Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.16 @ 23:13:56 Player: Thqwib Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (142) 710 Value Destroyed (4583) 4583 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (641) 641 TOTAL SCORE: 9314 Bonus ------- High Alert Combat Kills 958 Follower Combat Kills 27 Friendly Fire -344 Cogmind --------- Core Integrity 0/850 Matter 60/300 Energy 100/100 System Corruption 2% Temperature Cool (12) Movement Core (250) Ox4 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ Medium Storage Unit Improved Signal Interpreter > --- WEAPON (3) ------- Heavy Mace > --- INVENTORY (10) --- (None) Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Improved Signal Interpreter Advanced Targeting Computer Weapon Cycler Improved Medium Armor Plating Improved Medium Armor Plating Drone Bay Drone Bay > --- WEAPON ----------- Heavy Laser Minigun Minigun > --- INVENTORY -------- Light Nuclear Core Advanced Assault Cannon Antimatter Cannon Rocket Launcher Datajack Great Axe [Rating: 58] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Carbon-fiber Leg Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Compact Wheel Hover Unit Improved Airjet Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Minigun Energy Gun Heavy Particle Gun Energy Cannon EM Pulse Cannon Ballistic Gun Minigun Ballistic Cannon Advanced Assault Cannon Launcher Shock Bomb Launcher Special Weapon Plasma Cutter Impact Weapon Hammer Slashing Weapon Great Axe Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Slots Evolved 8 | . . 2 2 . 2 2 Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 6 | . . 2 . . 2 2 Weapon 1 | . . . 1 . . . Parts Attached 185 | 6 3 7 16 43 65 45 Power 15 | 1 . 1 3 6 3 1 Engine 13 | 1 . 1 3 5 3 . Core 2 | . . . . 1 . 1 Reactor . | . . . . . . . Propulsion 34 | 2 . 2 3 11 10 6 Treads 13 | . . 2 3 5 3 . Leg 15 | 2 . . . 6 6 1 Wheel 5 | . . . . . . 5 Hover 1 | . . . . . 1 . Flight . | . . . . . . . Utility 47 | 1 1 4 2 2 23 14 Device 17 | . 1 1 1 1 6 7 Storage 3 | 1 . 1 . . 1 . Processor 4 | . . 2 1 . 1 . Hackware 1 | . . . . 1 . . Protection 22 | . . . . . 15 7 Artifact . | . . . . . . . Weapon 89 | 2 2 . 8 24 29 24 Energy Gun 9 | . . . 1 2 3 3 Energy Cannon 7 | . . . 3 4 . . Ballistic Gun 34 | 2 2 . 1 8 13 8 Ballistic Cannon 6 | . . . . . 3 3 Launcher 13 | . . . 3 6 2 2 Special Weapon 1 | . . . . 1 . . Impact Weapon 11 | . . . . 3 6 2 Slashing Weapon 4 | . . . . . 1 3 Piercing Weapon . | . . . . . . . Special Melee Weapon 4 | . . . . . 1 3 Unidentified Prototypes 9 | . . . 2 3 3 1 Corrupted Parts 1 | . . . . 1 . . System Corruption 4 | . . . . 4 . . Parts Lost 32 | . . . 1 2 5 24 Power 2 | . . . . . . 2 Propulsion 8 | . . . . 1 . 7 Utility 10 | . . . . . 3 7 Weapon 12 | . . . 1 1 2 8 Highest Loss Streak 18 | . . . 1 1 2 18 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 96 | . 86 96 92 99 99 93 Engine 7 | . 14 11 9 6 7 5 Treads 6 | . . 6 21 16 . . Leg 16 | . 28 15 . 10 22 16 Device 8 | . 1 14 6 3 7 13 Storage 8 | . 14 11 9 9 7 6 Processor 15 | . . 15 20 18 15 12 Hackware 2 | . . . . 5 4 . Protection 5 | . . . . . 9 15 Energy Gun 4 | . . . 2 8 4 5 Energy Cannon 1 | . . . 14 3 . . Ballistic Gun 12 | . 28 22 1 10 13 9 Launcher 1 | . . . 8 1 . . Naked Turns . | . . . . . . . Heaviest Build 67 | 11 13 22 36 31 48 67 Greatest Support 60 | 20 20 40 60 60 60 54 Greatest Overweight (x) 2 | . . . . . 1 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 Average Capacity 9 | 6 8 8 10 10 10 10 Most Carried 10 | 3 5 5 9 10 10 9 Average Carried 7 | 1 3 3 6 8 8 6 Final Capacity 10 | 8 8 10 10 10 10 10 Final Carried 10 | 3 3 4 8 10 10 . Class Distribution -------------------- 28% | Skirmisher 25% | Mutant 16% | Scavenger-Gunner 11% | Tank 9% | Scavenger-Mutant 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Skirmisher | -8/Materials Scavenger-Gunner | -8/Storage Skirmisher | -7/Factory Tank | -6/Factory Resources | -11 -10 -9 -8 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Sto Fac Fac Matter Collected 3459 | 171 50 228 172 792 1365 681 Remotely 273 | . . 