Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.22 @ 06:23:21 Player: Back to the Scrapyard Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (16) 3200 Robots Destroyed (127) 635 Value Destroyed (4944) 4944 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (1606) 1606 TOTAL SCORE: 13185 Bonus ------- High Alert Combat Kills 432 Follower Combat Kills 74 Entered Garrisons 200 Aligned with FarCom 300 Met Data Miner 300 Acquired ECA 300 Cogmind --------- Core Integrity 0/850 Matter 244/300 Energy 100/100 System Corruption 20% Temperature Cool (9) Movement Walking (120) Location -6/Extension Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Myomer Leg > --- UTILITY (7) ------ 0b10 Decoder Chip [Generic] > --- WEAPON (3) ------- Ripper Ripper Power Sword > --- INVENTORY (5) ---- Light Ion Engine System Restoration Module Drone Bay (2/2) Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster > --- UTILITY ---------- Target Analyzer Weapon Cycler Layered Light Armor Plating Layered Light Armor Plating Improved Field Recycling Unit > --- WEAPON ----------- High-powered Shock Rifle Heavy Assault Rifle Impact Mace > --- INVENTORY -------- Improved Cooling System EM Shield Hacking Suite Improved EM Pulse Cannon Blade Saw [Rating: 57] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Improved Cesium-ion Thruster Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Processor Target Analyzer Hackware Hacking Suite Protection Improved Utility Shielding Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Minigun Launcher Heavy Missile Launcher Special Weapon Remote Datajack Impact Weapon Impact Mace Slashing Weapon Ripper Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Ext Slots Evolved 8 | . . . . . 4 . . 2 . . . . . . 2 . Power . | . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . 1 . . . . . . . . Utility 5 | . . . . . 2 . . 1 . . . . . . 2 . Weapon 1 | . . . . . 1 . . . . . . . . . . . Parts Attached 133 | 7 9 2 1 . 6 30 10 14 3 22 1 . . 2 22 4 Power 15 | 1 2 1 . . . 4 2 1 . 1 . . . . 3 . Engine 7 | 1 2 . . . . . 1 1 . . . . . . 2 . Core 8 | . . 1 . . . 4 1 . . 1 . . . . 1 . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 36 | 2 2 . . . 1 11 4 3 . 7 . . . . 5 1 Treads 15 | . 2 . . . 1 3 4 3 . . . . . . 2 . Leg 10 | 2 . . . . . 7 . . . . . . . . . 1 Wheel . | . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . 1 . . . 1 . . . . . . Flight 9 | . . . . . . . . . . 6 . . . . 3 . Utility 45 | 2 2 . 1 . 1 7 2 7 . 10 1 . . 1 11 . Device 24 | 1 1 . . . 1 3 2 4 . 5 . . . 1 6 . Storage 6 | 1 1 . 1 . . . . 1 . 1 . . . . 1 . Processor 3 | . . . . . . 1 . . . 1 . . . . 1 . Hackware 3 | . . . . . . . . 1 . 1 . . . . 1 . Protection 9 | . . . . . . 3 . 1 . 2 1 . . . 2 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 37 | 2 3 1 . . 4 8 2 3 3 4 . . . 1 3 3 Energy Gun 10 | 1 . 1 . . 2 5 . . . 1 . . . . . . Energy Cannon 3 | . 1 . . . . . . . . 1 . . . . 1 . Ballistic Gun 13 | 1 2 . . . 2 2 2 3 . 1 . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 4 | . . . . . . . . . 2 . . . . . 2 . Special Weapon 1 | . . . . . . . . . 1 . . . . . . . Impact Weapon 1 | . . . . . . . . . . 1 . . . . . . Slashing Weapon 4 | . . . . . . 1 . . . . . . . . . 3 Piercing Weapon 1 | . . . . . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . . 1 . . . 3 . . . . 2 . Parts Lost 74 | . 4 1 . . . 19 4 8 9 2 . . . 2 20 5 Power 10 | . 2 . . . . 2 1 1 1 . . . . . 2 1 Propulsion 22 | . 1 . . . . 5 . 3 3 1 . . . 1 6 2 Utility 23 | . . . . . . 4 2 2 2 1 . . . 1 10 1 Weapon 19 | . 1 1 . . . 8 1 2 3 . . . . . 2 1 Highest Loss Streak 13 | . 3 1 . . . 6 2 5 8 1 . . . 2 13 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 12 | 4 8 10 10 12 14 18 19 21 15 3 4 4 4 4 6 3 Power 1 | 1 . 1 2 2 2 3 2 1 1 . . . . . . 1 Propulsion 1 | 2 2 1 1 1 1 1 1 1 . . . . . . 1 . Utility 5 | . 1 4 4 5 7 7 7 9 7 2 3 3 3 3 1 2 Weapon 4 | 1 3 3 3 3 4 5 6 7 6 1 . . . . 1 . Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 29 | . . . . . . 3 6 . 15 1 . . . . 2 2 Power 3 | . . . . . . . 1 . 2 . . . . . . . Propulsion 4 | . . . . . . 1 2 . . 1 . . . . . . Utility 13 | . . . . . . . . . 9 . . . . . 2 2 Weapon 9 | . . . . . . 2 3 . 4 . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 98 100 100 100 93 88 97 88 46 62 82 84 84 78 58 36 Engine 1 | . 13 . . . . . 1 7 3 . . . . . 3 . Core 6 | . . 13 14 14 9 8 7 . . 6 7 7 7 7 1 2 Treads 13 | . 4 28 28 28 25 8 26 24 10 . . . . . 5 . Leg 4 | . 23 . . . . 10 . . . . . . . . . 2 Flight 2 | . . . . . . . . . . 6 30 30 30 27 9 8 Device 14 | . 14 14 14 14 16 14 9 22 8 20 7 7 7 4 7 2 Storage 7 | . 14 14 14 14 15 9 9 7 3 . . . . . 2 . Processor 1 | . . . . . . . . . . 3 7 7 7 7 11 6 Protection 5 | . . . . . . 7 16 3 3 2 13 15 15 15 4 . Energy Gun 7 | . 6 12 14 14 16 15 1 . . 5 . . . . . . Energy Cannon 1 | . 5 1 . . . . . . . 3 . . . . 2 . Ballistic Gun 11 | . 15 14 14 14 10 10 24 22 6 5 . . . . . . Peak Build Rating 57 | 7 10 13 14 15 23 36 37 47 39 57 46 46 46 51 54 30 Average Rating 27 | 4 7 12 13 14 20 26 33 40 20 35 45 46 46 42 35 26 On Entrance 25 | . 7 10 13 14 15 23 31 37 39 1 43 46 46 46 39 24 Avg Prop Armor Cover (%) 4 | . 8 . . . . 3 . . . 1 . . . . . 7 Naked Turns 34 | . . . . . . . . . 34 . . . . . . . Heaviest Build 113 | 13 31 31 51 31 76 76 64 111 109 40 20 20 20 20 113 14 Greatest Support 91 | 20 40 40 40 40 60 60 68 91 66 24 23 23 23 23 40 25 Greatest Overweight (x) 19 | . 1 . 1 . 1 19 2 2 3 9 . . . . 3 1 Average Overweight (x) . | . . . . . . 1 . . . 2 . . . . . . Largest Inventory Capacity 25 | 8 15 15 20 15 20 20 20 25 25 10 5 5 5 5 25 5 Average Capacity 15 | 7 14 15 15 15 18 20 20 23 14 5 5 5 5 5 14 5 Most Carried 25 | 8 11 11 12 13 18 20 20 25 25 5 5 5 5 5 11 5 Average Carried 13 | 5 8 10 10 12 15 18 19 21 14 3 4 5 5 4 6 3 Final Capacity 25 | 8 15 15 15 15 20 20 20 25 5 5 5 5 5 5 5 5 Final Carried 25 | 5 10 10 11 13 18 20 20 25 5 5 5 5 5 5 4 3 Class Distribution -------------------- 34% | Mutant 15% | Scavenger-Skirmisher 14% | Skirmisher 14% | Scavenger-Tank 7% | Scavenger-Mutant 6% | Tank 5% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Tank | -8/Materials Tank | -7/Factory Mutant | -7/Waste Skirmisher | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Sprinter | -6/Proximity Caves Scavenger-Mutant | -6/Factory Mutant | -6/Extension Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Ext Matter Collected 4080 | 238 320 124 . 20 45 971 1057 508 . 309 46 45 . 61 205 131 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 4923 | 69 505 240 . . 305 997 966 535 177 143 . . . . 857 129 Parts 269 | 12 27 17 . . 16 66 57 28 . 4 . . . . 36 6 Haulers Intercepted 2 | . . . . . . . 2 . . . . . . . . . Recyclers Shooed 2 | . . . . . . . 2 . . . . . . . . . Parts Field Recycled 8 | . . . . . . . . . . 8 . . . . . . Retrieved Matter 132 | . . . . . . . . . . 132 . . . . . . Parts Self-Destructed 8 | . . . . . . . . . . . 4 . . 4 . . Prevented . | . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Ext Combat Hostiles Destroyed 99 | . 13 7 . . 12 27 12 10 1 1 . . . . 14 2 Melee 9 | . . . . . . . . . . 1 . . . . 6 2 Guns 69 | . 8 4 . . 10 25 12 10 . . . . . . . . Cannons 13 | . 4 3 . . . . . . . . . . . . 6 . AOE 7 | . . . . . 2 2 . . 1 . . . . . 2 . Classes Destroyed 16 | 1 4 . . . 1 3 5 . 1 . . . . . 1 . Worker 4 | . . . . . . . 1 . . 2 . . . . 1 . Builder 6 | . . . . . . . 2 . . . . . . . 3 1 Tunneler 5 | 3 . . . . . . 1 . . . . . . . 1 . Hauler 2 | . . . . . . . 2 . . . . . . . . . Recycler 7 | . 1 . . . . . 3 1 . 1 . . . . 1 . Operator 3 | . 1 . . . . . . 1 . 1 . . . . . . Watcher 1 | . . . . . . . 1 . . . . . . . . . Swarmer 28 | . 3 3 . . 7 7 2 3 . . . . . . 3 . Cutter 2 | . . . . . . 2 . . . . . . . . . . Grunt 48 | . 10 4 . . 4 12 4 5 . . . . . . 7 2 Brawler 1 | . . . . . . . . . . . . . . . 1 . Duelist 1 | . . . . . . . 1 . . . . . . . . . Sentry 11 | . . . . . 1 3 4 . . . . . . . 3 . Hunter 3 | . . . . . . 1 1 1 . . . . . . . . Programmer 4 | . . . . . . 2 . 1 . 1 . . . . . . Compactor 1 | . . . . . . . . . 1 . . . . . . . Best Kill Streak 9 | 2 6 3 . . 9 3 5 4 1 2 . . . . 5 2 Combat Bots Only 9 | . 5 3 . . 9 3 5 4 1 1 . . . . 4 2 Max Kills in Single Turn 3 | 1 1 1 . . 3 2 2 1 1 1 . . . . 2 1 Gunslinging 1 | . . . . . 1 1 . . . . . . . . . . Exploded 2 | . . . . . 2 1 . . 1 . . . . . 1 . Melee 1 | . . . . . . . . . . 1 . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Ext Hostile Shots Fired 978 | . 111 25 . . 