Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 15:10:10 Player: Dosh Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (677) 3385 Value Destroyed (36940) 36940 Prototype IDs (62) 1240 Alien Tech Used (0) 0 Bonus (21462) 21462 TOTAL SCORE: 73327 Bonus ------- High Alert Combat Kills 9220 Follower Combat Kills 4503 Entered Garrisons 2000 Used RIF Installer 6500 Scanned by Researcher 500 Win 3000 Friendly Fire -4261 Cogmind --------- Core Integrity 381/1600 Matter 220/300 Energy 98/100 System Corruption 21% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Biometal Heavy Treads > --- UTILITY (12) ----- Terrain Scan Processor Relay Coupler [Grunt] (19) Relay Coupler [Brawler] (2) Relay Coupler [Duelist] (30) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Reinforced Quantum Reactor Experimental Heat Sink Tactical Quantum Warhead Peak State ------------ > --- POWER ------------ Light Quantum Reactor Reinforced Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Armored Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Experimental Heat Sink Advanced Cooling System Huge Storage Unit Long-range Terrain Scanner Layered Heavy Armor Plating Energy Mantle Improved System Shield Relay Coupler [Grunt] Relay Coupler [Brawler] Relay Coupler [Duelist] Relay Coupler [Hunter] > --- WEAPON ----------- Cooled Phase Cannon Null Cannon Coil Gun Compact Linear Accelerator > --- INVENTORY -------- Light Antimatter Reactor Quantum Reactor Biometal Medium Treads Armored Heavy Treads Armored Heavy Treads Improved Matter Compressor Improved Core Shielding Heavy Armor Plating Improved Focal Shield Improved System Shield Relay Coupler [NC] Quantum Rifle Proton Burst Cannon Enhanced Nova Cannon Enhanced Nova Cannon Improved KE Penetrator Railgun Helical Railgun Tiamat Missile Launcher Tactical Quantum Warhead Advanced Remote Datajack Advanced Remote Datajack [Rating: 190] Favorites ----------- Power Reinforced Fission Core Engine Improved Deuterium Engine Power Core Reinforced Fission Core Reactor Antimatter Reactor Propulsion Improved Heavy Treads Treads Improved Heavy Treads Leg Myomer Leg Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Core Analyzer Hackware Relay Coupler [Grunt] Protection Layered Heavy Armor Plating Weapon Cooled Phase Cannon Energy Gun Heavy Particle Gun Energy Cannon Cooled Phase Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Enhanced Gauss Cannon Launcher Long-range Missile Launcher Special Weapon Improved Remote Datajack Slashing Weapon Mining Claw Build | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Res Gar Res Tes Gar Res Acc Slots Evolved 18 | . . . 4 . . . 2 . . . 2 . . . . . 2 . . . 2 . 2 . . . . 2 2 Power 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Propulsion 4 | . . . 1 . . . 1 . . . . . . . . . . . . . . . 2 . . . . . . Utility 10 | . . . 3 . . . 1 . . . 1 . . . . . 1 . . . 1 . . . . . . 2 1 Weapon 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . Parts Attached 553 | 6 12 12 31 22 16 4 24 11 35 7 18 1 11 20 2 22 16 9 27 17 4 10 5 21 28 50 33 40 39 Power 48 | 1 . 3 4 2 . 1 1 1 2 2 . 1 1 1 . 3 2 1 . 4 . 1 . 2 2 5 4 2 2 Engine 9 | 1 . 3 2 . . 1 . . 1 . . . . . . . 1 . . . . . . . . . . . . Core 10 | . . . 2 2 . . 1 . 1 1 . . . . . . 1 . . 2 . . . . . . . . . Reactor 29 | . . . . . . . . 1 . 1 . 1 1 1 . 3 . 1 . 2 . 1 . 2 2 5 4 2 2 Propulsion 74 | 2 3 2 6 3 4 . 5 3 4 2 1 . 2 1 . . 1 2 1 2 . . 1 3 3 3 6 5 9 Treads 69 | 2 3 2 6 3 4 . 5 3 4 2 1 . 2 1 . . 1 2 1 2 . . 1 3 3 3 6 5 4 Leg 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 214 | 1 4 3 12 4 8 2 5 4 16 2 11 . 5 10 2 7 6 2 15 4 1 8 4 12 10 20 10 13 13 Device 96 | . . 1 2 1 2 1 1 4 9 . 5 . 2 3 2 1 1 1 10 4 1 3 3 7 3 12 3 7 7 Storage 9 | 1 2 1 1 . . . . . 1 . 1 . . . . . 1 . . . . . . . . . 1 . . Processor 14 | . 1 . 3 . . . . . 1 1 . . . . . . . . . . . 1 . 1 2 1 . 1 2 Hackware 38 | . . . 1 . 2 . 1 . 2 . 2 . . 2 . 2 3 . 3 . . 2 1 4 2 3 4 3 1 Protection 57 | . 1 1 5 3 4 1 3 . 3 1 3 . 3 5 . 4 1 1 2 . . 2 . . 3 4 2 2 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 217 | 2 5 4 9 13 4 1 13 3 13 1 6 . 3 8 . 12 7 4 11 7 3 1 . 4 13 22 13 20 15 Energy Gun 7 | . . . . . . . 2 . . . 2 . . . . . . . . . . . . . . 3 . . . Energy Cannon 55 | . . 2 1 1 . 1 3 2 2 1 . . . . . . . . . 1 1 . . . 10 11 6 8 5 Ballistic Gun 59 | 2 4 . 5 6 2 . 3 . 3 . 2 . 2 3 . 6 . 3 3 1 1 . . . . 4 2 5 2 Ballistic Cannon 21 | . 1 . 1 . . . . . 3 . . . . . . . 2 . 4 1 1 . . 2 1 1 2 1 1 Launcher 27 | . . . 2 1 1 . 2 . 1 . 1 . 1 2 . 4 2 . . 2 . . . 1 1 . 1 1 4 Special Weapon 41 | . . . . . 1 . 3 1 4 . 1 . . 3 . 2 3 1 4 2 . 1 . 1 1 3 2 5 3 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . 2 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 32 | . . 1 1 . . . 3 . . . 5 . . . . . . . . . . . 1 3 5 10 . 2 1 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . System Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Lost 112 | . . 1 4 6 1 2 1 2 7 . 2 . 2 6 . 6 5 . 5 2 . 1 . 3 4 12 4 7 29 Power 13 | . . 1 . 2 . 1 . . 1 . . . . 1 . 1 1 . . . . . . . 1 2 . 1 1 Propulsion 27 | . . . 2 2 . . 1 1 3 . . . . 1 . . 1 . 1 . . . . . 1 3 . . 11 Utility 52 | . . . 2 2 1 . . . 1 . 2 . 2 4 . 4 3 . 3 1 . 1 . 2 1 4 3 5 11 Weapon 20 | . . . . . . 1 . 1 2 . . . . . . 1 . . 1 1 . . . 1 1 3 1 1 6 Highest Loss Streak 9 | . . 1 2 1 1 2 1 2 1 . 2 . 2 4 . 2 4 . 2 1 . 1 . 2 1 3 3 6 9 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Average Slot Usage (%) 84 | . 98 77 92 99 99 99 92 91 85 71 73 75 71 76 73 78 84 73 72 81 84 83 79 80 83 82 84 87 72 Engine 2 | . 14 5 5 5 . 3 5 . 4 . . . . . . . 5 3 . . . . . . . . . . . Core 2 | . . . 2 3 9 5 1 4 . 7 6 . . . . . 1 5 5 5 5 5 4 4 4 . . . . Reactor 4 | . . . . . . . . 2 2 7 6 11 12 7 6 5 3 1 5 4 5 4 4 4 3 7 9 7 9 Treads 19 | . 27 28 24 27 26 27 29 29 27 14 12 12 11 12 13 13 11 11 10 11 10 10 14 14 14 13 17 15 9 Device 7 | . . 8 9 . 2 . . 5 4 . 6 6 7 11 10 9 11 6 7 11 15 13 10 16 10 7 10 12 13 Storage 5 | . 14 1 9 9 9 9 7 7 7 7 6 6 6 6 6 6 5 5 5 5 5 5 4 4 4 4 4 4 2 Processor 5 | . 8 . 9 18 18 18 9 7 6 7 6 6 4 . . . . . . . . . . . 4 5 . . 2 Hackware 11 | . . . 8 9 9 9 11 8 10 7 5 6 4 5 6 12 17 14 11 17 15 17 16 15 19 16 17 22 18 Protection 6 | . 4 5 5 8 6 8 7 7 6 14 12 12 13 17 15 9 7 3 4 5 5 4 4 1 . 4 4 5 3 Energy Cannon 6 | . . 15 2 . 9 12 10 7 2 7 6 6 6 6 6 . . . . 3 10 6 4 4 8 10 11 13 5 Ballistic Gun 6 | . 22 2 14 15 8 5 1 7 5 . 3 . 2 3 6 16 11 10 10 3 7 10 9 3 . 2 1 1 4 Ballistic Cannon 1 | . 5 2 . . . . . . 2 . . . . . . . 2 1 5 3 . . . 4 5 . 3 . 1 Special Weapon 1 | . . . . . . . . . . . 1 6 . 2 . . 1 4 . 4 1 3 4 2 4 3 . . 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 232 | 12 87 34 109 105 107 117 131 134 137 134 145 153 178 167 138 148 151 181 186 166 184 180 176 176 176 181 187 205 232 Greatest Support 230 | 40 40 40 64 67 67 67 95 95 95 150 150 150 150 150 150 150 150 150 145 155 155 155 225 230 230 230 225 225 200 Greatest Overweight (x) 5 | . 2 . 1 1 5 1 1 1 1 1 . 1 1 1 . . 1 1 1 1 1 1 . . . . 1 1 4 Average Overweight (x) . | . . . . 1 1 1 1 1 1 . . . . . . . . . 