Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.30 @ 17:22:21 Player: Mojosoup Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (16) 3200 Robots Destroyed (208) 1040 Value Destroyed (9632) 9632 Prototype IDs (33) 660 Alien Tech Used (6) 1200 Bonus (546) 546 TOTAL SCORE: 20278 Bonus ------- High Alert Combat Kills 246 Met Zhirov 300 Cogmind --------- Core Integrity 0/1450 Matter 148/300 Energy 85/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (11) ----- Advanced Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Medium Storage Unit Compact Battery (200) Phase Armor Mini Smartbomb Launcher Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Antimatter-Particle Reactor > --- PROPULSION ------- FC-Myomer Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Heat Sink Medium Storage Unit Spectral Analyzer Advanced Signal Interpreter Advanced Target Analyzer Experimental Core Analyzer Improved Weapon Cycler > --- WEAPON ----------- Hvy. Thermal Gamma Construct/C Sigix Broadsword > --- INVENTORY -------- Compact Battery Phase Armor Graphene Brace Subatomic Replicator Tesla Bomb Launcher Mini Smartbomb Launcher Power Sword [Rating: 160] Favorites ----------- Power Constructs Engine Ion Engine Power Core Light Nuclear Core Reactor Constructs Propulsion Constructs Treads Light Treads Leg Constructs Wheel Compact Wheel Flight Unit Impulse Thruster Array Utility Armored Scrap Engine Device Armored Scrap Engine Storage Large Storage Unit Processor Spectral Analyzer Hackware Advanced Hacking Suite Protection Backup Plating III Artifact Phase Armor Weapon Constructs Energy Gun Constructs Energy Cannon Constructs Ballistic Gun Light Assault Rifle Launcher Tesla Bomb Launcher Impact Weapon Mace Slashing Weapon Scythe Build | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Sub Rec Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Slots Evolved 16 | . . . . 10 . . . . 2 . . . . 2 . 2 Power 1 | . . . . 1 . . . . . . . . . . . . Propulsion 4 | . . . . 3 . . . . 1 . . . . . . . Utility 9 | . . . . 5 . . . . 1 . . . . 2 . 1 Weapon 2 | . . . . 1 . . . . . . . . . . . 1 Parts Attached 114 | 9 6 10 14 31 1 . . 1 5 4 4 5 . 6 11 7 Power 15 | 1 . 2 3 1 . . . 1 2 1 . 2 . 1 1 . Engine 7 | 1 . 2 2 1 . . . . 1 . . . . . . . Core 5 | . . . 1 . . . . 1 . 1 . 1 . 1 . . Reactor 3 | . . . . . . . . . 1 . . 1 . . 1 . Propulsion 15 | 2 1 2 5 . . . . . . . 2 1 . . 1 1 Treads 7 | 2 1 1 3 . . . . . . . . . . . . . Leg 3 | . . . 1 . . . . . . . . 1 . . . 1 Wheel 4 | . . 1 1 . . . . . . . 2 . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . 1 . Utility 60 | 3 2 2 3 26 1 . . . 1 3 1 2 . 2 8 6 Device 30 | 2 . . 2 13 1 . . . . 2 1 1 . 1 5 2 Storage 10 | 1 2 . 1 3 . . . . . 1 . . . . 1 1 Processor 11 | . . . . 6 . . . . 1 . . . . 1 1 2 Hackware 3 | . . . . 2 . . . . . . . . . . 1 . Protection 5 | . . 2 . 2 . . . . . . . 1 . . . . Artifact 1 | . . . . . . . . . . . . . . . . 1 Weapon 24 | 3 3 4 3 4 . . . . 2 . 1 . . 3 1 . Energy Gun 4 | 2 . . 1 . . . . . . . . . . 1 . . Energy Cannon 3 | . . 1 . . . . . . 1 . . . . 1 . . Ballistic Gun 9 | 1 3 2 2 . . . . . 1 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 3 | . . . . 3 . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . 1 . 1 . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . 1 . . 1 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . . 1 7 . . . . 2 . 1 5 . 1 3 1 Parts Lost 53 | . 1 2 3 6 . 1 . 3 2 5 . . 1 2 10 17 Power 12 | . . . 2 2 . . . 2 1 1 . . . . 2 2 Propulsion 8 | . 1 2 . . . . . . . 1 . . 1 1 . 2 Utility 19 | . . . . 2 . 1 . . . 1 . . . 1 5 9 Weapon 14 | . . . 1 2 . . . 1 1 2 . . . . 3 4 Highest Loss Streak 8 | . 1 2 1 2 . 1 . 2 1 3 . . 1 2 3 8 To Critical Strikes 1 | . . 1 . . . . . . . . . . . . . . Average Backups 11 | 5 10 14 13 9 12 12 13 12 13 12 11 14 14 12 8 7 Power . | . 1 . . . . . . . . . . . . . . . Propulsion . | 3 1 2 1 . . . . . . . . . . . . . Utility 6 | . 2 4 5 7 10 10 11 11 9 9 8 8 8 5 3 4 Weapon 2 | . 5 6 5 1 2 2 2 1 2 2 1 2 2 2 3 1 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 41 | . 5 1 17 6 1 . . . 1 2 1 . . . 5 2 Power . | . . . . . . . . . . . . . . . . . Propulsion 9 | . 4 1 4 . . . . . . . . . . . . . Utility 14 | . . . 4 4 1 . . . 1 1 1 . . . 1 1 Weapon 12 | . 1 . 8 2 . . . . . . . . . . 1 . Tool/Special 6 | . . . 1 . . . . . . 1 . . . . 3 1 Average Slot Usage (%) 66 | . 100 99 79 61 58 53 52 54 60 53 66 67 62 61 56 51 Engine 2 | . 14 14 5 1 . . . . 1 . . . . . . . Core 1 | . . . 6 3 . 3 5 3 . 1 5 2 . . . . Reactor 2 | . . . . . 5 1 . . 4 . 5 5 5 4 5 3 Treads 5 | . 28 24 5 1 3 5 5 5 2 . 4 5 . . . . Leg 1 | . . . 1 1 . . . . . . . . 4 4 3 3 Wheel 2 | . . 3 9 . . . . . 