Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.27 @ 18:46:01 Player: f_ Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (58) 290 Value Destroyed (1101) 1101 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (359) 359 TOTAL SCORE: 4710 Bonus ------- High Alert Combat Kills 68 Follower Combat Kills 110 Aligned with FarCom 300 Friendly Fire -119 Cogmind --------- Core Integrity 434/550 Matter 4/300 Energy 140/140 System Corruption 0% Temperature Cool (0) Movement Rolling (80) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (2) --- Wheel > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- Grenade Launcher Mini Grenade Launcher > --- INVENTORY (5) ---- Huge Storage Unit Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Huge Storage Unit Hardened Light Armor Plating Hardened Light Armor Plating Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Improved Light Cannon Mini Grenade Launcher > --- INVENTORY -------- Visual Processing Unit Targeting Computer Advanced Targeting Computer Shield Generator Hacking Suite System Shield System Shield Long-range Tractor Beam Army-in-a-Box Medium Laser Small Laser Spread Laser Ion Cannon Light Assault Rifle Improved Light Cannon Improved Light Cannon Grenade Launcher Mini Grenade Launcher Datajack [Rating: 32] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Wheel Wheel Utility Hacking Suite Device Sensor Array Storage Huge Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Light Cannon Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Shotgun Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 4 | . . . 2 . . . 2 Weapon . | . . . . . . . . Parts Attached 40 | 7 6 . 10 3 2 1 11 Power 4 | 1 . . 2 . . . 1 Engine 4 | 1 . . 2 . . . 1 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 7 | 2 . . 1 1 . 1 2 Treads . | . . . . . . . . Leg . | . . . . . . . . Wheel 7 | 2 . . 1 1 . 1 2 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 12 | 1 3 . 3 1 2 . 2 Device 2 | . 1 . 1 . . . . Storage 3 | 1 2 . . . . . . Processor 1 | . . . 1 . . . . Hackware 4 | . . . 1 . 2 . 1 Protection 2 | . . . . 1 . . 1 Artifact . | . . . . . . . . Weapon 17 | 3 3 . 4 1 . . 6 Energy Gun 3 | 2 1 . . . . . . Energy Cannon 2 | . 1 . . . . . 1 Ballistic Gun 2 | 1 . . 1 . . . . Ballistic Cannon 3 | . . . 1 1 . . 1 Launcher 7 | . 1 . 2 . . . 4 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 16 | . . . 6 5 . . 5 Power 3 | . . . 2 1 . . . Propulsion 6 | . . . 1 2 . . 3 Utility 2 | . . . 1 1 . . . Weapon 5 | . . . 2 1 . . 2 Highest Loss Streak 4 | . . . 2 4 . . 2 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 90 | . 99 100 94 87 77 88 91 Engine 7 | . 14 14 8 5 . . 7 Wheel 18 | . 28 28 21 17 11 22 15 Device 7 | . 13 14 10 11 6 . . Storage 10 | . 14 14 11 11 11 11 8 Processor 5 | . . . 11 11 6 . . Hackware 12 | . . . 11 6 10 22 25 Protection 6 | . . . . 3 11 11 16 Energy Gun 2 | . 19 14 . . . . . Energy Cannon 5 | . 4 14 9 . . . 5 Ballistic Gun 1 | . . . 1 6 . . . Ballistic Cannon 5 | . . . 4 3 11 11 6 Launcher 6 | . 3 . 5 11 11 11 4 Naked Turns . | . . . . . . . . Heaviest Build 105 | 13 91 91 93 91 91 90 105 Greatest Support 26 | 20 20 20 26 26 10 20 20 Greatest Overweight (x) 32 | . 4 4 8 9 9 4 32 Average Overweight (x) 4 | . 2 4 3 4 8 4 4 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 Average Capacity 24 | 6 21 25 25 25 25 25 23 Most Carried 25 | 5 8 8 25 25 25 24 24 Average Carried 18 | 2 5 8 18 23 23 24 19 Final Capacity 25 | 8 25 25 25 25 25 25 5 Final Carried 25 | 1 8 8 25 23 25 24 1 Class Distribution -------------------- 49% | Mutant 30% | Hacker-Mutant 20% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Hacker-Mutant | -8/Mines Hacker-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 839 | 121 187 . 299 128 . . 104 Remotely . | . . . . . . . . Salvage Created 1316 | . 