Cogmind - Beta 14 *** ADVENTURER MODE // 2024.08.29 @ 23:36:02

Player: slh

Result: Destroyed by L-61 Swordsman with Power Sword

 Performance 
-------------
Evolutions (7)             3500
Regions Visited (19)       3800
Robots Destroyed (314)     1570
Value Destroyed (13422)    13422
Prototype IDs (44)         880
Alien Tech Used (2)        400
Bonus (5166)               5166
              TOTAL SCORE: 28738

 Bonus
-------
High Alert Combat Kills    974
Follower Combat Kills      1371
Met Imprinter              300
Met Zhirov                 300
Built Enhanced Grunts      300
Met R17 at Cetus           500
Met R17 at Research        2000
Friendly Fire              -579

 Cogmind 
---------
Core Integrity             0/1300
Matter                     290/300
Energy                     85/100
System Corruption          11%
Temperature                Cool (0)
Movement                   Core (100) Ox1
Location                   -3/Armory

 Parts 
-------
>          --- POWER (1) --------
               (None)
>          --- PROPULSION (6) ---
               (None)
>          --- UTILITY (11) -----
  Advanced Target Analyzer
           Core Analyzer
           Armor Integrity Analyzer
  Advanced Hacking Suite
>          --- WEAPON (3) -------
           Phasing Sabre
>          --- INVENTORY (5) ----
     Light Quantum Reactor
  Advanced Signal Interpreter
  Improved Weapon Cycler
           Gamma Rifle
  Enhanced Nova Cannon

 Peak State 
------------
>              --- POWER ------------
         Heavy Antimatter Reactor
>              --- PROPULSION -------
               Myomer Leg
               Centrium Leg
               Centrium Wheel
               Centrium Wheel
               Centrium Wheel
               Centrium Wheel
>              --- UTILITY ----------
      Advanced Heat Sink
               Huge Storage Unit
      Advanced Energy Well
      Advanced Target Analyzer
               Core Analyzer
               Armor Integrity Analyzer
     Makeshift Light Armor Plating
     Makeshift Light Armor Plating
     Makeshift Light Armor Plating
     Makeshift Light Armor Plating
      Advanced Hacking Suite
>              --- WEAPON -----------
               Gamma Rifle
               Quantum Rifle
       Compact HERF Cannon
>              --- INVENTORY --------
               Fusion Reactor
         Light Antimatter Reactor
         Light Quantum Reactor
               Biometal Leg
      Advanced Heat Sink
      Advanced Heat Sink
               Huge Storage Unit
               Matter Compressor
      Advanced Signal Interpreter
               Recoil Nullifier
      Improved Weapon Cycler
  Experimental Power Shielding
  Experimental Thermal Shield
               Gamma Rifle
               Variable Charge Gun
               Quantum Rifle
        Cooled Proton Cannon
       Compact HERF Cannon
               Gamma Bomb Array
               Fusion Bomb Launcher
               Fusion Bomb Launcher
      Improved Remote Datajack
      Advanced Remote Datajack
               Phasing Sabre
[Rating: 143]

 Favorites 
-----------
Power                      Heavy Deuterium Engine
  Engine                   Heavy Deuterium Engine
  Power Core               Neutrino Core
  Reactor                  Quantum Reactor
Propulsion                 Armored Wheel
  Treads                   Armored Medium Treads
  Leg                      Enhanced Flexi-carbon Leg
  Wheel                    Armored Wheel
  Hover Unit               Gravmag System
Utility                    Huge Storage Unit
  Device                   Cryofiber Web
  Storage                  Huge Storage Unit
  Processor                Armor Integrity Analyzer
  Hackware                 Advanced Hacking Suite
  Protection               Improved Medium Armor Plating
Weapon                     High-powered Field Laser
  Energy Gun               High-powered Field Laser
  Energy Cannon            Nova Cannon
  Ballistic Gun            Precision Assault Rifle
  Ballistic Cannon         Antimatter Cannon
  Launcher                 Heavy Rocket Launcher
  Special Weapon           RU-N14's Throwing Claymores
  Slashing Weapon          Phasing Sabre