2 5 8 10 7 1 . . Device 13 | . 14 10 10 10 11 11 11 11 15 12 14 14 15 17 16 14 Storage 6 | . 14 14 10 3 5 5 5 5 5 6 5 5 5 4 3 3 Processor 10 | . . . . 9 11 11 11 11 14 15 15 15 15 18 16 12 Protection 1 | . . 3 3 3 5 1 . . . . . . . . . . Energy Gun 1 | . . . 2 3 1 . . . 1 4 . . . . . . Energy Cannon 2 | . . 9 . 2 . . . . 3 2 . . . 3 3 2 Ballistic Gun 7 | . 27 16 21 3 8 11 11 13 7 . . . . . 2 . Ballistic Cannon 1 | . . . . 3 . . . . . 4 5 5 5 3 . . Peak Build Rating 160 | 9 8 15 38 118 116 110 104 110 127 121 104 114 113 138 160 160 Average Rating 85 | 7 7 9 24 79 110 105 104 105 115 104 100 106 106 125 136 136 On Entrance 82 | . 7 8 15 35 112 110 104 104 98 119 97 104 106 106 137 137 Avg Prop Armor Cover (%) 4 | . . 9 10 . . . . 23 25 26 3 3 2 1 . 33 Naked Turns 23 | . . . . . . . . . . . . . . . . 23 Heaviest Build 167 | 14 30 35 57 56 47 42 37 53 73 65 49 58 44 70 70 167 Greatest Support 168 | 40 40 40 56 96 85 85 85 85 94 94 75 75 114 114 168 168 Greatest Overweight (x) 17 | 3 . 1 2 . . . . 12 10 17 2 . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 20 15 15 15 15 15 15 15 15 15 15 15 15 25 Average Capacity 13 | 7 11 15 15 11 15 15 15 15 15 15 15 15 15 15 10 21 Most Carried 20 | 7 15 15 20 15 14 14 14 14 15 15 15 15 15 15 15 12 Average Carried 12 | 5 10 14 14 10 13 13 14 13 14 13 14 14 14 13 8 8 Final Capacity 15 | 8 15 15 5 15 15 15 15 15 15 15 15 15 15 15 10 5 Final Carried 15 | 7 15 15 5 13 13 14 14 14 15 14 15 15 15 15 9 5 Scrap Engine Consumption 243 | . . . 16 73 4 2 . 5 31 13 9 7 . 17 40 26 Constructs Created 16 | . . . 3 4 . . . 1 4 1 . . . . 2 1 Constructs Modified 80 | . . . 1 26 4 1 . . 7 5 4 1 2 7 16 6 Class Distribution -------------------- 38% | Mutant 33% | Construct 9% | Assassin 8% | Skirmisher 3% | Hacker-Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Construct | -5/Warlord Construct | -4/Proximity Caves Construct | -4/Factory Construct | -4/Upper Caves Assassin | -4/Upper Caves Assassin | -4/Zhirov Assassin | -3/Proximity Caves Skirmisher | -3/Research Mutant | -3/Quarantine Mutant | -2/Research Resources | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ----------- Run | Yrd Mat Sub Rec Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Matter Collected 5933 | 314 222 216 289 1466 197 215 . 95 376 499 278 80 67 507 641 471 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 13137 | 223 756 346 503 2279 61 412 . 182 1010 645 1309 359 298 905 1857 1992 Parts 543 | 17 40 23 26 91 6 19 . 11 51 25 18 3 5 38 101 69 Haulers Intercepted 5 | . 2 . . 1 . . . . 1 . . . . . . 1 Recyclers Shooed 11 | . 1 . 3 3 . . . . . . . . . 1 1 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 60 | . . 9 . . 3 17 . . . 25 1 . 5 . . . Prevented 14 | . . . . . . 1 . 6 . 3 4 . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Sub Rec Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Combat Hostiles Destroyed 155 | . 13 6 4 22 4 9 . 2 14 12 2 . 3 12 30 22 Melee 12 | . . . . . . . . . . . . . . . 7 5 Guns 63 | . 13 2 4 12 1 9 . 2 10 2 . . . . 7 1 Cannons 54 | . . 4 . 9 . . . . 4 9 . . 1 9 13 5 AOE 17 | . . . . 1 3 . . . . 1 1 . 2 1 . 8 Classes Destroyed 25 | 3 5 3 3 4 . . . 3 . 2 . . . 1 . 1 Worker 8 | 2 2 . . 2 . . . . 1 . . . . . . 1 Builder 4 | . . . . 2 . . . . . . . . . . . 2 Tunneler 11 | 6 1 . . 3 . . . . 1 . . . . . . . Hauler 5 | . 2 . . 1 . . . . 1 . . . . . . 1 Recycler 18 | 1 1 . 3 7 . . . . 2 . . . . 1 . 3 Minesweeper 1 | . . . . . . . . . . 1 . . . . . . Operator 1 | . 1 . . . . . . . . . . . . . . . Drone 1 | . . . . . . . . 1 . . . . . . . . Turret 1 | . . 1 . . . . . . . . . . . . . . Watcher 4 | . 2 . . 2 . . . . . . . . . . . . Swarmer 37 | . 3 3 . 4 4 4 . . 4 5 . . 3 . 3 4 Grunt 52 | . 10 . . 4 . 5 . . 4 5 . . . 3 13 8 Brawler 1 | . . . . . . . . . . . . . . 1 . . Duelist 1 | . . . . . . . . . . . . . . . . 1 Sentry 8 | . . . 1 3 . . . . . 1 . . . 3 . . Specialist 4 | . . . . 4 . . . . . . . . . . . . Hunter 16 | . . . . . . . . 1 2 . 2 . . 2 2 7 Programmer 27 | . . . . 6 . . . . 4 . . . . 3 12 2 Heavy 1 | . . . . 1 . . . . . . . . . . . . Behemoth 1 | . . . . . . . . . . 1 . . . . . . Artisan 2 | . . 2 . . . . . . . . . . . . . . Subdweller 3 | . . 3 . . . . . . . . . . . . . . Scientist 1 | . . . 1 . . . . . . . . . . . . . Scrapper 3 | . . . 3 . . . . . . . . . . . . . Decomposer 2 | . . . . . 1 . . . . 1 . . . . . . Samaritan 4 | . . . . . . . . 2 . . 2 . . . . . Best Kill Streak 8 | 5 5 3 3 6 4 4 . 1 5 5 2 . 3 4 5 8 Combat Bots Only 5 | . 5 3 2 3 4 4 . 1 4 5 2 . 3 4 5 4 Max Kills in Single Turn 3 | 1 2 1 1 2 2 1 . 1 1 1 1 . 1 1 1 3 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . Exploded 2 | . . . . 1 2 . . . . 