1 1 1 . . . . . . . . Largest Inventory Capacity 25 | 8 25 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 6 14 6 18 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 18 Most Carried 25 | 3 15 15 25 25 25 25 25 25 25 25 25 23 25 25 25 25 25 24 25 25 25 25 21 25 25 25 25 25 25 Average Carried 21 | 2 11 6 15 24 24 24 24 24 22 23 23 22 23 23 25 22 22 22 23 21 23 22 20 23 24 23 23 23 15 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 3 15 15 25 25 24 25 25 24 20 25 22 23 22 25 25 24 20 24 24 25 24 21 21 25 22 25 25 23 4 Class Distribution -------------------- 42% | Botlord-Tank 25% | Bothacker-Mutant 21% | Mutant 3% | Botlord-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Botlord-Tank | -6/Factory Bothacker-Tank | -6/Waste Bothacker-Tank | -6/Factory Botlord-Tank | -6/Garrison Botlord-Tank | -6/Factory Botlord-Tank | -6/Garrison Botlord-Tank | -5/Factory Botlord-Tank | -5/Waste Botlord-Tank | -5/Factory Botlord-Tank | -5/Garrison Botlord-Tank | -4/Factory Botlord-Tank | -4/Garrison Botlord-Tank | -3/Research Botlord-Tank | -3/Garrison Botlord-Tank | -3/Research Botlord-Gunner | -3/Testing Botlord-Tank | -3/Garrison Botlord-Tank | -2/Research Botlord-Tank | -1/Access Resources | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Res Gar Res Tes Gar Res Acc Matter Collected 18660 | 228 282 300 991 989 513 68 416 287 869 309 167 479 413 724 . 880 649 1007 766 1106 167 579 . 1490 779 1074 972 658 1498 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 32387 | . 362 301 1394 919 1106 516 1341 749 1593 1746 1255 616 1728 1435 . 1120 649 1660 794 586 173 1096 38 2076 659 2591 1031 1552 3301 Parts 1526 | . 53 16 101 55 64 41 76 28 85 74 60 7 88 69 . 63 26 21 41 24 14 46 . 87 38 116 35 72 126 Haulers Intercepted 9 | . 1 . 3 . . . 2 . . . 2 . 1 . . . . . . . . . . . . . . . . Recyclers Shooed 10 | . . . 1 . . . 1 . . . 1 . 3 . . . 1 . 1 . . . . . 1 . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 7 | . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Res Gar Res Tes Gar Res Acc Combat Hostiles Destroyed 570 | . 12 6 36 30 23 13 26 12 32 28 23 . 29 33 . 26 14 6 13 15 3 17 1 34 10 29 23 20 56 Melee 3 | . . . . . . . 1 . 1 . . . . . . . . . 1 . . . . . . . . . . Guns 159 | . 9 5 19 26 3 . 3 5 11 . 1 . 6 4 . 18 3 5 7 1 . 8 1 5 . 3 6 2 8 Cannons 301 | . 3 1 9 . 16 13 14 7 19 24 11 . 20 16 . 2 3 1 4 10 3 9 . 21 10 24 7 15 39 AOE 79 | . . . 8 4 3 . 8 . . . 8 . 3 9 . 6 8 . 1 3 . . . 7 . . 5 . 6 Classes Destroyed 26 | . 6 1 4 1 2 . 1 . 1 1 . 1 . 2 . . . 1 1 . . . . 1 . 1 . 1 1 Worker 18 | . . . 2 . 1 . 2 . 2 . 3 . 1 . . . 1 . 1 . . . . . . 2 . 1 2 Builder 25 | . 1 . . . . . . . 1 . 3 . 4 . . . 4 . 1 . . . . . . 5 . 1 5 Tunneler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hauler 9 | . 1 . 3 . . . 2 . . . 2 . 1 . . . . . . . . . . . . . . . . Recycler 12 | . . . . . . . . . 1 . 2 . 1 . . . . . . . . . . . 1 2 . . 5 Mechanic 4 | . . . . . . . 2 . 1 . . . . . . . 1 . . . . . . . . . . . . Operator 4 | . 1 . 1 . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Watcher 20 | . 3 . 2 . 3 . 2 . 4 . 1 . 1 . . . . . . . . . . . . 1 . 2 1 Swarmer 133 | . 9 . 17 16 1 4 3 . . 15 6 . 3 10 . 8 . . 1 3 . 5 . 5 . 1 3 2 21 Cutter 16 | . . . . . . . . . . 3 . . . . . 3 . . . 4 . . . 2 . . 4 . . Grunt 185 | . 3 1 12 3 11 . 13 7 18 5 3 . 15 7 . 6 6 . 5 4 . 10 . 18 . 4 7 6 21 Brawler 27 | . . . . . 2 3 2 1 . 2 1 . 4 6 . . 2 . 2 . . 1 . . . 1 . . . Duelist 20 | . . . 1 . 2 1 1 1 . 1 . . 1 2 . 2 1 . . 1 . 2 . 2 . 1 1 . . Protector 6 | . . . . . 1 . . . . . 1 . 1 . . 1 1 . . . . . . . . . . 1 . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Sentry 54 | . . . 5 5 5 4 4 3 5 . 1 . . 3 . 4 1 . . 1 . . . 1 1 3 4 2 2 Demolisher 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . Specialist 5 | . . . . . . . . . . . . . . 1 . . . . 2 2 . . . . . . . . . Hunter 42 | . . . 1 5 1 . . . 1 . 5 . 4 . . . 2 . 1 . 2 1 . 1 . 10 1 4 3 Programmer 68 | . . . . 1 . 1 3 . 8 2 6 . 1 2 . 3 . . 2 . 1 . . 5 9 9 3 3 9 Heavy 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . Q-Series 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Behemoth 5 | . . . . . . . . . . . . . . 2 . . 1 . . 1 . . . . . . 1 . . Compactor 6 | . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Protovariant X 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Subdweller 5 | . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Martyr 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Infiltrator 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 22 | . 4 2 4 6 5 6 6 6 4 7 18 . 9 7 . 4 17 2 3 6 1 8 1 15 3 5 13 7 22 Combat Bots Only 15 | . 3 2 4 6 5 6 4 6 3 7 9 . 9 7 . 4 11 2 2 6 1 8 1 15 2 5 13 5 15 Max Kills in Single Turn 7 | . 1 1 3 4 3 2 3 1 1 1 5 1 2 3 . 3 6 1 2 2 1 1 1 3 1 2 5 2 7 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . Exploded 5 | . . . 3 4 3 . 2 . . . 2 . 2 3 . 3 3 . 1 1 . . . 3 . . 5 . 5 Melee 1 | . . . . . . . 1 . 1 . . . . . . . . . 1 . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Res Gar Res Tes Gar Res Acc Hostile Shots Fired 3859 | . 45 38 139 172 52 32 193 215 334 89 109 . 86 220 . 122 77 . 115 132 14 66 2 198 127 285 165 236 596 Missed 924 | . 11 13 43 41 14 8 63 62 102 13 24 . 14 51 . 35 16 . 19 44 1 13 . 30 26 54 28 46 153 Damage Taken 45097 | . 307 551 1287 1499 513 209 1481 1088 2693 1108 1131 . 1339 2068 . 1725 1042 . 2413 1006 116 726 141 2297 2278 4552 2167 3387 7973 Core 3583 | . 44 113 231 111 66 . 108 91 170 40 44 . 34 135 . 139 90 . 172 29 22 . . 127 92 217 147 142 1219 Absorbed by Shields 6741 | . . . . 43 38 37 . 90 78 63 231 . 193 359 . 23 291 . 48 558 104 376 . 1459 57 34 1062 138 1459 Reduced by Siege Mode 2835 | . . . . . . . . . . 30 57 . 107 122 . 51 64 . 64 21 19 65 . 305 219 391 216 407 697 Redirected to Shielding 289 | . . . . . . . . . . 58 78 . 61 22 . . . . . . . . . . . . . 46 24 Ignored by Resistances 2823 | . . . . 23 . 20 . . . . . . . 144 . . . . 457 . . . . 105 8 296 257 780 733 Regen/Repaired (Parts) 2973 | . 39 . . . . . 794 . 942 . . 256 942 . . . . . . . . . . . . . . . . Core Remaining (%) 59 | 100 . 37 . . . 25 . . . 41 . . . . . 58 . . . 70 . 98 . . . . 55 90 23 Volleys Fired 1816 | . 52 44 121 87 72 27 71 40 120 95 67 14 75 100 . 69 34 58 48 57 5 67 5 97 51 113 46 65 116 Largest 4 | . 2 2 2 2 2 2 2 2 2 1 2 1 2 2 . 3 3 3 3 2 4 3 3 4 3 4 4 4 4 Hottest 450 | . 55 140 80 58 115 180 180 118 118 120 120 40 155 163 . 98 149 103 147 131 308 183 183 234 234 268 280 450 348 Shots Fired 3613 | . 104 88 231 175 129 47 122 73 178 95 71 16 104 140 1 140 69 108 135 88 20 159 7 235 119 309 126 161 363 Gun 1526 | . 86 41 174 174 57 8 29 33 79 . 10 . 30 42 . 124 23 90 90 18 6 97 2 68 . 64 27 23 131 Cannon 1888 | . 18 47 53 . 65 39 82 38 93 95 51 16 69 81 1 10 25 8 38 56 14 51 1 155 107 236 91 125 223 Launcher 72 | . . . 4 1 4 . 8 . . . 8 . 5 11 . 2 12 . . 6 . . . 8 . . 1 . 2 Special 127 | . . . . . 3 . 3 2 6 . 2 . . 6 . 4 9 10 7 8 . 11 4 4 12 9 7 13 7 Kinetic 1939 | . 104 82 181 174 57 8 15 33 133 . 10 . 30 42 . 124 48 98 128 44 10 97 2 138 40 68 60 25 188 Thermal 1468 | . . 6 46 . 65 39 96 38 39 95 51 16 69 81 1 10 . . . 30 10 51 1 85 65 232 58 118 166 Explosive 72 | . . . 4 1 4 . 8 . . . 8 . 5 11 . 2 12 . . 6 . . . 8 . . 1 . 2 Electromagnetic 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 5 . Robot Hit Streak 46 | . 8 21 21 17 8 15 10 20 43 16 17 11 46 14 . 14 14 26 23 7 13 18 4 16 30 41 21 23 24 Robot Miss Streak 9 | . 4 1 9 5 4 2 5 1 2 3 2 2 3 3 . 3 3 3 6 3 1 2 2 5 3 3 3 4 8 Penetration Max 2 | . . . . . . . . . . . . . 1 1 . 1 . . 1 . . 1 . 1 1 1 2 1 1 Secondary Targets 14 | . 1 . 2 4 . . . . 1 . . . . . . 4 . 1 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . 1 . . . . . . 1 . 1 1 . . . . . . . . . . Shots Hit Robots 2218 | . 58 63 144 121 68 17 72 44 138 59 46 14 79 73 . 76 49 86 87 46 13 79 4 139 83 190 73 93 204 Core Hits 1108 | . 32 25 73 51 39 13 52 20 55 26 65 4 57 41 . 46 52 14 28 30 7 31 2 72 24 75 32 38 104 Critical Kills 54 | . . . 2 1 1 . . 1 1 7 5 1 4 6 . 5 1 2 1 1 . 1 . 1 . 3 2 4 4 Critical Parts Destroyed 35 | . . 