Cogmind - Beta 16 --- EXPLORER MODE // 2026.01.29 @ 10:10:20 Player: K.K.Y. Result: Destroyed by CB-H4H(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (47) 235 Value Destroyed (1158) 1158 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (-279) -279 TOTAL SCORE: 1974 Bonus ------- Follower Combat Kills 95 Friendly Fire -374 Cogmind --------- Core Integrity 0/250 Matter 279/300 Energy 159/160 System Corruption 0% Temperature Cool (0) Movement Walking (130) Location -10/Subcaves Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Cargo Legs > --- UTILITY (3+1) ---- Improved Heat Sink Large Storage Unit Improved Terrain Scanner Improved Utility Shielding (+) > --- WEAPON (2) ------- Pulse Rifle Bore Cannon > --- INVENTORY (15) --- Light Nuclear Core Makeshift Leg Makeshift Leg Cooling System High-capacity Storage Unit Improved Light Armor Plating Makeshift Light Armor Plating Makeshift Light Armor Plating Makeshift Thermal Plating Riot Gun Beam Rifle Particle Gun Makeshift Laser Beam Cannon Makeshift Hammer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Cargo Legs > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Terrain Scanner Improved Utility Shielding > --- WEAPON ----------- Pulse Rifle Bore Cannon > --- INVENTORY -------- Light Nuclear Core Makeshift Leg Makeshift Leg Cooling System High-capacity Storage Unit Improved Light Armor Plating Makeshift Light Armor Plating Makeshift Thermal Plating Riot Gun Beam Rifle Particle Gun Makeshift Laser Beam Cannon Makeshift Hammer [Rating: 41] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Cargo Legs Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Protection Improved Utility Shielding Weapon Assault Rifle Energy Gun Pulse Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Bore Cannon Special Weapon Mining Laser Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved 1 | . 1 . . Power . | . . . . Propulsion . | . . . . Utility 1 | . 1 . . Weapon . | . . . . Parts Attached 25 | 6 5 2 12 Power 4 | 1 1 . 2 Engine 2 | 1 1 . . Core 2 | . . . 2 Reactor . | . . . . Propulsion 4 | 2 . 1 1 Treads 3 | 2 . 1 . Leg 1 | . . . 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 10 | 1 3 1 5 Device 6 | . 2 1 3 Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 7 | 2 1 . 4 Energy Gun 2 | . . . 2 Energy Cannon 1 | . . . 1 Ballistic Gun 2 | 2 . . . Ballistic Cannon 1 | . . . 1 Launcher . | . . . . Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 7 | . . . 7 Power 2 | . . . 2 Propulsion . | . . . . Utility 3 | . . . 3 Weapon 2 | . . . 2 Highest Loss Streak 2 | . . . 2 To Critical Strikes . | . . . . Average Backups 9 | 1 4 10 11 Power 1 | . . . 1 Propulsion . | . . 1 1 Utility 3 | . 2 5 4 Weapon 3 | . 1 3 4 Tool/Special . | . . . . Unused Backups 12 | . . . 12 Power 1 | . . . 1 Propulsion 2 | . . . 2 Utility 5 | . . . 5 Weapon 4 | . . . 4 Tool/Special . | . . . . Average Slot Usage (%) 89 | . 94 100 84 Engine 6 | . 12 12 2 Core 5 | . . . 8 Treads 10 | . 25 25 1 Leg 6 | . . . 10 Device 21 | . 19 25 20 Storage 11 | . 12 12 10 Protection 5 | . . . 9 Energy Gun 5 | . . . 8 Ballistic Gun 11 | . 20 24 3 Ballistic Cannon 4 | . . . 7 Special Weapon 1 | . 4 . 1 Peak Build Rating 41 | 6 8 11 41 Average Rating 24 | 4 7 10 35 On Entrance 6 | . 6 8 11 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 43 | 17 31 31 43 Greatest Support 55 | 40 40 40 55 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 10 15 15 15 Average Capacity 14 | 9 13 15 15 Most Carried 15 | 5 6 13 15 Average Carried 9 | 1 4 10 11 Final Capacity 15 | 10 15 15 15 Final Carried 15 | 2 6 13 15 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 1504 | 250 338 127 789 Remotely . | . . . . Salvage Created 1523 | 125 476 170 752 Parts 105 | 8 32 6 59 Haulers Intercepted 2 | . 2 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 32 | . 