1 1 . 1 1 . 2 Melee 1 | . . . . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -------- Run | Yrd Mat Sub Rec Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Hostile Shots Fired 1416 | . 55 57 38 211 5 51 . 40 89 106 14 . 11 74 312 353 Missed 439 | . 10 23 7 66 2 9 . 13 34 29 7 . 7 26 111 95 Hits 977 | . 45 34 31 145 3 42 . 27 55 77 7 . 4 48 201 258 Melee 11 | . . . . . . . . . . . . . . . . 11 Projectile 966 | . 45 34 31 145 3 42 . 27 55 77 7 . 4 48 201 247 Critical Strikes 43 | . 1 2 2 5 . 1 . 1 1 4 . . . 2 6 18 Actively Blocked 15 | . . . . . . . . . . . . . . . . 15 Part Disruptions 2 | . . . . . . . . . . . . . . 1 1 . Damage Taken 19982 | . 639 373 516 3064 40 717 . 674 957 1635 123 . 91 1121 3928 6104 Core 2829 | . 86 81 72 332 . 41 . 16 57 262 . . . 57 360 1465 Absorbed by Shields 197 | . . . . . . . . . . . . . . . 197 . Reduced by Siege Mode 145 | . . . . . . 81 . 64 . . . . . . . . Redirected to Core 751 | . . . . . . . . . . . . . . . . 751 Regen/Repaired (Parts) 5728 | . . . . 817 533 19 . . 1151 259 239 . . 374 1803 533 Core Remaining (%) 58 | 100 . . 4 . . . . 61 . . . . 72 . 55 . Volleys Fired 760 | 24 68 45 22 129 5 30 . 19 57 58 37 . 14 51 108 93 Largest 3 | 2 2 2 2 3 2 2 . 3 3 3 2 . 1 2 2 2 Hottest 250 | 70 70 90 60 160 147 128 . 157 170 250 80 . 80 147 147 158 Shots Fired 1262 | 48 132 84 42 273 7 57 . 40 117 82 38 . 14 74 157 97 Gun 678 | 48 132 39 42 151 4 57 . 38 71 15 . . . . 58 23 Cannon 537 | . . 45 . 119 . . . . 46 65 36 . 11 71 93 51 Launcher 47 | . . . . 3 3 . . 2 . 2 2 . 3 3 6 23 Special . | . . . . . . . . . . . . . . . . . Kinetic 767 | 24 120 39 42 193 4 57 . 38 62 43 36 . 11 41 54 3 Thermal 413 | 24 12 45 . 65 . . . . 55 29 . . . 30 90 63 Explosive 19 | . . . . 3 3 . . . . . . . 3 3 3 4 Electromagnetic 63 | . . . . 12 . . . 2 . 10 2 . . . 10 27 Robot Hit Streak 24 | 9 13 14 9 9 7 23 . 10 9 10 14 . 13 24 12 11 Robot Miss Streak 7 | 4 3 4 7 6 1 6 . 3 4 3 1 . . 4 5 6 Penetration Max 1 | . . . . 1 . . . . . 1 . . . . 1 1 Secondary Targets 5 | . 2 . . . . 3 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . 1 . . . . . . . . . . Shots Hit Robots 810 | 28 90 51 24 159 2 42 . 32 60 53 37 10 7 41 102 72 Core Hits 480 | 13 44 16 16 92 6 23 . 16 43 31 23 3 11 29 56 58 Critical Kills 14 | . . . 1 8 1 . . . . . . . . 2 2 . Critical Parts Destroyed 28 | . . 2 2 16 . 2 . 2 1 1 . . . . 1 1 Critical Strikes 61 | 1 1 4 3 28 1 2 . 3 1 5 . . . 2 5 5 Burn 2 | 1 1 . . . . . . . . . . . . . . . Meltdown 2 | . . . . . . . . . . . . . . 2 . . Destroy 47 | . . 3 3 28 1 2 . 3 1 1 . . . . 4 1 Blast 4 | . . . . . . . . . . 4 . . . . . . Smash 1 | . . 1 . . . . . . . . . . . . . . Sever 5 | . . . . . . . . . . . . . . . 1 4 Melee Attacks 87 | . . 18 . . . . . . . . 6 10 5 . 24 24 Impact 18 | . . 18 . . . . . . . . . . . . . . Slashing 69 | . . . . . . . . . . . 6 10 5 . 24 24 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . 2 . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 26614 | 293 882 977 450 4456 374 1091 . 879 1781 1712 937 653 649 2019 4610 4851 Guns 8629 | 293 860 316 447 2001 41 1091 . 710 986 169 . . . . 1289 426 Cannons 9629 | . . 422 . 1795 . . . . 792 1299 527 . 58 1425 1759 1552 Explosions 5093 | . . . . 621 333 . . 169 . 244 173 . 312 594 504 2143 Melee 3176 | . . 239 . . . . . . . . 237 653 279 . 1058 710 Ramming 87 | . 22 . 3 39 . . . . 3 . . . . . . 20 Kinetic 10515 | 108 785 316 447 2677 41 1091 . 710 868 824 527 . 58 703 1251 109 Thermal 7227 | 185 75 422 . 1153 . . . . 910 594 . . . 722 1547 1619 Explosive 2737 | . . . . 318 333 . . . . . . . 312 594 253 927 Electromagnetic 2872 | . . . . 269 . . . 169 . 294 173 . . . 501 1466 Impact 239 | . . 239 . . . . . . . . . . . . . . Slashing 2937 | . . . . . . . . . . . 237 653 279 . 1058 710 Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 24 | . . . . 11 11 11 11 . 4 4 4 1 1 5 24 6 Average Corruption 6 | . . . . 7 11 11 11 . 3 4 2 1 1 4 12 2 Corruption Purged 3 | . . . . . . . . . . . 3 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 239 | . . . . 59 14 21 . . 7 37 13 3 4 11 63 7 Message Errors 60 | . . . . 12 5 6 . . . 9 4 1 . 1 21 1 Matter Fused 56 | . . . . 19 3 2 . . 4 10 5 1 1 1 9 1 Heat Flow Errors 21 | . . . . 2 1 3 . . 2 6 . . . 1 5 1 Energy Discharges 31 | . . . . 9 2 1 . . . 4 1 . 3 1 7 3 Parts Rejected 3 | . . . . . . . . . . . . . . 1 2 . Parts Fused 4 | . . . . 1 . . . . . . . . . 1 2 . Data Loss (minor) 32 | . . . . 5 2 4 . . . 4 2 1 . 3 10 1 Data Loss (major) 8 | . . . . 1 1 2 . . . . 1 . . 1 2 . Misfires 1 | . . . . . . . . . . . . . . 1 . . Alerts 9 | . . . . . . 2 . . 1 4 . . . . 2 . Misdirections 1 | . . . . 