1 . . . . . . . . . . 3 3 . 8 2 . 2 2 . 1 . 3 . 6 . 2 2 Critical Strikes 125 | . . 3 2 1 1 . 1 1 6 7 5 1 7 9 . 13 7 11 6 3 2 2 . 6 3 9 2 6 11 Burn 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Meltdown 30 | . . . . . 1 . . 1 . 7 5 1 . 4 . . . . . 1 . . . 1 . 1 2 3 3 Destroy 67 | . . 1 2 1 . . . . 1 . . . 7 5 . 13 4 9 3 2 . 2 . 3 . 8 . 3 3 Blast 27 | . . 2 . . . . . . 5 . . . . . . . 3 2 3 . 2 . . 2 3 . . . 5 Melee Attacks 34 | . . 18 . 16 . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 34 | . . 18 . 16 . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 86880 | 1 586 711 2980 2171 2340 639 3119 1304 4715 3466 4160 761 4717 4537 . 2794 3544 2218 2814 1881 410 2227 62 5943 3132 7380 4099 3510 10659 Guns 20866 | . 403 239 1632 1880 371 14 386 398 1350 . 162 . 582 547 . 2028 504 1928 1761 232 39 1074 19 917 . 1178 591 395 2236 Cannons 51796 | . 140 449 721 . 1522 625 1680 903 3132 3466 1913 761 3041 2531 . 341 646 290 686 1160 371 1153 43 3767 3087 6061 2912 3089 7306 Explosions 13531 | . . . 627 291 425 . 1045 . 186 . 2073 . 1010 1459 . 425 2384 . 219 489 . . . 1259 . 13 596 . 1030 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 687 | 1 43 23 . . 22 . 8 3 47 . 12 . 84 . . . 10 . 148 . . . . . 45 128 . 26 87 Kinetic 30086 | . 543 688 1841 1880 371 14 178 398 3576 . 162 . 582 547 . 2028 1150 2218 2447 777 112 1074 19 2155 952 1227 1239 395 3513 Thermal 42815 | . . . 512 . 1522 625 1888 903 1092 3466 1913 761 3041 2531 . 341 . . 219 615 298 1153 43 2529 2083 6012 2264 2975 6029 Explosive 13113 | . . . 627 291 425 . 1045 . . . 2073 . 1010 1459 . 425 2384 . . 489 . . . 1259 . . 596 . 1030 Electromagnetic 179 | . . . . . . . . . . . . . . . . . . . . . . . . . 52 13 . 114 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 46 | . . . 1 2 2 . 2 2 2 1 7 7 25 26 26 27 4 17 26 26 . 1 . 7 25 43 46 7 21 Average Corruption 16 | . . . 1 1 1 . 1 1 1 1 5 7 17 25 26 26 4 15 19 26 . 1 . 6 16 33 44 5 13 Corruption Purged 8 | . . . . . 2 . . 2 4 . . . . . . . . . . . . . . . . . . . . Corruption Blocked 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . 30 . . . Effects 942 | . . . 13 19 1 . 18 9 10 . 8 10 70 99 5 81 7 31 85 63 . . . 17 77 148 82 17 72 Message Errors 203 | . . . 1 6 . . 4 1 2 . 1 1 20 22 . 20 1 5 19 11 . . . . 17 31 20 6 15 Matter Fused 210 | . . . 3 4 . . 7 1 2 . 2 1 18 22 1 19 2 11 16 13 . . . 4 12 35 18 4 15 Heat Flow Errors 116 | . . . 3 3 . . . 1 . . 3 2 5 12 1 9 . 3 14 9 . . . 2 7 22 10 2 8 Energy Discharges 103 | . . . 5 1 . . 3 4 2 . . 2 10 13 1 9 1 3 9 8 . . . 2 13 7 6 . 4 Parts Rejected 14 | . . . . . . . . . . . . . 1 1 . 4 1 . 1 1 . . . . 1 2 . . 2 Parts Fused 10 | . . . . . . . . . . . . . 1 1 . . . . 2 1 . . . . 3 2 . . . Data Loss (minor) 96 | . . . . 2 1 . 3 2 2 . 2 2 3 11 . 6 . 5 4 3 . . . 2 11 18 8 1 10 Data Loss (major) 34 | . . . . 2 . . 1 . 1 . . . 2 5 1 1 . 1 3 2 . . . 1 5 2 1 1 5 Misfires 42 | . . . 1 1 . . . . 1 . . 2 1 2 1 1 . . 11 4 . . . 4 3 8 2 . . Alerts 20 | . . . . . . . . . . . . . 2 1 . 1 . . 1 3 . . . 2 . 6 2 1 1 Misdirections 16 | . . . . . . . . . . . . . 3 . . . . 1 2 3 . . . . . 2 1 . 4 Weapon Failures 78 | . . . . . . . . . . . . . 4 9 . 11 2 2 3 5 . . . . 5 13 14 2 8 Overload Shots 15 | . . . . . . . . . . 3 2 . 5 5 . . . . . . . . . . . . . . . Effects 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Overflow Damage 3421 | . . . 54 21 53 . 39 20 316 268 295 102 192 110 . 43 17 . 100 36 . 25 . 109 148 417 18 254 784 Projectiles 2874 | . . . . . 50 . 38 20 259 268 286 102 170 60 . 43 4 . 16 36 . 25 . 48 133 410 18 254 634 Explosions 491 | . . . 54 21 3 . 1 . 56 . 9 . 17 50 . . 13 . 56 . . . . 61 . . . . 150 Melee 56 | . . . . . . . . . 1 . . . 5 . . . . . 28 . . . . . 15 7 . . . Knockbacks 73 | . 2 8 . . . . . . 13 . . . 1 . . . 1 . 2 4 . . . 13 9 3 3 . 14 Impact 7 | . 1 1 . . . . . . . . . . 1 . . . . . 1 . . . . . 1 2 . . . Kinetic 59 | . 1 7 . . . . . . 11 . . . . . . . 1 . 1 4 . . . 11 7 1 3 . 12 Secondary 7 | . . . . . . . . . 2 . . . . . . . . . . . . . . 2 1 . . . 2 Self-Inflicted Damage 1280 | . . . . 21 . . 54 . 86 . 24 . 91 70 . . 43 . 87 154 . . . 115 . 91 77 . 367 Shots 30 | . . . . 1 . . 2 . 1 . 2 . 2 2 . . 2 . 1 5 . . . 5 . 2 1 . 4 Rammed 70 | 1 8 10 . . 2 . . 1 5 . 1 . 6 . . . 1 . 9 . . . . . 1 6 . 1 18 Targets Rammed 75 | 1 8 10 . . 2 . 1 1 7 . 1 . 7 . . . 1 . 10 . . . . . 1 6 . 1 18 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 5 | . . . . . . . 1 . 2 . . . 1 . . . . . 1 . . . . . . . . . . Highest Temperature 565 | . 88 219 394 274 468 456 524 337 360 424 389 270 423 280 214 250 284 241 522 266 318 471 81 421 252 381 565 483 477 Average Temperature 118 | . 24 81 102 58 112 83 153 99 109 119 130 114 96 87 109 107 74 80 198 90 150 91 47 146 95 99 133 145 94 Received Heat Transfer 7087 | . 66 424 432 217 265 24 408 324 1032 57 177 . 385 439 . 227 609 . 158 216 . 111 . 363 33 201 465 105 349 Effects 109 | . . . 4 . 7 . 14 1 7 5 6 . 4 . . . . 2 34 . . 6 . 4 . 1 6 3 5 Shutdowns 37 | . . . 1 . 1 . 3 . . 2 1 . 1 . . . . . 17 . . 2 . 2 . 1 2 2 2 Energy Bleed 18 | . . . 1 . . . . 1 2 1 . . 1 . . . . . 8 . . 1 . 1 . . 1 1 . Interference 30 | . . . . . 5 . 6 . 5 . 5 . 1 . . . . 2 3 . . 2 . . . . . . 1 Matter Decay 8 | . . . 2 . 1 . . . . . . . . . . . . . 1 . . 1 . . . . 1 . 2 Short Circuit 8 | . . . . . . . . . . 1 . . 1 . . . . . 3 . . . . 1 . . 2 . . Damage (minor) 5 | . . . . . . . 2 . . 1 . . . . . . . . 2 . . . . . . . . . . Damage (major) 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Siege Activations 105 | . . . . . . . . . . 5 6 . 6 7 . 5 4 1 4 3 2 6 . 12 7 12 3 10 12 Total Turns 2253 | . . . . . . . . . . 58 197 . 125 132 . 133 97 34 87 28 37 135 . 222 98 255 80 196 339 Longest Duration 84 | . . . . . . . . . . 21 84 . 44 46 . 71 78 34 42 12 26 52 . 63 29 51 59 53 59 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Impact Corruptions 5 | . . . . . . . . . 1 . . . 1 . . . . . 1 . . . . . 1 1 . . . Robots Melted 34 | . . . . . 1 . . 1 . 7 5 1 . 4 . . . . . 1 . . . 1 . 2 5 3 3 Combat Hostiles 27 | . . . . . 1 . . . . 4 3 . . 4 . . . . . 1 . . . 1 . 2 5 3 3 Parts Melted 98 | . . . 2 . . 1 5 2 1 12 12 2 1 6 . . . . . 6 . 1 . 2 . 16 2 14 13 Heat Transferred 28422 | . . . 1073 . 1637 647 2220 962 1025 . . . . . . . . . 150 900 361 999 37 2146 1902 5959 1590 2352 4462 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Res Gar Res Tes Gar Res Acc Peak Influence 2275 | . 139 . 471 1322 786 984 777 1417 743 1229 787 265 1145 2275 1167 2241 1536 451 209 721 378 875 516 1467 1048 429 1287 876 1614 Initial 1176 | . . . . 306 629 490 516 434 743 317 644 264 45 801 1152 816 1176 409 178 110 378 98 492 387 825 358 306 723 392 Average 604 | . 41 . 242 827 627 679 571 839 287 720 548 249 655 1582 1163 1486 1271 366 110 539 214 498 497 993 771 245 832 632 591 Maximum Alert Level 5 | . . . 2 4 3 3 3 4 3 4 3 1 4 5 4 5 4 2 1 3 1 3 2 4 3 2 4 3 5 Low Security (%) 16 | 100 100 . 32 . . . . . 25 . . 7 16 . . . . . 93 9 36 9 . . . 40 . . 4 Level 1 21 | . . . 61 13 . . 7 . 55 22 23 92 13 . . . . 36 6 11 63 21 . 9 . 54 10 . 42 Level 2 27 | . . . 5 14 89 56 82 28 16 26 56 . 11 . . . . 63 . 57 . 38 100 12 35 4 9 77 24 Level 3 21 | . . . . 53 10 43 10 59 2 37 20 . 49 22 . 14 . . . 21 . 30 . 37 64 . 71 22 12 Level 4 9 | . . . . 18 . . . 12 . 14 . . 9 39 100 47 100 . . . . . . 40 . . 8 . 15 Level 5 3 | . . . . . . . . . . . . . . 38 . 38 . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 119 | . 2 . 7 . 6 . 9 . 17 . 8 . 10 . . . 5 . 11 . 2 . 1 . 4 14 . 7 16 Investigation 15 | . 1 . 2 . . . 2 . 2 . 1 . 