Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.06 @ 21:34:57 Player: monistgf Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (124) 620 Value Destroyed (4808) 4808 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (934) 934 TOTAL SCORE: 10582 Bonus ------- Pacifist 200 High Alert Combat Kills 669 Follower Combat Kills 153 Friendly Fire -88 Cogmind --------- Core Integrity 466/1000 Matter 86/300 Energy 310/310 System Corruption 44% Temperature Cool (0) Movement Rolling (140) Ox4 Location -5/Factory Parts ------- > --- POWER (1) -------- Reinforced Fission Core > --- PROPULSION (3) --- Wheel Wheel > --- UTILITY (9) ------ Improved Heat Sink High-capacity Storage Unit Targeting Computer Targeting Computer Targeting Computer Targeting Computer Improved Medium Armor Plating > --- WEAPON (4) ------- Gauss Rifle Gauss Rifle Gauss Rifle > --- INVENTORY (20) --- Reinforced Fission Core Improved Medium Treads Wheel Large Storage Unit Transmission Jammer Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Layered Light Armor Plating Medium Insulated Plating Power Maul Peak State ------------ > --- POWER ------------ Reinforced Fission Core > --- PROPULSION ------- Treaded Armored Exoskeleton Centrium Wheel Centrium Wheel > --- UTILITY ---------- Armored Scrap Engine Advanced Cooling System High-capacity Storage Unit Enhanced Optical Array Advanced Signal Interpreter Targeting Computer Targeting Computer Improved Medium Armor Plating > --- WEAPON ----------- Gauss Rifle Gauss Rifle Coil Gun Heavy Machine Gun > --- INVENTORY -------- Reinforced Fission Core Improved Treads Improved Treads Improved Heat Sink Large Storage Unit Improved Sensor Array Targeting Computer Targeting Computer Transmission Jammer Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Layered Light Armor Plating Medium Insulated Plating Gauss Rifle Gauss Rifle Gauss Rifle Rocket Launcher Power Maul [Rating: 88] Favorites ----------- Power Reinforced Fission Core Engine Heavy Ion Engine Power Core Reinforced Fission Core Propulsion Centrium Wheel Treads Constructs Leg Aluminum Leg Wheel Centrium Wheel Utility Targeting Computer Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Gauss Rifle Energy Gun Plasma Rifle Ballistic Gun Gauss Rifle Ballistic Cannon Constructs Launcher Rocket Launcher Impact Weapon Power Maul Build | -11 -10 -10 -9 -9 -9 -7 -6 -5 ------- Run | Jun Mat Min Mat Sto Rec Fac Fac Fac Slots Evolved 10 | . . . 2 . . 4 2 2 Power . | . . . . . . . . . Propulsion 1 | . . . 1 . . . . . Utility 7 | . . . . . . 3 2 2 Weapon 2 | . . . 1 . . 1 . . Parts Attached 147 | . . 5 12 12 6 19 10 83 Power 9 | . . . 2 1 . 1 2 3 Engine 5 | . . . 2 1 . . 2 . Core 4 | . . . . . . 1 . 3 Reactor . | . . . . . . . . . Propulsion 28 | . . 2 4 3 5 4 . 10 Treads 5 | . . . . 1 . . . 4 Leg 5 | . . . 2 2 1 . . . Wheel 18 | . . 2 2 . 4 4 . 6 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 53 | . . 1 2 3 . 8 7 32 Device 21 | . . . . . . 1 2 18 Storage 5 | . . . . 1 . 4 . . Processor 12 | . . . 1 1 . 2 2 6 Hackware 1 | . . . . . . 1 . . Protection 14 | . . 1 1 1 . . 3 8 Artifact . | . . . . . . . . . Weapon 57 | . . 2 4 5 1 6 1 38 Energy Gun 5 | . . . . . . . . 