Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.25 @ 16:00:28 Player: Moodge Result: Destroyed by as-36099 with Assembled Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (6) 30 Value Destroyed (127) 127 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 597 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Warning (324) Movement Core (350) Ox6 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Large Storage Unit Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Light Ion Engine Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Visual Processing Unit > --- WEAPON ----------- Medium Laser Particle Gun > --- INVENTORY -------- Light Ion Engine Light Ion Engine [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Storage Small Storage Unit Processor Visual Processing Unit Weapon Medium Laser Energy Gun Medium Laser Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 11 | 1 8 2 Power 3 | . 2 1 Engine 2 | . 1 1 Core 1 | . 1 . Reactor . | . . . Propulsion 2 | . 2 . Treads 2 | . 2 . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 1 2 . Device . | . . . Storage 2 | 1 1 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 3 | . 2 1 Energy Gun 3 | . 2 1 Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . . 7 Power 2 | . . 2 Propulsion 2 | . . 2 Utility . | . . . Weapon 3 | . . 3 Highest Loss Streak 6 | . . 6 To Critical Strikes . | . . . Average Backups 2 | 4 1 2 Power 1 | 1 1 1 Propulsion . | 1 . . Utility . | . . . Weapon . | 1 . . Tool/Special . | . . . Unused Backups 1 | . . 1 Power 1 | . . 1 Propulsion . | . . . Utility . | . . . Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 89 | . 89 86 Engine 8 | . 10 . Core 4 | . 2 12 Treads 26 | . 27 23 Storage 14 | . 14 14 Processor 7 | . 6 14 Energy Gun 25 | . 27 21 Peak Build Rating 11 | 1 10 11 Average Rating 7 | . 7 8 On Entrance 3 | . 1 10 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 29 | 5 29 27 Greatest Support 40 | 3 40 40 Greatest Overweight (x) 8 | 1 . 8 Average Overweight (x) . | . . 2 Largest Inventory Capacity 15 | 8 15 15 Average Capacity 9 | 7 8 15 Most Carried 6 | 6 5 3 Average Carried 2 | 5 1 2 Final Capacity 15 | 8 15 15 Final Carried 6 | 6 2 1 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 291 | 210 50 31 Remotely . | . . . Salvage Created 200 | . 121 79 Parts 15 | . 8 7 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 8 | . 2 6 Guns 8 | . 2 6 Classes Destroyed 4 | . 2 2 Watcher 1 | . 1 . Swarmer 3 | . . 3 Grunt 2 | . 2 . Assembled 3 | . . 3 Best Kill Streak 6 | . 2 6 Combat Bots Only 6 | . 2 6 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 60 | . 17 43 Missed 11 | . 7 4 Hits 49 | . 10 39 Melee 13 | . . 13 Projectile 36 | . 10 26 Part Disruptions 1 | . . 1 Damage Taken 804 | . 125 679 Core 255 | . 18 237 Absorbed by Shields . | . . . Regen/Repaired (Parts) 9 | . 9 . Core Remaining (%) 100 | 100 . . Volleys Fired 35 | . 11 24 Largest 2 | . 2 2 Hottest 115 | . 90 115 Shots Fired 59 | . 22 37 Gun 59 | . 22 37 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic . | . . . Thermal 44 | . 11 33 Explosive . | . . . Electromagnetic 15 | . 11 4 Robot Hit Streak 6 | . 4 6 Robot Miss Streak 5 | . 1 5 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 31 | . 14 17 Core Hits 16 | . 6 10 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 4 | . 2 2 Burn 3 | . 1 2 Corrupt 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 425 | . 200 225 Guns 425 | . 200 225 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic . | . . . Thermal 314 | . 99 215 Explosive . | . . . Electromagnetic 111 | . 101 10 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 674 | . 279 674 Average Temperature 217 | . 108 282 Received Heat Transfer 115 | . 75 40 Effects 9 | . . 9 Shutdowns 1 | . . 1 Energy Bleed 2 | . . 2 Interference 1 | . . 1 Short Circuit 2 | . . 2 Damage (minor) 2 | . . 2 Damage (core) 1 | . . 1 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . 1 1 Heat Transferred 1110 | . 370 740 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 50 | . 50 50 Initial . | . . . Average 12 | . 9 29 Influence Increases 137 | . 67 70 Destroy 0b10 Robot/C 100 | . 40 60 Destroy 0b10 Robot/NC 5 | . 5 . Destroy Leader 22 | . 12 10 Successful Hack 9 | . 9 . Destroy Structure 1 | . 1 . Influence Decreases 137 | . 67 70 Time Decay 97 | . 67 30 Lost Part 40 | . . 40 Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 17 | . 6 11 Peak Tracking Total 7 | . 3 7 Tactical Retreats 2 | . . 2 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 3 | . 3 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 9 | . 9 . Successful 7 | . 7 . Failed 2 | . 2 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations 3 | . 3 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 5 . Prototype ID Bank 1 | . 1 . Branch Access Points 1 | . 1 . Scanalyzer Index 1 | . 1 . Locate Traps 1 | . 1 . Hauler Manifests 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 1 | . 1 . Time 53 | . 53 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 166 | . 145 21 Optics 166 | . 145 21 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 446 | 42 316 88 Spaces Moved 179 | 41 128 10 Core 45 | 41 . 4 Treads 134 | . 128 6 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 148 | 85 160 261 Slowest Speed 450 | 100 160 450 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 11 | 3 28 3 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 301 | 47 217 37 Wait 64 | . 64 . Move 177 | 40 127 10 Hop . | . . . Pick Up 12 | 6 5 1 Fast Attach 1 | 1 . . Attach 8 | . 6 2 Detach . | . . . Swap 2 | . 2 . Drop 2 | . 2 . Fire 35 | . 11 24 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 43 | -11/Scrapyard | Entered Materials 119 | -10/Materials | Identified exit to Mines 290 | -10/Materials | Repaired Corrupted Lgt. Nuclear Core 314 | -10/Materials | Build established: Mutant 359 | -10/Materials | Entered Mines 360 | -10/Mines | Assembled infested the area 429 | -10/Mines | Core integrity fell below 50% 439 | -10/Mines | Core integrity fell below 20% 447 | -10/Mines | Destroyed by as-36099 with Assembled Rifle Last Messages --------------- (-7). 00424_ Overheating: Core damaged (-27). 00426_ Med. Laser broken. 00426_ Overheating: Short circuit. 00428_ Power failure, Lgt. Nuclear Core shutdown. 00428_ Lgt. Treads destroyed. 00430_ Lgt. Nuclear Core destroyed. 00430_ Lgt. Treads destroyed. 00431_ Particle Gun broken. 00431_ Overheating: Short circuit. 00433_ Overheating: Broken Med. Laser damaged (-12). 00433_ Broken Particle Gun destroyed. 00435_ Overheating: Energy bleed (-21). 00438_ Overheating: Energy bleed (-18). 00444_ The unstable cave ceiling collapses. 00446_ Broken Med. Laser destroyed. 00446_ Lgt. Ion Engine destroyed. 00446_ YI-UF0 destroyed. 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" aaa*%* """ #?????????????????? | | ????????? #####a @=""" #?????????????????? | | ??????????????????????# [ """ #?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????##########?????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Nuclear Core | 82% | -10/Materials | Corrupted Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CouplerLongswordKatana Manual? 0 Play Time 00:05:48 Cumulative 17.7 hours Start 2025.10.25 @ 15:56:04 End 2025.10.25 @ 16:00:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 57 Rogue 57 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 20 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e91fe0ba-82b6-4b84-9be2-ecac17d87e02