Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2025.02.18 @ 01:46:40 Player: Selene Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (137) 685 Value Destroyed (3535) 3535 Prototype IDs (42) 840 Alien Tech Used (0) 0 Bonus (670) 670 TOTAL SCORE: 11330 Bonus ------- High Alert Combat Kills 38 Follower Combat Kills 354 Aligned with FarCom 300 Friendly Fire -22 Cogmind --------- Core Integrity 0/1150 Matter 6/300 Energy 99/100 System Corruption 0% Temperature Cool (11) Movement Hovering (70) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Gyrokinetic Inverter > --- UTILITY (9) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Antigrav System Advanced Heat Sink Recoil Nullifier PSU Rigger Wave Gun Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Fission Core > --- PROPULSION ------- Aerolev Unit Cooled Airjet Cooled Airjet Combat Airjet Combat Airjet Linear Gravjet > --- UTILITY ---------- Large Storage Unit Structural Scanner Machine Analyzer Enhanced Optical Array Improved Signal Interpreter Improved Propulsion Shielding Improved Medium Armor Plating > --- WEAPON ----------- High-powered Shock Rifle Improved Arc Projector > --- INVENTORY -------- Neutrino Core Medium Treads Cooled Airjet Advanced Heat Sink Recoil Nullifier Improved Reaction Control System Layered Medium Armor Plating Advanced System Restoration Module High-powered Tractor Beam PSU Rigger Long-range Proton Cannon Hypervelocity Gauss Rifle Magnetic Acceleration Cannon Magnetic Acceleration Cannon Missile Launcher [Rating: 78] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Aerolev Unit Utility Hacking Suite Device Seismic Detector Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy EM Shotgun Energy Gun Heavy EM Shotgun Energy Cannon Long-range Proton Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Slots Evolved 12 | . . . 2 . . . 2 . . . 4 2 2 Power 1 | . . . . . . . . . . . 1 . . Propulsion 4 | . . . 1 . . . . . . . 2 1 . Utility 7 | . . . 1 . . . 2 . . . 1 1 2 Weapon . | . . . . . . . . . . . . . . Parts Attached 157 | 7 13 5 21 5 2 . 20 25 . 2 35 13 9 Power 22 | 1 2 2 4 . . . 3 3 . . 4 3 . Engine 15 | 1 2 . 4 . . . 2 2 . . 4 . . Core 7 | . . 2 . . . . 1 1 . . . 3 . Reactor . | . . . . . . . . . . . . . . Propulsion 46 | 2 5 1 5 2 . . 4 9 . . 12 2 4 Treads 17 | . 3 . 5 . . . 3 4 . . . . 2 Leg . | . . . . . . . . . . . . . . Wheel 14 | 2 2 1 . 2 . . 1 4 . . . . 2 Hover 15 | . . . . . . . . 1 . . 12 2 . Flight . | . . . . . . . . . . . . . . Utility 46 | 2 3 . 5 3 1 . 8 4 . 1 12 3 4 Device 12 | 1 1 . 2 . 1 . 2 2 . . 1 . 2 Storage 4 | 1 1 . . 1 . . . . . . . 1 . Processor 7 | . . . . . . . 4 . . . 3 . . Hackware 5 | . . . 1 . . . . . . 1 2 1 . Protection 18 | . 1 . 2 2 . . 2 2 . . 6 1 2 Artifact . | . . . . . . . . . . . . . . Weapon 43 | 2 3 2 7 . 1 . 5 9 . 1 7 5 1 Energy Gun 15 | . . 1 1 . . . 4 3 . . 3 3 . Energy Cannon 2 | . . . . . . . . 1 . . . 1 . Ballistic Gun 16 | 2 1 . 6 . 1 . 1 1 . . 3 1 . Ballistic Cannon 4 | . . . . . . . . 2 . 1 . . 1 Launcher 6 | . 2 1 . . . . . 2 . . 1 . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . 1 . . . 3 5 . . 1 . . Parts Lost 48 | . 4 2 8 . . . 2 6 . . 8 13 5 Power 9 | . 1 1 2 . . . . 1 . . 2 2 . Propulsion 23 | . 1 . 5 . . . 1 4 . . 3 5 4 Utility 5 | . 1 . . . . . . 1 . . . 2 1 Weapon 11 | . 1 1 1 . . . 1 . . . 3 4 . Highest Loss Streak 9 | . 2 1 3 . . . 1 2 . . 2 9 2 To Critical Strikes 1 | . . . 1 . . . . . . . . . . Average Backups 19 | 2 12 14 14 15 22 23 23 23 24 24 14 13 8 Power 1 | 1 . . 1 1 2 2 1 . 1 1 . . . Propulsion 4 | 1 2 3 . . 2 2 5 6 6 6 2 1 . Utility 9 | . 