Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.01 @ 21:01:18 Player: BrainTooSmol Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (53) 265 Value Destroyed (1896) 1896 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (1283) 1283 TOTAL SCORE: 7344 Bonus ------- High Alert Combat Kills 104 Follower Combat Kills 1558 Friendly Fire -379 Cogmind --------- Core Integrity 310/1000 Matter 297/300 Energy 640/640 System Corruption 16% Temperature Cool (0) Movement Flying (242) Ox2 Location -5/Extension Parts ------- > --- POWER (3) -------- Neutrino-Fission Core > --- PROPULSION (5) --- Flying NPA-FC Exoskeleton > --- UTILITY (6) ------ Armored Scrap Engine Advanced Heat Sink Energy Well Core Analyzer Core Analyzer > --- WEAPON (3) ------- Ballistic Gauss Construct/G Thermic Autogun Construct/G Hpw. Kinetic Autogun Construct/G > --- INVENTORY (5) ---- Improved Heat Sink Authchip [Device] Bore Cannon Mini Grenade Launcher Ripper Peak State ------------ > --- POWER ------------ Fission Core Neutrino-Fission Core > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Myomer Leg Flying NPA-FC Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Heat Sink Energy Well Seismic Detector Improved Particle Charger > --- WEAPON ----------- Wave Gun Bore Cannon Hpw. Kinetic Autogun Construct/G > --- INVENTORY -------- Authchip [Device] Authchip [Weapon] Mini Grenade Launcher Ripper [Rating: 93] Favorites ----------- Power Constructs Engine Light Ion Engine Power Core Constructs Propulsion Constructs Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Flight Unit Constructs Utility Armored Scrap Engine Device Armored Scrap Engine Storage Energy Well Processor Armor Integrity Analyzer Protection Hardened Light Armor Plating Weapon Constructs Energy Gun Constructs Energy Cannon Proton Cannon Ballistic Gun Constructs Ballistic Cannon Bore Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Slashing Weapon Ripper Build | -11 -10 -10 -10 -7 -5 -5 ------- Run | Yrd Mat Min Sub Rec Fac Ext Slots Evolved 10 | . . . . . 10 . Power 2 | . . . . . 2 . Propulsion 3 | . . . . . 3 . Utility 4 | . . . . . 4 . Weapon 1 | . . . . . 1 . Parts Attached 62 | 7 4 11 9 3 7 21 Power 5 | 2 1 1 . . . 1 Engine 4 | 2 1 1 . . . . Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 13 | 2 . 4 1 1 . 5 Treads 5 | 2 . 3 . . . . Leg 5 | . . . . . . 5 Wheel 3 | . . 1 1 1 . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 19 | 1 3 . 1 1 5 8 Device 11 | . 1 . . 1 4 5 Storage 3 | 1 1 . . . 1 . Processor 3 | . . . . . . 3 Hackware . | . . . . . . . Protection 2 | . 1 . 1 . . . Artifact . | . . . . . . . Weapon 25 | 2 . 6 7 1 2 7 Energy Gun 2 | . . . . . . 2 Energy Cannon 1 | . . . . . 1 . Ballistic Gun 8 | 2 . 3 3 . . . Ballistic Cannon 3 | . . . . . 1 2 Launcher 8 | . . 2 4 . . 2 Special Weapon 2 | . . 1 . 1 . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 22 | . 1 2 2 . 7 10 Power 3 | . 1 . . . 1 1 Propulsion 6 | . . 2 . . 2 2 Utility 7 | . . . 1 . 2 4 Weapon 6 | . . . 1 . 2 3 Highest Loss Streak 5 | . 1 2 1 . 5 4 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 72 | . 99 98 95 67 37 66 Engine 7 | . 13 14 14 11 5 1 Core 2 | . . . . . . 6 Treads 7 | . 28 22 14 3 . . Leg 5 | . . . . 1 4 10 Wheel 2 | . . 4 14 3 . . Flight 2 | . . . . 6 . 3 Device 11 | . 6 . . 14 12 16 Storage 6 | . 14 14 14 . . 5 Protection 3 | . 