Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.13 @ 04:28:44 Player: Kel Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (21) 105 Value Destroyed (672) 672 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2077 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 223/400 Matter 331/500 Energy 146/250 System Corruption 12% Temperature Cool (0) Movement Treading (240) Ox1 Location -9/Storage Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads > --- UTILITY (3) ------ Small Storage Unit High-capacity Matter Pod Hardened Light Armor Plating > --- WEAPON (3) ------- Heavy Assault Rifle > --- INVENTORY (8) ---- Light Treads Compact Wheel Armored Wheel Heat Sink Large Matter Pod (50) Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Small Storage Unit Medium Matter Pod Targeting Computer > --- WEAPON ----------- Beam Rifle Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Treads Light Treads Compact Wheel Armored Wheel Heat Sink Large Matter Pod High-capacity Matter Pod Hardened Light Armor Plating [Rating: 15] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Processor Targeting Computer Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 ------- Run | Jun Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 1 | . . 1 . Weapon 1 | . . 1 . Parts Attached 21 | 6 1 3 11 Power 3 | 1 . . 2 Engine 3 | 1 . . 2 Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 . 1 3 Treads 3 | . . . 3 Leg 3 | 2 . 1 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | 1 1 1 2 Device . | . . . . Storage 3 | 1 . 1 1 Processor 1 | . 1 . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 7 | 2 . 1 4 Energy Gun 1 | . . . 1 Energy Cannon . | . . . . Ballistic Gun 5 | 2 . . 3 Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 13 | . . . 13 Power 2 | . . . 2 Propulsion 4 | . . . 4 Utility 2 | . . . 2 Weapon 5 | . . . 5 Highest Loss Streak 7 | . . . 7 To Critical Strikes 2 | . . . 2 Average Slot Usage (%) 95 | . 96 98 94 Engine 11 | . 14 11 10 Treads 9 | . . . 15 Leg 12 | . 28 20 6 Storage 20 | . 14 22 21 Processor 10 | . 10 11 10 Ballistic Gun 26 | . 28 22 27 Launcher 3 | . . 11 3 Naked Turns . | . . . . Heaviest Build 24 | 14 14 19 24 Greatest Support 46 | 20 20 20 46 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 6 8 8 8 Most Carried 8 | 6 8 8 8 Average Carried 7 | 4 7 6 7 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 6 8 8 5 Class Distribution -------------------- 73% | Mutant 26% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Jun Mat Mat Sto Matter Collected 899 | 259 . 59 581 Remotely . | . . . . Salvage Created 792 | . . 59 733 Parts 55 | . . 6 49 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Jun Mat Mat Sto Combat Hostiles Destroyed 19 | . . 2 17 Guns 15 | . . 1 14 AOE 4 | . . 1 3 Classes Destroyed 6 | . . 1 5 Worker 2 | . . . 2 Swarmer 3 | . . . 3 Grunt 7 | . . . 7 Brawler 1 | . . . 1 Protector 2 | . . . 2 Sentry 6 | . . 2 4 Best Kill Streak 6 | . . 1 6 Combat Bots Only 6 | . . 1 6 Max Kills in Single Turn 2 | . . 1 2 Gunslinging . | . . . . Exploded 2 | . . 1 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Jun Mat Mat Sto Damage Taken 1564 | . 65 418 1081 Core 199 | . 22 67 110 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 141 | . . 43 98 Core Remaining (%) 95 | 100 91 . . Volleys Fired 52 | . . 12 40 Largest 3 | . . 2 3 Hottest 99 | . . 40 99 Shots Fired 116 | . . 18 98 Gun 108 | . . 12 96 Cannon . | . . . . Launcher 8 | . . 6 2 Special . | . . . . Kinetic 102 | . . 12 90 Thermal 6 | . . . 6 Explosive 8 | . . 6 2 Electromagnetic . | . . . . Robot Hit Streak 25 | . . 17 25 Robot Miss Streak 3 | . . . 3 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 90 | . . 17 73 Core Hits 43 | . . 6 37 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . . 1 Burn 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1402 | . . 249 1153 Guns 1182 | . . 142 1040 Cannons . | . . . . Explosions 206 | . . 103 103 Melee . | . . . . Ramming 14 | . . 4 10 Kinetic 1126 | . . 142 984 Thermal 56 | . . . 56 Explosive 206 | . . 103 103 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 12 | . . . 12 Average Corruption 8 | . . . 8 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 2 | . . . 2 Data Loss (minor) 2 | . . . 2 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 6 | . . . 6 Shots 1 | . . . 1 Rammed 3 | . . . 3 Targets Rammed 4 | . . 1 3 Kicked 1 | . . 1 . Crushed . | . . . . Highest Temperature 77 | . . 19 77 Average Temperature 15 | . . 7 16 Received Heat Transfer 546 | . . 204 342 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 222 | . . . 222 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Jun Mat Mat Sto Peak Influence 331 | . . 142 331 Initial 59 | . . . 59 Average 112 | . . 72 167 Maximum Alert Level 1 | . . . 1 Low Security (%) 87 | 100 100 100 79 Level 1 12 | . . . 20 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 1 1 5 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 4 | . 