Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.28 @ 23:04:01 Player: Maulwurf Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (72) 360 Value Destroyed (2271) 2271 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (1815) 1815 TOTAL SCORE: 10606 Bonus ------- High Alert Combat Kills 271 Follower Combat Kills 844 Entered Garrisons 200 Entered DSFs 500 Cogmind --------- Core Integrity 0/1150 Matter 258/300 Energy 99/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Remote Datajack Peak State ------------ > --- POWER ------------ Neutrino Core Light Antimatter Reactor > --- PROPULSION ------- Backup Propulsion III Gravmag System Gyrokinetic Inverter Linear Gravjet Linear Gravjet Improved Gyrokinetic Inverter > --- UTILITY ---------- Experimental Heat Sink Advanced Sensor Array Transmission Jammer Point Defense System Hacking Suite Hacking Suite Improved Hacking Suite > --- WEAPON ----------- High-powered Shock Rifle High-powered Shock Rifle Long-range Proton Cannon Cooled Particle Cannon > --- INVENTORY -------- Improved Deuterium Engine Advanced ECM Suite Hardcell Cannon Improved Remote Datajack [Rating: 101] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Wheel Wheel Wheel Hover Unit Backup Propulsion III Utility Hacking Suite Device Advanced Sensor Array Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Backup Plating III Weapon Cooled Particle Cannon Energy Gun Small Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Hardcell Cannon Launcher Missile Launcher Special Weapon Improved Remote Datajack Build | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Gar Fac Was Fac DSF Fac Was Fac Fac Fac Upp Upp Slots Evolved 12 | . . 2 2 . 2 . . . 2 . . 2 2 . . Power 1 | . . . . . 1 . . . . . . . . . . Propulsion 4 | . . . 1 . 1 . . . 1 . . 1 . . . Utility 5 | . . 1 . . . . . . 1 . . 1 2 . . Weapon 2 | . . 1 1 . . . . . . . . . . . . Parts Attached 98 | 7 4 16 5 7 5 . . . 1 3 5 20 19 6 . Power 14 | 1 2 4 . . 2 . . . . . 1 2 2 . . Engine 11 | 1 2 4 . . 1 . . . . . 1 2 . . . Core 2 | . . . . . 1 . . . . . . . 1 . . Reactor 1 | . . . . . . . . . . . . . 1 . . Propulsion 23 | 2 . 2 2 2 . . . . . 2 1 3 6 3 . Treads . | . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel 8 | 2 . 2 2 2 . . . . . . . . . . . Hover 15 | . . . . . . . . . . 2 1 3 6 3 . Flight . | . . . . . . . . . . . . . . . . Utility 33 | 2 2 1 2 2 1 . . . . 1 1 11 8 2 . Device 24 | 1 1 . 1 2 . . . . . . 1 9 7 2 . Storage 3 | 1 1 . 1 . . . . . . . . . . . . Processor 3 | . . 1 . . . . . . . . . 1 1 . . Hackware 3 | . . . . . 1 . . . . 1 . 1 . . . Protection . | . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 28 | 2 . 9 1 3 2 . . . 1 . 2 4 3 1 . Energy Gun 7 | 2 . 1 . . 1 . . . . . 1 2 . . . Energy Cannon 7 | . . . . 1 1 . . . 1 . . 1 2 1 . Ballistic Gun 7 | . . 6 1 . . . . . . . . . . . . Ballistic Cannon 3 | . . 1 . . . . . . . . 1 . 1 . . Launcher 3 | . . 1 . 2 . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . 3 . . . . . . 1 . . 3 . . . Parts Lost 30 | . 1 8 . 3 7 . . . . . . . 1 10 . Power 6 | . . 2 . . 2 . . . . . . . . 2 . Propulsion 9 | . . 2 . 2 . . . . . . . . 1 4 . Utility 5 | . 1 . . . 