80 . . 193 . Salvage Created 5424 | . 50 228 376 1748 1677 1345 Parts 295 | . 7 20 34 86 82 66 Haulers Intercepted 10 | . . 2 2 4 2 . Recyclers Shooed 9 | . . . . 4 4 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Combat Hostiles Destroyed 96 | . 3 5 13 25 29 21 Melee 1 | . . . . 1 . . Guns 52 | . 3 5 . 14 21 9 Cannons 12 | . . . 1 3 2 6 AOE 29 | . . . 12 5 6 6 Classes Destroyed 15 | . 1 2 5 4 2 1 Worker 5 | . . . 1 . 1 3 Builder 12 | . . . 1 4 4 3 Hauler 10 | . . 2 2 4 2 . Recycler 11 | . . . . 3 4 4 Mechanic 1 | . . . . . . 1 Operator 1 | . . . 1 . . . Watcher 6 | . . . 1 2 2 1 Swarmer 24 | . 3 3 8 3 2 5 Grunt 40 | . . . 5 9 19 7 Brawler 3 | . . . . 2 . 1 Duelist 4 | . . . . 1 1 2 Protector 2 | . . . . 1 . 1 Sentry 15 | . . 2 . 9 3 1 Hunter 3 | . . . . . 1 2 Programmer 5 | . . . . . 3 2 Best Kill Streak 14 | . 3 4 14 5 6 8 Combat Bots Only 9 | . 3 3 9 4 5 6 Max Kills in Single Turn 6 | . 1 2 5 3 2 6 Gunslinging 1 | . . . . 1 . . Exploded 4 | . . . 4 2 2 4 Melee 1 | . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Hostile Shots Fired 680 | . 24 38 17 146 257 198 Missed 200 | . 11 10 6 37 89 47 Damage Taken 8392 | . 105 385 226 1871 2288 3517 Core 1382 | . 9 49 24 283 147 870 Absorbed by Shields . | . . . . . . . Redirected to Shielding 197 | . . . . . 93 104 Regen/Repaired (Parts) 176 | . . . . . 176 . Core Remaining (%) 81 | 100 96 87 . 44 79 . Volleys Fired 275 | . 11 22 10 82 88 62 Largest 3 | . 2 2 3 3 3 3 Hottest 187 | . 40 40 162 187 142 163 Shots Fired 618 | . 22 44 20 184 214 134 Gun 505 | . 22 44 2 153 186 98 Cannon 84 | . . . 11 22 22 29 Launcher 27 | . . . 7 7 6 7 Special 2 | . . . . 2 . . Kinetic 374 | . 22 44 . 72 167 69 Thermal 175 | . . . 2 83 41 49 Explosive 21 | . . . 7 1 6 7 Electromagnetic 48 | . . . 11 28 . 9 Robot Hit Streak 23 | . 3 10 9 23 20 12 Robot Miss Streak 7 | . 6 3 3 2 7 3 Penetration Max . | . . . . . . . Secondary Targets 9 | . . . . 3 5 1 Max Gunslinging Chain 1 | . . . . 1 1 1 Shots Hit Robots 437 | . 7 30 13 136 147 104 Core Hits 289 | . 4 12 24 62 105 82 Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . . . . . 2 . Critical Strikes 13 | . . . . 8 2 3 Burn 10 | . . . . 7 . 3 Destroy 1 | . . . . . 1 . Corrupt 1 | . . . . 1 . . Smash 1 | . . . . . 1 . Melee Attacks 51 | . . . . 5 23 23 Impact 25 | . . . . 5 18 2 Slashing 16 | . . . . . 3 13 Piercing . | . . . . . . . Sneak Attacks 9 | . . . . 1 2 6 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 13353 | . 82 416 1186 3126 3676 4867 Guns 6365 | . 82 416 17 1913 2540 1397 Cannons 1695 | . . . 184 405 389 717 Explosions 4907 | . . . 985 671 687 2564 Melee 326 | . . . . 115 36 175 Ramming 49 | . . . . 11 24 14 Kinetic 4717 | . 82 416 . 742 2230 1247 Thermal 3954 | . . . 148 1481 699 1626 Explosive 3203 | . . . 854 99 687 1563 Electromagnetic 1104 | . . . 184 678 . 242 Impact 239 | . . . . 115 36 88 Slashing 87 | . . . . . . 87 Piercing . | . . . . . . . Highest Corruption 5 | . . . . 5 2 2 Average Corruption 2 | . . . . 4 1 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 27 | . . . . 8 12 7 Message Errors 5 | . . . . 1 4 . Matter Fused 7 | . . . . 2 2 3 Heat Flow Errors 4 | . . . . 1 1 2 Energy Discharges 3 | . . . . . 2 1 Parts Fused 1 | . . . . . . 1 Data Loss (minor) 3 | . . . . 3 . . Data Loss (major) 2 | . . . . 1 1 . Misfires 1 | . . . . . 1 . Alerts 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 719 | . . . 