Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.28 @ 23:56:42 Player: Peace Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (32) 160 Value Destroyed (645) 645 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1245 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 278/300 Energy 140/250 System Corruption 0% Temperature Cool (0) Movement Walking (150) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- Assault Rifle EMP Blaster > --- INVENTORY (10) --- Light Treads Light Treads Light Assault Rifle Improved Light Cannon EMP Blaster Hammer Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Improved Targeting Computer > --- WEAPON ----------- Improved Light Cannon EMP Blaster > --- INVENTORY -------- Light Treads Light Treads Assault Rifle Assault Rifle EMP Blaster Hammer [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Improved Targeting Computer Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher EMP Blaster Impact Weapon Hammer Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 30 | . 29 1 Power 3 | . 3 . Engine 3 | . 3 . Core . | . . . Reactor . | . . . Propulsion 6 | . 6 . Treads . | . . . Leg 6 | . 6 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | . 5 . Device 2 | . 2 . Storage 1 | . 1 . Processor 2 | . 2 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 16 | . 15 1 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 7 | . 7 . Ballistic Cannon 1 | . 1 . Launcher 4 | . 3 1 Special Weapon . | . . . Impact Weapon 4 | . 4 . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 3 | . 3 . Power 2 | . 2 . Propulsion . | . . . Utility . | . . . Weapon 1 | . 1 . Highest Loss Streak 1 | . 1 . Average Slot Usage (%) 96 | . 96 100 Engine 11 | . 11 14 Leg 28 | . 28 28 Storage 14 | . 14 14 Processor 13 | . 13 14 Energy Gun 3 | . 3 . Ballistic Gun 13 | . 13 14 Impact Weapon 8 | . 7 14 Naked Turns . | . . . Heaviest Build 25 | 10 25 25 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 10 | . 10 10 Average Capacity 6 | . 6 10 Most Carried 6 | . 6 6 Average Carried 5 | . 5 6 Final Capacity 10 | 6 10 10 Final Carried 6 | 6 6 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 649 | 200 417 32 Remotely . | . . . Salvage Created 908 | . 908 . Parts 41 | . 41 . Haulers Intercepted 1 | . 1 . Recyclers Shooed 3 | . 3 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 22 | . 22 . Melee 5 | . 5 . Guns 9 | . 9 . AOE 4 | . 4 . Classes Destroyed 8 | . 8 . Worker 3 | . 3 . Builder 1 | . 1 . Hauler 1 | . 1 . Recycler 2 | . 2 . Operator 1 | . 1 . Watcher 2 | . 2 . Swarmer 9 | . 9 . Grunt 13 | . 13 . Best Kill Streak 5 | . 5 . Combat Bots Only 3 | . 3 . Max Kills in Single Turn 3 | . 3 . Gunslinging . | . . . Exploded 3 | . 3 . Melee 1 | . 1 . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1039 | . 980 59 Core 252 | . 217 35 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 37 | . 34 3 Largest 2 | . 2 1 Hottest 53 | . 53 33 Shots Fired 56 | . 53 3 Gun 45 | . 45 . Cannon . | . . . Launcher 11 | . 8 3 Special . | . . . Kinetic 45 | . 45 . Thermal . | . . . Explosive . | . . . Electromagnetic 11 | . 8 3 Robot Hit Streak 12 | . 12 3 Robot Miss Streak 2 | . 2 . Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 102 | . 99 3 Core Hits 31 | . 31 . Critical Hits 1 | . 1 . Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Melee Attacks 86 | . 86 . Impact 86 | . 86 . Slashing . | . . . Piercing . | . . . Sneak Attacks 9 | . 9 . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2304 | . 2226 78 Guns 400 | . 400 . Cannons . | . . . Explosions 466 | . 388 78 Melee 1438 | . 1438 . Ramming . | . . . Kinetic 400 | . 400 . Thermal . | . . . Explosive 235 | . 235 . Electromagnetic 231 | . 153 78 Impact 1438 | . 1438 . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 215 | . 215 . Projectiles . | . . . Explosions . | . . . Melee 215 | . 215 . Knockbacks 9 | . 9 . Impact 8 | . 8 . Kinetic . | . . . Secondary 1 | . 1 . Self-Inflicted Damage 47 | . 44 3 Shots 5 | . 4 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature . | . . . Average Temperature . | . . . Received Heat Transfer 450 | . 450 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 10 | . 10 . Impact Corruptions 13 | . 13 . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 335 | . 335 130 Initial 130 | . . 130 Average 164 | . 167 130 Maximum Alert Level 1 | . 1 . Low Security (%) 51 | . 47 100 Level 1 48 | . 52 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 4 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 3 | . 3 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 47 | . 44 3 Peak Tracking Total 9 | . 9 3 Tactical Retreats 4 | . 4 . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled 3 | . 3 . Max in Single Turn 1 | . 1 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 8 | . 8 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 27 | . 27 . Successful 18 | . 18 . Failed 8 | . 8 . Catastrophic . | . . . Database Lockouts 1 | . 1 . Manual . | . . . Terminals 22 | . 22 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 5 | . 5 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 14 | . 14 . Record 11 | . 11 . Robot Analysis 1 | . 1 . Prototype ID Bank 1 | . 1 . Security Status 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 4 | . 4 . Report Inventory 2 | . 2 . Retrieve Components 2 | . 2 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 7 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 11 | . 11 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 1877 | . 1747 130 Spaces Moved 915 | 1 832 82 Core . | . . . Treads . | . . . Legs 915 | 1 832 82 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 120 150 Average Speed 123 | 120 120 150 Slowest Speed 150 | 120 150 150 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 41 | 1 99 24 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 2 | . . 2 Spaces Dug 6 | . 6 . Terrain Destroyed 22 | . 22 . Melee 6 | . 6 . Projectile . | . . . AOE 16 | . 16 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 1481 | . 1395 86 Wait 391 | . 391 . Move 913 | . 831 82 Hop . | . . . Pick Up 5 | . 5 . Fast Attach 7 | . 7 . Attach 3 | . 3 . Detach 1 | . 1 . Swap 20 | . 19 1 Drop 18 | . 18 . Fire 37 | . 34 3 Melee 86 | . 86 . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 721 | -10/Materials | Discovered new exit (range 5) 780 | -10/Materials | Central database locked down 906 | -10/Materials | Discovered new exit (range 16) 1226 | -10/Materials | Core integrity fell below 50% 1245 | -10/Materials | Discovered new exit (range 15) 1386 | -10/Materials | Discovered new exit (range 14) 1480 | -10/Materials | Core integrity fell below 20% 1636 | -10/Materials | Discovered new exit (range 16) 1748 | -10/Materials | Entered Mines 1878 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01624_ Door malfunctions. 01629_ Acquired 16 matter. 01632_ Acquired Lgt. Assault Rifle. 01634_ Acquired 16 matter. 01636_ R-06 Scavenger collects Flight Unit. 01636_ EXIT=FOUND 01641_ R-06 Scavenger collects Lgt. Assault Rifle. 01729_ Dropped Sml. Storage Unit. LOCATION=UNKNOWN GOAL=ESCAPE 01759_ Searching scrap... 01759_ Found 18 Matter. 01760_ Acquired 18 matter. 01760_ Acquired 14 matter. 01789_ Searching scrap... 01789_ Found Signal Interpreter. 01789_ Found Heat Sink. 01789_ Found Mining Laser. 01789_ Found Lgt. Cannon. 01789_ Found 17 Matter. 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