Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.08 @ 11:43:32 Player: puppuppit Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (87) 435 Value Destroyed (2240) 2240 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (899) 899 TOTAL SCORE: 6314 Bonus ------- High Alert Combat Kills 359 Follower Combat Kills 49 Entered Garrisons 200 Aligned with FarCom 300 Friendly Fire -9 Cogmind --------- Core Integrity 0/550 Matter 220/300 Energy 159/160 System Corruption 4% Temperature Cool (9) Movement Hovering (52) Location -8/Garrison Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Aerolev Unit Aerolev Unit Combat Airjet > --- UTILITY (3) ------ Improved Heat Sink Improved Heat Sink Medium Storage Unit > --- WEAPON (4) ------- Particle Gun > --- INVENTORY (10) --- Combat Airjet Flying Fortress v7 Improved Heat Sink Large Matter Pod (0) Advanced Targeting Computer Improved Propulsion Shielding Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Aerolev Unit Combat Airjet Combat Airjet > --- UTILITY ---------- Medium Storage Unit Kinecellerator Hacking Suite > --- WEAPON ----------- Autogun Shotgun High-powered Shotgun > --- INVENTORY -------- Aerolev Unit Aerolev Unit Aerolev Unit Aerolev Unit Flying Fortress v7 Large Matter Pod Improved Propulsion Shielding [Rating: 38] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Micro Nuclear Core Propulsion Combat Airjet Wheel Wheel Hover Unit Combat Airjet Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Reactive Plating Weapon Shotgun Energy Gun Particle Gun Ballistic Gun Shotgun Launcher Mini Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Slots Evolved 4 | . . . . . 4 . Power . | . . . . . . . Propulsion 1 | . . . . . 1 . Utility 1 | . . . . . 1 . Weapon 2 | . . . . . 2 . Parts Attached 78 | 7 7 19 6 2 26 11 Power 9 | 1 1 2 1 . 3 1 Engine 6 | 1 1 2 1 . 1 . Core 3 | . . . . . 2 1 Reactor . | . . . . . . . Propulsion 25 | 2 . 11 2 . 7 3 Treads . | . . . . . . . Leg . | . . . . . . . Wheel 4 | 2 . 2 . . . . Hover 21 | . . 9 2 . 7 3 Flight . | . . . . . . . Utility 18 | 2 2 . 1 . 9 4 Device 9 | 1 . . . . 4 4 Storage 4 | 1 1 . 1 . 1 . Processor 1 | . 1 . . . . . Hackware 2 | . . . . . 2 . Protection 2 | . . . . . 2 . Artifact . | . . . . . . . Weapon 26 | 2 4 6 2 2 7 3 Energy Gun 6 | 2 2 . . . . 2 Energy Cannon . | . . . . . . . Ballistic Gun 14 | . 2 6 2 1 2 1 Ballistic Cannon . | . . . . . . . Launcher 6 | . . . . 1 5 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . . 2 . Parts Lost 20 | . 1 7 . . 3 9 Power 3 | . 1 1 . . . 1 Propulsion 6 | . . 4 . . . 2 Utility 2 | . . . . . . 2 Weapon 9 | . . 2 . . 3 4 Highest Loss Streak 7 | . 1 7 . . 1 5 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 88 | . 99 93 76 100 85 73 Engine 8 | . 13 11 13 14 2 . Core 1 | . . . . . 5 2 Wheel 5 | . 28 4 . . . . Hover 21 | . . 21 28 28 26 26 Device 4 | . 11 . . . 4 10 Storage 12 | . 14 14 14 14 9 9 Processor 7 | . 2 14 14 14 . . Hackware 3 | . . . . . 9 7 Energy Gun 2 | . 9 . . . . 7 Ballistic Gun 18 | . 17 26 5 28 17 9 Launcher 1 | . . . . . 5 . Peak Build Rating 38 | 9 12 20 23 23 38 36 Average Rating 21 | 4 10 15 17 22 32 30 On Entrance 17 | . 9 10 20 23 23 35 Naked Turns . | . . . . . . . Heaviest Build 34 | 12 21 21 21 21 34 27 Greatest Support 32 | 26 26 26 24 24 32 32 Greatest Overweight (x) 5 | . . 5 1 . 1 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 Average Capacity 9 | 6 8 10 10 10 10 10 Most Carried 10 | 2 10 10 10 10 10 10 Average Carried 8 | . 