . . . . 582 500 587 218 933 873 1810 764 493 203 1357 1358 1375 1069 1492 1497 1416 Robot Analysis Total 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Derelict Logs Recovered 13 | . . 1 . 2 . . . 1 2 2 2 . 1 1 . 1 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 17 | . . . . . . . . . . . . 1 . . . . . 3 . . . 2 . . 2 3 4 2 Main Access 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Branch Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Prototype Stockpiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Component Schematics 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Prototype Schematics 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Trap Installations 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Active Garrisons 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Tes Acc Com Turns Passed 26263 | 8 872 668 260 390 615 436 692 845 434 1132 560 2337 515 587 218 1802 873 1810 764 493 203 1364 1358 1375 1069 1492 1497 1594 Spaces Moved 15556 | 7 362 312 131 187 301 254 431 663 347 911 409 1536 367 504 160 888 470 963 252 92 122 986 739 523 665 997 1008 969 Core 40 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 40 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 15516 | 7 362 312 131 187 301 254 431 663 347 911 409 1536 367 504 160 888 470 963 252 92 122 986 739 523 665 997 1008 929 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 190 200 200 120 120 111 113 113 113 116 108 114 114 114 114 120 116 116 116 116 116 112 112 108 112 110 50 Average Speed 120 | 120 188 190 200 200 122 120 117 113 113 115 118 117 114 114 114 119 120 116 116 116 116 118 114 112 114 114 112 103 Slowest Speed 202 | 120 190 200 200 200 125 120 190 120 113 120 120 122 114 114 114 120 190 120 116 116 116 198 202 112 196 120 122 182 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Exploration Rate (%) 50 | 2 75 70 49 49 24 7 11 75 47 86 79 40 50 73 60 60 9 88 56 78 16 28 52 94 15 88 36 39 Regions Visited 28 Branch Regions 19 Pre-discovered Areas 19 | . . 2 1 1 . . . 1 . 1 1 . . . 3 . . 9 . . . . . . . . . . Known Exits Taken 22 | . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 21 | . . 1 . 2 . . . 2 1 3 5 . 2 4 . 1 . . . . . . . . . . . . Spaces Dug 219 | . . . . . . . . 3 9 . . 25 6 . . 3 20 18 17 32 . 2 11 . 8 28 34 3 Terrain Destroyed 817 | . 24 . . . . . 3 27 15 . . 62 14 1 . 32 37 48 39 35 7 17 32 . 52 91 191 90 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 706 | . . . . . . . . 10 15 . . 62 10 1 . 32 37 48 39 35 7 17 32 . 48 91 132 90 AOE 111 | . 24 . . . . . 3 17 . . . . 4 . . . . . . . . . . . 4 . 59 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Tes Acc Com Total 21303 | 6 457 355 130 194 435 324 534 733 373 990 484 1951 439 516 197 1528 716 1537 646 436 158 1139 1131 1272 837 1221 1230 1334 Wait 3138 | . 7 . . . 20 13 25 32 6 57 65 276 50 10 18 494 180 249 317 318 20 63 66 662 36 60 40 54 Move 15528 | 6 361 311 130 186 300 253 430 662 346 910 408 1535 367 503 159 887 469 962 251 91 121 985 738 522 664 996 1007 968 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 192 | . 15 8 . 1 19 3 10 3 2 8 2 14 . 1 2 8 6 11 1 . 1 17 5 7 12 7 10 19 Fast Attach 169 | . 2 1 . . 5 2 4 1 . 1 3 7 . . 8 7 10 8 3 . . 11 19 6 13 29 15 14 Attach 97 | . 1 4 . 1 11 4 7 . . . . 8 . . 1 2 5 4 . . 1 4 2 5 12 3 4 18 Detach 36 | . 1 . . . . 1 2 . . . . 1 . . . . 2 . . . . . 1 10 4 1 1 12 Swap 244 | . 8 3 . . 5 13 8 12 2 2 1 24 6 1 . 20 4 9 1 . . 13 20 1 15 15 16 45 Drop 308 | . 11 9 . . 17 5 5 7 1 11 5 17 . 1 9 21 4 17 4 . 1 25 26 12 17 37 28 18 Fire 1089 | . 48 19 . 4 58 28 43 16 15 1 . 62 16 . . 49 35 64 69 27 11 20 57 47 64 71 102 163 Melee 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kick 40 | . 3 . . 2 . 1 . . 1 . . 7 . . . . 1 2 . . 