1 . . . . . . . . . . . . Weapon Failures 13 | . . . . 9 . 1 . . . . . . . . 3 . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 735 | . . 113 . 26 24 . . . 3 14 30 196 52 44 107 126 Projectiles 166 | . . 9 . 10 . . . . 3 . 30 . . 44 37 33 Explosions 149 | . . . . 16 24 . . . . 14 . . 13 . . 82 Melee 420 | . . 104 . . . . . . . . . 196 39 . 70 11 Knockbacks 21 | . 1 2 . 6 . . . . 1 5 . . 1 5 . . Impact 4 | . 1 2 . 1 . . . . . . . . . . . . Kinetic 17 | . . . . 5 . . . . 1 5 . . 1 5 . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 200 | . . . 1 51 . . . . . . 5 . . . . 143 Shots 9 | . . . . 1 . . . . . . 2 . . . . 6 Rammed 9 | . 3 . 1 3 . . . . . . . . . . . 2 Targets Rammed 14 | . 4 . 1 4 . . . . 1 . . . . . . 4 Kicked 3 | . . . . 1 . . . . . . . . . . . 2 Crushed 2 | . 1 . . . . . . . 1 . . . . . . . Highest Temperature 513 | 90 224 . 110 289 223 271 . 84 449 513 . . 28 244 205 220 Average Temperature 68 | 37 65 . 42 68 73 82 . 40 152 104 . . 15 69 60 59 Received Heat Transfer 3095 | . 318 150 284 480 . 201 . 27 81 584 . . . 81 403 486 Effects 9 | . . . . . . . . . 3 6 . . . . . . Energy Bleed 1 | . . . . . . . . . . 1 . . . . . . Interference 6 | . . . . . . . . . 3 3 . . . . . . Matter Decay 1 | . . . . . . . . . . 1 . . . . . . Damage (minor) 1 | . . . . . . . . . . 1 . . . . . . Siege Activations 3 | . . . . . . 1 . 2 . . . . . . . . Total Turns 87 | . . . . . . 45 . 42 . . . . . . . . Longest Duration 45 | . . . . . . 45 . 31 . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 11 | . 1 1 . 2 . . . . . . 1 . . . 3 3 Combat Hostiles 8 | . . 1 . . . . . . . . 1 . . . 3 3 Parts Fried 28 | . 2 1 . 5 . . . 1 . 1 1 . . . 6 11 Impact Corruptions 4 | . 1 2 . 1 . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . . 2 . . Combat Hostiles 2 | . . . . . . . . . . . . . . 2 . . Parts Melted 17 | 3 1 . 4 4 . . . . . . . . . 3 1 1 Heat Transferred 8034 | 629 296 888 . 2323 . . . . . 50 . . . 629 1591 1628 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . 2 . . . . . . . . . . . . Alert | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Sub Rec Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Maximum Alert Level 2 | . . . . 1 . . . . 1 . . . . 1 2 2 Low Security (%) 65 | 100 100 . 100 84 . . . . 6 . . . . 81 40 . Level 1 28 | . . . . 15 . . . . 93 . . . . 18 37 65 Level 2 6 | . . . . . . . . . . . . . . . 22 33 Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 585 | 10 115 . 30 359 . . . . 372 . . . . 229 522 585 Initial 300 | . . . . 50 . . . . 300 . . . . . 115 281 Average 141 | 1 30 . 2 99 . . . . 284 . . . . 78 259 331 Influence Increases 5681 | 45 405 185 106 1050 90 275 . 35 820 285 65 15 85 428 1056 736 Destroy 0b10 Robot/C 2980 | . 260 80 20 440 80 180 . 20 280 240 40 . 60 240 600 440 Destroy 0b10 Robot/NC 315 | 45 45 . 15 85 . . . 5 25 10 15 15 15 5 . 35 Destroy Leader 548 | . 68 . . 126 10 20 . 10 52 20 10 . 10 70 80 72 Allied During Kill 1 | . . . . 1 . . . . . . . . . . . . Successful Hack 94 | . 17 . 40 . . . . . 37 . . . . . . . Select Force Hacks 30 | . . . 30 . . . . . . . . . . . . . Disable Machine 330 | . . . . 105 . . . . 15 . . . . 15 195 . Destroy Structure 448 | . . . 1 138 . . . . 66 . . . . 68 106 69 Advance Influence 350 | . . . . 50 . . . . 300 . . . . . . . Partial Spotted 15 | . . . . . . . . . . . . . . . 15 . Lose Combat Pursuer 570 | . 15 105 . 105 . 75 . . 45 15 . . . 30 60 120 Influence Decreases 5176 | 45 367 223 106 695 312 290 118 35 494 597 75 19 85 222 762 731 Entered New Map 734 | . . 19 . . 132 26 118 . . 121 4 4 . . 91 219 Time Decay 3948 | 45 357 204 105 575 180 254 . 35 474 436 71 15 75 212 568 342 Lost Part 414 | . . . 1 60 . 10 . . 20 40 . . 10 10 93 170 Lost Ally 80 | . 10 . . 60 . . . . . . . . . . 10 . Squads Dispatched 38 | . 2 . . 9 . . . . 6 . . . . 3 13 5 Investigation 3 | . 1 . . 1 . . . . . . . . . 1 . . Extermination 15 | . . . . 3 . . . . 4 . . . . 2 4 2 Reinforcement 17 | . 1 . . 5 . . . . 2 . . . . . 6 3 Assault . | . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . 1 . . . . 1 . . . . . 2 2 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . . . . . . . . . Stealth | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Yrd Mat Sub Rec Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Distress Signals 8 | . . . . 3 . . . . 1 . . . . 1 . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 240 | . 23 8 4 41 2 13 . 5 22 14 2 . 3 17 45 41 Peak Tracking Total 8 | . 5 2 4 4 4 4 . 3 4 5 2 . 3 4 6 8 Tactical Retreats 22 | . 1 4 . 4 . 3 . . 2 1 . . . 1 2 4 Traps | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Sub Rec Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Traps Triggered 10 | . 2 . . 