Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.14 @ 22:53:29 Player: Olafz Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (107) 535 Value Destroyed (4690) 4690 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (1745) 1745 TOTAL SCORE: 12550 Bonus ------- High Alert Combat Kills 1145 Met Data Miner 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/1000 Matter 122/300 Energy 275/310 System Corruption 7% Temperature Warning (358) Movement Core (1100) Ox21 Location -5/Factory Parts ------- > --- POWER (1) -------- Reinforced Fission Core > --- PROPULSION (3) --- (None) > --- UTILITY (10) ----- High-capacity Storage Unit Advanced Signal Interpreter Improved Target Analyzer > --- WEAPON (3) ------- Power Sword > --- INVENTORY (20) --- Improved Signal Interpreter Advanced Signal Interpreter Improved Heavy Armor Plating High-powered Shock Rifle Axe Axe Great Axe Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Armored Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Improved Heat Sink Improved Cooling System High-capacity Storage Unit Advanced Visual Processing Unit Improved Sensor Array Advanced Signal Interpreter Core Analyzer Cloaking Device Improved Heavy Armor Plating > --- WEAPON ----------- Plasma Rifle Improved Heavy Laser Disruptor Cannon > --- INVENTORY -------- Reinforced Deuterium Engine Micro Fission Core Armored Treads Armored Treads Armored Treads Armored Treads Improved Cooling System Improved Signal Interpreter Advanced Signal Interpreter Shock Rifle Pulse Rifle Thermic Laser Gauss Rifle Gauss Rifle Guided EMP Blaster Long-range Missile Launcher Power Sword [Rating: 80] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Improved Treads Treads Improved Treads Wheel Compact Wheel Hover Unit Hover Unit Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Improved Heavy Armor Plating Weapon Advanced Beam Cannon Energy Gun Plasma Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Rocket Launcher Impact Weapon Heavy Mace Slashing Weapon Power Sword Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Slots Evolved 10 | . . 2 2 2 . . . . 2 . . . . 2 Power . | . . . . . . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . . . . . Utility 8 | . . 2 1 1 . . . . 2 . . . . 2 Weapon 1 | . . . . 1 . . . . . . . . . . Parts Attached 160 | 6 7 9 12 1 . 9 2 2 44 . . 3 7 58 Power 25 | 1 2 . 3 . . 1 . . 7 . . . . 11 Engine 14 | 1 1 . 3 . . . . . 4 . . . . 5 Core 11 | . 1 . . . . 1 . . 3 . . . . 6 Reactor . | . . . . . . . . . . . . . . . Propulsion 24 | 2 . 3 4 . . 3 . . 4 . . . 2 6 Treads 20 | . . 2 4 . . 3 . . 4 . . . 2 5 Leg . | . . . . . . . . . . . . . . . Wheel 3 | 2 . . . . . . . . . . . . . 1 Hover 1 | . . 1 . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 32 | 1 3 4 5 . . . . . 9 . . . 2 8 Device 15 | . . 2 4 . . . . . 4 . . . 2 3 Storage 4 | 1 2 . . . . . . . 1 . . . . . Processor 10 | . 1 2 1 . . . . . 4 . . . . 2 Hackware . | . . . . . . . . . . . . . . . Protection 3 | . . . . . . . . . . . . . . 3 Artifact . | . . . . . . . . . . . . . . . Weapon 79 | 2 2 2 . 1 . 5 2 2 24 . . 3 3 33 Energy Gun 19 | . . . . . . . . 1 7 . . 2 . 9 Energy Cannon 11 | . 1 2 . . . 1 1 . 2 . . . . 4 Ballistic Gun 27 | 2 1 . . 1 . 3 . 1 6 . . 1 1 11 Ballistic Cannon 2 | . . . . . . . . . . . . . . 2 Launcher 6 | . . . . . . 1 . . 1 . . . 1 3 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 6 | . . . . . . . 