93 74 89 463 Projectiles 99 | . . . 5 5 53 36 Explosions 546 | . . . 88 31 . 427 Melee 74 | . . . . 38 36 . Knockbacks 18 | . . . . 1 6 11 Impact 3 | . . . . 1 . 2 Kinetic 14 | . . . . . 6 8 Secondary 1 | . . . . . . 1 Self-Inflicted Damage 764 | . . . 110 36 171 447 Shots 18 | . . . 2 3 4 9 Rammed 2 | . . . . 1 . 1 Targets Rammed 14 | . . . . 4 6 4 Kicked 10 | . . . . 1 6 3 Crushed 2 | . . . . 2 . . Highest Temperature 548 | . . 17 202 285 424 548 Average Temperature 117 | . . 10 66 88 143 142 Received Heat Transfer 2532 | . . 162 45 693 945 687 Effects 21 | . . . 2 2 1 16 Shutdowns 1 | . . . . . . 1 Energy Bleed 3 | . . . . 2 . 1 Interference 7 | . . . 2 . . 5 Matter Decay 2 | . . . . . 1 1 Short Circuit 3 | . . . . . . 3 Damage (major) 3 | . . . . . . 3 Damage (core) 2 | . . . . . . 2 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 8 | . . . . 6 . 2 Impact Corruptions 4 | . . . . 2 1 1 Robots Melted 2 | . . . . 2 . . Combat Hostiles 2 | . . . . 2 . . Parts Melted 11 | . . . . 7 1 3 Heat Transferred 6752 | . . . 187 3246 1295 2024 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 4 | . . . 1 3 . . Alert | -11 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Peak Influence 997 | . 85 194 351 837 855 997 Initial 418 | . . 35 25 120 380 418 Average 421 | . 56 60 110 523 531 568 Maximum Alert Level 3 | . . . 1 3 3 3 Low Security (%) 25 | 100 100 100 77 7 . . Level 1 16 | . . . 22 24 30 . Level 2 44 | . . . . 52 44 90 Level 3 13 | . . . . 15 24 9 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 29 | . 1 . 1 7 10 10 Investigation 4 | . 1 . . 2 1 . Extermination 5 | . . . . . 3 2 Reinforcement 9 | . . . 1 1 3 4 Assault 5 | . . . . 2 . 3 Garrison 6 | . . . . 2 3 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 3 | . . . . . 1 2 Haulers Reinforced 1 | . . . . . 1 . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Distress Signals 6 | . . . 1 1 1 3 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 149 | . 5 10 13 36 43 42 Peak Tracking Total 8 | . 3 4 4 5 6 8 Tactical Retreats 8 | . . . . 5 1 2 Traps | -11 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Traps Triggered 3 | . . . . 2 . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 6 | . . . . 6 . . Reused 1 | . . . . 1 . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . 1 . . Machines | -11 -10 -9 -8 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Sto Fac Fac Machines Disabled 34 | . . 1 2 7 7 17 Max in Single Turn 9 | . . 1 2 2 2 9 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Machines Accessed 17 | . 1 1 1 6 6 2 Terminals 10 | . 1 1 1 3 4 . Fabricators 1 | . . . . . . 1 Repair Stations 2 | . . . . 1 1 . Recycling Units 3 | . . . . 2 1 . Scanalyzers 1 | . . . . . . 1 Garrison Access . | . . . . . . . Total Hacks 46 | . 2 4 3 16 16 5 Successful 33 | . 2 3 2 11 12 3 Failed 13 | . . 1 1 5 4 2 Catastrophic 1 | . . . . 1 . . Database Lockouts . | . . . . . . . Manual 4 | . . . 2 2 . . Terminals 26 | . 2 4 3 10 7 . Fabricators 2 | . . . . . . 2 Repair Stations 9 | . . . . 2 7 . Recycling Units 6 | . . . . 4 2 . Scanalyzers 3 | . . . . . . 3 Garrison Access . | . . . . . . . Terminal Hacks 19 | . 2 3 2 6 6 . Record 4 | . . 1 . 3 . . Part Schematic 1 | . . . 1 . . . Open DSF 1 | . . . . . 1 . Emergency Access Points 3 | . 1 1 . . 1 . Alert Level 3 | . 1 . . 1 1 . Reprogram Traps 1 | . . . . 1 . . Dispatch Records 1 | . . . . . 1 . Recall Investigation 1 | . . . . . 1 . Hauler Manifests 2 | . . 1 . . 1 . Zone Layout 2 | . . . 1 1 . . Fabricator Hacks 2 | . . . . . . 2 Network Status 1 | . . . . . . 1 Load Schematic 1 | . . . . . . 1 Repair Station Hacks 8 | . . . . 2 6 . Scan Component 5 | . . . . 2 3 . Repair 3 | . . . . . 3 . Recycling Unit Hacks 3 | . . . . 3 . . Report Inventory 2 | . . . . 