4 . . . . . . . . . 2 2 . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . 6 . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Most Traps Carried 2 | . . . . . . . . . . 2 2 . . . . . Machines | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ---------- Run | Yrd Mat Sub Rec Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Machines Disabled 23 | . . 1 . 7 . . . . 1 . . . . 1 13 . Max in Single Turn 1 | . . 1 . 1 . . . . 1 . . . . 1 1 . Garrison Access 1 | . . . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Yrd Mat Sub Rec Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Machines Accessed 45 | . 7 . 9 7 1 . . . 6 . 3 4 . 3 5 . Terminals 27 | . 7 . 6 4 . . . . 5 . . . . 2 3 . Fabricators 1 | . . . . 1 . . . . . . . . . . . . Repair Stations 2 | . . . . 1 . . . . . . . . . . 1 . Recycling Units 2 | . . . 1 1 . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . 1 . Garrison Access 2 | . . . . . . . . . 1 . . . . 1 . . Total Hacks 116 | . 19 . 31 12 1 . . . 19 . 6 17 . 4 7 . Successful 69 | . 7 . 21 6 1 . . . 8 . 6 17 . 2 1 . Failed 47 | . 12 . 10 6 . . . . 11 . . . . 2 6 . Catastrophic 8 | . 1 . 3 2 . . . . . . . . . 1 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 34 | . 11 . 12 2 . . . . 6 . . . . 1 2 . Terminals 63 | . 19 . 13 6 . . . . 17 . . . . 3 5 . Fabricators 3 | . . . . 3 . . . . . . . . . . . . Repair Stations 2 | . . . . 1 . . . . . . . . . . 1 . Recycling Units 4 | . . . 2 2 . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . 1 . Garrison Access 3 | . . . . . . . . . 2 . . . . 1 . . Terminal Hacks 52 | . 1 . 17 3 1 . . . 5 . 6 17 . 1 1 . Record 25 | . . . 14 . 1 . . . . . 4 5 . . 1 . Part Schematic 4 | . . . . . . . . . . . . 4 . . . . Robot Analysis 5 | . 1 . . . . . . . . . . 4 . . . . Prototype ID Bank 5 | . . . . . . . . . 1 . . 4 . . . . Open Door 3 | . . . . 1 . . . . . . 2 . . . . . Open DSF 1 | . . . . 1 . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . 1 . . . . . . . Alert Level 2 | . . . . 1 . . . . . . . . . 1 . . Reprogram Traps 1 | . . . . . . . . . 1 . . . . . . . Registered Components 1 | . . . . . . . . . 1 . . . . . . . Zone Layout 2 | . . . 1 . . . . . 1 . . . . . . . Release Object 2 | . . . 2 . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . 2 . . . . . . . . . . . . Network Status 2 | . . . . 2 . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 13 | . 6 . 3 1 . . . . 3 . . . . . . . Terminals 11 | . 6 . 2 . . . . . 3 . . . . . . . Assimilate 2 | . 1 . . . . . . . 1 . . . . . . . Botnet 6 | . 2 . 2 . . . . . 2 . . . . . . . Skim 3 | . 3 . . . . . . . . . . . . . . . Fabricators 1 | . . . . 1 . . . . . . . . . . . . Liberate 1 | . . . . 1 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . . . Tunnel 1 | . . . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 28 | . 6 . 6 4 . . . . 6 . . . . 2 4 . Full Trace Events 1 | . 1 . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . 4 . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . 3 . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------------ Run | Yrd Mat Sub Rec Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . 1 . . . . . . . . . . . . Machine Destruction 1 | . . . . 1 . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -------- Run | Yrd Mat Sub Rec Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Total Allies 4 | . 1 . . 3 . . . . . . . . . . . . Largest Group 3 | . 1 . . 3 . . . . . . . . . . . . Highest-Rated Group 87 | . 10 . . 87 . . . . . . . . . . . . Highest-Rated Ally 29 | . 10 . . 29 . . . . . . . . . . . . Total Orders 16 | . 1 . . . 6 . . . . . . . . . 9 . STAY 1 | . 1 . . . . . . . . . . . . . . . FOLLOW 3 | . . . . . 1 . . . . . . . . . 2 . EXPLORE 5 | . . . . . 2 . . . . . . . . . 3 . RETURN 7 | . . . . . 3 . . . . . . . . . 4 . Ally Attacks 8 | . . . . 8 . . . . . . . . . . . . Total Damage 78 | . . . . 78 . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Sub Rec Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Active Infowar (turns) 12782 | 131 1541 614 629 683 367 554 86 326 1205 1687 1003 230 472 825 1702 727 Optics 9685 | . . . . 501 367 554 86 326 1205 1687 1003 230 472 825 1702 727 Sensors 3357 | . . . . 66 . . . . 208 374 963 220 472 397 501 156 Terrain 5337 | 117 . . 629 345 . . . . 998 554 1003 230 472 804 185 . Seismic 2229 | 14 1541 614 . 60 . . . . . . . . . . . . Triangulation 212 | . . . . 212 . . . . . . . . . . . . Robot Analysis Total 5 | . 1 . . . . . . . . . . 4 . . . . Derelict Logs Recovered 10 | . . 2 . . 3 3 . . . 1 1 . . . . . Drone Launches 7 | . . . . . 3 . . . . . . . . . 4 . Drone Recoveries 6 | . . . . . 3 . . . . . . . . . 