3 . . . . . . . 1 . . . . 2 . . 1 Extermination 31 | . . . . . . . 2 . 8 . 3 . 1 . . . . . 2 . 1 . . . 3 4 . 3 4 Reinforcement 44 | . 1 . 3 . 1 . . . 7 . 4 . 5 . . . 1 . 9 . . . . . . 4 . 3 6 Assault 12 | . . . . . 1 . 2 . . . . . 1 . . . 4 . . . . . . . 1 1 . 1 1 Garrison 17 | . . . 2 . 4 . 3 . . . . . . . . . . . . . . . 1 . . 3 . . 4 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 10 | . . . . . . . . . 1 . 1 . 2 . . . 1 . 2 . . . . . . 1 . . 2 Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Alert ID Control Effect 43 | . . . . . . . . . . . . . . . . . . . . 1 . 6 . 3 7 5 6 12 3 Stealth | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Res Gar Res Tes Gar Res Acc Distress Signals 24 | . . . 3 . 3 . 3 . 2 . 1 . 2 . . . 2 . . . . . . . . 2 . 2 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 909 | . 23 16 54 35 40 14 45 15 50 28 41 . 51 40 . 48 20 6 26 28 3 31 1 39 28 54 31 45 97 Peak Tracking Total 12 | . 3 2 4 6 7 4 6 4 5 7 12 . 5 7 . 5 6 2 4 6 2 4 1 8 4 8 11 6 10 Tactical Retreats 50 | . 2 . 4 3 3 1 . 3 2 . 3 . 2 . . 3 2 . 3 . . 1 . 1 . . 3 2 12 Traps | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Res Gar Res Tes Gar Res Acc Traps Triggered 70 | . 2 1 1 6 3 7 1 9 . 2 2 . 7 . . 6 1 . 1 3 . 6 . 1 2 5 1 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Triggered 7 | . . . . . . . . 1 2 . . . . . . . . . 4 . . . . . . . . . . Most Traps Carried 4 | . . . . 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Res Gar Res Tes Gar Res Acc Machines Disabled 97 | . . 1 1 3 3 4 4 3 6 4 . . 1 4 1 8 6 . 4 1 1 4 . 7 2 13 6 . 10 Max in Single Turn 4 | . . 1 1 1 1 1 1 1 3 1 . . 1 1 1 1 2 . 2 1 1 1 . 1 . 4 1 . 2 Garrison Relay 32 | . . . . 2 . 2 . 3 . 3 . . . 3 . 6 . . . 1 . 4 . 4 . . 4 . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Res Gar Res Tes Gar Res Acc Machines Accessed 112 | . 6 2 7 3 4 1 12 2 13 1 4 . 8 3 1 1 3 . 4 3 4 3 4 1 6 11 2 2 1 Terminals 79 | . 5 . 6 3 3 1 7 2 5 1 2 . 5 3 . 1 3 . 3 3 2 3 3 1 6 8 2 1 . Fabricators 6 | . . . . . . . 2 . 1 . 1 . . . . . . . . . 1 . . . . 1 . . . Repair Stations 13 | . 1 . . . . . 2 . 4 . 1 . 2 . . . . . . . . . . . . 1 . 1 1 Recycling Units 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . 1 . 1 . 1 . 1 . . . 1 . 1 . . . 1 . 1 . 1 . . 1 . . . Total Hacks 276 | . 19 5 19 6 9 2 27 6 45 2 16 . 17 6 1 1 6 . 8 6 7 8 9 3 10 23 6 7 2 Successful 119 | . 9 5 10 3 3 1 13 1 23 1 9 . 8 1 1 1 2 . 3 2 5 1 4 1 2 8 1 1 . Failed 156 | . 9 . 9 3 6 1 14 5 22 1 7 . 9 5 . . 4 . 5 4 2 7 5 2 8 15 5 6 2 Catastrophic 32 | . . . 1 1 2 . 3 1 2 1 1 . 2 3 . . 1 . 1 1 1 1 . . 4 5 . 1 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 99 | . 10 . 15 2 8 1 14 . 5 1 6 . 2 1 . . 4 . 6 . 1 1 5 . 3 7 . 7 . Terminals 192 | . 17 . 18 6 8 2 16 6 12 2 10 . 8 6 . 1 6 . 7 6 4 8 8 3 10 17 6 5 . Fabricators 19 | . . . . . . . 3 . 6 . 4 . . . . . . . . . 2 . . . . 4 . . . Repair Stations 42 | . 2 . . . . . 7 . 18 . 2 . 8 . . . . . . . . . . . . 1 . 2 2 Recycling Units 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . 1 . 1 . 1 . 1 . . . 1 . 1 . . . 1 . 1 . 1 . . 1 . . . Terminal Hacks 48 | . 6 5 7 3 1 1 2 1 3 1 4 . . 1 . 1 1 . . 2 2 1 1 1 1 2 1 . . Record 5 | . 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 2 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 4 | . 1 . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . . Open Door 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 8 | . . . . 1 . 1 . . . 1 . . . 1 . 1 . . . 1 . 1 . 1 . . . . . Terminal Index 3 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . . 1 . . . . Garrison Index 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 10 | . . . 1 . 1 . 2 . 2 . 2 . . . . . . . . . 1 . . . . 1 . . . Hauler Manifests 4 | . 1 . 1 . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Registry 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Patrol Navigation 2 | . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 10 | . . . . . . . 2 . 2 . 2 . . . . . . . . . 2 . . . . 2 . . . Network Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Load Schematic 4 | . . . . . . . . . 1 . 1 . . . . . . . . . 1 . . . . 1 . . . Build 5 | . . . . . . . 1 . 1 . 1 . . . . . . . . . 1 . . . . 1 . . . Repair Station Hacks 26 | . 2 . . . . . 6 . 11 . 1 . 6 . . . . . . . . . . . . . . . . Scan Component 15 | . 1 . . . . . 3 . 7 . 1 . 3 . . . . . . . . . . . . . . . . Repair 11 | . 1 . . . . . 3 . 4 . . . 3 . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Insert Component 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Analyze 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 10 | . . . 1 . 1 . 1 . 1 . . . 1 . 1 . . . 1 . 1 . 1 . . 1 . . . Unlock Access 10 | . . . 1 . 1 . 1 . 1 . . . 1 . 1 . . . 1 . 1 . 1 . . 1 . . . Unauthorized Hacks 20 | . 1 . 2 . 1 . 2 . 1 . 2 . 1 . . . 1 . 2 . . . 2 . 1 3 . 1 . Terminals 18 | . 1 . 2 . 1 . 2 . 1 . 2 . 1 . . . 1 . 2 . . . 2 . 1 2 . . . Botnet 14 | . 1 . 2 . 1 . 2 . 1 . 1 . 1 . . . . . 2 . . . 1 . 1 1 . . . Operators 4 | . . . . . . . . . . . 1 . . . . . 1 . . . . . 1 . . 1 . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Liberate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Mechanics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 101 | . 5 . 7 2 3 1 11 2 12 1 4 . 8 3 1 1 3 . 3 3 3 3 3 1 6 11 1 2 1 Full Trace Events 16 | . . . 1 . 1 . 1 1 2 . 1 . 2 1 . . . . . 1 1 2 . . . 1 . . 1 Feedback Events 3 | . . . 1 . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . Corruption 3 | . . . 1 . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . 7 . . . Parts Built 5 | . . . . . . . 1 . 1 . 1 . . . . . . . . . 1 . . . . 1 . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 477 | . . . . . . . 106 . 106 . 53 . . . . . . . . . 106 . . . . 106 . . . Total Part Build Rating 30 | . . . . . . . 6 . 6 . 6 . . . . . . . . . 6 . . . . 6 . . . Parts Repaired 10 | . 1 . . . . . 3 . 4 . . . 2 . . . . . . . . . . . . . . . . Time 570 | . 26 . . . . . 140 . 258 . . . 146 . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Res Gar Res Tes Gar Res Acc Used RIF Installer 13 | . . . . 1 . 1 . 1 . 2 . . . 1 . 2 . . . 1 . 2 . 1 . . 1 . . Hotswap 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Code Merge 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Zone Cloak 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Alert ID Control 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Structural Interface 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Program Shield 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Autooverride 3 | . . . . . . . . . . 2 . . . 1 . . . . . . . . . . . . . . . Autoassimilate 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Robots Hacked 155 | . . . . . 2 . 2 2 3 . 2 . . 8 . 10 3 6 9 13 . 14 2 10 10 12 8 20 19 Non-combat 10 | . . . . . . . . . 3 . . . . . . . 2 . 1 . . . 2 . . 1 . . 1 Combat 145 | . . . . . 2 . 2 2 . . 2 . . 8 . 10 1 6 8 13 . 14 . 10 10 11 8 20 18 Autooverrided 52 | . . . . . . . . . . . . . . 4 . 6 . . 2 7 . 5 . 3 2 3 2 7 11 Autoassimilated 19 | . . . . . . . . . . . . . . . . . . . 1 . . . . 3 . 3 4 5 3 Robot Hacks Applied 100 | . . . . . 2 . 2 2 6 . 2 . . 5 . 4 5 8 7 6 . 9 2 4 8 8 2 11 7 parse_system 4 | . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . 1 . start_evac 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . find_chute 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . randomize_corridors 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . purge_threat 10 | . . . . . . . . . 3 . . . . . . . 3 . 1 . . . . . . 1 . . 2 ignore_targets 6 | . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . link_fov 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 amplify_resonance 8 | . . . . . 2 . 2 1 . . . . . . . . . . 1 1 . . . . . . . 1 . disable_weapons 3 | . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . 1 . . . go_dormant 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . overwrite_iff 30 | . . . . . . . . . . . 2 . . 1 . 1 1 . 3 4 . 3 . 2 1 2 2 6 2 streamctrl_high 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . formatsys_low 7 | . . . . . . . . . 3 . . . . . . . . . 1 . . . . . . 3 . . . formatsys_high 24 | . . . . . . . . . . . . . . 2 . 3 . . 1 1 . 5 . 2 5 . . 3 2 formatsys_deep 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Relay Couplers Released 133 | . . . . 10 . 14 4 11 . 11 . . . 13 . 23 . . . 3 . 14 . 16 . . 14 . . Machine Destruction 122 | . . . . 7 . 10 . 11 . 11 . . . 13 . 23 . . . 3 . 14 . 16 . . 14 . . Programmers 11 | . . . . 3 . 4 4 . . . . . . . . . . . . . . . . . . . . . . Attached 33 | . . . . . 1 . 1 . 2 . 2 . . 2 . 2 3 . 2 . . 2 1 4 2 3 3 2 1 Merged Code Value 107 | . . . . . . . . . . . . . . . . . . . . . . . . 83 . . 24 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 18 | . . . . . . . . . . . . . . 6 . 6 . . . . . 3 . . . . 3 . . Allies Hacked 5 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . 3 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Res Gar Res Tes Gar Res Acc Total Allies 195 | . . 10 . 2 . 2 . . 3 . 2 20 . 13 . 18 1 . 8 12 . 16 . 10 13 14 14 19 18 Largest Group 20 | . . 7 7 2 . 2 1 . 1 . 1 20 18 4 . 8 1 . 1 2 . 4 4 2 5 4 5 7 2 Highest-Rated Group 721 | . . 133 133 45 . 64 39 . 26 . 29 721 618 325 . 337 95 . 47 78 . 164 164 163 264 186 303 389 116 Highest-Rated Ally 148 | . . 19 19 25 . 39 39 . 26 . 29 50 46 148 . 95 95 . 47 49 . 56 46 116 64 56 90 69 69 Total Orders 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . STAY 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Ally Attacks 932 | . . 25 59 17 . 13 20 . . . 6 . 180 91 . 72 10 . 16 44 . 50 2 39 48 40 61 95 44 Total Damage 25498 | . . 452 745 561 . 264 166 . . . 115 . 4027 2254 . 2394 550 . 339 871 . 1483 24 1257 1625 892 2341 3531 1607 Kills 134 | . . 3 5 3 . 2 6 . . . . . 23 13 . 21 1 . 1 8 . 6 . 3 10 5 8 13 3 Allies Corrupted 12 | . . . . . . . . . . . . . 2 1 . . . . . . . . . . 6 1 . 2 . Allies Melted 4 | . . . . . . . . 1 . . . 1 . 1 . . . . . . . 1 . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Res Gar Res Tes Gar Res Acc Robot Analysis Total 2 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Res Gar Res Tes Gar Res Acc Turns Passed 45404 | 104 1632 3334 1791 1797 1906 1007 2412 1500 4361 1172 1047 431 1427 1899 107 1385 651 631 1794 1165 626 1727 246 1538 1679 2755 1314 1776 2190 Spaces Moved 18927 | 60 825 1919 753 620 608 367 818 548 1452 556 448 177 548 856 65 578 260 191 615 387 235 623 148 669 849 1237 660 695 1160 Core 657 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 653 Treads 18249 | 56 825 1919 753 620 608 367 818 548 1452 556 448 177 548 856 65 578 260 191 615 387 235 623 148 669 849 1237 660 695 486 Legs 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 150 233 250 250 245 242 242 160 160 160 160 160 160 160 160 160 240 232 237 152 155 155 160 166 155 155 50 Average Speed 191 | 152 169 160 173 240 250 250 245 244 242 166 160 228 189 173 160 160 190 232 243 243 237 228 155 159 162 167 162 176 133 Slowest Speed 570 | 160 320 160 233 250 570 250 247 245 243 243 160 240 240 240 160 160 245 245 245 245 237 237 155 160 166 173 255 250 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 4 99 85 68 87 48 62 26 62 36 85 15 86 22 90 4 70 11 97 13 64 8 78 7 86 25 94 71 18 39 Regions Visited 29 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 11 | . . . 1 . 1 . 1 . 1 . . . 1 . 1 . . . 1 . 1 . 1 . 1 1 . . . Unknown Exits Taken 4 | 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 14 | . . 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . Spaces Dug 85 | . . . 8 1 9 1 . . 4 1 12 . 5 11 . . . . 8 . . . . . 2 9 . 8 6 Terrain Destroyed 1186 | . . . 42 1 41 2 66 1 38 15 63 1 69 61 . 34 35 15 116 82 1 25 2 71 21 64 82 47 191 Melee 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 533 | . . . 5 . 16 2 26 1 27 15 14 1 20 23 . 12 6 15 46 9 1 25 2 44 21 64 22 46 70 AOE 650 | . . . 37 . 25 . 40 . 11 . 49 . 49 38 . 22 29 . 70 73 . . . 27 . . 60 . 120 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Res Gar Res Tes Gar Res Acc Total 25057 | 69 964 2061 1064 796 878 413 1099 636 2080 734 719 193 836 1134 67 904 356 278 803 527 292 812 162 959 1066 1689 817 1107 1542 Wait 2868 | . 50 22 118 23 174 1 164 13 446 47 169 . 175 92 . 105 40 13 79 41 42 76 . 148 106 233 33 272 186 Move 18909 | 60 824 1918 753 619 608 366 817 547 1452 555 448 176 548 855 65 577 260 190 615 386 235 622 148 668 848 1237 659 694 1159 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 234 | 3 11 15 16 12 3 3 8 3 6 14 5 . 7 10 . 9 3 2 10 9 3 9 . 12 10 20 13 11 7 Fast Attach 154 | 6 6 5 12 1 4 1 7 1 5 2 5 . 2 5 . 5 3 2 7 5 . 1 2 6 8 23 7 10 13 Attach 153 | . . . 5 6 2 1 1 1 12 2 7 . 6 4 . 8 5 1 8 6 2 4 3 6 7 13 14 14 15 Detach 102 | . 2 . 8 . 1 . 1 . 9 4 4 1 . . . . 1 5 5 5 . 4 4 3 7 11 8 9 10 Swap 246 | . 6 7 14 15 10 2 16 9 18 3 6 1 3 11 2 9 8 6 12 6 2 5 . 9 13 14 12 16 11 Drop 202 | . 5 14 16 8 2 1 13 5 5 12 7 1 3 5 . . 1 1 5 8 3 6 . 10 15 19 16 14 7 Fire 1816 | . 52 44 121 87 72 27 71 40 120 95 67 14 75 100 . 69 34 58 48 57 5 67 5 97 51 113 46 65 116 Melee 34 | . . 18 . 16 . . . . . . . . . . . . . . . . . . . . . . . . . Ram 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 62 | . 8 10 . . 2 . 1 1 7 . 1 . 7 . . . 1 . 10 . . . . . 1 6 . 1 6 Escape Stasis 60 | . . . . 9 . 11 . 16 . . . . 10 . . . . . . 4 . 10 . . . . . . . Rewire 196 | . . 3 1 . . . . . . . . . . 52 . 122 . . . . . 8 . . . . 9 1 . Trap 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Miscellaneous 5 | . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / Rec) -8/Materials (discovered 5 exits: *Fac x2 / *Sto x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Waste -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 2 exits: *Fac x2) -5/Factory -5/Waste -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory (discovered 2 exits: [*Upp] / Gar) -4/Garrison (discovered 3 exits: *Res x3) -3/Research (discovered 2 exits: *Tes / Gar) -3/Garrison (discovered 3 exits: *Res x3) -3/Research -3/Testing (discovered 2 exits: *Res / Gar) -3/Garrison (discovered 3 exits: *Res x3) -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 40 | -11/Scrapyard | Discovered new exit (range 16) 105 | -11/Scrapyard | Entered Materials 284 | -10/Materials | Discovered new exit (range 18) 306 | -10/Materials | Build established: Mutant 636 | -10/Materials | Discovered new exit (range 5) 717 | -10/Materials | Central database locked down 730 | -10/Materials | Identified exit to Mines 978 | -10/Materials | Repaired Lgt. Treads 1063 | -10/Materials | Discovered new exit (range 8) 1314 | -10/Materials | Discovered new exit (range 16) 1720 | -10/Materials | Discovered new exit (range 9) 1737 | -10/Materials | Entered Subcaves 1857 | -10/Subcaves | Ambushed by swarm of Subdwellers 1907 | -10/Subcaves | Lost 4 allies 2095 | -10/Subcaves | Identified exit to Recycling 2240 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2258 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2282 | -10/Subcaves | Core integrity fell below 50% 2338 | -10/Subcaves | Shifting Twisted Machinery released Mak. Leg 2610 | -10/Subcaves | Visited 4L-MR0's lab 2631 | -10/Subcaves | Found Powered Cannon 2784 | -10/Subcaves | Build established: Subdweller-Mutant 3021 | -10/Subcaves | Discovered new exit (range 11) 3046 | -10/Subcaves | Visited triangular shrine 3057 | -10/Subcaves | Found Prototype Device 3057 | -10/Subcaves | Identified V3-11A's Pendant 3062 | -10/Subcaves | Befriended Subdweller 3129 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 3141 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 3155 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 3197 | -10/Subcaves | Befriended Subdweller 3202 | -10/Subcaves | Befriended Subdweller 3361 | -10/Subcaves | Build established: Mutant 3496 | -10/Subcaves | Learned 4 Materials zone layouts 3522 | -10/Subcaves | Befriended Subdweller 3590 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4027 | -10/Subcaves | Befriended Subdweller 4052 | -10/Subcaves | Befriended Subdweller 4057 | -10/Subcaves | Befriended Subdweller 4062 | -10/Subcaves | Befriended Subdweller 4277 | -10/Subcaves | Befriended Subdweller 4462 | -10/Subcaves | Befriended Subdweller 4467 | -10/Subcaves | Discovered new exit (range 6) 4541 | -10/Subcaves | Visited Clippyterm 5071 | -10/Subcaves | Entered Materials 5071 | -8/Materials | Accompanied by 7 allies 5071 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 5072 | -8/Materials | Identified exit to Storage 5176 | -8/Materials | Lost 7 allies 5997 | -8/Materials | Discovered new exit (range 16) 6547 | -8/Materials | Discovered new exit (range 16) 6678 | -8/Materials | Garrison activated, responded to threat 6862 | -8/Materials | Identified exit to Garrison 6862 | -8/Materials | Entered Garrison 6936 | -8/Garrison | Triggered checkpoint 6990 | -8/Garrison | Installed Relay Interface Framework 7097 | -8/Garrison | Core integrity fell below 50% 7278 | -8/Garrison | Triggered checkpoint 7321 | -8/Garrison | Garrison Relay disabled 7427 | -8/Garrison | Discovered new exit (range 8) 7558 | -8/Garrison | Triggered checkpoint 7794 | -8/Garrison | Garrison Relay disabled 7858 | -8/Garrison | Discovered new exit (range 10) 8184 | -8/Garrison | Triggered checkpoint 8350 | -8/Garrison | Triggered checkpoint 8393 | -8/Garrison | Rescued a captive Derelict 8395 | -8/Garrison | Rescued a captive Derelict 8499 | -8/Garrison | Discovered new exit (range 13) 8659 | -8/Garrison | Entered Materials 8828 | -8/Materials | Build established: Bothacker-Mutant 9059 | -8/Materials | First assault squad dispatched 9673 | -8/Materials | Build established: Mutant 10122 | -8/Materials | Garrison activated, responded to threat 10140 | -8/Materials | Discovered new exit (range 16) 10335 | -8/Materials | Garrison activated, responded to threat 10565 | -8/Materials | Identified exit to Garrison 10565 | -8/Materials | Entered Garrison 10603 | -8/Garrison | Expanded RIF knowledge: Hotswap 10709 | -8/Garrison | Garrison Relay disabled 10834 | -8/Garrison | Triggered checkpoint 10910 | -8/Garrison | Triggered checkpoint 10937 | -8/Garrison | Discovered new exit (range 10) 11006 | -8/Garrison | Build established: Bothacker-Mutant 11042 | -8/Garrison | Garrison Relay disabled 11166 | -8/Garrison | Triggered checkpoint 11390 | -8/Garrison | Triggered checkpoint 11427 | -8/Garrison | Rescued a captive Derelict 11428 | -8/Garrison | Rescued a captive Derelict 11485 | -8/Garrison | Discovered new exit (range 3) 11572 | -8/Garrison | Entered Factory 11572 | -7/Factory | Accompanied by 1 ally 11572 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11854 | -7/Factory | Fabricated Lyr. Heavy Armor Plating (x1) 12444 | -7/Factory | Discovered new exit (range 5) 12836 | -7/Factory | Repaired Hvy. Phase Cannon? 12941 | -7/Factory | Repaired Imp. Coolant Injector 13172 | -7/Factory | First assault squad dispatched 13888 | -7/Factory | Repaired Lyr. Heavy Armor Plating 13974 | -7/Factory | Identified exit to Garrison 13984 | -7/Factory | Entered Garrison 14044 | -7/Garrison | Triggered checkpoint 14082 | -7/Garrison | Heavy support dispatched to Factory 14101 | -7/Garrison | Garrison Relay disabled 14120 | -7/Garrison | Garrison Relay disabled 14316 | -7/Garrison | Triggered checkpoint 14393 | -7/Garrison | Warlord forces raided the area 14450 | -7/Garrison | Triggered checkpoint 14472 | -7/Garrison | Triggered checkpoint 14480 | -7/Garrison | Triggered checkpoint 14485 | -7/Garrison | Triggered checkpoint 14614 | -7/Garrison | Expanded RIF knowledge: Program Shield 14668 | -7/Garrison | Discovered new exit (range 12) 14684 | -7/Garrison | Triggered checkpoint 14835 | -7/Garrison | Discovered new exit (range 8) 14915 | -7/Garrison | Heavy support dispatched to Factory 15194 | -7/Garrison | Discovered new exit (range 13) 15337 | -7/Garrison | Garrison Relay disabled 15484 | -7/Garrison | Entered Factory 15859 | -7/Factory | Repaired Broken Arm. Medium Treads 15917 | -7/Factory | Repaired Lyr. Heavy Armor Plating 15974 | -7/Factory | Repaired Imp. Coolant Injector 16496 | -7/Factory | Cargo convoy interrupted 16968 | -7/Factory | Repaired Particle Reactor 18005 | -7/Factory | Fabricated Lyr. Heavy Armor Plating? 19813 | -7/Factory | Core integrity fell below 50% 19845 | -7/Factory | Identified exit to Garrison 19845 | -7/Factory | Entered Garrison 19847 | -7/Garrison | Attached Powered Cannon, gained temporary slot: Power 20079 | -7/Garrison | Garrison Relay disabled 20104 | -7/Garrison | Triggered checkpoint 20222 | -7/Garrison | Triggered checkpoint 20288 | -7/Garrison | Discovered new exit (range 10) 20306 | -7/Garrison | Triggered checkpoint 20330 | -7/Garrison | Garrison Relay disabled 20441 | -7/Garrison | Destroyed 7 combat bots 20532 | -7/Garrison | Expanded RIF knowledge: Autooverride 20560 | -7/Garrison | Discovered new exit (range 10) 20642 | -7/Garrison | Triggered checkpoint 20712 | -7/Garrison | Triggered checkpoint 20788 | -7/Garrison | Garrison Relay disabled 20823 | -7/Garrison | Discovered new exit (range 10) 20973 | -7/Garrison | Expanded RIF knowledge: Autooverride 21017 | -7/Garrison | Entered Factory 21017 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 21115 | -6/Factory | Fabricated Lyr. Heavy Armor Plating (x1) 21444 | -6/Factory | Build established: Botlord-Tank 21757 | -6/Factory | Cargo convoy interrupted 21796 | -6/Factory | Destroyed 9 combat bots 22064 | -6/Factory | Sucked down chute 22064 | -6/Factory | Entered Waste 22065 | -6/Waste | Joined by Warlord forces that had cleared the area 22334 | -6/Waste | Discovered new exit (range 12) 22379 | -6/Waste | Build established: Bothacker-Tank 22495 | -6/Waste | Entered Factory 22495 | -6/Factory | Accompanied by 18 allies 22659 | -6/Factory | System corruption reached 10% 22800 | -6/Factory | Build established: Bothacker-Mutant 22840 | -6/Factory | Repaired Lyr. Heavy Armor Plating 23155 | -6/Factory | Lost 4 allies 23224 | -6/Factory | Lost 5 allies 23452 | -6/Factory | Build established: Bothacker-Tank 23526 | -6/Factory | Destroyed 7 combat bots 23545 | -6/Factory | First assault squad dispatched 23613 | -6/Factory | Repaired Imp. Heavy Treads? 