Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.23 @ 18:47:57 Player: Exceptionally Mediocre Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (7) 1400 Robots Destroyed (66) 330 Value Destroyed (2074) 2074 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (635) 635 TOTAL SCORE: 7479 Bonus ------- High Alert Combat Kills 33 Follower Combat Kills 111 Entered DSFs 500 Friendly Fire -9 Cogmind --------- Core Integrity 0/1150 Matter 253/300 Energy 20/100 System Corruption 12% Temperature Cool (12) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Improved Target Analyzer > --- WEAPON (3) ------- Chainsword > --- INVENTORY (5) ---- Faulty Cooled Field Propulsion Drive Cooled Field Propulsion Drive Scrap Engine Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Flexi-carbon Leg Improved VSS Leg > --- UTILITY ---------- Advanced Heat Sink Experimental Heat Sink Huge Storage Unit Improved Target Analyzer Improved Target Analyzer Advanced Transmission Jammer Improved Phase Shifter Improved Heavy Armor Plating Force Field > --- WEAPON ----------- KE Penetrator Precision Grenade Launcher Chainsword > --- INVENTORY -------- Light Nuclear Core Light Antimatter Reactor Improved Titanium Leg Improved Titanium Leg Scrap Engine Improved Heat Sink Improved Coolant Injector Large Storage Unit High-capacity Battery Compact Matter Pod Advanced Transmission Jammer EM Disruption Field Tesla Rifle Heavy Plasma Cannon Coil Gun KE Penetrator KE Penetrator Railgun Heavy Gauss Cannon Missile Launcher Precision Grenade Launcher Remote Datajack Maul [Rating: 110] Favorites ----------- Power Light Antimatter Reactor Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Wheel Wheel Utility Structural Scanner Device Structural Scanner Storage Huge Storage Unit Processor Improved Target Analyzer Protection Improved Heavy Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Precision Grenade Launcher Slashing Weapon Chainsword Build | -11 -10 -10 -8 -6 -5 -5 -4 ------- Run | Yrd Mat Sub Rec Fac Fac DSF Fac Slots Evolved 12 | . . . . 8 2 . 2 Power 1 | . . . . 1 . . . Propulsion 2 | . . . . 2 . . . Utility 8 | . . . . 4 2 . 2 Weapon 1 | . . . . 1 . . . Parts Attached 99 | 10 11 5 4 27 1 11 30 Power 16 | 2 1 2 . 4 . 1 6 Engine 6 | 2 . 2 . 2 . . . Core 4 | . 1 . . 2 . 1 . Reactor 6 | . . . . . . . 6 Propulsion 25 | 2 2 2 1 7 . 4 7 Treads 8 | 2 2 2 1 1 . . . Leg 14 | . . . . 3 . 4 7 Wheel 3 | . . . . 3 . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 28 | 2 4 . 1 7 1 3 10 Device 15 | 1 2 . . 4 . 2 6 Storage 6 | 1 2 . . 1 . . 2 Processor 3 | . . . . 1 . 1 1 Hackware . | . . . . . . . . Protection 4 | . . . 1 1 1 . 1 Artifact . | . . . . . . . . Weapon 30 | 4 4 1 2 9 . 3 7 Energy Gun 3 | 1 . 1 . 1 . . . Energy Cannon 3 | . . . . 2 . . 1 Ballistic Gun 10 | 3 2 . . 1 . 1 3 Ballistic Cannon 6 | . . . 2 4 . . . Launcher 5 | . 2 . . 1 . 2 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 3 | . . . . . . . 3 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . 1 . . 1 Parts Lost 56 | . . 4 . 21 . 5 26 Power 10 | . . 2 . 3 . . 5 Propulsion 15 | . . 1 . 7 . . 7 Utility 17 | . . . . 4 . 4 9 Weapon 14 | . . 1 . 7 . 1 5 Highest Loss Streak 17 | . . 2 . 8 . 2 17 To Critical Strikes 2 | . . . . 1 . . 1 Average Slot Usage (%) 81 | . 100 96 100 56 47 57 72 Engine 5 | . 6 3 14 4 . . . Core 3 | . 7 7 . 1 . . . Reactor 1 | . . . . . . . 8 Treads 15 | . 28 28 28 5 . . . Leg 6 | . . . . 4 . 18 18 Wheel 1 | . . . . 4 11 2 . Device 11 | . 14 14 9 6 5 8 14 Storage 9 | . 14 14 14 6 5 5 4 Processor 2 | . . . . 2 5 3 5 Protection 2 | . . . 4 2 5 . 3 Energy Gun 1 | . . 7 2 2 . . . Ballistic Gun 11 | . 26 21 2 1 5 6 7 Ballistic Cannon 5 | . . . 