 Build                          | -11 -10 -9  -8  -7  -7  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -3  -3  -3  
-------                    Run  | Yrd Mat Mat Mat Fac Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm 
Slots Evolved              14   | .   .   2   2   2   .   .   .   4   .   .   .   .   2   .   .   .   .   2   .   
  Power                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               4    | .   .   .   1   .   .   .   .   1   .   .   .   .   1   .   .   .   .   1   .   
  Utility                  9    | .   .   2   1   2   .   .   .   2   .   .   .   .   1   .   .   .   .   1   .   
  Weapon                   1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
Parts Attached             331  | 6   2   24  33  22  3   9   18  17  27  26  5   7   42  17  7   6   2   24  34  
  Power                    25   | 1   .   3   3   3   .   .   .   3   2   1   .   2   3   .   .   1   .   1   2   
    Engine                 8    | 1   .   3   2   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Core                   8    | .   .   .   1   1   .   .   .   3   2   .   .   1   .   .   .   .   .   .   .   
    Reactor                9    | .   .   .   .   .   .   .   .   .   .   1   .   1   3   .   .   1   .   1   2   
  Propulsion               72   | 2   .   6   13  1   .   .   1   2   5   4   3   3   13  1   .   2   1   7   8   
    Treads                 3    | .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   
    Leg                    21   | .   .   1   .   .   .   .   .   .   1   1   1   1   5   1   .   1   1   6   2   
    Wheel                  44   | 2   .   4   12  1   .   .   1   2   4   2   .   2   8   .   .   .   .   .   6   
    Hover                  4    | .   .   .   1   .   .   .   .   .   .   .   2   .   .   .   .   1   .   .   .   
    Flight                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  125  | 1   2   5   10  11  1   6   7   7   10  10  2   2   17  11  6   2   .   8   7   
    Device                 45   | .   1   2   4   4   .   2   .   4   1   5   1   .   7   6   3   .   .   3   2   
    Storage                7    | 1   1   .   .   .   .   1   1   .   .   1   .   .   1   .   .   .   .   .   1   
    Processor              13   | .   .   1   1   1   .   .   .   3   1   .   .   .   3   1   .   .   .   1   1   
    Hackware               7    | .   .   .   1   .   .   .   .   .   2   2   .   .   .   .   .   .   .   2   .   
    Protection             53   | .   .   2   4   6   1   3   6   .   6   2   1   2   6   4   3   2   .   2   3   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   109  | 2   .   10  7   7   2   3   10  5   10  11  .   .   9   5   1   1   1   8   17  
    Energy Gun             29   | .   .   3   1   3   1   .   1   3   1   3   .   .   2   2   .   .   1   1   7   
    Energy Cannon          26   | .   .   3   2   1   .   .   1   .   2   1   .   .   4   1   1   .   .   6   4   
    Ballistic Gun          31   | 2   .   4   2   3   .   2   2   .   4   5   .   .   3   2   .   1   .   1   .   
    Ballistic Cannon       7    | .   .   .   2   .   .   .   .   2   2   1   .   .   .   .   .   .   .   .   .   
    Launcher               5    | .   .   .   .   .   1   .   2   .   1   .   .   .   .   .   .   .   .   .   1   
    Special Weapon         6    | .   .   .   .   .   .   1   4   .   .   .   .   .   .   .   .   .   .   .   1   
    Impact Weapon          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        5    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   4   
    Piercing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  37   | .   .   6   1   4   .   3   .   2   1   8   .   1   3   .   .   5   .   3   .   
Parts Lost                 100  | .   .   6   16  .   .   .   5   2   10  1   1   3   18  4   .   .   .   10  24  
  Power                    8    | .   .   .   2   .   .   .   .   .   1   .   .   .   2   .   .   .   .   .   3   
  Propulsion               33   | .   .   3   7   .   .   .   1   1   3   1   1   .   6   .   .   .   .   4   6   
  Utility                  33   | .   .   1   4   .   .   .   4   1   3   .   .   1   6   2   .   .   .   2   9   
  Weapon                   26   | .   .   2   3   .   .   .   .   .   3   .   .   2   4   2   .   .   .   4   6   
  Highest Loss Streak      14   | .   .   3   10  .   .   .   2   2   4   1   1   3   12  2   .   .   .   9   14  
  To Critical Strikes      2    | .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   
Average Slot Usage (%)     94   | .   96  97  95  96  92  92  90  93  89  86  89  93  95  99  100 98  100 97  95  
  Engine                   3    | .   14  10  5   6   7   7   7   3   .   .   .   .   .   .   .   .   .   .   .   
  Reactor                  2    | .   .   .   .   .   .   .   .   .   .   4   5   5   5   5   5   5   5   4   3   
  Leg                      8    | .   .   1   .   .   .   .   .   .   .   .   5   7   8   26  26  25  26  24  19  
  Wheel                    12   | .   28  19  24  19  15  15  14  17  16  14  5   12  15  .   .   .   .   .   6   
  Device                   12   | .   10  14  8   15  15  18  16  17  12  10  6   5   10  8   10  10  10  9   10  
  Storage                  7    | .   14  11  9   7   7   7   7   5   5   5   5   5   5   10  10  10  10  9   9   
  Processor                13   | .   .   11  9   11  15  15  15  11  17  12  11  11  14  16  15  15  15  14  12  
  Hackware                 1    | .   .   .   4   3   .   .   .   .   4   3   5   4   .   .   .   .   .   5   4   
  Protection               12   | .   .   7   13  13  15  11  13  16  7   11  11  17  18  14  14  14  15  12  12  
  Energy Gun               4    | .   .   2   .   5   6   7   .   15  3   .   .   .   5   5   5   5   7   5   6   
  Energy Cannon            2    | .   .   5   7   1   .   .   4   .   .   .   .   .   4   5   5   5   5   6   4   
  Ballistic Gun            6    | .   28  13  6   6   7   6   6   1   7   4   11  10  4   5   5   5   2   .   .   
  Ballistic Cannon         1    | .   .   .   3   .   .   .   .   .   4   9   5   4   .   .   .   .   .   .   .   
Peak Build Rating          143  | 6   7   23  34  54  54  62  63  81  88  111 112 113 121 117 119 121 122 135 143 
  Average Rating           81   | 4   6   18  28  47  53  56  59  77  85  97  103 105 110 113 118 118 121 127 130 
  On Entrance              73   | .   6   7   23  34  54  53  61  60  81  88  108 112 82  95  110 119 120 122 132 
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             168  | 14  90  103 105 116 116 114 119 127 155 157 156 156 168 141 139 131 128 139 139 
  Greatest Support         151  | 26  26  26  38  40  40  40  40  52  56  56  44  48  111 131 131 131 131 151 135 
  Greatest Overweight (x)  12   | 1   3   7   10  3   2   2   3   2   4   5   9   9   12  1   1   .   .   1   6   
  Average Overweight (x)   2    | .   2   3   2   2   2   2   2   2   2   2   8   4   2   .   .   .   .   .   1   
Largest Inventory Capacity 25   | 8   25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  
  Average Capacity         24   | 6   23  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  24  
  Most Carried             25   | 3   9   25  25  25  25  25  25  25  25  25  25  25  25  18  25  25  25  25  25  
  Average Carried          22   | 1   5   18  21  24  24  24  22  22  24  24  24  24  23  14  22  24  24  22  23  
  Final Capacity           25   | 8   25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  5   
  Final Carried            25   | 3   9   25  24  25  25  25  20  22  25  24  24  23  19  17  25  25  25  24  5   

 Class Distribution 
--------------------
 41% | Scavenger-Gunner
 32% | Mutant
  5% | Scavenger-Mutant
  5% | Hacker-Gunner
  4% | Hacker-Mutant
  3% | Scavenger-Tank
  3% | Tank

 Dominant Class 
----------------
           Mutant | -10/Materials
           Mutant | -9/Materials
 Scavenger-Mutant | -8/Materials
           Mutant | -7/Factory
           Mutant | -7/Lower Caves
           Mutant | -6/Zion
           Mutant | -5/Proximity Caves
             Tank | -5/Factory
    Hacker-Gunner | -5/Extension
 Scavenger-Gunner | -5/Cetus
 Scavenger-Gunner | -5/Archives
 Scavenger-Gunner | -5/Hub_04(d)
 Scavenger-Gunner | -4/Factory
 Scavenger-Gunner | -4/Upper Caves
 Scavenger-Gunner | -4/Upper Caves
 Scavenger-Gunner | -4/Zhirov
 Scavenger-Gunner | -3/Proximity Caves
 Scavenger-Gunner | -3/Research
 Scavenger-Gunner | -3/Armory

 Resources                       | -11  -10  -9   -8   -7   -7   -6   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -3   -3   -3   
-----------                Run   | Yrd  Mat  Mat  Mat  Fac  Low  Zio  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  Zhi  Pro  Res  Arm  
Matter Collected           8466  | 132  80   668  788  469  153  88   250  802  1952 657  319  339  727  204  155  .    175  250  258  
  Remotely                 3793  | .    .    .    .    .    .    .    .    .    1760 657  319  330  727  .    .    .    .    .    .    
Salvage Created            17042 | .    80   1695 1248 1189 155  .    534  1177 4058 163  294  437  2429 240  199  .    382  1405 1357 
  Parts                    740   | .    8    110  53   51   4    .    16   39   130  7    13   20   116  16   7    .    17   54   79   
Haulers Intercepted        16    | .    .    5    3    3    .    .    .    1    3    .    .    .    .    .    .    .    .    1    .    
Recyclers Shooed           9     | .    1    .    .    1    .    .    .    1    1    .    .    1    2    .    .    .    .    2    .    
Parts Field Recycled       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      52    | .    .    .    .    .    6    5    8    .    .    .    .    .    .    12   6    .    15   .    .    
  Prevented                7     | .    .    .    .    .    .    .    3    .    .    .    .    .    .    2    2    .    .    .    .    