23699 | -6/Factory | Destroyed 9 combat bots 23922 | -6/Factory | Identified exit to Garrison 23922 | -6/Factory | Entered Garrison 23970 | -6/Garrison | Triggered checkpoint 24067 | -6/Garrison | Garrison Relay disabled 24150 | -6/Garrison | Triggered checkpoint 24209 | -6/Garrison | Garrison Relay disabled 24306 | -6/Garrison | Spotted B-75 Beast 24316 | -6/Garrison | Triggered checkpoint 24327 | -6/Garrison | Triggered checkpoint 24359 | -6/Garrison | Destroyed B-75 Beast 24380 | -6/Garrison | Destroyed 7 combat bots 24383 | -6/Garrison | Lost 4 parts (1p1n2u) 24390 | -6/Garrison | Build established: Botlord-Tank 24430 | -6/Garrison | Discovered new exit (range 11) 24458 | -6/Garrison | Triggered checkpoint 24526 | -6/Garrison | Garrison Relay disabled 24620 | -6/Garrison | Triggered checkpoint 24684 | -6/Garrison | Triggered checkpoint 24765 | -6/Garrison | Spotted B-75 Beast 24788 | -6/Garrison | Destroyed B-75 Beast 24848 | -6/Garrison | Rewired B-90 Cyclops 24872 | -6/Garrison | Rewired B-90 Cyclops 24931 | -6/Garrison | Discovered new exit (range 8) 25090 | -6/Garrison | Triggered checkpoint 25120 | -6/Garrison | Discovered new exit (range 10) 25138 | -6/Garrison | Expanded RIF knowledge: Autooverride 25176 | -6/Garrison | Triggered checkpoint 25193 | -6/Garrison | Allies destroyed Cyclops 5a 25384 | -6/Garrison | Found Relay Coupler [Proto] 25474 | -6/Garrison | Spotted B-75 Beast 25474 | -6/Garrison | Spotted B-75 Beast 25797 | -6/Garrison | Lost 4 allies 25821 | -6/Garrison | Entered Factory 25928 | -6/Factory | Identified exit to Garrison 25928 | -6/Factory | Entered Garrison 26018 | -6/Garrison | Triggered checkpoint 26081 | -6/Garrison | Garrison Relay disabled 26120 | -6/Garrison | Garrison Relay disabled 26124 | -6/Garrison | Garrison Relay disabled 26127 | -6/Garrison | Garrison Relay disabled 26209 | -6/Garrison | Expanded RIF knowledge: Zone Cloak 26286 | -6/Garrison | Triggered checkpoint 26288 | -6/Garrison | Triggered checkpoint 26292 | -6/Garrison | Triggered checkpoint 26506 | -6/Garrison | Found embedded Infiltrators 26543 | -6/Garrison | Garrison Relay disabled 26715 | -6/Garrison | Triggered checkpoint 26728 | -6/Garrison | Triggered checkpoint 26764 | -6/Garrison | Triggered checkpoint 26924 | -6/Garrison | Discovered new exit (range 15) 27091 | -6/Garrison | Lost 4 allies 27103 | -6/Garrison | Expanded RIF knowledge: Autoassimilate 27133 | -6/Garrison | Discovered new exit (range 5) 27226 | -6/Garrison | Garrison Relay disabled 27313 | -6/Garrison | Entered Factory 27313 | -5/Factory | Accompanied by 1 ally 27313 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 27613 | -5/Factory | First assault squad dispatched 27719 | -5/Factory | Spotted B-75 Beast 27745 | -5/Factory | Destroyed B-75 Beast 27755 | -5/Factory | Lost 4 parts (1p1n2u) 27766 | -5/Factory | Destroyed 11 combat bots 27964 | -5/Factory | Sucked down chute 27964 | -5/Factory | Entered Waste 27979 | -5/Waste | EMP discharged 27979 | -5/Waste | System corruption reached 10% 28045 | -5/Waste | Spotted C-40 Crusher 28049 | -5/Waste | Spotted C-40 Crusher 28064 | -5/Waste | Spotted C-40 Crusher 28079 | -5/Waste | EMP discharged 28100 | -5/Waste | Destroyed C-40 Crusher 28116 | -5/Waste | Spotted C-40 Crusher 28121 | -5/Waste | Spotted C-40 Crusher 28134 | -5/Waste | Destroyed C-40 Crusher 28137 | -5/Waste | Destroyed C-40 Crusher 28145 | -5/Waste | Found Damper Plating 28157 | -5/Waste | Spotted C-40 Crusher 28179 | -5/Waste | EMP discharged 28279 | -5/Waste | EMP discharged 28345 | -5/Waste | Destroyed C-40 Crusher 28379 | -5/Waste | EMP discharged 28397 | -5/Waste | Discovered new exit (range 15) 28476 | -5/Waste | Destroyed C-40 Crusher 28479 | -5/Waste | EMP discharged 28513 | -5/Waste | Destroyed C-40 Crusher 28579 | -5/Waste | EMP discharged 28595 | -5/Waste | Entered Factory 28944 | -5/Factory | Spotted B-75 Beast 30389 | -5/Factory | Identified exit to Garrison 30389 | -5/Factory | Entered Garrison 30389 | -5/Garrison | Accompanied by 1 ally 30450 | -5/Garrison | Triggered checkpoint 30499 | -5/Garrison | Garrison Relay disabled 30674 | -5/Garrison | Triggered checkpoint 30678 | -5/Garrison | Spotted B-75 Beast 30729 | -5/Garrison | Lost 4 allies 30743 | -5/Garrison | Destroyed B-75 Beast 30902 | -5/Garrison | Triggered checkpoint 31062 | -5/Garrison | Triggered checkpoint 31150 | -5/Garrison | Triggered checkpoint 31169 | -5/Garrison | Discovered new exit (range 12) 31224 | -5/Garrison | Expanded RIF knowledge: Alert ID Control 31518 | -5/Garrison | Discovered new exit (range 63) 31518 | -5/Garrison | Discovered new exit (range 12) 31518 | -5/Garrison | Discovered new exit (range 56) 31554 | -5/Garrison | Entered Factory 31554 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 31720 | -4/Factory | Spotted B-86 Titan 31755 | -4/Factory | Fabricated Lyr. Heavy Armor Plating? 32126 | -4/Factory | Discovered new exit (range 5) 32180 | -4/Factory | Identified exit to Garrison 32180 | -4/Factory | Entered Garrison 32204 | -4/Garrison | Triggered checkpoint 32226 | -4/Garrison | Garrison Relay disabled 32484 | -4/Garrison | Expanded RIF knowledge: Patrol Navigation 32578 | -4/Garrison | Triggered checkpoint 32662 | -4/Garrison | Lost 5 allies 32697 | -4/Garrison | Destroyed 8 combat bots 32965 | -4/Garrison | Garrison Relay disabled 33055 | -4/Garrison | Discovered new exit (range 10) 33251 | -4/Garrison | Discovered new exit (range 10) 33274 | -4/Garrison | Triggered checkpoint 33343 | -4/Garrison | Garrison Relay disabled 33704 | -4/Garrison | Expanded RIF knowledge: Code Merge 33806 | -4/Garrison | Discovered new exit (range 13) 33907 | -4/Garrison | Entered Research 33907 | -3/Research | Accompanied by 4 allies 33907 | -3/Research | Evolved 2 slots: Propulsion x2 34139 | -3/Research | Discovered new exit (range 16) 34140 | -3/Research | Garrison activated, responded to threat 34153 | -3/Research | Identified exit to Garrison 34153 | -3/Research | Entered Garrison 34153 | -3/Garrison | Accompanied by 1 ally 34188 | -3/Garrison | Triggered checkpoint 34297 | -3/Garrison | Garrison Relay disabled 34367 | -3/Garrison | Triggered checkpoint 34427 | -3/Garrison | Spotted B-86 Titan 34448 | -3/Garrison | Triggered checkpoint 34449 | -3/Garrison | Triggered checkpoint 34451 | -3/Garrison | Triggered checkpoint 34502 | -3/Garrison | Lost 6 allies 34565 | -3/Garrison | Destroyed 15 combat bots 34681 | -3/Garrison | Garrison Relay disabled 34816 | -3/Garrison | Triggered checkpoint 34873 | -3/Garrison | Expanded RIF knowledge: Structural Interface 34891 | -3/Garrison | Garrison Relay disabled 34922 | -3/Garrison | Discovered new exit (range 8) 35072 | -3/Garrison | Garrison Relay disabled 35193 | -3/Garrison | Spotted B-86 Titan 35213 | -3/Garrison | Discovered new exit (range 11) 35562 | -3/Garrison | Discovered new exit (range 10) 35593 | -3/Garrison | Spotted Executioner 35593 | -3/Garrison | Spotted Executioner 35618 | -3/Garrison | Destroyed Executioner 35618 | -3/Garrison | Triggered checkpoint 35625 | -3/Garrison | Destroyed Executioner 35682 | -3/Garrison | Found Prototype Processor 35691 | -3/Garrison | Entered Research 35907 | -3/Research | System corruption reached 10% 35941 | -3/Research | First assault squad dispatched 36102 | -3/Research | Assimilated ARC 8a with formatsys_deep 36214 | -3/Research | Found Fusion Bomb Launcher 36286 | -3/Research | Build established: Botlord-Skirmisher 36622 | -3/Research | Build established: Botlord-Tank 36912 | -3/Research | Lost 3 allies 37050 | -3/Research | Found Prototype Launcher 37051 | -3/Research | Identified Tactical Quantum Warhead 37175 | -3/Research | Spotted B-86 Titan 37195 | -3/Research | Allies destroyed B-86 Titan 37216 | -3/Research | Found Unknown Protection 37280 | -3/Research | Identified Hvy. Reflective Plating 37339 | -3/Research | Discovered new exit (range 10) 37368 | -3/Research | Identified exit to Testing 37368 | -3/Research | Identified