Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.03 @ 11:54:07 Player: Demise Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (28) 140 Value Destroyed (550) 550 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (-8) -8 TOTAL SCORE: 1142 Bonus ------- Follower Combat Kills 25 Friendly Fire -33 Cogmind --------- Core Integrity 0/250 Matter 257/300 Energy 148/150 System Corruption 2% Temperature Cool (71) Movement Rolling (120) Ox4 Location -10/Mines Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (2) --- Aluminum Leg Wheel > --- UTILITY (2) ------ High-capacity Storage Unit Signal Interpreter > --- WEAPON (2) ------- Assault Rifle Light Assault Rifle > --- INVENTORY (12) --- Large Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit Targeting Computer Utility Shielding Beamcaster Beam Cannon Beam Cannon Datajack Mining Laser Signal Generator Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Wheel > --- UTILITY ---------- High-capacity Storage Unit Signal Interpreter > --- WEAPON ----------- Beamcaster Assault Rifle > --- INVENTORY -------- Large Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit Targeting Computer Utility Shielding Beam Cannon Beam Cannon Light Assault Rifle Datajack Mining Laser Signal Generator [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Signal Interpreter Storage High-capacity Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Assault Rifle Energy Gun Beamcaster Ballistic Gun Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 30 | 4 21 5 Power 5 | . 4 1 Engine 4 | . 3 1 Core 1 | . 1 . Reactor . | . . . Propulsion 5 | 2 1 2 Treads 3 | 2 1 . Leg 1 | . . 1 Wheel 1 | . . 1 Hover . | . . . Flight . | . . . Utility 6 | . 6 . Device . | . . . Storage 1 | . 1 . Processor 2 | . 2 . Hackware . | . . . Protection 3 | . 3 . Artifact . | . . . Weapon 14 | 2 10 2 Energy Gun 1 | . . 1 Energy Cannon . | . . . Ballistic Gun 9 | 2 6 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 4 | . 4 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . 1 4 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 1 | . 1 . Weapon 1 | . . 1 Highest Loss Streak 4 | . 1 4 Average Slot Usage (%) 95 | . 96 94 Engine 10 | . 9 12 Core 2 | . 3 . Treads 24 | . 27 12 Leg 1 | . . 7 Wheel 1 | . . 5 Storage 4 | . 1 14 Processor 13 | . 13 14 Protection 8 | . 11 . Energy Gun 1 | . . 6 Ballistic Gun 22 | . 23 20 Special Weapon 3 | . 4 . Naked Turns . | . . . Heaviest Build 48 | 3 41 48 Greatest Support 40 | 20 40 40 Greatest Overweight (x) 4 | . 1 4 Average Overweight (x) . | . . 2 Largest Inventory Capacity 12 | 4 12 12 Average Capacity 6 | 4 4 12 Most Carried 12 | 4 12 12 Average Carried 6 | 2 4 11 Final Capacity 12 | 4 12 12 Final Carried 12 | 4 12 12 Class Distribution -------------------- 90% | Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 1026 | 313 557 156 Remotely . | . . . Salvage Created 926 | 208 559 159 Parts 63 | 16 36 11 Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 15 | . 9 6 Guns 15 | . 9 6 Classes Destroyed 8 | 3 4 1 Worker 2 | 2 . . Builder 1 | . 1 . Tunneler 5 | 5 . . Hauler 2 | . 2 . Recycler 1 | 1 . . Watcher 2 | . 2 . Swarmer 4 | . . 4 Grunt 11 | . 9 2 Best Kill Streak 4 | 4 3 3 Combat Bots Only 3 | . 2 3 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1154 | . 562 592 Core 256 | . 84 172 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 146 | 24 80 42 Largest 2 | 2 2 2 Hottest 100 | 40 100 95 Shots Fired 266 | 48 148 70 Gun 254 | 48 136 70 Cannon . | . . . Launcher . | . . . Special 12 | . 12 . Kinetic 244 | 48 136 60 Thermal 22 | . 12 10 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 17 | 9 16 17 Robot Miss Streak 4 | 3 4 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 171 | 28 96 47 Core Hits 51 | 11 28 12 Critical Hits 1 | . 1 . Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2099 | 272 1088 739 Guns 2095 | 272 1088 735 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 4 | . . 4 Kinetic 1940 | 272 1088 580 Thermal 155 | . . 155 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . 2 2 Average Corruption 2 | . 2 2 Corruption Purged . | . . . Effects 24 | . 18 6 Message Errors 12 | . 9 3 Heat Flow Errors 6 | . 4 2 Data Loss (minor) 1 | . 1 . Targeting Errors 5 | . 4 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 3 | . 2 1 Targets Rammed 3 | . 2 1 Kicked . | . . . Crushed . | . . . Highest Temperature 226 | . 198 226 Average Temperature 50 | . 44 62 Received Heat Transfer 522 | . 324 198 Effects 1 | . . 1 Energy Bleed 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 259 | . . 259 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 200 | 40 200 96 Initial 26 | . 26 5 Average 47 | 14 53 36 Maximum Alert Level 1 | . 1 . Low Security (%) 99 | 100 99 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 2 1 Investigation 2 | . 