3 . Exploration | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------------- Run | Yrd Mat Sub Rec Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Turns Passed 15315 | 233 1541 826 1219 2270 367 554 86 326 1205 1687 1003 230 472 825 1702 769 Spaces Moved 9356 | 87 765 414 890 1526 375 511 100 199 831 677 710 167 391 554 778 381 Core 145 | 6 . . 9 . . . . 4 15 36 . . . . . 75 Treads 3765 | 81 765 284 126 319 252 511 100 195 326 . 629 167 10 . . . Legs 2370 | . . . 125 403 . . . . . . . . 381 554 601 306 Wheels 1972 | . . 130 630 . . . . . 490 641 81 . . . . . Hover 781 | . . . . 658 123 . . . . . . . . . . . Flight 323 | . . . . 146 . . . . . . . . . . 177 . Fastest Speed 50 | 50 160 120 100 63 86 86 86 86 74 118 110 110 110 110 111 50 Average Speed 121 | 155 160 148 121 102 86 86 86 97 106 149 110 110 110 116 161 128 Slowest Speed 900 | 200 160 240 240 155 86 86 86 650 550 900 130 110 110 133 180 151 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . 1 . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . . 2 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . 2 . Exploration Rate (%) 51 | 4 96 27 96 31 61 72 19 41 31 79 86 61 62 17 76 12 Regions Visited 16 Branch Regions 11 Pre-discovered Areas 9 | . . 2 1 . 1 . . . . 1 1 3 . . . . Known Exits Taken 3 | . . . . . . . . . . . . . 1 1 1 . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . . Scrap Searched 20 | . . 3 . . 4 4 . . . 4 4 . 1 . . . Spaces Dug 44 | . . 5 . . . . . . 10 4 2 . 3 7 10 3 Terrain Destroyed 304 | . . 5 4 75 27 3 . 1 30 12 2 . 32 33 55 25 Melee 13 | . . 5 . . . . . . . . 2 . . . 5 1 Projectile 136 | . . . 4 17 1 3 . 1 30 12 . . 8 17 33 10 AOE 155 | . . . . 58 26 . . . . . . . 24 16 17 14 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Yrd Mat Sub Rec Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Total 12103 | 137 972 512 997 1992 413 570 99 298 1048 1274 879 199 411 682 1074 546 Wait 1486 | 11 102 11 22 241 26 28 . 78 138 522 107 3 . 59 115 23 Move 9338 | 86 764 413 889 1523 374 510 99 198 830 676 709 166 390 553 777 381 Hop 1 | . . . . 1 . . . . . . . . . . . . Pick Up 93 | 7 16 5 15 23 . 1 . . 5 3 5 2 . 3 7 1 Fast Attach 75 | 7 1 2 8 15 1 . . 1 4 2 6 7 . 4 12 5 Attach 48 | . 1 2 5 10 1 . . 1 2 2 2 . 1 5 8 8 Detach 44 | . . . 4 7 3 . . 1 4 2 2 1 1 4 10 5 Swap 45 | 2 4 8 6 11 1 . . . 1 4 . 1 . 1 4 2 Drop 107 | . 12 8 23 27 2 . . . 6 4 5 9 . 2 9 . Fire 760 | 24 68 45 22 129 5 30 . 19 57 58 37 . 14 51 108 93 Melee 87 | . . 18 . . . . . . . . 6 10 5 . 24 24 Ram 4 | . . . 1 1 . . . . . . . . . . . 2 Kick 3 | . . . . 1 . . . . . . . . . . . 2 Crush 7 | . 4 . . 2 . . . . 1 . . . . . . . Escape Stasis 1 | . . . . 1 . . . . . . . . . . . . Rewire 4 | . . . 2 . . 1 . . . 1 . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves -7/Recycling -5/Factory (discovered 2 exits: *Upp / [*Ext]) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x4 / [*Upp]) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Res / *Qua) -3/Quarantine -2/Research History --------- Turn | Location | Event 54 | -11/Scrapyard | Discovered new exit (range 12) 234 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 409 | -10/Materials | Discovered new exit (range 13) 905 | -10/Materials | Discovered new exit (range 4) 1297 | -10/Materials | Discovered new exit (range 7) 1433 | -10/Materials | Discovered new exit (range 14) 1664 | -10/Materials | Discovered new exit (range 16) 1775 | -10/Materials | Entered Subcaves 1785 | -10/Subcaves | Learned location of Zion (-7) 1785 | -10/Subcaves | Met a Zionite searching for "candidates" 1889 | -10/Subcaves | Discovered new exit (range 13) 1986 | -10/Subcaves | Core integrity fell below 50% 2340 | -10/Subcaves | Learned Materials interactive machine intel 2371 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 2601 | -10/Subcaves | Entered Recycling 3344 | -7/Recycling | Scanned before Scraplab entrance 3371 | -7/Recycling | Discovered new exit (range 3) 3401 | -7/Recycling | Angered Scraplab inhabitants 3458 | -7/Recycling | Core integrity fell below 20% 3518 | -7/Recycling | Found Prototype Device 3518 | -7/Recycling | Identified Scrap Engine 3814 | -7/Recycling | Discovered new exit (range 5) 3820 | -7/Recycling | Entered Factory 3820 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x3, Utility x5, Weapon x1 3987 | -5/Factory | Identified exit to DSF 4555 | -5/Factory | Discovered new exit (range 6) 4810 | -5/Factory | Found Prototype Launcher 4846 | -5/Factory | Build established: Hacker-Construct 5356 | -5/Factory | Build established: Construct 5426 | -5/Factory | Cargo convoy interrupted 5634 | -5/Factory | System corruption reached 10% 5852 | -5/Factory | Found