Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.10 @ 08:28:13 Player: Happytimes Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (25) 125 Value Destroyed (1051) 1051 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (646) 646 TOTAL SCORE: 4042 Bonus ------- Follower Combat Kills 118 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -172 Cogmind --------- Core Integrity 349/550 Matter 290/300 Energy 6/100 System Corruption 7% Temperature Cool (0) Movement Hovering (56) Location -8/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Improved Hover Unit Improved Hover Unit Improved Hover Unit > --- UTILITY (4) ------ Small Storage Unit Experimental Sensor Array ECM Suite Relay Coupler [Sentry] (21) > --- WEAPON (2) ------- Light Assault Rifle Datajack > --- INVENTORY (8) ---- Improved Hover Unit Improved Melee Analysis Suite Relay Coupler [NC] (29) Relay Coupler [NC] (21) Relay Coupler [Sentry] (22) High-powered Shotgun Grenade Launcher Mace Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Small Storage Unit Experimental Sensor Array ECM Suite Relay Coupler [Sentry] > --- WEAPON ----------- Light Assault Rifle Mace > --- INVENTORY -------- Improved Hover Unit Improved Melee Analysis Suite Relay Coupler [NC] Relay Coupler [Sentry] High-powered Shotgun Grenade Launcher Datajack [Rating: 30] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Improved Hover Unit Wheel Wheel Hover Unit Improved Hover Unit Utility Small Storage Unit Device Reaction Control System Storage Small Storage Unit Hackware Relay Coupler [Sentry] Weapon Grenade Launcher Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Mace Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Gar Slots Evolved 4 | . . . . . 4 . Power 1 | . . . . . 1 . Propulsion 1 | . . . . . 1 . Utility 2 | . . . . . 2 . Weapon . | . . . . . . . Parts Attached 37 | 6 5 3 . 2 7 14 Power 5 | 1 1 . . 1 1 1 Engine 5 | 1 1 . . 1 1 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 12 | 2 2 1 . 1 3 3 Treads . | . . . . . . . Leg . | . . . . . . . Wheel 2 | 2 . . . . . . Hover 10 | . 2 1 . 1 3 3 Flight . | . . . . . . . Utility 7 | 1 . 1 . . 1 4 Device 3 | . . 1 . . 1 1 Storage 2 | 1 . . . . . 1 Processor . | . . . . . . . Hackware 2 | . . . . . . 2 Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 13 | 2 2 1 . . 2 6 Energy Gun 1 | 1 . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 4 | 1 . 1 . . 2 . Ballistic Cannon . | . . . . . . . Launcher 3 | . 2 . . . . 1 Special Weapon . | . . . . . . . Impact Weapon 3 | . . . . . . 3 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 2 | . . . . . . 2 Unidentified Prototypes 1 | . . . . . . 1 Parts Lost 6 | . . . . . 2 4 Power 2 | . . . . . . 2 Propulsion 3 | . . . . . 1 2 Utility 1 | . . . . . 1 . Weapon . | . . . . . . . Highest Loss Streak 1 | . . . . . 1 1 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 88 | . 85 99 100 100 71 80 Engine 12 | . 14 14 14 14 15 7 Wheel 6 | . 26 . . . . . Hover 20 | . 1 28 28 28 27 23 Device 10 | . . 13 14 14 1 18 Storage 12 | . 14 14 14 14 9 9 Hackware 1 | . . . . . . 4 Energy Gun 3 | . 14 . . . . . Ballistic Gun 10 | . 7 13 14 14 11 9 Launcher 7 | . 6 14 14 14 6 . Impact Weapon 2 | . . . . . . 8 Naked Turns . | . . . . . . . Heaviest Build 21 | 10 12 15 15 15 21 21 Greatest Support 22 | 20 20 15 15 15 22 21 Greatest Overweight (x) 3 | . 3 . . . . 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 8 Most Carried 8 | 4 7 8 8 8 8 8 Average Carried 6 | 1 3 7 8 8 7 7 Final Capacity 8 | 8 8 8 8 8 8 8 Final Carried 8 | . 7 8 8 8 7 8 Class Distribution -------------------- 89% | Mutant 10% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 ----------- Run | Jun Mat Min Exi Min Mat Gar Matter Collected 749 | 256 16 96 . 50 118 213 Remotely . | . . . . . . . Salvage Created 539 | . 197 79 . 11 43 209 Parts 51 | . 23 7 . 6 7 8 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 19 | . 8 1 . 