3 1 . . . 2 7 10 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 12 Rewire 445 | . . . . . . . . . . . . . . . . 40 . 208 . . . . 197 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat] / *Exi / [*Sub]) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus (discovered 2 exits: *Res / *Arc) -4/Archives (discovered 2 exits: *Hub x2) -4/Hub_04(d) -3/Research (discovered 4 exits: *Res x3 / *Arm) -3/Armory (discovered 2 exits: *Res / *Lab) -3/Lab -2/Research (discovered 2 exits: *Tes x2) -2/Testing -1/Access -1/Command (discovered 2 exits: *Sur x2) To Fleet Rendezvous History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 9 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 308 | -10/Materials | Discovered new exit (range 10) 445 | -10/Materials | Discovered new exit (range 15) 569 | -10/Materials | Discovered new exit (range 10) 738 | -10/Materials | Build established: Scavenger-Mutant 809 | -10/Materials | Derelicts attacked the area 867 | -10/Materials | Discovered new exit (range 5) 881 | -10/Materials | Entered Mines 912 | -10/Mines | Core integrity fell below 50% 1159 | -10/Mines | Learned location of Storage (-8) 1181 | -10/Mines | Discovered new exit (range 8) 1305 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1309 | -10/Mines | Found Prototype Device 1344 | -10/Mines | Discovered new exit (range 15) 1541 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1541 | -10/Mines | Discovered new exit (range 5) 1549 | -10/Mines | Entered Exiles 1549 | -10/Exiles | Accompanied by 1 ally 1575 | -10/Exiles | Discovered new exit (range 15) 1579 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1599 | -10/Exiles | Met 8R-AWN 1633 | -10/Exiles | Met EX-HEX 1713 | -10/Exiles | Met EX-DEC 1721 | -10/Exiles | Learned location of Zion (-6) 1783 | -10/Exiles | Discovered new exit (range 14) 1809 | -10/Exiles | Entered Mines 1810 | -9/Mines | Assembled infested the area 1815 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1957 | -9/Mines | Learned Materials machine intel 2179 | -9/Mines | Discovered new exit (range 10) 2199 | -9/Mines | Entered Materials 2199 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2200 | -8/Materials | Loaded intel: 60 machine locations 2493 | -8/Materials | Lost 5 parts (1p2n1u1w) 2577 | -8/Materials | Identified Exp. Sensor Array 2771 | -8/Materials | Discovered new exit (range 14) 2814 | -8/Materials | Entered Factory 2814 | -7/Factory | Evolved 2 slots: Utility x2 2979 | -7/Factory | Identified exit to Lower Caves 3243 | -7/Factory | Discovered new exit (range 6) 3247 | -7/Factory | Identified exit to Factory 3250 | -7/Factory | Entered another Factory area 3250 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3406 | -6/Factory | Identified exit to Lower Caves 3434 | -6/Factory | Central database locked down 3712 | -6/Factory | Lost 7 parts (6n1u) 3942 | -6/Factory | Entered Lower Caves 4108 | -6/Lower Caves | Encountered a Warlord checkpoint 4358 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4777 | -6/Lower Caves | Discovered new exit (range 8) 4784 | -6/Lower Caves | Identified exit to Lower Caves 4787 | -6/Lower Caves | Entered another Lower Caves area 4866 | -6/Lower Caves | Spotted B-75 Beast 4918 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 4970 | -6/Lower Caves | Learned location of 1 exit from Factory 5078 | -6/Lower Caves | Discovered new exit (range 10) 5218 | -6/Lower Caves | Identified exit to Zion 5221 | -6/Lower Caves | Entered Zion 5462 | -6/Zion | Gained Derelict followers 5505 | -6/Zion | Learned Factory emergency access door positions 5828 | -6/Zion | Learned Factory stockpile data 6025 | -6/Zion | Met Imprinter 6047 | -6/Zion | Imprinted 6049 | -6/Zion | Declared Zion's savior 6278 | -6/Zion | Discovered new exit (range 15) 6295 | -6/Zion | Identified exit to Proximity Caves 6353 | -6/Zion | Entered Proximity Caves 6353 | -5/Proximity Caves | Accompanied by 9 allies 6354 | -5/Proximity Caves | Identified exit to Factory 6610 | -5/Proximity Caves | Learned location of Armory (-3) 6628 | -5/Proximity Caves | Learned 8 Factory zone layouts 6710 | -5/Proximity Caves | Lost 3 allies 6913 | -5/Proximity Caves | Entered Factory 6913 | -5/Factory | Accompanied by 4 allies 6913 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 6914 | -5/Factory | Identified exit to Factory 7211 | -5/Factory | Build established: Scavenger-Gunner 7313 | -5/Factory | Central database locked down 7321 | -5/Factory | Garrison activated, responded to threat 7337 | -5/Factory | Zion Offense Resupply teleported in 7745 | -5/Factory | Build established: Derelict-Gunner 7898 | -5/Factory | Retrieved Zion intel report: Active Garrisons 7950 | -5/Factory | Discovered new exit (range 11) 8195 | -5/Factory | Build established: Gunner 8416 | -5/Factory | Terminal network hard line cut 8445 | -5/Factory | Fabricated H-88 Terminator? 8584 | -5/Factory | Fabricated H-88 Terminator (x2) 8698 | -5/Factory | Fabricated H-88 Terminator (x2) 8872 | -5/Factory | Build established: Commander-Gunner 9216 | -5/Factory | Identified exit to Upper Caves 9250 | -5/Factory | Entered Upper Caves 9250 | -5/Upper Caves | Accompanied by 5 allies 9550 | -5/Upper Caves | Learned Factory terminal intel 9557 | -5/Upper Caves | Build established: Gunner 9737 | -5/Upper Caves | Discovered new exit (range 8) 9744 | -5/Upper Caves | Identified exit to Upper Caves 9765 | -5/Upper Caves | Entered another Upper Caves area 9765 | -5/Upper Caves | Accompanied by 3 allies 9785 | -5/Upper Caves | Discovered exit to Factory (range 4) 10309 | -5/Upper Caves | Discovered new exit (range 10) 10317 | -5/Upper Caves | Learned 4 Factory zone layouts 10340 | -5/Upper Caves | Identified exit to Zhirov 10352 | -5/Upper Caves | Entered Zhirov 10352 | -5/Zhirov | Accompanied by 3 allies 10354 | -5/Zhirov | Discovered new exit (range 4) 10375 | -5/Zhirov | Met Zhirov 10395 | -5/Zhirov | Learned location of Quarantine (-3) 10395 | -5/Zhirov | Learned location of Testing (-2) 10395 | -5/Zhirov | Learned location of Command (-1) 10405 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10432 | -5/Zhirov | Found Alien Artifact 10432 | -5/Zhirov | Identified Integrated Dissipator 10432 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 10451 | -5/Zhirov | Found Alien Artifact 10550 | -5/Zhirov | Identified exit to Proximity Caves 10570 | -5/Zhirov | Entered Proximity Caves 10570 | -4/Proximity Caves | Accompanied by 3 allies 10572 | -4/Proximity Caves | Greeted by an Infiltrator in a former 0b10 base 10718 | -4/Proximity Caves | Former 0b10 base attacked by MAIN.C 10920 | -4/Proximity Caves | Lost 4 allies 10976 | -4/Proximity Caves | Build established: Commander-Gunner 11023 | -4/Proximity Caves | Lost 8 allies 11058 | -4/Proximity Caves | P-70 Sage assimilated allied 1O-I4T(M) 11060 | -4/Proximity Caves | P-70 Sage assimilated allied Terminator 6e 11062 | -4/Proximity Caves | P-70 Sage assimilated allied MI-9PM(M) 11070 | -4/Proximity Caves | 0b10 base defense nominally successful 11099 | -4/Proximity Caves | Destroyed 7 combat bots 11192 | -4/Proximity Caves | Lost 3 allies 11638 | -4/Proximity Caves | Build established: Scavenger-Gunner 11684 | -4/Proximity Caves | Learned location of 1 exit from Research 12021 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12072 | -4/Proximity Caves | Discovered exit to Factory (range 3) 12372 | -4/Proximity Caves | Entered Factory 12372 | -4/Factory | Accompanied by 2 allies 12372 | -4/Factory | Evolved 2 slots: Utility x2 12373 | -4/Factory | Identified exit to Extension 12375 | -4/Factory | Loaded intel: 28 terminal locations 12565 | -4/Factory | Found Prototype Hackware 12570 | -4/Factory | Fabricated H-88 Terminator? 