Prototype Device 5852 | -5/Factory | Identified Adv. Kinecellerator 5855 | -5/Factory | Found Prototype Device 5855 | -5/Factory | Identified Thermal Barrier 5873 | -5/Factory | Found Prototype Processor 5873 | -5/Factory | Identified Spectral Analyzer 5876 | -5/Factory | Found Prototype Processor 5876 | -5/Factory | Identified Exp. Core Analyzer 5879 | -5/Factory | Found Spectral Analyzer 5887 | -5/Factory | Found PL-3XN's Ring of Power 5906 | -5/Factory | Identified Tesla Bomb Launcher 5947 | -5/Factory | Lost 3 allies 5952 | -5/Factory | Found Prototype Launcher 5952 | -5/Factory | Identified Mni. Smartbomb Launcher 5975 | -5/Factory | Discovered new exit (range 24) 6090 | -5/Factory | Entered Upper Caves 6156 | -5/Upper Caves | Learned 8 Factory zone layouts 6186 | -5/Upper Caves | Entered a destroyed Warlord outpost 6219 | -5/Upper Caves | Learned Factory trap positions 6425 | -5/Upper Caves | Discovered new exit (range 12) 6457 | -5/Upper Caves | Entered another Upper Caves area 6474 | -5/Upper Caves | Learned Factory machine intel 6732 | -5/Upper Caves | Learned Factory garrison access intel 6795 | -5/Upper Caves | Learned Factory stockpile data 6826 | -5/Upper Caves | Encountered a Warlord checkpoint 6994 | -5/Upper Caves | Discovered new exit (range 9) 7011 | -5/Upper Caves | Entered Warlord 7041 | -5/Warlord | System corruption cleaned by Quarantine Array 7058 | -5/Warlord | Discovered new exit (range 15) 7097 | -5/Warlord | Entered Proximity Caves 7099 | -4/Proximity Caves | Spotter reported a threat 7100 | -4/Proximity Caves | Spotter reported a threat 7280 | -4/Proximity Caves | Discovered new exit (range 13) 7316 | -4/Proximity Caves | Spotted B-86 Titan 7423 | -4/Proximity Caves | Entered Factory 7423 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7425 | -4/Factory | Loaded intel: 86 trap records 7427 | -4/Factory | Loaded intel: 286 machine locations 7428 | -4/Factory | Loaded intel: 3 garrison access locations 7978 | -4/Factory | Discovered new exit (range 17) 8049 | -4/Factory | Identified exit to Research 8133 | -4/Factory | Discovered new exit (range 15) 8628 | -4/Factory | Entered Upper Caves 8686 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 8811 | -4/Upper Caves | Spotted B-86 Titan 8879 | -4/Upper Caves | Destroyed B-86 Titan 8938 | -4/Upper Caves | Learned location of Quarantine (-3) 9978 | -4/Upper Caves | Lost 3 parts (1n1u1w) 10161 | -4/Upper Caves | Discovered new exit (range 11) 10220 | -4/Upper Caves | Build established: Mutant 10315 | -4/Upper Caves | Entered another Upper Caves area 10374 | -4/Upper Caves | Discovered exit to Research (range 19) 10778 | -4/Upper Caves | Found Alien Artifact 10778 | -4/Upper Caves | Identified Core Expander 10778 | -4/Upper Caves | Installed Core Expander, added new Propulsion slot 10843 | -4/Upper Caves | Entered an active Warlord outpost 10860 | -4/Upper Caves | Learned Armory garrison access intel 11061 | -4/Upper Caves | Build established: Assassin 11190 | -4/Upper Caves | Discovered new exit (range 12) 11290 | -4/Upper Caves | Learned Research stockpile data 11318 | -4/Upper Caves | Entered Zhirov 11318 | -4/Zhirov | Discovered new exit (range 4) 11338 | -4/Zhirov | Met Zhirov 11358 | -4/Zhirov | Learned location of Testing (-2) 11360 | -4/Zhirov | Learned location of Command (-1) 11370 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11391 | -4/Zhirov | Found Alien Artifact 11391 | -4/Zhirov | Identified Integrated Reactor 11391 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 11409 | -4/Zhirov | Found Alien Artifact 11548 | -4/Zhirov | Entered Proximity Caves 11581 | -3/Proximity Caves | Spotted B-86 Titan 12020 | -3/Proximity Caves | Entered Research 12020 | -3/Research | Evolved 2 slots: Utility x2 12145 | -3/Research | Discovered new exit (range 19) 12409 | -3/Research | Identified exit to Research 12515 | -3/Research | Build established: Skirmisher 12753 | -3/Research | Discovered new exit (range 18) 12802 | -3/Research | Identified exit to Quarantine 12845 | -3/Research | Entered Quarantine 12928 | -3/Quarantine | Found Alien Artifact 13045 | -3/Quarantine | Found Alien Artifact 13045 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 13045 | -3/Quarantine | Warped through subspace 13124 | -3/Quarantine | Lost 3 parts (1p2u) 13374 | -3/Quarantine | Discovered exit to Research (range 15) 13517 | -3/Quarantine | Cryocooling Duct disabled 13532 | -3/Quarantine | Ambient heat levels rising (+20) 13532 | -3/Quarantine | Non-combat units ordered to evacuate 13647 | -3/Quarantine | Found Alien Energy Cannon 13666 | -3/Quarantine | System corruption reached 10% 