 Kills                          | -11 -10 -9  -8  -7  -7  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -3  -3  -3  
-------                    Run  | Yrd Mat Mat Mat Fac Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm 
Combat Hostiles Destroyed  225  | .   3   30  17  16  4   .   17  12  41  3   2   5   28  5   3   .   6   13  20  
  Melee                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Guns                     122  | .   3   17  5   16  1   .   2   11  17  1   2   4   16  5   2   .   4   5   11  
  Cannons                  71   | .   .   11  11  .   .   .   2   .   20  2   .   1   11  .   1   .   2   8   2   
  AOE                      20   | .   .   .   .   .   3   .   12  .   3   .   .   .   1   .   .   .   .   .   1   
Classes Destroyed          18   | .   2   7   1   2   .   .   2   .   2   .   .   .   .   .   .   .   .   .   2   
  Worker                   16   | .   .   .   3   3   .   .   .   3   3   .   .   1   2   .   .   .   .   1   .   
  Builder                  6    | .   .   2   .   .   .   .   .   1   1   .   .   .   2   .   .   .   .   .   .   
  Tunneler                 1    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hauler                   16   | .   .   5   3   3   .   .   .   1   3   .   .   .   .   .   .   .   .   1   .   
  Recycler                 22   | .   .   3   2   1   .   .   .   1   9   .   .   1   3   .   .   .   .   2   .   
  Operator                 9    | .   .   1   .   .   .   .   .   1   1   .   3   2   1   .   .   .   .   .   .   
  Watcher                  18   | .   1   4   4   1   .   .   .   2   1   1   .   .   2   .   .   .   .   1   1   
  Swarmer                  22   | .   3   11  .   .   .   .   1   .   1   .   .   .   .   2   .   .   .   1   3   
  Saboteur                 3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   
  Grunt                    115  | .   .   17  13  11  2   .   6   7   24  .   .   3   15  1   3   .   5   6   2   
  Brawler                  8    | .   .   .   .   1   1   .   1   1   3   .   .   .   .   .   .   .   1   .   .   
  Duelist                  2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
  Protector                6    | .   .   .   .   .   .   .   4   .   1   .   .   .   .   .   .   .   .   .   1   
  Sentry                   33   | .   .   2   4   3   1   .   2   2   8   .   2   1   5   .   .   .   .   .   3   
  Demolisher               3    | .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   
  Hunter                   12   | .   .   .   .   .   .   .   .   .   1   .   .   1   4   .   .   .   .   4   2   
  Programmer               16   | .   .   .   .   1   .   .   .   2   1   .   .   .   4   2   .   .   .   2   4   
  Behemoth                 2    | .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   
  Cetus Guard              3    | .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   
  Enhanced Grunt           1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
Best Kill Streak           11   | .   3   6   9   6   3   .   5   11  10  3   2   3   6   2   2   .   4   5   4   
  Combat Bots Only         9    | .   3   6   6   5   3   .   5   6   9   3   1   3   6   2   2   .   4   4   4   
Max Kills in Single Turn   3    | .   1   2   1   1   2   .   3   2   2   1   2   1   2   1   1   .   1   2   1   
  Gunslinging              1    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 3    | .   .   .   .   .   2   .   3   .   2   .   .   .   1   .   .   .   .   .   1   
  Melee                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Combat                          | -11  -10  -9   -8   -7   -7   -6   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -3   -3   -3   
--------                   Run   | Yrd  Mat  Mat  Mat  Fac  Low  Zio  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  Zhi  Pro  Res  Arm  
Hostile Shots Fired        2096  | .    9    161  191  183  45   .    57   49   274  20   24   46   317  68   22   .    45   177  408  
  Missed                   638   | .    2    51   47   68   17   .    11   9    90   8    6    10   82   27   9    .    11   68   122  
Damage Taken               21017 | .    35   960  1847 1005 160  .    1325 639  2128 175  385  953  3680 618  204  .    529  1500 4874 
  Core                     3084  | .    .    169  337  165  21   .    134  61   216  40   42   37   368  67   61   .    43   215  1108 
  Absorbed by Shields      1096  | .    .    .    .    .    .    .    .    .    955  70   .    .    .    .    .    .    .    .    71   
  Redirected to Shielding  452   | .    .    .    67   26   .    .    11   49   .    .    .    .    30   16   .    .    143  .    110  
  Ignored by Resistances   6239  | .    14   297  520  311  58   .    356  170  856  65   103  252  1055 182  60   .    158  428  1354 
  Regen/Repaired (Parts)   577   | .    .    .    .    .    .    .    .    .    67   47   34   54   375  .    .    .    .    .    .    
Core Remaining (%)         65    | 100  100  57   38   .    .    .    54   .    .    .    .    60   .    .    .    .    48   .    .    
Volleys Fired              717   | .    9    94   83   63   9    .    38   40   129  23   13   22   71   10   7    .    15   37   54   
  Largest                  3     | .    2    2    2    2    2    .    2    3    3    3    3    3    3    3    3    .    3    3    3    
  Hottest                  282   | .    40   91   113  98   98   .    114  232  243  223  110  110  204  194  217  .    217  274  282  
Shots Fired                1812  | .    18   182  162  123  20   .    73   120  380  69   40   56   212  31   21   .    45   109  151  
  Gun                      1211  | .    18   139  63   113  17   .    33   120  258  26   26   46   142  20   14   .    30   54   92   
  Cannon                   567   | .    .    43   99   10   .    .    13   .    120  43   14   10   70   11   7    .    15   55   57   
  Launcher                 26    | .    .    .    .    .    3    .    19   .    2    .    .    .    .    .    .    .    .    .    2    
  Special                  8     | .    .    .    .    .    .    .    8    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  904   | .    18   114  84   62   9    .    29   16   303  64   40   56   71   10   7    .    15   6    .    
  Thermal                  673   | .    .    43   73   61   8    .    4    104  61   5    .    .    138  8    12   .    30   72   54   
  Explosive                34    | .    .    .    .    .    3    .    27   .    2    .    .    .    .    .    .    .    .    .    2    
  Electromagnetic          201   | .    .    25   5    .    .    .    13   .    14   .    .    .    3    13   2    .    .    31   95   
  Robot Hit Streak         48    | .    2    19   22   34   4    .    13   23   48   20   12   14   28   9    14   .    16   12   20   
  Robot Miss Streak        6     | .    1    3    5    2    2    .    2    3    6    1    1    4    3    1    1    .    4    5    2    
  Penetration Max          1     | .    .    .    .    .    .    .    .    .    1    1    1    1    1    .    .    .    .    .    .    
  Secondary Targets        7     | .    .    4    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Max Gunslinging Chain  1     | .    .    1    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Shots Hit Robots           1319  | .    8    140  126  104  11   .    54   86   298  24   27   32   159  22   17   .    36   66   109  
  Core Hits                718   | .    5    61   76   45   8    .    62   42   146  10   13   18   94   11   10   .    19   43   55   
  Critical Kills           41    | .    .    2    2    .    .    .    .    .    22   2    4    4    4    1    .    .    .    .    .    
  Critical Parts Destroyed 53    | .    .    .    .    .    .    .    1    .    37   3    .    6    6    .    .    .    .    .    .    
  Critical Strikes         149   | .    .    2    2    5    .    .    4    7    71   10   7    10   19   1    1    .    .    4    6    
    Burn                   33    | .    .    .    .    5    .    .    1    7    10   .    .    .    8    .    .    .    .    2    .    
    Meltdown               2     | .    .    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Destroy                98    | .    .    1    1    .    .    .    1    .    60   9    4    10   11   1    .    .    .    .    .    
    Blast                  5     | .    .    .    .    .    .    .    .    .    1    1    3    .    .    .    .    .    .    .    .    
    Corrupt                9     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    2    6    
    Sever                  2     | .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    
Melee Attacks              20    | .    .    .    .    .    .    .    .    .    .    16   .    .    .    .    .    .    .    .    4    
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 20    | .    .    .    .    .    .    .    .    .    .    16   .    .    .    .    .    .    .    .    4    
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Sneak Attacks            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Combat Hostiles        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Follow-up Attacks        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Damage Inflicted           36370 | .    105  2412 2405 2122 400  .    3236 2128 7587 691  853  1079 5383 517  494  .    1062 2249 3647 
  Guns                     20863 | .    105  1574 697  1918 174  .    493  2128 5452 215  520  869  2783 455  299  .    590  941  1650 
  Cannons                  11207 | .    .    811  1708 204  .    .    309  .    1752 476  333  202  2037 62   195  .    472  1308 1338 
  Explosions               3976  | .    .    27   .    .    226  .    2167 .    383  .    .    .    563  .    .    .    .    .    610  
  Melee                    46    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    46   
  Ramming                  11    | .    .    .    .    .    .    .    .    .    .    .    .    8    .    .    .    .    .    .    3    
  Kinetic                  14399 | .    105  1133 1076 959  108  .    427  250  5672 691  853  1071 1364 216  154  .    234  86   .    
  Thermal                  14354 | .    .    838  1235 1163 66   .    66   1878 1223 .    .    .    3951 234  304  .    828  1393 1175 
  Explosive                3386  | .    .    .    .    .    226  .    2167 .    383  .    .    .    .    .    .    .    .    .    610  
  Electromagnetic          3907  | .    .    441  94   .    .    .    309  .    309  .    .    .    68   67   36   .    .    770  1813 
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 313   | .    .    .    .    .    .    .    267  .    .    .    .    .    .    .    .    .    .    .    46   
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Corruption         11    | .    .    .    .    5    4    4    .    2    11   11   11   5    11   11   .    .    .    2    11   
  Average Corruption       4     | .    .    .    .    3    4    4    .    1    3    11   5    5    2    3    .    .    .    2    2    
  Corruption Purged        26    | .    .    .    .    5    .    .    .    .    .    .    6    .    .    11   .    .    .    .    4    
  Corruption Blocked       4     | .    .    .    .    .    .    .    .    2    .    .    .    .    .    2    .    .    .    .    .    
  Effects                  163   | .    .    .    .    22   26   1    .    1    24   22   19   11   17   11   .    .    .    3    6    
    Message Errors         42    | .    .    .    .    6    8    .    .    .    5    4    1    5    8    5    .    .    .    .    .    
    Matter Fused           39    | .    .    .    .    5    3    .    .    .    7    5    7    3    5    1    .    .    .    1    2    
    Heat Flow Errors       15    | .    .    .    .    3    1    1    .    .    3    3    2    .    .    .    .    .    .    1    1    
    Energy Discharges      17    | .    .    .    .    .    5    .    .    .    3    2    3    1    1    .    .    .    .    .    2    
    Parts Rejected         2     | .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
    Parts Fused            2     | .    .    .    .    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Data Loss (minor)      20    | .    .    .    .    .    5    .    .    .    2    4    4    .    2    3    .    .    .    .    .    
    Data Loss (major)      5     | .    .    .    .    4    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    
    Misfires               10    | .    .    .    .    .    2    .    .    1    .    2    1    2    .    1    .    .    .    1    .    
    Alerts                 2     | .    .    .    .    .    1    .    .    .    .    .    .    .    .    1    .    .    .    .    .    
    Weapon Failures        9     | .    .    .    .    2    .    .    .    .    4    2    .    .    1    .    .    .    .    .    .    
Overload Shots             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Overflow Damage            273   | .    .    3    3    .    .    .    36   .    2    26   .    9    81   .    .    .    .    57   56   
  Projectiles              176   | .    .    3    3    .    .    .    .    .    2    26   .    9    43   .    .    .    .    57   33   
  Explosions               97    | .    .    .    .    .    .    .    36   .    .    .    .    .    38   .    .    .    .    .    23   
  Melee                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Knockbacks                 34    | .    .    .    19   .    .    .    .    .    10   2    .    3    .    .    .    .    .    .    .    
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  33    | .    .    .    18   .    .    .    .    .    10   2    .    3    .    .    .    .    .    .    .    
  Secondary                1     | .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Self-Inflicted Damage      205   | .    .    19   .    .    .    .    .    .    .    .    .    4    83   .    .    .    .    .    99   
  Shots                    5     | .    .    1    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    2    
  Rammed                   2     | .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    1    
Targets Rammed             2     | .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    1    
  Kicked                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crushed                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Temperature        473   | .    .    246  462  144  120  177  180  473  253  199  201  346  453  176  102  .    14   90   281  
  Average Temperature      92    | .    .    50   159  24   23   92   43   155  82   85   90   95   101  71   42   .    10   30   83   
  Received Heat Transfer   5548  | .    .    522  1395 576  66   .    144  162  807  .    72   135  820  90   78   .    217  129  335  
  Effects                  15    | .    .    .    11   .    .    .    .    2    .    .    .    1    1    .    .    .    .    .    .    
    Shutdowns              1     | .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Energy Bleed           4     | .    .    .    3    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    
    Interference           1     | .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    
    Matter Decay           3     | .    .    .    2    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    
    Damage (minor)         2     | .    .    .    1    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    
    Damage (major)         4     | .    .    .    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Siege Activations          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Corrupted           8     | .    .    1    .    .    .    .    1    .    1    .    .    .    .    .    .    .    .    .    5    
  Combat Hostiles          8     | .    .    1    .    .    .    .    1    .    1    .    .    .    .    .    .    .    .    .    5    
  Parts Fried              34    | .    .    2    .    .    .    .    1    .    2    .    .    .    1    1    .    .    .    7    20   
  Impact Corruptions       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Melted              3     | .    .    1    1    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          3     | .    .    1    1    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    
  Parts Melted             42    | .    .    4    1    10   .    .    .    13   6    .    .    .    2    .    .    .    1    5    .    
  Heat Transferred         20067 | .    .    1382 2146 2220 111  .    185  3441 2701 .    .    .    3088 259  370  .    925  1850 1389 
Parts Sabotaged            3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    
Parts Stolen               .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      6     | .    .    1    .    .    .    .    .    .    .    .    .    .    5    .    .    .    .    .    .    

