Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.25 @ 23:15:20 Player: naththebg Result: Destroyed by B-86 Titan with Matter Neutralizer Performance ------------- Evolutions (6) 3000 Regions Visited (8) 1600 Robots Destroyed (26) 130 Value Destroyed (599) 599 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (780) 780 TOTAL SCORE: 6429 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -20 Cogmind --------- Core Integrity 0/1150 Matter 230/300 Energy 99/100 System Corruption 1% Temperature Cool (9) Movement Core (50) Location -4/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Hacking Suite Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Power Amplifier Improved Energy Well (400) Gravity Neutralizer Advanced ECM Suite Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine Micro Fission Core > --- PROPULSION ------- Flight Unit VTOL Module Nuclear Pulse Thruster Nuclear Pulse Thruster Field Propulsion Drive Cooled Field Propulsion Drive > --- UTILITY ---------- Medium Storage Unit Improved Energy Well Advanced Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Improved Propulsion Shielding Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Ripper > --- INVENTORY -------- VTOL Module Field Propulsion Drive Gravity Neutralizer Stasis Canceller Advanced ECM Suite Grenade Launcher Companion Sword [Rating: 70] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion VTOL Module Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Flight Unit VTOL Module Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Ripper Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Bore Cannon Launcher Grenade Launcher Slashing Weapon Ripper Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -6 -5 -4 -4 ------- Run | Yrd Mat Min Sub Scr Fac Fac Fac Ext Slots Evolved 12 | . . . . . 8 2 2 . Power 1 | . . . . . . . 1 . Propulsion 4 | . . . . . 3 1 . . Utility 7 | . . . . . 5 1 1 . Weapon . | . . . . . . . . . Parts Attached 58 | 6 3 . 7 4 19 8 10 1 Power 6 | 1 . . 1 1 . 1 2 . Engine 3 | 1 . . 1 . . . 1 . Core 2 | . . . . 1 . 1 . . Reactor 1 | . . . . . . . 1 . Propulsion 20 | 2 . . 2 1 11 1 3 . Treads 2 | 2 . . . . . . . . Leg 3 | . . . 2 1 . . . . Wheel . | . . . . . . . . . Hover 4 | . . . . . 4 . . . Flight 11 | . . . . . 7 1 3 . Utility 21 | 1 2 . . 1 8 4 5 . Device 8 | . 1 . . . 4 2 1 . Storage 4 | 1 1 . . . 1 . 1 . Processor 4 | . . . . 1 2 . 1 . Hackware 4 | . . . . . 1 1 2 . Protection 1 | . . . . . . 1 . . Artifact . | . . . . . . . . . Weapon 11 | 2 1 . 4 1 . 2 . 1 Energy Gun 1 | . 1 . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 2 | 2 . . . . . . . . Ballistic Cannon 1 | . . . . . . . . 1 Launcher 4 | . . . 3 . . 1 . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 2 | . . . 1 1 . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . Unidentified Prototypes 2 | . . . . . . . 2 . Parts Lost 30 | . . . 7 . . 3 18 2 Power 4 | . . . 2 . . . 2 . Propulsion 13 | . . . 2 . . 2 9 . Utility 9 | . . . . . . 1 6 2 Weapon 4 | . . . 3 . . . 1 . Highest Loss Streak 15 | . . . 5 . . 2 15 1 To Critical Strikes 1 | . . . 1 . . . . . Average Backups 8 | 4 7 10 8 9 9 8 7 5 Power . | . 1 1 1 . . . . . Propulsion 2 | 3 4 4 2 2 4 2 1 . Utility 2 | . . 1 2 3 2 3 4 4 Weapon 2 | . 1 3 2 1 1 2 1 1 Tool/Special . | . . . . . . . . . Unused Backups 10 | . . 1 2 3 2 1 1 . Power 1 | . . . . 1 . . . . Propulsion 3 | . . . 2 . 1 . . . Utility 4 | . . 1 . 1 . 1 1 . Weapon 1 | . . . . 1 . . . . Tool/Special 1 | . . . . . 1 . . . Average Slot Usage (%) 90 | . 99 100 88 95 83 96 81 17 Engine 4 | . 14 14 9 . . . 2 . Core 4 | . . . . 9 6 4 3 . Treads 7 | . 