Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.27 @ 18:35:45 Player: Bokkiewokkie Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (1) 200 Robots Destroyed (7) 35 Value Destroyed (119) 119 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 394 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -10/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Improved Heat Sink Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Improved Sensor Array Improved Signal Interpreter > --- WEAPON ----------- EM Pulse Gun Medium Laser > --- INVENTORY -------- (None) [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Wheel Wheel Utility Improved Signal Interpreter Device Improved Sensor Array Processor Improved Signal Interpreter Weapon EM Pulse Gun Energy Gun EM Pulse Gun Build | -11 -10 ------- Run | Scr Mat Slots Evolved . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Parts Attached 10 | 5 5 Power 2 | 1 1 Engine 2 | 1 1 Core . | . . Reactor . | . . Propulsion 3 | 2 1 Treads . | . . Leg . | . . Wheel 3 | 2 1 Hover . | . . Flight . | . . Utility 3 | . 3 Device 2 | . 2 Storage . | . . Processor 1 | . 1 Hackware . | . . Protection . | . . Artifact . | . . Weapon 2 | 2 . Energy Gun 2 | 2 . Energy Cannon . | . . Ballistic Gun . | . . Ballistic Cannon . | . . Launcher . | . . Special Weapon . | . . Impact Weapon . | . . Slashing Weapon . | . . Piercing Weapon . | . . Special Melee Weapon . | . . Unidentified Prototypes . | . . Parts Lost 6 | . 6 Power 1 | . 1 Propulsion 2 | . 2 Utility 1 | . 1 Weapon 2 | . 2 Highest Loss Streak 6 | . 6 Average Slot Usage (%) 93 | . 93 Engine 12 | . 12 Wheel 25 | . 25 Device 13 | . 13 Processor 14 | . 14 Energy Gun 25 | . 25 Naked Turns . | . . Heaviest Build 10 | 9 10 Greatest Support 26 | 26 26 Greatest Overweight (x) . | . . Average Overweight (x) . | . . Largest Inventory Capacity 4 | 4 4 Average Capacity 4 | 4 4 Most Carried 1 | . 1 Average Carried . | . . Final Capacity 4 | 4 4 Final Carried . | . . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Resources | -11 -10 ----------- Run | Scr Mat Matter Collected 292 | 214 78 Remotely . | . . Salvage Created 204 | . 204 Parts 19 | . 19 Haulers Intercepted 1 | . 1 Recyclers Shooed . | . . Parts Field Recycled . | . . Retrieved Matter . | . . Parts Self-Destructed . | . . Prevented . | . . Kills | -11 -10 ------- Run | Scr Mat Combat Hostiles Destroyed 3 | . 3 Melee 1 | . 1 Guns 2 | . 2 Classes Destroyed 5 | . 5 Builder 2 | . 2 Hauler 1 | . 1 Watcher 1 | . 1 Swarmer 1 | . 1 Grunt 2 | . 2 Best Kill Streak 5 | . 5 Combat Bots Only 2 | . 2 Max Kills in Single Turn 1 | . 1 Gunslinging . | . . Exploded . | . . Melee 1 | . 1 Uniques/NPCs Destroyed . | . . Combat | -11 -10 -------- Run | Scr Mat Damage Taken 570 | . 570 Core 253 | . 253 Absorbed by Shields . | . . Core Remaining (%) 100 | 100 . Volleys Fired 27 | . 27 Largest 2 | . 2 Hottest 90 | . 90 Shots Fired 40 | . 40 Gun 40 | . 40 Cannon . | . . Launcher . | . . Special . | . . Kinetic . | . . Thermal 14 | . 14 Explosive . | . . Electromagnetic 26 | . 26 Robot Hit Streak 12 | . 12 Robot Miss Streak 5 | . 5 Penetration Max . | . . Secondary Targets 1 | . 1 Max Gunslinging Chain 1 | . 1 Shots Hit Robots 29 | . 29 Core Hits 12 | . 12 Critical Hits . | . . Critical Kills . | . . Critical Parts Destroyed . | . . Melee Attacks . | . . Impact . | . . Slashing . | . . Piercing . | . . Sneak Attacks . | . . Combat Hostiles . | . . Follow-up Attacks . | . . Damage Inflicted 438 | . 438 Guns 400 | . 400 Cannons . | . . Explosions 29 | . 29 Melee . | . . Ramming 9 | . 9 Kinetic . | . . Thermal 115 | . 115 Explosive . | . . Electromagnetic 314 | . 314 Impact . | . . Slashing . | . . Piercing . | . . Highest Corruption . | . . Average Corruption . | . . Corruption Purged . | . . Overload Shots . | . . Overflow Damage . | . . Projectiles . | . . Explosions . | . . Melee . | . . Knockbacks . | . . Impact . | . . Kinetic . | . . Secondary . | . . Self-Inflicted Damage 4 | . 