22 6 5 5 . Launcher 1 | . 1 . . . . 1 4 Naked Turns . | . . . . . . . . Heaviest Build 151 | 14 29 29 36 112 114 105 151 Greatest Support 80 | 40 40 40 40 60 20 80 75 Greatest Overweight (x) 34 | 1 . . . 34 5 5 6 Average Overweight (x) . | . . . . 2 4 1 1 Largest Inventory Capacity 25 | 8 15 15 15 25 25 25 25 Average Capacity 18 | 7 10 15 15 24 25 25 24 Most Carried 25 | 3 11 10 15 24 23 25 25 Average Carried 15 | 1 9 8 13 18 22 24 22 Final Capacity 25 | 8 15 15 15 25 25 25 5 Final Carried 25 | 3 10 6 15 23 23 25 4 Class Distribution -------------------- 56% | Mutant 13% | Scavenger-Mutant 9% | Scavenger-Gunner 6% | Gunner 5% | Commander-Tank 4% | Commander-Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Scavenger-Mutant | -6/Factory Mutant | -5/Factory Gunner | -5/DSF Scavenger-Gunner | -4/Factory Resources | -11 -10 -10 -8 -6 -5 -5 -4 ----------- Run | Yrd Mat Sub Rec Fac Fac DSF Fac Matter Collected 2274 | 348 393 82 272 380 . 290 509 Remotely . | . . . . . . . . Salvage Created 2395 | 143 537 101 520 252 . 354 488 Parts 145 | 16 45 8 19 14 . 22 21 Haulers Intercepted 3 | . 2 . . . . . 1 Recyclers Shooed 3 | . 1 . 2 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 13 | . . 13 . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -8 -6 -5 -5 -4 ------- Run | Yrd Mat Sub Rec Fac Fac DSF Fac Combat Hostiles Destroyed 37 | . 10 4 2 6 . 8 7 Guns 17 | . 4 4 . 2 . 3 4 Cannons 10 | . . . 2 3 . 3 2 AOE 9 | . 6 . . . . 2 1 Classes Destroyed 14 | 3 6 1 1 2 . 1 . Worker 3 | 2 1 . . . . . . Builder 6 | . 3 . . 1 . . 2 Tunneler 2 | 2 . . . . . . . Hauler 3 | . 2 . . . . . 1 Recycler 10 | 1 1 . 8 . . . . Operator 1 | . 1 . . . . . . Turret 2 | . . 2 . . . . . Watcher 2 | . 2 . . . . . . Swarmer 10 | . 3 4 . . . 3 . Grunt 8 | . 7 . . . . . 1 Sentry 3 | . . . 2 1 . . . Specialist 4 | . . . . . . 4 . Hunter 7 | . . . . 3 . . 4 Programmer 5 | . . . . 2 . 1 2 Best Kill Streak 8 | 3 4 4 8 3 . 3 4 Combat Bots Only 4 | . 3 4 1 2 . 3 3 Max Kills in Single Turn 3 | 1 3 1 1 1 . 3 1 Gunslinging . | . . . . . . . . Exploded 2 | . 2 . . . . 2 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -8 -6 -5 -5 -4 -------- Run | Yrd Mat Sub Rec Fac Fac DSF Fac Hostile Shots Fired 680 | . 33 123 4 176 . 66 278 Missed 210 | . 10 42 . 45 . 21 92 Damage Taken 7771 | . 317 668 56 1755 . 1253 3722 Core 1737 | . 48 89 . 320 . 120 1160 Absorbed by Shields 355 | . . . . 187 . . 168 Ignored by Resistances 6 | . . . . . . . 6 Core Remaining (%) 73 | 100 . . 45 62 . 88 . Volleys Fired 206 | 12 60 24 18 37 . 11 44 Largest 3 | 2 2 2 2 3 . 3 2 Hottest 133 | 40 40 70 88 133 . 122 123 Shots Fired 388 | 24 110 36 35 73 . 31 79 Gun 264 | 24 101 36 . 32 . 18 53 Cannon 109 | . . . 35 41 . 11 22 Launcher 15 | . 9 . . . . 2 4 Special . | . . . . . . . . Kinetic 326 | 24 101 25 35 43 . 29 69 Thermal 47 | . . 11 . 30 . . 6 Explosive 15 | . 9 . . . . 2 4 Electromagnetic . | . . . . . . . . Robot Hit Streak 18 | 7 8 4 18 13 . 6 6 Robot Miss Streak 5 | 3 4 3 2 3 . 5 5 Penetration Max 1 | . . . . . . 1 . Secondary Targets 4 | . . 4 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . Shots Hit Robots 230 | 13 60 21 27 50 . 17 42 Core Hits 121 | 7 38 10 10 15 . 14 27 Critical Kills 3 | . . 2 . . . . 1 Critical Parts Destroyed 4 | . 2 . . . . . 2 Critical Strikes 14 | . 2 3 1 4 . 1 3 Burn 3 | . . 1 . 2 . . . Destroy 7 | . 2 2 . . . . 3 Blast 4 | . . . 1 2 . 1 . Melee Attacks 2 | . . . . . . . 2 Impact . | . . . . . . . . Slashing 2 | . . . . . . . 2 Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5136 | 144 998 204 636 948 . 579 1627 Guns 2104 | 144 623 204 . 245 . 187 701 Cannons 1935 | . . . 634 703 . 254 344 Explosions 1018 | . 375 . . . . 138 505 Melee 77 | . . . . . . . 