5 Energy Cannon . | . . . . . . . . . Ballistic Gun 42 | . . 2 4 4 1 5 1 25 Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . . . . . . . 1 Special Weapon . | . . . . . . . . . Impact Weapon 9 | . . . . 1 . 1 . 7 Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . . 3 . . . 1 Parts Lost 41 | . . . 8 . . . . 33 Power 2 | . . . 2 . . . . . Propulsion 11 | . . . 4 . . . . 7 Utility 13 | . . . . . . . . 13 Weapon 15 | . . . 2 . . . . 13 Highest Loss Streak 9 | . . . 4 . . . . 9 To Critical Strikes 3 | . . . . . . . . 3 Average Slot Usage (%) 92 | . 85 86 95 97 100 89 90 91 Engine 4 | . 14 14 9 11 11 4 4 1 Core 2 | . . . . . . 2 1 3 Treads 3 | . . . . 2 . . . 6 Leg 5 | . 28 23 2 27 14 . . . Wheel 11 | . . 4 28 . 18 20 20 9 Device 7 | . . . . . . 7 9 11 Storage 7 | . 14 14 11 11 11 7 6 5 Processor 15 | . . . 8 5 11 12 20 21 Protection 3 | . . 2 2 6 . . 2 4 Energy Gun 1 | . 14 8 . . . . . 1 Ballistic Gun 21 | . 14 19 32 26 33 29 19 17 Impact Weapon 1 | . . . . 6 . . . 1 Naked Turns . | . . . . . . . . . Heaviest Build 101 | 13 13 17 19 27 27 62 81 101 Greatest Support 90 | 20 20 20 36 30 36 49 49 90 Greatest Overweight (x) 6 | . . . 1 1 1 1 1 6 Average Overweight (x) 1 | . . . . . . . 1 2 Largest Inventory Capacity 25 | . 8 8 8 10 10 25 20 20 Average Capacity 15 | . 8 8 8 8 10 13 20 20 Most Carried 20 | . 8 8 7 10 10 15 18 20 Average Carried 13 | . 6 7 6 8 9 11 15 16 Final Capacity 20 | 8 8 8 8 10 10 20 20 20 Final Carried 17 | 6 7 8 7 10 10 14 17 11 Scrap Engine Consumption 31 | . . . . . . 12 4 15 Constructs Created 2 | . . . . . . 1 1 . Constructs Modified 7 | . . . . . . 2 1 4 Class Distribution -------------------- 27% | Gunner 20% | Scavenger-Gunner 15% | Commander-Gunner 14% | Scavenger-Skirmisher 9% | Mutant 4% | Scavenger-Assassin 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Mutant | -9/Storage Commander-Gunner | -9/Recycling Commander-Gunner | -7/Factory Gunner | -6/Factory Scavenger-Gunner | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -7 -6 -5 ----------- Run | Jun Mat Min Mat Sto Rec Fac Fac Fac Matter Collected 4413 | 200 . 47 373 451 101 306 292 2643 Remotely . | . . . . . . . . . Salvage Created 5933 | . . . 471 624 56 275 594 3913 Parts 325 | . . . 30 47 5 9 37 197 Haulers Intercepted 2 | . . . 1 1 . . . . Recyclers Shooed 3 | . . . . . . . 1 2 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -7 -6 -5 ------- Run | Jun Mat Min Mat Sto Rec Fac Fac Fac Combat Hostiles Destroyed 99 | . . . 14 15 1 5 11 53 Guns 93 | . . . 14 15 1 5 8 50 Cannons 4 | . . . . . . . 3 1 AOE 2 | . . . . . . . . 2 Classes Destroyed 14 | . . . 5 2 . 3 2 2 Worker 7 | . . . . . . . 2 5 Builder 3 | . . . . . . . . 3 Tunneler 1 | . . . . . . . . 1 Hauler 2 | . . . 1 1 . . . . Recycler 4 | . . . . . . 1 1 2 Operator 3 | . . . . 1 . . . 2 Watcher 7 | . . . . 2 . . . 5 Swarmer 23 | . . . 7 7 . 2 7 . Grunt 35 | . . . 5 4 . . 2 24 Brawler 8 | . . . 1 . . . . 7 Sentry 13 | . . . 1 4 1 . . 7 Hunter 4 | . . . . . . 1 . 3 Programmer 15 | . . . . . . 2 1 12 Heavy 1 | . . . . . . . 1 . Best Kill Streak 11 | . . . 5 5 1 2 11 6 Combat Bots Only 8 | . . . 5 5 1 2 8 4 Max Kills in Single Turn 3 | . . . 