1 . 5 . . . . . Slashing Weapon 8 | . . . . . . . . . 3 . . . 1 4 Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . 1 . . . . . . 1 . . . . 1 Corrupted Parts 1 | . . . . . . . . . . . . . . 1 System Corruption 2 | . . . . . . . . . . . . . . 2 Parts Lost 59 | . 4 . 2 . . 8 . . 8 . . . . 37 Power 12 | . 1 . 2 . . 1 . . 1 . . . . 7 Propulsion 15 | . 2 . . . . 3 . . 3 . . . . 7 Utility 11 | . . . . . . . . . 2 . . . . 9 Weapon 21 | . 1 . . . . 4 . . 2 . . . . 14 Highest Loss Streak 17 | . 1 . 1 . . 5 . . 3 . . . . 17 To Critical Strikes 1 | . . . . . . 1 . . . . . . . . Average Slot Usage (%) 89 | . 76 86 98 92 92 91 92 92 95 93 93 74 99 73 Engine 1 | . 6 . 7 7 7 . . . 1 . . . . . Core 5 | . 5 11 . . . 6 7 7 4 6 6 6 6 3 Treads 18 | . . 15 26 23 23 22 23 23 19 20 20 20 20 13 Wheel 1 | . 13 . . . . . . . . . . . . . Device 15 | . . 5 17 15 15 15 15 15 19 20 20 20 25 15 Storage 7 | . 14 11 9 7 7 7 7 7 6 6 6 6 6 5 Processor 17 | . 10 20 18 15 15 15 15 15 23 20 20 20 20 12 Energy Gun 3 | . . . . . . . . 1 6 13 13 1 13 5 Energy Cannon 6 | . 11 13 18 15 15 6 6 7 4 . . . . . Ballistic Gun 6 | . 14 8 . 7 7 12 5 1 6 6 6 . 4 5 Launcher 1 | . . . . . . 2 7 5 . . . . 1 . Peak Build Rating 80 | 6 7 23 32 35 35 38 33 33 65 62 62 62 70 80 Average Rating 41 | 4 6 16 29 35 35 35 32 32 51 62 62 48 67 60 On Entrance 36 | . 6 7 23 31 35 35 32 32 33 62 62 62 62 70 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 93 | 12 50 54 58 58 58 61 60 60 70 67 67 67 72 93 Greatest Support 80 | 26 26 40 63 62 62 69 69 69 70 70 70 70 80 80 Greatest Overweight (x) 16 | . 16 16 . . . . . . 1 . . . . 7 Average Overweight (x) . | . 2 2 . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 17 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 1 7 17 20 19 19 19 14 14 20 20 20 20 20 20 Average Carried 15 | . 5 11 18 19 19 16 13 14 18 20 20 20 20 16 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 1 6 17 20 19 19 13 14 14 20 20 20 20 20 8 Class Distribution -------------------- 67% | Skirmisher 18% | Mutant 6% | Scavenger-Skirmisher 6% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Zion Assassin | -6/Proximity Caves Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Mutant | -6/Data Miner Skirmisher | -5/Proximity Caves Skirmisher | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Matter Collected 2992 | 43 398 142 119 . 16 278 25 20 597 167 24 . 233 930 Remotely . | . . . . . . . . . . . . . . . Salvage Created 4411 | . 416 149 485 . . 305 . 45 834 60 . . 320 1797 Parts 245 | . 26 8 20 . . 10 . 4 53 4 . . 17 103 Haulers Intercepted 1 | . . . 1 . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 34 | . . . . . 2 9 . 4 . 4 . . 15 . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 89 | . 12 2 8 . . 8 . 1 14 1 . . 8 35 Melee 2 | . . . . . . . . . . . . . . 2 Guns 49 | . 4 . . . . 3 . . 9 1 . . 7 25 Cannons 25 | . 8 2 7 . . 2 . 1 1 . . . . 4 AOE 10 | . . . . . . 3 . . 2 . . . 1 4 Classes Destroyed 16 | . 2 2 4 . . 2 . . 3 . . . 1 2 Worker 4 | . . . . . . . . . . . . . . 4 Builder 2 | . . . . . . . . . 1 . . . . 1 Tunneler 2 | . . . . . . . . . 1 . . . . 1 Hauler 1 | . . . 1 . . . . . . . . . . . Operator 2 | . . . 1 . . . . . . . . . . 1 Drone 2 | . . . . . . . . . . . . . 2 . Watcher 7 | . . 2 . . . . . . 1 . . . . 4 Swarmer 15 | . 3 . . . . 2 . . . . . . 1 9 Grunt 28 | . 9 . 4 . . . . . 2 . . . 