7 14 9 . . . Energy Gun 2 | . . . . 1 1 5 Energy Cannon 2 | . . . . 4 5 2 Ballistic Gun 9 | . 28 25 11 9 . 1 Ballistic Cannon 3 | . . . . 10 3 2 Launcher 1 | . . . 16 . . . Naked Turns . | . . . . . . . Heaviest Build 69 | 10 30 33 30 28 30 69 Greatest Support 64 | 40 40 42 20 40 40 64 Greatest Overweight (x) 2 | . . 1 1 1 1 2 Average Overweight (x) . | . . . 1 . . . Largest Inventory Capacity 15 | 8 15 15 15 15 5 5 Average Capacity 7 | 7 10 15 15 5 5 5 Most Carried 15 | 5 14 15 15 15 5 5 Average Carried 6 | 2 6 14 14 4 5 3 Final Capacity 15 | 8 15 15 15 5 5 5 Final Carried 15 | 3 14 15 15 5 5 5 Scrap Engine Consumption 212 | . . . . 41 26 145 Constructs Created 10 | . . . . 4 1 5 Constructs Modified 47 | . . . . 8 10 29 Class Distribution -------------------- 46% | Mutant 23% | Construct 9% | Scavenger-Mutant 8% | Scavenger-Construct 7% | Scavenger-Gunner 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Construct | -7/Recycling Mutant | -5/Factory Scavenger-Mutant | -5/Extension Resources | -11 -10 -10 -10 -7 -5 -5 ----------- Run | Yrd Mat Min Sub Rec Fac Ext Matter Collected 1727 | 246 47 317 164 197 81 675 Remotely . | . . . . . . . Salvage Created 2393 | 33 146 202 102 72 529 1309 Parts 115 | 3 11 11 12 3 17 58 Haulers Intercepted 2 | . 1 . . . . 1 Recyclers Shooed 1 | . . . . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 11 | . . . 11 . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -7 -5 -5 ------- Run | Yrd Mat Min Sub Rec Fac Ext Combat Hostiles Destroyed 41 | . 4 5 7 . 8 17 Melee 3 | . . . . . . 3 Guns 16 | . 4 5 1 . 2 4 Cannons 12 | . . . . . 5 7 AOE 9 | . . . 6 . . 3 Classes Destroyed 14 | 1 3 . 2 1 3 4 Builder 2 | . . . . . . 2 Tunneler 2 | 2 . . . . . . Hauler 2 | . 1 . . . . 1 Recycler 3 | . . . . 1 . 2 Turret 2 | . . . 2 . . . Swarmer 11 | . 3 1 4 . . 3 Grunt 15 | . 1 4 . . 4 6 Brawler 1 | . . . . . . 1 Duelist 1 | . . . . . . 1 Protector 1 | . . . . . . 1 Sentry 5 | . . . . . 1 4 Hunter 3 | . . . . . 2 1 Programmer 1 | . . . . . 1 . Subdweller 3 | . . . 3 . . . Savage 1 | . . . . . . 1 Best Kill Streak 4 | 2 3 2 3 1 4 4 Combat Bots Only 4 | . 3 2 3 . 4 4 Max Kills in Single Turn 3 | 1 2 1 3 1 1 3 Gunslinging 1 | . 1 . . . . . Exploded 3 | . . . 3 . . 2 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -7 -5 -5 -------- Run | Yrd Mat Min Sub Rec Fac Ext Hostile Shots Fired 316 | . 29 39 29 . 123 96 Missed 81 | . 7 5 10 . 34 25 Damage Taken 4687 | . 209 471 358 1 1628 2020 Core 804 | . 21 41 52 . 394 296 Absorbed by Shields 456 | . . . . . 216 240 Regen/Repaired (Parts) 1007 | . . . . . 177 830 Core Remaining (%) 77 | 100 . . . 54 . . Volleys Fired 179 | 8 17 25 20 5 39 65 Largest 3 | 2 2 2 2 2 3 3 Hottest 218 | 40 40 100 63 40 158 218 Shots Fired 309 | 16 34 40 32 9 56 122 Gun 183 | 16 34 34 9 8 21 61 Cannon 92 | . . . . . 35 57 Launcher 29 | . . 2 23 . . 4 Special 5 | . . 4 . 1 . . Kinetic 151 | 16 34 34 9 8 1 49 Thermal 101 | . . 4 . . 28 69 Explosive 29 | . . 2 23 . . 4 Electromagnetic 27 | . . . . . 27 . Robot Hit Streak 19 | 4 8 11 12 15 19 9 Robot Miss Streak 4 | 2 4 3 1 1 3 4 Penetration Max . | . . . . . . . Secondary Targets 2 | . 1 1 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . Shots Hit Robots 194 | 11 21 24 17 7 42 72 Core Hits 112 | 3 9 10 16 2 14 58 Critical Kills 6 | 1 . 1 . . . 4 Critical Parts Destroyed 12 | . . . . . . 12 Critical Strikes 26 | 1 . 