Cogmind - Beta 10.1 @@@ ROGUE MODE // 2021.04.27 @ 01:37:43 Player: Farfid Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (347) 1735 Value Destroyed (17687) 17687 Prototype IDs (53) 1060 Alien Tech Used (0) 0 Bonus (7620) 7620 TOTAL SCORE: 36402 Bonus ------- High Alert Combat Kills 2670 Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 1650 Met Warlord at Research 2000 Cogmind --------- Core Integrity 0/1600 Matter 204/300 Energy 100/100 System Corruption 42% Temperature Cool (0) Movement Core (350) Ox6 Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (14) ----- Large Storage Unit Experimental Core Analyzer > --- WEAPON (4) ------- Chainsword > --- INVENTORY (10) --- Centrium Wheel Large Storage Unit High-capacity Storage Unit Matter Compressor (250) Improved Overload Amplifier Advanced Transmission Jammer Drone Bay (2/2) Gamma Rifle Cooled Phase Cannon Cooled Phase Cannon Peak State ------------ > --- POWER ------------ Light Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Advanced Medium Treads Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Coolant Injector Large Storage Unit Large Storage Unit High-capacity Storage Unit Energy Well Advanced Targeting Computer Experimental Core Analyzer Quantum Capacitor Advanced Transmission Jammer Improved Core Shielding Layered Heavy Armor Plating Advanced Thermal Shield > --- WEAPON ----------- Gamma Rifle Phase Gun Enhanced Nova Cannon Helical Railgun > --- INVENTORY -------- Light Particle Reactor Quantum Reactor Medium Treads Armored Medium Treads Centrium Wheel Centrium Wheel Advanced Cryofiber Web Large Storage Unit High-capacity Storage Unit Matter Compressor Improved Particle Charger Advanced Kinecellerator Improved Overload Amplifier System Restoration Module Drone Bay Gamma Rifle Cooled Phase Cannon Cooled Phase Cannon Railgun Helical Railgun Helical Railgun Gamma Bomb Array Micro-nuke Launcher Chainsword [Rating: 182] Favorites ----------- Power Micro Fission Core Engine Heavy Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Wheel Treads Biometal Heavy Treads Leg Flexi-carbon Leg Wheel Wheel Utility Large Storage Unit Device Quantum Capacitor Storage Large Storage Unit Processor Advanced Targeting Computer Protection Improved Medium Armor Plating Weapon Hypervelocity Coil Gun Energy Gun Gamma Rifle Energy Cannon Compact HERF Cannon Ballistic Gun Hypervelocity Coil Gun Launcher Heavy Proton Missile Launcher Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 2 2 . . . . 2 2 2 2 . Power 1 | . . . . . . . . . . 1 . . . . . . . . . Propulsion 3 | . . . . . . . . 1 1 . . . . . . . 1 . . Utility 12 | . . . 1 . . . 2 1 1 . . . . . 2 2 1 2 . Weapon 2 | . . . 1 . . . . . . 1 . . . . . . . . . Parts Attached 384 | 6 6 2 20 . 1 6 9 18 22 25 20 14 8 17 17 34 73 55 31 Power 44 | 1 . 1 2 . . . 2 1 1 3 3 1 . 