Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.11.18 @ 19:48:26 Player: Judas Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (54) 270 Value Destroyed (1780) 1780 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 5570 Bonus ------- Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 182/300 Energy 50/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Visual Processing Unit Improved Signal Interpreter Improved Terrain Scan Processor Improved ECM Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit Long-range Sensor Array Improved Terrain Scan Processor > --- WEAPON ----------- Precision Beam Rifle Light EM Pulse Cannon Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Cooled Ion Engine Light Deuterium Engine Light Nuclear Core Light Treads Light Treads Heat Sink Visual Processing Unit Advanced Targeting Computer Improved ECM Suite Shock Rifle Particle Cannon Advanced Beam Cannon Grenade Launcher Heavy Missile Launcher Greatsword [Rating: 36] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Long-range Sensor Array Storage Large Storage Unit Processor Improved Terrain Scan Processor Weapon Light Assault Rifle Energy Gun Beam Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Slashing Weapon Greatsword Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Gar Slots Evolved 6 | . . . 2 2 2 . Power . | . . . . . . . Propulsion 2 | . . . . 1 1 . Utility 2 | . . . . 1 1 . Weapon 2 | . . . 2 . . . Parts Attached 66 | 6 6 1 14 15 9 15 Power 8 | 1 1 . 2 . 2 2 Engine 7 | 1 1 . 2 . 2 1 Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 16 | 2 . . 2 8 2 2 Treads 2 | . . . . . 1 1 Leg 14 | 2 . . 2 8 1 1 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 10 | 1 2 . . 2 1 4 Device 3 | . . . . 1 1 1 Storage 3 | 1 2 . . . . . Processor 4 | . . . . 1 . 3 Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 32 | 2 3 1 10 5 4 7 Energy Gun 8 | 1 . . 4 1 . 2 Energy Cannon 5 | . . . 2 1 2 . Ballistic Gun 12 | 1 2 . 4 2 . 3 Ballistic Cannon . | . . . . . . . Launcher 6 | . 1 1 . 1 1 2 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . 3 1 . . Parts Lost 30 | . 1 . 2 1 7 19 Power 5 | . 1 . . . 1 3 Propulsion 8 | . . . . 1 1 6 Utility 2 | . . . . . . 2 Weapon 15 | . . . 2 . 5 8 Highest Loss Streak 13 | . 1 . 2 1 4 13 Average Slot Usage (%) 96 | . 93 100 98 99 99 77 Engine 9 | . 13 14 11 9 6 3 Leg 24 | . 28 28 22 26 29 8 Device 2 | . . . . 1 7 6 Storage 19 | . 23 28 22 18 15 14 Processor 3 | . . . . 7 7 7 Energy Gun 6 | . 4 . 10 6 6 4 Energy Cannon 5 | . . . 2 12 7 2 Ballistic Gun 18 | . 21 26 21 16 14 7 Launcher 3 | . 1 1 8 . . 3 Naked Turns . | . . . . . . . Heaviest Build 60 | 13 41 41 54 55 60 60 Greatest Support 52 | 20 20 20 20 42 52 40 Greatest Overweight (x) 15 | 2 2 2 2 2 1 15 Average Overweight (x) 1 | . . 1 2 1 . 1 Largest Inventory Capacity 16 | 6 16 16 16 16 16 16 Average Capacity 15 | 5 12 16 16 16 16 15 Most Carried 16 | 4 9 9 16 16 16 10 Average Carried 11 | 2 5 9 11 15 14 8 Final Capacity 16 | 6 16 16 16 16 16 4 Final Carried 16 | 4 9 9 16 16 10 . Class Distribution -------------------- 31% | Mutant 26% | Gunner 18% | Scavenger-Gunner 17% | Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Gunner | -8/Materials Skirmisher | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Min Mat Mat Fac Gar Matter Collected 1103 | 260 47 29 268 354 122 23 Remotely . | . . . . . . . Salvage Created 1953 | . 112 69 604 677 382 109 Parts 107 | . 14 5 37 30 15 6 Haulers Intercepted 2 | . . . 2 . . . Recyclers Shooed 3 | . 2 . . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Gar Combat Hostiles Destroyed 47 | . 