1 . . 1 23 Burn 2 | . . . . . . 2 Destroy 19 | 1 . 1 . . . 17 Corrupt 1 | . . . . . 1 . Sever 4 | . . . . . . 4 Melee Attacks 60 | . . . . . . 60 Impact . | . . . . . . . Slashing 60 | . . . . . . 60 Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . . 1 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5801 | 106 166 310 795 50 1258 3116 Guns 1839 | 106 166 204 68 48 347 900 Cannons 1505 | . . . . . 911 594 Explosions 1837 | . . 106 727 . . 1004 Melee 618 | . . . . . . 618 Ramming 2 | . . . . 2 . . Kinetic 1156 | 106 166 204 68 48 42 522 Thermal 1538 | . . . . . 566 972 Explosive 1837 | . . 106 727 . . 1004 Electromagnetic 650 | . . . . . 650 . Impact . | . . . . . . . Slashing 618 | . . . . . . 618 Piercing . | . . . . . . . Highest Corruption 16 | . . . . . . 16 Average Corruption 9 | . . . . . . 9 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 62 | . . . . . . 62 Message Errors 14 | . . . . . . 14 Matter Fused 11 | . . . . . . 11 Heat Flow Errors 12 | . . . . . . 12 Energy Discharges 9 | . . . . . . 9 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 6 | . . . . . . 6 Data Loss (major) 3 | . . . . . . 3 Misfires 3 | . . . . . . 3 Alerts 1 | . . . . . . 1 Misdirections 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 50 | . . . . . 17 33 Projectiles 39 | . . . . . 17 22 Explosions . | . . . . . . . Melee 11 | . . . . . . 11 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 182 | . . 32 111 1 . 38 Shots 5 | . . 1 3 . . 1 Rammed 1 | . . . . 1 . . Targets Rammed 1 | . . . . 1 . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 397 | . 50 145 . . 193 397 Average Temperature 83 | . 28 55 . . 72 98 Received Heat Transfer 923 | . 54 225 72 . 264 308 Effects 4 | . . . . . . 4 Shutdowns 1 | . . . . . . 1 Energy Bleed 1 | . . . . . . 1 Interference 2 | . . . . . . 2 Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Parts Fried 7 | . . . . . 6 1 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 4 | . . . 1 . 2 1 Heat Transferred 2363 | . . . . . 794 1569 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -7 -5 -5 ------- Run | Yrd Mat Min Sub Rec Fac Ext Peak Influence 1127 | 10 139 175 . 90 227 1127 Initial 102 | . 6 . . 49 102 35 Average 194 | 3 53 85 . 41 130 358 Maximum Alert Level 4 | . . . . . 1 4 Low Security (%) 80 | 100 100 100 . 100 91 56 Level 1 7 | . . . . . 8 14 Level 2 3 | . . . . . . 7 Level 3 8 | . . . . . . 19 Level 4 1 | . . . . . . 2 Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 12 | . . 1 . . 2 9 Investigation 3 | . . 1 . . . 2 Extermination 1 | . . . . . 1 . Reinforcement 4 | . . . . . 1 3 Assault 4 | . . . . . . 4 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 4 | . . . . . 1 3 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -7 -5 -5 --------- Run | Yrd Mat Min Sub Rec Fac Ext Distress Signals 1 | . . . . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 104 | . 6 10 15 . 13 60 Peak Tracking Total 10 | . 3 3 3 . 4 10 Tactical Retreats 8 | . . . 2 . . 6 Traps | -11 -10 -10 -10 -7 -5 -5 ------- Run | Yrd Mat Min Sub Rec Fac Ext Traps Triggered 4 | . . . . . . 4 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -7 -5 -5 ---------- Run | Yrd Mat Min Sub Rec Fac Ext Machines Disabled 7 | . . . 3 . . 4 Max in Single Turn 1 | . . . 1 . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -7 -5 -5 --------- Run | Yrd Mat Min Sub Rec Fac Ext Machines Accessed 36 | . 