4 Shots . | . . Rammed 2 | . 2 Targets Rammed 2 | . 2 Kicked . | . . Crushed . | . . Highest Temperature 336 | . 336 Average Temperature 136 | . 136 Received Heat Transfer 138 | . 138 Effects 2 | . 2 Energy Bleed 2 | . 2 Siege Activations . | . . Robots Corrupted . | . . Combat Hostiles . | . . Parts Fried 2 | . 2 Impact Corruptions . | . . Robots Melted . | . . Combat Hostiles . | . . Parts Melted . | . . Heat Transferred 259 | . 259 Parts Sabotaged . | . . Parts Stolen . | . . Parts Stripped . | . . Power Chain Reactions 1 | . 1 Missiles Intercepted . | . . Alert | -11 -10 ------- Run | Scr Mat Peak Influence 110 | . 110 Average Influence 29 | . 32 Maximum Alert Level . | . . Low Security (%) 100 | 100 100 Level 1 . | . . Level 2 . | . . Level 3 . | . . Level 4 . | . . Level 5 . | . . High Security . | . . Max Security . | . . Squads Dispatched 1 | . 1 Investigation . | . . Extermination . | . . Reinforcement 1 | . 1 Assault . | . . Garrison . | . . Intercept . | . . Construction Impeded . | . . Haulers Reinforced . | . . Stealth | -11 -10 --------- Run | Scr Mat Distress Signals 2 | . 2 Communications Jammed . | . . Distress Signals . | . . Times Spotted 18 | . 18 Peak Tracking Total 10 | . 10 Tactical Retreats 2 | . 2 Traps | -11 -10 ------- Run | Scr Mat Traps Triggered 1 | . 1 Indirectly . | . . Trap Hack Attempts . | . . Triggered . | . . Disarmed . | . . Reprogrammed . | . . Reused . | . . Traps Extracted . | . . Installed . | . . Triggered . | . . Machines | -11 -10 ---------- Run | Scr Mat Machines Disabled . | . . Max in Single Turn . | . . Machines Sabotaged . | . . Garrisons Compromised . | . . Overloaded Fab Kills . | . . Fab Network Shutdowns . | . . Hacking | -11 -10 --------- Run | Scr Mat Machines Accessed 6 | . 6 Terminals 6 | . 6 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Total Hacks 25 | . 25 Successful 18 | . 18 Failed 7 | . 7 Catastrophic . | . . Database Lockouts . | . . Manual 19 | . 19 Terminals 25 | . 25 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Terminal Hacks 6 | . 6 Prototype ID Bank 2 | . 2 Unreport Threat 1 | . 1 Locate Traps 1 | . 1 Zone Layout 2 | . 2 Fabricator Hacks . | . . Repair Station Hacks . | . . Recycling Unit Hacks . | . . Scanalyzer . | . . Garrison Access Hacks . | . . Unauthorized Hacks 12 | . 12 Terminals 12 | . 12 Track 3 | . 3 Botnet 6 | . 6 Disrupt 1 | . 1 Operators 2 | . 2 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Data Cores Recovered . | . . Used . | . . Hacking Detections 6 | . 6 Full Trace Events . | . . Feedback Events . | . . Feedback Blocked . | . . Robot Schematics Acquired . | . . Robots Built . | . . Matter . | . . Time . | . . Total Robot Build Rating . | . . Part Schematics Acquired . | . . Parts Built . | . . Matter . | . . Time . | . . Total Part Build Rating . | . . Parts Repaired . | . . Time . | . . Parts Recycled . | . . Recycled Matter . | . . Retrieved Matter . | . . Retrieved Components . | . . Parts Scanalyzed . | . . Part Schematics Acquired . | . . Parts Damaged . | . . Bothacking | -11 -10 ------------ Run | Scr Mat Used RIF Installer . | . . Robots Hacked . | . . Non-combat . | . . Combat . | . . Robot Hacks Applied . | . . Relay Couplers Released . | . . Robots Rewired . | . . Allies Hacked . | . . Hacks Repelled . | . . Allies | -11 -10 -------- Run | Scr Mat Total Allies . | . . Largest Group . | . . Highest-Rated Group . | . . Highest-Rated Ally . | . . Total Orders . | . . Ally Attacks . | . . Total Damage . | . . Kills . | . . Allies Corrupted . | . . Allies Melted . | . . Intel | -11 -10 ------- Run | Scr Mat Robot Analysis Total . | . . Derelict Logs Recovered . | . . Drone Launches . | . . Drone Recoveries . | . . Exploration | -11 -10 ------------- Run | Scr Mat Turns Passed 417 | 44 373 Spaces Moved 377 | 43 334 Core 56 | 5 51 Treads . | . . Legs . | . . Wheels 321 | 38 283 Hover . | . . Flight . | . . Fastest Speed 50 | 50 50 Average Speed 80 | 86 80 Slowest Speed 100 | 100 90 Overloaded Moves . | . . Propulsion Burnouts . | . . Robots Hopped . | . . Cave-ins Triggered . | . . Exploration Rate (%) 35 | 3 67 Regions Visited 1 Branch Regions . Pre-discovered Areas . | . . Known Exits Taken . | . . Unknown Exits Taken 1 | 1 . Scrap Searched . | . . Spaces Dug . | . . Terrain Destroyed 3 | . 