28 28 19 . . . . . Leg 8 | . . . 2 28 . . . . Flight 10 | . . . . . 26 34 27 . Device 11 | . 13 14 14 11 9 14 7 . Storage 10 | . 14 14 14 14 6 5 4 . Processor 5 | . . . . 2 17 12 10 6 Hackware 3 | . . . . . 4 8 12 10 Energy Gun 2 | . 13 14 2 . . . . . Ballistic Gun 6 | . 14 14 3 11 . . . . Launcher 3 | . . . 19 . . . . . Slashing Weapon 6 | . . . 1 16 6 4 4 . Peak Build Rating 70 | 6 8 8 10 30 52 58 70 16 Average Rating 25 | 4 7 7 7 17 44 52 57 11 On Entrance 19 | . 6 8 8 10 30 49 52 14 Naked Turns . | . . . . . . . . . Heaviest Build 27 | 13 20 20 22 22 22 25 27 . Greatest Support 40 | 40 40 40 40 26 26 28 37 3 Greatest Overweight (x) 8 | . . . 4 . . 7 8 . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 5 Average Capacity 9 | 6 8 10 10 10 10 10 9 5 Most Carried 10 | 6 10 10 10 10 10 10 10 5 Average Carried 8 | 4 7 9 8 9 9 8 7 5 Final Capacity 10 | 8 10 10 10 10 10 10 5 5 Final Carried 10 | 6 10 10 7 10 10 10 5 5 Class Distribution -------------------- 63% | Mutant 12% | Hacker-Scout 11% | Scout 3% | Hacker-Assassin 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -9/Scraptown Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Mutant | -4/Extension Resources | -11 -10 -10 -10 -9 -6 -5 -4 -4 ----------- Run | Yrd Mat Min Sub Scr Fac Fac Fac Ext Matter Collected 1535 | 260 196 . 300 279 179 276 45 . Remotely . | . . . . . . . . . Salvage Created 775 | . 249 . 160 . 179 142 45 . Parts 52 | . 13 . 8 . 5 18 8 . Haulers Intercepted 1 | . 1 . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 1 | . . . 1 . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -6 -5 -4 -4 ------- Run | Yrd Mat Min Sub Scr Fac Fac Fac Ext Combat Hostiles Destroyed 13 | . 4 . 8 . 1 . . . Melee 1 | . . . . . 1 . . . Guns 5 | . 4 . 1 . . . . . AOE 7 | . . . 7 . . . . . Classes Destroyed 11 | . 5 . 2 . . 3 1 . Worker 2 | . . . . . . 2 . . Builder 2 | . . . . . . 2 . . Tunneler 1 | . . . . . . . 1 . Hauler 1 | . 1 . . . . . . . Recycler 2 | . 1 . . . 1 . . . Operator 4 | . . . . . . 3 1 . Watcher 1 | . 1 . . . . . . . Swarmer 4 | . 3 . . . 1 . . . Grunt 1 | . 1 . . . . . . . Sentry 1 | . . . 1 . . . . . Subdweller 7 | . . . 7 . . . . . Best Kill Streak 4 | . 4 . 2 . 1 1 1 . Combat Bots Only 3 | . 3 . 2 . 1 . . . Max Kills in Single Turn 2 | . 2 . 2 . 1 1 1 . Gunslinging . | . . . . . . . . . Exploded 2 | . . . 2 . . . . . Melee 1 | . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -6 -5 -4 -4 -------- Run | Yrd Mat Min Sub Scr Fac Fac Fac Ext Hostile Shots Fired 282 | . 36 . 38 . 3 39 124 42 Missed 112 | . 11 . 9 . 1 27 53 11 Hits 170 | . 25 . 29 . 2 12 71 31 Projectile 170 | . 25 . 29 . 2 12 71 31 Critical Strikes 8 | . . . 3 . . . 3 2 Damage Taken 3198 | . 204 . 776 . 28 219 1261 710 Core 1442 | . 40 . 179 . 12 37 547 627 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 104 | . . . . . . 29 75 . Core Remaining (%) 76 | 100 . . . 12 98 96 . . Volleys Fired 48 | . 22 . 24 . . 1 . 1 Largest 2 | . 2 . 2 . . 1 . 1 Hottest 70 | . 70 . 70 . . 30 . 48 Shots Fired 80 | . 44 . 34 . . 1 . 1 Gun 51 | . 44 . 7 . . . . . Cannon 1 | . . . . . . . . 1 Launcher 28 | . . . 27 . . 1 . . Special . | . . . . . . . . . Kinetic 26 | . 22 . 3 . . . . 1 Thermal 26 | . 22 . 4 . . . . . Explosive 28 | . . . 27 . . 1 . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 25 | . 9 . 24 . . . . 25 Robot Miss Streak 2 | . 2 . 1 . . . . . Penetration Max . | . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 76 | . 28 . 31 . 2 12 2 1 Core Hits 37 | . 10 . 20 . 2 2 2 1 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 3 | . 1 . 1 . . 1 . . Burn 2 | . 1 . 