Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.27 @ 21:58:59 Player: jumpy Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (43) 215 Value Destroyed (1054) 1054 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (45) 45 TOTAL SCORE: 4614 Bonus ------- Follower Combat Kills 81 Friendly Fire -36 Cogmind --------- Core Integrity 0/850 Matter 192/300 Energy 298/300 System Corruption 22% Temperature Cool (4) Movement Hovering (56) Location -6/Waste Parts ------- > --- POWER (1) -------- Angular Momentum Engine > --- PROPULSION (5) --- Airjet Antigrav System > --- UTILITY (6) ------ Advanced Sensor Array Improved Signal Interpreter Improved Targeting Computer Core Analyzer Hacking Suite Improved Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Deuterium Engine Advanced Terrain Scanner Improved Targeting Computer Improved Targeting Computer Flak Gun Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Seismic Detector Improved Melee Analysis Suite Force Booster Experimental Weapon Shielding > --- WEAPON ----------- Phase Cannon Powered Hammer Impact Mace > --- INVENTORY -------- Heavy Ion Engine Improved Deuterium Engine Aluminum Leg Aluminum Leg Advanced Terrain Scanner Improved Targeting Computer Core Analyzer Medium Armor Plating Medium Armor Plating Heavy Laser Heavy Laser Heavy Laser Plasma Cannon Flak Gun Mini Grenade Launcher Heavy Missile Launcher Mining Laser Powered Hammer Powered Hammer Power Maul [Rating: 59] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Enhanced Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Wheel Wheel Hover Unit Antigrav System Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Processor Improved Melee Analysis Suite Hackware Improved Hacking Suite Protection Improved Light Armor Plating Weapon Powered Hammer Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Heavy Missile Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Build | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Slots Evolved 8 | . . 2 2 2 2 . Power . | . . . . . . . Propulsion 3 | . . 1 1 . 1 . Utility 4 | . . 1 1 1 1 . Weapon 1 | . . . . 1 . . Parts Attached 59 | 7 4 13 5 12 18 . Power 7 | 1 . 1 . 4 1 . Engine 5 | 1 . 1 . 2 1 . Core 2 | . . . . 2 . . Reactor . | . . . . . . . Propulsion 17 | 2 3 5 . 2 5 . Treads . | . . . . . . . Leg 13 | 2 3 4 . 2 2 . Wheel 1 | . . 1 . . . . Hover 3 | . . . . . 3 . Flight . | . . . . . . . Utility 19 | 2 . 4 2 2 9 . Device 6 | 1 . 1 . 1 3 . Storage 2 | 1 . 1 . . . . Processor 4 | . . . 1 . 3 . Hackware 2 | . . . . . 2 . Protection 5 | . . 2 1 1 1 . Artifact . | . . . . . . . Weapon 16 | 2 1 3 3 4 3 . Energy Gun 4 | 1 1 1 1 . . . Energy Cannon 3 | . . . . 2 1 . Ballistic Gun 1 | 1 . . . . . . Ballistic Cannon 1 | . . 1 . . . . Launcher 2 | . . . . . 2 . Special Weapon 1 | . . 1 . . . . Impact Weapon 4 | . . . 2 2 . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . 1 1 2 1 . Parts Lost 21 | . . 3 . 1 16 1 Power 1 | . . . . . 1 . Propulsion 8 | . . . . 1 7 . Utility 6 | . . 2 . . 4 . Weapon 6 | . . 1 . . 4 1 Highest Loss Streak 16 | . . 3 . 1 16 1 To Critical Strikes . | . . . . . . . Average Backups 12 | 4 7 8 15 18 13 5 Power 1 | . 1 1 2 2 1 1 Propulsion 2 | 1 2 3 3 2 . . Utility 3 | . 2 1 3 5 4 3 Weapon 5 | . 1 1 7 8 7 1 Tool/Special . | . . . . . . . Unused Backups 18 | . 1 . 1 3 9 4 Power 2 | . . . . 1 1 . Propulsion 1 | . 1 . . . . . Utility 7 | . . . . 1 3 3 Weapon 8 | . . . 1 1 5 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 91 | . 100 96 99 98 75 73 Engine 7 | . 14 11 9 5 1 6 Core 1 | . . . . 1 3 . Leg 27 | . 28 32 36 29 19 . Hover 1 | . . . . . 5 20 Device 11 | . 14 10 9 13 11 6 Storage 7 | . 14 11 9 7 3 . Processor 5 | . . . 8 7 8 20 Protection 5 | . . 8 9 7 3 . Energy Gun 4 | . 25 8 . . . . Energy Cannon 2 | . . . . 5 4 6 Ballistic Gun 1 | . 2 5 . . . . Ballistic Cannon 2 | . . 7 . 1 . . Impact Weapon 8 | . . . 