42 152 98 128 10 69 7 21 . 56 235 24 Missed 319 | . 29 5 . . 10 31 32 36 2 20 5 14 . 33 96 6 Hits 659 | . 82 20 . . 32 121 66 92 8 49 2 7 . 23 139 18 Melee 23 | . . . . . . 2 4 . 8 . . . . . 9 . Projectile 636 | . 82 20 . . 32 119 62 92 . 49 2 7 . 23 130 18 AOE 1 | . . . . . . 1 . . . . . . . . . . Critical Strikes 31 | . . . . . 3 6 1 2 5 4 . 1 . 2 7 . Part Disruptions 2 | . . . . . 1 . . . . 1 . . . . . . Damage Taken 9545 | . 834 236 . . 420 1744 1024 913 708 600 38 91 . 301 2307 329 Core 2172 | . 184 31 . . 84 192 159 106 285 183 22 . . 67 743 116 Absorbed by Shields 467 | . . . . . . 103 . 214 . 37 . . . . 98 15 Redirected to Shielding 102 | . . . . . . 57 18 27 . . . . . . . . Ignored by Resistances 119 | . . . . . . . . . . 100 . . . . 19 . Regen/Repaired (Parts) 74 | . 74 . . . . . . . . . . . . . . . Core Remaining (%) 34 | 100 . . . 14 . . 20 . . . . . . 5 . . Volleys Fired 321 | 8 51 16 . . 19 89 55 37 9 1 . . . . 36 . Largest 3 | 2 2 2 . . 3 3 3 3 1 2 . . . . 1 . Hottest 180 | 70 80 85 . . 153 180 123 80 39 83 . . . . 100 . Shots Fired 738 | 16 100 31 . 2 54 231 152 101 10 5 . . . . 36 . Gun 653 | 16 68 23 . 2 54 231 152 101 1 5 . . . . . . Cannon 70 | . 32 8 . . . . . . . . . . . . 30 . Launcher 15 | . . . . . . . . . 9 . . . . . 6 . Special . | . . . . . . . . . . . . . . . . . Kinetic 450 | 8 55 16 . 1 22 95 149 101 1 2 . . . . . . Thermal 232 | 8 45 15 . 1 32 98 3 . . . . . . . 30 . Explosive 15 | . . . . . . . . . 9 . . . . . 6 . Electromagnetic 41 | . . . . . . 38 . . . 3 . . . . . . Robot Hit Streak 17 | 5 8 10 . . 14 10 7 17 14 . . . . . 7 . Robot Miss Streak 7 | 3 4 2 . . 5 7 3 5 . 1 . . . . 3 . Penetration Max 1 | . . . . . . 1 1 . . . . . . . . . Secondary Targets 14 | . 2 1 . . 2 4 4 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 1 1 1 . . . . . . . . Shots Hit Robots 445 | 9 58 20 . . 37 99 90 67 9 7 . . . . 40 9 Core Hits 216 | 4 18 12 . . 25 50 35 25 4 . . . . . 40 3 Critical Kills 1 | . 1 . . . . . . . . . . . . . . . Critical Parts Destroyed 5 | . . . . . . 2 1 . . 2 . . . . . . Critical Strikes 20 | 1 1 1 . . 1 10 2 . . 2 . . . . 2 . Burn 10 | 1 . 1 . . 1 7 . . . . . . . . . . Meltdown 1 | . 1 . . . . . . . . . . . . . . . Destroy 4 | . . . . . . 2 2 . . . . . . . . . Corrupt 1 | . . . . . . 1 . . . . . . . . . . Smash 2 | . . . . . . . . . . 2 . . . . . . Impale 2 | . . . . . . . . . . . . . . . 2 . Melee Attacks 73 | . . . . . . 26 . . . 19 . . . . 19 9 Impact 19 | . . . . . . . . . . 19 . . . . . . Slashing 33 | . . . . . . 26 . . . . . . . . . 7 Piercing 21 | . . . . . . . . . . . . . . . 19 2 Sneak Attacks 10 | . . . . . . . . . . 3 . . . . 3 4 Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . 1 Damage Inflicted 11553 | 143 913 298 . . 723 1662 1830 1163 1638 620 . . . . 2069 494 Guns 5955 | 143 509 154 . . 595 1601 1817 1136 . . . . . . . . Cannons 1560 | . 401 129 . . . . . . . . . . . . 1030 . Explosions 2403 | . . . . . 128 61 . . 1638 . . . . . 576 . Melee 1571 | . . . . . . . . . . 619 . . . . 463 489 Ramming 64 | . 3 15 . . . . 13 27 . 1 . . . . . 5 Kinetic 4321 | 93 409 97 . . 263 535 1788 1136 . . . . . . . . Thermal 2945 | 50 501 186 . . 332 817 29 . . . . . . . 1030 . Explosive 2214 | . . . . . . . . . 1638 . . . . . 576 . Electromagnetic 438 | . . . . . 128 310 . . . . . . . . . . Impact 619 | . . . . . . . . . . 619 . . . . . . Slashing 380 | . . . . . . . . . . . . . . . . 380 Piercing 572 | . . . . . . . . . . . . . . . 463 109 Highest Corruption 25 | . 3 3 3 3 2 6 6 7 20 25 25 25 25 25 19 20 Average Corruption 8 | . 1 3 3 3 1 5 6 5 13 22 25 25 25 25 17 19 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 280 | . 3 20 5 5 1 85 34 19 4 71 2 4 2 3 10 12 Message Errors 52 | . 1 5 1 1 . 16 5 2 1 13 1 . 1 . 1 4 Matter Fused 57 | . 1 4 . . 1 21 9 2 1 13 . . 1 . 3 1 Heat Flow Errors 40 | . . 3 1 1 . 10 2 2 1 14 . 2 . 1 . 3 Energy Discharges 36 | . . 2 2 . . 10 3 2 . 12 . . . 1 1 3 Parts Rejected 7 | . 1 . . . . 1 1 2 . 1 1 . . . . . Parts Fused 2 | . . . . . . . . . . 2 . . . . . . Data Loss (minor) 39 | . . 4 1 1 . 14 5 2 . 10 . . . . 2 . Data Loss (major) 13 | . . 1 . . . 4 4 3 . . . . . . . 1 Misfires 14 | . . . . 2 . 6 2 . 1 3 . . . . . . Alerts 5 | . . 1 . . . 1 . 