2 11 Brawler 3 | . . . . . . 2 . . . . . . . 1 Duelist 4 | . . . 1 . . . . . . . . . . 3 Protector 1 | . . . . . . . . . . . . . . 1 Sentry 11 | . . 2 1 . . 1 . . 3 1 . . 1 2 Hunter 12 | . . . 2 . . 2 . . 5 . . . . 3 Programmer 11 | . . . . . . 1 . 1 2 . . . 2 5 Heavy 2 | . . . . . . . . . 2 . . . . . Best Kill Streak 19 | . 5 1 3 . . 4 . 1 4 1 . . 3 19 Combat Bots Only 12 | . 5 1 3 . . 4 . 1 3 1 . . 3 12 Max Kills in Single Turn 4 | . 1 1 1 . . 3 . 1 2 1 . . 1 4 Gunslinging 1 | . . . . . . . . . . . . . . 1 Exploded 4 | . . . . . . 2 . . 1 . . . 1 4 Melee 1 | . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Hostile Shots Fired 884 | . 67 22 65 . . 93 . 10 178 9 . . 26 414 Missed 246 | . 19 7 15 . . 24 . 3 58 5 . . 6 109 Damage Taken 11392 | . 502 204 960 . . 1185 . 104 2094 28 . . 387 5928 Core 1926 | . 100 39 203 . . 105 . 15 376 . . . 85 1003 Absorbed by Shields . | . . . . . . . . . . . . . . . Regen/Repaired (Parts) 84 | . . . . . . . . . 84 . . . . . Core Remaining (%) 73 | 100 60 90 63 . . . . 82 . . . . 45 . Volleys Fired 339 | . 48 16 37 . . 26 23 4 56 2 . . 22 105 Largest 3 | . 2 2 2 . . 3 2 1 3 3 . . 3 3 Hottest 183 | . 80 136 136 . . 164 92 68 173 168 . . 183 173 Shots Fired 715 | . 79 32 74 . . 69 24 4 147 6 1 . 59 220 Gun 473 | . 47 15 . . . 46 1 . 120 6 1 . 56 181 Cannon 229 | . 32 17 74 . . 21 23 4 24 . . . . 34 Launcher 13 | . . . . . . 2 . . 3 . . . 3 5 Special . | . . . . . . . . . . . . . . . Kinetic 322 | . 47 15 . . . 46 1 . 56 2 . . 17 138 Thermal 354 | . 32 17 74 . . 21 23 4 88 4 1 . 39 51 Explosive 11 | . . . . . . 2 . . 3 . . . 3 3 Electromagnetic 28 | . . . . . . . . . . . . . . 28 Robot Hit Streak 11 | . 9 8 6 . . 9 . 4 11 10 . . 7 11 Robot Miss Streak 9 | . 5 1 5 . . 9 . 1 4 . . . 4 6 Penetration Max 1 | . . . . . . . . . 1 . . . . 1 Secondary Targets 7 | . 1 . . . . . . . 1 . . . . 5 Max Gunslinging Chain 1 | . 1 . . . . . . . 1 . . . . 1 Shots Hit Robots 402 | . 48 22 37 . . 39 . 3 86 5 . . 23 139 Core Hits 203 | . 17 6 17 . . 19 . 2 39 2 . . 16 85 Critical Kills 6 | . . . 1 . . . . . . . . . . 5 Critical Parts Destroyed 1 | . . . . . . . . . . . . . . 1 Critical Strikes 21 | . . . 1 . . . . . 5 . . . 3 12 Burn 11 | . . . . . . . . . 5 . . . 3 3 Meltdown 1 | . . . 1 . . . . . . . . . . . Destroy 6 | . . . . . . . . . . . . . . 6 Blast 1 | . . . . . . . . . . . . . . 1 Corrupt 1 | . . . . . . . . . . . . . . 1 Sever 1 | . . . . . . . . . . . . . . 1 Melee Attacks 28 | . . . . . . . 2 . 14 . . . 1 11 Impact 12 | . . . . . . . 2 . 10 . . . . . Slashing 16 | . . . . . . . . . 4 . . . 1 11 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 10629 | . 729 325 855 . . 1034 . 78 2340 114 . . 589 4565 Guns 5826 | . 294 148 . . . 481 . . 1563 114 . . 507 2719 Cannons 2935 | . 435 177 855 . . 341 . 78 328 . . . . 721 Explosions 1614 | . . . . . . 212 . . 449 . . . 82 871 Melee 254 | . . . . . . . . . . . . . . 254 Ramming . | . . . . . . . . . . . . . . . Kinetic 4342 | . 294 148 . . . 481 . . 774 19 . . 127 2499 Thermal 4725 | . 435 177 855 . . 341 . 78 1117 95 . . 380 1247 Explosive 954 | . . . . . . 212 . . 406 . . . 82 254 Electromagnetic 354 | . . . . . . . . . 43 . . . . 311 Impact . | . . . . . . . . . . . . . . . Slashing 254 | . . . . . . . . . . . . . . 254 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 7 | . . . 1 . . . . 1 6 6 6 6 6 7 Average Corruption 4 | . . . 1 . . . . 