Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.26 @ 10:05:58 // Winter2019/RPGLIKE Player: Ethanw80 Result: Destroyed by X-62 Marksman with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (80) 400 Value Destroyed (1740) 1740 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (24) 24 TOTAL SCORE: 3764 Bonus ------- High Alert Combat Kills 24 Cogmind --------- Core Integrity 0/600 Matter 300/300 Energy 220/220 System Corruption 0% Temperature Hot (283) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (2) -------- Light Nuclear Core Light Nuclear Core > --- PROPULSION (3) --- Light Treads Light Treads Improved Treads > --- UTILITY (3) ------ Improved Heat Sink Layered Light Armor Plating > --- WEAPON (3) ------- Beam Rifle Ion Cannon Ion Cannon > --- INVENTORY (2) ---- Protomatter-41 Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Improved Treads > --- UTILITY ---------- Improved Heat Sink Layered Light Armor Plating Shield Generator > --- WEAPON ----------- Ion Cannon Ion Cannon Heavy Assault Rifle > --- INVENTORY -------- Ion Engine [Rating: 27] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Improved Hover Unit Utility Targeting Computer Device Improved Heat Sink Processor Targeting Computer Protection Hardened Light Armor Plating Weapon Ion Cannon Energy Gun Beam Rifle Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 7 | 4 . 1 2 Power 1 | 1 . . . Propulsion 2 | 1 . . 1 Utility 2 | 1 . 1 . Weapon 2 | 1 . . 1 Parts Attached 30 | 7 9 5 9 Power 4 | 2 1 . 1 Engine 2 | 2 . . . Core 2 | . 1 . 1 Reactor . | . . . . Propulsion 8 | 3 2 1 2 Treads 4 | 1 . 1 2 Leg . | . . . . Wheel 2 | 2 . . . Hover 2 | . 2 . . Flight . | . . . . Utility 8 | . 4 2 2 Device 3 | . . 2 1 Storage . | . . . . Processor 2 | . 2 . . Hackware . | . . . . Protection 3 | . 2 . 1 Artifact . | . . . . Weapon 10 | 2 2 2 4 Energy Gun 1 | . . . 1 Energy Cannon 4 | . . 2 2 Ballistic Gun 3 | 2 . . 1 Ballistic Cannon 2 | . 2 . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 1 | . . . 1 Power . | . . . . Propulsion . | . . . . Utility 1 | . . . 1 Weapon . | . . . . Highest Loss Streak 1 | . . . 1 To Critical Strikes . | . . . . Average Backups . | . 1 . . Power . | . . . . Propulsion . | . . . . Utility . | . 1 . . Weapon . | . . . . Tool/Special . | . . . . Unused Backups 3 | 1 1 . 1 Power . | . . . . Propulsion 2 | 1 . . 1 Utility 1 | . 1 . . Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 98 | . 98 98 97 Engine 9 | . 16 11 2 Core 12 | . 7 11 16 Treads 17 | . 11 11 25 Wheel 7 | . 12 11 1 Device 8 | . . 6 17 Processor 8 | . 23 . . Protection 9 | . . 21 9 Energy Cannon 10 | . . 12 18 Ballistic Gun 4 | . 10 . 3 Ballistic Cannon 7 | . 14 11 . Peak Build Rating 27 | 6 12 18 27 Average Rating 16 | 4 9 15 24 On Entrance 9 | . 6 12 18 Avg Prop Armor Cover (%) 9 | 12 10 6 7 Naked Turns . | . . . . Heaviest Build 33 | 13 26 32 33 Greatest Support 63 | 20 14 10 63 Greatest Overweight (x) 3 | 3 2 3 3 Average Overweight (x) 1 | . . 2 . Largest Inventory Capacity 2 | 2 2 2 2 Average Capacity 2 | 2 2 2 2 Most Carried 2 | 2 2 2 2 Average Carried 1 | . 1 . 1 Final Capacity 2 | 2 2 2 2 Final Carried 1 | . . . 1 Class Distribution -------------------- 66% | Mutant 19% | Scavenger-Tank 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1331 | 304 497 382 148 Remotely . | . . . . Salvage Created 1822 | 65 476 611 670 Parts 162 | 1 55 37 69 Haulers Intercepted 6 | . 2 2 2 Recyclers Shooed 1 | . . 1 . Parts Field Recycled 11 | . . 11 . Retrieved Matter 77 | . . 77 . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 51 | . 16 14 21 Guns 9 | . 5 . 4 Cannons 42 | . 11 14 17 Classes Destroyed 12 | 1 8 1 2 Worker 7 | . 3 3 1 Builder 5 | . 1 . 4 Hauler 6 | . 2 2 2 Recycler 3 | 1 . 1 1 Mechanic 1 | . 1 . . Operator 3 | . 2 1 . Watcher 4 | . 3 . 1 Swarmer 20 | . 9 3 8 Grunt 22 | . 7 8 7 Brawler 1 | . . . 1 Sentry 7 | . . 3 4 Hunter 1 | . . . 1 Best Kill Streak 14 | 1 9 14 5 Combat Bots Only 5 | . 5 5 5 Max Kills in Single Turn 2 | 1 2 2 2 Gunslinging 1 | . 1 . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 200 | . 57 40 103 Missed 47 | . 15 12 20 Hits 153 | . 42 28 83 Projectile 153 | . 42 28 83 Critical Strikes 4 | . . . 4 Damage Taken 1959 | . 395 390 1174 Core 1506 | . 312 281 913 Absorbed by Shields 185 | . . . 185 Redirected to Core 1107 | . 