2 . . . . . . . . 2 . Weapon 10 | . . 4 . 1 3 . . . . . . . . 2 . Highest Loss Streak 8 | . 1 6 . 2 5 . . . . . . . 1 8 . To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 99 94 99 97 79 7 . 7 10 64 85 95 95 76 . Engine 8 | . 13 10 9 9 7 . . . . 12 13 11 2 . . Core 1 | . . . . . 5 . . . . . . . 3 4 . Wheel 11 | . 28 21 26 25 20 . . . . . . . . . . Hover 14 | . . . . . . . . . . 21 27 32 30 26 . Device 9 | . 13 11 9 8 5 . . . . . 4 10 15 13 . Storage 4 | . 14 11 9 9 6 . . . . . . . . . . Processor 3 | . . 8 9 9 5 . . . . . . . 2 1 . Hackware 7 | . . . . . . 7 . 7 6 11 13 16 15 12 . Energy Gun 8 | . 28 8 9 3 5 . . . . 5 12 11 7 . . Energy Cannon 4 | . . . . 1 6 . . . 4 6 6 8 8 8 . Ballistic Gun 6 | . . 18 27 21 6 . . . . . . . . . . Ballistic Cannon 1 | . . 4 . . . . . . . . . . 2 4 . Launcher 1 | . . . . 10 5 . . . . . . . . . . Peak Build Rating 101 | 7 9 20 23 25 29 4 4 4 9 38 58 77 101 98 . Average Rating 42 | 5 8 15 21 22 24 4 4 4 6 33 47 68 92 79 . On Entrance 23 | . 7 9 20 22 25 4 4 4 4 9 37 53 77 97 . Naked Turns 50 | . . . . . 11 . . . . . . . . 20 19 Heaviest Build 56 | 11 16 28 41 47 55 . . . 7 15 43 48 56 54 . Greatest Support 61 | 26 26 26 36 36 32 3 3 3 3 32 39 50 61 61 3 Greatest Overweight (x) 4 | . . 1 1 2 1 . . . 2 4 1 1 . . . Average Overweight (x) . | . . . . 1 . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 5 5 5 5 5 5 5 5 5 5 Average Capacity 8 | 7 8 10 10 15 13 5 5 5 5 5 5 5 5 5 5 Most Carried 14 | 7 7 10 11 14 12 5 5 5 5 5 5 5 5 5 1 Average Carried 6 | 3 6 7 9 11 10 5 5 5 4 4 4 4 4 3 1 Final Capacity 15 | 8 10 10 15 15 5 5 5 5 5 5 5 5 5 5 5 Final Carried 12 | 6 6 10 11 12 5 5 5 5 4 4 5 4 5 1 1 Class Distribution -------------------- 21% | Hacker-Skirmisher 21% | Mutant 16% | Scavenger-Gunner 13% | Gunner 11% | Hacker-Gunner 6% | Hacker-Tank 5% | Hacker-Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -8/Materials Gunner | -8/Garrison Scavenger-Gunner | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Hacker-Mutant | -6/Waste Hacker-Tank | -6/Factory Hacker-Skirmisher | -5/Factory Hacker-Skirmisher | -4/Factory Hacker-Skirmisher | -4/Upper Caves Mutant | -4/Upper Caves Resources | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 ----------- Run | Yrd Mat Mat Mat Gar Fac Was Fac DSF Fac Was Fac Fac Fac Upp Upp Matter Collected 1946 | 260 45 323 135 263 . . . . . 329 45 115 375 56 . Remotely 52 | . . . . . . . . . . . . 52 . . . Salvage Created 2076 | 122 167 567 226 374 . . . . . . . 199 381 40 . Parts 116 | 12 12 33 10 23 . . . . . . . 6 19 1 . Haulers Intercepted 2 | . 1 1 . . . . . . . . . . . . . Recyclers Shooed 3 | . . 3 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . . . . . . 1 . Prevented 1 | . . . . . . . . . . . . . . 1 . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Gar Fac Was Fac DSF Fac Was Fac Fac Fac Upp Upp Combat Hostiles Destroyed 55 | . 5 14 6 17 . . . . . . . 5 6 2 . Guns 24 | . 5 8 5 6 . . . . . . . . . . . Cannons 15 | . . 1 . 1 . . . . . . . 5 6 2 . AOE 16 | . . 5 1 10 . . . . . . . . . . . Classes Destroyed 15 | 2 3 5 1 1 . . . . . . . 1 2 . . Worker 2 | . . 2 . . . . . . . . . . . . . Builder 3 | . . 