1 3 6 6 6 6 4 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 85 | . . . 6 . . . . . 34 6 10 3 17 9 Message Errors 14 | . . . 1 . . . . . 7 1 1 1 2 1 Matter Fused 23 | . . . 1 . . . . . 10 3 3 . 3 3 Heat Flow Errors 18 | . . . 2 . . . . . 8 1 1 . 5 1 Energy Discharges 12 | . . . . . . . . . 3 . 3 1 4 1 Parts Rejected 1 | . . . . . . . . . . . . . 1 . Data Loss (minor) 10 | . . . 2 . . . . . 4 1 . 1 . 2 Data Loss (major) 2 | . . . . . . . . . . . 1 . 1 . Misfires 5 | . . . . . . . . . 2 . 1 . 1 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 101 | . . . . . . . . . 10 . . . . 91 Projectiles . | . . . . . . . . . . . . . . . Explosions 45 | . . . . . . . . . 10 . . . . 35 Melee 56 | . . . . . . . . . . . . . . 56 Knockbacks 13 | . . . . . . . . . . . . . . 13 Impact . | . . . . . . . . . . . . . . . Kinetic 13 | . . . . . . . . . . . . . . 13 Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 98 | . . . . . . . . . 35 . . . . 63 Shots 3 | . . . . . . . . . 1 . . . . 2 Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 436 | . 184 258 436 . . 9 . . 203 76 180 . 213 378 Average Temperature 101 | . 65 105 146 . . 6 . . 45 43 180 . 79 122 Received Heat Transfer 1991 | . 168 90 360 . . 90 . . 237 6 . . 54 986 Effects 2 | . . . 1 . . . . . . . . . . 1 Shutdowns 2 | . . . 1 . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 3 | . . . 1 . . . . . 2 . . . . . Combat Hostiles 3 | . . . 1 . . . . . 2 . . . . . Parts Melted 17 | . . . 4 . . . . 1 8 . . . 2 2 Heat Transferred 9139 | . 925 370 1554 . . 592 . 111 2638 174 . . 946 1829 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Peak Influence 1248 | . 285 64 275 28 . . . . 357 . . . . 1248 Initial 940 | . . . 18 28 . . . . . . . . . 940 Average 309 | . 131 17 152 28 . . . . 103 . . . . 1094 Maximum Alert Level 4 | . 1 . 1 . . . . . 1 . . . . 4 Low Security (%) 63 | 100 74 100 82 100 . . . . 75 . . . . . Level 1 15 | . 25 . 17 . . . . . 24 . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 10 | . . . . . . . . . . . . . . 52 Level 4 9 | . . . . . . . . . . . . . . 47 Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 28 | . 3 1 1 . . 1 . . 14 . . . . 8 Investigation 8 | . 1 1 1 . . . . . 4 . . . . 1 Extermination 4 | . . . . . . . . . 2 . . . . 2 Reinforcement 11 | . 2 . . . . . . . 7 . . . . 2 Assault 4 | . . . . . . 1 . . 1 . . . . 2 Garrison 1 | . . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . 2 Data Miner Redirects 1 | . . . . . . . . . . . . . . 1 Construction Impeded 1 | . . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Distress Signals 6 | . 2 1 . . . . . . . . . . 2 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 139 | . 16 5 17 . 1 8 . 4 18 1 . . 14 55 Peak Tracking Total 9 | . 3 2 3 . 1 9 . 3 3 1 . . 3 8 Tactical Retreats 8 | . 2 . 1 . . 3 . . 1 . . . . 1 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Traps Triggered 9 | . . 1 2 . . . . . 6 . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Machines Disabled 14 | . . . . . . . . . 5 . . . . 9 Max in Single Turn 5 | . . . . . . . . . 2 . . . . 5 Garrison Access 1 | . . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Machines Accessed 25 | . 2 1 6 . . . . . 9 . . 4 . 3 Terminals 16 | . 1 1 6 . . . . . 6 . . . . 2 Fabricators 1 | . . . . . . . . . 1 . . . . . Repair Stations 3 | . . . . . . . . . 2 . . . . 1 Recycling Units 1 | . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 82 | . 3 2 15 . . . . . 27 . . 29 . 6 Successful 51 | . 1 2 7 . . . . . 11 . . 29 . 1 Failed 31 | . 2 . 8 . . . . . 16 . . . . 5 Catastrophic 7 | . . . 1 . . . . . 3 . . . . 3 Database Lockouts . | . . . . . . . . . . . . . . . Manual 29 | . 3 1 13 . . . . . 11 . . . . 1 Terminals 41 | . 2 2 15 . . . . . 19 . . . . 3 Fabricators 5 | . . . . . . . . . 5 . . . . . Repair Stations 6 | . . . . . . . . . 3 . . . . 3 Recycling Units 1 | . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 35 | . . 1 2 . . . . . 3 . . 29 . . Record 12 | . . . 1 . . . . . . . . 11 . . Part Schematic 10 | . . . . . . . . . . . . 10 . . Robot Schematic 5 | . . . . . . . . . . . . 5 . . Prototype ID Bank 3 | . . . . . . . . . . . . 3 . . Branch Access Points 2 | . . . 1 . . . . . 1 . . . . . Emergency Access Points 1 | . . . . . . . . . 1 . . . . . Alert Level 1 | . . 1 . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . 1 . . . . . Fabricator Hacks 2 | . . . . . . . . . 2 . . . . . Load Schematic 1 | . . . . . . . . . 1 . . . . . Build 1 | . . . . . . . . . 1 . . . . . Repair Station Hacks 3 | . . . . . . . . . 2 . . . . 1 Scan Component 2 | . . . . . . . . . 1 . . . . 1 Repair 1 | . . . . . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 11 | . 1 1 5 . . . . . 4 . . . . . Terminals 10 | . . 1 5 . . . . . 4 . . . . . Botnet 10 | . . 1 5 . . . . . 4 . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . Hacking Detections 17 | . 1 . 5 . . . . . 8 . . . . 3 Full Trace Events 4 | . . . 1 . . . . . 2 . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . 4 . . . . 5 . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 25 | . . . . . . . 15 . . . . 10 . . Parts Built 2 | . . . . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . . . Time 42 | . . . . . . . . . 42 . . . . . Total Part Build Rating 8 | . . . . . . . . . 8 . . . . . Parts Repaired 1 | . . . . . . . . . 1 . . . . . Time 50 | . . . . . . . . . 50 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . 3 . . . . . Machine Destruction 3 | . . . . . . . . . 3 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . . . . 1 2 1 3 . 1 . . 1 . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Turns Passed 10646 | 34 830 634 884 88 347 892 1329 475 2456 271 321 149 641 1295 Spaces Moved 5311 | 27 346 175 450 55 216 505 796 291 1265 160 194 87 311 433 Core 53 | 1 40 12 . . . . . . . . . . . . Treads 4883 | . . 147 450 55 216 505 796 291 1265 160 194 87 311 406 Legs . | . . . . . . . . . . . . . . . Wheels 359 | 26 306 . . . . . . . . . . . . 27 Hover 16 | . . 16 . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 250 161 161 161 158 160 160 160 166 166 166 163 163 Average Speed 171 | 89 198 317 163 161 161 158 160 160 162 166 166 166 165 194 Slowest Speed 850 | 100 850 850 166 161 161 161 160 160 246 166 166 166 166 400 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 3 55 20 49 2 45 78 84 60 44 34 54 72 61 13 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 3 | . 1 . . . . 1 . . . . . 1 . . Known Exits Taken 12 | . . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . . Scrap Searched 20 | . . . . . 1 5 4 2 . 2 3 . 3 . Spaces Dug 35 | . . . . . . . 19 . 12 . . . 1 3 Terrain Destroyed 184 | . . . . . . 16 19 . 39 1 . . 25 84 Melee 17 | . . . . . . . 2 . 11 . . . 1 3 Projectile 48 | . . . . . . 3 17 . 11 1 . . . 16 AOE 119 | . . . . . . 