Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.20 @ 00:53:12 Player: BEEEEES Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (19) 3800 Robots Destroyed (33) 165 Value Destroyed (651) 651 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 8976 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1450 Matter 211/300 Energy 83/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Improved Linear Gravjet Improved Linear Gravjet Improved Linear Gravjet Improved Linear Gravjet Improved VTOL Module Improved VTOL Module Impulse Thruster Array > --- UTILITY ---------- Visual Processing Unit Improved Terrain Scan Processor > --- WEAPON ----------- (None) > --- INVENTORY -------- (None) [Rating: 62] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Improved VTOL Module Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Improved VTOL Module Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Improved Terrain Scan Processor Protection Light Armor Plating Weapon Light Cannon Energy Gun Particle Gun Energy Cannon Enhanced Nova Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Special Weapon Mining Laser Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp Zhi Pro Fac Ext Cet Res Res Slots Evolved 16 | . . 2 . . . 2 2 . 2 2 . . . . 2 . . 2 2 Power 2 | . . . . . . . 1 . . . . . . . 1 . . . . Propulsion 6 | . . . . . . 1 . . . . . . . . 1 . . 2 2 Utility 8 | . . 2 . . . 1 1 . 2 2 . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 97 | 4 19 24 5 . 3 9 2 . 1 6 . . . 1 7 4 . 6 6 Power 15 | . 4 2 1 . . . 1 . . 2 . . . . 2 . . 3 . Engine 14 | . 4 2 1 . . . 1 . . 1 . . . . 2 . . 3 . Core 1 | . . . . . . . . . . 1 . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . Propulsion 36 | 3 3 7 1 . 2 5 . . . 2 . . . 1 5 2 . 1 4 Treads 4 | 1 2 1 . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . Wheel 5 | 2 1 1 1 . . . . . . . . . . . . . . . . Hover 11 | . . 5 . . 2 . . . . . . . . . . . . . 4 Flight 16 | . . . . . . 5 . . . 2 . . . 1 5 2 . 1 . Utility 28 | 1 4 9 2 . 1 3 1 . 1 2 . . . . . 2 . 1 1 Device 20 | 1 4 6 1 . 1 2 1 . . 1 . . . . . 1 . 1 1 Storage . | . . . . . . . . . . . . . . . . . . . . Processor 3 | . . . . . . 1 . . 1 . . . . . . 1 . . . Hackware . | . . . . . . . . . . . . . . . . . . . . Protection 5 | . . 3 1 . . . . . . 1 . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 18 | . 8 6 1 . . 1 . . . . . . . . . . . 1 1 Energy Gun 4 | . 2 2 . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . 1 Ballistic Gun 3 | . . 2 1 . . . . . . . . . . . . . . . . Ballistic Cannon 7 | . 6 . . . . . . . . . . . . . . . . 1 . Launcher . | . . . . . . . . . . . . . . . . . . . . Special Weapon 3 | . . 2 . . . 1 . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . 1 . . . . . . . . . . . 2 . Parts Lost 26 | . 4 2 . . . . . . . . . . . . 1 6 . 4 9 Power 4 | . 1 . . . . . . . . . . . . . . . . 2 1 Propulsion 11 | . . 2 . . . . . . . . . . . . . 2 . 2 5 Utility 9 | . 2 . . . . . . . . . . . . . 1 4 . . 2 Weapon 2 | . 1 . . . . . . . . . . . . . . . . . 1 Highest Loss Streak 6 | . 2 2 . . . . . . . . . . . . 1 6 . 4 6 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 72 | . 95 83 71 77 77 84 84 84 80 62 64 64 . 64 62 49 42 38 12 Engine 8 | . 13 11 11 11 11 9 15 15 13 3 . . . . 2 5 5 3 . Treads 2 | . 14 1 . . . . . . . . . . . . . . . . . Wheel 4 | . 14 1 11 11 . . . . . . . . . . . . . . . Hover 3 | . . 