3 . . . . . . . . . . . . . Tunneler 4 | 4 . . . . . . . . . . . . . . . Hauler 2 | . 1 1 . . . . . . . . . . . . . Recycler 3 | 1 . 2 . . . . . . . . . . . . . Mechanic 1 | . . 1 . . . . . . . . . . . . . Operator 1 | . . . . . . . . . . . . . 1 . . Watcher 1 | . . 1 . . . . . . . . . . . . . Swarmer 23 | . 3 7 2 7 . . . . . . . 2 . 2 . Grunt 18 | . 2 5 3 6 . . . . . . . 2 . . . Brawler 1 | . . . . . . . . . . . . . 1 . . Duelist 2 | . . . . . . . . . . . . 1 1 . . Sentry 2 | . . 2 . . . . . . . . . . . . . Hunter 2 | . . . 1 1 . . . . . . . . . . . Programmer 7 | . . . . 3 . . . . . . . . 4 . . Best Kill Streak 13 | 3 3 13 6 7 . . . . . . . 2 2 2 . Combat Bots Only 10 | . 3 10 6 7 . . . . . . . 2 2 2 . Max Kills in Single Turn 4 | 1 1 4 2 3 . . . . . . . 1 1 1 . Gunslinging 1 | . . . 1 . . . . . . . . . . . . Exploded 3 | . . 2 1 3 . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Gar Fac Was Fac DSF Fac Was Fac Fac Fac Upp Upp Hostile Shots Fired 393 | . 29 62 10 70 11 1 . 2 . . . 11 33 130 34 Missed 122 | . 6 10 2 19 . 1 . 1 . . . 4 9 55 15 Damage Taken 4333 | . 231 649 117 661 414 . . 64 26 . . 115 522 1207 327 Core 1687 | . . 87 32 101 219 . . 64 26 . . . 147 684 327 Absorbed by Shields . | . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 53 | . . . . . . . . . . . 44 9 . . . Core Remaining (%) 86 | 100 100 78 . 75 . . . 59 . . 96 100 . . . Volleys Fired 141 | 12 25 35 7 22 4 . . . . . . 11 19 6 . Largest 4 | 2 2 3 4 4 3 . . . . . . 4 4 3 . Hottest 246 | 80 80 98 114 142 204 . . . . . . 246 231 176 . Shots Fired 398 | 24 50 95 27 77 12 . . . . . . 33 66 14 . Gun 273 | 24 50 69 27 58 4 . . . . . . 16 25 . . Cannon 104 | . . 20 . 4 8 . . . . . . 17 41 14 . Launcher 21 | . . 6 . 15 . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 163 | . . 70 21 51 . . . . . . . . 15 6 . Thermal 159 | 24 50 19 . 4 12 . . . . . . 26 18 6 . Explosive 21 | . . 6 . 15 . . . . . . . . . . . Electromagnetic 55 | . . . 6 7 . . . . . . . 7 33 2 . Robot Hit Streak 11 | 9 6 6 11 8 5 . . . . . . 5 6 2 . Robot Miss Streak 7 | 1 3 5 6 5 1 . . . . . . 3 7 5 . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 6 | . 2 . 3 1 . . . . . . . . . . . Max Gunslinging Chain 2 | . 1 . 2 1 . . . . . . . . . . . Shots Hit Robots 213 | 17 29 41 17 41 9 . . . . . . 16 39 4 . Core Hits 116 | 6 10 34 12 32 1 . . . . . . 6 13 2 . Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . . . . . . . Critical Strikes 5 | . . 1 . . . . . . . . . 1 2 1 . Burn 1 | . . . . . . . . . . . . 1 . . . Destroy 1 | . . 1 . . . . . . . . . . . . . Blast 1 | . . . . . . . . . . . . . 1 . . Corrupt 2 | . . . . . . . . . . . . . 1 1 . Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 5575 | 189 344 1439 372 1473 244 . . . 2 . . 452 890 170 . Guns 2204 | 189 344 525 259 477 74 . . . . . . 160 176 . . Cannons 1568 | . . 173 . 57 170 . . . . . . 292 714 162 . Explosions 1793 | . . 741 113 939 . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Ramming 10 | . . . . . . . . . 2 . . . . 8 . Kinetic 1643 | . . 542 182 437 . . . . . . . . 402 80 . Thermal 1665 | 189 344 156 113 57 244 . . . . . . 278 232 52 . Explosive 1680 | . . 741 . 