13 . . 17 . . . 24 65 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Total 6176 | 33 418 223 528 55 215 539 823 296 1533 163 193 92 389 676 Wait 221 | . 10 . 19 . . . . . 106 . . . 48 38 Move 5297 | 26 345 174 449 54 215 504 795 290 1264 159 193 86 310 433 Hop . | . . . . . . . . . . . . . . . Pick Up 64 | 1 4 14 7 . . . 1 . 22 1 . . . 14 Fast Attach 41 | 6 4 7 1 . . 1 . . 7 . . 3 2 10 Attach 62 | . 1 . 5 1 . 7 . . 14 . . . . 34 Detach 23 | . 2 3 . . . . . . 7 . . . . 11 Swap 57 | . 2 2 6 . . 1 2 2 23 . . . 5 14 Drop 44 | . 2 7 4 . . . . . 20 1 . 3 1 6 Fire 339 | . 48 16 37 . . 26 23 4 56 2 . . 22 105 Melee 28 | . . . . . . . 2 . 14 . . . 1 11 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 35 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 627 | -10/Materials | Discovered new exit (range 16) 865 | -10/Materials | Entered another Materials area 865 | -9/Materials | Evolved 2 slots: Utility x2 1311 | -9/Materials | Discovered new exit (range 6) 1464 | -9/Materials | Discovered new exit (range 8) 1497 | -9/Materials | Identified exit to Materials 1499 | -9/Materials | Entered another Materials area 1499 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1779 | -8/Materials | Discovered new exit (range 5) 1932 | -8/Materials | Build established: Skirmisher 2037 | -8/Materials | Discovered new exit (range 18) 2377 | -8/Materials | Identified exit to Factory 2383 | -8/Materials | Entered Factory 2383 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2463 | -7/Factory | Discovered new exit (range 5) 2470 | -7/Factory | Identified exit to Lower Caves 2471 | -7/Factory | Entered Lower Caves 2478 | -7/Lower Caves | Identified exit to Lower Caves 2574 | -7/Lower Caves | Encountered a Warlord checkpoint 2818 | -7/Lower Caves | Entered another Lower Caves area 2818 | -7/Lower Caves | Discovered new exit (range 14) 2820 | -7/Lower Caves | Ambushed by research squad 2896 | -7/Lower Caves | Lost 3 parts (1p1n1w) 3162 | -7/Lower Caves | Build established: Scavenger-Skirmisher 3386 | -7/Lower Caves | Spotted B-75 Beast 3387 | -7/Lower Caves | Encountered a Warlord checkpoint 3419 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3487 | -7/Lower Caves | Lost 5 parts (2n3w) 3526 | -7/Lower Caves | Discovered new exit (range 17) 3579 | -7/Lower Caves | Build established: Skirmisher 3598 | -7/Lower Caves | Learned location of Extension (-4) 3630 | -7/Lower Caves | Learned Factory terminal intel 3709 | -7/Lower Caves | Identified exit to Zion 3710 | -7/Lower Caves | Entered Zion 3776 | -7/Zion | Discovered new exit (range 13) 3845 | -7/Zion | Given the Hacking Drone Bay 4290 | -7/Zion | Met Imprinter 4390 | -7/Zion | Learned location of 1 exit from Factory 4630 | -7/Zion | Received a visual enhancement algorithm 5037 | -7/Zion | Identified exit to Proximity Caves 5039 | -7/Zion | Entered Proximity Caves 5097 | -6/Proximity Caves | Build established: Assassin 5155 | -6/Proximity Caves | Learned 12 Factory zone layouts 5273 | -6/Proximity Caves | Learned Factory terminal intel 5380 | -6/Proximity Caves | Learned Factory garrison access intel 5487 | -6/Proximity Caves | Discovered new exit (range 18) 5513 | -6/Proximity Caves | Identified exit to Factory 5514 | -6/Proximity Caves | Entered Factory 5514 | -6/Factory | Evolved 2 slots: Utility x2 5515 | -6/Factory | Identified exit to Factory 5516 | -6/Factory | Identified exit to Lower Caves 5517 | -6/Factory | Loaded intel: 25 terminal locations 5518 | -6/Factory | Loaded intel: 4 garrison access locations 5683 | -6/Factory | Build established: Skirmisher 6322 | -6/Factory | Cargo convoy interrupted 6863 | -6/Factory | Repaired Plasma Rifle 6950 | -6/Factory | Fabricated Imp. Cooling System (x2) 7523 | -6/Factory | Lost 3 parts (2u1w) 7970 | -6/Factory | Entered Lower Caves 7972 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8130 | -6/Lower Caves | Identified exit to Lower Caves 8209 | -6/Lower Caves | Found DCF Scrap (11 items) 8241 | -6/Lower Caves | Entered another Lower Caves area 8321 | -6/Lower Caves | Encountered a Warlord checkpoint 8554 | -6/Lower Caves | Discovered new exit (range 5) 8559 | -6/Lower Caves | Identified exit to Data Miner 8562 | -6/Lower Caves | Entered Data Miner 8562 | -6/Data Miner | Discovered new exit (range 6) 8589 | -6/Data Miner | Met Data Miner 8629 | -6/Data Miner | Learned location of Section 7 (-2) 8629 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8652 | -6/Data Miner | Received God Mode back door access code from Data Miner 8710 | -6/Data Miner | Identified exit to Proximity Caves 8711 | -6/Data Miner | Entered Proximity Caves 8713 | -5/Proximity Caves | Spotter reported a threat 8714 | -5/Proximity Caves | Spotter reported a threat 8850 | -5/Proximity Caves | Spotter reported a threat 8864 | -5/Proximity Caves | Spotter reported a threat 8917 | -5/Proximity Caves | Spotter reported a threat 8957 | -5/Proximity Caves | Core integrity fell below 50% 8970 | -5/Proximity Caves | Spotter reported a threat 9134 | -5/Proximity Caves | Spotted B-75 Beast 9241 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9274 | -5/Proximity Caves | Learned 4 Factory zone layouts 9296 | -5/Proximity Caves | Discovered exit to Factory (range 18) 9352 | -5/Proximity Caves | Entered Factory 9352 | -5/Factory | Evolved 2 slots: Utility x2 9354 | -5/Factory | Loaded intel: 26 terminal locations 9652 | -5/Factory | Search patrols dispatched 9952 | -5/Factory | Search patrols dispatched 10111 | -5/Factory | Garrison activated, responded to threat 10172 | -5/Factory | Lost 7 parts (1p2n3u1w) 10222 | -5/Factory | Destroyed 12 combat bots 10252 | -5/Factory | First assault squad dispatched 10383 | -5/Factory | Core integrity fell below 50% 10405 | -5/Factory | Core integrity fell below 20% 10447 | -5/Factory | Lost 17 parts (3p1n4u9w) 10567 | -5/Factory | Incoming assault squad redirected 10639 | -5/Factory | Build established: Mutant 10647 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- ALERT: Rogue bot located, Programmers report to Factory Zone 9W. K-01 Serf destroyed. System corrupted: Matter fused (-10). K-01 Serf collects debris. P-70 Sage knocked back. Door malfunctions. P-70 Sage destroyed. P-70 Sage knocked back. System corrupted: Component data lost. K-01 Serf collects debris. P-70 Sage destroyed. K-01 Serf collects debris. S-27 Virus knocked back. Imp. Treads destroyed. Destroyed VTOL Module. S-27 Virus knocked back. Imp. Light Armor Plating destroyed. Proton Cannon destroyed. Magnetic Acceleration Cannon destroyed. Power failure, Rnf. Fission Core shutdown. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????#[[! | | ??????????????????????????????????????????????#[[! | | ??????????????????????????????????????????????