Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.11 @ 00:56:57 Player: arcadio rl Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (54) 270 Value Destroyed (1610) 1610 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (782) 782 TOTAL SCORE: 4482 Bonus ------- Follower Combat Kills 182 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 204/300 Energy 100/100 System Corruption 0% Temperature Danger (452) Movement Rolling (130) Ox2 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Medium Treads Compact Wheel Compact Wheel > --- UTILITY (3) ------ Huge Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- Assault Cannon Heavy Rocket Launcher > --- INVENTORY (25) --- Ion Engine Heavy Ion Engine Medium Treads Improved Heat Sink Huge Storage Unit Cargo Storage Unit Weight Redist. System Signal Interpreter Signal Interpreter Utility Shielding Light Armor Plating Shotgun Shotgun Barrage Gun Barrage Gun Improved Light Cannon Assault Cannon Faulty Precision Grenade Launcher Precision Grenade Launcher Datajack Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Medium Treads Compact Wheel Compact Wheel > --- UTILITY ---------- Huge Storage Unit Improved Targeting Computer Light Armor Plating > --- WEAPON ----------- Assault Cannon Precision Grenade Launcher > --- INVENTORY -------- Ion Engine Heavy Ion Engine Medium Treads Improved Heat Sink Huge Storage Unit Cargo Storage Unit Weight Redist. System Signal Interpreter Signal Interpreter Utility Shielding Light Armor Plating Shotgun Shotgun Barrage Gun Barrage Gun Improved Light Cannon Assault Cannon Heavy Rocket Launcher Precision Grenade Launcher Datajack Mining Laser [Rating: 25] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Medium Treads Wheel Compact Wheel Utility Targeting Computer Device Seismic Detector Storage Huge Storage Unit Processor Targeting Computer Protection Utility Shielding Weapon Assault Cannon Energy Gun Medium Laser Ballistic Gun Shotgun Ballistic Cannon Assault Cannon Launcher Heavy Rocket Launcher Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 68 | 7 10 2 39 3 . 7 Power 9 | 1 2 . 5 1 . . Engine 7 | 1 1 . 5 . . . Core 2 | . 1 . . 1 . . Reactor . | . . . . . . . Propulsion 27 | 2 3 1 17 2 . 2 Treads 1 | . . . . . . 1 Leg . | . . . . . . . Wheel 26 | 2 3 1 17 2 . 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 13 | 2 4 . 6 . . 1 Device 1 | 1 . . . . . . Storage 5 | 1 3 . 1 . . . Processor 4 | . 1 . 3 . . . Hackware . | . . . . . . . Protection 3 | . . . 2 . . 1 Artifact . | . . . . . . . Weapon 19 | 2 1 1 11 . . 4 Energy Gun 3 | 2 . . 1 . . . Energy Cannon . | . . . . . . . Ballistic Gun 5 | . 1 . 4 . . . Ballistic Cannon 9 | . . 1 6 . . 2 Launcher 2 | . . . . . . 2 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 Parts Lost 19 | . 3 5 4 1 . 6 Power 2 | . . 1 . . . 1 Propulsion 8 | . 2 3 . 1 . 2 Utility 3 | . . . 2 . . 1 Weapon 6 | . 1 1 2 . . 2 Highest Loss Streak 4 | . 1 3 2 1 . 4 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 98 | . 99 99 96 100 100 98 Engine 6 | . 11 . 10 7 . . Core 4 | . 2 14 . 3 11 11 Wheel 30 | . 27 28 31 33 33 24 Storage 11 | . 14 14 11 11 11 11 Processor 14 | . 12 14 19 11 11 11 Protection 4 | . . . 1 11 11 11 Energy Gun 7 | . 23 14 3 . . . Ballistic Gun 5 | . 4 11 9 . . . Ballistic Cannon 10 | . . 2 8 22 22 21 Naked Turns . | . . . . . . . Heaviest Build 100 | 12 89 90 98 98 96 100 Greatest Support 48 | 32 32 20 48 38 38 38 Greatest Overweight (x) 30 | . 