12663 | -4/Factory | Fabricated H-88 Terminator (x2) 12744 | -4/Factory | Fabricated H-88 Terminator? 12917 | -4/Factory | Zion Heavy squad teleported in 12954 | -4/Factory | Build established: Commander-Gunner 12972 | -4/Factory | Zion Hacker squad teleported in 13122 | -4/Factory | First assault squad dispatched 13245 | -4/Factory | Entered Extension 13245 | -4/Extension | Accompanied by 7 allies 13293 | -4/Extension | Retrieved Zion intel report: Depthwide Sectors/-4 13294 | -4/Extension | Zion Explosive Resupply teleported in 13300 | -4/Extension | Found Prototype Launcher 13300 | -4/Extension | Identified Mni. Smartbomb Launcher 13558 | -4/Extension | Zion Heavy squad teleported in 13751 | -4/Extension | Retrieved Zion intel report: Prototype Schematics 13753 | -4/Extension | Retrieved Zion intel report: Component Schematics 13871 | -4/Extension | Rescued a captive Derelict 13872 | -4/Extension | Rescued a captive Derelict 13921 | -4/Extension | Rescued a captive Derelict 13921 | -4/Extension | Rescued a captive Derelict 13999 | -4/Extension | Rescued a captive Derelict 14315 | -4/Extension | Spotted B-86 Titan 14323 | -4/Extension | Destroyed B-86 Titan 14334 | -4/Extension | Spotted B-86 Titan 14355 | -4/Extension | Allies destroyed B-86 Titan 14375 | -4/Extension | Lost 3 allies 14446 | -4/Extension | Rescued a captive Derelict 14584 | -4/Extension | Rescued a captive Derelict 14586 | -4/Extension | Rescued a captive Derelict 14667 | -4/Extension | Rescued a captive Derelict 14690 | -4/Extension | Rescued a captive Derelict 14691 | -4/Extension | Rescued a captive Derelict 14719 | -4/Extension | Rescued a captive Derelict 14759 | -4/Extension | Rescued A7 14812 | -4/Extension | Discovered new exit (range 10) 14813 | -4/Extension | Discovered new exit (range 6) 14820 | -4/Extension | Identified exit to Cetus 14840 | -4/Extension | Terminal network hard line cut 15055 | -4/Extension | Entered Cetus 15055 | -4/Cetus | Accompanied by 36 allies (A7) 15060 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 15182 | -4/Cetus | Started Cetus Manufacturing Module 15195 | -4/Cetus | Discovered new exit (range 15) 15207 | -4/Cetus | Manufactured an Enhanced Grunt 15232 | -4/Cetus | Manufactured an Enhanced Grunt 15247 | -4/Cetus | Spotted Cetus Guard 15247 | -4/Cetus | Spotted Cetus Guard 15250 | -4/Cetus | Spotted Cetus Guard 15257 | -4/Cetus | Manufactured an Enhanced Grunt 15282 | -4/Cetus | Manufactured an Enhanced Grunt 15302 | -4/Cetus | Lost 5 allies 15305 | -4/Cetus | Discovered new exit (range 16) 15307 | -4/Cetus | Manufactured an Enhanced Grunt 15319 | -4/Cetus | Scared off Revision 17 15522 | -4/Cetus | Murdered A7 15525 | -4/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 15525 | -4/Cetus | Identified exit to Research 15590 | -4/Cetus | Identified exit to Archives 15805 | -4/Cetus | Security sweep announced 15819 | -4/Cetus | Entered Archives 15819 | -4/Archives | Accompanied by 34 allies 15859 | -4/Archives | Discovered new exit (range 15) 15869 | -4/Archives | Discovered new exit (range 16) 15878 | -4/Archives | Lost 3 allies 16201 | -4/Archives | Identified exit to Hub_04(d) 16312 | -4/Archives | Entered Hub_04(d) 16312 | -4/Hub_04(d) | Accompanied by 30 allies 16351 | -4/Hub_04(d) | Lost 3 allies 16400 | -4/Hub_04(d) | Discovered exit to Research (range 14) 16459 | -4/Hub_04(d) | Zion Light squad teleported in 16515 | -4/Hub_04(d) | Entered Research 16515 | -3/Research | Accompanied by 27 allies 16515 | -3/Research | Evolved 2 slots: Power x1, Weapon x1 16516 | -3/Research | Identified exit to Research 16728 | -3/Research | Retrieved Zion intel report: Main Access 16896 | -3/Research | Central database locked down 17033 | -3/Research | Lost 7 allies 17113 | -3/Research | Lost 7 allies 17121 | -3/Research | Retrieved Zion intel report: Trap Installations 17122 | -3/Research | Zion hero teleported in (AD-0RF) 17377 | -3/Research | Spotted B-86 Titan 17385 | -3/Research | Destroyed B-86 Titan 17391 | -3/Research | Found Prototype Device 17391 | -3/Research | Identified System Purifier 17414 | -3/Research | Build established: Messiah-Gunner 17483 | -3/Research | Found Adv. Powered Armor 17556 | -3/Research | Found Prototype Protection 17556 | -3/Research | Identified Centrium Heavy Armor Plating 17634 | -3/Research | Found Gamma Bomb Array 17661 | -3/Research | Zion Light squad teleported in 17765 | -3/Research | Terminal network hard line cut 17784 | -3/Research | Discovered new exit (range 16) 17801 | -3/Research | Identified exit to Armory 17879 | -3/Research | Entered Armory 17879 | -3/Armory | Accompanied by 6 allies (AD-0RF) 17892 | -3/Armory | Zion Heavy squad teleported in 17901 | -3/Armory | Zion Thermal Resupply teleported in 18316 | -3/Armory | Build established: Commander-Gunner 18456 | -3/Armory | Spotted B-86 Titan 18463 | -3/Armory | Allies destroyed B-86 Titan 18471 | -3/Armory | Found Prototype Processor 18471 | -3/Armory | Identified Exp. Targeting Computer 18479 | -3/Armory | Found Prototype Protection 18479 | -3/Armory | Identified Zio. Weapon Casing 18494 | -3/Armory | Lost 6 allies 18629 | -3/Armory | First assault squad dispatched 18865 | -3/Armory | Zion Light squad teleported in 18944 | -3/Armory | Found Prototype Device 18944 | -3/Armory | Identified Exp. Thermal Shield 19012 | -3/Armory | Discovered exit to Research (range 7) 19090 | -3/Armory | Terminal network hard line cut 19109 | -3/Armory | High security lockdown imminent 19148 | -3/Armory | Lost 10 allies 19148 | -3/Armory | Found Prototype Processor 19148 | -3/Armory | Identified Exp. Signal Interpreter 19189 | -3/Armory | High security lockdown engaged 19234 | -3/Armory | Identified Transdimensional Reconstructor 19234 | -3/Armory | Warped through subspace to slip node 19234 | -3/Armory | Discovered new exit (range 1) 19234 | -3/Armory | Identified exit to Lab 19237 | -3/Armory | Entered Lab 19241 | -3/Lab | Discovered exit to Research (range 9) 19253 | -3/Lab | Hidden lab's door opened automatically 19253 | -3/Lab | Sensor layout match revealed 19254 | -3/Lab | Gained access to the hidden lab's interior 19577 | -3/Lab | Build established: Messiah-Mutant 19843 | -3/Lab | Found Transdimensional Reconstructor 19853 | -3/Lab | Found Alien Artifact 19853 | -3/Lab | Identified Integrated Reactor 19853 | -3/Lab | Installed Integrated Reactor, increased core energy generation (+10) 19861 | -3/Lab | Found Alien Artifact 19861 | -3/Lab | Identified Core Expander 19861 | -3/Lab | Installed Core Expander, added new Weapon slot 19879 | -3/Lab | Found Alien Artifact 19992 | -3/Lab | Found Prototype Energy Cannon 19992 | -3/Lab | Identified Warp Cannon 19996 | -3/Lab | Found Prototype Energy Gun 19996 | -3/Lab | Identified Hyp. EM Gauss Rifle 20000 | -3/Lab | Found Prototype Protection 20000 | -3/Lab | Identified Exp. Powered Armor 20004 | -3/Lab | Found Prototype Hackware 20032 | -3/Lab | Found Prototype Special Weapon 20032 | -3/Lab | Identified Gui. Remote Datajack 20612 | -3/Lab | Entered Research 20612 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 20713 | -2/Research | Identified Core Reset Matrix 20713 | -2/Research | Used Core Reset Matrix 20735 | -2/Research | Retrieved Zion intel report: Branch Access 20735 | -2/Research | Identified