939 . . . . . . . . . . . Electromagnetic 577 | . . . 77 40 . . . . . . . 174 256 30 . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 15 | . . 3 . 4 15 15 15 15 . . . . 7 7 7 Average Corruption 6 | . . 2 . 3 14 15 15 15 . . . . 3 7 7 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 30 | . . 3 . 3 2 3 . 1 . . . . 6 12 . Message Errors 4 | . . . . . . . . 1 . . . . 1 2 . Matter Fused 6 | . . 1 . . . 1 . . . . . . 3 1 . Heat Flow Errors 2 | . . . . . . . . . . . . . . 2 . Energy Discharges 3 | . . . . 1 1 . . . . . . . . 1 . Parts Rejected 2 | . . . . . . . . . . . . . . 2 . Data Loss (minor) 4 | . . 1 . . 1 . . . . . . . . 2 . Data Loss (major) 2 | . . 1 . 1 . . . . . . . . . . . Misfires 1 | . . . . . . . . . . . . . . 1 . Alerts 2 | . . . . . . . . . . . . . 1 1 . Misdirections 2 | . . . . . . 2 . . . . . . . . . Weapon Failures 2 | . . . . 1 . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 140 | . . 94 13 2 . . . . . . . . 15 16 . Projectiles 31 | . . . . . . . . . . . . . 15 16 . Explosions 109 | . . 94 13 2 . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks 9 | . . 5 . . . . . . . . . . 2 2 . Impact . | . . . . . . . . . . . . . . . . Kinetic 6 | . . 3 . . . . . . . . . . 2 1 . Secondary 3 | . . 2 . . . . . . . . . . . 1 . Self-Inflicted Damage 213 | . . 123 15 70 . . . . 1 . . . . 4 . Shots 8 | . . 3 1 4 . . . . . . . . . . . Rammed 4 | . . . . . . . . . 3 . . . . 1 . Targets Rammed 4 | . . . . . . . . . 3 . . . . 1 . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 517 | 90 274 254 122 159 517 . . . . . . 317 496 168 . Average Temperature 103 | 31 95 82 60 60 265 . . . . . . 125 142 60 . Received Heat Transfer 333 | . 96 117 18 9 . . . . . . . 12 . 72 9 Effects 16 | . . . . . 4 . . . . . . 6 6 . . Shutdowns 4 | . . . . . 2 . . . . . . . 2 . . Energy Bleed 4 | . . . . . 1 . . . . . . 2 1 . . Interference 4 | . . . . . . . . . . . . 4 . . . Short Circuit 2 | . . . . . 1 . . . . . . . 1 . . Damage (minor) 2 | . . . . . . . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 5 | . 1 . . . . . . . . . . 3 1 . . Heat Transferred 3171 | 425 775 350 150 74 407 . . . . . . 620 296 74 . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Gar Fac Was Fac DSF Fac Was Fac Fac Fac Upp Upp Peak Influence 808 | 25 136 452 295 702 368 125 87 60 31 10 335 808 527 . . Initial 368 | . 16 5 112 191 368 110 87 60 31 10 7 163 344 . . Average 292 | 9 35 239 191 469 344 118 87 60 31 10 120 542 420 . . Maximum Alert Level 3 | . . 2 1 3 1 . . . . . 1 3 2 . . Low Security (%) 39 | 100 100 38 58 7 . 100 100 100 100 100 71 8 . . . Level 1 29 | . . 31 41 37 100 . . . . . 28 18 45 . . Level 2 24 | . . 29 . 42 . . . . . . . 45 54 . . Level 3 6 | . . . . 12 . . . . . . . 27 . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 21 | . 1 2 2 . 1 . . . . . 2 6 7 . . Investigation 4 | . . 1 . . . . . . . . 1 2 . . . Extermination 2 | . . . . . 1 . . . . . . . 1 . . Reinforcement 8 | . 1 1 1 . . . . . . . 1 1 3 . . Assault . | . . . . . . . . . . . . . . . . Garrison 7 | . . . 1 . . . . . . . . 3 3 . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . 1 . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Gar Fac Was Fac DSF Fac Was Fac Fac Fac Upp Upp Distress Signals 2 | . 1 1 . . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 133 | . 11 22 8 19 3 6 . . . . . 15 12 25 12 Peak Tracking Total 12 | . 4 12 4 5 4 6 . 1 . . . 5 2 9 12 Tactical Retreats 11 | . . 1 . 1 . . . . . . . . 2 7 . Traps | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Gar Fac Was Fac DSF Fac Was Fac Fac Fac Upp Upp Traps Triggered 7 | . 1 1 . 1 2 . . . 1 . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 ---------- Run | Yrd Mat Mat Mat Gar Fac Was Fac DSF Fac Was Fac Fac Fac Upp Upp Machines Disabled 7 | . . 2 . 1 1 . . . . . . 3 . . . Max in Single Turn 1 | . . 1 . 1 1 . . . . . . . . . . Garrison Relay 1 | . . . . 1 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Gar Fac Was Fac DSF Fac Was Fac Fac Fac Upp Upp Machines Accessed 21 | . 4 3 3 1 1 . 1 . . . 1 6 1 . . Terminals 15 | . 3 3 1 1 1 . 1 . . . . 5 . . . Fabricators 1 | . . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . 1 . . . . . . . . . 1 . . Scanalyzers 1 | . . . . . . . . . . . 1 . . . . Garrison Access 1 | . . . 1 . . . . . . . . . . . . Total Hacks 51 | . 12 12 6 1 1 . 1 . . . 3 14 1 . . Successful 27 | . 5 5 5 1 1 . 1 . . . 1 7 1 . . Failed 24 | . 7 7 1 . . . . . . . 2 7 . . . Catastrophic 2 | . 1 1 . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 32 | . 12 10 2 . . . . . . . . 8 . . . Terminals 40 | . 11 12 3 1 1 . 1 . . . . 11 . . . Fabricators 3 | . . . . . . . . . . . . 3 . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 4 | . 1 . 2 . . . . . . . . . 1 . . Scanalyzers 3 | . . . . . . . . . . . 3 . . . . Garrison Access 1 | . . . 1 . . . . . . . . . . . . Terminal Hacks 12 | . 1 2 1 1 1 . 1 . . . . 5 . . . Record 2 | . . 1 . . . . . . . . . 1 . . . Open DSF 4 | . . . . . 1 . 1 . . . . 2 . . . Emergency Access Points 1 | . . . . 1 . . . . . . . . . . . Alert Level 3 | . . 1 1 . . . . . . . . 1 . . . Unreport Threat 2 | . 1 . . . . . . . . . . 1 . . . Fabricator Hacks 1 | . . . . . . . . . . . . 1 . . . Network Status 1 | . . . . . . . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . 1 . 2 . . . . . . . . . 1 . . Process 1 | . . . 1 . . . . . . . . . . . . Report Inventory 3 | . 1 . 1 . . . . . . . . . 1 . . Scanalyzer 1 | . . . . . . . . . . . 1 . . . . Insert Component 1 | . . . . . . . . . . . 1 . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . . . . . . Unlock Access 1 | . . . 1 . . . . . . . . . . . . Unauthorized Hacks 8 | . 3 3 1 . . . . . . . . 1 . . . Terminals 8 | . 3 3 1 . . . . . . . . 1 . . . Assimilate 1 | . 1 . . . . . . . . . . . . . . Botnet 7 | . 2 3 1 . . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 13 | . 3 3 1 . . . . . . . 1 5 . . . Full Trace Events 6 | . 1 2 . . . . . . . . 1 2 . . . Feedback Events 1 | . . 1 . . . . . . . . . . . . . Corruption 1 | . . 1 . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter 162 | . . . 162 . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . 1 . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 ------------ Run | Yrd Mat Mat Mat Gar Fac Was Fac DSF Fac Was Fac Fac Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . 5 . . . . . . . . . . . Machine Destruction 5 | . . . . 5 . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Gar Fac Was Fac DSF Fac Was Fac Fac Fac Upp Upp Total Allies 21 | . 1 . . . . . . . . 20 . . . . . Largest Group 20 | . 1 1 . . . . . . . 20 20 18 6 . . Highest-Rated Group 785 | . 10 10 . . . . . . . 785 783 733 219 . . Highest-Rated Ally 50 | . 10 10 . . . . . . . 50 50 50 46 . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 159 | . . . . . . . . . . . 39 100 20 . . Total Damage 4399 | . . . . . . . . . . . 1120 2707 572 . . Kills 31 | . . . . . . . . . . . 7 22 2 . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Gar Fac Was Fac DSF Fac Was Fac Fac Fac Upp Upp Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . . . . . . 3 . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 ------------- Run | Yrd Mat Mat Mat Gar Fac Was Fac DSF Fac Was Fac Fac Fac Upp Upp Turns Passed 4006 | 133 423 482 213 458 255 60 2 18 30 216 185 609 481 422 19 Spaces Moved 4097 | 88 323 321 183 280 132 115 3 34 32 225 187 882 556 699 37 Core 332 | 5 . . . . 61 115 3 34 32 9 . . . 36 37 Treads . | . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels 1261 | 83 323 321 183 280 71 . . . . . . . . . . Hover 2504 | . . . . . . . . . . 216 187 882 556 663 . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 36 | 50 90 80 86 95 50 50 50 50 50 58 52 40 36 36 50 Average Speed 61 | 87 90 93 89 100 75 50 50 50 84 66 69 45 40 38 50 Slowest Speed 250 | 90 90 95 101 110 98 50 50 50 150 250 128 120 45 50 50 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 33 | 6 54 30 17 45 4 76 . 43 1 88 5 24 8 81 14 Regions Visited 15 Branch Regions 2 Pre-discovered Areas 2 | . . . . . . . . . . . . . . 2 . Known Exits Taken 2 | . . . 1 . . . 1 . . . . . . . . Unknown Exits Taken 7 | 1 1 1 . . . . . . . . 1 1 1 1 . Scrap Searched 2 | . . . . . . . . . . . . . . 2 . Spaces Dug 1 | . . . . . . . . . . . . . 1 . . Terrain Destroyed 124 | . . 31 3 82 . . . . . . . . 8 . . Melee . | . . . . . . . . . . . . . . . . Projectile 8 | . . . . . . . . . . . . . 8 . . AOE 116 | . . 31 3 82 . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Gar Fac Was Fac DSF Fac Was Fac Fac Fac Upp Upp Total 5285 | 119 405 431 216 399 279 116 2 35 36 290 242 1068 772 838 37 Wait 758 | . 48 28 12 60 130 2 . . . 58 44 111 142 123 . Move 4084 | 87 322 320 182 279 132 114 2 33 32 224 186 881 555 698 37 Hop . | . . . . . . . . . . . . . . . . Pick Up 116 | 13 4 23 6 11 6 . . 1 . 4 5 23 18 2 . Fast Attach . | . . . . . . . . . . . . . . . . Attach 72 | 7 2 10 3 12 5 . . . 1 3 4 9 11 5 . Detach 12 | . . . 1 2 . . . . . . 1 2 6 . . Swap 33 | . 2 6 2 2 . . . . . . 1 11 8 1 . Drop 54 | . 2 9 3 . 2 . . 1 . 1 1 20 13 2 . Fire 141 | 12 25 35 7 22 4 . . . . . . 11 19 6 . Melee . | . . . . . . . . . . . . . . . . Ram 4 | . . . . . . . . . 3 . . . . 1 . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . 8 . . . . . . . . . . . Rewire 3 | . . . . 