Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.22 @ 18:26:20 Player: Dewz Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (28) 140 Value Destroyed (1150) 1150 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (120) 120 TOTAL SCORE: 4110 Bonus ------- Follower Combat Kills 120 Cogmind --------- Core Integrity 48/700 Matter 285/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (200) Ox3 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Medium Storage Unit > --- WEAPON (6) ------- (None) > --- INVENTORY (10) --- Heat Sink Medium Storage Unit Hardened Medium Armor Plating Hardened Medium Armor Plating Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Hardened Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Mini Grenade Launcher Heavy Mace Heavy Mace Heavy Mace Heavy Mace Makeshift Sword > --- INVENTORY -------- Aluminum Leg Improved Aluminum Leg Heat Sink Medium Storage Unit Hardened Medium Armor Plating Hardened Medium Armor Plating Assault Cannon [Rating: 34] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Weight Redist. System Storage Medium Storage Unit Protection Hardened Medium Armor Plating Weapon Heavy Mace Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Makeshift Sword Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power . | . . . . . . . Propulsion 1 | . . . . . 1 . Utility 1 | . . . . . . 1 Weapon 4 | . . . 2 . 1 1 Parts Attached 45 | 6 . 9 10 . 13 7 Power 7 | 2 . 2 1 . 1 1 Engine 4 | 2 . . 1 . . 1 Core 3 | . . 2 . . 1 . Reactor . | . . . . . . . Propulsion 13 | 2 . 2 1 . 5 3 Treads . | . . . . . . . Leg 13 | 2 . 2 1 . 5 3 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 7 | . . 3 2 . 1 1 Device 3 | . . 2 1 . . . Storage 2 | . . 1 1 . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 2 | . . . . . 1 1 Artifact . | . . . . . . . Weapon 18 | 2 . 2 6 . 6 2 Energy Gun 3 | 1 . . 2 . . . Energy Cannon . | . . . . . . . Ballistic Gun 1 | 1 . . . . . . Ballistic Cannon 7 | . . . 4 . 2 1 Launcher 1 | . . 1 . . . . Special Weapon . | . . . . . . . Impact Weapon 4 | . . . . . 4 . Slashing Weapon 2 | . . 1 . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 20 | . . 5 . . 2 13 Power 5 | . . 2 . . 2 1 Propulsion 5 | . . . . . . 5 Utility 3 | . . 1 . . . 2 Weapon 7 | . . 2 . . . 5 Highest Loss Streak 6 | . . 4 . . 1 6 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 81 | . 71 74 92 100 97 70 Engine 3 | . 14 2 5 11 6 . Core 1 | . . 3 5 . . . Leg 22 | . 28 28 22 22 27 16 Device 2 | . . 2 4 11 5 . Storage 9 | . . 11 11 11 9 7 Protection 2 | . . . . . 3 6 Energy Gun 5 | . 14 11 12 . . . Ballistic Gun 3 | . 14 11 . . . . Ballistic Cannon 3 | . . . 9 22 8 . Launcher 6 | . . 2 11 11 9 5 Impact Weapon 12 | . . . . . 23 27 Slashing Weapon 4 | . . 1 11 11 2 4 Peak Build Rating 34 | 5 5 12 17 17 28 34 Average Rating 16 | 4 5 6 15 16 23 25 On Entrance 11 | . 5 5 12 17 16 25 Naked Turns . | . . . . . . . Heaviest Build 40 | 8 6 19 26 26 38 40 Greatest Support 45 | 20 20 20 29 29 45 41 Greatest Overweight (x) 6 | . . . 1 . . 6 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 5 5 10 10 10 10 10 Average Capacity 9 | 5 5 9 10 10 10 10 Most Carried 10 | 1 3 5 8 8 10 7 Average Carried 5 | . 2 4 6 6 7 6 Final Capacity 10 | 5 5 10 10 10 10 10 Final Carried 8 | 1 3 5 8 6 7 4 Class Distribution -------------------- 76% | Mutant 23% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Matter Collected 787 | 228 32 104 34 39 299 51 Remotely . | . . . . . . . Salvage Created 1031 | . . 105 34 . 445 447 Parts 22 | . . 1 4 . 9 8 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Combat Hostiles Destroyed 25 | . . 4 1 . 9 11 Melee 10 | . . . . . 2 8 Guns 3 | . . 2 1 . . . Cannons 2 | . . . . . 2 . AOE 1 | . . 1 . . . . Classes Destroyed 10 | . . 3 1 . 2 4 Worker 2 | . . . . . 1 1 Operator 1 | . . . . . . 1 Watcher 1 | . . . . . 1 . Swarmer 4 | . . . . . . 4 Grunt 13 | . . 2 . . 7 4 Sentry 3 | . . . 1 . 2 . Demolisher 1 | . . 1 . . . . Hunter 1 | . . . . . . 1 Programmer 2 | . . . . . . 2 Assembled 1 | . . 