exit to Testing 21007 | -2/Research | Build established: Messiah-Gunner 21109 | -2/Research | Warped through subspace 21109 | -2/Research | Spotted B-90 Cyclops 21120 | -2/Research | Destroyed B-90 Cyclops 21521 | -2/Research | Cargo convoy interrupted 21581 | -2/Research | Destroyed 7 combat bots 21624 | -2/Research | Retrieved Zion intel report: Active Terminals 21625 | -2/Research | Zion Zionite Resupply teleported in 21630 | -2/Research | Found Prototype Energy Cannon 21630 | -2/Research | Identified Zio. Alpha Cannon 21633 | -2/Research | Found Zio. Alpha Cannon 21638 | -2/Research | Identified Quantum Router 21681 | -2/Research | Entered Testing 21681 | -2/Testing | Accompanied by 1 ally 21999 | -2/Testing | Found Prototype Device 21999 | -2/Testing | Identified Exp. Hardlight Generator 22045 | -2/Testing | Found Prototype Energy Gun 22045 | -2/Testing | Identified Warp Gun 22326 | -2/Testing | Retrieved Zion intel report: Prototype Stockpiles 22393 | -2/Testing | Found Prototype Energy Cannon 22393 | -2/Testing | Identified Cld. Nova Cannon 22419 | -2/Testing | Discovered new exit (range 11) 22431 | -2/Testing | First assault squad dispatched 22449 | -2/Testing | Identified exit to Access 22497 | -2/Testing | System corruption reached 10% 22529 | -2/Testing | Found Prototype Device 22529 | -2/Testing | Identified 2N-1CE's Frost Array 22591 | -2/Testing | Build established: Alien-Gunner 22793 | -2/Testing | Retrieved Zion intel report: Active Garrisons 22815 | -2/Testing | Spotted PP-MWQ3W6W9LI 22826 | -2/Testing | Destroyed PP-MWQ3W6W9LI 22977 | -2/Testing | Found Prototype Energy Gun 22977 | -2/Testing | Identified Tachyon Dispersion Ray 23018 | -2/Testing | Retrieved Zion intel report: Component Stockpiles 23114 | -2/Testing | Build established: Scavenger-Gunner 23173 | -2/Testing | Entered Access 23173 | -1/Access | Evolved 2 slots: Utility x2 23911 | -1/Access | Retrieved Zion intel report: Branch Access 23911 | -1/Access | Identified exit to Command 23912 | -1/Access | Zion Zionite Resupply teleported in 23926 | -1/Access | Found Zio. Alpha Cannon 23929 | -1/Access | Found Prototype Protection 23929 | -1/Access | Identified Zio. Weapon Casing 24173 | -1/Access | First assault squad dispatched 24182 | -1/Access | Retrieved Zion intel report: Prototype Stockpiles 24223 | -1/Access | Retrieved Zion intel report: Trap Installations 24332 | -1/Access | Destroyed 9 combat bots 24359 | -1/Access | Retrieved Zion intel report: Prototype Schematics 24454 | -1/Access | Terminal network hard line cut 24670 | -1/Access | Entered Command 24915 | -1/Command | Retrieved Zion intel report: Component Schematics 24920 | -1/Command | First assault squad dispatched 24928 | -1/Command | Retrieved Zion intel report: Main Access 24928 | -1/Command | Identified exit to Surface 24977 | -1/Command | Spotted B-99 Colossus 24986 | -1/Command | Destroyed B-99 Colossus 25046 | -1/Command | Destroyed 7 combat bots 25110 | -1/Command | Spotted B-99 Colossus 25140 | -1/Command | Destroyed B-99 Colossus 25276 | -1/Command | Destroyed 7 combat bots 25375 | -1/Command | Disengaged cave seal 25375 | -1/Command | Zionites emerged from the dark tunnel 25566 | -1/Command | High security lockdown imminent 25639 | -1/Command | Zionites emerged from the dark tunnel 25646 | -1/Command | High security lockdown engaged 25744 | -1/Command | Spotted Executioner 25745 | -1/Command | Spotted Striker 25749 | -1/Command | Allies destroyed Executioner 25754 | -1/Command | Destroyed Striker 25793 | -1/Command | Lost 9 allies 25827 | -1/Command | Spotted Investigator 25827 | -1/Command | Scanned by Researcher 25832 | -1/Command | Spotted Striker 25833 | -1/Command | Destroyed 12 combat bots 25834 | -1/Command | Spotted