16 . . 20 2 . . . . . . . . . . . . 2 Flight 9 | . . . . . . 22 23 23 20 17 17 17 . 17 21 20 21 20 5 Device 19 | . 11 23 27 22 31 34 30 30 26 21 23 23 . 23 20 11 5 3 . Storage 7 | . 14 11 11 11 11 9 7 7 6 1 . . . . . . . . . Processor 4 | . . . . . . . 7 7 13 11 11 11 . 11 10 9 10 9 3 Protection 3 | . . 5 5 11 1 . . . . 2 5 5 . 5 5 3 . . . Energy Gun 1 | . 5 6 . . . . . . . . . . . . . . . . . Ballistic Gun 2 | . 6 1 5 11 . . . . . . . . . . . . . . . Ballistic Cannon 2 | . 15 . . . . . . . . . . . . . . . . . . Peak Build Rating 62 | 7 8 13 10 8 11 21 21 22 24 29 29 30 30 33 38 38 37 58 62 Average Rating 18 | 6 7 9 8 8 8 16 20 21 24 25 29 29 30 30 32 31 37 43 18 On Entrance 21 | 6 7 8 9 8 8 9 20 21 22 24 29 29 30 30 33 32 37 37 34 Naked Turns 77 | . . . . . . . . . . . . . . . . . . . 77 Heaviest Build 22 | 13 16 22 20 16 16 13 15 15 15 15 13 13 13 13 16 15 11 11 13 Greatest Support 40 | 10 20 20 10 10 14 15 15 15 15 15 15 15 15 17 20 22 22 38 40 Greatest Overweight (x) 6 | 1 1 6 1 1 1 2 . . . . . . . . . . . . 4 Average Overweight (x) . | 1 . . 1 1 . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 Average Capacity 6 | 8 8 8 8 8 8 8 8 8 8 6 5 5 5 5 5 5 5 5 5 Most Carried 8 | 6 8 8 7 6 6 7 7 8 7 7 4 5 5 5 5 5 3 5 . Average Carried 5 | 4 6 6 6 6 5 5 6 7 7 5 4 4 5 4 4 4 3 2 . Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 5 8 7 6 6 5 7 6 8 7 4 4 5 5 5 5 3 3 . . Class Distribution -------------------- 53% | Scout 42% | Mutant 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scout | -8/Mines Scout | -8/Materials Scout | -7/Factory Scout | -7/Storage Scout | -6/Factory Scout | -5/Factory Scout | -5/Upper Caves Scout | -5/Upper Caves Scout | -5/Zhirov Scout | -4/Proximity Caves Scout | -4/Factory Scout | -4/Extension Scout | -4/Cetus Scout | -3/Research Mutant | -2/Research Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp Zhi Pro Fac Ext Cet Res Res Matter Collected 1240 | 246 227 267 63 . 164 50 . . . . 132 5 . . 60 3 . 1 22 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 891 | 76 399 301 63 . . . . . . . . . . . . . . 30 22 Parts 77 | 5 39 16 10 . . . . . . . . . . . . . . 2 5 Haulers Intercepted 2 | . 2 . . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp Zhi Pro Fac Ext Cet Res Res Combat Hostiles Destroyed 23 | . 12 6 4 . . . . . . . . . . . . . . 1 . Guns 13 | . 3 6 4 . . . . . . . . . . . . . . . . Cannons 9 | . 8 . . . . . . . . . . . . . . . . 1 . AOE 1 | . 1 . . . . . . . . . . . . . . . . . . Classes Destroyed 10 | 2 6 1 . . . . . . . . . . . . . . . 1 . Worker 1 | . 1 . . . . . . . . . . . . . . . . . . Builder 1 | . 1 . . . . . . . . . . . . . . . . . . Tunneler 3 | 1 1 . . . . . . . . . . . . . . . . . 1 Hauler 2 | . 2 . . . . . . . . . . . . . . . . . . Recycler 2 | 1 . 1 . . . . . . . . . . . . . . . . . Watcher 1 | . 1 . . . . . . . . . . . . . . . . . . Swarmer 12 | . 6 2 4 . . . . . . . . . . . . . . . . Cutter 1 | . . . . . . . . . . . . . . . . . . 1 . Grunt 6 | . 6 . . . . . . . . . . . . . . . . . . Sentry 4 | . . 4 . . . . . . . . . . . . . . . . . Best Kill Streak 6 | 2 6 2 4 . . . . . . . . . . . . . . 1 1 Combat Bots Only 4 | . 3 2 4 . . . . . . . . . . . . . . 1 . Max Kills in Single Turn 2 | 1 2 1 1 . . . . . . . . . . . . . . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 1 | . 1 . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp Zhi Pro Fac Ext Cet Res Res Hostile Shots Fired 450 | . 62 79 24 . . 2 . 23 . . 2 1 . . 14 23 . 48 172 Missed 192 | . 19 28 5 . . 1 . 16 . . 1 1 . . 10 13 . 23 75 Damage Taken 4610 | . 524 618 155 . . 15 . 67 . . 18 . . . 187 311 . 588 2127 Core 2133 | . 142 75 26 . . 15 . . . . . . . . 37 138 . 233 1467 Absorbed by Shields 7 | . . . . . . . . . . . . . . . . . . . 7 Regen/Repaired (Parts) 46 | . . 30 . . . 10 . . . 6 . . . . . . . . . Core Remaining (%) 86 | 100 43 . . . 74 97 . 100 100 . . . . 100 . . 84 82 . Volleys Fired 86 | 3 35 29 10 . . 2 . . . . . . . . . . . 5 2 Largest 2 | 2 2 2 1 . . 1 . . . . . . . . . . . 1 1 Hottest 150 | 40 115 150 23 . . 100 . . . . . . . . . . . 57 120 Shots Fired 132 | 6 70 37 10 . . 2 . . . . . . . . . . . 5 2 Gun 76 | 6 31 29 10 . . . . . . . . . . . . . . . . Cannon 46 | . 39 . . . . . . . . . . . . . . . . 5 2 Launcher . | . . . . . . . . . . . . . . . . . . . . Special 10 | . . 8 . . . 2 . . . . . . . . . . . . . Kinetic 90 | 6 55 14 10 . . . . . . . . . . . . . . 5 . Thermal 42 | . 15 23 . . . 2 . . . . . . . . . . . . 2 Explosive . | . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 15 | 3 15 10 4 . . . . . . . . . . . . . . 2 . Robot Miss Streak 4 | 1 4 2 2 . . . . . . . . . . . . . . 2 4 Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . Shots Hit Robots 75 | 4 39 24 6 . . . . . . . . . . . . . . 2 . Core Hits 43 | 4 22 11 4 . . . . . . . . . . . . . . 1 1 Critical Kills 1 | . . . . . . . . . . . . . . . . . . 1 . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . . . . 1 . Critical Strikes 3 | . 1 . . . . . . . . . . . . . . . . 2 . Burn 1 | . 1 . . . . . . . . . . . . . . . . . . Destroy 2 | . . . . . . . . . . . . . . . . . . 2 . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 1313 | 30 729 351 91 . . . . . . . . . . . . . . 62 50 Guns 681 | 30 233 327 91 . . . . . . . . . . . . . . . . Cannons 368 | . 306 . . . . . . . . . . . . . . . . 62 . Explosions 184 | . 184 . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . Ramming 56 | . 6 . . . . . . . . . . . . . . . . . 50 Kinetic 796 | 30 433 180 91 . . . . . . . . . . . . . . 62 . Thermal 277 | . 106 171 . . . . . . . . . . . . . . . . . Explosive 184 | . 184 . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 3 | . 1 . . . . . . 3 . . . . . . . . . 2 . Average Corruption 1 | . 1 . . . . . . 2 . . . . . . . . . 1 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 6 | . 1 . . . . . . 5 . . . . . . . . . . . Message Errors 1 | . . . . . . . . 1 . . . . . . . . . . . Matter Fused 1 | . . . . . . . . 1 . . . . . . . . . . . Heat Flow Errors 1 | . . . . . . . . 1 . . . . . . . . . . . Energy Discharges 1 | . 1 . . . . . . . . . . . . . . . . . . Data Loss (minor) 2 | . . . . . . . . 2 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 46 | . 42 4 . . . . . . . . . . . . . . . . . Projectiles 4 | . . 4 . . . . . . . . . . . . . . . . . Explosions 42 | . 42 . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . Knockbacks 4 | . 3 . . . . . . . . . . . . . . . . 1 . Impact 1 | . 1 . . . . . . . . . . . . . . . . . . Kinetic 3 | . 2 . . . . . . . . . . . . . . . . 1 . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 110 | . 86 . . . . . . . . . . . . . . . . . 24 Shots 1 | . 1 . . . . . . . . . . . . . . . . . . Rammed 5 | . 2 . . . . . . . . . . . . . . . . . 