6 8 8 8 9 11 10 10 11 12 8 7 4 Weapon 4 | . 2 2 3 4 8 7 6 5 5 5 2 3 3 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 49 | . 6 4 3 3 . . 11 5 . 2 7 2 6 Power 9 | . 2 1 2 . . . 1 1 . . 1 1 . Propulsion 2 | . . . . . . . . 1 . . . . 1 Utility 24 | . 4 2 . 2 . . 5 1 . 2 4 1 3 Weapon 13 | . . 1 1 . . . 5 2 . . 2 . 2 Tool/Special 1 | . . . . 1 . . . . . . . . . Average Slot Usage (%) 96 | . 99 100 98 100 77 100 99 99 100 100 88 94 56 Engine 8 | . 13 5 6 11 11 11 8 6 9 9 7 8 . Core 1 | . . 8 3 . . . . 2 . . . . 3 Treads 11 | . 16 14 24 22 11 11 8 12 9 9 . . 5 Wheel 13 | . 11 14 7 10 22 22 18 14 18 18 . . . Hover 2 | . . . . . . . . . . . 26 32 6 Device 7 | . 8 14 7 . . . 8 9 9 9 1 5 8 Storage 9 | . 14 14 11 11 11 11 9 9 9 9 6 5 3 Processor 6 | . . . . . . . 9 9 9 9 16 17 10 Hackware 7 | . . . 10 11 11 11 9 9 9 9 7 . 3 Protection 7 | . 4 . 3 10 11 11 8 8 9 9 5 8 4 Energy Gun 8 | . . 5 3 . . . 7 16 18 18 7 4 . Ballistic Gun 8 | . 27 11 18 22 . 22 10 . . . 4 4 3 Peak Build Rating 78 | 7 9 13 17 18 21 21 38 39 37 39 66 78 72 Average Rating 29 | 5 8 11 14 16 16 21 31 36 36 36 59 69 48 On Entrance 26 | . 7 9 12 17 18 21 21 38 37 36 37 62 52 Naked Turns 22 | . . . . . . . . . . . . . 22 Heaviest Build 109 | 12 32 33 38 96 96 96 105 109 100 100 52 60 60 Greatest Support 62 | 32 40 10 60 60 22 22 22 62 26 26 56 57 58 Greatest Overweight (x) 9 | . 2 3 3 4 4 4 4 9 3 3 2 2 2 Average Overweight (x) 2 | . . 2 1 2 4 4 4 3 3 3 . . . Largest Inventory Capacity 25 | 8 15 15 15 25 25 25 25 25 25 25 25 15 15 Average Capacity 20 | 7 13 15 15 15 25 25 25 25 25 25 15 15 12 Most Carried 25 | 4 15 15 15 19 24 25 25 25 25 25 24 15 11 Average Carried 19 | 2 12 14 14 15 22 24 24 24 25 25 14 13 8 Final Capacity 25 | 8 15 15 15 25 25 25 25 25 25 25 15 15 5 Final Carried 25 | 4 15 15 15 19 22 25 25 25 25 25 14 11 5 Class Distribution -------------------- 41% | Scavenger-Mutant 29% | Mutant 26% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Commander-Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Mutant | -6/Factory Mutant | -5/Factory Scavenger-Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Matter Collected 3867 | 208 692 266 364 207 . 153 456 664 10 40 688 25 94 Remotely 13 | . . . . . . . . . . . . . 13 Salvage Created 5908 | 23 770 163 573 371 . 217 764 1965 . . 835 152 75 Parts 340 | 2 52 9 46 20 . 12 43 100 . . 45 8 3 Haulers Intercepted 15 | . 2 . 2 . . . 2 6 . . 2 1 . Recyclers Shooed 9 | 1 1 . . . . . . 6 . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Combat Hostiles Destroyed 86 | . 16 7 15 4 . 2 10 17 . . 12 2 1 Guns 59 | . 13 2 12 4 . 2 9 12 . . 4 . 1 Cannons 2 | . . . . . . . . 2 . . . . . AOE 23 | . 3 5 3 . . . 1 2 . . 7 2 . Classes Destroyed 13 | 1 7 1 1 . . 1 . 1 . . . 1 . Worker 10 | . 2 1 . 1 . 1 . 3 . . 2 . . Builder 4 | . . . . . . . . 1 . . 2 1 . Tunneler 3 | 1 . . . 1 . 1 . . . . . . . Hauler 15 | . 2 . 2 . . . 2 6 . . 2 1 . Recycler 9 | . . . . . . 1 . 7 . . 1 . . Mechanic 2 | . 1 . . . . . . 1 . . . . . Operator 3 | . 1 . . . . . . 2 . . . . . Watcher 8 | . 1 . 2 . . . 3 2 . . . . . Swarmer 21 | . 3 . 7 . . . . 4 . . 7 . . Cutter 2 | . . . . . . . . . . . . 2 . Grunt 35 | . 13 4 3 2 . 2 6 3 . . 2 . . Sentry 25 | . . . 5 2 . . 4 10 . . 3 . 1 Assembled 5 | . . 5 . . . . . . . . . . . Best Kill Streak 5 | 1 4 2 4 2 . 1 2 5 . . 5 2 1 Combat Bots Only 4 | . 4 2 4 2 . 1 2 3 . . 4 2 1 Max Kills in Single Turn 3 | 1 3 2 2 1 . 1 1 2 . . 3 2 1 Gunslinging 1 | . . . . . . . . 1 . . . . . Exploded 3 | . 3 1 2 . . . 1 1 . . 2 2 . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Hostile Shots Fired 815 | . 