10 2 20 Guns 23 | . 10 2 11 Cannons 9 | . . . 9 Classes Destroyed 13 | 2 6 . 5 Worker 1 | . 1 . . Builder 2 | . 1 1 . Tunneler 2 | 2 . . . Hauler 2 | . 2 . . Recycler 1 | 1 . . . Turret 2 | . . . 2 Watcher 2 | . 2 . . Swarmer 8 | . 4 . 4 Grunt 10 | . 6 2 2 Sentry 1 | . . . 1 Artisan 1 | . . . 1 Subdweller 13 | . . . 13 Zionite 2 | . . . 2 Thug 1 | . . 1 . Best Kill Streak 5 | 3 4 1 5 Combat Bots Only 4 | . 3 1 4 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 244 | . 33 12 199 Missed 80 | . 11 5 64 Hits 164 | . 22 7 135 Projectile 164 | . 22 7 135 Critical Strikes 3 | . . . 3 Damage Taken 1512 | . 143 67 1302 Core 258 | . 13 9 236 Absorbed by Shields . | . . . . Redirected to Shielding 17 | . . . 17 Ignored by Resistances 943 | . 96 41 806 Core Remaining (%) 100 | 100 . . . Volleys Fired 204 | 11 37 16 140 Largest 2 | 2 2 2 2 Hottest 163 | 40 120 40 163 Shots Fired 361 | 22 74 32 233 Gun 283 | 22 72 32 157 Cannon 62 | . . . 62 Launcher . | . . . . Special 16 | . 2 . 14 Kinetic 272 | 22 72 32 146 Thermal 89 | . 2 . 87 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 54 | 9 15 14 54 Robot Miss Streak 2 | 1 2 2 1 Penetration Max 1 | . . . 1 Secondary Targets 4 | . 1 2 1 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 234 | 17 51 27 139 Core Hits 83 | 4 24 10 45 Critical Kills 6 | . 1 . 5 Critical Parts Destroyed 2 | . 1 . 1 Critical Strikes 16 | . 2 . 14 Burn 1 | . . . 1 Destroy 15 | . 2 . 13 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3283 | 217 636 349 2081 Guns 2591 | 217 631 349 1394 Cannons 567 | . . . 567 Explosions . | . . . . Melee . | . . . . Ramming 5 | . 5 . . Kinetic 2554 | 217 631 349 1357 Thermal 724 | . . . 724 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 6 | . . . 6 Impact . | . . . . Kinetic 6 | . . . 6 Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 1 | . 1 . . Targets Rammed 1 | . 1 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 20 | . 20 2 1 Average Temperature 8 | . 10 2 1 Received Heat Transfer 585 | . 66 63 456 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1619 | . . . 1619 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 77 | 10 55 77 . Initial . | . . . . Average 6 | . 8 5 . Influence Increases 743 | 15 309 154 265 Destroy 0b10 Robot/C 480 | . 200 100 180 Destroy 0b10 Robot/NC 50 | 15 30 5 . Destroy Leader 78 | . 48 20 10 Allied During Kill 3 | . . 3 . Successful Hack 13 | . 13 . . Disable Machine 8 | . . 8 . Destroy Structure 21 | . 3 18 . Lose Combat Pursuer 90 | . 15 . 75 Influence Decreases 743 | 15 309 154 265 Time Decay 717 | 15 309 148 245 Lost Part 20 | . . . 20 Lost Ally 6 | . . 6 . Squads Dispatched 2 | . 1 1 . Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 49 | . 15 6 28 Peak Tracking Total 3 | . 3 2 3 Tactical Retreats 3 | . 1 . 2 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 3 | . . 2 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 10 | . 6 2 2 Terminals 4 | . 4 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 16 | . 9 2 5 Successful 13 | . 6 2 5 Failed 3 | . 3 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 7 | . 7 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 11 | . 4 2 5 Record 4 | . . . 4 Robot Analysis 3 | . 3 . . Open Door 2 | . . 2 . Locate Traps 1 | . 1 . . Proto ID Catalog 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . 2 . . Retrieve Components 2 | . 2 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 4 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 20 | . 20 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies 3 | . . 3 . Largest Group 3 | . . 3 2 Highest-Rated Group 40 | . . 40 32 Highest-Rated Ally 16 | . . 16 16 Total Orders . | . . . . Ally Attacks 17 | . . 16 1 Total Damage 182 | . . 182 . Kills 3 | . . 3 . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 4284 | . 946 1002 2336 Sensors 2487 | . 