1 . . . . Best Kill Streak 8 | . . 2 1 . 8 3 Combat Bots Only 7 | . . 2 1 . 7 3 Max Kills in Single Turn 1 | . . 1 1 . 1 1 Gunslinging . | . . . . . . . Exploded 1 | . . 1 . . . . Melee 1 | . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Hostile Shots Fired 269 | . . 32 13 . 62 162 Missed 76 | . . 3 4 . 28 41 Damage Taken 3464 | . . 759 138 . 534 2033 Core 897 | . . 183 . . 62 652 Absorbed by Shields . | . . . . . . . Core Remaining (%) 78 | 100 . 26 . 100 88 . Volleys Fired 33 | . . 20 4 . 8 1 Largest 3 | . . 2 3 . 3 1 Hottest 136 | . . 70 136 . 114 44 Shots Fired 74 | . . 38 11 . 24 1 Gun 43 | . . 37 6 . . . Cannon 27 | . . . 2 . 24 1 Launcher 4 | . . 1 3 . . . Special . | . . . . . . . Kinetic 46 | . . 19 2 . 24 1 Thermal 24 | . . 18 6 . . . Explosive 4 | . . 1 3 . . . Electromagnetic . | . . . . . . . Robot Hit Streak 10 | . . 10 6 . 3 . Robot Miss Streak 4 | . . 4 2 . 4 . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 106 | . . 25 6 . 27 48 Core Hits 27 | . . 10 4 . 5 8 Critical Kills 2 | . . . . . . 2 Critical Parts Destroyed 13 | . . . . . 7 6 Critical Strikes 18 | . . 3 . . 7 8 Burn 3 | . . 3 . . . . Smash 15 | . . . . . 7 8 Melee Attacks 96 | . . . . . 28 68 Impact 91 | . . . . . 28 63 Slashing 5 | . . . . . . 5 Piercing . | . . . . . . . Sneak Attacks 4 | . . . . . 1 3 Combat Hostiles . | . . . . . . . Follow-up Attacks 21 | . . . . . 9 12 Damage Inflicted 3542 | . . 307 89 . 962 2184 Guns 304 | . . 249 55 . . . Cannons 161 | . . . . . 161 . Explosions 92 | . . 58 34 . . . Melee 2985 | . . . . . 801 2184 Ramming . | . . . . . . . Kinetic 273 | . . 112 . . 161 . Thermal 238 | . . 183 55 . . . Explosive 46 | . . 12 34 . . . Electromagnetic . | . . . . . . . Impact 2847 | . . . . . 801 2046 Slashing 138 | . . . . . . 138 Piercing . | . . . . . . . Highest Corruption 4 | . . . . . 1 4 Average Corruption 3 | . . . . . 1 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 8 | . . . . . . 8 Message Errors 3 | . . . . . . 3 Matter Fused 2 | . . . . . . 2 Data Loss (minor) 1 | . . . . . . 1 Data Loss (major) 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 852 | . . . . . 430 422 Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 852 | . . . . . 430 422 Knockbacks 18 | . . . . . 6 12 Impact 15 | . . . . . 3 12 Kinetic 3 | . . . . . 3 . Secondary . | . . . . . . . Self-Inflicted Damage 21 | . . 21 . . . . Shots 1 | . . 1 . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 204 | . . 184 204 . 194 3 Average Temperature 77 | . . 68 94 . 84 2 Received Heat Transfer 741 | . . 129 36 . 306 270 Siege Activations . | . . . . . . . Robots Corrupted 10 | . . . . . 7 3 Combat Hostiles 8 | . . . . . 5 3 Parts Fried 12 | . . . . . 8 4 Impact Corruptions 34 | . . . . . 17 17 Robots Melted 1 | . . 1 . . . . Combat Hostiles 1 | . . 1 . . . . Parts Melted 3 | . . 3 . . . . Heat Transferred 827 | . . 679 148 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Peak Influence 335 | . . 157 126 48 309 335 Initial 140 | . . . 16 48 18 140 Average 114 | . . 51 64 48 137 215 Maximum Alert Level 1 | . . . . . 1 1 Low Security (%) 79 | 100 100 100 100 100 83 39 Level 1 20 | . . . . . 16 60 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . . . . . 2 4 Investigation 1 | . . . . . 1 . Extermination 1 | . . . . . . 1 Reinforcement 3 | . . . . . 1 2 Assault 1 | . . . . . . 1 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Distress Signals 3 | . . . 1 . 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 64 | . 1 12 6 . 15 30 Peak Tracking Total 7 | . 1 2 3 . 7 7 Tactical Retreats 10 | . . 2 . . 3 5 Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Traps Triggered 2 | . . . . . 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . . . 1 Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Machines Disabled 2 | . . 1 1 . . . Max in Single Turn 1 | . . 1 1 . . . Garrison Access 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Machines Accessed 1 | . . . 1 . . . Terminals 1 | . . . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 1 | . . . 