2 2 1 1 2 3 Gunslinging 1 | . . . 1 1 . . . 1 Exploded 2 | . . . . . . . . 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -7 -6 -5 -------- Run | Jun Mat Min Mat Sto Rec Fac Fac Fac Damage Taken 8270 | . . . 994 330 58 278 576 6034 Core 848 | . . . 162 66 15 58 13 534 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 226 | . . . . . . 47 62 117 Core Remaining (%) 85 | 100 . 100 . . 39 91 98 . Volleys Fired 267 | . . 1 51 29 5 9 19 153 Largest 4 | . . 2 3 3 3 4 4 4 Hottest 174 | . . 40 60 66 69 107 150 174 Shots Fired 880 | . . 2 147 69 16 36 69 541 Gun 830 | . . 2 147 69 16 36 50 510 Cannon 48 | . . . . . . . 19 29 Launcher 2 | . . . . . . . . 2 Special . | . . . . . . . . . Kinetic 817 | . . 2 147 69 16 36 56 491 Thermal 58 | . . . . . . . 13 45 Explosive 2 | . . . . . . . . 2 Electromagnetic 3 | . . . . . . . . 3 Robot Hit Streak 24 | . . 1 13 18 24 15 11 24 Robot Miss Streak 7 | . . 1 6 2 1 4 7 3 Penetration Max 2 | . . . . . . 1 1 2 Secondary Targets 23 | . . . 5 3 . 2 . 13 Max Gunslinging Chain 1 | . . . 1 1 . 1 . 1 Shots Hit Robots 610 | . . 1 85 48 13 19 43 401 Core Hits 284 | . . . 25 24 3 9 34 189 Critical Kills 7 | . . . . . . . 2 5 Critical Parts Destroyed 12 | . . . . 2 . . . 10 Critical Strikes 21 | . . . . 2 . . 2 17 Burn 2 | . . . . . . . . 2 Destroy 19 | . . . . 2 . . 2 15 Melee Attacks 19 | . . . . 2 . . . 17 Impact 19 | . . . . 2 . . . 17 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 13723 | . . 13 972 729 194 418 1067 10330 Guns 12587 | . . 13 972 729 194 418 850 9411 Cannons 670 | . . . . . . . 217 453 Explosions 459 | . . . . . . . . 459 Melee . | . . . . . . . . . Ramming 7 | . . . . . . . . 7 Kinetic 12266 | . . 13 972 729 194 418 915 9025 Thermal 921 | . . . . . . . 152 769 Explosive 459 | . . . . . . . . 459 Electromagnetic 70 | . . . . . . . . 70 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 44 | . . . 4 8 8 . 2 44 Average Corruption 17 | . . . 4 7 8 . 1 22 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 194 | . . . 1 31 6 . . 156 Message Errors 39 | . . . 1 8 1 . . 29 Matter Fused 44 | . . . . 6 1 . . 37 Heat Flow Errors 16 | . . . . 2 . . . 14 Energy Discharges 20 | . . . . 6 1 . . 13 Parts Rejected 2 | . . . . . . . . 2 Parts Fused 1 | . . . . . . . . 1 Data Loss (minor) 26 | . . . . 5 2 . . 19 Data Loss (major) 10 | . . . . 2 . . . 8 Misfires 8 | . . . . 1 1 . . 6 Alerts 2 | . . . . . . . . 2 Misdirections 3 | . . . . . . . . 3 Weapon Failures 23 | . . . . 1 . . . 22 Overload Shots . | . . . . . . . . . Overflow Damage 70 | . . . . . . . . 70 Projectiles 35 | . . . . . . . . 35 Explosions 35 | . . . . . . . . 35 Melee . | . . . . . . . . . Knockbacks 8 | . . . . . . . . 8 Impact . | . . . . . . . . . Kinetic 7 | . . . . . . . . 7 Secondary 1 | . . . . . . . . 1 Self-Inflicted Damage 97 | . . . . . . . . 97 Shots 2 | . . . . . . . . 2 Rammed 2 | . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . 2 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 381 | . . . 32 228 12 69 320 381 Average Temperature 98 | . . . 14 55 5 28 137 115 Received Heat Transfer 1593 | . . . 285 108 9 . 63 1128 Effects 4 | . . . . . . . . 