4 1 1 15 2 13 Terminals 25 | . 4 . . 6 2 13 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 9 | . . . . 9 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 90 | . 12 1 2 42 3 30 Successful 41 | . 5 1 2 22 2 9 Failed 49 | . 7 . . 20 1 21 Catastrophic 7 | . 2 . . 2 . 3 Database Lockouts . | . . . . . . . Manual 32 | . 11 . 1 12 1 7 Terminals 64 | . 12 . . 19 3 30 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 23 | . . . . 23 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 23 | . 3 1 2 7 1 9 Record 4 | . . . 2 1 . 1 Robot Analysis 1 | . . . . 1 . . Prototype ID Bank 2 | . 1 . . 1 . . Open Door 10 | . . 1 . . 1 8 Branch Access Points 1 | . 1 . . . . . Emergency Access Points 1 | . 1 . . . . . Alert Level 2 | . . . . 2 . . Transport Status 1 | . . . . 1 . . Extermination Status 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 12 | . . . . 12 . . Report Inventory 8 | . . . . 8 . . Retrieve Components 4 | . . . . 4 . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 6 | . 2 . . 3 1 . Terminals 6 | . 2 . . 3 1 . Botnet 6 | . 2 . . 3 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 24 | . 3 . . 11 2 8 Full Trace Events 4 | . . . . 2 . 2 Feedback Events 1 | . . . . . . 1 Corruption 1 | . . . . . . 1 Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 12 | . . . . 12 . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -7 -5 -5 ------------ Run | Yrd Mat Min Sub Rec Fac Ext Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 10 | . . . . . . 10 Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -7 -5 -5 -------- Run | Yrd Mat Min Sub Rec Fac Ext Total Allies 23 | . . 3 . . . 20 Largest Group 8 | . . 3 1 . . 8 Highest-Rated Group 348 | . . 40 8 . . 348 Highest-Rated Ally 159 | . . 16 8 . . 159 Total Orders . | . . . . . . . Ally Attacks 217 | . . 34 3 . . 180 Total Damage 5443 | . . 346 12 . . 5085 Kills 50 | . . 7 . . . 43 Allies Corrupted 3 | . . . . . . 3 Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -7 -5 -5 ------- Run | Yrd Mat Min Sub Rec Fac Ext Robot Analysis Total 1 | . . . . 1 . . Derelict Logs Recovered 2 | . . 1 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -7 -5 -5 ------------- Run | Yrd Mat Min Sub Rec Fac Ext Turns Passed 6169 | 125 516 900 408 1068 700 2452 Spaces Moved 3062 | 60 276 285 291 824 379 947 Core 7 | 7 . . . . . . Treads 768 | 53 276 266 . 173 . . Legs 1284 | . . . . 84 355 845 Wheels 500 | . . 19 291 190 . . Hover 27 | . . . . . 24 3 Flight 476 | . . . . 377 . 99 Fastest Speed 50 | 50 160 115 115 110 122 120 Average Speed 151 | 147 160 162 116 121 147 186 Slowest Speed 242 | 160 160 240 120 122 194 242 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 2 | . . . . 2 . . Cave-ins Triggered 2 | . . . . . . 2 Exploration Rate (%) 44 | 4 38 62 22 99 8 81 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 2 | . . 1 1 . . . Known Exits Taken 1 | . 1 . . . . . Unknown Exits Taken 5 | 1 . 1 1 1 1 . Scrap Searched 4 | . . 1 3 . . . Spaces Dug 14 | . . . . . 1 13 Terrain Destroyed 186 | . . 23 101 . 5 57 Melee 1 | . . . . . . 1 Projectile 33 | . . 3 . . 5 25 AOE 152 | . . 20 101 . . 31 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -7 -5 -5 --------- Run | Yrd Mat Min Sub Rec Fac Ext Total 4217 | 84 325 677 327 888 472 1444 Wait 599 | 1 7 349 1 43 45 153 Move 3051 | 59 275 284 290 819 378 946 Hop 2 | . . . . 