4 28 30 2 2 3 Average Overweight (x) 2 | . 1 4 1 2 2 2 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 Average Capacity 23 | 7 20 25 25 25 25 25 Most Carried 25 | 8 20 25 25 25 25 25 Average Carried 21 | 5 16 20 23 24 24 22 Final Capacity 25 | 8 25 25 25 25 25 25 Final Carried 25 | 8 20 25 23 25 25 22 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Matter Collected 1578 | 270 145 41 802 131 10 179 Remotely . | . . . . . . . Salvage Created 2050 | 176 465 204 906 75 . 224 Parts 107 | 15 21 8 56 2 . 5 Haulers Intercepted 4 | . 2 . 2 . . . Recyclers Shooed 1 | 1 . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 7 | . . . . . . 7 Prevented 4 | . . . . . . 4 Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 40 | . 8 2 21 3 . 6 Guns 23 | . 8 2 13 . . . Cannons 15 | . . . 8 3 . 4 AOE 2 | . . . . . . 2 Classes Destroyed 11 | 2 3 1 2 2 . 1 Tunneler 4 | 4 . . . . . . Hauler 4 | . 2 . 2 . . . Recycler 2 | 1 . 1 . . . . Watcher 6 | . 1 . 5 . . . Swarmer 4 | . . . 4 . . . Grunt 20 | . 8 . 9 . . 3 Brawler 3 | . . . 2 . . 1 Duelist 2 | . . . . . . 2 Sentry 8 | . . 2 6 . . . Demolisher 1 | . . . . 1 . . Assembled 2 | . . . . 2 . . Best Kill Streak 4 | 3 2 3 4 2 . 2 Combat Bots Only 4 | . 2 2 4 2 . 2 Max Kills in Single Turn 1 | 1 1 1 1 1 . 1 Gunslinging . | . . . . . . . Exploded 1 | . . . . . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Hostile Shots Fired 201 | . 39 24 76 1 . 61 Missed 51 | . 12 5 18 . . 16 Damage Taken 2604 | . 437 248 839 319 . 761 Core 542 | . 99 36 186 110 . 111 Absorbed by Shields . | . . . . . . . Redirected to Shielding 16 | . . . 4 6 . 6 Regen/Repaired (Parts) 98 | . 45 . 53 . . . Core Remaining (%) 73 | 100 . 46 . . . . Volleys Fired 171 | 11 45 7 81 8 . 19 Largest 2 | 2 2 2 2 2 . 2 Hottest 91 | 90 90 85 91 88 . 88 Shots Fired 332 | 22 87 15 154 16 . 38 Gun 206 | 22 87 13 84 . . . Cannon 122 | . . 2 70 16 . 34 Launcher 4 | . . . . . . 4 Special . | . . . . . . . Kinetic 179 | . 19 7 103 16 . 34 Thermal 149 | 22 68 8 51 . . . Explosive 4 | . . . . . . 4 Electromagnetic . | . . . . . . . Robot Hit Streak 22 | 8 22 8 20 4 . 5 Robot Miss Streak 4 | 2 4 1 3 2 . 3 Penetration Max . | . . . . . . . Secondary Targets 3 | . 1 1 1 . . . Max Gunslinging Chain 1 | . 1 1 1 . . . Shots Hit Robots 246 | 15 67 13 116 9 . 26 Core Hits 97 | 6 24 6 47 4 . 10 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . Critical Strikes 10 | 1 2 . 6 . . 1 Burn 7 | 1 1 . 5 . . . Destroy 1 | . 1 . . . . . Blast 2 | . . . 1 . . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4096 | 191 835 169 1799 219 . 883 Guns 2050 | 191 820 153 886 . . . Cannons 1725 | . . 16 881 219 . 609 Explosions 274 | . . . . . . 274 Melee . | . . . . . . . Ramming 47 | . 15 . 32 . . . Kinetic 2280 | . 184 81 1187 219 . 609 Thermal 1495 | 191 636 88 580 . . . Explosive 274 | . . . . . . 274 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 6 | . 2 2 6 6 6 . Average Corruption 2 | . 2 2 1 6 6 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 43 | . 1 5 19 17 1 . Message Errors 5 | . . 2 1 2 . . Matter Fused 8 | . 1 . 2 5 . . Heat Flow Errors 7 | . . 1 1 5 . . Energy Discharges 9 | . . . 7 1 1 . Parts Rejected 1 | . . . 1 . . . Data Loss (minor) 8 | . . . 4 4 . . Data Loss (major) 1 | . . 1 . . . . Misfires 2 | . . 1 1 . . . Weapon Failures 2 | . . . 