2 . . Retrieve Components 1 | . . . . 1 . . Scanalyzer 1 | . . . . . . 1 Insert Component 1 | . . . . . . 1 Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 12 | . . 1 1 4 4 2 Full Trace Events 3 | . . . . 2 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 3 | . . . . . 3 . Time 126 | . . . . . 126 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 9 | . . . . 9 . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Sto Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked 3 | . . . . . 1 2 Non-combat 2 | . . . . . 1 1 Combat 1 | . . . . . . 1 Robot Hacks Applied 4 | . . . . . 2 2 parse_system 2 | . . . . . 1 1 no_distress 1 | . . . . . . 1 find_recycling 1 | . . . . . 1 . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Total Allies 2 | . . . . 2 . . Largest Group 2 | . . . . 2 . . Highest-Rated Group 62 | . . . . 62 . . Highest-Rated Ally 31 | . . . . 31 . . Total Orders 8 | . . . . . . 8 STAY 1 | . . . . . . 1 FOLLOW 5 | . . . . . . 5 EXPLORE 1 | . . . . . . 1 RETURN 1 | . . . . . . 1 Ally Attacks 13 | . . . . 13 . . Total Damage 251 | . . . . 251 . . Kills 1 | . . . . 1 . . Allies Corrupted . | . . . . . . . Allies Melted 1 | . . . . 1 . . Intel | -11 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches 6 | . . . . . . 6 Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Sto Fac Fac Turns Passed 6056 | 75 263 748 433 1498 1849 1190 Spaces Moved 3337 | 56 179 426 204 776 1055 641 Core 7 | 7 . . . . . . Treads 724 | . . 128 204 378 14 . Legs 2545 | 49 179 298 . 398 1041 580 Wheels 61 | . . . . . . 61 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 160 120 120 100 Average Speed 131 | 111 120 132 160 139 120 137 Slowest Speed 260 | 120 120 160 160 160 190 260 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 26 | 4 33 29 14 61 22 20 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . . . 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched . | . . . . . . . Spaces Dug 27 | . . . . 2 13 12 Terrain Destroyed 260 | . . . 62 27 58 113 Melee 27 | . . . . 2 13 12 Projectile 6 | . . . . . 4 2 AOE 227 | . . . 62 25 41 99 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Total 4414 | 66 207 568 294 1013 1438 828 Wait 363 | . 12 101 42 54 134 20 Move 3331 | 55 178 425 203 775 1054 641 Hop . | . . . . . . . Pick Up 97 | 5 2 8 13 24 32 13 Fast Attach 21 | 4 . . 1 4 6 6 Attach 61 | 2 1 2 9 7 20 20 Detach 9 | . . . 2 . 4 3 Swap 104 | . 2 5 6 32 40 19 Drop 83 | . 1 5 8 26 31 12 Fire 275 | . 11 22 10 82 88 62 Melee 51 | . . . . 5 23 23 Ram 1 | . . . . . . 1 Kick 10 | . . . . 1 6 3 Crush 3 | . . . . 3 . . Escape Stasis . | . . . . . . . Rewire 2 | . . . . . . 2 Trap . | . . . . . . . Miscellaneous 3 | . . . . . . 3 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -8/Storage -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 76 | -11/Scrapyard | Entered Materials 183 | -10/Materials | Discovered new exit (range 7) 304 | -10/Materials | Discovered new exit (range 3) 305 | -10/Materials | Build established: Mutant 339 | -10/Materials | Entered another Materials area 339 | -9/Materials | Evolved 2 slots: Utility x2 1081 | -9/Materials | Discovered new exit (range 3) 1087 | -9/Materials | Entered another Materials area 1087 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1372 | -8/Materials | Discovered new exit (range 8) 1385 | -8/Materials | Build established: Skirmisher 1436 | -8/Materials | Destroyed 9 combat bots 1472 | -8/Materials | Identified exit to Storage 1520 | -8/Materials | Entered Storage 1572 | -8/Storage | Met a pair of Derelict thieves 2538 | -8/Storage | Build established: Scavenger-Gunner 2740 | -8/Storage | Core integrity fell below 50% 2868 | -8/Storage | Garrison activated, responded to threat 