77 Ramming 2 | . . . 2 . . . . Kinetic 3428 | 144 623 129 634 564 . 441 893 Thermal 611 | . . 75 . 384 . . 152 Explosive 1018 | . 375 . . . . 138 505 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 77 | . . . . . . . 77 Piercing . | . . . . . . . . Highest Corruption 12 | . 1 1 1 3 . 2 12 Average Corruption 1 | . 1 1 1 2 . 1 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 24 | . 5 . 7 . . 2 10 Message Errors 4 | . 1 . 2 . . . 1 Matter Fused 5 | . 1 . . . . . 4 Heat Flow Errors 4 | . 1 . 2 . . . 1 Energy Discharges 3 | . . . 1 . . . 2 Data Loss (minor) 4 | . 1 . 1 . . 2 . Misfires 1 | . 1 . . . . . . Misdirections 1 | . . . . . . . 1 Weapon Failures 2 | . . . 1 . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 25 | . . . 3 . . 8 14 Projectiles 17 | . . . 3 . . . 14 Explosions 8 | . . . . . . 8 . Melee . | . . . . . . . . Knockbacks 9 | . . . 3 2 . 4 . Impact . | . . . . . . . . Kinetic 9 | . . . 3 2 . 4 . Secondary . | . . . . . . . . Self-Inflicted Damage 39 | . 39 . . . . . . Shots 1 | . 1 . . . . . . Rammed 1 | . . . 1 . . . . Targets Rammed 1 | . . . 1 . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 244 | . 244 16 243 108 . 1 155 Average Temperature 56 | . 42 8 87 34 . 1 92 Received Heat Transfer 709 | . 138 321 18 94 . 42 96 Effects 3 | . . . 3 . . . . Interference 3 | . . . 3 . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . 1 . . . Combat Hostiles 1 | . . . . 1 . . . Parts Melted 4 | . . . . 2 . . 2 Heat Transferred 1486 | . . 296 . 990 . . 200 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -8 -6 -5 -5 -4 ------- Run | Yrd Mat Sub Rec Fac Fac DSF Fac Peak Influence 789 | 25 288 . 789 336 . 279 334 Initial 709 | . 16 . 709 259 . 3 146 Average 238 | 9 148 . 701 161 . 104 177 Maximum Alert Level 3 | . 1 . 3 1 . 1 1 Low Security (%) 59 | 100 77 . . 50 100 73 73 Level 1 24 | . 22 . . 50 . 26 26 Level 2 6 | . . . 39 . . . . Level 3 9 | . . . 60 . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Sterilizations 1 | . . . . . . 1 . Squads Dispatched 11 | . 1 . . 5 . 1 4 Investigation 1 | . . . . . . . 1 Extermination 3 | . . . . 1 . . 2 Reinforcement 6 | . 1 . . 3 . 1 1 Assault . | . . . . . . . . Garrison 1 | . . . . 1 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 2 | . . . . 1 . . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -8 -6 -5 -5 -4 --------- Run | Yrd Mat Sub Rec Fac Fac DSF Fac Distress Signals 1 | . 1 . . . . . . Communications Jammed 3 | . . . . . . . 3 Distress Signals 3 | . . . . . . . 3 Times Spotted 112 | . 18 52 2 10 . 12 18 Peak Tracking Total 10 | . 3 6 1 3 . 6 10 Tactical Retreats 9 | . . 5 . . . 2 2 Traps | -11 -10 -10 -8 -6 -5 -5 -4 ------- Run | Yrd Mat Sub Rec Fac Fac DSF Fac Traps Triggered 4 | . 1 . . . . 1 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -8 -6 -5 -5 -4 ---------- Run | Yrd Mat Sub Rec Fac Fac DSF Fac Machines Disabled 9 | . 2 . 1 1 . 2 3 Max in Single Turn 2 | . 1 . 1 . . 1 2 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -8 -6 -5 -5 -4 --------- Run | Yrd Mat Sub Rec Fac Fac DSF Fac Machines Accessed 15 | . 8 . 6 . 1 . . Terminals 12 | . 6 . 5 . 1 . . Fabricators . | . . . . . . . . Repair Stations 1 | . 1 . . . . . . Recycling Units 2 | . 1 . 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 32 | . 20 . 11 . 1 . . Successful 14 | . 8 . 5 . 1 . . Failed 18 | . 12 . 6 . . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 24 | . 15 . 9 . . . . Terminals 27 | . 16 . 10 . 1 . . Fabricators . | . . . . . . . . Repair Stations 3 | . 3 . . . . . . Recycling Units 2 | . 1 . 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 2 | . 1 . . . 1 . . Open DSF 1 | . . . . . 