2 . . . Overload Shots . | . . . . . . . Overflow Damage 6 | . . . 6 . . . Projectiles 6 | . . . 6 . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 17 | . . . 6 1 . 10 Impact . | . . . . . . . Kinetic 17 | . . . 6 1 . 10 Secondary . | . . . . . . . Self-Inflicted Damage 132 | . 7 . 14 . . 111 Shots 2 | . . . . . . 2 Rammed 5 | . 1 . 4 . . . Targets Rammed 5 | . 1 . 4 . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 471 | 120 295 225 254 261 . 471 Average Temperature 100 | 51 117 81 72 74 . 193 Received Heat Transfer 870 | . 207 63 315 . . 285 Effects 5 | . . . 3 . . 2 Energy Bleed 2 | . . . . . . 2 Interference 3 | . . . 3 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 5 | 1 2 . 2 . . . Heat Transferred 4621 | 582 1819 259 1961 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Peak Influence 288 | 25 148 40 288 99 . . Initial 18 | . 16 . 3 18 . . Average 57 | 10 56 7 79 37 . . Maximum Alert Level 1 | . . . 1 . . . Low Security (%) 97 | 100 100 100 94 100 . . Level 1 2 | . . . 5 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 2 | . 1 . 1 . . . Investigation 1 | . . . 1 . . . Extermination . | . . . . . . . Reinforcement 1 | . 1 . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Distress Signals 5 | . . . 3 1 . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 72 | . 14 5 31 9 . 13 Peak Tracking Total 12 | . 3 3 7 12 . 5 Tactical Retreats 4 | . . . 3 1 . . Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Traps Triggered 7 | . 2 . 5 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Machines Accessed 18 | . 8 . 10 . . . Terminals 14 | . 7 . 7 . . . Fabricators . | . . . . . . . Repair Stations 3 | . 1 . 2 . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 58 | . 26 . 32 . . . Successful 34 | . 14 . 20 . . . Failed 24 | . 12 . 12 . . . Catastrophic 9 | . 5 . 4 . . . Database Lockouts . | . . . . . . . Manual 22 | . 9 . 13 . . . Terminals 43 | . 21 . 22 . . . Fabricators . | . . . . . . . Repair Stations 13 | . 5 . 8 . . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . 2 . . . Garrison Access . | . . . . . . . Terminal Hacks 17 | . 7 . 10 . . . Robot Analysis 3 | . . . 3 . . . Prototype ID Bank 3 | . 1 . 2 . . . Branch Access Points 1 | . 1 . . . . . Terminal Index 1 | . 1 . . . . . Alert Level 1 | . 1 . . . . . Unreport Threat 2 | . . . 2 . . . Locate Traps 3 | . 1 . 2 . . . Hauler Manifests 2 | . 1 . 1 . . . Registered Components 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 11 | . 4 . 7 . . . Scan Component 6 | . 2 . 4 . . . Repair 5 | . 2 . 3 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . 2 . . . Insert Component 1 | . . . 1 . . . Analyze 1 | . . . 1 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 4 | . 3 . 1 . . . Terminals 4 | . 3 . 1 . . . Botnet 3 | . 2 . 1 . . . Operators 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 18 | . 8 . 10 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 5 | . 2 . 3 . . . Time 160 | . 52 . 108 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged 1 | . . . 1 . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Total Allies 7 | . . . . 3 4 . Largest Group 4 | . . . . 3 4 4 Highest-Rated Group 154 | . . . . 40 154 154 Highest-Rated Ally 41 | . . . . 16 41 41 Total Orders . | . . . . . . . Ally Attacks 47 | . . . . 18 . 29 Total Damage 815 | . . . . 162 . 653 Kills 9 | . . . . 4 . 5 Allies Corrupted 1 | . . . . . . 