7 7 9 8 9 9 Final Capacity 10 | 8 10 10 10 10 10 10 Final Carried 10 | 2 10 8 10 9 10 9 Class Distribution -------------------- 73% | Mutant 13% | Scavenger-Mutant 7% | Skirmisher 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Gar Matter Collected 2552 | 144 512 475 . 79 1042 300 Remotely . | . . . . . . . Salvage Created 2779 | 125 491 441 . . 1411 311 Parts 147 | 7 37 17 . . 71 15 Haulers Intercepted 5 | . 2 . . . 3 . Recyclers Shooed 3 | . 1 . . . 2 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 61 | . 10 15 . . 26 10 Guns 50 | . 10 15 . . 15 10 AOE 11 | . . . . . 11 . Classes Destroyed 12 | 2 7 1 . . 2 . Worker 6 | . 1 2 . . 3 . Builder 5 | . 1 . . . 4 . Tunneler 3 | 2 . 1 . . . . Hauler 5 | . 2 . . . 3 . Recycler 9 | 1 1 2 . . 5 . Operator 2 | . 1 . . . 1 . Watcher 4 | . 2 . . . 2 . Swarmer 17 | . 6 4 . . 3 4 Grunt 30 | . 4 3 . . 17 6 Duelist 1 | . . . . . 1 . Sentry 5 | . . . . . 5 . Assembled 8 | . . 8 . . . . Best Kill Streak 18 | 2 7 5 . . 18 6 Combat Bots Only 10 | . 6 3 . . 10 6 Max Kills in Single Turn 4 | 1 1 2 . . 4 2 Gunslinging 1 | . . 1 . . . 1 Exploded 3 | . . . . . 3 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Hostile Shots Fired 294 | . 21 64 . 2 101 106 Missed 90 | . 4 21 . . 34 31 Damage Taken 3020 | . 194 672 . 25 1061 1068 Core 795 | . 33 195 . 10 258 299 Absorbed by Shields 83 | . . . . . . 83 Redirected to Shielding 11 | . . . . . 11 . Ignored by Resistances 10 | . . . . . 10 . Regen/Repaired (Parts) 96 | . . . . . 96 . Core Remaining (%) 52 | 100 . . . 4 . . Volleys Fired 228 | 3 32 40 . 4 100 49 Largest 4 | 2 2 2 . 2 4 4 Hottest 175 | 80 90 46 . 46 106 175 Shots Fired 434 | 6 64 78 . 7 199 80 Gun 415 | 6 64 78 . 6 181 80 Cannon . | . . . . . . . Launcher 19 | . . . . 1 18 . Special . | . . . . . . . Kinetic 353 | . 44 78 . 6 181 44 Thermal 43 | 3 4 . . . . 36 Explosive 19 | . . . . 1 18 . Electromagnetic 19 | 3 16 . . . . . Robot Hit Streak 15 | 3 8 13 . 5 9 15 Robot Miss Streak 6 | . 6 5 . 2 5 4 Penetration Max . | . . . . . . . Secondary Targets 5 | . . 2 . . . 3 Max Gunslinging Chain 1 | . . 1 . . . 1 Shots Hit Robots 307 | 3 41 60 . 6 142 55 Core Hits 189 | 3 27 33 . 2 98 26 Critical Kills 2 | . . . . . 2 . Critical Parts Destroyed 2 | . . . . . 2 . Critical Strikes 6 | . . . . . 5 1 Burn 1 | . . . . . . 1 Destroy 5 | . . . . . 5 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6552 | 42 707 914 . 82 3815 992 Guns 5197 | 42 664 913 . 82 2504 992 Cannons . | . . . . . . . Explosions 1354 | . 43 . . . 1311 . Melee . | . . . . . . . Ramming 1 | . . 1 . . . . Kinetic 4682 | . 502 913 . 82 2504 681 Thermal 332 | . 21 . . . . 311 Explosive 1311 | . . . . . 1311 . Electromagnetic 226 | 42 184 . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | . 1 1 1 1 4 4 Average Corruption 1 | . 1 1 1 1 3 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 29 | . . 3 6 3 8 9 Message Errors 8 | . . . 3 . 3 2 Matter Fused 4 | . . . 1 1 1 1 Heat Flow Errors 4 | . . . . 1 1 2 Energy Discharges 3 | . . 1 1 . 1 . Data Loss (minor) 6 | . . 1 1 1 2 1 Data Loss (major) 1 | . . . . . . 1 Misfires 1 | . . 1 . . . . Alerts 1 | . . . . . . 1 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 28 | . . . . . 28 . Projectiles . | . . . . . . . Explosions 28 | . . . . . 28 . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 101 | . 56 . . . 45 . Shots 5 | . 3 . . . 2 . Rammed 1 | . . 1 . . . . Targets Rammed 1 | . . 1 . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 293 | 36 60 26 . 86 239 293 Average Temperature 51 | 17 26 10 . 45 62 70 Received Heat Transfer 1409 | . . 210 . 15 594 590 Effects 2 | . . . . . . 2 Interference 2 | . . . . . . 2 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 827 | . 50 . . . . 