946 1002 539 Terrain 1775 | . . . 1775 Structural 2389 | . 826 1002 561 Robot Analysis Total 3 | . 3 . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 5544 | 97 1142 1002 3303 Spaces Moved 2987 | 37 624 541 1785 Core 11 | 11 . . . Treads 1281 | 26 624 541 90 Legs 1695 | . . . 1695 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 130 Average Speed 142 | 127 160 160 131 Slowest Speed 160 | 160 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 71 | 4 97 99 85 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 2 | . . 1 1 Known Exits Taken 3 | 1 1 1 . Unknown Exits Taken . | . . . . Scrap Searched 12 | . . 1 11 Spaces Dug 4 | . 2 . 2 Terrain Destroyed 11 | . 2 . 9 Melee . | . . . . Projectile 11 | . 2 . 9 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 3877 | 65 690 645 2477 Wait 611 | 5 13 77 516 Move 2984 | 36 623 540 1785 Hop . | . . . . Pick Up 36 | 7 8 8 13 Fast Attach 1 | 1 . . . Attach 17 | 5 3 . 9 Detach 1 | . 1 . . Swap 15 | . 2 3 10 Drop 7 | . 2 1 4 Fire 204 | 11 37 16 140 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 1 | . 1 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / *Sub) -10/Subcaves (discovered 4 exits: *Mat x2 / *Rec / [Scr]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Identified exit to Materials 9 | -11/Scrapyard | Discovered exit to Materials (range 16) 98 | -11/Scrapyard | Entered Materials 98 | -10/Materials | Evolved 1 slot: Utility x1 169 | -10/Materials | Identified exit to Mines 169 | -10/Materials | Discovered exit to Mines (range 16) 211 | -10/Materials | Discovered exit to Mines (range 15) 315 | -10/Materials | Build established: Hacker-Mutant 534 | -10/Materials | Identified exit to Materials 534 | -10/Materials | Discovered exit to Materials (range 16) 685 | -10/Materials | Discovered exit to Materials (range 13) 1184 | -10/Materials | Discovered exit to Materials (range 10) 1240 | -10/Materials | Entered Mines 1261 | -10/Mines | Met a Derelict shopkeep closing up shop 1492 | -10/Mines | Found the Drone Emporium 1497 | -10/Mines | Found Prototype Device 1569 | -10/Mines | Discovered exit to Materials (range 12) 1594 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1785 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1803 | -10/Mines | Learned location of 1 exit from Materials 1859 | -10/Mines | Identified exit to Subcaves 1859 | -10/Mines | Discovered exit to Subcaves (range 9) 1992 | -10/Mines | Learned location of Storage (-7) 1995 | -10/Mines | Discovered exit to Materials (range 10) 2093 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2093 | -10/Mines | Identified exit to Exiles 2093 | -10/Mines | Discovered exit to Exiles (range 5) 2242 | -10/Mines | Entered Subcaves 2242 | -10/Subcaves | Accompanied by 2 allies 2243 | -10/Subcaves | Approached by a straggling Scientist 2291 | -10/Subcaves | Learned location of Zion (-7) 2291 | -10/Subcaves | Met a Zionite searching for "candidates" 2400 | -10/Subcaves | Visited 4L-MR0's lab 2425 | -10/Subcaves | Found Cargo Legs 2428 | -10/Subcaves | Attached Cargo Legs, gained temporary slots: Utility x2 2429 | -10/Subcaves | Identified Splice Drone Bay 2718 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2884 | -10/Subcaves | Identified exit to Recycling 2884 | -10/Subcaves | Discovered exit to Recycling (range 12) 3163 | -10/Subcaves | Identified exit to Materials 3163 | -10/Subcaves | Discovered exit to Materials (range 14) 3195 | -10/Subcaves | Disturbed a concealed Subdweller 3217 | -10/Subcaves | Core integrity fell below 50% 3429 | -10/Subcaves | Visited Clippyterm 3433 | -10/Subcaves | Learned Factory fabricator intel 3433 | -10/Subcaves | Learned Factory garrison access intel 4600 | -10/Subcaves | Disturbed a concealed Subdweller 4605 | -10/Subcaves | Disturbed a concealed Subdweller 4838 | -10/Subcaves | Curiously followed by a Cobbler waking with a query about "LVR3C" 5012 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 5076 | -10/Subcaves | Core integrity fell below 20% 5187 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 5539 | -10/Subcaves | Discovered exit to Materials (range 5) 5545 | -10/Subcaves | Destroyed by CB-H4H(R) with Subdweller Machine Gun Last Messages --------------- 05136_ Found 44 Matter. 