1 . . . Successful 1 | . . . 1 . . . Failed . | . . . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 1 | . . . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 1 | . . . 1 . . . Record 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections . | . . . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 3 | . . . . . . 3 Machine Destruction 1 | . . . . . . 1 Programmers 2 | . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Total Allies 3 | . . 3 . . . . Largest Group 3 | . . 3 . . . . Highest-Rated Group 40 | . . 40 . . . . Highest-Rated Ally 16 | . . 16 . . . . Total Orders . | . . . . . . . Ally Attacks 35 | . . 35 . . . . Total Damage 291 | . . 291 . . . . Kills 5 | . . 5 . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Turns Passed 2009 | 51 70 562 277 94 353 602 Spaces Moved 1243 | 36 57 376 192 77 207 298 Core 29 | 2 . . . . . 27 Treads . | . . . . . . . Legs 1214 | 34 57 376 192 77 207 271 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 Average Speed 127 | 116 120 120 129 120 120 147 Slowest Speed 350 | 120 120 120 190 120 120 350 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 26 | 4 20 74 24 28 24 14 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 . 1 . Scrap Searched 2 | . . 1 . 1 . . Spaces Dug . | . . . . . . . Terrain Destroyed 22 | . . 10 9 . 3 . Melee . | . . . . . . . Projectile 3 | . . . . . 3 . AOE 19 | . . 10 9 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Total 1474 | 42 58 449 211 80 264 370 Wait 65 | . . 42 . . 5 18 Move 1237 | 35 56 375 191 76 206 298 Hop . | . . . . . . . Pick Up 11 | 1 2 1 3 1 3 . Fast Attach 20 | 5 . 6 2 . 5 2 Attach 11 | . . . 4 . 3 4 Detach 7 | . . . 3 . 4 . Swap 14 | 1 . 3 4 . 5 1 Drop 14 | . . 2 . 3 9 . Fire 33 | . . 20 4 . 8 1 Melee 62 | . . . . . 16 46 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: Mat / [*Min]) -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 52 | -11/Scrapyard | Entered Materials 111 | -10/Materials | Discovered new exit (range 7) 122 | -10/Materials | Entered Mines 126 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 300 | -10/Mines | Build established: Mutant 483 | -10/Mines | Assembled infested the area 580 | -10/Mines | Core integrity fell below 50% 610 | -10/Mines | Lost 4 parts (1p1u2w) 641 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 669 | -10/Mines | Learned 2 Materials zone layouts 672 | -10/Mines | Discovered new exit (range 10) 674 | -10/Mines | Learned location of Storage (-8) 684 | -10/Mines | Entered Materials 684 | -9/Materials | Evolved 2 slots: Weapon x2 685 | -9/Materials | Identified exit to Materials 943 | -9/Materials | Discovered new exit (range 16) 961 | -9/Materials | Entered Mines 993 | -9/Mines | Build established: Gunner 1048 | -9/Mines | Discovered exit to Materials (range 7) 1055 | -9/Mines | Entered Materials 1055 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1320 | -8/Materials | Discovered new exit (range 16) 1391 | -8/Materials | Destroyed 7 combat bots 1408 | -8/Materials | Entered Factory 1408 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1467 | -7/Factory | Build established: Mutant 1898 | -7/Factory | Core integrity fell below 50% 1910 | -7/Factory | Lost 6 parts (1p3n1u1w) 2006 | -7/Factory | Core integrity fell below 20% 2010 | -7/Factory | Self-destructed Last Messages --------------- 01963_ C-30 ARC knocked back. 01964_ L-41 Fighter unfolds itself. 01964_ Hvy. Mace destroyed. 01969_ Hvy. Mace follow-up attack on L-41 Fighter. 01969_ L-41 Fighter knocked back. 01978_ L-41 Fighter suffers critical hit (Smash). 01978_ Destroyed Axe. 01978_ L-41 Fighter system corrupted by crushing effect. 01978_ L-41 Fighter knocked back. 01979_ K-01 Serf collects debris. 01980_ L-41 Fighter knocked back. 01982_ K-01 Serf collects debris. 01993_ JO2IIXRAOLSPBHBXB 2SVPY4A2IY/BBVCK,L Z77 02000_ Hvy. Mace destroyed. 02003_ Hvy. Mace severed. 02005_ Assault Cannon severed. 02008_ U-05 Engineer lays Concrete. 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