2 . . Pick Up 49 | 9 17 5 4 4 . 10 Fast Attach 18 | . . 1 1 1 7 8 Attach 21 | 6 2 1 2 1 . 9 Detach 2 | . . . . . . 2 Swap 23 | 1 2 9 6 1 . 4 Drop 30 | . 5 3 3 11 3 5 Fire 179 | 8 17 25 20 5 39 65 Melee 60 | . . . . . . 60 Ram 1 | . . . . 1 . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 14 | . . . . . . 14 Rewire 168 | . . . . . . 168 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves -7/Recycling -5/Factory -5/Extension (discovered 2 exits: [*Fac] / [*Cet]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 126 | -11/Scrapyard | Entered Materials 167 | -10/Materials | Identified exit to Mines 318 | -10/Materials | Build established: Mutant 642 | -10/Materials | Entered Mines 770 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 788 | -10/Mines | Met a Derelict shopkeep closing up shop 863 | -10/Mines | Discovered new exit (range 15) 874 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1146 | -10/Mines | Learned location of Storage (-7) 1540 | -10/Mines | Discovered new exit (range 3) 1542 | -10/Mines | Entered Subcaves 1542 | -10/Subcaves | Accompanied by 1 ally 1596 | -10/Subcaves | Visited Clippyterm 1641 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1762 | -10/Subcaves | Learned location of Zion (-7) 1773 | -10/Subcaves | Disturbed a concealed Subdweller 1869 | -10/Subcaves | Discovered new exit (range 13) 1893 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1903 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1950 | -10/Subcaves | Entered Recycling 1954 | -7/Recycling | Found Scrap Engine 2346 | -7/Recycling | Build established: Construct 2704 | -7/Recycling | Discovered new exit (range 6) 3018 | -7/Recycling | Entered Factory 3018 | -5/Factory | Evolved 10 slots: Power x2, Propulsion x3, Utility x4, Weapon x1 3612 | -5/Factory | Build established: Mutant 3704 | -5/Factory | Discovered new exit (range 10) 3718 | -5/Factory | Entered Extension 3748 | -5/Extension | Lost 5 parts (1p1n2u1w) 3847 | -5/Extension | Rescued a captive Derelict 3862 | -5/Extension | Rescued a captive Derelict 3862 | -5/Extension | Rescued a captive Derelict 4166 | -5/Extension | Lost 5 allies 4452 | -5/Extension | Build established: Scavenger-Mutant 4487 | -5/Extension | Rescued a captive Derelict 4726 | -5/Extension | Rescued A7 4882 | -5/Extension | Crushed by falling debris 4883 | -5/Extension | Core integrity fell below 50% 4885 | -5/Extension | Crushed by falling debris 4885 | -5/Extension | System corruption reached 10% 4904 | -5/Extension | Spotted B-75 Beast 4911 | -5/Extension | Allies destroyed B-75 Beast 4914 | -5/Extension | Spotted B-75 Beast 4916 | -5/Extension | Lost 4 parts (1n2u1w) 4939 | -5/Extension | Allies destroyed B-75 Beast 4946 | -5/Extension | Lost 4 allies 5015 | -5/Extension | Build established: Scavenger-Gunner 5118 | -5/Extension | Disrupted transfer network 5310 | -5/Extension | Discovered new exit (range 15) 5312 | -5/Extension | Discovered new exit (range 15) 5429 | -5/Extension | Rescued a captive Derelict 5470 | -5/Extension | Rescued a captive Derelict 5470 | -5/Extension | Rescued a captive Derelict 5480 | -5/Extension | Rescued a captive Derelict 5528 | -5/Extension | Build established: Scavenger-Construct 5678 | -5/Extension | Lost 4 allies 5818 | -5/Extension | First assault squad dispatched 5874 | -5/Extension | Rescued a captive Derelict 5928 | -5/Extension | Lost 3 parts (1p1n1u) 6025 | -5/Extension | Build established: Construct 6170 | -5/Extension | Self-destructed Last Messages --------------- multiple assault carriers dispatched. 