Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.10.25 @ 19:23:14 Player: Runia Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (55) 275 Value Destroyed (1691) 1691 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (57) 57 TOTAL SCORE: 4543 Bonus ------- High Alert Combat Kills 55 Aligned with FarCom 300 Friendly Fire -298 Cogmind --------- Core Integrity 123/550 Matter 284/300 Energy 290/290 System Corruption 3% Temperature Cool (36) Movement Walking (100) Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (3) --- Improved Carbon-fiber Leg Potential Leg Potential Leg > --- UTILITY (5) ------ Improved Cooling System High-capacity Storage Unit Improved Targeting Computer Hardened Medium Armor Plating > --- WEAPON (2) ------- Pulse Rifle Heavy Particle Cannon > --- INVENTORY (20) --- Improved Deuterium Engine Advanced Treads Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Advanced Myomer Leg Improved Cooling System Large Matter Pod (150) Gravity Neutralizing Apparatus Structural Scanner Advanced Visual Processing Unit Improved Sensor Array Maneuvering Thrusters Hacking Suite System Shield Sensor Drone Bay (20/20) Heavy Particle Cannon Katana Katana Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Potential Leg Potential Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Structural Scanner 8R-AWN's Armor/EX > --- WEAPON ----------- Pulse Rifle Light Assault Rifle > --- INVENTORY -------- Improved Deuterium Engine Advanced Treads Improved Carbon-fiber Leg Advanced Myomer Leg Improved Heat Sink Improved Cooling System Improved Cooling System Large Matter Pod Gravity Neutralizing Apparatus Advanced Visual Processing Unit Hacking Suite System Shield Sensor Drone Bay Light Assault Rifle Light Assault Rifle Katana Katana [Rating: 62] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Potential Leg Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Improved Targeting Computer Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun Pulse Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Slashing Weapon Mining Claw Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 3 | . . . . . 3 Weapon . | . . . . . . Parts Attached 59 | . 14 3 21 . 21 Power 4 | . 1 . 1 . 2 Engine 4 | . 1 . 1 . 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 11 | . 3 1 4 . 3 Treads 4 | . 3 1 . . . Leg 7 | . . . 4 . 3 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 26 | . 4 2 9 . 11 Device 14 | . 3 2 3 . 6 Storage 6 | . 1 . 5 . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 5 | . . . 1 . 4 Artifact . | . . . . . . Weapon 18 | . 6 . 7 . 5 Energy Gun 5 | . 2 . . . 3 Energy Cannon 1 | . . . . . 1 Ballistic Gun 11 | . 3 . 7 . 1 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . 1 . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 1 2 . . Parts Lost 6 | . 2 1 . . 3 Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 2 | . . . . . 2 Weapon 3 | . 2 . . . 1 Highest Loss Streak 2 | . 1 1 . . 2 Average Slot Usage (%) 92 | . 92 100 80 100 96 Engine 12 | . 14 14 13 14 8 Treads 15 | . 27 28 5 . . Leg 12 | . . . 22 28 27 Device 11 | . 8 14 10 14 15 Storage 12 | . 14 14 12 14 9 Protection 2 | . . . . . 14 Energy Gun 4 | . 8 . . . 11 Ballistic Gun 18 | . 18 28 15 28 6 Naked Turns 1 | . . . 1 . . Heaviest Build 215 | 13 31 28 215 47 80 Greatest Support 87 | 20 40 40 72 72 87 Greatest Overweight (x) 11 | . . . 11 . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 35 | . 15 15 35 20 20 Average Capacity 16 | . 14 15 18 20 20 Most Carried 20 | . 13 15 18 16 20 Average Carried 12 | . 6 14 10 16 18 Final Capacity 20 | 8 15 15 20 20 20 Final Carried 19 | 6 13 15 16 16 19 Class Distribution -------------------- 70% | Mutant 26% | Scavenger-Mutant 3% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 1380 | 200 469 143 192 112 264 Remotely . | . . . . . . Salvage Created 2301 | . 