Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.21 @ 12:27:19 Player: Storm Mk9 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (57) 285 Value Destroyed (2009) 2009 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (52) 52 TOTAL SCORE: 4046 Bonus ------- High Alert Combat Kills 52 Cogmind --------- Core Integrity 256/550 Matter 298/300 Energy 275/275 System Corruption 1% Temperature Cool (0) Movement Treading (238) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (3) --- Improved Treads Armored Treads Advanced Treads > --- UTILITY (5) ------ Improved Heat Sink High-capacity Storage Unit Advanced Targeting Computer Improved Light Armor Plating Medium Reactive Plating > --- WEAPON (2) ------- Pulse Rifle Gauss Rifle > --- INVENTORY (20) --- Improved Treads Improved Treads Armored Treads Improved Heat Sink Improved Cooling System Huge Storage Unit Compact Matter Pod (150) Medium Reactive Plating Medium Reactive Plating Medium Reactive Plating Beam Rifle Pulse Rifle Heavy Laser Heavy Laser Heavy Laser Heavy Laser Plasma Cannon Gauss Rifle Grenade Launcher Heavy Hammer Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Improved Treads Armored Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Improved Light Armor Plating Medium Reactive Plating Medium Reactive Plating > --- WEAPON ----------- Pulse Rifle Gauss Rifle > --- INVENTORY -------- Improved Treads Improved Treads Armored Treads Improved Heat Sink Improved Cooling System Huge Storage Unit Compact Matter Pod Advanced Targeting Computer Medium Reactive Plating Medium Reactive Plating Beam Rifle Pulse Rifle Heavy Laser Heavy Laser Heavy Laser Heavy Laser Plasma Cannon Gauss Rifle Grenade Launcher Heavy Hammer [Rating: 39] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Core Analyzer Protection Improved Light Armor Plating Weapon Improved Assault Rifle Energy Gun Beam Rifle Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power . | . . . . Propulsion 1 | . . . 1 Utility 3 | . . . 3 Weapon . | . . . . Parts Attached 52 | 7 2 3 40 Power 6 | 1 . 1 4 Engine 4 | 1 . 1 2 Core 2 | . . . 2 Reactor . | . . . . Propulsion 9 | 2 . . 7 Treads 9 | 2 . . 7 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 20 | 2 2 . 16 Device 7 | 1 . . 6 Storage 3 | 1 2 . . Processor 3 | . . . 3 Hackware . | . . . . Protection 7 | . . . 7 Artifact . | . . . . Weapon 17 | 2 . 2 13 Energy Gun 9 | 1 . 1 7 Energy Cannon . | . . . . Ballistic Gun 7 | 1 . 1 5 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . . 3 Parts Lost 19 | . . 2 17 Power 2 | . . 1 1 Propulsion 2 | . . . 2 Utility 9 | . . 1 8 Weapon 6 | . . . 6 Highest Loss Streak 7 | . . 2 7 To Critical Strikes . | . . . . Average Backups 16 | 2 12 15 18 Power 1 | . 1 . 1 Propulsion 3 | . 3 4 3 Utility 1 | . . . 2 Weapon 10 | 1 8 11 11 Tool/Special . | . . . . Unused Backups 23 | . . . 23 Power . | . . . . Propulsion 3 | . . . 3 Utility 6 | . . . 6 Weapon 14 | . . . 14 Tool/Special . | . . . . Average Slot Usage (%) 94 | . 100 89 92 Engine 6 | . 14 14 1 Core 4 | . . . 7 Treads 27 | . 28 28 26 Device 12 | . 14 4 13 Storage 10 | . 14 14 9 Processor 4 | . . . 6 Protection 5 | . . . 9 Energy Gun 10 | . 14 14 8 Ballistic Gun 10 | . 14 14 8 Peak Build Rating 39 | 7 9 10 39 Average Rating 21 | 4 8 9 30 On Entrance 6 | . 7 9 10 Naked Turns . | . . . . Heaviest Build 100 | 13 48 51 100 Greatest Support 65 | 40 40 40 65 Greatest Overweight (x) 3 | 3 1 1 1 Average Overweight (x) . | . . 1 . Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 19 | 7 18 20 20 Most Carried 20 | 6 16 16 20 Average Carried 16 | 2 12 15 18 Final Capacity 20 | 8 20 20 20 Final Carried 20 | 2 16 16 20 Class Distribution -------------------- 75% | Mutant 24% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 1359 | 230 102 34 993 Remotely . | . . . . Salvage Created 2121 | 13 187 156 1765 Parts 135 | 2 14 14 105 Haulers Intercepted 1 | . . . 1 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 10 | . . 10 . Prevented . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 51 | . 7 5 39 Guns 47 | . 7 5 35 AOE 3 | . . . 3 Classes Destroyed 14 | 1 2 1 10 Worker 2 | . . . 2 Builder 1 | . . . 1 Tunneler 1 | 1 . . . Hauler 1 | . . . 1 Watcher 1 | . . . 