373 . 723 51 . . 169 Parts 89 | . 15 . 49 4 . . 21 Haulers Intercepted 3 | . 1 . 2 . . . . Recyclers Shooed 3 | . . . 1 1 . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 38 | . . . 20 10 . . 8 Guns 3 | . . . 1 2 . . . Cannons 11 | . . . 5 2 . . 4 AOE 24 | . . . 14 6 . . 4 Classes Destroyed 11 | . 5 . 5 1 . . . Worker 7 | . . . 3 1 . . 3 Builder 4 | . 1 . 2 . . . 1 Hauler 3 | . 1 . 2 . . . . Recycler 3 | . 3 . . . . . . Mechanic 1 | . . . 1 . . . . Operator 2 | . 1 . 1 . . . . Watcher 6 | . 2 . 2 . . . 2 Swarmer 15 | . . . 9 3 . . 3 Grunt 12 | . . . 8 . . . 4 Sentry 5 | . . . 4 . . . 1 Assembled 7 | . . . . 7 . . . Best Kill Streak 9 | . 6 . 9 4 . . 6 Combat Bots Only 4 | . . . 4 3 . . 3 Max Kills in Single Turn 5 | . 2 . 4 3 . . 5 Gunslinging . | . . . . . . . . Exploded 3 | . . . 3 2 . . 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 127 | . . . 52 27 . . 48 Missed 33 | . . . 14 9 . . 10 Damage Taken 1655 | . . . 650 366 . . 639 Core 391 | . . . 142 133 . . 116 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 77 | 100 . 100 . . . 31 . Volleys Fired 136 | . 13 . 60 17 . . 46 Largest 2 | . 2 . 2 1 . . 2 Hottest 110 | . 110 . 62 39 . . 99 Shots Fired 163 | . 25 . 65 17 . . 56 Gun 27 | . 15 . 7 5 . . . Cannon 95 | . 9 . 38 5 . . 43 Launcher 41 | . 1 . 20 7 . . 13 Special . | . . . . . . . . Kinetic 48 | . . . 12 10 . . 26 Thermal 74 | . 24 . 33 . . . 17 Explosive 41 | . 1 . 20 7 . . 13 Electromagnetic . | . . . . . . . . Robot Hit Streak 9 | . 4 . 8 6 . . 9 Robot Miss Streak 6 | . 6 . 4 1 . . 3 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 93 | . 11 . 36 10 . . 36 Core Hits 95 | . 8 . 47 16 . . 24 Critical Kills 1 | . . . 1 . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 3 | . . . 1 . . . 2 Meltdown 1 | . . . 1 . . . . Blast 2 | . . . . . . . 2 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4309 | . 468 . 1877 623 . . 1341 Guns 246 | . 86 . 75 85 . . . Cannons 1323 | . 123 . 490 64 . . 646 Explosions 2740 | . 259 . 1312 474 . . 695 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 747 | . . . 181 149 . . 417 Thermal 822 | . 209 . 384 . . . 229 Explosive 2740 | . 259 . 1312 474 . . 695 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 3 | . . . . 3 3 3 . Average Corruption 2 | . . . . 2 3 3 . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 10 | . . . . 3 6 1 . Message Errors 3 | . . . . 3 . . . Matter Fused 2 | . . . . . 2 . . Heat Flow Errors 2 | . . . . . 1 1 . Data Loss (minor) 3 | . . . . . 3 . . Overload Shots . | . . . . . . . . Overflow Damage 122 | . 60 . 26 9 . . 27 Projectiles 11 | . . . . . . . 11 Explosions 111 | . 60 . 26 9 . . 16 Melee . | . . . . . . . . Knockbacks 6 | . . . . 1 . . 5 Impact . | . . . . . . . . Kinetic 6 | . . . . 1 . . 5 Secondary . | . . . . . . . . Self-Inflicted Damage 223 | . . . 83 43 . . 97 Shots 8 | . . . 3 2 . . 3 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 435 | . 148 . 147 . 266 274 435 Average Temperature 99 | . 57 . 53 . 139 147 136 Received Heat Transfer 471 | . . . 183 . . . 288 Effects 6 | . . . . . . . 6 Shutdowns 1 | . . . . . . . 1 Interference 2 | . . . . . . . 2 Damage (major) 3 | . . . . . . . 3 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . 1 . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . . . 3 . . . . Heat Transferred 1690 | . 506 . 814 . . . 370 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Peak Influence 545 | . 149 57 545 295 . . 205 Initial 188 | . . 57 22 188 . . . Average 197 | . 51 57 373 211 . . 80 Maximum Alert Level 2 | . . . 2 1 . . 1 Low Security (%) 54 | 100 100 100 16 36 . 100 84 Level 1 27 | . . . 28 63 . . 15 Level 2 17 | . . . 55 . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 6 | . . . 5 . . . 1 Investigation 3 | . . . 