1 . . . . . Sever 1 | . . . . . . 1 . . Melee Attacks 64 | . . . 1 . 15 33 15 . Impact . | . . . . . . . . . Slashing 61 | . . . 1 . 15 30 15 . Piercing . | . . . . . . . . . Sneak Attacks 10 | . . . . . 1 8 1 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 2752 | . 349 . 1509 . 106 635 134 19 Guns 436 | . 349 . 87 . . . . . Cannons 19 | . . . . . . . . 19 Explosions 1422 | . . . 1422 . . . . . Melee 870 | . . . . . 106 630 134 . Ramming 5 | . . . . . . 5 . . Kinetic 233 | . 177 . 37 . . . . 19 Thermal 222 | . 172 . 50 . . . . . Explosive 1422 | . . . 1422 . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing 870 | . . . . . 106 630 134 . Piercing . | . . . . . . . . . Highest Corruption 1 | . . . . . . . . 1 Average Corruption 1 | . . . . . . . . 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 251 | . . . 13 . . 238 . . Projectiles . | . . . . . . . . . Explosions 13 | . . . 13 . . . . . Melee 238 | . . . . . . 238 . . Knockbacks 1 | . . . . . . . . 1 Impact . | . . . . . . . . . Kinetic 1 | . . . . . . . . 1 Secondary . | . . . . . . . . . Self-Inflicted Damage 208 | . . . 206 . . 2 . . Shots 17 | . . . 17 . . . . . Rammed 1 | . . . . . . 1 . . Targets Rammed 1 | . . . . . . 1 . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 102 | . . . . . 1 72 102 3 Average Temperature 17 | . . . . . 1 17 28 3 Received Heat Transfer 353 | . 12 . 138 . . 18 94 91 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . 2 . . . . . . . Heat Transferred 814 | . 592 . 222 . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -6 -5 -4 -4 ------- Run | Yrd Mat Min Sub Scr Fac Fac Fac Ext Maximum Alert Level 1 | . . . . . . . 1 . Low Security (%) 99 | 100 100 100 . . 100 100 94 100 Level 1 . | . . . . . . . 5 . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 222 | . 70 3 . . 81 114 222 141 Initial 91 | . . 3 . . . . 50 91 Average 27 | . 24 . . . 22 29 46 96 Influence Increases 1133 | . 115 . 20 . 167 332 379 120 Destroy 0b10 Robot/C 120 | . 80 . 20 . 20 . . . Destroy 0b10 Robot/NC 65 | . 15 . . . 5 35 10 . Destroy Leader 14 | . 14 . . . . . . . Successful Hack 15 | . 5 . . . 10 . . . Disable Machine 75 | . . . . . 15 60 . . Destroy Structure 79 | . 1 . . . 12 42 24 . Partial Spotted 75 | . . . . . 30 30 15 . Lose Combat Pursuer 690 | . . . . . 75 165 330 120 Influence Decreases 1012 | . 105 10 20 . 167 228 296 186 Entered New Map 157 | . . 7 . . . . 54 96 Time Decay 649 | . 105 3 20 . 167 208 96 50 Lost Part 186 | . . . . . . 20 146 20 Lost Ally 20 | . . . . . . . . 20 Squads Dispatched 22 | . 1 . . . 8 7 5 1 Investigation 15 | . . . . . 7 4 3 1 Extermination 3 | . . . . . 1 2 . . Reinforcement 3 | . 1 . . . . . 2 . Assault . | . . . . . . . . . Garrison 1 | . . . . . . 1 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -6 -5 -4 -4 --------- Run | Yrd Mat Min Sub Scr Fac Fac Fac Ext Distress Signals 3 | . 2 . . . . 1 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 116 | . 10 . 9 . 5 49 31 12 Peak Tracking Total 19 | . 4 . 3 . 5 19 17 9 Tactical Retreats 16 | . . . . . 3 7 4 2 Traps | -11 -10 -10 -10 -9 -6 -5 -4 -4 ------- Run | Yrd Mat Min Sub Scr Fac Fac Fac Ext Traps Triggered 8 | . . . . . . 5 1 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -6 -5 -4 -4 ---------- Run | Yrd Mat Min Sub Scr Fac Fac Fac Ext Machines Disabled 5 | . . . . . 1 4 . . Max in Single Turn 1 | . . . . . 1 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -6 -5 -4 -4 --------- Run | Yrd Mat Min Sub Scr Fac Fac Fac Ext Machines Accessed 28 | . 2 . 1 4 9 8 3 1 Terminals 7 | . 2 . . . 2 2 . 1 Fabricators 4 | . . . . . 