88 9 112 10 . 19 40 74 4 . 277 60 122 Missed 291 | . 26 2 20 4 . 5 17 17 1 . 139 22 38 Damage Taken 9635 | . 739 294 1125 89 . 217 436 975 45 . 2198 1478 2039 Core 2268 | . 28 42 160 13 . 35 84 171 . . 315 255 1165 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 90 | . . . . . . . . 12 . . 49 29 . Regen/Repaired (Parts) 328 | . . . . . . . 125 158 . . 45 . . Core Remaining (%) 68 | 100 . 72 . . . 48 . . . 53 62 74 . Volleys Fired 381 | 8 63 17 70 13 . 16 48 93 1 . 41 6 5 Largest 2 | 2 2 2 2 2 . 2 2 2 2 . 2 2 2 Hottest 120 | 40 40 85 85 46 . 46 100 111 111 . 120 108 77 Shots Fired 658 | 16 123 23 135 30 . 32 85 131 2 . 63 8 10 Gun 605 | 16 121 12 133 30 . 32 85 106 2 . 58 5 5 Cannon 29 | . . . . . . . . 23 . . . 1 5 Launcher 24 | . 2 11 2 . . . . 2 . . 5 2 . Special . | . . . . . . . . . . . . . . Kinetic 429 | 16 121 6 112 30 . 32 53 23 . . 22 4 10 Thermal 92 | . . 6 21 . . . . 53 1 . 10 1 . Explosive 24 | . 2 11 2 . . . . 2 . . 5 2 . Electromagnetic 113 | . . . . . . . 32 53 1 . 26 1 . Robot Hit Streak 21 | 3 13 4 14 18 . 4 20 21 7 . 9 2 3 Robot Miss Streak 8 | 2 4 2 8 1 . 3 3 3 . . 5 3 2 Penetration Max 2 | . . . . . . . . . . . 2 . . Secondary Targets 6 | . 2 . 2 1 . . . 1 . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . 1 . . . . . Shots Hit Robots 439 | 9 80 9 91 23 . 15 63 99 2 . 40 3 5 Core Hits 247 | 2 39 17 34 12 . 7 34 54 1 . 40 4 3 Critical Kills 7 | . . . . . . . . . . . 6 1 . Critical Parts Destroyed 1 | . . . . . . . . . . . . 1 . Critical Strikes 21 | . . . . . . . . 8 . . 9 2 2 Burn 9 | . . . . . . . . 8 . . 1 . . Destroy 9 | . . . . . . . . . . . 7 2 . Blast 2 | . . . . . . . . . . . . . 2 Corrupt 1 | . . . . . . . . . . . 1 . . Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 9195 | 123 1117 617 1123 370 . 257 1315 2370 55 . 1499 217 132 Guns 6309 | 123 1006 106 964 370 . 241 1188 1571 43 . 638 14 45 Cannons 444 | . . . . . . . . 357 . . . . 87 Explosions 2399 | . 101 511 159 . . . 122 442 . . 861 203 . Melee . | . . . . . . . . . . . . . . Ramming 43 | . 10 . . . . 16 5 . 12 . . . . Kinetic 3691 | 123 1006 32 769 370 . 241 537 357 . . 110 14 132 Thermal 2059 | . . 74 195 . . . 122 1189 19 . 375 85 . Explosive 1520 | . 101 511 159 . . . . 7 . . 624 118 . Electromagnetic 1882 | . . . . . . . 651 817 24 . 390 . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 5 | . . . 5 5 5 5 . . . . . . . Average Corruption 4 | . . . 4 5 5 5 . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 57 | . . . 13 16 12 16 . . . . . . . Message Errors 12 | . . . 3 2 2 5 . . . . . . . Matter Fused 4 | . . . . 2 . 2 . . . . . . . Heat Flow Errors 10 | . . . 4 1 3 2 . . . . . . . Energy Discharges 12 | . . . 2 3 3 4 . . . . . . . Data Loss (minor) 7 | . . . . 2 2 3 . . . . . . . Data Loss (major) 3 | . . . . 1 2 . . . . . . . . Misfires 6 | . . . 2 4 . . . . . . . . . Alerts 2 | . . . 1 1 . . . . . . . . . Weapon Failures 1 | . . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 256 | . . 19 . . . . . 79 . . 25 133 . Projectiles . | . . . . . . . . . . . . . . Explosions 256 | . . 19 . . . . . 79 . . 25 133 . Melee . | . . . . . . . . . . . . . . Knockbacks 1 | . . . . . . 1 . . . . . . . Impact 1 | . . . . . . 1 . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 837 | . 5 191 35 . . . 67 130 . . 67 342 . Shots 20 | . . 5 2 . . . 2 4 . . 2 5 . Rammed 5 | . 1 . . . . 2 1 . 1 . . . . Targets Rammed 5 | . 1 . . . . 2 1 . 1 . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 306 | . 12 220 225 118 276 228 306 231 60 . 219 52 4 Average Temperature 60 | . 4 110 61 28 126 60 85 48 36 . 