16 15 8 . Peak Build Rating 59 | 7 8 17 31 43 59 43 Average Rating 26 | 6 7 15 28 38 39 43 On Entrance 20 | . 7 8 16 30 42 43 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns 2 | . . . . . 2 . Heaviest Build 76 | 14 14 59 62 69 76 21 Greatest Support 76 | 20 20 39 49 49 76 26 Greatest Overweight (x) 1 | . . 1 1 1 1 . Average Overweight (x) . | . . . 1 1 . . Largest Inventory Capacity 20 | 8 8 20 20 20 20 5 Average Capacity 15 | 7 8 18 20 20 14 5 Most Carried 20 | 6 8 12 20 20 20 5 Average Carried 12 | 4 7 8 16 18 13 5 Final Capacity 20 | 8 8 20 20 20 5 5 Final Carried 20 | 6 8 8 18 20 5 5 Class Distribution -------------------- 47% | Mutant 32% | Gladiator 14% | Scavenger-Gladiator 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gladiator | -8/Materials Gladiator | -7/Factory Scavenger-Gladiator | -6/Factory Hacker-Mutant | -6/Waste Resources | -11 -10 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Was Matter Collected 959 | 293 42 119 214 128 163 . Remotely . | . . . . . . . Salvage Created 1220 | 293 193 235 129 126 244 . Parts 71 | 33 13 9 1 6 9 . Haulers Intercepted 3 | . . 1 2 . . . Recyclers Shooed 2 | . . 1 . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Combat Hostiles Destroyed 21 | . 5 5 3 . 8 . Melee 3 | . . . 2 . 1 . Guns 5 | . 3 2 . . . . Cannons 4 | . . 3 . . 1 . AOE 4 | . . . . . 4 . Classes Destroyed 12 | 3 1 3 1 . 4 . Worker 4 | 2 . . . 2 . . Builder 3 | . . 1 . 1 1 . Tunneler 9 | 9 . . . . . . Hauler 3 | . . 1 2 . . . Recycler 2 | 1 . . . 1 . . Mechanic 1 | . . . . . 1 . Swarmer 3 | . . . 3 . . . Grunt 8 | . 5 3 . . . . Sentry 3 | . . 2 . . 1 . Specialist 1 | . . . . . 1 . Hunter 2 | . . . . . 2 . Programmer 4 | . . . . . 4 . Best Kill Streak 6 | 4 1 2 3 1 6 . Combat Bots Only 5 | . 1 1 3 . 5 . Max Kills in Single Turn 4 | 2 1 1 1 1 4 . Gunslinging . | . . . . . . . Exploded 3 | . . . . . 3 . Melee 1 | . . . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Was Hostile Shots Fired 339 | . 28 57 11 37 205 1 Missed 94 | . 8 13 2 13 58 . Hits 245 | . 20 44 9 24 147 1 Melee 1 | . . . . . . 1 Projectile 244 | . 20 44 9 24 147 . Critical Strikes 10 | . . 1 . 3 5 1 Part Disruptions 4 | . . . . . 4 . Damage Taken 4001 | . 233 652 74 406 2577 59 Core 1034 | . 32 123 16 . 804 59 Absorbed by Shields . | . . . . . . . Core Remaining (%) 90 | 100 87 69 97 100 . . Volleys Fired 114 | 23 23 46 . 7 15 . Largest 2 | 2 2 2 . 1 1 . Hottest 115 | 70 90 115 . 80 85 . Shots Fired 198 | 46 46 82 . 7 17 . Gun 146 | 46 46 54 . . . . Cannon 45 | . . 25 . 7 13 . Launcher 4 | . . . . . 4 . Special 3 | . . 3 . . . . Kinetic 58 | 23 2 33 . . . . Thermal 136 | 23 44 49 . 7 13 . Explosive 4 | . . . . . 4 . Electromagnetic . | . . . . . . . Robot Hit Streak 13 | 4 7 13 . 1 4 . Robot Miss Streak 5 | 3 3 3 . 4 5 . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 144 | 25 27 56 9 4 23 . Core Hits 54 | 16 8 14 . 1 15 . Critical Kills . | . . . . . . . Critical Parts Destroyed 5 | . . . 1 1 3 . Critical Strikes 14 | 3 2 4 1 1 3 . Burn 9 | 3 2 4 . . . . Smash 5 | . . . 1 1 3 . Melee Attacks 45 | . . . 9 7 29 . Impact 45 | . . . 9 7 29 . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 6 | . . . 2 3 1 . Combat Hostiles . | . . . . . . . Follow-up Attacks 2 | . . . 1 . 1 . Damage Inflicted 4038 | 311 310 885 504 390 1638 . Guns 1107 | 311 310 486 . . . . Cannons 580 | . . 399 . 62 119 . Explosions 607 | . . . . . 607 . Melee 1727 | . . . 504 311 912 . Ramming 17 | . . . . 17 . . Kinetic 544 | 96 17 431 . . . . Thermal 1143 | 215 293 454 . 62 119 . Explosive 607 | . . . . . 607 . Electromagnetic . | . . . . . . . Impact 1727 | . . . 504 311 912 . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 22 | . . . . 2 16 22 Average Corruption 12 | . . . . 1 14 20 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 21 | . . . . 2 18 1 Message Errors 5 | . . . . . 5 . Matter Fused 4 | . . . . . 4 . Heat Flow Errors 3 | . . . . . 3 . Energy Discharges 2 | . . . . . 2 . Data Loss (minor) 2 | . . . . 