Cogmind - Beta 15 X1 --- EXPLORER MODE // 2025.01.29 @ 22:23:31 Player: Fly Result: Destroyed by as-57556 with Assembled Maul Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (33) 165 Value Destroyed (605) 605 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1250 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 295/300 Energy 98/100 System Corruption 2% Temperature Cool (55) Movement Core (700) Ox13 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ High-capacity Storage Unit > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (20) --- Heat Sink Medium Matter Pod (100) Large Matter Pod (150) Structural Scanner Sensor Array Seismic Detector Improved Targeting Computer Utility Shielding Tractor Beam Grenade Launcher Grenade Launcher Rocket Launcher Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Targeting Computer Improved Targeting Computer > --- WEAPON ----------- Medium Laser Light Cannon > --- INVENTORY -------- Light Ion Engine Light Treads Heat Sink Medium Matter Pod Large Matter Pod Structural Scanner Sensor Array Seismic Detector Improved Targeting Computer Utility Shielding Weapon Shielding Tractor Beam Medium Laser Beam Cannon Light Assault Rifle Grenade Launcher Grenade Launcher Rocket Launcher Mining Laser [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Targeting Computer Device Seismic Detector Storage High-capacity Storage Unit Processor Targeting Computer Protection Utility Shielding Weapon Light Cannon Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved 1 | . 1 . Power . | . . . Propulsion . | . . . Utility 1 | . 1 . Weapon . | . . . Parts Attached 22 | 7 6 9 Power 4 | 1 . 3 Engine 4 | 1 . 3 Core . | . . . Reactor . | . . . Propulsion 4 | 2 . 2 Treads 4 | 2 . 2 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 7 | 2 3 2 Device 1 | . 1 . Storage 2 | 1 1 . Processor 2 | . 1 1 Hackware . | . . . Protection 2 | 1 . 1 Artifact . | . . . Weapon 7 | 2 3 2 Energy Gun 3 | 1 1 1 Energy Cannon 1 | . . 1 Ballistic Gun 2 | 1 1 . Ballistic Cannon 1 | . 1 . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 14 | . . 14 Power 3 | . . 3 Propulsion 4 | . . 4 Utility 4 | . . 4 Weapon 3 | . . 3 Highest Loss Streak 5 | . . 5 To Critical Strikes . | . . . Average Backups 13 | 3 11 17 Power . | . . . Propulsion . | . . 1 Utility 8 | 3 6 10 Weapon 4 | . 4 5 Tool/Special . | . . . Unused Backups 12 | . . 12 Power . | . . . Propulsion . | . . . Utility 8 | . . 8 Weapon 4 | . . 4 Tool/Special . | . . . Average Slot Usage (%) 96 | . 100 93 Engine 11 | . 12 10 Treads 23 | . 25 21 Device 7 | . 11 2 Storage 12 | . 12 12 Processor 16 | . 12 20 Energy Gun 10 | . 12 9 Energy Cannon 1 | . . 2 Ballistic Gun 1 | . 3 . Ballistic Cannon 9 | . 8 9 Peak Build Rating 11 | 7 10 11 Average Rating 8 | 5 8 9 On Entrance 5 | . 7 10 Naked Turns . | . . . Heaviest Build 51 | 18 51 51 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 2 | . 1 2 Average Overweight (x) . | . . 1 Largest Inventory Capacity 20 | 10 20 20 Average Capacity 18 | 9 18 20 Most Carried 19 | 6 18 19 Average Carried 14 | 3 11 17 Final Capacity 20 | 10 20 20 Final Carried 18 | 6 18 13 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 961 | 154 354 453 Remotely . | . . . Salvage Created 1134 | 167 437 530 Parts 57 | 14 27 16 Haulers Intercepted 2 | . 2 . Recyclers Shooed 8 | 2 2 4 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 26 | . 7 19 Guns 8 | . 6 2 Cannons 17 | . 1 16 Classes Destroyed 8 | 2 4 2 Tunneler 8 | 5 . 3 Hauler 2 | . 2 . Recycler 6 | 1 1 4 Watcher 3 | . 3 . Swarmer 4 | . 2 2 Grunt 9 | . 5 4 Demolisher 1 | . . 1 Assembled 12 | . . 12 Best Kill Streak 5 | 5 3 4 Combat Bots Only 4 | . 2 4 Max Kills in Single Turn 2 | 1 1 2 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 184 | . 63 121 Missed 45 | . 15 30 Damage Taken 1603 | . 333 1270 Core 269 | . 54 215 Absorbed by Shields . | . . . Redirected to Shielding 33 | . . 33 Ignored by Resistances 975 | . 218 757 Core Remaining (%) 100 | 100 . . Volleys Fired 147 | 17 39 91 Largest 2 | 2 2 2 Hottest 90 | 60 80 90 Shots Fired 250 | 34 76 140 Gun 135 | 34 52 49 Cannon 115 | . 24 91 Launcher . | . . . Special . | . . . Kinetic 119 | 17 39 63 Thermal 131 | 17 37 77 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 25 | 13 25 23 Robot Miss Streak 2 | 1 1 2 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 210 | 28 60 122 Core Hits 80 | 9 26 45 Critical Kills 1 | . . 1 Critical Parts Destroyed . | . . . Critical Strikes 10 | . . 10 Burn 4 | . . 4 Meltdown 1 | . . 1 Blast 5 | . . 5 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2954 | 269 745 1940 Guns 1236 | 269 456 511 Cannons 1715 | . 289 1426 Explosions . | . . . Melee . | . . . Ramming 3 | . . 3 Kinetic 1365 | 84 394 887 Thermal 1586 | 185 351 1050 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . . 2 Average Corruption 1 | . . 