761 253 142 . 1145 Parts 107 | . 38 10 3 . 56 Haulers Intercepted 4 | . 2 . . . 2 Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 44 | . 12 4 4 . 24 Guns 44 | . 12 4 4 . 24 Classes Destroyed 12 | . 6 . 1 . 5 Worker 3 | . 2 . . . 1 Builder 2 | . 2 . . . . Hauler 4 | . 2 . . . 2 Recycler 2 | . 1 . . . 1 Operator 2 | . 1 . . . 1 Swarmer 4 | . . . . . 4 Grunt 31 | . 12 4 . . 15 Duelist 1 | . . . . . 1 Sentry 1 | . . . . . 1 Specialist 2 | . . . . . 2 Hunter 1 | . . . . . 1 Assembled 3 | . . . 3 . . Thug 1 | . . 1 . . . Best Kill Streak 5 | . 4 2 2 . 5 Combat Bots Only 5 | . 3 2 2 . 5 Max Kills in Single Turn 2 | . 2 1 1 . 2 Gunslinging 1 | . . . . . 1 Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed 1 | . . . 1 . . 8R-AWN (-10/Exiles) Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 3446 | . 706 231 525 . 1984 Core 662 | . 114 13 108 . 427 Absorbed by Shields . | . . . . . . Core Remaining (%) 53 | 100 . . . 6 . Volleys Fired 208 | . 71 32 2 1 102 Largest 2 | . 2 2 1 2 2 Hottest 138 | . 115 40 20 40 138 Shots Fired 445 | . 140 64 40 2 199 Gun 441 | . 140 64 40 2 195 Cannon 4 | . . . . . 4 Launcher . | . . . . . . Special . | . . . . . . Kinetic 286 | . 117 64 40 2 63 Thermal 159 | . 23 . . . 136 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 44 | . 15 9 44 3 32 Robot Miss Streak 3 | . 3 1 1 1 3 Penetration Max . | . . . . . . Secondary Targets 3 | . . . . . 3 Max Gunslinging Chain 1 | . . . . . 1 Autonomous 38 | . . . 38 . . Shots Hit Robots 338 | . 98 48 37 1 154 Core Hits 133 | . 40 21 11 . 61 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . . . . . 2 Burn 2 | . . . . . 2 Melee Attacks 2 | . 2 . . . . Impact . | . . . . . . Slashing 2 | . 2 . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4902 | . 1175 431 1063 9 2224 Guns 4839 | . 1175 431 1050 9 2174 Cannons 50 | . . . . . 50 Explosions . | . . . . . . Melee . | . . . . . . Ramming 13 | . . . 13 . . Kinetic 2748 | . 881 431 1050 9 377 Thermal 2141 | . 294 . . . 1847 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . 2 2 2 2 3 Average Corruption 2 | . 1 2 2 2 2 Corruption Purged . | . . . . . . Effects 23 | . 3 6 6 2 6 Message Errors 7 | . . 3 3 . 1 Matter Fused 2 | . . . . . 2 Heat Flow Errors 4 | . 1 1 2 . . Energy Discharges 3 | . 1 1 . 1 . Data Loss (minor) 7 | . 1 1 1 1 3 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 13 | . . . 13 . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 165 | . 165 112 158 . 138 Average Temperature 37 | . 46 18 80 . 33 Received Heat Transfer 1476 | . 474 138 . . 864 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 5 | . . . . . 5 Heat Transferred 4847 | . 703 . . . 4144 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 589 | . 150 65 . . 589 Initial 1 | . . 1 . . . Average 75 | . 44 10 . . 229 Maximum Alert Level 2 | . . . . . 2 Low Security (%) 88 | . 100 100 . 100 50 Level 1 6 | . . . . . 28 Level 2 5 | . . . . . 21 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . 2 . . . 7 Investigation 3 | . 1 . . . 2 Extermination . | . . . . . . Reinforcement 4 | . 1 . . . 3 Assault . | . . . . . . Garrison 2 | . . . . . 2 Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 6 | . 3 . . . 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 73 | . 22 4 5 . 42 Peak Tracking Total 9 | . 5 2 9 . 7 Tactical Retreats 4 | . . . . . 4 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered 6 | . 4 . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 6 | . 6 . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Exploded 3 | . . . 3 . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled 1 | . . . 1 . . Max in Single Turn 1 | . . . 1 . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 15 | . 9 1 1 . 4 Terminals 9 | . 8 . . . 1 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units 2 | . 1 . . . 1 Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 31 | . 22 1 1 . 7 Successful 21 | . 15 1 1 . 4 Failed 10 | . 7 . . . 3 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 13 | . 11 . 1 . 1 Terminals 23 | . 21 . . . 2 Fabricators . | . . . . . . Repair Stations 2 | . . . . . 2 Recycling Units 2 | . 1 . . . 1 Scanalyzers . | . . . . . . Garrison Access 2 | . . . . . 2 Terminal Hacks 14 | . 12 1 1 . . Robot Analysis 2 | . 2 . . . . Open Door 1 | . . 1 . . . Terminal Index 1 | . 1 . . . . Unreport Threat 1 | . 1 . . . . Locate Traps 3 | . 3 . . . . Disarm Traps 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Zone Layout 3 | . 3 . . . . EX-Prototype ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . . 2 Scan Component 1 | . . . . . 1 Repair 1 | . . . . . 1 Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . . 1 Unlock Access 1 | . . . . . 1 Unauthorized Hacks 4 | . 3 . . . 1 Terminals 2 | . 2 . . . . Track 1 | . 1 . . . . Operators 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 1 . . . 1 Tunnel 2 | . 1 . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used . | . . . . . . Hacking Detections 7 | . 6 . . . 1 Full Trace Events 1 | . . . . . 1 Feedback Events 1 | . . . . . 1 Corruption 1 | . . . . . 1 Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . . 1 Time 22 | . . . . . 22 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total 2 | . 2 . . . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 4234 | . 1270 938 952 279 795 Spaces Moved 2495 | 1 630 529 723 308 304 Core 3 | . . . 3 . . Treads 1243 | . 596 529 118 . . Legs 1249 | 1 34 . 602 308 304 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 120 120 160 50 90 90 Average Speed 130 | 120 157 160 109 90 111 Slowest Speed 600 | 120 160 160 600 90 176 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 60 | 2 92 99 70 68 33 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . 1 1 . . 1 Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 4 | . . 1 . 3 . Spaces Dug 1 | . 1 . . . . Terrain Destroyed 18 | . 1 . 15 . 2 Melee 1 | . 1 . . . . Projectile 17 | . . . 15 . 2 AOE . | . . . . . . Terrain Rammed 1 | . . . 1 . . Walls Destroyed . | . . . . . . Machines Disabled 1 | . . . 1 . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 3116 | . 773 570 887 308 578 Wait 238 | . 31 . 94 . 113 Move 2490 | . 629 528 722 307 304 Hop . | . . . . . . Pick Up 62 | . 16 5 23 . 18 Fast Attach 25 | . 4 . 14 . 7 Attach 20 | . 5 1 7 . 7 Detach 6 | . . . 3 . 3 Swap 14 | . 5 2 . . 7 Drop 50 | . 10 2 21 . 17 Fire 208 | . 71 32 2 1 102 Melee 2 | . 2 . . . . Ram 1 | . . . 1 . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: [*Fac x2] / Gar) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 4 | -10/Materials | Discovered new exit (range 15) 15 | -10/Materials | Discovered new exit (range 19) 325 | -10/Materials | Build established: Mutant 938 | -10/Materials | Discovered new exit (range 11) 1007 | -10/Materials | Discovered new exit (range 16) 1049 | -10/Materials | Build established: Scavenger-Mutant 1271 | -10/Materials | Entered Mines 1282 | -10/Mines | Found the Drone Emporium 1292 | -10/Mines | Found Prototype Device 1293 | -10/Mines | Identified Sensor Drone Bay 1356 | -10/Mines | Assembled infested the area 1373 | -10/Mines | Build established: Mutant 1712 | -10/Mines | Discovered new exit (range 3) 1821 | -10/Mines | Discovered new exit (range 6) 1822 | -10/Mines | Learned location of Zion (-7) 1926 | -10/Mines | Discovered new exit (range 5) 2009 | -10/Mines | Core integrity fell below 50% 2209 | -10/Mines | Entered Exiles 2248 | -10/Exiles | Met 8R-AWN 2275 | -10/Exiles | Met EX-HEX 2325 | -10/Exiles | Met EX-BIN 2344 | -10/Exiles | Aligned with FarCom system 2345 | -10/Exiles | Given EX-Vault access code 2387 | -10/Exiles | Opened EX-Vault 2396 | -10/Exiles | Found AWS/Gauss 2401 | -10/Exiles | Found Potential Leg 2409 | -10/Exiles | Found Potential Leg 2432 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2458 | -10/Exiles | Met EX-DEC 2727 | -10/Exiles | Discovered new exit (range 12) 2736 | -10/Exiles | Released all parts (6) 2941 | -10/Exiles | Attacked by the Exiles 3048 | -10/Exiles | Core integrity fell below 20% 3060 | -10/Exiles | Destroyed 8R-AWN 3075 | -10/Exiles | Found Prototype Protection 3076 | -10/Exiles | Identified 8R-AWN's Armor/EX 3161 | -10/Exiles | Left Exiles lab with Potential Leg 3161 | -10/Exiles | Entered Mines 3165 | -9/Mines | Learned Materials emergency access door positions 3232 | -9/Mines | Met a Derelict bent on vengeance 3433 | -9/Mines | Discovered new exit (range 8) 3440 | -9/Mines | Entered Materials 3440 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3757 | -8/Materials | Build established: Scavenger-Mutant 3830 | -8/Materials | Discovered new exit (range 15) 3942 | -8/Materials | Identified exit to Garrison 4031 | -8/Materials | Core integrity fell below 50% 4062 | -8/Materials | Garrison activated, responded to threat 4090 | -8/Materials | Repaired Imp. Deuterium Engine 4180 | -8/Materials | Garrison activated, responded to threat 4215 | -8/Materials | Discovered new exit (range 15) 4235 | -8/Materials | Self-destructed Last Messages --------------- 04179_ Critical hit (Burn: +37). 04180_ G-50 Soldier calls for garrison reinforcements. 04180_ ALERT: Activating Garrison Access M001. 04181_ Lgt. Armor Plating destroyed. 04189_ G-50 Soldier heat short circuits Carbon-fiber Leg. 04189_ G-50 Soldier overheating. 04190_ Pulse Rifle destroyed. 04192_ G-50 Soldier heat short circuits Hvy. Laser. 04192_ G-50 Soldier overheating. 04195_ G-50 Soldier heat damages Carbon-fiber Leg. 04196_ R-06 Scavenger collects Particle Gun. 04199_ System corrupted: Matter fused (-6). 04203_ Triggered Explosive Trap. 04203_ An explosion rips through the floor. 04211_ U-05 Engineer lays Concrete. 04215_ EXIT=FOUND 04215_ U-05 Engineer lays Concrete. 04219_ System corrupted: Component data lost. 04229_ U-05 Engineer lays Concrete. 04233_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????########?#### | | ?????????????####################;#### ###### | | ????????????# u | | ????????????# < @ g | | ????????????# w g % | | ?????????????###+########; ########## ###### | | ????????????????????????## #??????? #### ! | | ?????????????????????????# #?????? """ #?##*% | | ?????????????????????????# #????? """ #?##** | | ?????????????????????????# #????" """ ! #?##%% | | ?????????????????????????# #??? #?## [ | | ?????????????????????????# #??######+###+##??# | | ?????????????????????????# ?????????????????### | | ?????????????????????????+ ???????????????????# | | ?????????????????????????# ??????????????????# | | ?????????????????????????# ??????????????????# | | ?????????????????????????# " ?????????????????# | | ?????????????????????????# T ??????????????????# | | ?????????????????????????? ? ???????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 1000 Resistance: EX 90 Evasion (%) 57 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChainBombBox Manual? 0 Play Time 00:31:39 Cumulative 404.0 hours Start 2021.10.25 @ 18:39:28 End 2021.10.25 @ 19:23:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 412 Rogue 412 Adventurer 0 Explorer 0 Win Type - Total 7 Types 6/0/0/1/0/0/0/0/0 Lore% 79 Gallery% 91 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9b07bb3a-f73b-4755-947f-c72f4a4f636b