Cogmind - Beta 17 *** ADVENTURER MODE // 2026.07.20 @ 17:43:08 Player: lqndo Result: Smashed by cave-in Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (20) 100 Value Destroyed (375) 375 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (124) 124 TOTAL SCORE: 1059 Bonus ------- Follower Combat Kills 124 Cogmind --------- Core Integrity 0/250 Matter 295/300 Energy 69/100 System Corruption 3% Temperature Cool (67) Movement Treading (160) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Medium Storage Unit Hardened Medium Armor Plating > --- WEAPON (2) ------- Grenade Launcher Mining Laser > --- INVENTORY (10) --- Cooling System Sensor Array Experimental Sensor Array Improved Terrain Scanner EM Pulse Gun Assault Rifle Improved Light Cannon Improved Light Cannon Grenade Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Experimental Sensor Array > --- WEAPON ----------- Improved Light Cannon Grenade Launcher > --- INVENTORY -------- Compact Wheel Compact Wheel Cooling System Sensor Array Improved Terrain Scanner EM Pulse Gun Assault Rifle Improved Light Cannon Grenade Launcher Mining Laser [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Protection Hardened Medium Armor Plating Weapon Grenade Launcher Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 23 | 8 7 8 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 6 | 2 2 2 Treads 2 | . . 2 Leg . | . . . Wheel 4 | 2 2 . Hover . | . . . Flight . | . . . Utility 8 | 3 2 3 Device 4 | 2 1 1 Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 2 | . . 2 Artifact . | . . . Weapon 7 | 2 3 2 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon 2 | . 2 . Launcher 2 | . 1 1 Special Weapon 1 | . . 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 1 | . . 1 Power 1 | . . 1 Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak 1 | . . 1 To Critical Strikes . | . . . Average Backups 9 | 4 9 9 Power . | . 1 . Propulsion 2 | 3 3 . Utility 2 | . 1 3 Weapon 4 | . 3 5 Tool/Special . | . . . Unused Backups 14 | . 8 6 Power 2 | . 1 1 Propulsion 4 | . 4 . Utility 4 | . 1 3 Weapon 4 | . 2 2 Tool/Special . | . . . Average Slot Usage (%) 97 | . 99 96 Engine 12 | . 14 10 Treads 8 | . . 17 Wheel 19 | . 28 10 Device 12 | . 13 11 Storage 14 | . 14 14 Ballistic Gun 10 | . 20 . Ballistic Cannon 2 | . 4 . Launcher 14 | . 3 26 Peak Build Rating 17 | 9 11 17 Average Rating 11 | 5 9 13 On Entrance 6 | . 9 10 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 29 | 15 25 29 Greatest Support 40 | 26 32 40 Greatest Overweight (x) 1 | . 1 . Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 9 | 7 9 9 Most Carried 10 | 8 10 10 Average Carried 9 | 5 9 9 Final Capacity 10 | 8 10 10 Final Carried 10 | 8 10 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 916 | 292 173 451 Remotely 81 | 81 . . Salvage Created 445 | 94 313 38 Parts 36 | 6 26 4 Haulers Intercepted . | . . . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 19 | . 10 9 Guns 4 | . 4 . Cannons 3 | . 2 1 AOE 12 | . 4 8 Classes Destroyed 7 | 2 4 1 Worker 3 | . 1 2 Tunneler 1 | 1 . . Recycler 1 | 1 . . Watcher 3 | . 3 . Swarmer 5 | . 3 2 Grunt 7 | . 7 . Assembled 7 | . . 7 Best Kill Streak 4 | 2 3 4 Combat Bots Only 4 | . 3 4 Max Kills in Single Turn 2 | 1 2 2 Gunslinging . | . . . Exploded 2 | . 2 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 41 | . 30 11 Missed 6 | . 5 1 Hits 35 | . 25 10 Melee 1 | . . 1 Projectile 34 | . 25 9 Critical Strikes 1 | . 1 . Damage Taken 753 | . 261 492 Core 254 | . 45 209 Absorbed by Shields . | . . . Ignored by Resistances 121 | . 83 38 Regen/Repaired (Parts) 62 | . 62 . Core Remaining (%) 100 | 100 . . Volleys Fired 55 | 2 31 22 Largest 2 | 2 2 2 Hottest 100 | 40 66 100 Shots Fired 87 | 4 52 31 Gun 44 | 4 40 . Cannon 11 | . 8 3 Launcher 24 | . 4 20 Special 8 | . . 8 Kinetic 55 | 4 48 3 Thermal 8 | . . 8 Explosive 24 | . 4 20 Electromagnetic . | . . . Robot Hit Streak 11 | 1 11 10 Robot Miss Streak 2 | 1 1 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 45 | 2 37 6 Core Hits 44 | 2 25 17 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1334 | 30 775 529 Guns 399 | 30 369 . Cannons 189 | . 125 64 Explosions 746 | . 281 465 Melee . | . . . Ramming . | . . . Kinetic 588 | 30 494 64 Thermal . | . . . Explosive 746 | . 281 465 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 3 | . . 3 Average Corruption 3 | . . 3 Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 13 | . . 13 Projectiles 13 | . . 13 Explosions . | . . . Melee . | . . . Knockbacks 4 | . 3 1 Impact . | . . . Kinetic 4 | . 3 1 Secondary . | . . . Self-Inflicted Damage 49 | . 31 18 Shots 2 | . 1 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 164 | . 20 164 Average Temperature 72 | . 7 89 Received Heat Transfer 186 | . 174 12 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 137 | 10 137 110 Initial 18 | . . 18 Average 32 | 1 31 36 Influence Increases 660 | 10 350 300 Destroy 0b10 Robot/C 360 | . 200 160 Destroy 0b10 Robot/NC 40 | 10 20 10 Destroy Leader 86 | . 46 40 Allied During Kill 9 | . . 9 Successful Hack 32 | . 32 . Disable Machine 9 | . 9 . Destroy Structure 109 | . 28 81 Lose Combat Pursuer 15 | . 