1 2 1 . Repair Stations . | . . . . . . . . . Recycling Units 12 | . . . . . 6 4 2 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 63 | . 4 . 3 14 18 15 5 4 Successful 39 | . 3 . 3 14 9 8 2 . Failed 24 | . 1 . . . 9 7 3 4 Catastrophic 1 | . . . . . 1 . . . Database Lockouts . | . . . . . . . . . Manual 39 | . 1 . . . 17 16 5 . Terminals 18 | . 4 . . . 5 5 . 4 Fabricators 10 | . . . . . 3 5 2 . Repair Stations . | . . . . . . . . . Recycling Units 18 | . . . . . 10 5 3 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 20 | . 2 . 3 14 1 . . . Record 9 | . . . 3 6 . . . . Robot Analysis 7 | . . . . 7 . . . . Prototype ID Bank 1 | . 1 . . . . . . . Open Door 1 | . . . . 1 . . . . Alert Level 2 | . 1 . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 19 | . 1 . . . 8 8 2 . Terminals 4 | . 1 . . . 2 1 . . Assimilate 1 | . . . . . . 1 . . Botnet 2 | . 1 . . . 1 . . . Disrupt 1 | . . . . . 1 . . . Fabricators 3 | . . . . . . 3 . . Prioritize 1 | . . . . . . 1 . . Liberate 1 | . . . . . . 1 . . Fabnet 1 | . . . . . . 1 . . Repair Stations . | . . . . . . . . . Recycling Units 12 | . . . . . 6 4 2 . Fedlink 12 | . . . . . 6 4 2 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . Used . | . . . . . . . . . Hacking Detections 14 | . 2 . . . 6 4 1 1 Full Trace Events 2 | . . . . . 1 . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -6 -5 -4 -4 ------------ Run | Yrd Mat Min Sub Scr Fac Fac Fac Ext Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . 3 3 Robots Rewired 2 | . . . . . . 1 . 1 Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -6 -5 -4 -4 -------- Run | Yrd Mat Min Sub Scr Fac Fac Fac Ext Total Allies 2 | . . . . . . 1 . 1 Largest Group 1 | . . . . . . 1 . 1 Highest-Rated Group 38 | . . . . . . 12 . 38 Highest-Rated Ally 38 | . . . . . . 12 . 38 Total Orders . | . . . . . . . . . Ally Attacks 3 | . . . . . . 2 . 1 Total Damage 22 | . . . . . . 22 . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -6 -5 -4 -4 ------- Run | Yrd Mat Min Sub Scr Fac Fac Fac Ext Active Infowar (turns) 1545 | . . . . . 424 717 293 111 Optics 1545 | . . . . . 424 717 293 111 Sensors 1251 | . . . . . 407 631 213 . ECM 68 | . . . . . . 66 2 . Robot Analysis Total 7 | . . . . 7 . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -6 -5 -4 -4 ------------- Run | Yrd Mat Min Sub Scr Fac Fac Fac Ext Turns Passed 4396 | 83 323 352 776 1233 505 717 293 114 Spaces Moved 5462 | 48 147 220 410 1005 1331 1486 608 207 Core 304 | 8 . . 53 . . 1 35 207 Treads 706 | 40 147 220 299 . . . . . Legs 1076 | . . . 58 1005 13 . . . Wheels . | . . . . . . . . . Hover 108 | . . . . . 108 . . . Flight 3268 | . . . . . 1210 1485 573 . Fastest Speed 21 | 50 160 160 120 120 24 21 22 50 Average Speed 64 | 141 160 160 165 120 27 23 31 50 Slowest Speed 450 | 160 160 160 250 120 120 400 450 50 Overloaded Moves 108 | . . . . . . . 108 . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 20 | . . . . . . 11 9 . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 36 | 4 34 43 43 80 29 42 17 35 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 2 | . . . 1 . 1 . . . Known Exits Taken 3 | . . . . . 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched 8 | . . 3 . 5 . . . . Spaces Dug 45 | . . . . . 12 21 12 . Terrain Destroyed 125 | . . . 80 . 12 21 12 . Melee 40 | . . . . . 12 16 12 . Projectile . | . . . . . . . . . AOE 85 | . . . 80 . . 5 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -6 -5 -4 -4 --------- Run | Yrd Mat Min Sub Scr Fac Fac Fac Ext Total 6106 | 61 191 221 470 1035 1443 1791 678 216 Wait 377 | . 13 . 18 7 52 244 40 3 Move 5420 | 47 146 219 409 1004 1330 1467 591 207 Hop 15 | . . . . . . 