1 1 3 11 9 4 Engine 8 | 1 . . 2 . . . 2 . 1 . 2 . . . . . . . . Core 10 | . . 1 . . . . . 1 . 3 1 . . 1 1 1 1 . . Reactor 26 | . . . . . . . . . . . . 1 . . . 2 10 9 4 Propulsion 83 | 2 1 . 2 . . . . 6 5 4 4 5 4 4 9 8 12 11 6 Treads 19 | . . . . . . . . . . . . . . . . . 6 9 4 Leg 11 | . . . . . . . . . . . 4 3 . 4 . . . . . Wheel 53 | 2 1 . 2 . . . . 6 5 4 . 2 4 . 9 8 6 2 2 Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 101 | 1 2 . 3 . 1 . 3 3 3 5 4 4 1 3 5 11 29 14 9 Device 53 | . . . 1 . . . 2 1 1 3 2 2 . 2 2 9 14 7 7 Storage 19 | 1 1 . 2 . 1 . 1 . . . 2 2 1 1 1 1 4 1 . Processor 8 | . 1 . . . . . . . . 1 . . . . 1 . 5 . . Hackware . | . . . . . . . . . . . . . . . . . . . . Protection 21 | . . . . . . . . 2 2 1 . . . . 1 1 6 6 2 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 156 | 2 3 1 13 . . 6 4 8 13 13 9 4 3 9 2 12 21 21 12 Energy Gun 34 | 1 . . 3 . . 3 1 1 5 1 . 2 1 2 . 4 3 5 2 Energy Cannon 31 | . . . 2 . . . . 1 3 3 3 . . 1 . 5 7 5 1 Ballistic Gun 57 | 1 2 . 7 . . . 1 5 4 6 3 1 . 2 2 3 9 8 3 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher 31 | . 1 1 1 . . 3 2 1 1 2 3 1 2 4 . . 2 2 5 Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . 1 . . . . . . . 1 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . . 4 . . . 1 . 1 2 . . . . . 4 8 1 . Parts Lost 122 | . . . . . . . 1 8 2 3 10 2 2 9 2 16 25 10 32 Power 18 | . . . . . . . . . . 2 3 . . 1 1 2 4 . 5 Propulsion 37 | . . . . . . . . 4 1 . 4 1 2 3 . 7 7 3 5 Utility 26 | . . . . . . . 1 1 . . . . . . 1 2 5 3 13 Weapon 41 | . . . . . . . . 3 1 1 3 1 . 5 . 5 9 4 9 Highest Loss Streak 28 | . . . . . . . 1 4 1 1 3 2 2 8 1 14 17 4 28 Average Slot Usage (%) 88 | . 98 100 98 100 95 88 87 87 89 89 86 91 99 86 87 93 82 87 77 Engine 2 | . 14 2 8 11 11 11 9 5 4 1 4 4 . . . . . . . Core 2 | . . 11 2 . . . . 1 1 6 4 5 5 6 7 5 . . . Reactor 3 | . . . . . . . . . . . . . 5 . . 3 7 8 7 Treads 4 | . . . . . . . . . . . . . . . . . 8 14 10 Leg 1 | . . . . . . . . . . . 13 14 9 14 1 . . . . Wheel 10 | . 28 28 21 22 22 22 18 19 24 20 5 5 12 6 18 16 3 . . Device 13 | . . . 10 . . . 12 6 7 11 5 5 16 14 14 23 18 17 17 Storage 15 | . 14 14 11 22 17 11 12 15 13 11 16 17 17 19 15 14 15 16 15 Processor 7 | . 12 14 11 11 11 11 9 7 6 5 5 5 5 5 8 9 8 8 7 Protection 4 | . . . . . . . . 6 10 5 5 5 . . 1 2 3 8 4 Energy Gun 3 | . 1 . 6 11 11 8 8 2 5 7 . 3 4 1 . 1 1 1 7 Energy Cannon 3 | . . . 10 . . . . . . 1 4 . . 3 5 4 5 4 3 Ballistic Gun 11 | . 26 18 15 22 22 22 17 19 13 11 15 17 17 9 10 9 6 9 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 167 | 10 24 28 50 49 49 22 39 49 59 64 69 109 115 108 110 126 157 161 167 Greatest Support 180 | 32 32 26 28 26 26 26 26 36 48 42 60 75 46 80 80 40 178 178 180 Greatest Overweight (x) 33 | 1 . 1 1 1 1 . 1 2 1 1 6 5 5 9 9 33 14 14 2 Average Overweight (x) 1 | . . . 1 1 . . . 