 Alert                          | -11  -10  -9   -8   -7   -7   -6   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -3   -3   -3   
-------                    Run  | Yrd  Mat  Mat  Mat  Fac  Low  Zio  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  Zhi  Pro  Res  Arm  
Peak Influence             1038 | .    122  526  372  338  .    .    .    281  1038 623  326  306  694  .    .    .    .    340  452  
  Initial                  505  | .    .    .    148  111  .    .    .    44   102  505  170  39   116  .    .    .    .    .    123  
  Average                  297  | .    49   279  259  138  .    .    .    172  562  531  217  198  430  .    .    .    .    206  213  
Maximum Alert Level        3    | .    .    2    1    1    .    .    .    1    3    2    1    1    2    .    .    .    .    1    2    
  Low Security (%)         34   | 100  100  17   15   77   .    .    .    56   14   .    54   27   8    .    .    .    .    37   40   
  Level 1                  40   | .    .    61   84   22   .    .    .    43   20   .    45   72   28   .    .    .    .    62   57   
  Level 2                  20   | .    .    20   .    .    .    .    .    .    34   99   .    .    63   .    .    .    .    .    1    
  Level 3                  3    | .    .    .    .    .    .    .    .    .    29   .    .    .    .    .    .    .    .    .    .    
  Level 4                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Level 5                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  High Security            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Max Security             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Squads Dispatched          54   | .    1    6    2    6    .    .    .    5    8    1    .    5    9    .    .    .    .    6    5    
  Investigation            14   | .    1    2    .    3    .    .    .    .    3    1    .    .    2    .    .    .    .    .    2    
  Extermination            6    | .    .    .    .    1    .    .    .    1    .    .    .    .    2    .    .    .    .    .    2    
  Reinforcement            24   | .    .    4    2    2    .    .    .    1    2    .    .    5    1    .    .    .    .    6    1    
  Assault                  4    | .    .    .    .    .    .    .    .    .    3    .    .    .    1    .    .    .    .    .    .    
  Garrison                 6    | .    .    .    .    .    .    .    .    3    .    .    .    .    3    .    .    .    .    .    .    
  Intercept                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Searches Triggered         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Construction Impeded       3    | .    .    .    .    .    .    .    .    .    1    .    .    1    1    .    .    .    .    .    .    
Haulers Reinforced         2    | .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    1    .    
Active Scanning Responses  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Cargo Convoy Interrupts    .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Stealth                        | -11 -10 -9  -8  -7  -7  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -3  -3  -3  
---------                  Run  | Yrd Mat Mat Mat Fac Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm 
Distress Signals           28   | .   .   2   4   1   .   .   7   .   2   2   .   1   1   .   .   .   .   6   2   
Communications Jammed      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Times Spotted              394  | .   6   42  27  23  5   .   19  18  70  9   5   17  47  10  4   .   6   38  48  
  Peak Tracking Total      19   | .   2   8   7   4   3   .   5   4   10  5   2   7   7   5   4   .   4   13  19  
  Tactical Retreats        27   | .   .   5   2   1   .   .   2   2   3   .   .   .   4   2   .   .   .   3   3   