3 Targets Rammed 5 | . 2 . . . . . . . . . . . . . . . . . 3 Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 361 | . 361 245 . . . 11 . 277 . . . . . . 13 . . . 44 Average Temperature 78 | . 82 61 . . . 8 . 152 . . . . . . 13 . . . 27 Received Heat Transfer 549 | . 156 165 . . . 9 . 30 . . . . . . 36 27 . . 126 Effects 1 | . 1 . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . 1 2 . . . . . . . . . . . . . . . . . Heat Transferred 827 | . 370 457 . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp Zhi Pro Fac Ext Cet Res Res Peak Influence 512 | 10 287 389 232 . . 132 59 78 35 16 . . . . 60 51 3 119 512 Initial 120 | . 6 120 97 . . . 59 26 35 16 . . . . . 29 3 1 66 Average 92 | 6 110 245 150 . . 32 59 58 35 16 . . . . 5 30 3 33 178 Maximum Alert Level 2 | . 1 1 1 . . . . . . . . . . . . . . . 2 Low Security (%) 79 | 100 70 28 63 . 100 100 100 100 100 100 . . . . 100 100 100 100 66 Level 1 19 | . 29 71 36 . . . . . . . . . . . . . . . 23 Level 2 . | . . . . . . . . . . . . . . . . . . . 9 Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 12 | . 2 2 . . . 3 . . . . . . . . . . . 3 2 Investigation 3 | . . 1 . . . 1 . . . . . . . . . . . . 1 Extermination 1 | . . . . . . . . . . . . . . . . . . 1 . Reinforcement 8 | . 2 1 . . . 2 . . . . . . . . . . . 2 1 Assault . | . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp Zhi Pro Fac Ext Cet Res Res Distress Signals 6 | . 1 . . . . 1 . . . . . . . . 1 . 1 . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 135 | . 19 18 5 . . 6 . 5 . . 4 2 . 3 9 5 4 14 41 Peak Tracking Total 22 | . 3 6 4 . . 8 . 4 . . 4 2 . 2 9 5 5 8 22 Tactical Retreats 19 | . 3 4 1 . . 1 . . . . 1 1 . . . . . 2 6 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp Zhi Pro Fac Ext Cet Res Res Traps Triggered 11 | . 4 1 . . . . . 2 . . . . . . 1 2 . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp Zhi Pro Fac Ext Cet Res Res Machines Disabled 4 | . 4 . . . . . . . . . . . . . . . . . . Max in Single Turn 2 | . 2 . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp Zhi Pro Fac Ext Cet Res Res Machines Accessed 24 | . 2 2 . 4 . 5 1 3 . 1 . 1 . . 1 1 . 3 . Terminals 13 | . 2 1 . . . 2 1 3 . . . . . . 1 1 . 2 . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . 1 . . . 1 . . . 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . 2 . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . 1 . Total Hacks 84 | . 3 4 . 46 . 14 2 5 . 2 . 1 . . 1 2 . 4 . Successful 68 | . 2 3 . 46 . 7 1 3 . 2 . 1 . . 1 1 . 1 . Failed 16 | . 1 1 . . . 7 1 2 . . . . . . . 1 . 3 . Catastrophic 2 | . 1 . . . . . . 1 . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 11 | . 1 1 . 1 . 3 3 1 . . . . . . . . . 1 . Terminals 22 | . 3 2 . . . 4 2 5 . . . . . . 1 2 . 3 . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations 6 | . . 2 . . . 2 . . . 2 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . . . . . 8 . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . 1 . Terminal Hacks 55 | . 2 . . 46 . . . 3 . . . 1 . . 1 1 . 1 . Record 46 | . . . . 46 . . . . . . . . . . . . . . . Open Door 6 | . . . . . . . . 3 . . . 1 . . 1 1 . . . Locate Traps 2 | . 1 . . . . . . . . . . . . . . . . 1 . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 6 | . . 2 . . . 2 . . . 2 . . . . . . . . . Scan Component 3 | . . 1 . . . 1 . . . 1 . . . . . . . . . Repair 3 | . . 