777 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . 2 . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Peak Influence 793 | 15 299 212 . 38 793 741 Initial 479 | . 9 72 . . . 479 Average 260 | 5 120 89 . 19 479 593 Maximum Alert Level 3 | . 1 1 . . 3 3 Low Security (%) 59 | 100 84 88 . 100 21 . Level 1 6 | . 15 11 . . . . Level 2 27 | . . . . . 63 77 Level 3 6 | . . . . . 13 22 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 9 | . 3 1 . . 5 . Investigation 5 | . 2 1 . . 2 . Extermination . | . . . . . . . Reinforcement 2 | . 1 . . . 1 . Assault 1 | . . . . . 1 . Garrison 1 | . . . . . 1 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Distress Signals 5 | . 1 1 . . 3 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 106 | . 15 29 . 3 45 14 Peak Tracking Total 11 | . 3 11 . 3 9 7 Tactical Retreats 11 | . 1 5 . 1 3 1 Traps | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Traps Triggered 7 | . 1 . . . 2 4 Indirectly 1 | . 1 . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 3 | . . . . . 3 . Reused 2 | . . . . . 2 . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 3 | . . 1 . . 2 . Machines | -11 -10 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Gar Machines Disabled 4 | . 2 . . . 1 1 Max in Single Turn 2 | . 2 . . . 1 1 Garrison Relay 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Machines Accessed 22 | . 6 2 4 . 9 1 Terminals 13 | . 6 1 . . 5 1 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . 1 . Recycling Units 1 | . . . . . 1 . Scanalyzers 1 | . . . . . 1 . Garrison Access 1 | . . . . . 1 . Total Hacks 99 | . 17 4 43 . 33 2 Successful 72 | . 5 2 43 . 21 1 Failed 25 | . 11 2 . . 11 1 Catastrophic 5 | . 2 . . . 3 . Database Lockouts 2 | . 1 . . . 1 . Manual 22 | . 8 3 1 . 10 . Terminals 43 | . 17 3 . . 21 2 Fabricators . | . . . . . . . Repair Stations 2 | . . . . . 2 . Recycling Units 4 | . . . . . 4 . Scanalyzers 4 | . . . . . 4 . Garrison Access 2 | . . . . . 2 . Terminal Hacks 64 | . 5 2 43 . 13 1 Record 44 | . . . 42 . 2 . Robot Analysis 9 | . 3 1 . . 5 . Prototype ID Bank 1 | . . . . . 1 . Open Door 1 | . . 1 . . . . Emergency Access Points 1 | . . . . . . 1 Terminal Index 1 | . 1 . . . . . Alert Level 1 | . . . . . 1 . Locate Traps 1 | . . . . . 1 . Reprogram Traps 1 | . . . . . 1 . Zone Layout 3 | . 1 . . . 2 . Derelict Proto ID Bank 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . . 2 . Scan Component 1 | . . . . . 1 . Repair 1 | . . . . . 1 . Recycling Unit Hacks 1 | . . . . . 1 . Retrieve Components 1 | . . . . . 1 . Scanalyzer 4 | . . . . . 4 . Insert Component 2 | . . . . . 2 . Analyze 2 | . . . . . 2 . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 17 | . 6 1 . . 9 1 Full Trace Events 8 | . 5 1 . . 2 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . . 1 . Time 25 | . . . . . 25 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 9 | . . . . . 9 . Parts Scanalyzed 2 | . . . . . 2 . Part Schematics Acquired 1 | . . . . . 1 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 3 | . . . . . . 3 Machine Destruction 3 | . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Total Allies 5 | . . 5 . . . . Largest Group 3 | . . 3 2 . . . Highest-Rated Group 58 | . . 58 58 . . . Highest-Rated Ally 31 | . . 31 31 . . . Total Orders . | . . . . . . . Ally Attacks 18 | . . 18 . . . . Total Damage 127 | . . 127 . . . . Kills 3 | . . 3 . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Robot Analysis Total 9 | . 3 1 . . 5 . Derelict Logs Recovered 4 | . . 2 . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Gar Turns Passed 3820 | 63 655 842 516 403 862 479 Spaces Moved 3560 | 47 561 758 665 496 712 321 Core 3 | 1 . 