 Traps                          | -11 -10 -9  -8  -7  -7  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -3  -3  -3  
-------                    Run  | Yrd Mat Mat Mat Fac Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm 
Traps Triggered            18   | .   1   2   .   2   .   .   .   .   2   .   .   .   7   .   .   .   .   .   4   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                3    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   1   

 Machines                       | -11 -10 -9  -8  -7  -7  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -3  -3  -3  
----------                 Run  | Yrd Mat Mat Mat Fac Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm 
Machines Disabled          20   | .   .   1   3   .   .   .   2   .   2   2   1   1   2   .   .   .   .   .   6   
  Max in Single Turn       2    | .   .   1   2   .   .   .   1   .   1   1   1   1   1   .   .   .   .   .   1   
  Garrison Access          1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Energy Cycler            2    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   
Machines Repaired          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Dismantled        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -9  -8  -7  -7  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -3  -3  -3  
---------                  Run  | Yrd Mat Mat Mat Fac Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm 
Machines Accessed          75   | .   5   3   5   10  1   .   .   4   9   3   1   1   9   1   1   9   1   4   8   
  Terminals                43   | .   5   3   3   5   .   .   .   3   9   3   .   1   4   .   .   .   1   3   3   
  Fabricators              7    | .   .   .   .   2   .   .   .   .   .   .   .   .   1   .   .   .   .   .   4   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          4    | .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   1   1   
  Scanalyzers              4    | .   .   .   2   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Garrison Access          4    | .   .   .   .   2   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   
Total Hacks                229  | .   15  10  16  22  1   .   .   7   29  9   25  3   17  1   1   48  1   9   15  
  Successful               156  | .   3   4   11  14  1   .   .   2   17  5   25  2   7   1   1   48  1   5   9   
  Failed                   73   | .   12  6   5   8   .   .   .   5   12  4   .   1   10  .   .   .   .   4   6   
    Catastrophic           13   | .   2   3   1   1   .   .   .   1   .   1   .   .   2   .   .   .   .   .   2   
  Database Lockouts        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   43   | .   3   4   4   1   .   2   .   2   11  2   2   .   4   .   .   .   .   5   3   
  Terminals                118  | .   15  10  11  15  .   .   .   5   29  9   .   3   6   .   .   .   1   8   6   
  Fabricators              14   | .   .   .   .   4   .   .   .   .   .   .   .   .   2   .   .   .   .   .   8   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          6    | .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   1   1   
  Scanalyzers              10   | .   .   .   5   1   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   
  Garrison Access          5    | .   .   .   .   2   .   .   .   2   .   .   .   .   1   .   .   .   .   .   .   
Terminal Hacks             126  | .   3   4   6   9   1   .   .   1   10  5   25  2   2   1   1   48  1   3   4   
  Record                   75   | .   .   .   1   3   .   .   .   .   1   5   25  1   .   .   .   36  1   1   1   
  Part Schematic           6    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   4   .   .   1   
  Robot Analysis           10   | .   3   .   .   .   .   .   .   .   1   .   .   .   .   .   .   4   .   1   1   
  Prototype ID Bank        4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   
  Open Door                7    | .   .   .   .   .   1   .   .   .   3   .   .   .   .   1   1   .   .   .   1   
  Open DSF                 3    | .   .   .   .   1   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   
  Level Access Points      1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Branch Access Points     7    | .   .   1   2   1   .   .   .   .   1   .   .   .   1   .   .   .   .   1   .   
  Fabricator Index         1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unreport Threat          3    | .   .   1   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Locate Traps             2    | .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Dispatch Records         1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Surveillance Status      1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Investigation Status     1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recall Reinforcements    1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Zone Layout              3    | .   .   1   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   
Fabricator Hacks           9    | .   .   .   .   4   .   .   .   .   .   .   .   .   1   .   .   .   .   .   4   
  Load Schematic           4    | .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
  Build                    5    | .   .   .   .   2   .   .   .   .   .   .   .   .   1   .   .   .   .   .   2   
Repair Station Hacks       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Recycling Unit Hacks       2    | .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   
  Retrieve Components      2    | .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   
Scanalyzer                 5    | .   .   .   4   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Insert Component         3    | .   .   .   2   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Analyze                  2    | .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrison Access Hacks      1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Seal Access              1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Unauthorized Hacks         13   | .   .   .   1   .   .   .   .   1   7   .   .   .   1   .   .   .   .   2   1   
  Terminals                11   | .   .   .   1   .   .   .   .   1   7   .   .   .   .   .   .   .   .   2   .   
    Track                  3    | .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   1   .   
    Botnet                 8    | .   .   .   1   .   .   .   .   1   5   .   .   .   .   .   .   .   .   1   .   
  Fabricators              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
    Report                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
    Monitor                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       3    | .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   .   1   .   
  Used                     1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         51   | .   5   3   5   7   .   .   .   3   8   3   .   1   6   .   .   .   .   3   7   
  Full Trace Events        14   | .   1   2   1   2   .   .   .   .   3   1   .   .   2   .   .   .   .   .   2   
  Feedback Events          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   8    | .   .   .   2   1   .   .   .   .   .   .   .   .   .   .   .   4   .   .   1   
  Parts Built              6    | .   .   .   .   3   .   .   .   .   .   .   .   .   1   .   .   .   .   .   2   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   343  | .   .   .   .   135 .   .   .   .   .   .   .   .   69  .   .   .   .   .   139 
  Total Part Build Rating  32   | .   .   .   .   7   .   .   .   .   .   .   .   .   9   .   .   .   .   .   16  
Parts Repaired             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Time                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     2    | .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   
Parts Scanalyzed           3    | .   .   .   2   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Part Schematics Acquired 2    | .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -9  -8  -7  -7  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -3  -3  -3  
------------               Run  | Yrd Mat Mat Mat Fac Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   2   
Allies Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                         | -11  -10  -9   -8   -7   -7   -6   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -3   -3   -3   
--------                   Run  | Yrd  Mat  Mat  Mat  Fac  Low  Zio  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  Zhi  Pro  Res  Arm  
Total Allies               10   | .    .    .    .    .    .    .    .    .    2    5    .    .    .    .    .    .    .    1    2    
  Largest Group            5    | .    .    .    .    .    .    .    .    .    2    5    3    1    .    .    .    .    .    1    2    
  Highest-Rated Group      480  | .    .    .    .    .    .    .    .    .    172  480  281  96   .    .    .    .    .    56   84   
  Highest-Rated Ally       159  | .    .    .    .    .    .    .    .    .    159  139  96   96   .    .    .    .    .    56   42   
Total Orders               3    | .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    1    .    .    .    .    
  EXPLORE                  3    | .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    1    .    .    .    .    
Ally Attacks               152  | .    .    .    .    .    .    .    .    .    80   35   10   9    .    .    .    .    .    4    14   
  Total Damage             5089 | .    .    .    .    .    .    .    .    .    2779 1171 349  236  .    .    .    .    .    132  422  
  Kills                    35   | .    .    .    .    .    .    .    .    .    23   6    2    2    .    .    .    .    .    .    2    
Allies Corrupted           1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
Allies Melted              .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Intel                          | -11 -10 -9  -8  -7  -7  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -3  -3  -3  
-------                    Run  | Yrd Mat Mat Mat Fac Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm 
Robot Analysis Total       10   | .   3   .   .   .   .   .   .   .   1   .   .   .   .   .   .   4   .   1   1   
Derelict Logs Recovered    5    | .   .   .   .   .   2   1   .   .   .   .   .   .   .   2   .   .   .   .   .   
Drone Launches             5    | .   .   .   .   .   .   .   .   1   .   .   .   .   2   1   1   .   .   .   .   
  Drone Recoveries         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   