1 1 1 1 2 4 1 2 2 1 . . Largest Inventory Capacity 32 | 6 12 10 16 16 24 24 30 30 30 30 30 30 24 24 32 24 32 24 24 Average Capacity 24 | 5 9 10 10 16 19 24 26 30 30 30 30 27 24 24 24 24 24 24 23 Most Carried 30 | 4 6 9 12 12 18 13 16 24 30 30 30 30 24 24 24 24 24 24 24 Average Carried 22 | 1 3 8 10 11 13 13 13 20 27 28 29 27 23 23 23 20 23 23 22 Final Capacity 30 | 6 10 10 16 16 24 24 30 30 30 30 30 24 24 24 24 24 24 24 10 Final Carried 30 | . 5 9 11 12 13 13 16 23 27 30 30 24 24 23 22 23 24 24 10 Class Distribution -------------------- 52% | Scavenger-Mutant 15% | Hauler-Mutant 10% | Hauler-Skirmisher 5% | Gunner 4% | Scavenger-Tank 3% | Hauler-Tank 3% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Hauler-Skirmisher | -8/Mines Hauler-Skirmisher | -8/Materials Hauler-Skirmisher | -7/Factory Hauler-Tank | -6/Factory Hauler-Mutant | -5/Factory Hauler-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Tank | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -3/Research Scavenger-Mutant | -2/Research Scavenger-Mutant | -1/Access Scavenger-Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Com Matter Collected 6249 | 241 105 106 313 123 10 104 231 365 651 365 335 121 286 249 199 542 741 797 365 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 20146 | . 70 112 897 101 . 61 310 419 536 857 1016 335 1091 549 591 1569 3871 5608 2153 Parts 903 | . 8 8 57 7 . 11 19 36 24 44 27 11 37 21 24 82 137 272 78 Haulers Intercepted 6 | . . . 3 . . . 1 . . . . . . . 1 1 . . . Recyclers Shooed 17 | . . . . . . . . . . 1 . . . . 1 4 2 5 4 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 62 | . . . . . . . . . . . 6 1 47 8 . . . . . Prevented 76 | . . . . . . . . . . . 15 8 46 7 . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Com Combat Hostiles Destroyed 260 | . 5 3 15 . . 8 7 9 7 12 18 4 15 12 3 11 49 58 24 Melee 1 | . . . . . . . . . . . . . . . . . . . 1 Guns 60 | . 1 . 12 . . . 2 7 3 6 4 1 1 2 2 5 2 9 3 Cannons 51 | . . . 1 . . . . . 1 1 . . . . . . 17 21 10 AOE 55 | . 4 3 2 . . 8 5 2 1 2 9 2 7 6 . . 4 . . Classes Destroyed 20 | . 2 1 5 1 . . . 2 1 . 1 . 2 1 . . 3 1 . Worker 28 | . . . 1 1 . 1 . 3 1 3 . . . . 4 7 1 3 3 Builder 6 | . . . . 1 . . . 1 . 2 . . . . . . . 2 . Tunneler 2 | . . . . . . . . . . . . . . . . . . 2 . Hauler 6 | . . . 3 . . . 1 . . . . . . . 1 1 . . . Recycler 9 | . . 1 . 1 . . . . . . . . . . 1 3 . 2 1 Minesweeper 2 | . . . . . . . . . . . 1 . . 1 . . . . . Operator 3 | . . . 1 . . . . . . 1 . . . . . 1 . . . Watcher 28 | . . . 3 . . . 3 1 2 1 . . . . 1 2 2 11 2 Swarmer 49 | . 3 1 . . . 8 4 2 . 4 6 . . 8 . . 5 4 4 Grunt 96 | . 2 2 12 . . . 2 3 1 7 11 4 12 3 . 3 13 13 8 Brawler 5 | . . . . . . . . . . . . . 1 . . 1 . 2 1 Duelist 8 | . . . . . . . . 1 1 . . . 1 1 . . . 2 2 Protector 2 | . . . . . . . . . . . . . 1 . . . . . 1 Sentry 20 | . . . 