3 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -8/Garrison -7/Factory -7/Waste -7/Factory -7/DSF -6/Factory -6/Waste -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 134 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 392 | -10/Materials | Discovered new exit (range 11) 532 | -10/Materials | Discovered new exit (range 16) 557 | -10/Materials | Entered another Materials area 557 | -9/Materials | Accompanied by 1 ally 557 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 790 | -9/Materials | Destroyed 10 combat bots 800 | -9/Materials | Lost 6 parts (1p2n3w) 1009 | -9/Materials | Discovered new exit (range 16) 1039 | -9/Materials | Entered another Materials area 1039 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1118 | -8/Materials | Build established: Scavenger-Gunner 1164 | -8/Materials | Garrison activated, responded to threat 1251 | -8/Materials | Identified exit to Garrison 1252 | -8/Materials | Entered Garrison 1282 | -8/Garrison | Triggered checkpoint 1321 | -8/Garrison | Garrison Relay disabled 1460 | -8/Garrison | Triggered checkpoint 1460 | -8/Garrison | Triggered checkpoint 1497 | -8/Garrison | Destroyed 7 combat bots 1512 | -8/Garrison | Build established: Gunner 1546 | -8/Garrison | Triggered checkpoint 1662 | -8/Garrison | Discovered new exit (range 12) 1710 | -8/Garrison | Entered Factory 1710 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1917 | -7/Factory | System corruption reached 10% 1930 | -7/Factory | Released all parts (8) 1959 | -7/Factory | Lost 5 parts (1p2u2w) 1965 | -7/Factory | Sucked down chute 1965 | -7/Factory | Entered Waste 1974 | -7/Waste | Spotted C-40 Crusher 1974 | -7/Waste | Spotted C-40 Crusher 1982 | -7/Waste | Spotted C-40 Crusher 1989 | -7/Waste | Spotted C-40 Crusher 1991 | -7/Waste | Spotted C-40 Crusher 1998 | -7/Waste | Spotted C-40 Crusher 2019 | -7/Waste | Discovered new exit (range 11) 2025 | -7/Waste | Entered Factory 2027 | -7/Factory | Identified exit to DSF 2027 | -7/Factory | Entered DSF 2038 | -7/DSF | Discovered new exit (range 11) 2045 | -7/DSF | Entered Factory 2045 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2075 | -6/Factory | Sucked down chute 2075 | -6/Factory | Entered Waste 2076 | -6/Waste | Joined by Warlord forces that had cleared the area 2210 | -6/Waste | Discovered new exit (range 13) 2291 | -6/Waste | Entered Factory 2291 | -6/Factory | Accompanied by 20 allies 2412 | -6/Factory | Discovered new exit (range 16) 2476 | -6/Factory | Entered another Factory area 2476 | -5/Factory | Accompanied by 18 allies 2476 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2569 | -5/Factory | Lost 6 allies 2637 | -5/Factory | Garrison activated, responded to threat 2723 | -5/Factory | Found Prototype Processor 2724 | -5/Factory | Identified Exp. Targeting Computer 2725 | -5/Factory | Lost 3 allies 2868 | -5/Factory | Build established: Hacker-Skirmisher 3041 | -5/Factory | Discovered new exit (range 15) 3085 | -5/Factory | Entered another Factory area 3085 | -4/Factory | Accompanied by 6 allies 3085 | -4/Factory | Evolved 2 slots: Utility x2 3212 | -4/Factory | Garrison activated, responded to threat 3251 | -4/Factory | Lost 3 allies 3562 | -4/Factory | Discovered new exit (range 6) 3566 | -4/Factory | Entered Upper Caves 3633 | -4/Upper Caves | Build established: Hacker-Gunner 3705 | -4/Upper Caves | Learned