06128_ System corrupted: Heat flow error (+222). 06154_ System corrupted: Energy discharge (-217). 06160_ Scrap Engine modifies Hpw. Thermic Wave Construct/G: Max Damage -1, Max Integrity +28, Matter Cost -1, Energy Cost -10, Range -3, Shot Heat -11 Renamed Thermic Autogun Construct/G. 06160_ Dropped Corrupted Authchip [Weapon]. 06165_ G-50 Soldier destroyed. 06166_ L-41 Fighter suffers critical hit (Destroy). 06166_ Destroyed Axe. 06169_ A7 suffers critical hit (Smash). 06169_ A7 system corrupted by crushing effect. 06170_ Arm. Scrap Engine constructs Ballistic Gauss Construct/G. 06170_ A7 system terminally corrupted. 06170_ A7: "I've done al##MISSION::FAILED##" Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???###?########??????????????????????????????????? | | ####"### #??????????????????????????????????? | | % + #????####??????????????????????????? | | % ### #????# #??????????????????????????? | | ! %#?# #???## ##?????????????????????????? | | #?# #???#%! T#??????????##"#???????????? | | ### #???### ##??????????#T #????#####??? | | "##+#########! #############"###### #??? | | %"% % @!!%l!%[bb=%% #??? | | %! % ###### ;;;##########!###### #??? | | % %" #????## #####???????#T #????## ##??? | | %%% #?????# T#??????????## #?????# #???? | | # # #######?????# ##???????????# #?????# #???? | | # # ##???????????# #????????????###?????# #???? | | #####"###???????????###????????????????????# #???? | | ???????????????????????????????????????????# #???? | | ???????????????????????????????????????????# #???? | | ???????????????????????????????????????????# #???? | | ???????????????????????????????????????????# #???? | | ???????????????????????????????????????????# #???? | | ???????????????????????????????????????????# #???? | | ???????????????????????????????????????????# #???? | | ???????????????????????????????????????????# #???? | | ???????????????????????????????????????????# #???? | | ???????????????????????????????????????????# #???? | | ???????????????????????????????????????????# #???? | | ???????????????????????????????????????????# #???? | | ???????????????????????????????????????????# #???? | | ???????????????????????????????????????????# #???? | | ???????????????????????????????????????????# #???? | | ???????????????????????????????????????????# #???? | | ???????????????????????????????????????##### ####? | | ???????????????????????????????????????# "" "" #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Coolant Potential 65 Energy Generation 40 Energy Capacity 1028 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Phase Shifting 5 Evasion (%) 60 Core Analysis 9 Armor Integrity Analysis 30 Recoil Reduction 2 Particle Charging 20 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab Significant Disruption System Compromised Unlikely Earthworm Challenges ------------ None Game ------ Seed BiocellLobotomyTreads Manual? 0 Play Time 01:09:59 Cumulative 10.0 hours Start 2024.04.01 @ 19:48:22 End 2024.04.01 @ 21:01:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 15 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ad3187a8-675a-4b59-9e99-e2edfc5a995a