1 . . . 1 . . . 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . 4 . . . . . . . . . . . . . Insert Component 2 | . . . . . . 2 . . . . . . . . . . . . . Analyze 2 | . . . . . . 2 . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 3 | . . 1 . . . 1 1 . . . . . . . . . . . . Terminals 3 | . . 1 . . . 1 1 . . . . . . . . . . . . Botnet 3 | . . 1 . . . 1 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 13 | . 1 1 . . . 3 2 2 . . . . . . . 1 . 3 . Full Trace Events 1 | . . . . . . 1 . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . 2 . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . 1 . . . 1 . . . 1 . . . . . . . . . Time 84 | . . 32 . . . 26 . . . 26 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . 2 . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . 2 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp Zhi Pro Fac Ext Cet Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp Zhi Pro Fac Ext Cet Res Res Total Allies 2 | . . . . . . . . . . . . . . . . 2 . . . Largest Group 2 | . . . . . . . . . . . . . . . . 2 . . . Highest-Rated Group 97 | . . . . . . . . . . . . . . . . 97 . . . Highest-Rated Ally 51 | . . . . . . . . . . . . . . . . 51 . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp Zhi Pro Fac Ext Cet Res Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . . 1 . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp Zhi Pro Fac Ext Cet Res Res Turns Passed 4290 | 23 743 453 192 495 204 240 37 347 66 111 114 75 2 259 233 147 15 333 201 Spaces Moved 5493 | 9 393 349 93 522 308 333 114 489 48 134 393 254 5 358 297 396 54 522 422 Core 200 | . . 8 . . . . . . . . . . . . . . . . 192 Treads 110 | . 109 1 . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . Wheels 926 | 9 284 9 93 522 9 . . . . . . . . . . . . . . Hover 760 | . . 331 . . 299 60 . . . . . . . . . . . . 70 Flight 3497 | . . . . . . 273 114 489 48 134 393 254 5 358 297 396 54 522 160 Fastest Speed 26 | 95 95 56 95 95 56 29 29 29 29 29 29 29 29 29 26 26 27 26 28 Average Speed 48 | 95 113 78 95 95 57 34 29 29 29 29 29 29 29 29 26 26 27 27 41 Slowest Speed 350 | 95 160 350 95 95 95 175 29 29 29 29 29 29 29 30 26 29 27 32 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 13 | . . . . . . . . 6 . . . . . . . 1 . 5 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 33 | 2 51 24 24 90 73 46 4 35 2 3 75 49 7 60 11 53 23 23 17 Regions Visited 19 Branch Regions 10 Pre-discovered Areas 3 | . . . . 1 . . . . . . 1 . . 1 . . . . . Known Exits Taken . | . . . . . . . . . . . . . . . . . . . . Unknown Exits Taken 19 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 7 | . . . . . 1 . . . . . 1 2 . 3 . . . . . Spaces Dug 6 | . . 4 . . . 2 . . . . . . . . . . . . . Terrain Destroyed 42 | . 32 5 . . . 2 . . . . . . . . . . . 1 2 Melee . | . . . . . . . . . . . . . . . . . . . . Projectile 10 | . . 5 . . . 2 . . . . . . . . . . . 1 2 AOE 32 | . 32 . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp Zhi Pro Fac Ext Cet Res Res Total 6961 | 18 620 476 187 521 335 449 118 688 99 206 392 254 4 512 450 435 53 700 444 Wait 1198 | . 155 56 77 . 24 100 . 200 51 60 . . . 151 145 . . 170 9 Move 5449 | 8 392 348 92 521 307 332 113 477 47 133 392 253 4 357 296 393 53 511 420 Hop 12 | . . . . . . . . 5 . . . . . . . 1 . 5 1 Pick Up 21 | 1 8 2 . . . 2 1 4 . . . 1 . 1 . . . 1 . Fast Attach 40 | 1 13 4 1 . . 