3 . . . 1 2 2 1 1 . . . 1 1 4 3 1 Demolisher 2 | . . . . . . . . . . . . . . . . . 2 . . Hunter 25 | . . . . . . . . . 2 . . . . . . 2 7 14 . Programmer 37 | . . . . . . . . 1 1 . . . . . 2 4 4 20 5 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . 2 Striker 12 | . . . . . . . . . . . . . . . . . 12 . . Executioner 2 | . . . . . . . . . . . . . . . . . 2 . . Decomposer 2 | . . . . . . . . . . . . 2 . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 10 | . 5 2 4 3 . 3 5 6 2 5 5 4 10 4 3 6 7 7 6 Combat Bots Only 10 | . 5 2 3 . . 3 5 4 2 4 5 4 10 4 2 4 7 6 5 Max Kills in Single Turn 4 | . 3 2 2 2 . 2 3 2 1 2 3 1 2 4 1 1 2 2 2 Gunslinging 1 | . . . . . . . . 1 . 1 . . . . . . . 1 . Exploded 4 | . 3 1 2 . . 2 3 1 1 1 3 1 2 4 . . 2 . . Melee 1 | . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Com Damage Taken 24540 | . 72 78 546 . . 62 206 868 986 726 1111 316 479 594 374 1559 4787 3874 7902 Core 3091 | . 24 16 54 . . 10 62 215 100 35 78 39 65 63 40 146 525 152 1467 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 550 | . . . . . . . . . . . . . . . . . . . 550 Core Remaining (%) 83 | 100 . 84 . . . 84 88 69 88 . . . . 72 96 88 63 . . Volleys Fired 985 | . 10 6 51 3 . 10 17 36 43 48 28 9 24 31 28 64 192 250 135 Largest 4 | . 2 1 3 3 . 3 3 3 3 4 4 1 2 4 3 3 3 3 2 Hottest 192 | . 40 30 192 102 . 102 102 111 125 129 169 65 70 165 103 140 144 120 155 Shots Fired 1352 | . 18 6 142 9 . 12 44 89 71 78 43 9 31 41 40 109 206 265 139 Gun 743 | . 16 . 99 9 . 6 41 81 60 51 21 5 14 20 19 76 23 134 68 Cannon 511 | . . . 42 . . . . 1 7 18 13 . . 13 21 33 178 123 62 Launcher 98 | . 2 6 1 . . 6 3 7 4 9 9 4 17 8 . . 5 8 9 Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 415 | . 16 . 81 6 . 2 28 69 28 25 21 . 14 12 19 42 9 31 12 Thermal 278 | . . . 60 3 . 4 13 12 20 . . . . . . . 53 50 63 Explosive 36 | . 2 6 1 . . 6 3 7 . . 1 . . 3 . . 5 . 2 Electromagnetic 623 | . . . . . . . . 1 23 53 21 9 17 26 21 67 139 184 62 Robot Hit Streak 23 | . 7 7 13 3 . 4 7 9 10 12 13 4 7 9 15 14 16 19 23 Robot Miss Streak 7 | . 2 . 4 1 . 1 4 7 2 3 5 3 2 2 2 6 3 4 7 Penetration Max 2 | . . . . . . . . . . 2 1 . 2 . . 2 . 1 1 Secondary Targets 7 | . . . 2 . . . . 1 . 2 . . . . . 1 . 1 . Max Gunslinging Chain 1 | . . . 1 . . . . 1 . 1 . . . . . 1 . 1 . Capacitor 517 | . . . . . . . . . . . . . . . . . 174 226 117 Shots Hit Robots 952 | . 11 6 88 4 . 5 23 54 49 53 30 4 22 22 29 82 150 208 112 Core Hits 601 | . 9 7 33 4 . 9 18 30 19 29 25 9 30 21 15 42 82 138 81 Critical Hits 40 | . 1 . 2 . . . . . 1 3 3 . 4 . 3 10 4 7 2 Critical Kills 16 | . . . 1 . . . . . 1 1 1 . 1 . 2 4 1 3 1 Critical Parts Destroyed 22 | . 1 . 1 . . . . . . 2 1 . 3 . 1 6 2 4 1 Melee Attacks 17 | . . . . . . . . . . 1 . . . . . . . 1 15 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 17 | . . . . . . . . . . 1 . . . . . . . 