Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.04 @ 07:13:35 // Winter2019/RPGLIKE Player: Xii Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (28) 140 Value Destroyed (704) 704 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3784 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/750 Matter 258/300 Energy 31/250 System Corruption 0% Temperature Cool (53) Movement Core (400) Ox7 Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Armored Treads > --- UTILITY (4) ------ Experimental Sensor Array Improved Signal Interpreter Hardlight Generator Trap Reconfigurator > --- WEAPON (3) ------- EM Shotgun Heavy Particle Cannon Autogun > --- INVENTORY (2) ---- Skeleton Box Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Armored Treads > --- UTILITY ---------- Experimental Sensor Array Improved Signal Interpreter Hardlight Generator Trap Reconfigurator > --- WEAPON ----------- EM Shotgun Heavy Particle Cannon Autogun > --- INVENTORY -------- Skeleton Box Grenade Launcher [Rating: 32] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Utility Targeting Computer Device Trap Reconfigurator Storage Large Matter Pod Processor Targeting Computer Weapon Autogun Energy Gun EM Shotgun Energy Cannon Heavy Particle Cannon Ballistic Gun Autogun Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 6 | 2 1 . 1 1 1 Power . | . . . . . . Propulsion 1 | 1 . . . . . Utility 3 | . . . 1 1 1 Weapon 2 | 1 1 . . . . Parts Attached 19 | 2 6 . 1 1 9 Power . | . . . . . . Engine . | . . . . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 3 | 1 . . . . 2 Treads 2 | . . . . . 2 Leg 1 | 1 . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 7 | . 3 . 1 1 2 Device 3 | . . . 1 1 1 Storage 1 | . 1 . . . . Processor 3 | . 2 . . . 1 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 9 | 1 3 . . . 5 Energy Gun 1 | . 1 . . . . Energy Cannon 1 | . . . . . 1 Ballistic Gun 5 | 1 2 . . . 2 Ballistic Cannon . | . . . . . . Launcher 2 | . . . . . 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost . | . . . . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . . . . . Highest Loss Streak . | . . . . . . Average Slot Usage (%) 98 | . 96 100 99 100 99 Engine 12 | . 14 14 13 11 10 Treads 2 | . . . . . 12 Leg 22 | . 28 28 26 22 8 Device 9 | . . . 5 20 22 Processor 11 | . 10 14 13 11 13 Energy Gun 12 | . 13 14 13 11 10 Energy Cannon 1 | . . . . . 6 Ballistic Gun 23 | . 28 28 26 22 11 Naked Turns . | . . . . . . Heaviest Build 24 | 7 17 14 15 16 24 Greatest Support 40 | 20 20 20 20 20 40 Greatest Overweight (x) 1 | . . . . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 2 | . 2 2 2 2 2 Average Capacity 1 | . 1 2 2 2 2 Most Carried 2 | . 2 2 2 2 2 Average Carried 1 | . 1 2 1 2 2 Final Capacity 2 | . 2 2 2 2 2 Final Carried 2 | . 2 2 2 2 2 Class Distribution -------------------- 59% | Gunner 32% | Skirmisher 7% | Mutant Dominant Class ---------------- Gunner | -10/Materials Gunner | -10/Mines Gunner | -10/Exiles Skirmisher | -9/Mines Skirmisher | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 756 | 236 228 . 10 . 282 Remotely . | . . . . . . Salvage Created 877 | 99 364 . . . 414 Parts 51 | 1 29 . . . 21 Haulers Intercepted 2 | . 2 . . . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 18 | . 8 . . . 10 Guns 12 | . 7 . . . 5 AOE 6 | . 1 . . . 5 Classes Destroyed 10 | 1 5 . . . 4 Builder 2 | . 1 . . . 1 Hauler 2 | . 2 . . . . Recycler 1 | 1 . . . . . Operator 1 | . . . . . 1 Watcher 4 | . 3 . . . 1 Swarmer 6 | . 3 . . . 3 Grunt 8 | . 5 . . . 3 Brawler 1 | . . . . . 1 Sentry 2 | . . . . . 2 Hunter 1 | . . . . . 1 Best Kill Streak 7 | 1 5 . . . 7 Combat Bots Only 5 | . 4 . . . 5 Max Kills in Single Turn 2 | 1 2 . . . 2 Gunslinging 1 | . 1 . . . . Exploded 2 | . 1 . . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 1055 | . 113 . . . 942 Core 853 | . 95 . . . 758 Absorbed by Shields 75 | . . . . . 75 Redirected to Core 666 | . 55 . . . 611 Core Remaining (%) 100 | 100 . . . 100 . Volleys Fired 58 | 8 21 . . . 29 Largest 3 | 2 3 . . . 3 Hottest 143 | 40 91 . . . 143 Shots Fired 150 | 16 60 . . . 74 Gun 135 | 16 60 . . . 