1 . . Emergency Access Points 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 1 | . 1 . . . . . . Scan Component 1 | . 1 . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . Retrieve Components 1 | . . . 1 . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 10 | . 6 . 4 . . . . Terminals 10 | . 6 . 4 . . . . Botnet 10 | . 6 . 4 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 10 | . 6 . 4 . . . . Full Trace Events 2 | . 2 . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 3 | . . . 3 . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -8 -6 -5 -5 -4 ------------ Run | Yrd Mat Sub Rec Fac Fac DSF Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 9 | . . . 9 . . . . Allies Hacked 1 | . . . . 1 . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -8 -6 -5 -5 -4 -------- Run | Yrd Mat Sub Rec Fac Fac DSF Fac Total Allies 9 | . . . 9 . . . . Largest Group 9 | . . . 9 9 . . . Highest-Rated Group 168 | . . . 168 168 . . . Highest-Rated Ally 34 | . . . 34 34 . . . Total Orders . | . . . . . . . . Ally Attacks 30 | . . . . 30 . . . Total Damage 798 | . . . . 798 . . . Kills 6 | . . . . 6 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -8 -6 -5 -5 -4 ------- Run | Yrd Mat Sub Rec Fac Fac DSF Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -8 -6 -5 -5 -4 ------------- Run | Yrd Mat Sub Rec Fac Fac DSF Fac Turns Passed 4296 | 121 1237 235 657 800 55 270 921 Spaces Moved 1938 | 48 649 109 337 323 39 88 345 Core 17 | 5 . . . 5 . . 7 Treads 1229 | 43 649 109 337 91 . . . Legs 487 | . . . . 82 . 67 338 Wheels 205 | . . . . 145 39 21 . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 116 140 140 50 Average Speed 175 | 151 160 160 160 195 140 188 209 Slowest Speed 1750 | 160 160 160 160 1750 155 270 350 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 33 | 4 95 13 75 11 2 61 7 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug 1 | . . . . . . . 1 Terrain Destroyed 129 | . 35 . 6 3 . 13 72 Melee 1 | . . . . . . . 1 Projectile 25 | . . . 6 3 . 1 15 AOE 103 | . 35 . . . . 12 56 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -8 -6 -5 -5 -4 --------- Run | Yrd Mat Sub Rec Fac Fac DSF Fac Total 2464 | 70 749 138 419 423 40 169 456 Wait 77 | . 11 1 . 8 . 48 9 Move 1931 | 47 648 108 336 322 38 87 345 Hop . | . . . . . . . . Pick Up 69 | 1 9 . 11 24 . 7 17 Fast Attach 31 | 7 3 . . 7 . 7 7 Attach 39 | . . 4 . 18 1 3 13 Detach 6 | . 1 . . 3 1 1 . Swap 29 | 3 8 1 4 2 . 1 10 Drop 27 | . 9 . 3 2 . 4 9 Fire 206 | 12 60 24 18 37 . 11 44 Melee 2 | . . . . . . . 2 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 1 | . . . 1 . . . . Escape Stasis . | . . . . . . . . Rewire 46 | . . . 46 . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / [*Sub]) -10/Subcaves -8/Recycling -6/Factory -5/Factory -5/DSF -4/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 122 | -11/Scrapyard | Entered Materials 164 | -10/Materials | Discovered new exit (range 15) 308 | -10/Materials | Build established: Mutant 473 | -10/Materials | Discovered new exit (range 9) 664 | -10/Materials | Discovered new exit (range 12) 899 | -10/Materials | Discovered new exit (range 10) 952 | -10/Materials | Discovered new exit (range 7) 1359 | -10/Materials | Entered Subcaves 1388 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1527 | -10/Subcaves | Discovered new exit (range 14) 1557 | -10/Subcaves | Core integrity fell below 50% 1594 | -10/Subcaves | Entered Recycling 1601 | -8/Recycling | Found Scrap Engine 2035 | -8/Recycling | Discovered new exit (range 13) 2251 | -8/Recycling | Entered Factory 2251 | -6/Factory | Accompanied by 9 allies 2251 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x4, Weapon x1 2431 | -6/Factory | Lost 3 