2 . Extermination . | . . . Reinforcement . | . . . Assault 1 | . . 1 Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 29 | . 17 12 Peak Tracking Total 4 | . 4 4 Tactical Retreats 4 | . 1 3 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 11 | . 11 . Terminals 8 | . 8 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 42 | . 42 . Successful 28 | . 28 . Failed 14 | . 14 . Catastrophic . | . . . Database Lockouts . | . . . Manual 31 | . 31 . Terminals 29 | . 29 . Fabricators . | . . . Repair Stations 5 | . 5 . Recycling Units 8 | . 8 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 11 | . 11 . Part Schematic 3 | . 3 . Robot Analysis 3 | . 3 . Prototype ID Bank 2 | . 2 . Terminal Index 1 | . 1 . Locate Traps 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 4 | . 4 . Scan Component 2 | . 2 . Repair 2 | . 2 . Recycling Unit Hacks 2 | . 2 . Retrieve Components 2 | . 2 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 11 | . 11 . Terminals 7 | . 7 . Track 1 | . 1 . Assimilate 1 | . 1 . Botnet 3 | . 3 . Disrupt 1 | . 1 . Operators 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 4 | . 4 . Reject 2 | . 2 . Mask 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 10 | . 10 . Full Trace Events 3 | . 3 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 3 | . 3 . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 2 | . 2 . Time 52 | . 52 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 13 | . 13 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies 2 | . 1 1 Largest Group 2 | . 1 2 Highest-Rated Group 41 | . 10 41 Highest-Rated Ally 31 | . 10 31 Total Orders . | . . . Ally Attacks 9 | . . 9 Total Damage 122 | . . 122 Kills 2 | . . 2 Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total 3 | . 3 . Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 2619 | 123 1899 597 Spaces Moved 1174 | 72 794 308 Core 172 | 64 108 . Treads 819 | 8 686 125 Legs 22 | . . 22 Wheels 161 | . . 161 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 50 120 Average Speed 143 | 62 146 152 Slowest Speed 240 | 160 180 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 55 | 4 99 63 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug 10 | . 10 . Terrain Destroyed 12 | . 12 . Melee . | . . . Projectile 12 | . 12 . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 1834 | 104 1363 367 Wait 444 | . 437 7 Move 1172 | 71 793 308 Hop . | . . . Pick Up 22 | 5 15 2 Fast Attach 18 | 3 11 4 Attach 3 | 1 2 . Detach 3 | . 3 . Swap 9 | . 8 1 Drop 14 | . 12 2 Fire 146 | 24 80 42 Melee . | . . . Ram . | . . . Kick . | . . . Crush 3 | . 2 1 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat / [*Exi]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 124 | -11/Scrapyard | Entered Materials 250 | -10/Materials | Repaired Lgt. Treads 278 | -10/Materials | Repaired Lgt. Assault Rifle 328 | -10/Materials | Build established: Mutant 329 | -10/Materials | Discovered new exit (range 15) 350 | -10/Materials | Discovered new exit (range 13) 909 | -10/Materials | Discovered new exit (range 15) 1071 | -10/Materials | Discovered new exit (range 10) 1109 | -10/Materials | Identified exit to Mines 1179 | -10/Materials | Identified exit to Materials 1797 | -10/Materials | Discovered exit to Materials (range 16) 2023 | -10/Materials | Entered Mines 2023 | -10/Mines | Accompanied by 1 ally 2037 | -10/Mines | Met a Derelict bent on vengeance 2163 | -10/Mines | Learned location of Recycling (-7) 2232 | -10/Mines | Met a Derelict testing a Signal Generator 2246 | -10/Mines | Found Signal Generator 2289 | -10/Mines | Core integrity fell below 50% 2345 | -10/Mines | Lost 4 parts (1p2n1w) 2408 | -10/Mines | Discovered exit to Materials (range 15) 2416 | -10/Mines | Learned 2 Materials zone layouts 2579 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2579 | -10/Mines | Discovered new exit (range 5) 2592 | -10/Mines | Core integrity fell below 20% 2620 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 02329_ Acquired 42 matter. 02332_ Acquired 3 matter. 02352_ Acquired Lgt. Angular Momentum Engine. 02353_ Acquired 10 matter. 02358_ Acquired Beamcaster. 02362_ Acquired 10 matter. 02388_ Acquired Wheel. 02391_ Acquired 10 matter. 02408_ EXIT=FOUND: MATERIALS 02416_ Acquired derelict log, extracted data. Data stored: Materials zone layouts (x2). 02453_ System corrupted: Heat flow error (+188). 02460_ K-01 Serf cleans the Pulverizer. 02498_ Acquired 9 matter. 02509_ Destroyed Heat Sink. 02579_ "No threat detected, you may enter." 02579_ EXIT=FOUND 02589_ S-10 Pest: "LOCATED POTENTIAL SOURCE OF ANOMALOUS SIGNAL. NEUTRALIZING." 02604_ Destroyed Flight Unit. 02620_ S-10 Pest destroyed. 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