13789 | -3/Quarantine | Found Alien Slashing Weapon 13817 | -3/Quarantine | Found Alien Artifact 13866 | -3/Quarantine | Garrison activated, responded to threat 13898 | -3/Quarantine | Identified Transdimensional Reconstructor 13898 | -3/Quarantine | Warped through subspace 13937 | -3/Quarantine | Identified Sigix Broadsword 13996 | -3/Quarantine | Build established: Scavenger-Mutant 14305 | -3/Quarantine | Build established: Mutant 14547 | -3/Quarantine | Entered Research 14547 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 14996 | -2/Research | Identified Phase Armor 15031 | -2/Research | Lost 6 parts (4u2w) 15056 | -2/Research | Spotted B-90 Cyclops 15128 | -2/Research | Core integrity fell below 50% 15270 | -2/Research | Core integrity fell below 20% 15274 | -2/Research | Released all parts (7) 15293 | -2/Research | Lost 8 parts (2p1n3u2w) 15316 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 15274_ Released FC-Myomer Exoskeleton. 15274_ Released Graphene Brace. 15274_ Released Huge Storage Unit. 15274_ Released Exp. Core Analyzer. 15274_ Released Spectral Analyzer. 15274_ Released Adv. Signal Interpreter. 15274_ Released Thermal HMG Construct/G. 15274_ Slammed into G-73 Enforcer. 15275_ Slammed into U-05 Engineer. 15275_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 15276_ U-05 Engineer lays Concrete. 15276_ Penetrated by Slug. 15277_ U-05 Engineer lays Concrete. 15281_ Slug penetrates Wall. 15293_ System corrupted: Energy discharge (-29). 15297_ Acquired Adv. Signal Interpreter. 15300_ Acquired Imp. Thunder Leg. 15315_ System corrupted: Energy discharge (-27). 15316_ Imp. Thunder Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ########?????????????????????????????????????????? | | #?????????????????????????????????????????? | | ##### #?????????????????????????????????????????? | | #???# #?????????????????????????????????????????? | | #???# #?????????????????????????????????????????? | | #???# #?????????????????????????????????????????? | | #???# #?????????????????????????????????????????? | | #???# #?????????????????????????????????????????? | | +##??# #?????????????????????????????????????????? | | # ########??????????????????????????????????? | | + # #??????????????????????????????????? | | """ # # #??????????????????????????????????? | | """??# # !#??????????????????????????????????? | | "????# + #??????????????????????????????????? | | ?????# # #??????????????????????????????????? | | ?????# # ! ! #??????????????????????????????????? | | """? # ########??????????????????????????????????? | | # #?????????????????????????????????????????? | | # #?????????????######??????????????????????? | | # #?????????????# #??????????????????????? | | # #?????????????# #??????????????????????? | | ###### ############### #??????????????????????? | | ^ #??????????????????????? | | ^ @#??????????????????????? | | ^ #??????????????????????? | | p p #??????????????????????? | | ###################### ????????????????????? | | ?????????????????????# ??????????????????? | | ?????????????????????# ?????????????????? | | ?????????????????????+ ! ????????????????? | | ?????????????????????# ????????????????? | | ?????????????????????# #???????????????? | | ?????????????????????# ????????????????? | | ?????????????????????# ????????????????? | | ?????????????????????# ??????????????????? | | ?????????????????????# ??????????????????? | | ?????????????????????# ????????????????????? | | ?????????????????????########????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Energy Generation 60 Energy Capacity 737 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 210 Power Amplification 20 Armor Coverage 150 Resistance: TH 50 Weapon Cycling 20 Evasion (%) 63 Targeting Accuracy 8 Target Analysis 8 Core Analysis 8 Recoil Reduction 5 Particle Charging 25 Offensive Hacking 14 Defensive Hacking 14 Authchip Count 1 Item Schematics ----------------- Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Core Expander Integrated Reactor High-powered Transdimensional Reconstructor Transdimensional Reconstructor Sigix Broadsword Phase Armor Achievements -------------- Not So Scrappy Scrappetite Thread The Needle Around The Corner Challenges ------------ None Game ------ Seed SupercompositeCommDeflector Manual? 0 Play Time 03:04:20 Cumulative 239.3 hours Start 2026.01.30 @ 14:16:25 End 2026.01.30 @ 17:22:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 176 Rogue 50 Adventurer 47 Explorer 79 Win Type - Total 35 Types 25/2/7/1/0/0/0/0/0/0 Lore% 59 Gallery% 70 Achievement% 51 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9f3d1302-1456-44f9-9c50-502c6609a6fb