15 . Influence Decreases 638 | 10 294 334 Entered New Map 38 | . . 38 Time Decay 590 | 10 294 286 Lost Part 10 | . . 10 Squads Dispatched 3 | . 2 1 Investigation 3 | . 2 1 Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 25 | . 14 11 Peak Tracking Total 3 | . 3 3 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed 4 | . 4 . Reprogrammed 6 | . 6 . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 7 | . 6 1 Terminals 5 | . 5 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 20 | . 19 1 Successful 14 | . 13 1 Failed 6 | . 6 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 14 | . 14 . Terminals 13 | . 13 . Fabricators . | . . . Repair Stations 6 | . 6 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 9 | . 8 1 Part Schematic 2 | . 2 . Prototype ID Bank 1 | . 1 . Open Door 1 | . . 1 Branch Access Points 1 | . 1 . Disarm Traps 1 | . 1 . Reprogram Traps 1 | . 1 . Coupling Status 1 | . 1 . Hauler Manifests 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 5 | . 5 . Scan Component 3 | . 3 . Repair 2 | . 2 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 5 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 2 | . 2 . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 2 | . 2 . Time 64 | . 64 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies 4 | . . 4 Largest Group 3 | . . 3 Highest-Rated Group 40 | . . 40 Highest-Rated Ally 31 | . . 31 Total Orders . | . . . Ally Attacks 19 | . . 19 Total Damage 207 | . . 207 Kills 6 | . . 6 Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 1254 | 6 629 619 Sensors 437 | . . 437 Terrain 818 | 6 629 183 Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1797 | 73 921 803 Spaces Moved 1247 | 52 691 504 Core 4 | 4 . . Treads 264 | . . 264 Legs . | . . . Wheels 979 | 48 691 240 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 90 100 Average Speed 109 | 88 94 131 Slowest Speed 160 | 100 115 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins 6 | . . 6 Cave-ins Triggered 2 | . . 2 Exploration Rate (%) 54 | 4 80 79 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug 8 | . . 8 Terrain Destroyed 137 | . 32 105 Melee . | . . . Projectile 9 | . 1 8 AOE 128 | . 31 97 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1577 | 71 908 598 Wait 191 | . 152 39 Move 1245 | 51 690 504 Hop . | . . . Pick Up 31 | 9 13 9 Fast Attach 15 | 7 4 4 Attach 2 | 1 . 1 Detach 2 | . . 2 Swap 14 | . 5 9 Drop 22 | 1 13 8 Fire 55 | 2 31 22 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 114 | -10/Materials | Discovered new exit (range 16) 329 | -10/Materials | Build established: Mutant 334 | -10/Materials | Discovered new exit (range 16) 487 | -10/Materials | Identified exit to Mines 701 | -10/Materials | Repaired Imp. Terrain Scanner 738 | -10/Materials | Repaired Assault Rifle 854 | -10/Materials | Discovered new exit (range 9) 995 | -10/Materials | Entered Mines 998 | -10/Mines | Received a Mining Laser from a helpful Derelict 1066 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1077 | -10/Mines | Found Prototype Device 1077 | -10/Mines | Identified Exp. Sensor Array 1086 | -10/Mines | Assembled infested the area 1091 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1218 | -10/Mines | Learned location of Zion (-6) 1232 | -10/Mines | Discovered new exit (range 10) 1501 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1542 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1590 | -10/Mines | Discovered new exit (range 9) 1631 | -10/Mines | Discovered new exit (range 5) 1645 | -10/Mines | Met a Derelict shopkeep closing up shop 1783 | -10/Mines | Crushed by falling debris 1783 | -10/Mines | Core integrity fell below 50% 1799 | -10/Mines | Crushed by falling debris 1799 | -10/Mines | Smashed by cave-in Last Messages --------------- more sales from me!" 01647_ ALERT: Derelict activity detected in mines. Dispatching investigation squad. 01647_ G-34 Mercenary destroyed. 01649_ CP-FU5(g): "You've got to be kidding me! I'm outta here..." 01651_ G-34 Mercenary destroyed. 01655_ CP-FU5(g) exits level. 01661_ Acquired Imp. Light Armor Plating. 01667_ Dropped Ion Engine. 01667_ Acquired Lgt. Deuterium Engine. 01669_ Dropped Imp. Light Armor Plating. 01671_ Acquired Hrd. Medium Armor Plating. 01688_ Acquired 30 matter. 01690_ The unstable cave ceiling collapses. 01783_ Crushed by falling debris. 01783_ Lgt. Deuterium Engine destroyed. 01783_ System corrupted by crushing effect (+3). 01799_ The unstable cave ceiling collapses. 01799_ Crushed by falling debris. 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Terrain Scanner | 13% | -10/Materials Assault Rifle | 57% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BoltLauncherTurretformer Manual? 0 Play Time 00:27:05 Cumulative 17.5 hours Start 2026.07.20 @ 02:40:00 End 2026.07.20 @ 17:43:08 Sessions 2 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 11 Rogue 0 Adventurer 11 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 19 Achievement% 20 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Tallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: faf13aed-6479-4aa8-9d23-3d73bb5f5618