263 224 620 Core Remaining (%) 86 | 100 92 67 . Volleys Fired 155 | 1 59 42 53 Largest 3 | 2 2 2 3 Hottest 176 | 40 60 136 176 Shots Fired 346 | 2 119 84 141 Gun 81 | 2 44 . 35 Cannon 265 | . 75 84 106 Launcher . | . . . . Special . | . . . . Kinetic 195 | 2 119 58 16 Thermal 151 | . . 26 125 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 25 | 2 6 25 19 Robot Miss Streak 5 | . 5 2 2 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 224 | 2 64 55 103 Core Hits 104 | 2 34 25 43 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 4 | . 1 . 3 Burn 3 | . . . 3 Blast 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4307 | 17 983 1111 2196 Guns 661 | 17 274 . 370 Cannons 3646 | . 709 1111 1826 Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 1911 | 17 983 786 125 Thermal 2396 | . . 325 2071 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 . . Average Corruption 1 | . 1 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 8 | . 8 . . Message Errors 1 | . 1 . . Matter Fused 1 | . 1 . . Heat Flow Errors 1 | . 1 . . Energy Discharges 2 | . 2 . . Data Loss (minor) 2 | . 2 . . Misfires 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 80 | . 37 26 17 Projectiles 80 | . 37 26 17 Explosions . | . . . . Melee . | . . . . Knockbacks 7 | . 3 4 . Impact . | . . . . Kinetic 7 | . 3 4 . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 274 | 10 164 216 274 Average Temperature 50 | 7 19 58 55 Received Heat Transfer 550 | . 93 153 304 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 8 | . . . 8 Heat Transferred 4403 | . . 592 3811 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 2 | . . 1 2 Low Security (%) 59 | 100 100 34 33 Level 1 38 | . . 65 61 Level 2 1 | . . . 4 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 439 | 5 159 309 439 Initial 102 | . . 59 102 Average 159 | . 66 202 236 Influence Increases 1599 | 5 516 405 673 Destroy 0b10 Robot/C 1020 | . 320 280 420 Destroy 0b10 Robot/NC 145 | 5 60 35 45 Destroy Leader 260 | . 80 74 106 Successful Hack 9 | . 7 . 2 Disable Machine 90 | . 45 15 30 Destroy Structure 15 | . 4 1 10 Lose Combat Pursuer 60 | . . . 60 Influence Decreases 1160 | 5 373 306 476 Entered New Map 224 | . . 84 140 Time Decay 779 | 5 226 222 326 Lost Part 10 | . . . 10 Purge Threat 147 | . 147 . . Squads Dispatched 8 | . 3 1 4 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 6 | . 2 1 3 Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 68 | . 22 12 34 Peak Tracking Total 8 | . 3 4 8 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . 1 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 6 | . 3 1 2 Max in Single Turn 1 | . 1 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 7 | . 4 2 1 Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 1 2 . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 17 | . 7 6 4 Successful 13 | . 6 4 3 Failed 3 | . 1 2 . Catastrophic . | . . . . Database Lockouts 1 | . . . 1 Manual . | . . . . Terminals 6 | . 6 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 7 | . 1 6 . Scanalyzers 4 | . . . 4 Garrison Access . | . . . . Terminal Hacks 5 | . 5 . . Record 2 | . 2 . . Unreport Threat 2 | . 2 . . Registered Components 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 5 | . 1 4 . Process 2 | . . 2 . Report Inventory 2 | . 1 1 . Retrieve Matter 1 | . . 1 . Scanalyzer 3 | . . . 3 Insert Component 1 | . . . 1 Analyze 1 | . . . 1 Retrieve Study 1 | . . . 1 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 2 | . 1 1 . Used . | . . . . Hacking Detections 6 | . 3 2 1 Full Trace Events 1 | . 1 . . Feedback Events 1 | . 1 . . Corruption 1 | . 1 . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 1 | . . . 1 Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter 265 | . . 265 . Retrieved Matter 368 | . . 368 . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired 1 | . . . 1 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1962 | 99 664 461 738 Spaces Moved 1122 | 76 469 264 313 Core 9 | 9 . . . Treads 263 | 1 . . 262 Legs . | . . . . Wheels 846 | 66 465 264 51 Hover 4 | . 4 . . Flight . | . . . . Fastest Speed 50 | 50 56 95 110 Average Speed 115 | 99 94 111 152 Slowest Speed 200 | 200 110 125 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 33 | 4 74 18 36 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 9 | . . . 