allies 2533 | -6/Factory | Lost 8 parts (1p3n1u3w) 2616 | -6/Factory | Lost 3 allies 2675 | -6/Factory | Lost 4 parts (1p1n2u) 2855 | -6/Factory | Lost 7 parts (1p2n1u3w) 2975 | -6/Factory | Build established: Scavenger-Mutant 2987 | -6/Factory | Discovered new exit (range 15) 2994 | -6/Factory | Garrison activated, responded to threat 3051 | -6/Factory | Entered another Factory area 3051 | -5/Factory | Evolved 2 slots: Utility x2 3106 | -5/Factory | Identified exit to DSF 3106 | -5/Factory | Entered DSF 3163 | -5/DSF | Additional patrols routed to DSF 3279 | -5/DSF | Discovered new exit (range 15) 3305 | -5/DSF | Sterilization system engaged 3325 | -5/DSF | Ambient heat levels rising (+10) 3340 | -5/DSF | Ambient heat levels rising (+10) 3355 | -5/DSF | Ambient heat levels rising (+10) 3370 | -5/DSF | Ambient heat levels rising (+10) 3376 | -5/DSF | Entered Factory 3376 | -4/Factory | Evolved 2 slots: Utility x2 3595 | -4/Factory | Lost 7 parts (2p2n1u2w) 3913 | -4/Factory | Spotted B-86 Titan 4278 | -4/Factory | System corruption reached 10% 4285 | -4/Factory | Core integrity fell below 50% 4293 | -4/Factory | Core integrity fell below 20% 4297 | -4/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 04287_ System corrupted: Matter fused (-5). 04288_ Acquired Prototype Flight Unit. 04289_ Penetrated by Slug. 04290_ Critical hit (Burn: +50). 04290_ Knocked back. 04291_ Penetrated by Slug. 04291_ Slug penetrates Earth. 04291_ Slug penetrates P-70 Sage. 04292_ Penetrated by Slug. 04292_ Dropped Lrg. Storage Unit. 04293_ Dropped Tesla Rifle. 04293_ Imp. Target Analyzer destroyed. 04293_ Slug penetrates P-70 Sage. 04293_ P-70 Sage knocked back. 04294_ Acquired Prototype Flight Unit. 04294_ Penetrated by Slug. 04295_ Dropped Adv. Transmission Jammer. 04295_ Penetrated by Slug. 04295_ Extracted 150 matter. 04296_ Acquired Chainsword. 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" | | ????????????????##### %! !!|=% ## # | | ??????????????????# #@!]% ## # " " | | ??????????????????### ###### #?"R" | | ????????????????????########????# #?""" | | ????????????????????????????????# ############## | | ????????????????????????????????# ## | | ????????????????????????????????# ## | | ????????????????????????????????# ## """ | | ????????????????????????????????# ## """ | | ????????????????????????????????# ## = """ | | ????????????????????????????????# ## | | ????????????????????????????????# ## | | ??????????????????????????####### ## """""" | | ??????????????????????????# # # """""" | | ??????????????????????????# "" # # """"" | | ??????????????????????????# "" # # """""" | | ??????????????????????????# "" # + | | ????????????????########### S + ##+########## | | ????????????????# # "" # # #?? | | ???????????????## """ """ # "" # # #?? | | ???????????????#" "Y" """ # "" # # ### | | ????????????????# " " """ # # # # # | | ????????????????# ###### # # # | | ????????????????# #???## # # # | | ????????????????# #????# # # # | | ????????????????# #????# # # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Energy Generation 43 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 2 Power Amplification 20 Additional Mass Support 6 Armor Coverage 600 Melee Speed Boost 20 Phase Shifting 10 Evasion (%) 50 Target Analysis 9 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChipForceBoregun Manual? 0 Play Time 00:44:02 Cumulative 101.7 hours Start 2024.04.23 @ 18:03:29 End 2024.04.23 @ 18:47:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 118 Rogue 118 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 53 Achievement% 40 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5ea7b977-0b12-4264-a875-8255b2b60385