2 . . . . Treads . | . . . . . . . Legs . | . . . . . . . Wheels 713 | 46 561 106 . . . . Hover 2844 | . . 650 665 496 712 321 Flight . | . . . . . . . Fastest Speed 50 | 50 90 56 66 77 63 52 Average Speed 75 | 89 90 78 73 77 65 62 Slowest Speed 300 | 100 90 300 131 77 132 126 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 63 | 4 90 98 89 92 56 16 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 4 | . . 1 1 2 . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 2 | . . 1 . 1 . . Spaces Dug 8 | . . . . 8 . . Terrain Destroyed 127 | . 3 . . 8 116 . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 127 | . 3 . . 8 116 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Total 4293 | 58 649 927 691 509 937 522 Wait 314 | . 27 99 6 5 54 123 Move 3555 | 46 560 757 664 495 712 321 Hop . | . . . . . . . Pick Up 40 | 2 12 2 4 1 17 2 Fast Attach 36 | 7 5 2 3 . 13 6 Attach 17 | . . 12 . . 3 2 Detach 12 | . 1 6 2 . 3 . Swap 25 | . 2 5 3 2 10 3 Drop 50 | . 10 3 9 2 25 1 Fire 228 | 3 32 40 . 4 100 49 Melee . | . . . . . . . Ram 1 | . . 1 . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 15 | . . . . . . 15 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: [*Fac x2] / Gar) -8/Garrison History --------- Turn | Location | Event 43 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 125 | -10/Materials | Discovered new exit (range 15) 317 | -10/Materials | Central database locked down 324 | -10/Materials | Build established: Mutant 326 | -10/Materials | Discovered new exit (range 4) 432 | -10/Materials | Discovered new exit (range 8) 639 | -10/Materials | Discovered new exit (range 12) 719 | -10/Materials | Entered Mines 807 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 840 | -10/Mines | Assembled infested the area 864 | -10/Mines | Core integrity fell below 50% 908 | -10/Mines | Lost 3 allies 922 | -10/Mines | Lost 7 parts (1p4n2w) 931 | -10/Mines | Core integrity fell below 20% 1067 | -10/Mines | Discovered new exit (range 4) 1075 | -10/Mines | Discovered new exit (range 10) 1086 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1218 | -10/Mines | Learned location of Zion (-7) 1274 | -10/Mines | Learned Materials terminal intel 1466 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1466 | -10/Mines | Discovered new exit (range 5) 1561 | -10/Mines | Entered Exiles 1561 | -10/Exiles | Accompanied by 2 allies 1585 | -10/Exiles | Met 8R-AWN 1591 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1606 | -10/Exiles | Met EX-HEX 1641 | -10/Exiles | Met EX-DEC 1687 | -10/Exiles | Visited The Gauntlet 1776 | -10/Exiles | Met EX-BIN 1789 | -10/Exiles | Aligned with FarCom system 1790 | -10/Exiles | Given EX-Vault access code 1815 | -10/Exiles | Opened EX-Vault 1835 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1926 | -10/Exiles | Found Flying Fortress v7 2067 | -10/Exiles | Discovered new exit (range 14) 2077 | -10/Exiles | Left Exiles lab with Flying Fortress v7 2077 | -10/Exiles | Entered Mines 2152 | -9/Mines | Found DCF Scrap (14 items) 2290 | -9/Mines | Discovered new exit (range 6) 2318 | -9/Mines | Discovered new exit (range 16) 2414 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2480 | -9/Mines | Entered Materials 2480 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 2481 | -8/Materials | Loaded intel: 12 terminal locations 2569 | -8/Materials | Central database locked down 2728 | -8/Materials | Destroyed 10 combat bots 2813 | -8/Materials | Repaired Cmb. Airjet 2966 | -8/Materials | Discovered new exit (range 5) 3247 | -8/Materials | Discovered new exit (range 9) 3275 | -8/Materials | Garrison activated, responded to threat 3280 | -8/Materials | First assault squad dispatched 3339 | -8/Materials | Identified exit to Garrison 3342 | -8/Materials | Entered Garrison 3352 | -8/Garrison | Triggered checkpoint 3367 | -8/Garrison | Core integrity fell below 50% 3416 | -8/Garrison | Lost 3 parts (1p1u1w) 3519 | -8/Garrison | Garrison Relay disabled 3693 | -8/Garrison | Build established: Scavenger-Mutant 3773 | -8/Garrison | Core integrity fell below 20% 3821 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03764_ Triggered Stasis Trap. 03764_ A bubble of rippling energy engulfs the area. 03764_ Field strength at 93. 03767_ Particle Gun destroyed. 03768_ Hpw. Shotgun destroyed. 03776_ Field strength at 47. 03778_ Critical hit (Burn: +26). 03780_ Field strength at 32. 03783_ Critical hit (Burn: +26). 03784_ System corrupted: Heat flow error (+291). 03785_ Stasis field depleted. 03790_ G-47 Trooper destroyed. 03791_ Aerolev Unit destroyed. 03793_ Overheating: System interference. 03793_ Imp. Heat Sink temporarily disabled. 03801_ Imp. Heat Sink destroyed. 03803_ Acquired Imp. Heat Sink. 03813_ Critical hit (Burn: +37). 03815_ G-50 Soldier suffers critical hit (Burn). 03819_ Lgt. Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | ?# #??????????????????????????????????????????? | | ?# #??????????????????????????????????????????? | | ?# #??????????????????????????????????????????? | | ?# ###??????????????????????????????????????????? | | ?# #????????????????????????????????????????????? | | ?# #######################??????????????????????? | | ?# = #??????????????????????? | | ?# #??????????????????????? | | ?#++######## ######### #??????????????????????? | | ???????????# #???????# #??????????????????????? | | ???????????#####???????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????g???????????????? | | ???????????????????????# #??????g???????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #????????????????????+?? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????#???????????? | | ???????????????????????# =#????????? #???????????? | | ???????????????????????# #???????? #??? #?????? | | ???????????????????????#=@#???????# ## ###+??? | | ???????????????????????#gg######## #? | | ???????????????????????+ == ? | | ???????????????????????+* = = ? | | ???????????????????????###########%* ## ## #? | | ??????????????????????????????????= #???? #?????? | | ?????????????????????????????????? ??????????? | | ?????????????????????????????????? ?????????? | | ??????????????????????????????????? ???????? | | ??????????????????????????????????? ??????? | | ??????????????????????????????????? ## #?????? | | ??????????????????????????????????? #? #?????? | | ???????????????????????????????????? ?? ?????? | | ???????????????????????????????????? ??? ????? | | ???????????????????????????????????? ?? ??????? | | ???????????????????????????????????? ##??????++??? | | ?????????????????????????????????????#???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Propulsion Shielding 66 Weapon Cycling 15 Evasion (%) 54 Targeting Accuracy 5 Kinecelleration 30 Offensive Hacking 20 Item Schematics ----------------- Cmb. Airjet | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MomentumImpulseCycler Manual? 0 Play Time 00:39:15 Cumulative 16.1 hours Start 2025.01.08 @ 11:04:47 End 2025.01.08 @ 11:43:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 19 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 12/Proggy Map View 83x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 6ffb899e-e8c3-4671-b02f-43c9205a289e