59 Cannon 7 | . . . . . 7 Launcher 8 | . . . . . 8 Special . | . . . . . . Kinetic 94 | 16 42 . . . 36 Thermal 7 | . . . . . 7 Explosive 8 | . . . . . 8 Electromagnetic 41 | . 18 . . . 23 Robot Hit Streak 11 | 6 7 . . . 11 Robot Miss Streak 5 | 2 5 . . . 2 Penetration Max . | . . . . . . Secondary Targets 3 | . 2 . . . 1 Max Gunslinging Chain 1 | . 1 . . . 1 Shots Hit Robots 99 | 12 31 . . . 56 Core Hits 55 | 3 21 . . . 31 Critical Hits 1 | . 1 . . . . Critical Kills 1 | . 1 . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1994 | 93 577 . . . 1324 Guns 1076 | 93 441 . . . 542 Cannons 75 | . . . . . 75 Explosions 843 | . 136 . . . 707 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 547 | 93 201 . . . 253 Thermal 211 | . 136 . . . 75 Explosive 707 | . . . . . 707 Electromagnetic 529 | . 240 . . . 289 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 23 | . 23 . . . . Shots 1 | . 1 . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 233 | . 155 . . . 233 Average Temperature 76 | . 45 . . . 101 Received Heat Transfer 382 | . 33 . . . 349 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . . 1 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 311 | . 200 . . . 111 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . 2 . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 382 | 5 194 40 . . 382 Initial 40 | . 3 40 . . . Average 93 | 1 74 40 . . 229 Maximum Alert Level 1 | . . . . . 1 Low Security (%) 81 | 100 100 100 . 100 28 Level 1 18 | . . . . . 71 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 1 . . . 4 Investigation 1 | . . . . . 1 Extermination . | . . . . . . Reinforcement 3 | . 1 . . . 2 Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 1 | . . . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 37 | . 16 . . . 21 Peak Tracking Total 6 | . 4 . . . 6 Tactical Retreats . | . . . . . . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled 3 | . 1 . . . 2 Max in Single Turn 1 | . 1 . . . 1 Garrison Access 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 9 | . 4 . 2 . 3 Terminals 6 | . 4 . . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 18 | . 9 . 2 . 7 Successful 11 | . 4 . 2 . 5 Failed 7 | . 5 . . . 2 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 12 | . 7 . 1 . 4 Terminals 15 | . 9 . . . 6 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Terminal Hacks 8 | . 4 . 2 . 2 Record 1 | . . . 1 . . Prototype ID Bank 4 | . 3 . . . 1 Locate Traps 1 | . 1 . . . . Recall Investigation 1 | . . . . . 1 EX-Prototype ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks 2 | . . . . . 2 Terminals 2 | . . . . . 2 Track 1 | . . . . . 1 Assimilate 1 | . . . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 4 . . . 2 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 1358 | 54 473 56 270 224 281 Spaces Moved 907 | 24 321 47 222 181 112 Core . | . . . . . . Treads 68 | . . . . . 68 Legs 839 | 24 321 47 222 181 44 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 120 | 120 120 120 120 120 120 Average Speed 123 | 120 120 120 120 120 147 Slowest Speed 165 | 120 120 120 120 120 165 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 35 | 4 64 17 60 49 21 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 26 | . 5 . . . 21 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE 25 | . 5 . . . 20 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 1036 | 35 369 46 225 187 174 Wait 39 | 2 10 . 1 6 20 Move 902 | 23 320 46 221 180 112 Hop . | . . . . . . Pick Up 3 | . 2 . 1 . . Fast Attach 15 | 2 6 . 1 1 5 Attach . | . . . . . . Detach . | . . . . . . Swap 4 | . . . . . 4 Drop 9 | . 4 . 1 . 4 Fire 58 | 8 21 . . . 29 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 6 | . 