69 22 4 Received Heat Transfer 2640 | . 405 72 354 72 . 117 216 297 18 . 750 . 339 Effects 2 | . . . . . . . 2 . . . . . . Interference 2 | . . . . . . . 2 . . . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . 1 . . 1 . . Combat Hostiles 2 | . . . . . . . . 1 . . 1 . . Parts Fried 8 | . . . . . . . 3 3 . . 2 . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . 2 . . . . . Heat Transferred 4006 | . . 185 444 . . . 50 2620 37 . 620 50 . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 10 | . . . . . . . 2 7 . . 1 . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Maximum Alert Level 2 | . . . . . . . . 2 1 . 2 1 . Low Security (%) 81 | 100 100 100 100 100 . 100 100 51 80 . 54 . 100 Level 1 14 | . . . . . . . . 34 19 . 30 100 . Level 2 4 | . . . . . . . . 13 . . 14 . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 508 | 5 152 56 168 50 . 45 109 508 261 . 505 345 134 Initial 244 | . . 16 . 25 . . . 42 191 . . 244 121 Average 97 | . 76 6 75 8 . 4 26 183 90 . 223 295 52 Influence Increases 4484 | 5 492 134 499 115 . 70 340 1143 124 . 1043 305 214 Destroy 0b10 Robot/C 1920 | . 320 40 320 80 . 40 200 500 40 . 320 40 20 Destroy 0b10 Robot/NC 295 | 5 35 5 20 25 . 15 25 120 . . 35 10 . Destroy Leader 464 | . 66 10 88 10 . . 60 166 . . 52 2 10 Allied During Kill 181 | . . . 1 . . . . 125 18 . 37 . . Successful Hack 160 | . 14 . 9 . . . 12 48 6 . 45 26 . Select Force Hacks 60 | . . . . . . . . . 60 . . . . Disable Machine 270 | . 30 15 30 . . . 30 90 . . . 75 . Destroy Structure 294 | . 12 64 16 . . . 13 64 . . 29 92 4 Partial Spotted 60 | . . . . . . . . . . . 45 15 . Lose Combat Pursuer 780 | . 15 . 15 . . 15 . 30 . . 480 45 180 Influence Decreases 3548 | 5 448 150 434 140 . 70 240 693 315 . 544 300 209 Time Decay 2930 | 5 408 133 353 140 . 70 230 593 295 . 364 170 169 Lost Part 447 | . 40 17 70 . . . 10 60 . . 80 130 40 Lost Ally 171 | . . . 11 . . . . 40 20 . 100 . . Squads Dispatched 16 | . 3 . 1 . . . . 4 . . 4 2 2 Investigation 6 | . 2 . . . . . . 1 . . 2 . 1 Extermination 1 | . . . . . . . . . . . 1 . . Reinforcement 7 | . 1 . 1 . . . . 1 . . 1 2 1 Assault 2 | . . . . . . . . 2 . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Distress Signals 6 | . 1 1 . . . . . 2 . . 2 . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 194 | . 24 8 21 4 . 3 14 33 2 . 50 8 27 Peak Tracking Total 13 | . 7 2 4 2 . 3 2 8 1 . 11 6 13 Tactical Retreats 25 | . 1 . 1 . . 1 . 1 . . 14 3 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Traps Triggered 11 | . 2 . 3 . . . 3 1 . . 1 . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . 1 . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Objects Rigged 3 | . . . . . . . . . . . 3 . . Exploded 2 | . . . . . . . . . . . 2 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Machines Disabled 18 | . 2 1 2 . . . 2 6 . . . 5 . Max in Single Turn 5 | . 1 1 1 . . . 2 1 . . . 5 . Garrison Access 2 | . . . . . . . . 1 . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Machines Accessed 59 | . 10 . 5 . 2 . 4 13 5 3 10 5 2 Terminals 31 | . 7 . 4 . . . 3 8 1 . 5 2 1 Fabricators 3 | . . . . . . . . . . . 1 2 . Repair Stations 7 | . 1 . 1 . . . 1 2 . . 2 . . Recycling Units 7 | . 2 . . . . . . 2 2 . . 1 . Scanalyzers 1 | . . . . . . . . . . . 1 . . Garrison Access 3 | . . . . . . . . 1 . . 1 . 1 Total Hacks 206 | . 27 . 16 . 10 . 17 35 34 23 32 10 2 Successful 135 | . 11 . 9 . 10 . 11 22 30 23 15 4 . Failed 70 | . 16 . 7 . . . 6 12 4 . 17 6 2 Catastrophic 8 | . 1 . . . . . . . . . 4 1 2 Database Lockouts 1 | . . . . . . . . 1 . . . . . Manual 72 | . 19 . 11 . 1 . 