 Exploration                     | -11  -10  -9   -8   -7   -7   -6   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -3   -3   -3   
-------------              Run   | Yrd  Mat  Mat  Mat  Fac  Low  Zio  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  Zhi  Pro  Res  Arm  
Turns Passed               17097 | 41   417  1031 933  1300 1024 1732 601  632  1427 681  795  350  1269 1219 1023 296  524  622  1180 
Spaces Moved               10039 | 33   292  443  489  826  791  1362 370  377  732  386  326  156  694  639  655  232  393  262  581  
  Core                     11    | 3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    8    
  Treads                   3     | .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Legs                     2536  | .    .    7    .    .    .    .    .    .    .    .    .    .    37   639  655  232  393  262  311  
  Wheels                   7489  | 30   292  433  489  826  791  1362 370  377  732  386  326  156  657  .    .    .    .    .    262  
  Hover                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Flight                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Fastest Speed            50    | 50   90   135  116  120  125  125  125  123  123  126  145  130  120  120  120  120  120  120  50   
  Average Speed            139   | 88   130  154  126  126  125  125  125  123  126  131  228  166  138  180  145  120  120  161  157  
  Slowest Speed            610   | 100  135  610  230  135  125  125  145  123  160  175  235  235  260  190  190  120  120  190  210  
  Overloaded Moves         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            1     | .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cave-ins Triggered       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Teleports                1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    
Exploration Rate (%)       50    | 3    37   46   37   23   84   86   60   11   83   70   97   27   20   87   76   62   67   7    35   
  Regions Visited          19
    Branch Regions         12
  Pre-discovered Areas     5     | .    .    .    .    .    .    1    .    .    .    .    .    .    .    1    .    3    .    .    .    
  Known Exits Taken        12    | .    .    1    1    1    1    1    1    1    1    .    .    1    1    .    .    .    1    1    .    
  Unknown Exits Taken      7     | 1    1    .    .    .    .    .    .    .    .    1    1    .    .    1    1    1    .    .    .    
Scrap Searched             13    | .    .    .    .    .    2    3    .    .    .    .    .    .    .    3    2    .    3    .    .    
Spaces Dug                 6     | .    .    .    .    .    .    .    .    .    .    .    3    3    .    .    .    .    .    .    .    
Terrain Destroyed          236   | .    .    5    1    .    45   .    41   .    32   4    19   22   39   1    2    .    4    7    14   
  Melee                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Projectile               97    | .    .    2    1    .    .    .    .    .    22   4    19   22   13   1    2    .    4    7    .    
  AOE                      138   | .    .    3    .    .    45   .    41   .    9    .    .    .    26   .    .    .    .    .    14   
Terrain Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                         | -11  -10  -9   -8   -7   -7   -6   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -3   -3   -3   
---------                  Run   | Yrd  Mat  Mat  Mat  Fac  Low  Zio  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  Zhi  Pro  Res  Arm  
Total                      11637 | 41   311  609  645  965  808  1393 429  465  949  486  345  200  841  679  713  248  414  376  720  
  Wait                     82    | .    .    .    .    4    .    .    .    .    7    .    .    2    5    .    30   .    .    34   .    
  Move                     10018 | 32   291  442  488  825  790  1359 369  376  731  385  325  155  693  638  654  231  392  261  581  
  Hop                      1     | .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Pick Up                  240   | 3    7    34   25   22   3    10   3    19   23   13   1    5    19   10   10   5    2    12   14   
  Fast Attach              74    | 6    1    9    3    4    .    5    .    2    3    8    3    3    11   1    .    1    .    3    11   
  Attach                   116   | .    1    8    16   6    .    .    8    6    9    1    1    2    20   12   2    2    .    11   11   
  Detach                   12    | .    1    .    1    1    .    .    .    .    1    1    .    1    1    1    1    .    .    1    2    
  Swap                     143   | .    .    7    14   12   3    4    10   9    15   17   1    2    11   4    5    5    2    10   12   
  Drop                     182   | .    1    15   15   28   3    14   1    13   15   22   1    7    10   3    4    4    3    6    17   
  Fire                     717   | .    9    94   83   63   9    .    38   40   129  23   13   22   71   10   7    .    15   37   54   
  Melee                    20    | .    .    .    .    .    .    .    .    .    .    16   .    .    .    .    .    .    .    .    4    
  Ram                      2     | .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    1    
  Kick                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Escape Stasis            23    | .    .    .    .    .    .    .    .    .    16   .    .    .    .    .    .    .    .    .    7    
  Rewire                   7     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    6    
  Trap                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials
-9/Materials (discovered 2 exits: *Mat / *Min)
-8/Materials (discovered 3 exits: *Fac x3)
-7/Factory (discovered 5 exits: *Fac / Sto x2 / *Low x2)
-7/Lower Caves
-6/Zion
-5/Proximity Caves
-5/Factory (discovered 2 exits: *Fac / *Ext)
-5/Extension (discovered 3 exits: *Fac x2 / *Cet)
-5/Cetus (discovered 2 exits: *Fac / *Arc)
-5/Archives (discovered 3 exits: *Fac / *Hub x2)
-5/Hub_04(d)
-4/Factory (discovered 3 exits: *Res / *Upp x2)
-4/Upper Caves
-4/Upper Caves (discovered 2 exits: *Res / *Zhi)
-4/Zhirov
-3/Proximity Caves
-3/Research (discovered 3 exits: *Arm / Tes x2)
-3/Armory