7 2 13 13 6 6 Guns 25 | . 3 . 12 8 2 . Cannons 7 | . . . 1 4 2 . AOE 15 | . 4 2 . 1 2 6 Classes Destroyed 7 | . 3 . 3 . 1 . Worker 1 | . 1 . . . . . Hauler 2 | . . . 2 . . . Recycler 1 | . . . . . 1 . Watcher 3 | . . . 2 1 . . Swarmer 13 | . 5 . 4 . . 4 Grunt 27 | . 2 2 5 12 4 2 Sentry 7 | . . . 4 1 2 . Best Kill Streak 6 | . 5 2 6 3 6 6 Combat Bots Only 6 | . 4 2 6 3 5 6 Max Kills in Single Turn 3 | . 3 1 1 1 2 3 Gunslinging 1 | . 1 . . . . . Exploded 3 | . 3 1 . 1 2 3 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Gar Damage Taken 4681 | . 159 98 544 1048 823 2009 Core 991 | . 10 19 83 175 81 623 Absorbed by Shields . | . . . . . . . Core Remaining (%) 83 | 100 . 88 79 68 . . Volleys Fired 110 | . 11 6 38 29 11 15 Largest 4 | . 2 2 4 4 4 3 Hottest 215 | . 70 50 215 215 198 118 Shots Fired 308 | . 20 12 110 110 28 28 Gun 241 | . 18 9 103 76 13 22 Cannon 56 | . . . 7 32 13 4 Launcher 11 | . 2 3 . 2 2 2 Special . | . . . . . . . Kinetic 184 | . 14 9 73 63 13 12 Thermal 83 | . 4 . 37 27 11 4 Explosive 11 | . 2 3 . 2 2 2 Electromagnetic 30 | . . . . 18 2 10 Robot Hit Streak 14 | . 3 2 9 14 7 4 Robot Miss Streak 4 | . 3 4 2 4 2 2 Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 182 | . 10 7 71 58 20 16 Core Hits 103 | . 13 6 29 34 12 9 Critical Hits 1 | . . . . . 1 . Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3988 | . 325 123 814 1239 692 795 Guns 1676 | . 89 30 716 529 126 186 Cannons 724 | . . . 82 389 233 20 Explosions 1572 | . 236 93 . 321 333 589 Melee . | . . . . . . . Ramming 16 | . . . 16 . . . Kinetic 1020 | . 63 30 334 379 126 88 Thermal 1174 | . 26 . 464 481 183 20 Explosive 1365 | . 236 93 . 114 333 589 Electromagnetic 413 | . . . . 265 50 98 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 199 | . 25 . . 13 91 70 Projectiles 13 | . . . . 13 . . Explosions 186 | . 25 . . . 91 70 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 177 | . 24 11 7 37 40 58 Shots 7 | . 1 1 . 2 1 2 Rammed 3 | . . . 3 . . . Targets Rammed 3 | . . . 3 . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 359 | . 20 10 204 359 206 168 Average Temperature 94 | . 10 8 73 132 90 86 Received Heat Transfer 1218 | . 18 51 159 432 306 252 Effects 2 | . . . . 2 . . Shutdowns 1 | . . . . 1 . . Energy Bleed 1 | . . . . 1 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . . . 2 1 . . Heat Transferred 2359 | . 74 . 1110 805 333 37 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . . 2 . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Gar Peak Influence 354 | . 185 122 304 354 234 135 Average Influence 142 | . 125 76 172 200 132 73 Maximum Alert Level 1 | . . . 1 1 1 . Low Security (%) 78 | 100 100 100 67 48 94 100 Level 1 21 | . . . 32 51 5 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 9 | . 1 . 2 2 4 . Investigation 3 | . 1 . . 1 1 . Extermination . | . . . . . . . Reinforcement 4 | . . . 2 1 1 . Assault . | . . . . . . . Garrison 2 | . . . . . 2 . Intercept . | . . . . . . . Construction Impeded 1 | . . . . 1 . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Gar Distress Signals 6 | . 4 . 1 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 75 | . 14 3 21 16 8 13 Peak Tracking Total 7 | . 5 2 6 3 4 7 Tactical Retreats 7 | . 1 1 2 . 1 2 Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Gar Traps Triggered 2 | . 2 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Min Mat Mat Fac Gar Machines Disabled 1 | . . . . . 1 . Max in Single Turn 1 | . . . . . 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Gar Machines Accessed 13 | . 2 . 3 4 4 . Terminals 8 | . 2 . 3 3 . . Fabricators 3 | . . . . . 