5 20 6 . 9 1 . Terminals 98 | . 19 . 15 . . . 14 24 4 . 18 3 1 Fabricators 7 | . . . . . . . . . . . 3 4 . Repair Stations 15 | . 1 . 1 . . . 3 5 . . 5 . . Recycling Units 20 | . 7 . . . . . . 5 5 . . 3 . Scanalyzers 5 | . . . . . . . . . . . 5 . . Garrison Access 3 | . . . . . . . . 1 . . 1 . 1 Terminal Hacks 97 | . 6 . 7 . 10 . 8 12 26 23 5 . . Record 56 | . . . . . 9 . . . 24 23 . . . Part Schematic 1 | . . . . . . . . . 1 . . . . Robot Analysis 6 | . 1 . 1 . . . 2 2 . . . . . Prototype ID Bank 5 | . 1 . 1 . . . 1 1 . . 1 . . Open Door 1 | . . . . . . . . 1 . . . . . Branch Access Points 1 | . . . . . . . 1 . . . . . . Emergency Access Points 2 | . . . . . . . . 2 . . . . . Terminal Index 2 | . . . 1 . . . . . . . 1 . . Alert Level 1 | . . . . . . . . 1 . . . . . Locate Traps 10 | . 1 . 1 . . . 1 4 . . 3 . . Disarm Traps 1 | . . . . . . . 1 . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . . . Hauler Manifests 4 | . 1 . 1 . . . 1 1 . . . . . Zone Layout 4 | . 2 . 1 . . . 1 . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . Release Object 1 | . . . . . . . . . 1 . . . . Fabricator Hacks 3 | . . . . . . . . . . . 1 2 . Network Status 2 | . . . . . . . . . . . 1 1 . Build 1 | . . . . . . . . . . . . 1 . Repair Station Hacks 8 | . . . . . . . 2 4 . . 2 . . Scan Component 4 | . . . . . . . 1 2 . . 1 . . Repair 4 | . . . . . . . 1 2 . . 1 . . Recycling Unit Hacks 5 | . 1 . . . . . . 1 2 . . 1 . Report Inventory 1 | . 1 . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . 1 . Retrieve Components 3 | . . . . . . . . 1 2 . . . . Scanalyzer 4 | . . . . . . . . . . . 4 . . Insert Component 2 | . . . . . . . . . . . 2 . . Analyze 2 | . . . . . . . . . . . 2 . . Garrison Access Hacks 2 | . . . . . . . . 1 . . 1 . . Seal Access 2 | . . . . . . . . 1 . . 1 . . Unauthorized Hacks 16 | . 4 . 2 . . . 1 4 2 . 2 1 . Terminals 7 | . 1 . 1 . . . . 3 . . 1 1 . Botnet 7 | . 1 . 1 . . . . 3 . . 1 1 . Fabricators 1 | . . . . . . . . . . . 1 . . Report 1 | . . . . . . . . . . . 1 . . Repair Stations 3 | . 1 . 1 . . . 1 . . . . . . Mechanics 3 | . 1 . 1 . . . 1 . . . . . . Recycling Units 5 | . 2 . . . . . . 1 2 . . . . Reject 2 | . 1 . . . . . . 1 . . . . . Recyclers 1 | . 1 . . . . . . . . . . . . Tunnel 2 | . . . . . . . . . 2 . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 42 | . 8 . 5 . . . 3 11 2 . 7 4 2 Full Trace Events 3 | . . . . . . . . 1 . . 2 . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . . 1 . 2 . . Parts Built 2 | . . . . . . . . . . . . 2 . Authchips . | . . . . . . . . . . . . . . Time 53 | . . . . . . . . . . . . 53 . Total Part Build Rating 12 | . . . . . . . . . . . . 12 . Parts Repaired 4 | . . . . . . . 1 2 . . 1 . . Time 133 | . . . . . . . 32 82 . . 19 . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 11 | . . . . . . . . 10 1 . . . . Parts Scanalyzed 2 | . . . . . . . . . . . 2 . . Part Schematics Acquired 2 | . . . . . . . . . . . 2 . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Total Allies 14 | . . 3 . 1 . . . 10 . . . . . Largest Group 10 | . . 3 1 1 . . . 10 7 6 6 . . Highest-Rated Group 173 | . . 40 16 31 . . . 173 125 109 109 . . Highest-Rated Ally 31 | . . 16 16 31 . . . 29 29 29 29 . . Total Orders 3 | . . . . . . . . 3 . . . . . STAY 1 | . . . . . . . . 1 . . . . . FOLLOW 2 | . . . . . . . . 2 . . . . . Ally Attacks 118 | . . 15 5 . . . . 33 14 . 51 . . Total Damage 1156 | . . 91 30 . . . . 378 196 . 461 . . Kills 17 | . . 1 1 . . . . 8 2 . 5 . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Active Infowar (turns) 9964 | 35 831 819 711 37 . . 