#[[ | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????#!*! | | ??????????????????????????????????????????????#! = | | ?????????????????????????????????????????#######+# | | ?????????????????????????????????????????# """""= | | ?????????????????????????????????????????# ""Y"" * | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# """""" | | ?????????????????#???????????????????????# % | | ?????????????????# ?????????????####+###########+# | | ?????????????????# ????????????? ^ ^ " | | ?????????????????# u????????????? " | | ?????????????????# ???????????? "%""" "" | | ?????????????????# ???????????? """" "" | | ?????????????????# ???????????? 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[[ s %""F"" #? | | ????????????????????????# [[ # """ #? | | ????????????????????????# ########### #? | | ????????????????????????########### # #? | | ??????????????????????????????????# ! |# #? | | ??????????????????????????????????# = = % # #? | | ??????????????????????????????????# !!]*%%%%+% #? | | ??????????????????????????????????# ]!**! %# #? | | ??????????????????????????????????# ** ! # #? | | ??????????????????????????????????# = % !# ## | | ??????????????????????????????????# # | | ??????????????????????????????????########### ## | | ???????????????????????????????#########????# #? | | ??????????????????????????????? #???## ## | | ????????????????????????????T?? #???# # | | ??????????????????????????????? #???# # | | ??????????????????????????????? """ #???# # | | ??????????????????????????????? """ #???# # | | ??????????????????????????????? """ #???# # | | ??????????????????????????????? ####### ### | | ??????????????????????????????? """ + #?? | | ??????????????????????????????? """ ## ##? | | ??????????????????????????????? """ ## #? | | ??????????????????????????????? ## #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 100 Energy Generation 19 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Cloak Strength 2 Armor Coverage 600 Evasion (%) 42 Targeting Accuracy 6 Target Analysis 6 Core Analysis 6 Recoil Reduction 3 Item Schematics ----------------- Shock Absorption System | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Disruptor Cannon | -7/Zion | Archive Tesla Rifle | -7/Zion | Archive Energy Filter | -7/Zion | Archive Stasis Canceller | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Microactuators | -7/Zion | Archive Lyr. Medium Armor Plating | -7/Zion | Archive Flak Gun | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Adv. Coolant Injector | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Hvy. Treads | -6/Data Miner | Free Q-thruster | -6/Data Miner | Free Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive L-31 Rogue | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive D-83 Annihilator | -7/Zion | Archive S-27 Virus | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free Fabricated ------------ Imp. Cooling System | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ConstructRiotEdition Manual? 0 Play Time 01:51:15 Cumulative 206.5 hours Start 2024.08.14 @ 19:57:45 End 2024.08.14 @ 22:53:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 371 Rogue 369 Adventurer 2 Explorer 0 Win Type - Total 9 Types 8/0/0/1/0/0/0/0/0 Lore% 72 Gallery% 65 Achievement% 56 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 196da313-45a3-49a4-b19c-3a6a5902bd8c