3 . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . 1 . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 33 | . 3 . 7 16 7 . Successful 23 | . 1 . 6 11 5 . Failed 10 | . 2 . 1 5 2 . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 12 | . 3 . 4 5 . . Terminals 25 | . 3 . 7 15 . . Fabricators 6 | . . . . . 6 . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . 1 . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Terminal Hacks 10 | . . . 3 7 . . Record 5 | . . . 1 4 . . Prototype ID Bank 1 | . . . 1 . . . Alert Level 2 | . . . . 2 . . Locate Traps 1 | . . . . 1 . . Zone Layout 1 | . . . 1 . . . Fabricator Hacks 4 | . . . . . 4 . Network Status 1 | . . . . . 1 . Build 3 | . . . . . 3 . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . Process 1 | . . . . 1 . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks 19 | . 4 . 7 8 . . Terminals 7 | . 1 . 3 3 . . Track 1 | . . . . 1 . . Botnet 6 | . 1 . 3 2 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 5 | . 1 . 1 3 . . Full Trace Events 1 | . . . . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built 2 | . . . . . 2 . Matter 372 | . . . . . 372 . Time 197 | . . . . . 197 . Total Robot Build Rating 6 | . . . . . 6 . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter 168 | . . . . . 168 . Time 84 | . . . . . 84 . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Min Mat Mat Fac Gar Used RIF Installer 1 | . . . . . . 1 Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Gar Total Allies 2 | . . . . . 2 . Largest Group 2 | . . . . . 2 . Highest-Rated Group 34 | . . . . . 34 . Highest-Rated Ally 17 | . . . . . 17 . Total Orders 1 | . . . . . 1 . ROAM 1 | . . . . . 1 . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Min Mat Mat Fac Gar Turns Passed 2753 | 71 321 284 762 612 416 287 Spaces Moved 1408 | 51 194 167 339 301 240 116 Core 13 | 12 . . . . . 1 Treads 49 | . . . . . . 49 Legs 1346 | 39 194 167 339 301 240 66 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 150 180 150 122 153 Average Speed 157 | 115 139 152 180 150 151 174 Slowest Speed 800 | 150 180 180 180 180 153 800 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . Exploration Rate (%) 24 | 4 42 42 30 22 7 27 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 89 | . 14 20 . 23 13 19 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 89 | . 14 20 . 23 13 19 Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Gar Total 1724 | 60 226 185 415 393 270 175 Wait 83 | . 6 12 11 24 5 25 Move 1402 | 50 193 166 338 300 239 116 Hop . | . . . . . . . Pick Up 33 | 4 8 . 6 10 4 1 Fast Attach 16 | 6 2 . 4 1 . 3 Attach 25 | . 2 . 3 2 8 10 Detach . | . . . . . . . Swap 25 | . 2 1 7 12 1 2 Drop 27 | . 2 . 5 15 2 3 Fire 110 | . 11 6 38 29 11 15 Melee . | . . . . . . . Ram . | . . . . . . . Kick 3 | . . . 3 . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/Garrison History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 349 | -10/Materials | Discovered new exit (range 15) 393 | -10/Materials | Entered Mines 600 | -10/Mines | Discovered new exit (range 8) 677 | -10/Mines | Entered Materials 677 | -9/Materials | Evolved 2 slots: Weapon x2 1167 | -9/Materials | Build established: Scavenger-Gunner 1396 | -9/Materials | Discovered new exit (range 4) 1439 | -9/Materials | Entered another Materials area 1439 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1750 | -8/Materials | Build established: Gunner 1768 | -8/Materials | Crushed by falling debris 2018 | -8/Materials | Discovered new exit (range 5) 2051 | -8/Materials | Entered Factory 2051 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2321 | -7/Factory | Build established: Skirmisher 2349 | -7/Factory | Fabricated W-25 Informer? 