3 . . . . Extermination . | . . . . . . . . Reinforcement 3 | . . . 2 . . . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . 1 . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 4 | . . . 2 . . . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 71 | . 6 . 33 9 . . 23 Peak Tracking Total 7 | . 2 . 5 3 . . 7 Tactical Retreats 1 | . . . . . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered 3 | . . . 3 . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 9 | . 3 . 3 . . . 3 Max in Single Turn 3 | . 3 . 1 . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 18 | . 3 1 10 1 2 . 1 Terminals 12 | . 3 1 7 1 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . . . 1 . . . 1 Scanalyzers 2 | . . . 2 . . . . Garrison Access . | . . . . . . . . Total Hacks 32 | . 5 1 17 3 2 . 4 Successful 25 | . 3 1 15 1 2 . 3 Failed 7 | . 2 . 2 2 . . 1 Catastrophic 2 | . . . 2 . . . . Database Lockouts . | . . . . . . . . Manual 1 | . . . . . 1 . . Terminals 19 | . 5 1 10 3 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 6 | . . . 2 . . . 4 Scanalyzers 5 | . . . 5 . . . . Garrison Access . | . . . . . . . . Terminal Hacks 15 | . 3 1 8 1 2 . . Record 1 | . . . . . 1 . . Robot Analysis 1 | . 1 . . . . . . Prototype ID Bank 2 | . . . 2 . . . . Emergency Access Points 1 | . 1 . . . . . . Alert Level 3 | . . . 3 . . . . Locate Traps 1 | . 1 . . . . . . Dispatch Records 1 | . . . 1 . . . . Investigation Status 1 | . . . . 1 . . . Reinforcement Status 1 | . . . 1 . . . . Zone Layout 2 | . . 1 1 . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 5 | . . . 2 . . . 3 Report Inventory 2 | . . . 1 . . . 1 Retrieve Matter 1 | . . . . . . . 1 Retrieve Components 2 | . . . 1 . . . 1 Scanalyzer 5 | . . . 5 . . . . Insert Component 3 | . . . 3 . . . . Analyze 2 | . . . 2 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . Used 1 | . 1 . . . . . . Hacking Detections 10 | . 1 . 7 1 . . 1 Full Trace Events 3 | . . . 2 1 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 4 | . . . 2 . . . 2 Parts Scanalyzed 2 | . . . 2 . . . . Part Schematics Acquired 2 | . . . 2 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies 3 | . . 3 . . . . . Largest Group 3 | . . 3 3 . . . . Highest-Rated Group 40 | . . 40 40 . . . . Highest-Rated Ally 16 | . . 16 16 . . . . Total Orders . | . . . . . . . . Ally Attacks 36 | . . . 36 . . . . Total Damage 405 | . . . 405 . . . . Kills 5 | . . . 5 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 3164 | 30 268 131 883 582 436 33 801 Spaces Moved 1538 | 26 150 93 494 287 208 19 261 Core 16 | 12 . . . . . . 4 Treads . | . . . . . . . . Legs . | . . . . . . . . Wheels 1522 | 14 150 93 494 287 208 19 257 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 80 140 135 135 200 140 80 Average Speed 153 | 66 117 140 140 163 207 140 158 Slowest Speed 1650 | 80 140 140 200 215 215 140 1650 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 30 | 3 20 19 55 64 59 11 13 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . Known Exits Taken 3 | . . . 1 1 . 1 . Unknown Exits Taken 4 | 1 1 1 . . 1 . . Scrap Searched 1 | . . . . 1 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 298 | . 11 . 105 71 . . 111 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 298 | . 11 . 105 71 . . 111 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 2180 | 37 215 94 614 385 214 25 596 Wait 405 | . 37 2 26 74 . 6 260 Move 1531 | 25 149 92 493 286 207 18 261 Hop . | . . . . . . . . Pick Up 50 | 5 9 . 25 3 1 . 7 Fast Attach 2 | 2 . . . . . . . Attach 26 | 4 1 . 8 3 2 1 7 Detach . | . . . . . . . . Swap 12 | 1 5 . 2 . . . 4 Drop 18 | . 1 . . 2 4 . 11 Fire 136 | . 13 . 60 17 . . 