8 7 . Pick Up 50 | 8 5 1 6 11 10 5 4 . Fast Attach 27 | 4 1 . . 1 6 11 3 1 Attach 28 | 2 . . 6 . 4 7 9 . Detach 9 | . . . . . 3 2 4 . Swap 34 | . 2 . 3 3 12 11 3 . Drop 31 | . 2 1 3 9 11 2 2 1 Fire 48 | . 22 . 24 . . 1 . 1 Melee 64 | . . . 1 . 15 33 15 . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 3 | . . . . . . . . 3 Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -5/Factory (discovered 5 exits: *Fac x4 / *Upp) -4/Factory -4/Extension History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 84 | -11/Scrapyard | Entered Materials 283 | -10/Materials | Discovered new exit (range 7) 307 | -10/Materials | Build established: Mutant 407 | -10/Materials | Entered Mines 526 | -10/Mines | Discovered new exit (range 15) 606 | -10/Mines | Discovered new exit (range 4) 759 | -10/Mines | Entered Subcaves 760 | -10/Subcaves | Approached by a straggling Scientist 781 | -10/Subcaves | Discovered new exit (range 15) 957 | -10/Subcaves | Visited Clippyterm 962 | -10/Subcaves | Learned location of Deep Caves (-6) 1025 | -10/Subcaves | Shifting Twisted Machinery released Ripper 1049 | -10/Subcaves | Shifting Twisted Machinery released Mak. Laser 1078 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1094 | -10/Subcaves | Core integrity fell below 50% 1297 | -10/Subcaves | Ambushed by Subdweller buried in earth 1317 | -10/Subcaves | Core integrity fell below 20% 1341 | -10/Subcaves | Lost 5 parts (1p2n2w) 1517 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1526 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 1535 | -10/Subcaves | Entered Scraptown 1715 | -9/Scraptown | Visited UFD Registry 1715 | -9/Scraptown | Registered with UFD as "Fissionrunner" 1780 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 1784 | -9/Scraptown | Learned Factory security intel 1785 | -9/Scraptown | Learned Research terminal intel 1798 | -9/Scraptown | Discovered new exit (range 11) 2111 | -9/Scraptown | Visited Observation Area 2123 | -9/Scraptown | Visited Symbiants 2132 | -9/Scraptown | Visited Assassins FH 2149 | -9/Scraptown | Visited The Evicted 2169 | -9/Scraptown | Visited Comm Corps 2184 | -9/Scraptown | Visited Cyclists 2192 | -9/Scraptown | Entered Cyclist Reading Room 2264 | -9/Scraptown | Visited Curators Association 2313 | -9/Scraptown | Visited Derelict Rescue Squad 2334 | -9/Scraptown | Visited Analyses Database 2363 | -9/Scraptown | Visited Abandonware Association 2376 | -9/Scraptown | Learned abandonware demo "REVENGE.EXE" 2400 | -9/Scraptown | Visited Scrap Suit Storage 2419 | -9/Scraptown | Visited DA-N13 Charitable Foundation 2432 | -9/Scraptown | Found DCF Scrap (29 items) 2479 | -9/Scraptown | Visited Chapter 10 2499 | -9/Scraptown | Visited A0-MCA Data Center 2506 | -9/Scraptown | Given an A- rating by A0-MCA 2509 | -9/Scraptown | Found A0-MCA's Component Scanner 2534 | -9/Scraptown | Visited Botcube Research 2552 | -9/Scraptown | Visited Sword Containment 2688 | -9/Scraptown | Met Optimus 2688 | -9/Scraptown | Accepted into 0bPrime 2755 | -9/Scraptown | Discovered new exit (range 5) 2768 | -9/Scraptown | Entered Factory 2768 | -6/Factory | Evolved 8 slots: Propulsion x3, Utility x5 2792 | -6/Factory | Loaded intel: 8 recycling unit locations 2825 | -6/Factory | Learned location of Protoforge (-2) 2876 | -6/Factory | Discovered new exit (range 19) 3245 | -6/Factory | Build established: Scout 3272 | -6/Factory | Identified exit to Factory 3273 | -6/Factory | Entered another Factory area 3273 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3289 | -5/Factory | Discovered