1 1 2 Assault 2 | . . . 2 Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Jun Mat Mat Sto Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 49 | . 3 7 39 Peak Tracking Total 12 | . 3 4 12 Tactical Retreats 4 | . . 1 3 Traps | -11 -10 -9 -9 ------- Run | Jun Mat Mat Sto Traps Triggered 3 | . 2 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Jun Mat Mat Sto Machines Disabled 2 | . . . 2 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Jun Mat Mat Sto Machines Accessed 4 | . 1 1 2 Terminals 2 | . 1 . 1 Fabricators . | . . . . Repair Stations 2 | . . 1 1 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 9 | . 1 2 6 Successful 5 | . . 2 3 Failed 4 | . 1 . 3 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 3 | . 1 . 2 Terminals 3 | . 1 . 2 Fabricators . | . . . . Repair Stations 6 | . . 2 4 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . . 1 Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 4 | . . 2 2 Scan Component 2 | . . 1 1 Repair 2 | . . 1 1 Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 1 1 2 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . . 1 1 Time 58 | . . 26 32 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Jun Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Jun Mat Mat Sto Total Allies 2 | . . . 2 Largest Group 2 | . . . 2 Highest-Rated Group 62 | . . . 62 Highest-Rated Ally 31 | . . . 31 Total Orders . | . . . . Ally Attacks 8 | . . . 8 Total Damage 124 | . . . 124 Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Jun Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Jun Mat Mat Sto Turns Passed 1286 | 76 227 211 772 Spaces Moved 664 | 58 186 112 308 Core 12 | 12 . . . Treads 191 | . . . 191 Legs 461 | 46 186 112 117 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 138 | 105 120 120 163 Slowest Speed 240 | 120 120 120 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 30 | 4 48 14 54 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 38 | . . 26 12 Melee . | . . . . Projectile . | . . . . AOE 38 | . . 26 12 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Jun Mat Mat Sto Total 922 | 70 190 170 492 Wait 156 | . . 39 117 Move 661 | 57 185 111 308 Hop . | . . . . Pick Up 20 | 7 3 3 7 Fast Attach 10 | 5 1 1 3 Attach 11 | 1 . 2 8 Detach . | . . . . Swap . | . . . . Drop 4 | . 1 1 2 Fire 52 | . . 12 40 Melee . | . . . . Ram . | . . . . Kick 1 | . . 1 . Crush 3 | . . . 3 Escape Stasis . | . . . . Rewire 4 | . . . 4 Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Storage History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 14) 77 | -11/Junkyard | Entered Materials 181 | -10/Materials | Discovered new exit (range 16) 259 | -10/Materials | Discovered new exit (range 15) 304 | -10/Materials | Entered another Materials area 304 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 326 | -9/Materials | Build established: Mutant 347 | -9/Materials | Repaired Aluminum Leg 449 | -9/Materials | Discovered new exit (range 4) 515 | -9/Materials | Entered Storage 767 | -9/Storage | Lost 3 parts (2n1w) 1044 | -9/Storage | Repaired Hvy. Assault Rifle 1087 | -9/Storage | Met a pair of Derelict thieves 1254 | -9/Storage | System corruption reached 10% 1287 | -9/Storage | Self-destructed Last Messages --------------- 01253_ Critical hit (Smash). 01253_ Imp. Treads destroyed. 01253_ System corrupted by crushing effect (+3). 01253_ B-36 Bruiser suffers critical hit (Burn). 01253_ Transport Mainframe disabled. 01253_ R-06 Scavenger collects Com. Battery. 01254_ K-01 Serf cleans the Transport Mainframe. 01255_ Beam Rifle destroyed. 01257_ K-01 Serf collects debris. 01258_ Slammed into K-01 Serf. 01261_ Slammed into G-34 Mercenary. 01261_ K-01 Serf cleans the Transport Mainframe. 01272_ Acquired Ion Engine. 01274_ System corrupted: Component data lost. 01277_ K-01 Serf collects debris. 01280_ Imp. Treads destroyed. 01280_ R-06 Scavenger inserts Aluminum Leg into recycling unit. 01282_ Assault Rifle destroyed. 01283_ R-06 Scavenger inserts Imp. Ion Engine into recycling unit. 01284_ Recycling unit begins recycling process. 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Y #?????????????? | | ???????# "Y" s b #? !!! #?????????????? | | ??????????""" # !!! #?????????????? | | ????????? # !! #?????????????? | | ???????? @ #?????????????? | | ????????+############ # ""T"" #?????????????? | | ????????????????????###### """"" ????????????????? | | ??????????????????????????? ?????????????????? | | ???????????????????????????######????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 400 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlightEnergyClaymores Manual? 0 Play Time 00:12:25 Cumulative 22.0 hours Start 2023.12.13 @ 04:15:19 End 2023.12.13 @ 04:28:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 42 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 25 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 642a5a71-d4b3-4008-9078-5f6482661142