 History 
---------
  Turn | Location           | Event
    26 | -11/Scrapyard      | Discovered new exit (range 15)
    42 | -11/Scrapyard      | Entered Materials
   180 | -10/Materials      | Discovered new exit (range 11)
   313 | -10/Materials      | Build established: Mutant
   459 | -10/Materials      | Entered another Materials area
   459 | -9/Materials       | Evolved 2 slots: Utility x2
   705 | -9/Materials       | Lost 3 parts (2n1w)
   868 | -9/Materials       | Discovered new exit (range 12)
  1114 | -9/Materials       | Identified exit to Mines
  1376 | -9/Materials       | Discovered new exit (range 23)
  1486 | -9/Materials       | Identified exit to Materials
  1490 | -9/Materials       | Entered another Materials area
  1490 | -8/Materials       | Evolved 2 slots: Propulsion x1, Utility x1
  1652 | -8/Materials       | Lost 5 parts (2n3u)
  1830 | -8/Materials       | Lost 10 parts (2p4n1u3w)
  2115 | -8/Materials       | Build established: Scavenger-Mutant
  2318 | -8/Materials       | Core integrity fell below 50%
  2319 | -8/Materials       | Identified exit to Factory
  2423 | -8/Materials       | Entered Factory
  2423 | -7/Factory         | Evolved 2 slots: Utility x2
  2553 | -7/Factory         | Build established: Hacker-Mutant
  2579 | -7/Factory         | Fabricated Hacking Suite?
  2650 | -7/Factory         | Identified exit to Storage
  2650 | -7/Factory         | Identified exit to Lower Caves
  2757 | -7/Factory         | Discovered new exit (range 13)
  2772 | -7/Factory         | Identified exit to Factory
  3348 | -7/Factory         | Build established: Mutant
  3481 | -7/Factory         | Fabricated Arm. Wheel?
  3723 | -7/Factory         | Entered Lower Caves
  3760 | -7/Lower Caves     | Encountered a Warlord checkpoint
  3900 | -7/Lower Caves     | Learned Factory stockpile data
  3910 | -7/Lower Caves     | A Derelict revealed a hidden shortcut to a safe place
  3923 | -7/Lower Caves     | Identified exit to Zion
  4183 | -7/Lower Caves     | Attracted the attention of an 0b10 checkpoint
  4217 | -7/Lower Caves     | Learned Factory terminal intel
  4747 | -7/Lower Caves     | Entered Zion
  4795 | -6/Zion            | System corruption cleaned by Quarantine Array
  4806 | -6/Zion            | Learned Factory emergency access door positions
  4856 | -6/Zion            | Discovered new exit (range 11)
  4869 | -6/Zion            | Identified exit to Proximity Caves
  5020 | -6/Zion            | Received a hallucinogenic algorithm
  5091 | -6/Zion            | Learned Factory trap positions
  5108 | -6/Zion            | Learned location of Quarantine (-2)
  5551 | -6/Zion            | Found Prototype Device
  5551 | -6/Zion            | Identified Bomb Factory No. 2
  5631 | -6/Zion            | Given the Hacking Drone Bay
  5634 | -6/Zion            | Found Prototype Device
  5635 | -6/Zion            | Identified Hacking Drone Bay
  5737 | -6/Zion            | Found Prototype Special Weapon
  5738 | -6/Zion            | Identified RU-N14's Throwing Claymores
  5741 | -6/Zion            | Found RU-N14's Throwing Claymores
  5915 | -6/Zion            | Found RU-N14's Throwing Claymores
  6064 | -6/Zion            | Met Imprinter
  6479 | -6/Zion            | Entered Proximity Caves
  6677 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint
  7041 | -5/Proximity Caves | Discovered new exit (range 16)
  7078 | -5/Proximity Caves | Identified exit to Factory
  7080 | -5/Proximity Caves | Entered Factory
  7080 | -5/Factory         | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1
  7081 | -5/Factory         | Loaded intel: 92 trap records
  7084 | -5/Factory         | Loaded intel: 28 terminal locations
  7130 | -5/Factory         | Discovered new exit (range 6)
  7136 | -5/Factory         | Identified exit to Factory
  7186 | -5/Factory         | Garrison activated, responded to threat
  7372 | -5/Factory         | Discovered new exit (range 11)
  7384 | -5/Factory         | Identified exit to Extension
  7387 | -5/Factory         | Build established: Tank
  7712 | -5/Factory         | Entered Extension
  7915 | -5/Extension       | Rescued A7
  8008 | -5/Extension       | Identified exit to Cetus
  8096 | -5/Extension       | Build established: Hacker-Gunner
  8103 | -5/Extension       | Destroyed 8 combat bots
  8141 | -5/Extension       | Spotted B-75 Beast
  8158 | -5/Extension       | Destroyed B-75 Beast
  8172 | -5/Extension       | Spotted B-75 Beast
  8192 | -5/Extension       | Destroyed B-75 Beast
  8212 | -5/Extension       | Disrupted transfer network
  8256 | -5/Extension       | Discovered exit to Factory (range 3)
  8396 | -5/Extension       | Build established: Scavenger-Gunner
  8441 | -5/Extension       | Discovered exit to Factory (range 15)
  8582 | -5/Extension       | Destroyed 9 combat bots
  8612 | -5/Extension       | First assault squad dispatched
  8689 | -5/Extension       | Rescued a captive Derelict
  8755 | -5/Extension       | Build established: Hacker-Gunner
  8981 | -5/Extension       | System corruption reached 10%
  9003 | -5/Extension       | Found Prototype Protection
  9004 | -5/Extension       | Identified Med. Regenerative Plating
  9017 | -5/Extension       | Lost 4 parts (1p1n1u1w)
  9139 | -5/Extension       | Entered Cetus
  9139 | -5/Cetus           | Accompanied by 1 ally (A7)
  9144 | -5/Cetus           | Acquired a Cetus Manufacturing Module code from A7
  9157 | -5/Cetus           | Spotted Cetus Guard
  9157 | -5/Cetus           | Spotted Cetus Guard
  9157 | -5/Cetus           | Destroyed Cetus Guard
  9159 | -5/Cetus           | Spotted Cetus Guard
  9159 | -5/Cetus           | Spotted Cetus Guard
  9160 | -5/Cetus           | Destroyed Cetus Guard
  9177 | -5/Cetus           | Destroyed Cetus Guard
  9183 | -5/Cetus           | Extracted ID and sensor layout for unrecognized location from A7's data core
  9290 | -5/Cetus           | Build established: Scavenger-Gunner
  9389 | -5/Cetus           | Started Cetus Manufacturing Module
  9414 | -5/Cetus           | Manufactured an Enhanced Grunt
  9439 | -5/Cetus           | Manufactured an Enhanced Grunt
  9464 | -5/Cetus           | Manufactured an Enhanced Grunt
  9489 | -5/Cetus           | Manufactured an Enhanced Grunt
  9514 | -5/Cetus           | Manufactured an Enhanced Grunt
  9548 | -5/Cetus           | Discovered new exit (range 15)
  9594 | -5/Cetus           | Spotted Cetus Guard
  9594 | -5/Cetus           | Spotted Cetus Guard
  9597 | -5/Cetus           | Spotted Cetus Guard
  9602 | -5/Cetus           | Allies destroyed Cetus Guard
  9607 | -5/Cetus           | Spotted Cetus Guard
  9607 | -5/Cetus           | Allies destroyed Cetus Guard
  9626 | -5/Cetus           | Allies destroyed Cetus Guard
  9628 | -5/Cetus           | Allies destroyed Cetus Guard
  9635 | -5/Cetus           | Discovered exit to Factory (range 15)
  9640 | -5/Cetus           | Found Prototype Device
  9640 | -5/Cetus           | Identified Exp. Thermal Shield
  9649 | -5/Cetus           | Met Revision 17
  9820 | -5/Cetus           | Entered Archives
  9820 | -5/Archives        | Accompanied by 3 allies
  9949 | -5/Archives        | Unable to access archive contents
  9972 | -5/Archives        | Unable to access archive contents
 10000 | -5/Archives        | Unable to access archive contents
 10021 | -5/Archives        | Discovered new exit (range 16)
 10036 | -5/Archives        | Unable to access archive contents
 10045 | -5/Archives        | Discovered new exit (range 13)
 10137 | -5/Archives        | Discovered exit to Factory (range 13)
 10615 | -5/Archives        | Entered Hub_04(d)
 10615 | -5/Hub_04(d)       | Accompanied by 1 ally
 10942 | -5/Hub_04(d)       | Discovered exit to Factory (range 14)
 10965 | -5/Hub_04(d)       | Entered Factory
 10965 | -4/Factory         | Evolved 2 slots: Propulsion x1, Utility x1
 10995 | -4/Factory         | Lost 3 parts (1u2w)
 11053 | -4/Factory         | Garrison activated, responded to threat
 11260 | -4/Factory         | Build established: Scavenger-Tank
 11312 | -4/Factory         | Spotted B-86 Titan
 11685 | -4/Factory         | Fabricated Centrium Leg?
 11766 | -4/Factory         | Build established: Scavenger-Gunner
 11838 | -4/Factory         | Discovered new exit (range 15)
 11883 | -4/Factory         | Identified exit to Research
 11965 | -4/Factory         | First assault squad dispatched
 12113 | -4/Factory         | Identified exit to Upper Caves
 12209 | -4/Factory         | System corruption reached 10%
 12221 | -4/Factory         | Lost 12 parts (1p3n4u4w)
 12234 | -4/Factory         | Entered Upper Caves
 12763 | -4/Upper Caves     | Discovered new exit (range 13)
 12916 | -4/Upper Caves     | Learned Research terminal intel
 13346 | -4/Upper Caves     | Attracted the attention of an 0b10 base
 13453 | -4/Upper Caves     | Entered another Upper Caves area
 13494 | -4/Upper Caves     | Discovered exit to Research (range 4)
 14424 | -4/Upper Caves     | Discovered new exit (range 8)
 14476 | -4/Upper Caves     | Entered Zhirov
 14476 | -4/Zhirov          | Discovered new exit (range 3)
 14498 | -4/Zhirov          | Met Zhirov
 14520 | -4/Zhirov          | Learned location of Testing (-3)
 14520 | -4/Zhirov          | Learned location of Command (-1)
 14545 | -4/Zhirov          | Zhirov requested help retrieving the SGEMP Prototype
 14622 | -4/Zhirov          | Found Alien Artifact
 14623 | -4/Zhirov          | Identified Integrated Dissipator
 14623 | -4/Zhirov          | Installed Integrated Dissipator, increased core heat dissipation (+20)
 14637 | -4/Zhirov          | Found Alien Artifact
 14637 | -4/Zhirov          | Identified Transdimensional Reconstructor
 14637 | -4/Zhirov          | Warped through subspace
 14772 | -4/Zhirov          | Entered Proximity Caves
 14895 | -3/Proximity Caves | Core integrity fell below 50%
 14947 | -3/Proximity Caves | Found DCF Scrap (14 items)
 15171 | -3/Proximity Caves | Discovered exit to Research (range 8)
 15296 | -3/Proximity Caves | Entered Research
 15296 | -3/Research        | Evolved 2 slots: Propulsion x1, Utility x1
 15297 | -3/Research        | Loaded intel: 20 terminal locations
 15332 | -3/Research        | Found Prototype Hackware
 15333 | -3/Research        | Identified Exp. System Shield
 15496 | -3/Research        | Revision forces began assault on 0b10
 15526 | -3/Research        | Met up with Revision 17++
 15580 | -3/Research        | Discovered new exit (range 15)
 15593 | -3/Research        | Lost 9 parts (4n2u3w)
 15736 | -3/Research        | Lost 3 allies
 15762 | -3/Research        | Identified exit to Armory
 15762 | -3/Research        | Identified exit to Testing
 15918 | -3/Research        | Entered Armory
 16138 | -3/Armory          | Found Gamma Bomb Array
 16143 | -3/Armory          | Found Gamma Bomb Array
 16146 | -3/Armory          | Found Gamma Bomb Array
 16483 | -3/Armory          | Found Fusion Bomb Launcher
 16487 | -3/Armory          | Found Fusion Bomb Launcher
 16685 | -3/Armory          | Fabricated Centrium Leg?
 16821 | -3/Armory          | Energy Cycler disabled
 16903 | -3/Armory          | Spotted B-86 Titan
 16928 | -3/Armory          | Fabricated Exp. Optical Array?
 16958 | -3/Armory          | Lost 3 parts (2n1u)
 17020 | -3/Armory          | Lost 4 parts (2n2w)
 17059 | -3/Armory          | Core integrity fell below 50%
 17063 | -3/Armory          | System corruption reached 10%
 17091 | -3/Armory          | Core integrity fell below 20%
 17098 | -3/Armory          | Destroyed by L-61 Swordsman with Power Sword