3 . . . . . . . . Misdirections 9 | . . . . . . . . . . 3 . 2 . 1 3 . Weapon Failures 6 | . . . . . . 2 3 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 725 | . 13 . . . . 6 . . 34 444 . . . . 137 91 Projectiles 18 | . 13 . . . . . . . . . . . . . 5 . Explosions 98 | . . . . . . 6 . . 34 . . . . . 58 . Melee 609 | . . . . . . . . . . 444 . . . . 74 91 Knockbacks 1 | . . . . . . . . . . 1 . . . . . . Impact 1 | . . . . . . . . . . 1 . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 515 | . . . . . 43 47 . . 364 . . . . . 60 1 Shots 13 | . . . . . 1 2 . . 7 . . . . . 3 . Rammed 10 | . . 1 . . . . 2 2 . 4 . . . . . 1 Targets Rammed 13 | . 1 1 . . . . 2 2 . 4 . . . . . 3 Kicked 3 | . 1 . . . . . . . . . . . . . . 2 Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 493 | . 250 259 156 202 54 243 298 198 71 493 . 155 . 341 276 228 Average Temperature 105 | . 79 67 79 95 20 83 57 27 37 183 . 79 . 232 122 104 Received Heat Transfer 3068 | . 327 108 . . 189 768 396 271 . 72 9 42 . 99 634 153 Effects 21 | . . . . . . . 3 . . 12 . . . 2 4 . Shutdowns 4 | . . . . . . . . . . 4 . . . . . . Energy Bleed 5 | . . . . . . . . . . 5 . . . . . . Interference 8 | . . . . . . . 3 . . 1 . . . . 4 . Matter Decay 2 | . . . . . . . . . . 1 . . . 1 . . Short Circuit 1 | . . . . . . . . . . 1 . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . . . . 4 . . . . . . Impact Corruptions 10 | . . 1 . . . . . . . 9 . . . . . . Robots Melted 1 | . 1 . . . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . . . Parts Melted 16 | . 4 2 . . 2 7 . . . . . . . . 1 . Heat Transferred 6148 | 222 1110 481 . . 888 2148 74 . . . . . . . 1225 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . 2 . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Ext Maximum Alert Level 5 | . . . . . 1 5 3 1 . . . . . . . . Low Security (%) 60 | 100 100 100 . 100 95 5 . 66 100 100 . . . . 100 100 Level 1 10 | . . . . . 4 25 . 33 . . . . . . . . Level 2 6 | . . . . . . 23 . . . . . . . . . . Level 3 17 | . . . . . . 23 100 . . . . . . . . . Level 4 5 | . . . . . . 19 . . . . . . . . . . Level 5 . | . . . . . . 1 . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 1652 | 5 131 64 . . 240 1652 831 346 48 30 . . . . 157 50 Initial 805 | . . 34 . . . 149 805 341 40 . . . . . 69 31 Average 298 | 1 39 12 . . 28 717 765 167 17 2 . . . . 50 13 Influence Increases 4262 | 15 345 170 . . 352 1693 444 308 33 77 . 75 . 140 515 95 Destroy 0b10 Robot/C 2040 | . 260 140 . . 240 540 240 200 . 20 . . . 40 280 80 Destroy 0b10 Robot/NC 140 | 15 10 . . . . . 50 10 . 20 . . . . 30 5 Destroy Leader 356 | . 50 30 . . 40 30 86 50 . 10 . . . 10 50 . Allied During Kill 10 | . . . . . . . . . . . . . . . . 10 Successful Hack 86 | . 8 . . . 12 28 15 2 . 3 . . . . 18 . Disable Machine 135 | . 15 . . . 45 30 30 . . . . . . . 15 . Anti-Garrison Action 950 | . . . . . . 950 . . . . . . . . . . Destroy Structure 125 | . 2 . . . . 40 8 1 33 9 . . . . 32 . Lose Combat Pursuer 420 | . . . . . 15 75 15 45 . 15 . 75 . 90 90 . Influence Decreases 4262 | 15 257 258 . . 122 271 1345 942 150 77 . 10 65 30 560 160 Entered New Map 1609 | . . 54 . . . 81 847 410 77 . . . 65 . 41 34 Time Decay 2017 | 15 217 194 . . 122 . 458 452 30 76 . 10 . 20 337 86 Lost Part 576 | . 40 10 . . . 190 40 80 43 1 . . . 10 162 . Lost Ally 60 | . . . . . . . . . . . . . . . 20 40 Squads Dispatched 24 | . 2 . . . 2 . 1 4 . 6 . . . . 6 3 Investigation 9 | . 1 . . . 1 . 1 . . 2 . . . . 2 2 Extermination 5 | . . . . . . . . 1 . 3 . . . . 1 . Reinforcement 9 | . 1 . . . . . . 3 . 1 . . . . 3 1 Assault . | . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . 1 1 Construction Impeded 1 | . . . . . . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Ext Distress Signals 9 | . 2 1 . . 1 . 1 2 . . . . . . 2 . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 184 | . 22 7 . . 17 30 18 20 6 6 2 10 . 12 25 9 Peak Tracking Total 8 | . 5 2 . . 8 4 4 5 5 3 4 6 . 6 6 4 Tactical Retreats 19 | . . . . . 1 5 1 3 . 1 . 2 . 2 4 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Ext Traps Triggered 24 | . 3 . . . . 10 5 4 . 1 . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Ext Machines Disabled 15 | . 1 . . . 3 8 2 . . . . . . . 