1078 2178 921 1790 868 356 340 Optics 1173 | . . . . . . . . . . . 477 356 340 Structural 4023 | . . . 74 . . . 1078 . 330 1790 57 354 340 Traps 1 | . . . . . . . 1 . . . . . . Seismic 5128 | 35 831 819 637 37 . . . 2178 591 . . . . T.N.C. 3 | . . . . . . . 3 . . . . . . Machine Analysis 1556 | . . . . . . . . . . . 860 356 340 Robot Analysis Total 6 | . 1 . 1 . . . 2 2 . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Turns Passed 13643 | 117 1373 819 1017 680 559 498 1709 2463 921 1792 868 356 471 Spaces Moved 9520 | 72 862 568 616 483 381 284 705 1211 644 1318 1407 610 359 Core 43 | 1 . . . . . . . . . . . . 42 Treads 596 | . 222 . 149 30 . 1 11 59 . . . . 124 Legs . | . . . . . . . . . . . . . . Wheels 6680 | 71 640 568 467 453 381 283 694 1152 644 1318 . . 9 Hover 2201 | . . . . . . . . . . . 1407 610 184 Flight . | . . . . . . . . . . . . . . Fastest Speed 34 | 50 100 110 110 125 145 145 145 135 135 135 34 39 50 Average Speed 116 | 99 122 122 122 128 145 146 150 159 135 135 44 42 121 Slowest Speed 480 | 100 240 125 160 160 145 480 480 317 135 135 160 166 320 Overloaded Moves 48 | . . . . . . . . . . . 48 . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 52 | 6 91 68 48 70 88 46 33 97 57 60 36 21 13 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 2 | . . . . . . . . . 2 . . . . Known Exits Taken 4 | . . . . . . 1 1 . . . 1 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 . . 1 1 1 . . . Scrap Searched 9 | . . 2 . 2 . 1 . . . 4 . . . Spaces Dug 39 | . 6 10 . . . . . 13 . . 10 . . Terrain Destroyed 269 | . 10 84 13 . . . 12 64 . . 28 57 1 Melee . | . . . . . . . . . . . . . . Projectile 4 | . . . . . . . . 3 . . . . 1 AOE 265 | . 10 84 13 . . . 12 61 . . 28 57 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Total 11398 | 99 1063 673 765 522 388 327 1267 1610 690 1331 1584 697 382 Wait 965 | 9 86 67 30 2 . 20 433 218 42 5 24 29 . Move 9507 | 71 861 567 615 482 380 283 704 1210 643 1317 1406 609 359 Hop . | . . . . . . . . . . . . . . Pick Up 146 | 4 23 8 13 11 1 4 22 21 1 2 20 13 3 Fast Attach 51 | 7 . . 2 . 1 . 12 7 . 1 10 5 6 Attach 60 | . 4 2 9 . 2 . 3 6 . . 16 12 6 Detach 16 | . . . . . 3 . 1 . . . 7 2 3 Swap 136 | . 13 4 15 6 1 1 20 33 1 3 28 11 . Drop 128 | . 12 8 11 8 . 1 23 22 1 3 29 10 . Fire 381 | 8 63 17 70 13 . 16 48 93 1 . 41 6 5 Melee . | . . . . . . . . . . . . . . Ram 1 | . 1 . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 4 | . . . . . . 2 1 . 1 . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap 3 | . . . . . . . . . . . 3 . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -8/Scraptown -6/Factory -5/Factory (discovered 2 exits: *Fac / [*Upp]) -4/Factory (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 14) 118 | -11/Scrapyard | Entered Materials 257 | -10/Materials | Discovered new exit (range 13) 309 | -10/Materials | Build established: Mutant 445 | -10/Materials | Discovered new exit (range 15) 1076 | -10/Materials | Discovered new exit (range 19) 1491 | -10/Materials | Entered Mines 1569 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1601 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1616 | -10/Mines | Assembled infested the area 1621 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2177 | -10/Mines | Discovered new exit (range 8) 2310 | -10/Mines | Entered Materials 2310 | -9/Materials | Accompanied by 1 ally 2310 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2597 | -9/Materials | Build established: Scavenger-Mutant 2837 | -9/Materials | Discovered new exit (range 10) 3066 | -9/Materials | Lost 3 parts (2n1w) 3301 | -9/Materials | Discovered new exit (range 12) 3327 | -9/Materials | Entered Mines 3354 | -9/Mines | Met a Derelict bent on vengeance 3518 | -9/Mines | Identified exit to Materials 3521 | -9/Mines | Discovered exit to Materials (range 5) 3697 | -9/Mines | Received a Mining Laser from a helpful Derelict 3857 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3857 | -9/Mines | Discovered new exit (range 5) 3948 | -9/Mines | Found DCF Scrap (12 items) 4007 | -9/Mines | Entered Exiles 4043 | -9/Exiles | Met 8R-AWN 4068 | -9/Exiles | Met EX-HEX 4109 | -9/Exiles | Met EX-BIN 4133 | -9/Exiles | Aligned with FarCom system 4135 | -9/Exiles | Given EX-Vault access code 4184 | -9/Exiles | Opened EX-Vault 4193 | -9/Exiles | Found PSU Rigger 4202 | -9/Exiles | Found Firepult 4230 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4274 | -9/Exiles | Met EX-DEC 4336 | -9/Exiles | Visited The Gauntlet 4545 | -9/Exiles | Discovered new exit (range 14) 4566 | -9/Exiles | Stole two prototypes: PSU Rigger, Firepult 4566 | -9/Exiles | Entered Mines 4720 | -8/Mines | Core integrity fell below 50% 5054 | -8/Mines | Discovered exit to Materials (range 8) 5064 | -8/Mines | Entered Materials 5064 | -8/Materials | Evolved 2 slots: Utility x2 6219 | -8/Materials | Identified exit to Storage 6235 | -8/Materials | Discovered new exit (range 5) 6336 | -8/Materials | Repaired Hrd. Light Armor Plating 6773 | -8/Materials | Entered Storage 6775 | -8/Storage | FarCom data flow suspended 7214 | -8/Storage | Repaired Med. Armor Plating 7479 | -8/Storage | Repaired Lgt. Angular Momentum Engine 7597 | -8/Storage | Discovered new exit (range 12) 7798 | -8/Storage | Build established: Mutant 7975 | -8/Storage | Central database locked down 8452 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 8768 | -8/Storage | Build established: Commander-Mutant 8812 | -8/Storage | Used back door to open Recycling access 8812 | -8/Storage | Discovered new exit (range 5) 9173 | -8/Storage | First assault squad dispatched 9236 | -8/Storage | Entered Recycling 9236 | -8/Recycling | Accompanied by 7 allies 9537 | -8/Recycling | Scanned before Scraplab entrance 9590 | -8/Recycling | Discovered new exit (range 3) 10134 | -8/Recycling | Entered Scraplab 10157 | -8/Recycling | Entered Scraptown 10157 | -8/Scraptown | Accompanied by 6 allies 10616 | -8/Scraptown | Turned away by UFD registrar 10663 | -8/Scraptown | Visited SPCMW 10723 | -8/Scraptown | Visited The Evicted 10768 | -8/Scraptown | Visited Cyclists 10806 | -8/Scraptown | Visited Symbiants 10894 | -8/Scraptown | Visited Red Mages 10941 | -8/Scraptown | Visited Assassins FH 11022 | -8/Scraptown | Discovered new exit (range 7) 11536 | -8/Scraptown | Visited TADAMA 11949 | -8/Scraptown | Entered Factory 11949 | -6/Factory | Accompanied by 6 allies 11949 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 12093 | -6/Factory | Repaired Imp. Propulsion Shielding 12145 | -6/Factory | Lost 4 allies 12412 | -6/Factory | Spotted B-75 Beast 12440 | -6/Factory | Discovered new exit (range 15) 12640 | -6/Factory | Build established: Mutant 12816 | -6/Factory | Identified exit to Factory 12817 | -6/Factory | Entered another Factory area 12817 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12829 | -5/Factory | Discovered new exit (range 8) 12891 | -5/Factory | Lost 3 parts (1u2w) 13032 | -5/Factory | Fabricated Variable Charge Gun (x2) 13152 | -5/Factory | Discovered new exit (range 21) 13160 | -5/Factory | Lost 9 parts (2p4n1u2w) 13163 | -5/Factory | Identified exit to Factory 13173 | -5/Factory | Entered another Factory area 13173 | -4/Factory | Evolved 2 slots: Utility x2 13200 | -4/Factory | Discovered new exit (range 13) 13500 | -4/Factory | Spotted B-86 Titan 13513 | -4/Factory | Released all parts (14) 13540 | -4/Factory | Core integrity fell below 50% 13642 | -4/Factory | Core integrity fell below 20% 13644 | -4/Factory | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 13537_ Acquired Arm. Wheel. 