Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.06 @ 13:44:57 Player: ChromeKnight Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (27) 135 Value Destroyed (426) 426 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 961 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 248/300 Energy 99/100 System Corruption 0% Temperature Cool (6) Movement Core (2350) Ox46 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Cargo Storage Unit > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (30) --- Ion Engine Light Ion Engine Light Ion Engine Light Ion Engine Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Small Storage Unit Improved Terrain Scanner Improved Terrain Scanner Utility Shielding Hacking Suite Rocket Launcher Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Cargo Storage Unit > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Light Ion Engine Light Ion Engine Flight Unit Flight Unit Flight Unit Small Storage Unit Improved Terrain Scanner Improved Terrain Scanner Utility Shielding Hacking Suite Light Assault Rifle Mining Laser [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Cargo Storage Unit Storage Cargo Storage Unit Weapon Assault Rifle Ballistic Gun Assault Rifle Build | -11 -10 -10 ------- Run | Jun Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 14 | 8 4 2 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 5 | 4 1 . Treads 3 | 2 1 . Leg 2 | 2 . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 1 2 . Device . | . . . Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 2 1 2 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 5 | 2 1 2 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . 1 6 Power 1 | . . 1 Propulsion 2 | . . 2 Utility . | . . . Weapon 4 | . 1 3 Highest Loss Streak 6 | . 1 6 To Critical Strikes . | . . . Average Slot Usage (%) 83 | . 84 81 Engine 13 | . 14 13 Treads 27 | . 28 26 Storage 14 | . 14 14 Ballistic Gun 27 | . 27 27 Naked Turns . | . . . Heaviest Build 146 | 11 146 146 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 3 | 2 3 3 Average Overweight (x) 1 | . . 3 Largest Inventory Capacity 30 | 8 30 30 Average Capacity 20 | 7 13 30 Most Carried 18 | 5 11 18 Average Carried 11 | 1 8 16 Final Capacity 30 | 8 30 30 Final Carried 16 | 5 11 16 Class Distribution -------------------- 54% | Hauler-Mutant 45% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Jun Mat Min Matter Collected 600 | 295 250 55 Remotely . | . . . Salvage Created 791 | 144 559 88 Parts 61 | 11 43 7 Haulers Intercepted 1 | . 1 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Jun Mat Min Combat Hostiles Destroyed 15 | . 11 4 Guns 15 | . 11 4 Classes Destroyed 8 | 2 6 . Worker 1 | . 1 . Tunneler 3 | 3 . . Hauler 1 | . 1 . Recycler 3 | 1 2 . Operator 3 | . 3 . Watcher 1 | . 1 . Swarmer 9 | . 6 3 Grunt 6 | . 5 1 Best Kill Streak 6 | 3 6 3 Combat Bots Only 4 | . 4 3 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Jun Mat Min Damage Taken 1152 | . 511 641 Core 260 | . 118 142 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 92 | 6 61 25 Largest 2 | 2 2 2 Hottest 40 | 40 40 40 Shots Fired 173 | 12 119 42 Gun 173 | 12 119 42 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 173 | 12 119 42 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 11 | 3 11 8 Robot Miss Streak 4 | 1 3 4 Penetration Max . | . . . Secondary Targets 4 | . 2 2 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 109 | 8 69 32 Core Hits 46 | 7 32 7 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1241 | 111 771 359 Guns 1237 | 111 771 355 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 4 | . . 4 Kinetic 1237 | 111 771 355 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 2 | . . 2 Targets Rammed 3 | . 1 2 Kicked . | . . . Crushed 1 | . 1 . Highest Temperature 18 | . 18 18 Average Temperature 7 | . 7 7 Received Heat Transfer 435 | . 141 294 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Jun Mat Min Peak Influence 312 | 20 312 140 Initial 70 | . 13 70 Average 116 | 9 164 89 Maximum Alert Level 1 | . 1 . Low Security (%) 87 | 100 72 100 Level 1 12 | . 27 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Jun Mat Min Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 28 | . 23 5 Peak Tracking Total 4 | . 4 3 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Jun Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Jun Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Jun Mat Min Machines Accessed 2 | . 