4 Energy Bleed 1 | . . . . . . . . 1 Interference 2 | . . . . . . . . 2 Short Circuit 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . . . . . . 1 Heat Transferred 2160 | . . . . . . . 700 1460 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -7 -6 -5 ------- Run | Jun Mat Min Mat Sto Rec Fac Fac Fac Peak Influence 1081 | . . . 432 419 132 193 245 1081 Initial 122 | . . . . 122 72 55 46 58 Average 216 | . . . 172 188 94 91 114 304 Maximum Alert Level 3 | . . . 2 2 . . 1 3 Low Security (%) 77 | . 100 100 57 77 100 100 68 70 Level 1 10 | . . . 39 21 . . 31 5 Level 2 3 | . . . 3 . . . . 6 Level 3 9 | . . . . . . . . 18 Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 26 | . . . 1 . . 3 3 19 Investigation 4 | . . . . . . 1 . 3 Extermination 8 | . . . . . . 2 . 6 Reinforcement 8 | . . . 1 . . . 3 4 Assault 3 | . . . . . . . . 3 Garrison 3 | . . . . . . . . 3 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -7 -6 -5 --------- Run | Jun Mat Min Mat Sto Rec Fac Fac Fac Distress Signals 10 | . . . 3 2 . 1 . 4 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 160 | . . 1 25 21 2 12 12 87 Peak Tracking Total 7 | . . 1 7 4 1 3 7 6 Tactical Retreats 11 | . . . 3 1 . . 1 6 Traps | -11 -10 -10 -9 -9 -9 -7 -6 -5 ------- Run | Jun Mat Min Mat Sto Rec Fac Fac Fac Traps Triggered 8 | . . . . 2 . 1 2 3 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . . . . 1 Most Traps Carried 2 | . . 2 2 2 1 1 . . Machines | -11 -10 -10 -9 -9 -9 -7 -6 -5 ---------- Run | Jun Mat Min Mat Sto Rec Fac Fac Fac Machines Disabled 8 | . . . . 2 . . 1 5 Max in Single Turn 1 | . . . . 1 . . 1 1 Garrison Access 1 | . . . . . . 1 . . Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 -6 -5 --------- Run | Jun Mat Min Mat Sto Rec Fac Fac Fac Machines Accessed 24 | . . . . 5 1 6 1 11 Terminals 16 | . . . . 5 1 2 1 7 Fabricators 5 | . . . . . . 2 . 3 Repair Stations 1 | . . . . . . . . 1 Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . Garrison Access 1 | . . . . . . 1 . . Total Hacks 58 | . . . . 17 2 10 2 27 Successful 26 | . . . . 6 1 7 2 10 Failed 31 | . . . . 11 . 3 . 17 Catastrophic 6 | . . . . 1 . . . 5 Database Lockouts 1 | . . . . . 1 . . . Manual 23 | . . . . 6 2 2 1 12 Terminals 46 | . . . . 17 2 4 2 21 Fabricators 5 | . . . . . . 2 . 3 Repair Stations 3 | . . . . . . . . 3 Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . . . . . 2 . . Garrison Access 2 | . . . . . . 2 . . Terminal Hacks 15 | . . . . 6 1 2 1 5 Record 1 | . . . . . . . . 1 Robot Analysis 1 | . . . . . 1 . . . Open Door 2 | . . . . 2 . . . . Level Access Points 2 | . . . . . . 1 1 . Branch Access Points 2 | . . . . 1 . . . 1 Alert Level 3 | . . . . 1 . 1 . 1 Unreport Threat 1 | . . . . 1 . . . . Locate Traps 1 | . . . . . . . . 1 Zone Layout 2 | . . . . 1 . . . 1 Fabricator Hacks 3 | . . . . . . 2 . 1 Network Status 2 | . . . . . . 1 . 1 Build 1 | . . . . . . 1 . . Repair Station Hacks 2 | . . . . . . . . 2 Scan Component 1 | . . . . . . . . 1 Repair 1 | . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 2 | . . . . . . 2 . . Insert Component 1 | . . . . . . 1 . . Analyze 1 | . . . . . . 1 . . Garrison Access Hacks 1 | . . . . . . 