9 Melee . | . . . . Projectile 9 | . . . 9 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1477 | 96 574 343 464 Wait 46 | . 6 8 32 Move 1119 | 75 468 263 313 Hop . | . . . . Pick Up 36 | 8 7 7 14 Fast Attach 7 | . 3 3 1 Attach 20 | 6 3 4 7 Detach 1 | . . . 1 Swap 18 | 4 6 6 2 Drop 25 | 2 7 4 12 Fire 155 | 1 59 42 53 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous 50 | . 15 6 29 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Power slot (x1) 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 30 | -11/Scrapyard | Discovered new exit (range 15) 100 | -11/Scrapyard | Entered Materials 197 | -10/Materials | Discovered new exit (range 15) 314 | -10/Materials | Build established: Mutant 356 | -10/Materials | Discovered new exit (range 6) 441 | -10/Materials | Discovered new exit (range 13) 637 | -10/Materials | Reached level 2 656 | -10/Materials | Discovered new exit (range 8) 764 | -10/Materials | Entered another Materials area 766 | -9/Materials | Reached level 3 914 | -9/Materials | Reached level 4 958 | -9/Materials | Upgraded with Utility slot (x1) 1184 | -9/Materials | Discovered new exit (range 10) 1225 | -9/Materials | Entered another Materials area 1227 | -8/Materials | Reached level 5 1227 | -8/Materials | Upgraded with Propulsion slot (x1) 1295 | -8/Materials | Central database locked down 1413 | -8/Materials | Garrison activated, responded to threat 1427 | -8/Materials | Reached level 6 1504 | -8/Materials | Upgraded with Weapon slot (x1) 1750 | -8/Materials | Reached level 7 1838 | -8/Materials | Build established: Scavenger-Tank 1924 | -8/Materials | Core integrity fell below 50% 1940 | -8/Materials | Core integrity fell below 20% 1963 | -8/Materials | Destroyed by X-62 Marksman with Gauss Rifle Last Messages --------------- 01917_ Y-45 Defender destroyed. 01921_ G-47 Trooper suffers critical hit (Burn). 01921_ G-47 Trooper destroyed. 01923_ Penetrated by Slug. 01932_ S-10 Pest destroyed. 01933_ Penetrated by Slug. 01937_ U-05 Engineer builds a Wall. 01941_ X-62 Marksman destroyed. 01941_ U-05 Engineer builds a Wall. 01943_ K-01 Serf collects debris. 01945_ Dropped Protomatter-50. 01950_ G-47 Trooper destroyed. 01954_ Penetrated by Slug. 01959_ U-05 Engineer builds a Wall. 01959_ K-01 Serf collects debris. 01960_ Slug penetrates Wall. 01960_ Critical hit (Burn: +37). 01962_ K-01 Serf collects debris. 01963_ U-05 Engineer builds a Wall. 01963_ Penetrated by Slug. 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""" ??????????????????? | | ???# ## """ # ??????????????????? | | ???######### ## ########?????????????????? | | ???????????# ########+###????????????????????????? | | ???????????# #?######*########???????????????????? | | ??????????## ###=%[##!#= #???????????????????? | | ??????????#" [! !=* +! #???????????????????? | | ??????????###### !=##|#* ##???????????????????? | | ???????????????##!###%#################??????????? | | ????????????????# #?# %%= + #??????????? | | ????????????????# #?#### =#### #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 57 Energy Generation 33 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 44 Targeting Accuracy 10 Recoil Reduction 3 Item Schematics ----------------- Imp. Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Imp. Treads | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Item+ Challenges ------------ None RPGLIKE | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Levels Raised 6 | . 1 2 3 XP Earned 12796 | 3000 2210 3325 4261 XP Spent 9610 | 2750 1710 2700 2450 Upgrades 21 | 6 6 5 4 Power Slot 1 | 1 . . . Propulsion Slot 2 | 1 . . 1 Utility Slot 2 | 1 . 1 . Weapon Slot 2 | 1 . . 1 Heat Dissipation 3 | . 3 . . Energy Generation 2 | . . . 2 Inventory Capacity 2 | 2 . . . Sight Range 2 | . . 2 . Ranged Accuracy 5 | . 3 2 . Protomatter Created 704 | . 170 135 399 Integrity Restored 1056 | . 304 129 623 Core 898 | . 269 129 500 Parts 158 | . 35 . 123 Protomatter Decayed 246 | . 67 58 121 Game ------ Seed NullSmallFacilitator Manual? 0 Play Time 00:37:10 Cumulative 4.0 hours Start 2026.06.26 @ 09:27:23 End 2026.06.26 @ 10:05:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 9 Achievement% 8 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e1b3ff83-1153-4048-930d-a3a02b49c2d6