13538_ U-05 Engineer lays Concrete. 13542_ Slug penetrates Wall. 13542_ Triggered Alarm Trap. 13542_ An alarm sounds. 13542_ ALERT: Alarm triggered, dispatching investigation squad. 13546_ Arm. Wheel destroyed. 13546_ Penetrated by Slug. 13546_ Arm. Wheel destroyed. 13549_ U-05 Engineer builds a Wall. 13605_ Acquired Antigrav System. 13619_ Slug penetrates Wall. 13641_ Power Conduit explodes. 13641_ G-67 Veteran destroyed. 13641_ Power Conduit explodes. 13641_ G-67 Veteran destroyed. 13641_ Power Conduit explodes. 13641_ Slug penetrates Earth. 13644_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????###?##????????????????????### | | ??????????????????#### ## ###??????????????????# | | ??????????????????# #??????????????????# | | ??????????????????# ;;; ######?????????????# | | ?????????????????## ; #######???????# | | ?????????????????# ; g Y # +???????# | | ??????????????????# = # #???????# | | ??????????????????# %% Y# #???????# | | ????????????????### ; #???????# | | ????????????????# #???????# | | ????????????????### g #???????# | | ??????????????????### gg @ +???????# | | ????????????????????# #???????# | | ????????????????????# #???????# | | ????????????????????# ######### | | ????????????????????# * R | | ????????????????????#####; %u | | ???????????????????????? ; ! ^^ | | ???????????????????????? ; | | ???????????????????????? # | | ???????????????????????? # #####+##### | | ???????????????????????? # #?? ??? | | ???????????????????????? # # ? | | ???????????????????????? # # """ """ # | | ???????????????????????? # # """ """ # | | ???????????????????????? ???# # """ """ # | | ????????????????????????##R#?????# + "" "" + | | ?????????????????????????????????# ## "" "??# | | ?????????????????????????????????# #? ??? | | ?????????????????????????????? #??#####???? | | ?????????????????????????? #??????????? | | ??????????????????????# #??????????? | | ??????????????????????# ###### #??????????? | | ??????????????????????# ??????? #??????????? | | ??????????????????????### ##???????? ??????????? | | ????????????????????????#???????????+###?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 31 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Armor Coverage 450 Propulsion Shielding 66 Evasion (%) 68 Targeting Accuracy 8 Recoil Reduction 6 Offensive Hacking 20 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Hcp. Storage Unit | -8/Recycling | Hacked Aerolev Unit | -6/Factory | Scanalyzed Lgt. Deuterium Engine | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Variable Charge Gun | x2 | -5/Factory | Preloaded Repaired ---------- Hrd. Light Armor Plating | 30% | -8/Materials Med. Armor Plating | 10% | -8/Storage Lgt. Angular Momentum Engine | 16% | -8/Storage Imp. Propulsion Shielding | 55% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SwordAlertGun Manual? 0 Play Time 02:57:44 Cumulative 127.0 hours Start 2025.02.17 @ 22:44:06 End 2025.02.18 @ 01:46:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 79 Rogue 76 Adventurer 3 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 60 Achievement% 52 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 22bf1376-eb92-4141-91b9-4d86be06985e