1 . . Seal Access 1 | . . . . . . 1 . . Unauthorized Hacks 3 | . . . . . . . 1 2 Terminals 2 | . . . . . . . 1 1 Botnet 2 | . . . . . . . 1 1 Fabricators 1 | . . . . . . . . 1 Fabnet 1 | . . . . . . . . 1 Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 3 | . . . . 1 . . . 2 Used 1 | . . . . . . . . 1 Hacking Detections 18 | . . . . 5 1 2 1 9 Full Trace Events 4 | . . . . 1 . . . 3 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . Parts Built 2 | . . . . . . 2 . . Authchips . | . . . . . . . . . Time 39 | . . . . . . 39 . . Total Part Build Rating 14 | . . . . . . 14 . . Parts Repaired 1 | . . . . . . . . 1 Time 43 | . . . . . . . . 43 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . Part Schematics Acquired 1 | . . . . . . 1 . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 -6 -5 ------------ Run | Jun Mat Min Mat Sto Rec Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . 4 Programmers 4 | . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked 1 | . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -6 -5 -------- Run | Jun Mat Min Mat Sto Rec Fac Fac Fac Total Allies 10 | . . . . 10 . . . . Largest Group 10 | . . . . 10 10 10 3 . Highest-Rated Group 88 | . . . . 88 88 88 23 . Highest-Rated Ally 16 | . . . . 16 16 16 8 . Total Orders . | . . . . . . . . . Ally Attacks 104 | . . . . 4 8 86 6 . Total Damage 843 | . . . . 42 69 699 33 . Kills 13 | . . . . . 1 11 1 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 -6 -5 ------- Run | Jun Mat Min Mat Sto Rec Fac Fac Fac Robot Analysis Total 1 | . . . . . 1 . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -7 -6 -5 ------------- Run | Jun Mat Min Mat Sto Rec Fac Fac Fac Turns Passed 7083 | . 128 162 430 992 207 1077 486 3601 Spaces Moved 3797 | 1 103 114 199 492 129 890 297 1572 Core . | . . . . . . . . . Treads 213 | . . . . . . . . 213 Legs 767 | 1 103 99 9 492 63 . . . Wheels 2817 | . . 15 190 . 66 890 297 1359 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 80 | 120 120 80 80 120 90 90 121 110 Average Speed 127 | 120 120 114 85 141 105 106 121 144 Slowest Speed 240 | 120 120 120 190 190 190 134 121 240 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 29 | 2 19 34 19 75 38 22 10 42 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 4 | . . 1 . 1 . 1 1 . Unknown Exits Taken 4 | 1 1 . 1 . 1 . . . Scrap Searched . | . . . . . . . . . Spaces Dug 17 | . . . . . . . . 17 Terrain Destroyed 81 | . . . . . . . . 81 Melee 17 | . . . . . . . . 17 Projectile 47 | . . . . . . . . 47 AOE 16 | . . . . . . . . 16 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 -6 -5 --------- Run | Jun Mat Min Mat Sto Rec Fac Fac Fac Total 5443 | . 109 145 351 732 193 1006 375 2532 Wait 1027 | . . 14 86 168 39 55 27 638 Move 3789 | . 102 113 198 491 128 889 296 1572 Hop . | . . . . . . . . . Pick Up 62 | . 4 5 2 10 4 13 3 21 Fast Attach 40 | . . 3 6 6 4 3 . 18 Attach 50 | . . 2 5 . . 6 3 34 Detach 26 | . . 1 2 1 . 6 2 14 Swap 57 | . . . 1 6 2 10 7 31 Drop 76 | . 3 6 . 16 11 15 2 23 Fire 267 | . . 1 51 29 5 9 19 153 Melee 19 | . . . . 2 . . . 17 Ram 1 | . . . . . . . . 1 Kick . | . . . . . . . . . Crush 2 | . . . . . . . . 