1 Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Robot Analysis Total 3 | . . . 3 . . . Derelict Logs Recovered 7 | . . 2 . 3 1 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Turns Passed 5987 | 174 1204 546 2175 461 1086 341 Spaces Moved 3975 | 122 808 362 1267 335 892 189 Core 11 | 4 . 1 6 . . . Treads 7 | . . . . . . 7 Legs . | . . . . . . . Wheels 3957 | 118 808 361 1261 335 892 182 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 140 111 120 120 120 Average Speed 124 | 98 118 143 127 120 120 142 Slowest Speed 1550 | 100 140 1450 1550 120 120 400 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 63 | 6 98 85 76 66 90 26 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 3 | . . . . 1 1 1 Known Exits Taken 1 | . 1 . . . . . Unknown Exits Taken 5 | 1 . 1 1 1 1 . Scrap Searched 5 | . . 3 . 1 1 . Spaces Dug 2 | . . . 2 . . . Terrain Destroyed 54 | . . . 6 4 . 44 Melee . | . . . . . . . Projectile 12 | . . . 6 4 . 2 AOE 42 | . . . . . . 42 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Total 4697 | 151 967 386 1679 380 910 224 Wait 374 | . 92 9 234 27 9 3 Move 3969 | 121 807 361 1266 334 891 189 Hop . | . . . . . . . Pick Up 62 | 10 10 7 24 4 5 2 Fast Attach 28 | 7 1 . 19 . . 1 Attach 20 | . 3 2 9 1 . 5 Detach 6 | . 1 . 3 . . 2 Swap 20 | . 6 . 11 2 . 1 Drop 41 | 2 1 . 28 3 5 2 Fire 171 | 11 45 7 81 8 . 19 Melee . | . . . . . . . Ram 5 | . 1 . 4 . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 1 | . . . . 1 . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines (discovered 2 exits: Mat / [*Zio]) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 15) 175 | -11/Scrapyard | Entered Materials 239 | -10/Materials | Discovered new exit (range 5) 300 | -10/Materials | Build established: Mutant 492 | -10/Materials | Discovered new exit (range 4) 541 | -10/Materials | Discovered new exit (range 5) 911 | -10/Materials | Discovered new exit (range 16) 960 | -10/Materials | Repaired Com. Wheel 987 | -10/Materials | Repaired Lgt. Ion Engine 1054 | -10/Materials | Identified exit to Mines 1198 | -10/Materials | Discovered new exit (range 8) 1379 | -10/Materials | Entered Mines 1382 | -10/Mines | Met a Derelict bent on vengeance 1461 | -10/Mines | Discovered new exit (range 5) 1548 | -10/Mines | Learned location of 1 exit from Materials 1682 | -10/Mines | Learned Materials security intel 1821 | -10/Mines | Core integrity fell below 50% 1918 | -10/Mines | Discovered new exit (range 5) 1925 | -10/Mines | Entered Materials 1925 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1926 | -9/Materials | Identified exit to Materials 1956 | -9/Materials | Lost 3 parts (1p2n) 2685 | -9/Materials | Discovered new exit (range 7) 3433 | -9/Materials | Repaired Broken Imp. Targeting Computer 3629 | -9/Materials | Repaired Wheel 3668 | -9/Materials | Repaired Imp. Heat Sink 3917 | -9/Materials | Discovered exit to Materials (range 12) 4100 | -9/Materials | Entered Mines 4135 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4139 | -9/Mines | Learned location of Zion (-7) 4195 | -9/Mines | Learned Materials non-interactive machine intel 4307 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4341 | -9/Mines | Assembled infested the area 4387 | -9/Mines | Lost 3 allies 4387 | -9/Mines | Met 8R-AWN 4395 | -9/Mines | Core integrity fell below 50% 4514 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4556 