3006 | -8/Storage | Discovered new exit (range 9) 3016 | -8/Storage | Identified exit to Factory 3018 | -8/Storage | Entered Factory 3018 | -7/Factory | Evolved 2 slots: Utility x2 3275 | -7/Factory | Discovered new exit (range 8) 3292 | -7/Factory | Identified exit to Lower Caves 3827 | -7/Factory | Build established: Skirmisher 3942 | -7/Factory | Repaired Imp. Medium Armor Plating 3980 | -7/Factory | Repaired Imp. Sensor Array 4030 | -7/Factory | Repaired Imp. Medium Armor Plating 4380 | -7/Factory | Garrison activated, responded to threat 4556 | -7/Factory | Discovered new exit (range 16) 4692 | -7/Factory | Build established: Tank 4866 | -7/Factory | Identified exit to Factory 4867 | -7/Factory | Entered another Factory area 4867 | -6/Factory | Evolved 2 slots: Utility x2 5217 | -6/Factory | First assault squad dispatched 5859 | -6/Factory | Murdered 3 allies 5864 | -6/Factory | Lost 3 parts (1n2w) 6011 | -6/Factory | Garrison activated, responded to threat 6029 | -6/Factory | Core integrity fell below 50% 6048 | -6/Factory | Core integrity fell below 20% 6057 | -6/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 06053_ U-05 Engineer lays Concrete. 06053_ U-05 Engineer builds a Wall. 06053_ U-05 Engineer lays Concrete. 06054_ Com. Wheel destroyed. 06054_ Jacked L-41 Fighter... 06054_ Lgt. Nuclear Core destroyed. 06054_ U-05 Engineer lays Concrete. 06054_ U-05 Engineer builds a Wall. 06054_ U-05 Engineer lays Concrete. 06054_ Datajack destroyed. 06055_ U-05 Engineer lays Concrete. 06055_ R-10 Processor collects Microactuators. 06055_ U-05 Engineer builds a Wall. 06056_ L-41 Fighter knocked back. 06056_ Com. Wheel destroyed. 06056_ U-05 Engineer lays Concrete. 06057_ K-01 Serf collects debris. 06057_ U-05 Engineer lays Concrete. 06057_ U-05 Engineer builds a Wall. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ???????????????????????"" # #""" """# #### # | | ????????????????????? """ # | | ????????????????????? """ # !! | | ?????????????????????? % =%* | | ??????????????????????""" # =! | | ??????????????????????""" | | ???????????????????"" """ % | | ??????????????????? # *== | | ??????????????????????????# == | | ??????????????????????????# =##### | | ??????????????????????????# #"""#??# | | ??????????????????????????# #####??# | | ?????????????????????????## ##?????# | | ???????????????????????##;###+#######??# | | ???????????????????????# % #??# | | ??????????????????????## #??# | | ?????????????????????##; #??# | | ?????????????????????# # % #??# | | ????????????????????## #u #??## | | ????????????????????? %+% u #???# | | ?????????????????????#!#R k #???### | | ?????????????????????#=#R m uk #?????###### | | ?????????????????????# #[ui % #??????????# | | ?????????????????????# #gkg% k #??????????# | | ?????????????????????# ; uls u #??????????# | | ?????????????????????# ; @ s #??????????# | | ?????????????????????###;;;;;########??????????# | | ???????????????????????### # #?????????????????### | | ?????????????????????????#####???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 675 Resistance: KI 30 Propulsion Shielding 66 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Signal Interpreter | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Hey, That's Mine! It's Just You Oops Part-time Excavator Release The Drones! Remodeling Serviceable Loadout Significant Disruption Troublemaker Use The Force Challenges ------------ None Game ------ Seed AuthchipHypervelocityLattice Manual? 0 Play Time 02:32:59 Cumulative 6.7 hours Start 2024.04.16 @ 18:22:27 End 2024.04.16 @ 23:13:56 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 11 Achievement% 9 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 62c47aa4-e2ce-4c76-bb69-92bb5e978742