2 Escape Stasis 24 | . . . . . . . 16 8 Rewire 3 | . . . . 3 . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Storage -9/Recycling -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 2 exits: Upp x2) History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 57 | -10/Materials | Discovered new exit (range 12) 129 | -10/Materials | Entered Mines 136 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 169 | -10/Mines | Identified exit to Materials 198 | -10/Mines | Assembled infested the area 203 | -10/Mines | Assisted by a Guerilla fighting off Assembled 214 | -10/Mines | Found a hidden stash of uninstalled traps 285 | -10/Mines | Discovered exit to Materials (range 5) 291 | -10/Mines | Entered Materials 291 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 578 | -9/Materials | Lost 3 parts (1n2w) 674 | -9/Materials | Discovered new exit (range 7) 715 | -9/Materials | Lost 4 parts (1p3n) 721 | -9/Materials | Entered Storage 1192 | -9/Storage | Core integrity fell below 50% 1266 | -9/Storage | Found Prototype Processor 1266 | -9/Storage | Identified Exp. Targeting Computer 1530 | -9/Storage | Identified exit to Recycling 1532 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1690 | -9/Storage | Used back door to open Recycling access 1713 | -9/Storage | Entered Recycling 1713 | -9/Recycling | Accompanied by 10 allies 1715 | -9/Recycling | Found Scrap Engine 1839 | -9/Recycling | Build established: Commander-Gunner 1881 | -9/Recycling | Discovered new exit (range 16) 1920 | -9/Recycling | Entered Factory 1920 | -7/Factory | Accompanied by 10 allies 1920 | -7/Factory | Evolved 4 slots: Utility x3, Weapon x1 2643 | -7/Factory | Fabricated Centrium Wheel? 2720 | -7/Factory | Identified exit to Factory 2925 | -7/Factory | Build established: Gunner 2997 | -7/Factory | Entered another Factory area 2997 | -6/Factory | Accompanied by 3 allies 2997 | -6/Factory | Evolved 2 slots: Utility x2 3073 | -6/Factory | Identified exit to Factory 3275 | -6/Factory | Destroyed 8 combat bots 3483 | -6/Factory | Entered another Factory area 3483 | -5/Factory | Evolved 2 slots: Utility x2 3655 | -5/Factory | Identified exit to Upper Caves 4395 | -5/Factory | Lost 4 parts (1u3w) 4503 | -5/Factory | Repaired Broken Centrium Wheel 4660 | -5/Factory | System corruption reached 10% 4670 | -5/Factory | Cargo convoy interrupted 4698 | -5/Factory | Lost 4 parts (3u1w) 4946 | -5/Factory | Build established: Scavenger-Skirmisher 6163 | -5/Factory | Build established: Scavenger-Gunner 6393 | -5/Factory | Garrison activated, responded to threat 6483 | -5/Factory | First assault squad dispatched 6563 | -5/Factory | Lost 5 parts (1n1u3w) 6850 | -5/Factory | System corruption reached 30% 6904 | -5/Factory | Lost 9 parts (2n5u2w) 6954 | -5/Factory | Core integrity fell below 50% 7084 | -5/Factory | Self-destructed Last Messages --------------- 07063_ Slug penetrates Y-64 Sentinel. 07063_ Wheel destroyed. 07063_ Critical hit (Burn: +37). 07063_ Penetrated by Slug. 07066_ Slug penetrates Wall. 07066_ Slug penetrates Y-64 Sentinel. 07066_ Y-64 Sentinel destroyed. 07069_ Slug penetrates Wall. 07070_ Imp. Medium Armor Plating destroyed. 