new exit (range 7) 3290 | -5/Factory | Identified exit to Upper Caves 3309 | -5/Factory | Loaded intel: 8 recycling unit locations 3612 | -5/Factory | Discovered new exit (range 11) 3614 | -5/Factory | Identified exit to Factory 3648 | -5/Factory | Garrison activated, responded to threat 3732 | -5/Factory | Discovered exit to Factory (range 4) 3877 | -5/Factory | Discovered exit to Factory (range 6) 3985 | -5/Factory | Discovered exit to Factory (range 18) 3990 | -5/Factory | Entered another Factory area 3990 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 4085 | -4/Factory | Lost 3 parts (1n1u1w) 4093 | -4/Factory | Loaded intel: 8 recycling unit locations 4130 | -4/Factory | Build established: Hacker-Scout 4163 | -4/Factory | Spotted B-86 Titan 4273 | -4/Factory | Discovered new exit (range 20) 4282 | -4/Factory | Identified exit to Extension 4283 | -4/Factory | Entered Extension 4300 | -4/Extension | Core integrity fell below 50% 4309 | -4/Extension | Lost 15 parts (2p8n5u) 4382 | -4/Extension | Spotted B-86 Titan 4389 | -4/Extension | Spotted B-86 Titan 4391 | -4/Extension | Core integrity fell below 20% 4397 | -4/Extension | Destroyed by B-86 Titan with Matter Neutralizer Last Messages --------------- 04306_ ALERT: Suspicious activity at Terminal E015. Dispatching Investigation squad. 04315_ Attempting to rewire V0-TDR(l). 04315_ V0-TDR(l) rewired. 04317_ Attempting to rewire VS-S5Q(b). 04317_ G-67 Veteran springs to life. 04317_ Imp. Signal Interpreter destroyed. 04317_ G-67 Veteran springs to life. 04317_ Critical hit (Burn: +50). 04318_ Acquired Bore Cannon. 04319_ Attempting to rewire VS-S5Q(b). 04320_ G-67 Veteran knocked back. 04322_ V0-TDR(l) destroyed. 04322_ Dropped Bore Cannon. 04390_ Knocked back. 04390_ Slug penetrates Wall. 04394_ Knocked back. 04394_ Penetrated by Slug. 04394_ Adv. Visual Processing Unit destroyed. 04394_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????? ???????????????????????????? | | ????????????????????? ???????????????????????????? | | ????????????????????? #??????????????????????????? | | ????????????????????? #??????????????????????????? | | ????????????????????? #??????????????????????????? | | ????????????????????? #??????????????????????????? | | ????????????????????? #??##?##???????????????????? | | ??????????????????### ### ## ### ????????????????? | | ??????????????????#"" "" "" ""#?????????????? | | ??????????????????# " "Y " " #?????????????? | | ??????????????????# Y #?????????????? | | ??????????????????# #?????????????? | | ################### ###???????????? | | u ???????????? | | ???????????? | | ??????????? | | % ??????????? | | R k R ?????????? | | ################### BB BB #?????????????? | | ??????????????????# BB BB #?????????????? | | ??????????????????# % #?????????????? | | ??????????????????# #?????????????? | | ??????????????????# @ #?????????????? | | ??????????????????###;;#T#"""#######?????????????? | | ????????????????????######???????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 23 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Power Amplification 20 Propulsion Shielding 66 Evasion (%) 75 Recoil Reduction 2 Offensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GunFlightPower Manual? 0 Play Time 01:03:26 Cumulative 250.5 hours Start 2025.05.25 @ 22:12:07 End 2025.05.25 @ 23:15:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 126 Rogue 126 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0/0 Lore% 74 Gallery% 76 Achievement% 63 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 39eb1cef-2180-4025-84cf-c9996139475c