1 . Max in Single Turn 2 | . 1 . . . 2 1 1 . . . . . . . 1 . Garrison Access 1 | . . . . . . . . . . . . . . . 1 . Garrison Relay 5 | . . . . . . 5 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Ext Machines Accessed 29 | . 2 . 1 . 2 2 2 3 . 6 . . 4 . 6 1 Terminals 14 | . 1 . . . . 2 1 . . 4 . . . . 5 1 Fabricators 3 | . . . . . . . . 2 . 1 . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . 1 . 1 1 . . . . . . . . Garrison Access 3 | . . . . . 1 . . . . 1 . . . . 1 . Total Hacks 100 | . 9 . 1 . 4 4 13 7 . 13 . . 33 . 14 2 Successful 57 | . 6 . 1 . 2 2 6 2 . 2 . . 33 . 3 . Failed 41 | . 3 . . . 2 2 6 4 . 11 . . . . 11 2 Catastrophic 6 | . . . . . . 1 . 1 . 2 . . . . 1 1 Database Lockouts 2 | . . . . . . . 1 1 . . . . . . . . Manual 37 | . 6 . 1 . . 2 6 . . 9 . . . . 11 2 Terminals 39 | . 6 . . . . 4 6 . . 9 . . . . 12 2 Fabricators 6 | . . . . . . . . 4 . 2 . . . . . . Repair Stations 3 | . 3 . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 13 | . . . . . 3 . 7 3 . . . . . . . . Garrison Access 5 | . . . . . 1 . . . . 2 . . . . 2 . Terminal Hacks 41 | . 2 . 1 . . 2 2 . . . . . 33 . 1 . Record 11 | . . . . . . . . . . . . . 11 . . . Part Schematic 13 | . . . . . . . . . . . . . 13 . . . Robot Schematic 6 | . . . . . . . . . . . . . 6 . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . 3 . . . Open Door 1 | . . . . . . . . . . . . . . . 1 . Branch Access Points 1 | . . . . . . . 1 . . . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . . . . Garrison Registry 1 | . . . . . . 1 . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . 2 . . . . . . Load Schematic 1 | . . . . . . . . . . 1 . . . . . . Build 1 | . . . . . . . . . . 1 . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . . . 1 . 4 2 . . . . . . . . Insert Component 2 | . . . . . 1 . 1 . . . . . . . . . Analyze 1 | . . . . . . . 1 . . . . . . . . . Retrieve Study 4 | . . . . . . . 2 2 . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . . . . . . 1 . Unlock Access 1 | . . . . . 1 . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 3 | . 2 . . . . . . . . . . . . . 1 . Terminals 3 | . 2 . . . . . . . . . . . . . 1 . Botnet 1 | . . . . . . . . . . . . . . . 1 . Operators 1 | . 1 . . . . . . . . . . . . . . . Skim 1 | . 1 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 18 | . 2 . . . 1 . 2 2 . 5 . . . . 5 1 Full Trace Events 7 | . 1 . . . 1 . . . . 2 . . . . 2 1 Feedback Events 2 | . . . . . 1 . . . . . . . . . . 1 Corruption 2 | . . . . . 1 . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . 6 . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . 1 . . . . . 13 . . . Parts Built 1 | . . . . . . . . . . 1 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 73 | . . . . . . . . . . 73 . . . . . . Total Part Build Rating 3 | . . . . . . . . . . 3 . . . . . . Part Studies Acquired 4 | . . . . . . . 2 2 . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Ext Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 23 | . . . . . . 22 . . . . . . . . 1 . Machine Destruction 23 | . . . . . . 22 . . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . . . . 4 Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Ext Total Allies 6 | . . . . . . . . . . . . . . 1 . 5 Largest Group 4 | . . . . . . . . . . . . . . 1 . 4 Highest-Rated Group 118 | . . . . . . . . . . . . . . 96 . 118 Highest-Rated Ally 96 | . . . . . . . . . . . . . . 96 . 31 Initial Warlord ECA Mod 11 | . . . . . . . 11 10 10 10 10 10 10 9 9 9 Total Orders 1 | . . . . . . . . . . . . . . . 1 . EXPLORE 1 | . . . . . . . . . . . . . . . 1 . Ally Attacks 42 | . . . . . . . . . . . . . . 8 . 34 Total Damage 803 | . . . . . . . . . . . . . . 233 . 570 Kills 4 | . . . . . . . . . . . . . . 2 . 2 Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Ext Active Infowar (turns) 1412 | 5 485 . . . . 2 . 179 68 1 . . . . 672 . Sensors 3 | . . . . . . 2 . . . . . . . . 1 . Seismic 490 | 5 485 . . . . . . . . . . . . . . . Decoding 671 | . . . . . . . . . . . . . . . 671 . Jamming 247 | . . . . . . . . 179 68 . . . . . . . ECM 1 | . . . . . . . . . . 1 . . . . . . Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . . . . . . 2 . 1 . . Drone Launches 4 | . . . . . . . . . . . . . . . 