6 . . . 3 . . . 1 2 2 . 1 6 Attach 33 | 2 3 10 3 . 1 2 2 . 1 1 . . . . 1 2 . 5 . Detach 17 | . . 9 2 . . 2 1 . . 1 . . . . 1 . . 1 . Swap 24 | 1 3 10 1 . 2 1 . . . 2 . . . . 4 . . . . Drop 40 | 2 9 8 1 . 1 2 1 2 . 6 . . . 2 1 1 . 1 3 Fire 86 | 3 35 29 10 . . 2 . . . . . . . . . . . 5 2 Melee . | . . . . . . . . . . . . . . . . . . . . Ram 3 | . . . . . . . . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . . . . . . . . Crush 2 | . 2 . . . . . . . . . . . . . . . . . . Escape Stasis 36 | . . . . . . . . . . . . . . . . 36 . . . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -7/Storage -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: [*Upp] / *Ext) -4/Extension (discovered 2 exits: *Res / [*Cet]) -4/Cetus -3/Research -2/Research History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 3) 24 | -11/Scrapyard | Entered Materials 289 | -10/Materials | Discovered new exit (range 7) 356 | -10/Materials | Build established: Mutant 696 | -10/Materials | Discovered new exit (range 15) 737 | -10/Materials | Core integrity fell below 50% 767 | -10/Materials | Entered another Materials area 767 | -9/Materials | Evolved 2 slots: Utility x2 1147 | -9/Materials | Repaired Imp. Hover Unit 1211 | -9/Materials | Discovered new exit (range 16) 1220 | -9/Materials | Entered Mines 1408 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1409 | -9/Mines | Discovered new exit (range 5) 1412 | -9/Mines | Entered Exiles 1435 | -9/Exiles | Met 8R-AWN 1451 | -9/Exiles | Met EX-HEX 1508 | -9/Exiles | Met EX-DEC 1536 | -9/Exiles | Visited The Gauntlet 1651 | -9/Exiles | Learned location of Zion (-7) 1697 | -9/Exiles | Discovered new exit (range 11) 1755 | -9/Exiles | Met EX-BIN 1773 | -9/Exiles | Aligned with FarCom system 1774 | -9/Exiles | Given EX-Vault access code 1907 | -9/Exiles | Entered Mines 2063 | -8/Mines | Discovered new exit (range 11) 2111 | -8/Mines | Entered Materials 2111 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2220 | -8/Materials | Repaired Sensor Array 2241 | -8/Materials | Build established: Scout 2348 | -8/Materials | Discovered new exit (range 7) 2351 | -8/Materials | Entered Factory 2351 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2384 | -7/Factory | Discovered new exit (range 4) 2388 | -7/Factory | Entered Storage 2730 | -7/Storage | Discovered new exit (range 16) 2735 | -7/Storage | Entered Factory 2735 | -6/Factory | Evolved 2 slots: Utility x2 2794 | -6/Factory | Discovered new exit (range 9) 2801 | -6/Factory | Entered another Factory area 2801 | -5/Factory | Evolved 2 slots: Utility x2 2833 | -5/Factory | Repaired Sensor Array 2875 | -5/Factory | Discovered new exit (range 11) 2912 | -5/Factory | Entered Upper Caves 2935 | -5/Upper Caves | Learned location of Armory (-4) 2952 | -5/Upper Caves | Encountered a Warlord checkpoint 2973 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3017 | -5/Upper Caves | Discovered new exit (range 7) 3026 | -5/Upper Caves | Entered another Upper Caves area 3056 | -5/Upper Caves | Encountered a Warlord checkpoint 3094 | -5/Upper Caves | Discovered new exit (range 7) 3101 | -5/Upper Caves | Entered Zhirov 3101 | -5/Zhirov | Discovered new exit (range 3) 3103 | -5/Zhirov | Entered Proximity Caves 3215 | -4/Proximity Caves | Learned location of Testing (-2) 3350 | -4/Proximity Caves | Discovered new