3 3 4 Melee 4 | . . . . . . 4 Guns 4 | . 2 1 . 1 . . AOE 11 | . 6 . . 2 3 . Classes Destroyed 8 | . 4 1 . . 2 1 Worker 1 | . . . . . 1 . Builder 1 | . . . . . 1 . Tunneler 1 | . . 1 . . . . Recycler 1 | . 1 . . . . . Operator 1 | . 1 . . . . . Swarmer 12 | . 6 . . 3 3 . Grunt 6 | . 2 2 . . . 2 Sentry 2 | . . . . . . 2 Best Kill Streak 4 | . 4 1 . 3 4 1 Combat Bots Only 3 | . 3 1 . 3 3 1 Max Kills in Single Turn 3 | . 3 2 . 2 2 1 Gunslinging . | . . . . . . . Exploded 3 | . 3 . . 2 1 . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -------- Run | Jun Mat Min Exi Min Mat Gar Damage Taken 1005 | . 247 45 . 96 119 498 Core 320 | . 90 7 . 22 29 172 Absorbed by Shields . | . . . . . . . Core Remaining (%) 76 | 100 . . . 52 . . Volleys Fired 38 | . 15 10 . 5 8 . Largest 2 | . 2 1 . 1 1 . Hottest 70 | . 70 30 . 30 30 . Shots Fired 49 | . 26 10 . 5 8 . Gun 33 | . 21 6 . 4 2 . Cannon . | . . . . . . . Launcher 16 | . 5 4 . 1 6 . Special . | . . . . . . . Kinetic 22 | . 10 6 . 4 2 . Thermal 11 | . 11 . . . . . Explosive 16 | . 5 4 . 1 6 . Electromagnetic . | . . . . . . . Robot Hit Streak 7 | . 7 4 . 3 1 . Robot Miss Streak 4 | . 2 2 . 4 2 . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 34 | . 14 5 . 3 1 11 Core Hits 40 | . 17 7 . 4 7 5 Critical Kills 2 | . . . . . . 2 Critical Parts Destroyed . | . . . . . . . Critical Strikes 2 | . . . . . . 2 Smash 2 | . . . . . . 2 Melee Attacks 37 | . . . . . . 37 Impact 36 | . . . . . . 36 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 3 | . . . . . . 3 Combat Hostiles 3 | . . . . . . 3 Follow-up Attacks . | . . . . . . . Damage Inflicted 1422 | . 451 200 . 130 295 346 Guns 265 | . 118 99 . 48 . . Cannons . | . . . . . . . Explosions 746 | . 324 101 . 66 255 . Melee 346 | . . . . . . 346 Ramming 65 | . 9 . . 16 40 . Kinetic 196 | . 49 99 . 48 . . Thermal 69 | . 69 . . . . . Explosive 746 | . 324 101 . 66 255 . Electromagnetic . | . . . . . . . Impact 346 | . . . . . . 346 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 7 | . . . . . 5 7 Average Corruption 5 | . . . . . 5 5 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 9 | . . . . . 1 8 Message Errors 1 | . . . . . . 1 Matter Fused 3 | . . . . . . 3 Heat Flow Errors 1 | . . . . . . 1 Energy Discharges 2 | . . . . . 1 1 Data Loss (minor) 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 18 | . 6 . . . 10 2 Projectiles . | . . . . . . . Explosions 6 | . 6 . . . . . Melee 12 | . . . . . 10 2 Knockbacks 1 | . . . . . . 1 Impact 1 | . . . . . . 1 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 124 | . 72 23 . 8 21 . Shots 4 | . 2 1 . . 1 . Rammed 4 | . 1 . . 2 1 . Targets Rammed 4 | . 1 . . 2 1 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 161 | . 82 . . 6 2 161 Average Temperature 44 | . 35 . . 6 1 86 Received Heat Transfer 268 | . 72 12 . 40 36 108 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . . 1 Impact Corruptions 3 | . . . . . 1 2 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 150 | . 150 . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Gar Peak Influence 411 | . 248 173 . 110 180 411 Initial 119 | . . 96 . . 42 119 Average 155 | . 119 109 . 95 118 269 Maximum Alert Level 2 | . 1 . . . . 2 Low Security (%) 71 | 100 71 100 . 100 100 28 Level 1 27 | . 28 . . . . 67 Level 2 1 | . . . . . . 3 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 4 | . 1 2 . . 1 . Investigation 1 | . . 1 . . . . Extermination . | . . . . . . . Reinforcement 2 | . 1 . . . 1 . Assault 1 | . . 1 . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 --------- Run | Jun Mat Min Exi Min Mat Gar Distress Signals 2 | . . . . . 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 48 | . 9 4 . 11 7 17 Peak Tracking Total 10 | . 3 3 . 10 4 9 Tactical Retreats 4 | . . . . 1 1 2 Traps | -11 -10 -10 -10 -9 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Gar Traps Triggered 1 | . . . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 ---------- Run | Jun Mat Min Exi Min Mat Gar Machines Disabled 4 | . . . . . 1 3 Max in Single Turn 1 | . . . . . 1 1 Garrison Relay 3 | . . . . . . 3 Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 --------- Run | Jun Mat Min Exi Min Mat Gar Machines Accessed 9 | . 5 1 . . 2 1 Terminals 7 | . 5 . . . 1 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 21 | . 9 1 . . 8 3 Successful 10 | . 5 1 . . 3 1 Failed 11 | . 4 . . . 5 2 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 17 | . 9 . . . 5 3 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 3 | . . . . . 3 . Terminal Hacks 9 | . 5 1 . . 2 1 Open Door 1 | . . 1 . . . . Emergency Access Points 3 | . 2 . . . . 1 Alert Level 2 | . 1 . . . 1 . Locate Traps 2 | . 1 . . . 1 . Hauler Manifests 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 5 | . 3 . . . 1 1 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 ------------ Run | Jun Mat Min Exi Min Mat Gar Used RIF Installer 1 | . . . . . . 1 Robots Hacked 1 | . . . . . . 1 Non-combat . | . . . . . . . Combat 1 | . . . . . . 1 Robot Hacks Applied 1 | . . . . . . 1 overwrite_iff 1 | . . . . . . 1 Relay Couplers Released 12 | . . . . . . 12 Machine Destruction 12 | . . . . . . 12 Attached 2 | . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -------- Run | Jun Mat Min Exi Min Mat Gar Total Allies 6 | . . 4 . 1 . 1 Largest Group 4 | . . 4 1 1 1 1 Highest-Rated Group 71 | . . 71 31 31 31 15 Highest-Rated Ally 31 | . . 31 31 31 31 15 Total Orders . | . . . . . . . Ally Attacks 18 | . . 13 . . 2 3 Total Damage 334 | . . 199 . . 43 92 Kills 4 | . . 3 . . . 1 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 ------------- Run | Jun Mat Min Exi Min Mat Gar Turns Passed 1304 | 33 310 249 86 153 115 358 Spaces Moved 1492 | 31 289 356 154 220 162 280 Core 11 | 10 1 . . . . . Treads . | . . . . . . . Legs . | . . . . . . . Wheels 285 | 21 264 . . . . . Hover 1196 | . 24 356 154 220 162 280 Flight . | . . . . . . . Fastest Speed 50 | 50 56 56 56 56 52 52 Average Speed 61 | 70 78 56 56 56 52 65 Slowest Speed 200 | 80 200 56 56 56 52 180 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 Exploration Rate (%) 43 | 3 52 73 53 59 23 38 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . 1 . 1 . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 3 | . . . . 3 . . Spaces Dug 11 | . . . . . . 11 Terrain Destroyed 113 | . 28 31 . 10 33 11 Melee 11 | . . . . . . 11 Projectile . | . . . . . . . AOE 102 | . 28 31 . 10 33 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 --------- Run | Jun Mat Min Exi Min Mat Gar Total 1753 | 42 348 394 153 244 184 388 Wait 109 | . 24 22 . 15 . 48 Move 1485 | 30 288 355 153 219 161 279 Hop . | . . . . . . . Pick Up 29 | 6 11 2 . . 4 6 Fast Attach 5 | . . 2 . . 1 2 Attach 17 | 6 3 . . . 3 5 Detach . | . . . . . . . Swap 15 | . 2 1 . 2 3 7 Drop 12 | . 4 2 . 1 3 2 Fire 38 | . 15 10 . 5 8 . Melee 37 | . . . . . . 37 Ram 4 | . 1 . . 2 1 . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 1 | . . . . . . 1 Rewire 1 | . . . . . . 1 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 2 exits: [*Mat] / [*Exi]) -10/Exiles -9/Mines -8/Materials -8/Garrison History --------- Turn | Location | Event 15 | -11/Junkyard | Discovered new exit (range 15) 34 | -11/Junkyard | Entered Materials 202 | -10/Materials | Discovered new exit (range 16) 313 | -10/Materials | Build established: Mutant 314 | -10/Materials | Discovered new exit (range 9) 344 | -10/Materials | Entered Mines 348 | -10/Mines | Met a Derelict shopkeep closing up shop 377 | -10/Mines | Learned Materials trap positions 382 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 384 | -10/Mines | Found Prototype Device 427 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 481 | -10/Mines | Learned location of Zion (-6) 484 | -10/Mines | Discovered new exit (range 12) 504 | -10/Mines | Met a Derelict testing a