2452 | -7/Factory | Identified exit to Garrison 2453 | -7/Factory | Lost 4 parts (1p3w) 2467 | -7/Factory | Entered Garrison 2475 | -7/Garrison | Installed Relay Interface Framework 2493 | -7/Garrison | Lost 3 parts (1n2w) 2558 | -7/Garrison | Triggered checkpoint 2613 | -7/Garrison | Lost 6 parts (1p3n2w) 2720 | -7/Garrison | Core integrity fell below 50% 2739 | -7/Garrison | Core integrity fell below 20% 2754 | -7/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02592_ Acquired Autogun. 02603_ Acquired 23 matter. 02609_ The unstable cave ceiling collapses. 02678_ Lgt. Treads destroyed. 02682_ Acquired Aluminum Leg. Garrison Door opened remotely. 02687_ Hvy. Missile Launcher destroyed. 02703_ Aluminum Leg destroyed. 02706_ Lgt. Nuclear Core destroyed. 02714_ Autogun destroyed. 02716_ Lgt. Treads destroyed. 02716_ Autogun destroyed. 02720_ Lrn. Sensor Array destroyed. 02721_ Shock Rifle destroyed. 02723_ Grenade Launcher destroyed. 02747_ Dropped Lrg. Storage Unit. 02749_ Adv. Targeting Computer destroyed. 02750_ Dropped Lrg. Storage Unit. 02752_ Dropped Heat Sink. 02752_ Lgt. Deuterium Engine destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ???#####???????????????? ????????????????????????? | | ???#"""#???????????????? ????????????????????????? | | ???#" "#???????????????? ????????????????????????? | | ???#" "#???????????????# #???????????????????????? | | ???#" "#???????????????# #???????????????????????? | | ???## ##???????????????" #???????????????????????? | | ???# #???????????????" #???????????????????????? | | ???# ###########?????" #???????????????????????? | | ???# #?????# #???????????????????????? | | ???# #?????# #???????????????????????? | | ???############ ####### #???????????????????????? | | ??????????????# #???????????????????????? | | ??????????????# #########???????????????????????? | | ??????????????# #??# #??????????????????????????? | | ??????????????# #??# #??????????????????????????? | | ??????????????# #??# #??????????????????????????? | | ??????????????# #### ######?????????????????????? | | ??????????????# g s@s#?????????????????????? | | ??????????????# #### ####s#?????????????????????? | | ??????????????# #??# ####g###????#??????????????? | | ??????????????# #??# # ##?? #??????????????? | | ??????????????# #??# # ### ## ##?????????? | | ??????????????# ###### # * #?????????? | | ??????????????# ???????? | | ??????????????# % ???????? | | ??????????????######### # % ## ##????????? | | ??????????????????????### * # #??????????????? | | ???????????????????????? ???????????? | | ???????????????????????? 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"?????????? | | ??????????????????????### ## ## ??????????? | | ????????????????????????# #? #?? ??????????? | | ???????????????????????? ? ?????????????? | | ???????????????????????? ?? ?????????????? | | ???????????????????????? ? ????????????? | | ????????????????????????######??""#??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 110 ECM Strength 2 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ W-25 Informer | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- My Command Is Your Wish Challenges ------------ None Game ------ Seed CoolantMeleeAutocannon Manual? 0 Play Time 00:55:06 Cumulative 17.2 hours Start 2019.11.18 @ 18:46:58 End 2019.11.18 @ 19:48:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 10 Gallery% 21 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d1eb0a53-28a5-4571-a580-7a77ba03b34e