1 Swarmer 10 | . 3 3 4 Cutter 2 | . . . 2 Grunt 24 | . 4 . 20 Duelist 2 | . . . 2 Sentry 7 | . . . 7 Specialist 2 | . . . 2 Hunter 1 | . . . 1 Heavy 1 | . . . 1 Subdweller 2 | . . 2 . Best Kill Streak 6 | 1 2 2 6 Combat Bots Only 5 | . 2 2 5 Max Kills in Single Turn 2 | 1 1 2 2 Gunslinging 1 | . . 1 . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 316 | . 26 29 261 Missed 84 | . 5 7 72 Hits 232 | . 21 22 189 Melee 9 | . . . 9 Projectile 223 | . 21 22 180 AOE 1 | . . . 1 Critical Strikes 16 | . 1 1 14 Damage Taken 3823 | . 192 326 3305 Core 397 | . 39 64 294 Absorbed by Shields 87 | . . . 87 Ignored by Resistances 68 | . . . 68 Core Remaining (%) 79 | 100 . 58 . Volleys Fired 178 | 5 22 14 137 Largest 2 | 2 2 2 2 Hottest 93 | 60 60 60 93 Shots Fired 350 | 10 45 28 267 Gun 346 | 10 45 28 263 Cannon . | . . . . Launcher 4 | . . . 4 Special . | . . . . Kinetic 174 | 5 22 14 133 Thermal 172 | 5 23 14 130 Explosive 4 | . . . 4 Electromagnetic . | . . . . Robot Hit Streak 19 | 5 8 7 19 Robot Miss Streak 4 | 1 3 3 4 Penetration Max . | . . . . Secondary Targets 4 | . . 2 2 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 253 | 9 25 19 200 Core Hits 118 | 2 14 10 92 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 8 | . . . 8 Burn 8 | . . . 8 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4357 | 89 268 194 3806 Guns 3973 | 89 268 194 3422 Cannons . | . . . . Explosions 384 | . . . 384 Melee . | . . . . Ramming . | . . . . Kinetic 2095 | 34 128 84 1849 Thermal 1878 | 55 140 110 1573 Explosive 384 | . . . 384 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . 4 4 1 Average Corruption 2 | . 3 4 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 36 | . 11 13 12 Message Errors 9 | . 2 4 3 Matter Fused 6 | . 2 1 3 Heat Flow Errors 6 | . 1 4 1 Energy Discharges 3 | . 1 2 . Parts Rejected 1 | . . . 1 Data Loss (minor) 5 | . 2 2 1 Misfires 4 | . 2 . 2 Weapon Failures 2 | . 1 . 1 Overload Shots . | . . . . Overflow Damage 5 | . . . 5 Projectiles . | . . . . Explosions 5 | . . . 5 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 261 | 20 117 197 261 Average Temperature 63 | 15 28 69 75 Received Heat Transfer 1341 | . 63 . 1278 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 5 | . . . 5 Heat Transferred 4819 | 125 300 250 4144 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Maximum Alert Level 2 | . . . 2 Low Security (%) 59 | 100 100 . 41 Level 1 33 | . . . 48 Level 2 6 | . . . 9 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 590 | 5 85 . 590 Initial . | . . . . Average 150 | . 15 . 207 Influence Increases 1586 | 5 237 85 1259 Destroy 0b10 Robot/C 980 | . 140 60 780 Destroy 0b10 Robot/NC 30 | 5 . . 25 Destroy Leader 254 | . 40 10 204 Successful Hack 41 | . 12 . 29 Disable Machine 15 | . . . 15 Destroy Structure 11 | . . . 11 Partial Spotted 15 | . . . 15 Lose Combat Pursuer 240 | . 45 15 180 Influence Decreases 990 | 5 223 99 663 Entered New Map 7 | . . 7 . Time Decay 811 | 5 223 90 493 Lost Part 172 | . . 2 170 Squads Dispatched 9 | . 3 . 6 Investigation 4 | . 2 . 2 Extermination . | . . . . Reinforcement 5 | . 1 . 4 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 6 | . 1 . 5 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 83 | . 11 6 66 Peak Tracking Total 8 | . 3 3 8 Tactical Retreats 11 | . 2 1 8 Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered 4 | . 2 . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 13 | . 3 1 9 Terminals 11 | . 3 . 8 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Total Hacks 33 | . 6 5 22 Successful 13 | . 2 5 6 Failed 20 | . 4 . 16 Catastrophic 4 | . . . 4 Database Lockouts . | . . . . Manual 23 | . 4 . 19 Terminals 27 | . 6 . 21 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Terminal Hacks 10 | . 2 5 3 Record 5 | . . 5 . Robot Analysis 2 | . 2 . . Prototype ID Bank 1 | . . . 1 Branch Access Points 1 | . . . 1 Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks 1 | . . . 1 Seal Access 1 | . . . 1 Unauthorized Hacks 2 | . . . 2 Terminals 2 | . . . 2 Botnet 2 | . . . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 10 | . 3 . 7 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Active Infowar (turns) 1341 | 28 1124 189 . Seismic 1341 | 28 1124 189 . Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 4747 | 91 1124 673 2859 Spaces Moved 1810 | 51 396 258 1105 Core 20 | 20 . . . Treads 1790 | 31 396 258 1105 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 240 155 Average Speed 200 | 123 219 240 187 Slowest Speed 240 | 200 240 240 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 42 | 4 71 18 78 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 17 | . . . 17 Melee . | . . . . Projectile 2 | . . . 2 AOE 15 | . . . 15 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 2604 | 69 612 287 1636 Wait 469 | . 175 12 282 Move 1807 | 50 395 257 1105 Hop . | . . . . Pick Up 66 | 7 16 1 42 Fast Attach 10 | 2 . . 8 Attach 32 | 5 . 1 26 Detach . | . . . . Swap 16 | . 2 2 12 Drop 26 | . 2 . 24 Fire 178 | 5 22 14 137 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / Rec) -8/Materials (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 13) 92 | -11/Scrapyard | Entered Materials 164 | -10/Materials | Discovered new exit (range 15) 189 | -10/Materials | Met 8R-AWN 307 | -10/Materials | Build established: Mutant 619 | -10/Materials | Discovered new exit (range 14) 1197 | -10/Materials | Discovered new exit (range 9) 1216 | -10/Materials | Entered Subcaves 1217 | -10/Subcaves | Approached by a straggling Scientist 1589 | -10/Subcaves | Visited Clippyterm 1597 | -10/Subcaves | Learned Research security intel 1597 | -10/Subcaves | Identified exit to Materials 1597 | -10/Subcaves | Identified exit to Recycling 1889 | -10/Subcaves | Entered Materials 1889 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2404 | -8/Materials | Discovered new exit (range 8) 3226 | -8/Materials | Build established: Scavenger-Mutant 3912 | -8/Materials | Identified exit to Factory 4196 | -8/Materials | Lost 7 parts (4u3w) 4269 | -8/Materials | Lost 4 parts (1p1n1u1w) 4270 | -8/Materials | Core integrity fell below 50% 4383 | -8/Materials | Build established: Mutant 4658 | -8/Materials | Discovered exit to Factory (range 7) 4748 | -8/Materials | Self-destructed Last Messages --------------- Retrieving Zone 3B layout... Downloaded map data. 04658_ EXIT=FOUND: FACTORY 04680_ Connecting with Terminal... 04685_ System corrupted: Matter fused (-7). 04689_ Acquired Adv. Targeting Computer. 04693_ Slug penetrates L-31 Rogue. 04696_ L-31 Rogue destroyed. 04696_ Slug penetrates Wall. 04701_ Slug penetrates G-47 Trooper. 04701_ G-47 Trooper destroyed. 04711_ Slug penetrates G-47 Trooper. 04714_ G-47 Trooper destroyed. 04717_ Acquired 36 matter. 04721_ Acquired 81 matter. 04729_ U-05 Engineer works on Hadron Collector. 04748_ Connecting with Terminal... >>Access(Branch) No branch access points found. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ##??????????###########????? | | #??????????# #????? | | #########??# T #????? | | ## #??# * #????? | | ## #??#[[! ###### | | ### #??#[[! # # | | ??# = #??#[!! " = # # | | ??# #??# !* # # | | ??# ! #??# =! # # | | ######+##########+###+# ! # | | + "# | | # @T# | | # "# | | ################# # # | | ????????????????# #+###### | | #########???????# #??????? | | ####????# < #??????? | | ????????????????# #??????? | | ????????????????+ +??????? | | ????????????????# #??????? | | ????????????????# #??????? | | ????????????????# #??????? | | ????????????????# #??????? | | ????????????????? #??????? | | ????????????????? #??????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ????????????????? ???????? | | ????????????????? ???????? | | ????????????????? ???????? | | ????????????????# #??????? | | ????????????????/ #??????? | | ????????????????# #??????? | | ????????????????# #??????? | | ????????????????# #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 30 Evasion (%) 50 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StormSapperShovel Manual? 0 Play Time 00:38:11 Cumulative 79.1 hours Start 2025.06.21 @ 10:33:14 End 2025.06.21 @ 12:27:19 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 78 Rogue 59 Adventurer 0 Explorer 19 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 44 Achievement% 68 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 282af8d5-2c7c-4de2-8dcf-45183c320bb1