Exp. Targeting Computer 37370 | -3/Research | Entered Testing 37429 | -3/Testing | Found Prototype Processor 37665 | -3/Testing | Build established: Botlord-Gunner 38069 | -3/Testing | System corruption reached 30% 38201 | -3/Testing | Identified Exp. Terrain Scan Processor 38445 | -3/Testing | Lost 3 parts (2p1u) 38614 | -3/Testing | Lost 3 allies 38660 | -3/Testing | Spotted Striker 38705 | -3/Testing | Found Prototype Energy Cannon 38707 | -3/Testing | Identified Disintegrator 38732 | -3/Testing | Scanned by Researcher 38892 | -3/Testing | Found Exp. Focal Shield 38903 | -3/Testing | Found Exp. Target Analyzer 39043 | -3/Testing | Discovered new exit (range 8) 39210 | -3/Testing | Build established: Botlord-Tank 39509 | -3/Testing | Fabricated Lyr. Heavy Armor Plating (x1) 39714 | -3/Testing | Spotted PX-KK65XFIDPK 39717 | -3/Testing | Garrison activated, responded to threat 39758 | -3/Testing | Destroyed PX-KK65XFIDPK 39820 | -3/Testing | Found Prototype Device 39820 | -3/Testing | Identified Exp. Thermal Shield 39935 | -3/Testing | Found Prototype Energy Cannon 39935 | -3/Testing | Identified Null Cannon 40120 | -3/Testing | First assault squad dispatched 40125 | -3/Testing | Identified exit to Garrison 40125 | -3/Testing | Entered Garrison 40125 | -3/Garrison | Accompanied by 1 ally 40156 | -3/Garrison | Triggered checkpoint 40259 | -3/Garrison | Garrison Relay disabled 40344 | -3/Garrison | Triggered checkpoint 40354 | -3/Garrison | Spotted B-86 Titan 40388 | -3/Garrison | Lost 3 allies 40412 | -3/Garrison | Destroyed B-86 Titan 40433 | -3/Garrison | Destroyed 13 combat bots 40438 | -3/Garrison | Lost 3 parts (2u1w) 40515 | -3/Garrison | Found embedded Infiltrators 40522 | -3/Garrison | Discovered new exit (range 12) 40562 | -3/Garrison | Triggered checkpoint 40577 | -3/Garrison | Garrison Relay disabled 40604 | -3/Garrison | Discovered new exit (range 91) 40604 | -3/Garrison | Discovered new exit (range 18) 40604 | -3/Garrison | Discovered new exit (range 76) 40680 | -3/Garrison | Triggered checkpoint 40808 | -3/Garrison | Triggered checkpoint 40829 | -3/Garrison | Garrison Relay disabled 40888 | -3/Garrison | Expanded RIF knowledge: Code Merge 41328 | -3/Garrison | Triggered checkpoint 41368 | -3/Garrison | Rescued a captive Derelict 41392 | -3/Garrison | Garrison Relay disabled 41439 | -3/Garrison | Entered Research 41439 | -2/Research | Accompanied by 3 allies 41439 | -2/Research | Evolved 2 slots: Utility x2 41473 | -2/Research | Found Prototype Processor 41473 | -2/Research | Identified Spectral Analyzer 42612 | -2/Research | Lost 3 allies 42672 | -2/Research | Lost 3 allies 42689 | -2/Research | First assault squad dispatched 43068 | -2/Research | Lost 6 parts (1p4u1w) 43160 | -2/Research | Discovered new exit (range 9) 43215 | -2/Research | Entered Access 43215 | -1/Access | Evolved 2 slots: Power x1, Utility x1 44398 | -1/Access | System corruption reached 10% 44498 | -1/Access | Garrison activated, responded to threat 44590 | -1/Access | Lost 3 parts (2u1w) 44923 | -1/Access | Lost 3 allies 44985 | -1/Access | Destroyed 15 combat bots 44995 | -1/Access | Lost 9 parts (1p3n3u2w) 45024 | -1/Access | Spotted B-99 Colossus 45055 | -1/Access | Lost 3 parts (2n1u) 45068 | -1/Access | Energy Cycler disabled 45139 | -1/Access | Garrison activated, responded to threat 45139 | -1/Access | Spotted B-99 Colossus 45141 | -1/Access | Core integrity fell below 50% 45155 | -1/Access | Lost 3 parts (3n) 45181 | -1/Access | Spotted B-99 Colossus 45212 | -1/Access | Lost 3 parts (2u1w) 45215 | -1/Access | First assault squad dispatched 45376 | -1/Access | Build established: Mutant 45398 | -1/Access | Discovered new exit (range 10) 45405 | *** | Escaped! Last Messages --------------- A006. 45307_ RIF reveals location of hidden door. 45312_ NJS BRME9HIN1M2Z6W4MY 45315_ RIF reveals location of hidden door. 45330_ System corrupted: Heat flow error (+179). 45339_ Acquired 232 matter. 45340_ Acquired 23 matter. 45349_ System corrupted: Matter fused (-5). 45350_ Acquired 5 matter. 45366_ CHP 67IGTAGWH IHZBTZD 45376_ Slammed into W-44 Eye. 45378_ Slammed into K-01 Serf. 45382_ Slammed into U-05 Engineer. 45383_ Slammed into K-01 Serf. 45396_ System corrupted: Component data lost. 45398_ Main Access Shell breached. 45398_ Terminal disabled. 45398_ EXIT=FOUND 45399_ The unstable cave ceiling collapses. 45403_ The Access Shell folds into the floor. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????#""""""""""#??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ?????????????#?????# #??????????????????? | | ??????????? ???????# "" #??????????????##### | | ???????????????#???# "@ #?????????? ???# | | ??????????????????## #????? ????????# | | ???? ?#?????????#??# #??????????????# | | ?????????????##????# #?? ???????????#" | | ??????????????#?#### ###????????????#" | | ???? #?#??#?#??# #??? ????????#" | | """ =?#????????# #????????????#T | | " #??????#??## #???????? ???#" | | ###???###?### # #????????????#" | | #???#????#?# # ??? ???????#" | | #?#???????## " #?????? ?????# | | ######??#??## "" #??? ????????# [ | | # ######## "" ####?+??#??######### | | = # ? ? #??? | | # ???? #??? | | # ############################????# #??? | | ## ##?#?#??#?#????# ??############### #### | | ## ##????###?????# #??## # # | | ## ###??#?##?##?# ###??# / / | | ?? ## #?###?####### #?# ### # # | | ####/### #######! # #??## ## ! # # | | % % =########## # # | | !%%%% %/ !=!# # | | #/####### #######% %%########## =!# # | | ### ########+#######??#?# != # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 118 Coolant Potential 80 Energy Generation 65 Energy Capacity 690 Matter Stores 490 Matter Capacity 600 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 1010 Power Amplification 40 Armor Coverage 3200 Resistance: KI 30 Resistance: TH 30 Resistance: EM 90 Core Shielding 30 Weapon Shielding 66 Evasion (%) 50 Targeting Accuracy 12 Launcher Accuracy 40 Core Analysis 6 Recoil Reduction 6 Offensive Hacking 14 Defensive Hacking 22 Relay Coupler Types 5 Relay Coupler Value 193 Trap Extractor Capacity 6 Item Schematics ----------------- Lyr. Heavy Armor Plating | -7/Factory | Scanalyzed Med. Reactive Plating | -7/Factory | Scanalyzed Imp. Thermal Defense Suite | -3/Testing | Archive Prc. Matter Filter | -3/Testing | Archive Imp. Matter Compressor | -3/Testing | Archive Particle Accelerator | -3/Testing | Archive Exp. Cooling System | -3/Testing | Archive Cld. Nuclear Pulse Thruster | -3/Testing | Archive Imp. KE Penetrator | -3/Testing | Archive Robot Schematics ------------------ R-06 Scavenger | -3/Testing | Archive W-44 Eye | -3/Testing | Archive Y-72 Warden | -3/Testing | Archive R-10 Processor | -3/Testing | Archive O-32 Director | -3/Testing | Archive Fabricated ------------ Lyr. Heavy Armor Plating | x1 | -7/Factory | Preloaded Lyr. Heavy Armor Plating | x1 | -7/Factory Lyr. Heavy Armor Plating | x1 | -6/Factory Lyr. Heavy Armor Plating | x1 | -4/Factory Lyr. Heavy Armor Plating | x1 | -3/Testing Alien Tech Used ----------------- None Achievements -------------- Giant Slayer Pyromaniac Challenges ------------ None Game ------ Seed StasisAutogunDrive Manual? 0 Play Time 04:48:59 Cumulative 316.5 hours Start 2024.04.05 @ 16:40:48 End 2024.04.06 @ 15:10:10 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 214 Rogue 214 Adventurer 0 Explorer 0 Win Type 0 Total 15 Types 10/1/1/1/1/0/0/1/0 Lore% 73 Gallery% 84 Achievement% 73 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f0b2f224-8973-4d2d-bf00-f8172315439b