05137_ Searching scrap... 05137_ Found Mak. Hammer. 05137_ Found 41 Matter. 05140_ Acquired Mak. Hammer. 05140_ SP-4MC(O) collects matter. 05142_ SP-4MC(O) puts together Sub. Monowheel. 05142_ Acquired Mak. Light Armor Plating. 05144_ SP-4MC(O) collects matter. Mak. Light Armor Plating falls loose from the Twisted Machinery. 05201_ Acquired Mak. Light Armor Plating. 05204_ SP-4MC(O) collects matter. 05443_ SP-4MC(O) puts together Spk. Treads. 05445_ SP-4MC(O) collects matter. 05539_ EXIT=FOUND: MATERIALS 05543_ HV Slug penetrates CB-H4H(R). 05543_ CB-H4H(R) suffers critical hit (Destroy). 05543_ CB-H4H(R) knocked back. 05543_ HV Slug penetrates CB-H4H(R). Map ----- +----------------------------------------------------+ | ### ##???????????#?????## #### #?? | | #?# ##???#???????????????# #?# #?? | | % #?## #????????#?#?????????### ""###?###?? | | % #?## ##????????????????#???## ##???????? | | ### #???????????#???????## ##?#?###?## | | #### ##???????????????????# ##???# ## # | | #?### #??#?????????????????# #?### | | ###??## #???????????#????????## ###" " | | ##?#???###???????????#?????????## ##" " | | ##?#?????????????????#??????????## "" # | | ##???#?????#????????????????????## "" # | | ###?????????????????????????????# "" # | | # ###??#?????????????????????????# "" "# | | #??#?????????#????????????#?## "" # | | #??????#????????#????#?????## ###### "" # | | ## ##?????????#???????????????## ##????##"" # | | # #?#?????#?#????#??????????# ##?????## " # | | # ##????????????????????????# ##?????#"""" | | ## #####??#??????????#?#??#?## #?????#""""# | | # ###?????????????????### #?????# #### | | ## %#??#?????#???????## ##?????##???? | | # ### #???####?#?????#??### ##???????#??? | | ### ###??##% #??####?????## #??????????? | | #???##"""#### ####???# !#######?#??? | | %# # #??## % % ##??# = ## #?#### | | ####"##### @ #??###### % [ ### # | | ##??##### ""u"" ##### #??????# % = ## | | #?????## """"###????# #??????# *[ # | | ##???## """"#??????? < ?????# # # # | | # #####" """"""% ??? RR #???# ###### ## | | ## ## """"" % ??? #### ###### # | | ## "## #???? ??? ? ###" "## ## | | ?## " ### #####?????? ???##?# * ### # | | ??# " ###"[ %#???????#?????????# = ### ## | | ??# ####?#""*%##????#???????????#" "## #? | | ?## ##???## "" &##????????# ?? ??#" " " "## #? | | ??###??### "&!#???#??#??#%???#?#"""" """"### #? | | ?????# % " "" ####?????#? #?######>####### ## | | ?#???# """ ""=& #???#???# ??#??######????# # | | ?#??# """"" "" ####?????# ????#""" ###### ### | | ???# ####### ""## ####### ?#??# """ ## #?# | | ??? ????#?##" """""? ?????# """"#?# #?? | | ??? ?#?????##" #####" ## ??????# ""#?# ##? | | ??## ??????### " #????#" " ?#??### "### "## | | ???# ???#??## % " #??#?" & ###?# " ## " " # | | ??#? ????#?# " #????#& ### """ "" " # | | ???????????# " ### ## """" " " # | | ???????????## %" "" # ##### "" # | | ????????????#### " # # #" ##"#### " # | | ???????????????##" ####???### ######### " # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 66 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MultitargetingMissileRay Manual? 0 Play Time 00:22:00 Cumulative 321.1 hours Start 2026.01.29 @ 09:49:27 End 2026.01.29 @ 10:10:20 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 503 Rogue 0 Adventurer 0 Explorer 503 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 77 Gallery% 70 Achievement% 56 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4901be63-0ffb-44cd-90a5-75cb12edd179