Striker 25839 | -1/Command | Allies destroyed Investigator 25841 | -1/Command | System corruption reached 10% 25845 | -1/Command | Destroyed Striker 25848 | -1/Command | Destroyed Striker 25886 | -1/Command | Lost 4 allies 25899 | -1/Command | Found Prototype Protection 25900 | -1/Command | Identified Zio. Weapon Casing 25903 | -1/Command | Destroyed 16 combat bots 25904 | -1/Command | Found Prototype Protection 25904 | -1/Command | Identified Zio. Shade Armor 25906 | -1/Command | Found Zio. Shade Armor 25927 | -1/Command | Found Corrupted Prototype Device 25928 | -1/Command | Identified Exp. Weapon Cycler 25972 | -1/Command | Spotted Combat Programmer 25973 | -1/Command | Spotted Combat Programmer 25975 | -1/Command | System corruption reached 30% 25976 | -1/Command | Destroyed Combat Programmer 25985 | -1/Command | Spotted M Guard 25987 | -1/Command | Spotted M Guard 25987 | -1/Command | Destroyed Combat Programmer 26002 | -1/Command | Destroyed M Guard 26008 | -1/Command | Destroyed M Guard 26008 | -1/Command | All MAIN.C guards destroyed 26035 | -1/Command | Found Prototype Protection 26035 | -1/Command | Identified Hvy. Regenerative Plating 26039 | -1/Command | Found Prototype Device 26040 | -1/Command | Identified AEGIS Remote Shield 26050 | -1/Command | Destroyed 14 combat bots 26059 | -1/Command | Lost 6 parts (2p2u2w) 26090 | -1/Command | Met MAIN.C 26100 | -1/Command | 0b10 Conduit disabled 26138 | -1/Command | Destroyed MAIN.C Shell 26141 | -1/Command | MAIN.C activated Command garrisons 26155 | -1/Command | Spotted Striker 26155 | -1/Command | Spotted Executioner 26162 | -1/Command | Found Prototype Reactor 26163 | -1/Command | Identified Singularity Reactor 26164 | -1/Command | Destroyed Executioner 26168 | -1/Command | Destroyed Striker 26203 | -1/Command | Spotted Striker 26205 | -1/Command | Spotted Executioner 26244 | -1/Command | Core integrity fell below 50% 26250 | -1/Command | Emitted hypermatrix ping 26253 | -1/Command | Core integrity fell below 20% 26255 | -1/Command | Assembled emerged from beneath the floor 26264 | *** | Heading to fleet! Last Messages --------------- 26246_ Terminal disabled. 26249_ Centrium Leg+ destroyed. 26249_ Slug penetrates M-36 Artificer. 26250_ Emitted hypermatrix ping. 26250_ Slammed into P-80 Master. 26255_ Assembled emerge from beneath the floor. 26255_ P-80 Master system corrupted by crushing effect. 26255_ P-80 Master knocked back. 26255_ S-43 Plague system corrupted by crushing effect. 26255_ as-91834 sneak attacks. 26255_ as-32858 sneak attacks. 26255_ S-43 Plague destroyed. 26255_ P-80 Master resets P-80 Master, system corruption cleaned. 26257_ System corrupted: 2N-1CE's Frost Array rejected. 26260_ K-01 Serf cleans the Repair Station. [Achievement: Leg Day] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????? ??????????# | | ?????????????????????????????????????? ??????????# | | ???????????????????????????????+?????? ?????????# | | ???????????????????????????????# ???" ?????????# | | ???????????????????????????????# """" ?????????# | | ???????????????????????????????? """" ?????????# | | ????????????????????????????????? "" ??????????# | | ?????????????????????????????????? ??????????# | | ?????????????????????????# ???????? ??????????# | | ?????????????????????????# ########/############ | | ????????????????????????? % | | ???????????????????????? * ! !% | | ????????????????????????? !!%! | | ?????????????????????????????###### "##### | | ?????? ??########?????????????????# "#???# | | ???? ?#"""T"""?????????????????# ""#???# | | ???? #""" """################## = T#???# | | ??? ! % %= "#???? | | ??? % "#???? | | ??? ################ ""#???? | | ??????## #?????????????"" #???? | | ???????# #???#####?????"" #???? | | ???????