4 . Drone Recoveries 2 | . . . . . . . . . . . . . . . 2 . Decoded 0b10 Intel 20 | . . . . . . . . . . . . . . . 20 . Traps 5 | . . . . . . . . . . . . . . . 5 . Emergency Access 2 | . . . . . . . . . . . . . . . 2 . Items 10 | . . . . . . . . . . . . . . . 10 . Machines 3 | . . . . . . . . . . . . . . . 3 . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Ext Turns Passed 11211 | 125 643 1184 467 236 390 2751 1146 1136 135 1649 33 58 21 66 911 260 Spaces Moved 5232 | 72 212 307 285 147 136 875 460 417 104 801 101 224 79 218 660 134 Core 279 | 5 . . . . . 4 . . 84 186 . . . . . . Treads 2264 | . 53 307 285 147 136 343 460 417 20 . . . . . 96 . Legs 703 | 67 159 . . . . 444 . . . . . . . . . 33 Wheels . | . . . . . . . . . . . . . . . . . Hover 229 | . . . . . . 84 . . . 145 . . . . . . Flight 1757 | . . . . . . . . . . 470 101 224 79 218 564 101 Fastest Speed 26 | 50 120 160 160 160 160 190 155 156 50 26 26 26 26 26 26 34 Average Speed 158 | 115 183 160 162 160 217 251 200 217 102 163 26 26 26 27 86 101 Slowest Speed 1000 | 120 240 160 240 160 240 1000 305 312 240 500 26 26 26 29 320 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 6 | . . . . . . . . . . . 1 2 . . 3 . Potential Cave-ins 2 | . . . . . . . . . 2 . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 4 32 47 69 29 17 81 33 12 77 20 27 48 69 46 28 24 Regions Visited 16 Branch Regions 8 Pre-discovered Areas 4 | . . . . . . . . . . . 1 2 1 . . . Known Exits Taken 2 | . . . . . 1 . 1 . . . . . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 . . . . . 1 1 1 1 1 1 . Scrap Searched 4 | . . . . 1 . . . . . . 1 1 . 1 . . Spaces Dug 9 | . . . . . . . . . . 9 . . . . . . Terrain Destroyed 124 | . . . . . . 6 6 . 65 9 . . . . 38 . Melee 9 | . . . . . . . . . . 9 . . . . . . Projectile 7 | . . . . . . 1 6 . . . . . . . . . AOE 108 | . . . . . . 5 . . 65 . . . . . 38 . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Ext Total 7410 | 98 362 969 289 148 187 1200 587 584 118 1090 105 221 78 224 906 244 Wait 1282 | . 71 642 . . 16 91 11 93 . 197 2 . . . 136 23 Move 5204 | 71 211 306 284 146 136 872 459 417 103 800 98 219 78 217 653 134 Hop 6 | . . . . . . . . . . . 1 2 . . 3 . Pick Up 147 | 12 12 1 2 2 9 33 19 17 . 16 1 . . 1 18 4 Fast Attach 38 | . . . . . . 5 10 . 4 9 2 . . 1 7 . Attach 91 | 7 6 1 . . 4 20 3 12 . 12 . . . 1 19 6 Detach 7 | . . . . . . . . . . 2 . . . 1 3 1 Swap 55 | . 9 2 2 . 3 15 7 3 2 8 . . . 1 3 . Drop 65 | . 1 . 1 . . 15 21 3 . 12 1 . . 2 9 . Fire 321 | 8 51 16 . . 19 89 55 37 9 1 . . . . 36 . Melee 72 | . . . . . . 26 . . . 19 . . . . 19 8 Ram 5 | . . . . . . . . . . 4 . . . . . 1 Kick 3 | . 1 . . . . . . . . . . . . . . 2 Crush 5 | . . 1 . . . . 2 2 . . . . . . . . Escape Stasis 44 | . . . . . . 34 . . . 10 . . . . . . Rewire 65 | . . . . . . . . . . . . . . . . 65 Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: [*Fac] / *Ext) -6/Extension History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 15) 126 | -11/Scrapyard | Entered Materials 256 | -10/Materials | Repaired Assault Rifle 316 | -10/Materials | Build established: Mutant 628 | -10/Materials | Core integrity fell below 50% 682 | -10/Materials | Lost 3 parts (1p1n1w) 754 | -10/Materials | Discovered new exit (range 10) 769 | -10/Materials | Entered Mines 892 | -10/Mines | Core integrity fell below 20% 999 | -10/Mines | Assembled infested the area 1772 | -10/Mines | Learned location of 1 exit from Materials 1825 | -10/Mines | Discovered new exit (range 9) 1946 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1946 | -10/Mines | Discovered new exit (range 5) 1953 | -10/Mines | Entered Exiles 1993 | -10/Exiles | Met 8R-AWN 2019 | -10/Exiles | Met EX-HEX 2069 | -10/Exiles | Met EX-BIN 2091 | -10/Exiles | Aligned with FarCom system 2093 | -10/Exiles | Given EX-Vault access code 2129 | -10/Exiles | Opened EX-Vault 2139 | -10/Exiles | Found Superbattery 2172 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2222 | -10/Exiles | Met EX-DEC 2405 | -10/Exiles | Discovered new exit (range 10) 2420 | -10/Exiles | Left Exiles lab with Superbattery 2420 | -10/Exiles | Entered Mines 2481 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2484 | -9/Mines | Found Prototype