3 Melee . | . . Projectile . | . . AOE 3 | . 3 Actions | -11 -10 --------- Run | Scr Mat Total 446 | 47 399 Wait 26 | . 26 Move 376 | 42 334 Hop . | . . Pick Up 2 | . 2 Fast Attach 8 | 5 3 Attach 1 | . 1 Detach . | . . Swap 1 | . 1 Drop 3 | . 3 Fire 27 | . 27 Melee . | . . Ram 2 | . 2 Kick . | . . Crush . | . . Escape Stasis . | . . Rewire . | . . Trap . | . . Miscellaneous . | . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [Min]) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 45 | -11/Scrapyard | Entered Materials 297 | -10/Materials | Discovered new exit (range 10) 300 | -10/Materials | Build established: Mutant 303 | -10/Materials | Identified exit to Materials 390 | -10/Materials | Core integrity fell below 50% 397 | -10/Materials | Discovered new exit (range 15) 413 | -10/Materials | Core integrity fell below 20% 418 | -10/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Trojan loaded successfully. Testing... Terminal linked with 5 systems. Awaiting botnet instructions. >>Trojan(Disrupt) Trojan loaded successfully. Testing... Disruption routine running. 00397_ EXIT=FOUND >>Layout(Zone) Retrieving Zone 4W layout... Downloaded map data. 00398_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00401_ O-16 Technician uses terminal to summon reinforcements. 00401_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M001. 00401_ O-16 Technician locks terminal. 00410_ Imp. Sensor Array destroyed. 00416_ Slammed into S-10 Pest. 00417_ S-10 Pest destroyed. 00418_ Acquired 2 matter. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????########????????????????????????????????? | | # """#//!!!!#????###########?????????????????? | | # """#//!!!!#????# #?????????????????? | | # # #????# #?????????????????? | | ######+### ##???# #?????????????????? | | T ##### #?????????????????? | | o / #?????????????????? | | !!! ##### #?????????????????? | | ####### !!! #???# #?????????????????? | | ??????# !!! #???# #?????????????????? | | ??????# #???#####s#####?????????????????? | | ??????# ####### @s #???????????????????? | | ??????# ! s #???????????????????? | | ??????# s #???????????????????? | | ??????# #### #???????????????????? | | ????####+############### #???????????????????? | | ##### T #?????????#######???????????????????? | | / #???????????????????????????????????? | | ##### #???????????????????????????????????? | | ????# ! #???????????????????????????????????? | | ????# #???????????????????????????????????? | | ##### """"" #???????????????????????????????????? | | / """"" #????????#####??????????????????????? | | ##### """"" #????????# ??????????????????????? | | ##??# #????????# ??????????????????????? | | #??##########????????# ""??????????????????????? | | #????????????????????# ""???????????????o??????? | | #????????????????????# ""??????????????????????? | | #######???#########??# ??????????????????????? | | # ##### #######+??????????????????????? | | # ^ ??????????????????????? | | # ^^^ < ??????????????????????? | | #???^ ???????????????????????????????????????? | | #??^ ???????????????????????????????????????? | | ##? ??????????????????????????????????????? | | ## ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PoweredRecoilSuperbattery Manual? 0 Play Time 00:08:34 Cumulative 255.7 hours Start 2020.08.27 @ 18:29:29 End 2020.08.27 @ 18:35:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 70 Rogue 51 Adventurer 19 Explorer 0 Win Type - Total 4 Types 2/0/1/1/0/0/0 Lore% 66 Gallery% 70 Achievement% 59 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c19a2b81-30e2-4bac-ac5d-c7676c701618