Research emergency access door positions 3881 | -4/Upper Caves | Learned location of Armory (-4) 3927 | -4/Upper Caves | Released all parts (10) 3951 | -4/Upper Caves | Learned location of Testing (-2) 3956 | -4/Upper Caves | Lost 8 parts (2p3n1u2w) 3963 | -4/Upper Caves | Core integrity fell below 50% 3980 | -4/Upper Caves | Discovered new exit (range 16) 3988 | -4/Upper Caves | Entered another Upper Caves area 3990 | -4/Upper Caves | Core integrity fell below 20% 4007 | -4/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03927_ Released Imp. Hacking Suite. 03927_ Released Point Defense System. 03928_ VTOL Module self-destruct mechanism malfunctions. 03930_ S-27 Virus destroyed. 03935_ GTU KMW R: YTH78AJ>>YFKX9P 03938_ Acquired Linear Gravjet. 03951_ Acquired derelict log, extracted data. World map updated: -2/Testing. 03962_ System corrupted: Heat flow error (+129). 03980_ EXIT=FOUND 03981_ Linear Gravjet destroyed. 03985_ Slammed into S-27 Virus. LOCATION=UNKNOWN GOAL=ESCAPE 03989_ Slug penetrates Wall. 03989_ Penetrated by Slug. 03989_ Slug penetrates Wall. 03989_ Penetrated by Slug. 04006_ G-67 Veteran springs to life. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | ???????????????????????????????# #???????? | | ???????????????????????????????# #??????? | | ????????????????????????????????# ####### | | ????????????????????????????????## | | ???????????????????????????????### # | | ??????????????????????????????## #### ## | | ??????????????????????????# ## ##?# | | ??????????????????????????# ##### ### | | ?????????????????????????# #??# #?? | | ?????????????????????????# ##?? #?? | | ?????????????????????????## ##?? ?? | | ??????????????????????????## ##?##? | | ??????????????????#????????## ##??? | | ?????????????????## ???????# ##?? | | ?????????????????# ??????## ## #?? | | ?????????????????? ???????## #### #?? | | ??????????????????# ?????? ## ### ### | | ????????????? ????# ?######## # #?? | | ???????????? ??# #""??""# # ## | | ???????????? ## # ?? "# # #### ### | | ???????????? ## "# ##?### ##? | | ??????????? # "# #?## ## | | ?????????????# ?# "# ### # | | ??????????????# # "# ## # | | ??????????????# ### ###s s # | | ???????????????????# @ s ## # | | ???????????????????## ### ##?#### | | ????????????????????#####??# ### ####?????? | | ???????????????????????????# ##?## ##????????? | | ???????????????????????????# ##???###?????????? | | ???????????????????????????######????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Energy Generation 35 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Cloak Strength 2 Armor Coverage 80 Point Defense Rating 80 Evasion (%) 57 Targeting Accuracy 6 Offensive Hacking 32 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Back For More Below Safety First Challenges ------------ None Game ------ Seed PrecisionSpikedDeflector Manual? 0 Play Time 01:20:57 Cumulative 37.2 hours Start 2025.01.28 @ 20:16:47 End 2025.01.28 @ 23:04:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 50 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 31 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d0220988-096d-4379-ba5e-4082ad5c18d1