46 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 31 | -11/Scrapyard | Entered Materials 278 | -10/Materials | Discovered new exit (range 16) 299 | -10/Materials | Entered Mines 304 | -10/Mines | Build established: Mutant 413 | -10/Mines | Discovered new exit (range 11) 427 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 430 | -10/Mines | Entered Materials 430 | -9/Materials | Accompanied by 3 allies 430 | -9/Materials | Evolved 2 slots: Utility x2 648 | -9/Materials | Discovered new exit (range 6) 1056 | -9/Materials | Discovered new exit (range 10) 1264 | -9/Materials | Discovered new exit (range 6) 1269 | -9/Materials | Identified exit to Mines 1309 | -9/Materials | Build established: Scavenger-Mutant 1313 | -9/Materials | Entered Mines 1340 | -9/Mines | Discovered new exit (range 16) 1367 | -9/Mines | Identified exit to Materials 1584 | -9/Mines | Found a hidden stash of uninstalled traps 1588 | -9/Mines | Assembled infested the area 1593 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1634 | -9/Mines | Core integrity fell below 50% 1688 | -9/Mines | Lost 4 parts (1p1n1u1w) 1884 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1886 | -9/Mines | Discovered new exit (range 5) 1893 | -9/Mines | Identified exit to Exiles 1895 | -9/Mines | Entered Exiles 1947 | -9/Exiles | Met 8R-AWN 1956 | -9/Exiles | Build established: Mutant 1986 | -9/Exiles | Met EX-HEX 2042 | -9/Exiles | Met EX-BIN 2072 | -9/Exiles | Aligned with FarCom system 2074 | -9/Exiles | Given EX-Vault access code 2123 | -9/Exiles | Opened EX-Vault 2142 | -9/Exiles | Found Army-in-a-Box 2185 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2241 | -9/Exiles | Met EX-DEC 2251 | -9/Exiles | Learned location of Zion (-6) 2313 | -9/Exiles | Discovered new exit (range 10) 2331 | -9/Exiles | Left Exiles lab with Army-in-a-Box 2331 | -9/Exiles | Entered Mines 2357 | -8/Mines | Discovered exit to Materials (range 8) 2364 | -8/Mines | Entered Materials 2364 | -8/Materials | Evolved 2 slots: Utility x2 2430 | -8/Materials | Build established: Hacker-Mutant 3165 | -8/Materials | Self-destructed Last Messages --------------- 03112_ Imp. Light Cannon destroyed. 03112_ K-01 Serf collects debris. 03119_ K-01 Serf cleans the Fusion Modulator. 03119_ K-01 Serf collects debris. 03122_ K-01 Serf cleans the Fusion Modulator. 03122_ Dropped Huge Storage Unit. 03123_ Dropped Hrd. Light Armor Plating. 03123_ K-01 Serf collects debris. 03123_ Dropped Hrd. Light Armor Plating. 03124_ Discarded Hacking Suite. 03126_ The unstable cave ceiling collapses. 03127_ K-01 Serf collects debris. 03127_ Wheel destroyed. 03127_ Critical hit (Burn: +37). 03128_ Acquired Huge Storage Unit. 03129_ K-01 Serf collects debris. 03130_ The unstable cave ceiling collapses. 03138_ Material Compactor disabled. 03139_ The unstable cave ceiling collapses. 03165_ Connecting with Terminal... 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""" ### ###???# # + """ # | | ??????????# "Y" # ##### # # # | | ??????????# # =# # "" # | | ??????????# + # # """ # | | ??????????# """ # # + " # | | ??????????# """ # ######## # " # | | ??????????# """ ## ##???# # # " # | | ??????????# ## #????## # # # | | ??????????########### #????# ###### # | | ????????????????????# #????## #?????? | | ????????????????????# #????# # #?????? | | ???????????????###### ######## #?????? | | ??????????###### # # # ! #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 50 Offensive Hacking 30 Item Schematics ----------------- Hrd. Light Armor Plating | -9/Materials | Scanalyzed Targeting Computer | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StasisPowerReplicator Manual? 0 Play Time 00:35:29 Cumulative 91.1 hours Start 2024.03.27 @ 18:10:47 End 2024.03.27 @ 18:46:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 89 Rogue 87 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 38 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 50505734-c0a0-4614-af2b-70a072edc359