exit (range 7) 3354 | -4/Proximity Caves | Found DCF Scrap (14 items) 3362 | -4/Proximity Caves | Entered Factory 3362 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 3590 | -4/Factory | Discovered new exit (range 7) 3594 | -4/Factory | Discovered new exit (range 6) 3595 | -4/Factory | Entered Extension 3654 | -4/Extension | Rescued a captive Derelict 3655 | -4/Extension | Rescued a captive Derelict 3688 | -4/Extension | Spotted B-86 Titan 3692 | -4/Extension | Spotted B-86 Titan 3724 | -4/Extension | Discovered new exit (range 18) 3725 | -4/Extension | Discovered new exit (range 16) 3730 | -4/Extension | Lost 6 parts (2n4u) 3742 | -4/Extension | Entered Cetus 3746 | -4/Cetus | Spotted Cetus Guard 3746 | -4/Cetus | Spotted Cetus Guard 3747 | -4/Cetus | Spotted Cetus Guard 3752 | -4/Cetus | Discovered new exit (range 18) 3757 | -4/Cetus | Entered Research 3757 | -3/Research | Evolved 2 slots: Propulsion x2 4085 | -3/Research | Discovered new exit (range 6) 4090 | -3/Research | Entered another Research area 4090 | -2/Research | Evolved 2 slots: Propulsion x2 4116 | -2/Research | Lost 4 parts (2p2n) 4153 | -2/Research | Spotted B-90 Cyclops 4162 | -2/Research | Lost 6 parts (1p4n1u) 4177 | -2/Research | Spotted B-90 Cyclops 4206 | -2/Research | Spotted B-90 Cyclops 4223 | -2/Research | Core integrity fell below 50% 4261 | -2/Research | Core integrity fell below 20% 4291 | -2/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 04178_ Imp. VTOL Module destroyed. 04181_ Dropped Imp. VTOL Module. 04181_ Dropped Impulse Thruster Array. 04187_ B-90 Cyclops activates siege mode. 04192_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R014. 04199_ U-05 Engineer works on Field Manipulator. 04200_ W-44 Eye sends out distress signal. 04205_ Imp. Terrain Scan Processor destroyed. 04212_ Slammed into K-01 Serf. 04221_ B-90 Cyclops activates siege mode. 04245_ Acquired Enh. Nova Cannon. 04253_ Enh. Nova Cannon destroyed. 04256_ Penetrated by Slug. 04256_ Slug penetrates Wall. 04256_ Slammed into S-43 Plague. 04257_ S-43 Plague destroyed. 04261_ Slug penetrates Wall. 04279_ Acquired Adv. Shield Generator. 04280_ Dropped Adv. Shield Generator. 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""" """ # # # ###########?????? | | ?# / # # #???????????????? | | ?# # # # #???????????????? | | ?# " " # # ! + #???????????????? | | ???? ? " " ?# # ! # #???????????????? | | ?????? ""G""??# # ! # #???????????????? | | ??????? ???# / # #???????????????? | | ??????? ???###### ######???????????????? | | ??????####?????????##########????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 24 Terrain Scan Density 110 Armor Coverage 300 Evasion (%) 64 Recoil Reduction 1 Item Schematics ----------------- Lgt. Armor Plating | -8/Materials | Scanalyzed Imp. VTOL Module | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dangerous Findings Explorer I'm Back, Baby! Leap Before You Look Challenges ------------ None Game ------ Seed GrenadeFlyingDoublenader Manual? 0 Play Time 01:58:19 Cumulative 21.6 hours Start 2024.11.19 @ 22:48:14 End 2024.11.20 @ 00:53:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 35 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 19 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 48/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 77cded22-2b3c-4341-bd30-2934a4b57254