Signal Generator 568 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 568 | -10/Mines | Discovered new exit (range 5) 593 | -10/Mines | Entered Exiles 593 | -10/Exiles | Accompanied by 1 ally 607 | -10/Exiles | Met 8R-AWN 619 | -10/Exiles | Met EX-HEX 641 | -10/Exiles | Met EX-DEC 671 | -10/Exiles | Discovered new exit (range 15) 679 | -10/Exiles | Entered Mines 705 | -9/Mines | Assembled infested the area 765 | -9/Mines | Learned location of Storage (-7) 818 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 823 | -9/Mines | Discovered new exit (range 9) 826 | -9/Mines | Received a Mining Laser from a helpful Derelict 832 | -9/Mines | Entered Materials 832 | -8/Materials | Accompanied by 1 ally 832 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 833 | -8/Materials | Loaded intel: 22 trap records 947 | -8/Materials | Identified exit to Garrison 947 | -8/Materials | Entered Garrison 949 | -8/Garrison | Identified Exp. Sensor Array 1016 | -8/Garrison | Triggered checkpoint 1048 | -8/Garrison | Garrison Relay disabled 1071 | -8/Garrison | Installed Relay Interface Framework 1133 | -8/Garrison | Garrison Relay disabled 1256 | -8/Garrison | Crushed by falling debris 1286 | -8/Garrison | Triggered checkpoint 1291 | -8/Garrison | Garrison Relay disabled 1305 | -8/Garrison | Self-destructed Last Messages --------------- 01209_ Discarded Relay Coupler [Sentry]. 01210_ Acquired Relay Coupler [Sentry]. 01214_ Acquired 10 matter. 01244_ System corrupted: Energy discharge (-92). 01256_ The unstable cave ceiling collapses. 01256_ Crushed by falling debris. 01256_ Imp. Ion Engine destroyed. 01256_ System corrupted by crushing effect (+2). 01265_ System corrupted: Matter fused (-5). 01286_ Beams of light sweep through the air. An alarm sounds. 01291_ Garrison Relay disabled. 01291_ Relay Coupler [Sentry] tumbles out of relay unit. 01291_ Relay Coupler [NC] tumbles out of relay unit. 01291_ Relay Coupler [Swarmer] tumbles out of relay unit. 01291_ Relay Coupler [NC] tumbles out of relay unit. 01291_ Relay Coupler [Swarmer] tumbles out of relay unit. 01298_ Extracted 25 matter. 01304_ Attempting to rewire G-47 Trooper. 01304_ G-47 Trooper is dormant, system inaccessible. 01305_ G-47 Trooper springs to life. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ????????????????????????#####??????????? | | ????????????????????????#"""#??????????? | | ????????????????#####???# "#??????????? | | ????????????#####!!!#####!!"#??????????? | | ????????????# @sss b b ! #??????????? | | ????????????#gg##!s!##### !"#??????????? | | ????????????###?#####???#! "##########?? | | ????????????????????????# #?? | | ????????????????????????####### ## #?? | | ??????????????????????????????# ## #?? | | ??????????????????????????????##+### #?? | | ???????????????????????????????????# #?? | | ???????????????????????????????????# #?? | | ?????????????????????????????###+### ### | | ?????????????????????? | | ?????????????????????? | | ?????????????????????? | | ????????????????????+??#########+### ### | | ???????????????????????????????????# #?? | | ???????????????????????????????????# #?? | | ???????????????????????????????????# #?? | | ???????????????????????????????????+ ?? | | ???????????????????????????????????###?? | | ??????????????????????????+????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????+?????+?????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 23 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 62 Relay Coupler Types 1 Relay Coupler Value 21 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeaponMicrowarpWarhead Manual? 0 Play Time 00:19:10 Cumulative 58.8 hours Start 2023.05.10 @ 08:11:15 End 2023.05.10 @ 08:28:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 198 Rogue 198 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 47 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5676a5a4-ffdc-433a-91eb-ea2bc2b96922