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4561 | -9/Mines | Entered Zion 4602 | -7/Zion | System corruption cleaned by Quarantine Array 4881 | -7/Zion | Learned location of Testing (-2) 4974 | -7/Zion | Imprinted 4977 | -7/Zion | Declared Zion's savior 5056 | -7/Zion | Learned Factory stockpile data 5572 | -7/Zion | Discovered new exit (range 14) 5596 | -7/Zion | Given A8's code to call for help 5647 | -7/Zion | Entered Proximity Caves 5647 | -6/Proximity Caves | Accompanied by 4 allies 5649 | -6/Proximity Caves | Spotter reported a threat 5732 | -6/Proximity Caves | Core integrity fell below 20% 5758 | -6/Proximity Caves | Lost 3 allies 5782 | -6/Proximity Caves | Lost 4 parts (2n2w) 5838 | -6/Proximity Caves | Learned location of Extension (-6) 5964 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5981 | -6/Proximity Caves | Spotter reported a threat 5988 | -6/Proximity Caves | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 05907_ ZN-65M(k) breaks down the debris. 05964_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 05966_ Identified Prc. Grenade Launcher. 05966_ Faulty integration triggers heat surge (+489). 05970_ Overheating: Energy bleed (-30). 05979_ N-01 Spotter sends out distress signal. 05979_ N-01 Spotter is scanning... 05979_ L-41 Fighter destroyed. 05980_ The unstable cave ceiling collapses. 05981_ N-01 Spotter sends a signal. 05981_ ALERT: Unidentified potential threat approaching Complex 0b10. 05982_ L-41 Fighter knocked back. 05982_ L-41 Fighter destroyed. 05982_ Lgt. Armor Plating destroyed. 05982_ Destroyed Lgt. Armor Plating. 05983_ The unstable cave ceiling collapses. 05987_ Lgt. Nuclear Core destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????####???????????????????????? | | ????????????????????### ###?????????????????????? | | ???????????????????## #?????????????????????? | | #??????????????????# #????????##???????????? | | ###???????????????## ## #??????? ???????????? | | ##????????####?## ### #????? ??? ??????? | | ##??###?## ### #?# #???? #?# #??????? | | #### ### #?# #??? ? ?????? | | ### #### #?? #? ?????? | | ## ##?## #### ## #? $????? | | ## #???# #?# ## #????? | | # % #??# #?# #????? | | % %% % #?## #?# %@ #????? | | % %%%% % #?####?# # ??????? | | ###% % #??????# #?????????? | | ??## ## ###??????# #??????????? | | ???###### #???????? Y #??????????? | | ????????# #????# #?????????? | | ????????? #???# #?????????? | | ????????? #??# # # ##?????????? | | # ????????? #??## ## ## # # ##??????????? | | #?????????? #???##?# ??######## #???????????? | | ??????????? ?????# ??????????? #???????????? | | ??????????? ????# ????????????#???????????? | | ??????????? ???# ????????????????????????? | | ???????????? ???? ????????????????????????? | | ????????????????? ????????????????????????? | | ??????????????????? ????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Utility Shielding 33 Evasion (%) 42 Targeting Accuracy 10 Recoil Reduction 1 Item Schematics ----------------- Imp. Targeting Computer | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WarpCoreVibroblade Manual? 0 Play Time 00:53:28 Cumulative 105.2 hours Start 2024.04.11 @ 00:02:52 End 2024.04.11 @ 00:56:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 80 Rogue 80 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 50 Achievement% 40 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 247c98bb-4bb6-4869-b972-14dd615b6e42