1 1 Terminals 2 | . 1 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 3 | . 2 1 Successful 2 | . 1 1 Failed 1 | . 1 . Catastrophic . | . . . Database Lockouts . | . . . Manual 1 | . 1 . Terminals 3 | . 2 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 1 1 Zone Layout 2 | . 1 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Jun Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Jun Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Jun Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Jun Mat Min Turns Passed 1339 | 122 602 615 Spaces Moved 394 | 50 212 132 Core 7 | 7 . . Treads 375 | 31 212 132 Legs 12 | 12 . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 400 Average Speed 252 | 139 188 400 Slowest Speed 400 | 160 400 400 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 23 | 5 31 34 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Jun Mat Min Total 569 | 89 310 170 Wait 38 | 19 17 2 Move 392 | 49 211 132 Hop . | . . . Pick Up 24 | 5 12 7 Fast Attach 10 | 8 2 . Attach 3 | . 1 2 Detach 1 | . 1 . Swap 1 | . 1 . Drop 5 | 2 3 . Fire 92 | 6 61 25 Melee . | . . . Ram . | . . . Kick . | . . . Crush 3 | . 1 2 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials -10/Mines History --------- Turn | Location | Event 9 | -11/Junkyard | Discovered new exit (range 15) 123 | -11/Junkyard | Entered Materials 314 | -10/Materials | Build established: Mutant 360 | -10/Materials | Discovered new exit (range 12) 725 | -10/Materials | Entered Mines 730 | -10/Mines | Core integrity fell below 50% 913 | -10/Mines | Build established: Hauler-Mutant 1098 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1316 | -10/Mines | Core integrity fell below 20% 1340 | -10/Mines | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 01097_ 2P-1TP(g): "Need a small hole in the wall? Leave that to the mining laser wimps, I say!" 01098_ 2P-1TP(g): "Would you like a rocket launcher? I know I would if I were you, so I'm going to lend you mine." 01098_ 2P-1TP(g) slips back into the shadows. 01115_ Acquired Rocket Launcher. 01228_ Searching scrap... 01228_ Found Assault Rifle. 01228_ Found 17 Matter. 01229_ Acquired 17 matter. 01236_ Acquired Assault Rifle. 01286_ Lgt. Treads destroyed. 01304_ Slammed into G-47 Trooper. 01306_ Lgt. Ion Engine destroyed. 01312_ Slammed into G-47 Trooper. 01314_ Assault Rifle destroyed. 01321_ Lgt. Treads destroyed. 01324_ Lgt. Assault Rifle destroyed. 01334_ Assault Rifle destroyed. 01336_ G-47 Trooper destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ??????????#?????????????????????????? | | ?????????? ?????????????????????????? | | ?????????? #????????????????????????? | | ?????????? ##??????????????????????? | | ?????????? #??????????????????????? | | ?????????? ??????????????????????? | | ??????????# ?????###??????????????? | | ??????????# ?????? #??????????????? | | ?????????? ??????# #??????????????? | | ?????????? ??????# #??????????????? | | ??????????# ??????# #??????????????? | | ??????????#=#??????# #??????????????? | | ??????????#%######## #??????????????? | | ??????????#!@ g #??????????????? | | ??????????########## #??????????????? | | ??????????????###### #??????????????? | | ??????????????# #??????????????? | | ??????????????# ######## ???????????? | | ??????????????# ###???# ???????????? | | ?????????????## ##?## ???????????? | | ????????????## #?# ???????????? | | ???????????## #?# ???????????? | | ???????????# #?## ???????????? | | ???????????# ##??## ?#?????????? | | ???????????## #????# ##????????? | | ????????????## #????# ##???????? | | ?????????????## ##??## ####????? | | ?#########????## #### ?????? | | ?# ####### ## #????????? | | ?# ## #?????????? | | ?# """ #### ### ##?????????? | | ?# """ ##?# #?## ## ##??????????? | | ?# """ T#?# #??## ## #???????????? | | ?# ##?# ##??# #???????????? | | ?# #??# ##?# ####??????????#? | | ?# #??# ### ########### ## | | ?# #??# # | | ?# #?## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 45 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PotentialGuidedCore Manual? 0 Play Time 00:05:32 Cumulative 416.7 hours Start 2023.12.06 @ 13:40:17 End 2023.12.06 @ 13:44:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 737 Rogue 582 Adventurer 148 Explorer 7 Win Type - Total 18 Types 15/0/2/1/0/0/0/0/0 Lore% 80 Gallery% 89 Achievement% 72 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 339eb2f8-4f73-4a49-95b4-aedf6f50589f