# #???# #????#"T #???? | | ???????# """ ##### @ #?????"" #???? | | ???????# """ #?????"" #???? | | ???????# R" w #?????## #???? | | ???????# """ #########??????# ??? | | ???????# "" #??????????????# ??? | | ?????????? +??????????????# ########??? | | ?????????? #??????????????# #?????????? | | ????????? #??????????????? +?????????? | | ????????######### #??????????????? ####?????????? | | ????????????????# ???????????????? ?????????????? | | ????????????????+ ??????????????????????????????? | | ????????????????# ??????????????????????????????? | | ????????????????# ??????????????????????????????? | | ????????????????? ??????????????????????????????? | | ????????????????? ??????????????????????????????? | | ????????????????? ??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????H????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 236 Coolant Potential 100 Energy Generation 85 Energy Capacity 1590 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Base Temperature (-) 150 Armor Coverage 850 Resistance: KI 30 Resistance: TH 30 Resistance: EX 30 Resistance: EM 30 Resistance: I 30 Resistance: S 30 Resistance: P 30 Weapon Shielding 100 Weapon Cycling 30 Evasion (%) 55 Targeting Accuracy 20 Core Analysis 6 Energy Filtering 50 Offensive Hacking 30 Defensive Hacking 30 Authchip Count 7 Item Schematics ----------------- Exp. Terrain Scan Processor | -2/Testing | Archive Molecular Scythe | -2/Testing | Archive Adv. Variable Charge Gun | -2/Testing | Archive Adv. Plasma Rifle | -1/Access | Z-intel Com. Mass Driver | -1/Access | Z-intel Prc. Phase Gun | -1/Access | Z-intel Exp. Power Amplifier | -1/Access | Z-intel Gravity Flail | -1/Access | Z-intel Exp. Core Analyzer | -1/Access | Z-intel Imp. Diametric Drive | -1/Access | Z-intel Adv. Quantum Shading Machine | -1/Access | Z-intel Exp. Heat Sink | -1/Access | Z-intel Plasma Sword | -1/Access | Z-intel Exp. Coolant Injector | -1/Access | Z-intel Imp. System Restoration Module | -1/Command | Z-intel Com. HERF Cannon | -1/Command | Z-intel Adv. Signal Interpreter | -1/Command | Z-intel Imp. Melee Analysis Suite | -1/Command | Z-intel Lgt. Quantum Reactor | -1/Command | Z-intel Triangulator | -1/Command | Z-intel Core Analyzer | -1/Command | Z-intel Quantum Capacitor | -1/Command | Z-intel Imp. Hacking Suite | -1/Command | Z-intel Adv. Reaction Control System | -1/Command | Z-intel Adv. Power Amplifier | -1/Command | Z-intel Impulse Thruster Array | -1/Command | Z-intel Enh. Quantum Rifle | -1/Command | Z-intel Adv. Heavy Siege Treads | -1/Command | Z-intel Adv. Thermal Shield | -1/Command | Z-intel Lrn. Terrain Scanner | -1/Command | Z-intel Robot Schematics ------------------ L-61 Swordsman | -2/Testing | Archive G-73 Enforcer | -2/Testing | Archive Fabricated ------------ H-88 Terminator | x2 | -5/Factory | Authchip H-88 Terminator | x2 | -5/Factory | Authchip H-88 Terminator | x2 | -5/Factory | Authchip H-88 Terminator | x2 | -4/Factory | Authchip H-88 Terminator | x2 | -4/Factory | Authchip H-88 Terminator | x2 | -4/Factory | Authchip Repaired ---------- Nothing Studied --------- Enh. Nova Cannon | -1/Access | Hacked Centrium Leg | -1/Access | Hacked Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Integrated Reactor Core Expander Core Reset Matrix Achievements -------------- Leg Day Challenges ------------ None Game ------ Seed RocketHardlightOptics Manual? 0 Play Time 04:17:45 Cumulative 519.6 hours Start 2026.09.08 @ 20:20:23 End 2026.09.09 @ 11:24:55 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 198 Rogue 198 Adventurer 0 Explorer 0 Win Type 2 Total 19 Types 4/0/9/0/1/0/2/1/1/1 Lore% 83 Gallery% 86 Achievement% 77 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 52887d2c-adf6-4009-befe-373c314e5c70