1 . 1 Data Loss (major) 2 | . . . . 1 1 . Misfires 2 | . . . . . 2 . Misdirections 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 891 | . . . 253 251 387 . Projectiles 5 | . . . . 5 . . Explosions 1 | . . . . . 1 . Melee 885 | . . . 253 246 386 . Knockbacks 10 | . . 1 1 1 7 . Impact 9 | . . . 1 1 7 . Kinetic 1 | . . 1 . . . . Secondary . | . . . . . . . Self-Inflicted Damage 162 | . . . . . 162 . Shots 4 | . . . . . 4 . Rammed . | . . . . . . . Targets Rammed 1 | . . . . 1 . . Kicked 1 | . . . . 1 . . Crushed . | . . . . . . . Highest Temperature 273 | 110 246 273 . 31 214 . Average Temperature 74 | 40 87 85 . 21 62 . Received Heat Transfer 654 | . 129 252 . 216 57 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 5 | . . . 2 . 3 . Combat Hostiles 3 | . . . 1 . 2 . Parts Fried 8 | . . . 2 5 1 . Impact Corruptions 33 | . . . 10 5 18 . Robots Melted 2 | . 2 . . . . . Combat Hostiles 2 | . 2 . . . . . Parts Melted 5 | 1 . 4 . . . . Heat Transferred 3427 | 851 917 1434 . 83 142 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 96 | 10 70 42 60 32 96 23 Initial 23 | . . 3 4 . . 23 Average 14 | 2 26 6 10 3 30 13 Influence Increases 874 | 60 165 182 84 85 298 . Destroy 0b10 Robot/C 460 | . 100 100 60 40 160 . Destroy 0b10 Robot/NC 110 | 60 . 10 10 20 10 . Destroy Leader 126 | . 20 32 14 20 40 . Allied During Kill 4 | . . . . 4 . . Successful Hack 36 | . . 36 . . . . Disable Machine 15 | . . . . . 15 . Destroy Structure 18 | . . 4 . 1 13 . Lose Combat Pursuer 105 | . 45 . . . 60 . Influence Decreases 874 | 60 155 180 96 85 232 66 Entered New Map 58 | . . 7 8 . . 43 Time Decay 730 | 60 155 158 88 75 174 20 Lost Part 83 | . . 15 . 10 58 . Lost Ally 3 | . . . . . . 3 Squads Dispatched 17 | . 1 1 1 4 10 . Investigation 1 | . . . . . 1 . Extermination 3 | . . . . 1 2 . Reinforcement 11 | . 1 1 1 3 5 . Assault . | . . . . . . . Garrison 2 | . . . . . 2 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . 1 . . Haulers Reinforced 2 | . . . . 1 1 . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . Stealth | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Distress Signals 9 | . 2 2 1 1 3 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 60 | . 11 10 3 12 20 4 Peak Tracking Total 8 | . 3 4 3 5 8 5 Tactical Retreats 4 | . 2 . . . 2 . Traps | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Traps Triggered 2 | . . . . 1 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Was Machines Disabled 1 | . . . . . 1 . Max in Single Turn 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Machines Accessed 7 | . . 4 . . 3 . Terminals 5 | . . 3 . . 2 . Fabricators 1 | . . . . . 1 . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . 1 . . . . Garrison Access . | . . . . . . . Total Hacks 17 | . . 10 . . 7 . Successful 9 | . . 8 . . 1 . Failed 8 | . . 2 . . 6 . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 2 | . . 2 . . . . Terminals 13 | . . 9 . . 4 . Fabricators 3 | . . . . . 3 . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . 1 . . . . Garrison Access . | . . . . . . . Terminal Hacks 7 | . . 7 . . . . Robot Schematic 1 | . . 1 . . . . Robot Analysis 1 | . . 1 . . . . Branch Access Points 1 | . . 1 . . . . Transport Status 1 | . . 1 . . . . Hauler Manifests 1 | . . 1 . . . . Registered Components 1 | . . 1 . . . . Zone Layout 1 | . . 1 . . . . Fabricator Hacks 1 | . . . . . 1 . Load Schematic 1 | . . . . . 1 . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 1 | . . 1 . . . . Retrieve Study 1 | . . 1 . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . . 3 . . 3 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 1 | . . 1 . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 1 | . . 1 . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Was Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 4 | . . . . . 4 . Programmers 4 | . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 1 | . . . . 