 Last Messages 
---------------
17077_ Slug penetrates Wall.
17077_ Penetrated by Slug. <x2>
17081_ I-47 Archangel distress signal alerts
  nearby ally.
17083_ Huge Storage Unit destroyed.
17084_ Slug penetrates Wall.
17084_ Lgt. Antimatter Reactor destroyed.
17084_ Acquired Enh. Nova Cannon.
17087_ System corrupted: Enh. Nova Cannon
  rejected.
17087_ Acquired Enh. Nova Cannon.
17088_ Mic. Antimatter Reactor destroyed.
17090_ Centrium Wheel destroyed.
17090_ Penetrated by Slug.
17090_ Dropped Matter Compressor.
17091_ Dropped Adv. Energy Well.
17093_ Slammed into Y-72 Warden.
17095_ Slug penetrates Wall. <x3>
17097_ Acquired Phasing Sabre.
17098_ Penetrated by Slug.

 Map 
-----
+----------------------------------------------------+
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           104
Energy Generation          25
Energy Capacity            850
Matter Stores              542
Matter Capacity            550
Sight Range                23
Robot Scan Range           15
Terrain Scan Range         16
Terrain Scan Density       10
Base Temperature (-)       100
Corruption Block           15
Armor Coverage             1275
Resistance: KI             20
Resistance: TH             20
Resistance: EX             20
Resistance: EM             20
Resistance: I              20
Resistance: S              20
Resistance: P              20
Power Shielding            90
Propulsion Shielding       90
Utility Shielding          66
Weapon Cycling             20
Evasion (%)                55
Targeting Accuracy         8
Target Analysis            8
Core Analysis              6
Armor Integrity Analysis   30
Recoil Reduction           4
Energy Filtering           30
Offensive Hacking          24
Defensive Hacking          16

 Item Schematics 
-----------------
         Arm. Wheel | -8/Materials | Scanalyzed
      Hacking Suite | -8/Materials | Scanalyzed
      Matter Filter | -7/Factory   | Hacked
  Assault Drone Bay | -4/Zhirov    | Free
     Exp. Heat Sink | -4/Zhirov    | Free
 Exp. Optical Array | -4/Zhirov    | Free
   Imp. Arc Thrower | -4/Zhirov    | Free
       Centrium Leg | -3/Armory    | Hacked

 Robot Schematics 
------------------
None

 Fabricated
------------
      Hacking Suite | x1 | -7/Factory 
         Arm. Wheel | x2 | -7/Factory 
       Centrium Leg | x1 | -4/Factory | Preloaded
       Centrium Leg | x1 | -3/Armory  
 Exp. Optical Array | x1 | -3/Armory  

 Alien Tech Used 
-----------------
Integrated Dissipator
Transdimensional Reconstructor

 Achievements 
--------------
Project G-00
Quantum Hacking
Revolutionary Research
Tank

 Challenges 
------------
None

 Game 
------
Seed              GravityResetCyclogen
  Manual?         0
Play Time         04:44:08
  Cumulative      102.4 hours
  Start           2024.08.11 @ 15:14:48
  End             2024.08.29 @ 23:36:02
Sessions          5
Manual Loads      0
Difficulty        Adventurer
Special Mode      None
Game No.          46
  Rogue           26
  Adventurer      18
  Explorer        2
Win Type          -
  Total           4
  Types           2/0/1/1/0/0/0/0/0
Lore%             34
Gallery%          57
Achievement%      56
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              48/Tamsyn
Map View          50x35
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: bb78e85c-8eb0-4bc0-8e5f-b8f593093a0e