Device 2632 | -9/Mines | Discovered new exit (range 15) 2656 | -9/Mines | Entered Materials 2656 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2657 | -8/Materials | Identified exit to Factory 3007 | -8/Materials | Build established: Scavenger-Skirmisher 3020 | -8/Materials | Garrison activated, responded to threat 3045 | -8/Materials | Identified exit to Garrison 3046 | -8/Materials | Entered Garrison 3051 | -8/Garrison | Destroyed 9 combat bots 3302 | -8/Garrison | Triggered checkpoint 3358 | -8/Garrison | Lost 4 parts (2n1u1w) 3482 | -8/Garrison | Garrison Relay disabled 3635 | -8/Garrison | Lost 6 parts (1p1u4w) 3679 | -8/Garrison | Garrison Relay disabled 3821 | -8/Garrison | Triggered checkpoint 3889 | -8/Garrison | Triggered checkpoint 4014 | -8/Garrison | Triggered checkpoint 4103 | -8/Garrison | Garrison Relay disabled 4161 | -8/Garrison | Discovered new exit (range 12) 4372 | -8/Garrison | Triggered checkpoint 4425 | -8/Garrison | Lost 3 parts (1p2w) 4527 | -8/Garrison | Discovered new exit (range 56) 4527 | -8/Garrison | Discovered new exit (range 18) 4527 | -8/Garrison | Discovered new exit (range 65) 4549 | -8/Garrison | Garrison Relay disabled 4941 | -8/Garrison | Identified Exp. Sensor Array 5098 | -8/Garrison | Triggered checkpoint 5099 | -8/Garrison | Core integrity fell below 50% 5188 | -8/Garrison | Triggered checkpoint 5204 | -8/Garrison | Build established: Scavenger-Tank 5281 | -8/Garrison | Garrison Relay disabled 5345 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5593 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5797 | -8/Garrison | Entered Materials 6279 | -8/Materials | Discovered exit to Factory (range 9) 6382 | -8/Materials | Central database locked down 6943 | -8/Materials | Entered Factory 6943 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7231 | -7/Factory | Build established: Tank 7521 | -7/Factory | Lost 5 parts (2n1u2w) 7653 | -7/Factory | Cargo convoy interrupted 7866 | -7/Factory | Build established: Skirmisher 7895 | -7/Factory | Central database locked down 8031 | -7/Factory | Discovered new exit (range 12) 8079 | -7/Factory | Sucked down chute 8079 | -7/Factory | Entered Waste 8094 | -7/Waste | EMP discharged 8094 | -7/Waste | System corruption reached 10% 8095 | -7/Waste | Spotted C-40 Crusher 8097 | -7/Waste | Spotted C-40 Crusher 8108 | -7/Waste | Spotted C-40 Crusher 8110 | -7/Waste | Spotted C-40 Crusher 8112 | -7/Waste | Spotted C-40 Crusher 8119 | -7/Waste | Spotted C-40 Crusher 8123 | -7/Waste | Destroyed C-40 Crusher 8136 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8141 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8147 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8150 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8155 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8186 | -7/Waste | Lost 8 parts (1p3n2u2w) 8194 | -7/Waste | EMP discharged 8196 | -7/Waste | Crushed by Compactor (1 part destroyed) 8202 | -7/Waste | Core integrity fell below 50% 8210 | -7/Waste | Discovered new exit (range 10) 8214 | -7/Waste | Entered Factory 9381 | -7/Factory | Build established: Mutant 9729 | -7/Factory | Fabricated Hacking Suite? 9857 | -7/Factory | Core integrity fell below 20% 9859 | -7/Factory | Discovered new exit (range 11) 9863 | -7/Factory | Entered Lower Caves 9870 | -7/Lower Caves | Met a Warlord Commander 9871 | -7/Lower Caves | Learned location of Warlord (-5) 9872 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 9873 | -7/Lower Caves | Found Encrypted Comm Array 9891 | -7/Lower Caves | Discovered new exit (range 15) 9896 | -7/Lower Caves | Entered another Lower Caves area 9898 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9915 | -7/Lower Caves | Build established: Sprinter 9923 | -7/Lower Caves | Learned location of Extension (-6) 9939 | -7/Lower Caves | Learned location of Zion (-6) 9952 | -7/Lower Caves | Discovered new exit (range 14) 9954 | -7/Lower Caves | Entered Data Miner 9954 | -7/Data Miner | Discovered new exit (range 6) 9959 | -7/Data Miner | Met Data Miner 9964 | -7/Data Miner | Learned location of Section 7 (-3) 9964 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9969 | -7/Data Miner | Received God Mode back door access code from Data Miner 9975 | -7/Data Miner | Entered Proximity Caves 9997 | -6/Proximity Caves | Learned Factory stockpile data 10018 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10038 | -6/Proximity Caves | Discovered new exit (range 11) 10041 | -6/Proximity Caves | Entered Factory 10041 | -6/Factory | Evolved 2 slots: Utility x2 10078 | -6/Factory | Discovered new exit (range 12) 10349 | -6/Factory | Lost 6 parts (1p1n4u) 10665 | -6/Factory | Build established: Scavenger-Mutant 10800 | -6/Factory | Core integrity fell below 50% 10820 | -6/Factory | System corruption reached 10% 10849 | -6/Factory | Core integrity fell below 20% 10877 | -6/Factory | Lost 13 parts (1p5n5u2w) 10914 | -6/Factory | Incoming investigation squad redirected 10950 | -6/Factory | Discovered new exit (range 6) 10952 | -6/Factory | Entered Extension 11074 | -6/Extension | Lost 4 parts (1p1n1u1w) 11103 | -6/Extension | Build established: Mutant 11137 | -6/Extension | Rescued a captive Derelict 11148 | -6/Extension | Incoming investigation squad redirected 11212 | -6/Extension | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 11177_ Destroyed Lgt. Angular Momentum Engine. 11177_ Sneak attack on 6F-VS8(g). 11177_ Ripper follow-up attack on 6F-VS8(g). 11180_ Attempting to rewire 6F-VS8(g). 11183_ RZ-OQQ(g) destroyed. 11183_ Attempting to rewire 6F-VS8(g). 11188_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal E011. 11189_ Attempting to rewire 6F-VS8(g). 11194_ 6F-VS8(g) rewired. 11196_ Attempting to rewire B2-Q1N(g). 11200_ System corrupted: Energy discharge (-27). 11200_ Attempting to rewire B2-Q1N(g). 11201_ 6F-VS8(g) destroyed. 11201_ Attempting to rewire B2-Q1N(g). 11205_ M-28 Smith repairs G-50 Soldier. 11205_ Attempting to rewire B2-Q1N(g). 11210_ Kicked G-50 Soldier. 11211_ Xenon Bombardment Thruster destroyed. 11211_ Kicked G-50 Soldier out of the way. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | ###########???????????????????????????????????? | | ! ???????????????????????????????? | | ^ ???????????????????????????????? | | ^ ???????????????????????????????? | | ^ #########???????????g????????????????????? | | #??####??????????????????????????????????? | | #??#""#??????????????????????????????????? | | ####T"##############?????????????????????? | | ^ + ] #?????????????????????? | | +######### # g #?????????????????????? | | # #%/ @g#?????????????????????? | | + +=] gg/g ????????????????? | | / ###### #####% ] [#######???????????????? | | #????# T#??# #?????????????????????? | | #????# ##??########?????????????????????? | | #????# #????????????????????????????????? | | #????###????????????????????????????????? | | ##########???????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Coolant Potential 50 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Armor Coverage 300 Resistance: KI 20 Resistance: EM 25 Utility Shielding 66 Weapon Cycling 15 Evasion (%) 64 Target Analysis 5 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Multireflex Exoskeleton | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Component Analysis Suite | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Mass Driver | -7/Data Miner | Free System Guard | -7/Data Miner | Free Adv. Field Recycling Unit | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free Adv. Power Amplifier | -7/Data Miner | Free Phase Gun | -7/Data Miner | Free Robot Schematics ------------------ W-25 Informer | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Fabricated ------------ Hacking Suite | x1 | -7/Factory Repaired ---------- Assault Rifle | 26% | -10/Materials Studied --------- Minigun | -8/Materials | Hacked EM Pulse Cannon | -8/Materials | Hacked Imp. Treads | -7/Factory | Hacked Hvy. Missile Launcher | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VoltaicHoverVibroblade Manual? 0 Play Time 01:24:39 Cumulative 342.3 hours Start 2026.05.22 @ 05:01:34 End 2026.05.22 @ 06:23:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 462 Rogue 444 Adventurer 18 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 56 Achievement% 45 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 06314e77-b0ef-40ac-8dd8-7578995693e5