07070_ Slug penetrates Wall. 07073_ Penetrated by Slug. 07077_ System corrupted: Matter fused (-7). 07077_ Gauss Rifle destroyed. 07077_ Slug penetrates Wall. 07077_ System corrupted: Gauss Rifle jammed. 07080_ Penetrated by Slug. 07080_ R-10 Processor collects Imp. Treads. 07080_ Slug penetrates H-66 Slayer. 07083_ ALERT: Significant disruption in Zone 9X, assault force dispatched. 07083_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ?????????????????????????? | | ??????????????????????? ??????????????>??????????? | | ??????????????????????? ?????????????????????????? | | ??????????????????????? ?????????????????????????? | | ??????????????????????# ?????????????????????????? | | ????##????????????????# ?????????????????????????? | | #### ######??????+??### #????????????????????????? | | # ?????## ### ????????????????????????? | | # ]!* ?????# ? * ????????????????????????? | | # ]* "" #????# ? R%=????????????????????????? | | # !* "" #????# ?? ! ????????????????????????? | | # Y" #????# #?? ????????????????????????? | | # ""??????# ####;####?????????????????????? | | # ????????# ## pp #?????????????????????? | | # ??????????# ## ^ #?????????????????????? | | ##/#########???# ## #?????????????????????? | | #???# ## #?????????????????????? | | #???# ## #?????????????????????? | | #???# h/ @ #?????????????????????? | | #???# ######;##?????????????????????? | | #???# #????###??????????????????????? | | ###### #???## ##?????????????????????????????? | | ?????# #????# #??????????????????????????????? | | ?????# #????# #??????????????????????????????? | | ?????# #????# #??????????????????????????????? | | ?????# #????# #??????????????????????????????? | | ?????# ######/###????????????????????????????? | | ?????# # !! #????????????????????????????? | | ?????# # !! #????????????????????????????? | | ?????# # #????????????????????????????? | | ?????# # #????????????????????????????? | | ?????# # #????????????????????????????? | | ?????# ^ ^" #????????????????????????????? | | ?????+ # #????????????????????????????? | | ?????# # #????????????????????????????? | | ?????# # #????????????????????????????? | | ?????# #####+####????????????????????????????? | | ?????# ?????????????????????????????????????? | | ?????# ?????????????????????????????????????? | | ?????# ?????????????????????????????????????? | | ?????# ?????????????????????????????????????? | | ?????# ?????????????????????????????????????? | | ?????#######?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 19 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 450 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 20 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Arm. Wheel | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Centrium Wheel | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IntegrityGrapheneStorm Manual? 0 Play Time 01:09:17 Cumulative 157.2 hours Start 2023.11.06 @ 20:27:13 End 2023.11.06 @ 21:34:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 92 Rogue 92 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 63 Achievement% 48 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bd720f79-458b-42f0-ba01-946bed3b562f