1 . . Allies Hacked 1 | . . . . 1 . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Was Total Allies 2 | . . . . 1 . 1 Largest Group 1 | . . . . 1 . 1 Highest-Rated Group 31 | . . . . 21 . 31 Highest-Rated Ally 31 | . . . . 21 . 31 Total Orders . | . . . . . . . Ally Attacks 17 | . . . . 15 . 2 Total Damage 358 | . . . . 315 . 43 Kills 2 | . . . . 2 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Active Infowar (turns) 3503 | 217 381 790 453 829 780 53 Sensors 275 | . . . . . 222 53 Seismic 3228 | 217 381 790 453 829 558 . Robot Analysis Total 1 | . . 1 . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Was Turns Passed 3771 | 302 381 797 453 829 956 53 Spaces Moved 2214 | 188 194 340 213 388 826 65 Core 36 | 6 . . . . 30 . Treads . | . . . . . . . Legs 1645 | 182 194 340 213 388 328 . Wheels . | . . . . . . . Hover 533 | . . . . . 468 65 Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 190 190 50 52 Average Speed 136 | 117 120 181 190 190 92 52 Slowest Speed 190 | 120 120 190 190 190 190 52 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 25 | 4 38 28 23 12 25 51 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug 3 | . . 3 . . . . Terrain Destroyed 16 | . . 3 . . 13 . Melee . | . . . . . . . Projectile 6 | . . 3 . . 3 . AOE 10 | . . . . . 10 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Total 2695 | 223 299 433 246 464 946 84 Wait 159 | . 72 23 1 11 33 19 Move 2209 | 187 193 339 212 387 826 65 Hop . | . . . . . . . Pick Up 39 | 6 3 4 13 7 6 . Fast Attach 23 | 7 . 2 1 1 12 . Attach 15 | . . 4 1 2 8 . Detach 2 | . . . . . 2 . Swap 37 | . 4 10 6 10 7 . Drop 32 | . 4 5 4 9 10 . Fire 114 | 23 23 46 . 7 15 . Melee 41 | . . . 8 6 27 . Ram . | . . . . . . . Kick 1 | . . . . 1 . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 23 | . . . . 23 . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat] / Min) -8/Materials -7/Factory -6/Factory -6/Waste History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 16) 303 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 641 | -10/Materials | Discovered new exit (range 10) 684 | -10/Materials | Entered another Materials area 684 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1097 | -9/Materials | Lost 3 parts (2u1w) 1215 | -9/Materials | Identified exit to Mines 1405 | -9/Materials | Discovered new exit (range 7) 1481 | -9/Materials | Entered another Materials area 1481 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1679 | -8/Materials | Met 7R-MNS 1833 | -8/Materials | Discovered new exit (range 14) 1835 | -8/Materials | Build established: Gladiator 1934 | -8/Materials | Entered Factory 1934 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1935 | -7/Factory | Caught up to 7R-MNS 2730 | -7/Factory | Discovered new exit (range 15) 2763 | -7/Factory | Entered another Factory area 2763 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2764 | -6/Factory | Caught up to 7R-MNS 3046 | -6/Factory | Build established: Scavenger-Gladiator 3184 | -6/Factory | Garrison activated, responded to threat 3252 | -6/Factory | Cargo convoy interrupted 3329 | -6/Factory | System corruption reached 10% 3349 | -6/Factory | Core integrity fell below 50% 3377 | -6/Factory | Lost 16 parts (1p7n4u4w) 3383 | -6/Factory | Core integrity fell below 20% 3685 | -6/Factory | Garrison activated, responded to threat 3719 | -6/Factory | Manually triggered Chute Trap 3719 | -6/Factory | Sucked down chute 3719 | -6/Factory | Entered Waste 3720 | -6/Waste | Met a frightened Derelict 3723 | -6/Waste | Spotted C-40 Crusher 3734 | -6/Waste | EMP discharged 3735 | -6/Waste | Spotted C-40 Crusher 3741 | -6/Waste | Spotted C-40 Crusher 3766 | -6/Waste | Spotted C-40 Crusher 3768 | -6/Waste | Spotted C-40 Crusher 3772 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3772 | -6/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- to Factory Zone 5S. 03702_ Slug penetrates Wall. 03715_ B|YIKO