1 Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 54 | . . 54 Projectiles 54 | . . 54 Explosions . | . . . Melee . | . . . Knockbacks 18 | . 4 14 Impact . | . . . Kinetic 18 | . 4 14 Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 1 | . . 1 Targets Rammed 1 | . . 1 Kicked . | . . . Crushed . | . . . Highest Temperature 261 | 60 261 175 Average Temperature 58 | 30 85 50 Received Heat Transfer 627 | . 300 327 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 1 | . . 1 Combat Hostiles 1 | . . 1 Parts Melted 5 | 2 1 2 Heat Transferred 4217 | 425 906 2886 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 55 | 15 55 50 Initial 9 | . . 9 Average 4 | 2 5 4 Influence Increases 531 | 30 286 215 Destroy 0b10 Robot/C 280 | . 140 140 Destroy 0b10 Robot/NC 95 | 30 30 35 Destroy Leader 90 | . 50 40 Successful Hack 1 | . 1 . Select Force Hacks 60 | . 60 . Disable Machine 4 | . 4 . Destroy Structure 1 | . 1 . Influence Decreases 505 | 30 251 224 Time Decay 505 | 30 251 224 Squads Dispatched 2 | . 2 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 39 | . 13 26 Peak Tracking Total 4 | . 4 3 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed 11 | . 11 . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 11 | . 10 1 Terminals 9 | . 8 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 30 | . 28 2 Successful 24 | . 23 1 Failed 6 | . 5 1 Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 14 | . 14 . Terminals 28 | . 26 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 12 | . 11 1 Record 1 | . . 1 Prototype ID Bank 2 | . 2 . Emergency Access Points 1 | . 1 . Machine Index 1 | . 1 . Alert Level 1 | . 1 . Locate Traps 2 | . 2 . Disarm Traps 2 | . 2 . Transport Status 1 | . 1 . Registered Components 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 12 | . 12 . Terminals 10 | . 10 . Botnet 4 | . 4 . Skim 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Tunnel 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 8 | . 7 1 Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 1616 | . 1327 289 Seismic 1616 | . 1327 289 Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 2767 | 140 1329 1298 Spaces Moved 975 | 51 508 416 Core 7 | 7 . . Treads 968 | 44 508 416 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 240 Average Speed 231 | 144 224 251 Slowest Speed 320 | 160 240 320 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 57 | 4 89 79 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 3 | . 3 . Known Exits Taken 2 | 1 1 . Unknown Exits Taken . | . . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1244 | 87 627 530 Wait 61 | . 55 6 Move 973 | 50 507 416 Hop . | . . . Pick Up 34 | 13 16 5 Fast Attach . | . . . Attach 19 | 7 3 9 Detach 1 | . 1 . Swap 4 | . 3 1 Drop 4 | . 3 1 Fire 147 | 17 39 91 Melee . | . . . Ram . | . . . Kick . | . . . Crush 1 | . . 1 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines (discovered 3 exits: *Mat x2 / Sub) History --------- Turn | Location | Event 3 | -11/Scrapyard | Identified exit to Materials 3 | -11/Scrapyard | Discovered exit to Materials (range 16) 141 | -11/Scrapyard | Entered Materials 141 | -10/Materials | Evolved 1 slot: Utility x1 144 | -10/Materials | Identified exit to Mines 144 | -10/Materials | Discovered exit to Mines (range 7) 219 | -10/Materials | Discovered exit to Mines (range 12) 316 | -10/Materials | Build established: Hacker-Mutant 465 | -10/Materials | Identified exit to Materials 465 | -10/Materials | Discovered exit to Materials (range 5) 741 | -10/Materials | Discovered exit to Materials (range 3) 843 | -10/Materials | Learned location of 2 exits from Mines 916 | -10/Materials | Learned Storage stockpile data 946 | -10/Materials | Identified exit to Subcaves 947 | -10/Materials | Learned location of 2 exits from Mines 1470 | -10/Materials | Entered Mines 2391 | -10/Mines | Assembled infested the area 2399 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2462 | -10/Mines | Core integrity fell below 50% 2490 | -10/Mines | Lost 4 parts (1p2n1w) 2650 | -10/Mines | Core integrity fell below 20% 2768 | -10/Mines | Destroyed by as-57556 with Assembled Maul Last Messages --------------- 02717_ U-05 Engineer builds a Wall. 02717_ U-05 Engineer lays Concrete. 02724_ U-05 Engineer system terminally corrupted. 02724_ U-05 Engineer lays Concrete. 02739_ K-01 Serf collects debris. 02747_ as-57556 sneak attacks. 02747_ K-01 Serf system corrupted by crushing effect. 02747_ K-01 Serf knocked back. 02748_ K-01 Serf system terminally corrupted. 02752_ Beam Cannon destroyed. 02753_ Imp. Targeting Computer destroyed. 02753_ System corrupted by crushing effect (+1). 02754_ Lgt. Treads destroyed. 02756_ Knocked back. 02757_ Lgt. Ion Engine destroyed. 02761_ Knocked back. 02764_ Weapon Shielding destroyed. 02767_ Med. Laser severed. 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