6 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 1 | -11/Scrapyard | Discovered new exit (range 1) 55 | -11/Scrapyard | Entered Materials 69 | -10/Materials | Upgraded with Weapon slot (x1) 138 | -10/Materials | Discovered new exit (range 15) 191 | -10/Materials | Identified exit to Materials 303 | -10/Materials | Discovered new exit (range 15) 358 | -10/Materials | Build established: Gunner 386 | -10/Materials | Discovered exit to Materials (range 8) 434 | -10/Materials | Discovered exit to Materials (range 13) 528 | -10/Materials | Entered Mines 530 | -10/Mines | Reached level 2 579 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 579 | -10/Mines | Discovered new exit (range 5) 584 | -10/Mines | Entered Exiles 613 | -10/Exiles | Met 8R-AWN 634 | -10/Exiles | Met EX-HEX 674 | -10/Exiles | Met EX-BIN 688 | -10/Exiles | Aligned with FarCom system 689 | -10/Exiles | Given EX-Vault access code 716 | -10/Exiles | Opened EX-Vault 721 | -10/Exiles | Upgraded with Utility slot (x1) 724 | -10/Exiles | Found Skeleton Box 731 | -10/Exiles | Found Trap Reconfigurator 764 | -10/Exiles | Warned to stay clear of 0b10 Research branches 797 | -10/Exiles | Met EX-DEC 806 | -10/Exiles | Learned location of Zion (-6) 838 | -10/Exiles | Discovered new exit (range 14) 854 | -10/Exiles | Stole two prototypes: Trap Reconfigurator, Skeleton Box 854 | -10/Exiles | Entered Mines 877 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 880 | -9/Mines | Upgraded with Utility slot (x1) 880 | -9/Mines | Found Prototype Device 880 | -9/Mines | Identified Exp. Sensor Array 1050 | -9/Mines | Discovered new exit (range 5) 1078 | -9/Mines | Entered Materials 1080 | -8/Materials | Reached level 3 1098 | -8/Materials | Garrison activated, responded to threat 1107 | -8/Materials | Reached level 4 1149 | -8/Materials | Core integrity fell below 50% 1169 | -8/Materials | Build established: Skirmisher 1228 | -8/Materials | Upgraded with Utility slot (x1) 1350 | -8/Materials | Core integrity fell below 20% 1359 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- U-05 Engineer lays Concrete. The unstable cave ceiling collapses. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. R-06 Scavenger collects Lgt. Ion Engine. U-05 Engineer lays Concrete. Upgraded: Core Integrity (+50) Upgraded: Ranged Accuracy (+5) Discarded Targeting Computer. K-01 Serf collects debris. Acquired Hardlight Generator. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. K-01 Serf collects debris. U-05 Engineer lays Concrete. C-30 ARC bursts open, deploying its payload. G-50 Soldier unfolds itself. G-47 Trooper unfolds itself. Scanalyzer disabled. G-47 Trooper misfires. 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R" #????????? | | ???# ?????????# """ #????????? | | ???# #????????####### #????????? | | ???# #?????????# ###??????? | | ???#k#?????????# ! + ?????? | | ???#a###########/ # ?????? | | ??##w## # #a ?????? | | ??# # """ # ?# """ #???? | | ??+ # "T" #!/ ?# """"" #???? | | ??# # #//??#k """"" #???? | | ??# + # ??# """"" #???? | | ??# # """ # ???# """ #???? | | ??# # """ ###### #???? | | ### =# """ + ! #???? | | %# #############"T"#########????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 450 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Resistance: KI 15 Resistance: TH 10 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 5 Defensive Hacking 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Levels Raised 3 | . . 1 . . 2 XP Earned 8565 | 3000 1230 500 350 500 2985 XP Spent 7455 | 1000 1550 . 500 800 3605 Upgrades 20 | 2 3 . 1 1 13 Propulsion Slot 1 | 1 . . . . . Utility Slot 3 | . . . 1 1 1 Weapon Slot 2 | 1 1 . . . . Core Integrity 3 | . . . . . 3 Heat Dissipation 1 | . . . . . 1 Inventory Capacity 2 | . 2 . . . . Ranged Accuracy 1 | . . . . . 1 Hack Attack % 1 | . . . . . 1 Hack Defense % 1 | . . . . . 1 KI Resistance % 3 | . . . . . 3 TH Resistance % 2 | . . . . . 2 Protomatter Created 176 | . 176 . . . . Integrity Restored 113 | . 113 . . . . Core 95 | . 95 . . . . Parts 18 | . 18 . . . . Protomatter Decayed 96 | . 46 . 50 . . Game ------ Seed SeismicVariableChainsword Manual? 0 Play Time 00:23:09 Cumulative 178.1 hours Start 2021.01.04 @ 06:49:48 End 2021.01.04 @ 07:13:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 78 Rogue 78 Adventurer 0 Explorer 0 Win Type - Total 12 Types 2/0/2/8/0/0/0/0/0 Lore% 70 Gallery% 70 Achievement% 61 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 7c0232a0-a784-4654-908e-3649fb4ab444