1 15 Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 37836 | . 323 256 1439 103 . 633 616 1362 1168 1727 1997 455 2138 1191 826 2148 6904 9189 5361 Guns 10939 | . 103 . 835 103 . 28 312 764 773 947 227 104 93 200 194 1180 319 3136 1621 Cannons 16404 | . . . 488 . . . . . 172 475 297 . . 214 551 917 5958 4923 2409 Explosions 10129 | . 220 256 116 . . 605 304 598 223 305 1473 351 2045 777 81 51 627 1130 967 Melee 364 | . . . . . . . . . . . . . . . . . . . 364 Ramming . | . . . . . . . . . . . . . . . . . . . . Kinetic 4432 | . 103 . 582 54 . 12 229 637 277 578 227 . 93 73 194 427 71 727 148 Thermal 8919 | . . . 741 49 . 16 83 127 361 33 254 . 330 . 81 51 2029 2288 2476 Explosive 3750 | . 220 256 116 . . 605 304 598 . . 248 . . 433 . . 627 74 269 Electromagnetic 20371 | . . . . . . . . . 530 1116 1268 455 1715 685 551 1670 4177 6100 2104 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 364 | . . . . . . . . . . . . . . . . . . . 364 Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 42 | . . . . . . . . . 2 . . . . . 2 1 2 8 42 Average Corruption 5 | . . . . . . . . . 1 . . . . . 1 1 1 5 11 Corruption Purged 9 | . . . . . . . . . . . . . . . . . . 6 3 Effects 172 | . . . . . . . . . 9 . . . . . 1 1 2 70 89 Message Errors 32 | . . . . . . . . . 5 . . . . . 1 . 1 13 12 Matter Fused 26 | . . . . . . . . . . . . . . . . . . 13 13 Heat Flow Errors 21 | . . . . . . . . . 2 . . . . . . . . 10 9 Energy Discharges 13 | . . . . . . . . . 2 . . . . . . . . 7 4 Data Loss (minor) 15 | . . . . . . . . . . . . . . . . 1 1 5 8 Data Loss (major) 5 | . . . . . . . . . . . . . . . . . . 2 3 Misfires 5 | . . . . . . . . . . . . . . . . . . 1 4 Misdirections 6 | . . . . . . . . . . . . . . . . . . . 6 Targeting Errors 42 | . . . . . . . . . . . . . . . . . . 16 26 Weapon Failures 7 | . . . . . . . . . . . . . . . . . . 3 4 Overload Shots 1 | . . . . . . . . . . . . . . . . . . 1 . Overflow Damage 697 | . . . 11 . . 47 . 21 12 10 70 . 65 16 22 . 203 194 26 Projectiles 505 | . . . 11 . . . . . 12 10 34 . . 16 1 . 203 194 24 Explosions 192 | . . . . . . 47 . 21 . . 36 . 65 . 21 . . . 2 Melee . | . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 225 | . . . . . . . 26 . 43 14 9 4 8 . 33 . 25 15 48 Shots 17 | . . . . . . . 2 . 1 1 1 1 1 . 2 . 1 2 5 Rammed . | . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 354 | . 9 15 354 50 . 36 27 54 194 189 294 10 18 24 21 342 198 213 255 Average Temperature 84 | . 7 8 104 24 . 21 12 20 53 61 125 10 9 12 6 69 94 92 105 Received Heat Transfer 2670 | . 33 36 273 . . . 63 180 165 210 315 108 120 99 . 60 369 225 414 Effects 2 | . . . 2 . . . . . . . . . . . . . . . . Shutdowns 1 | . . . 1 . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . . . . . . . . Siege Activations 2 | . . . . . . . . . . . . . . . . . . . 2 Total Turns 39 | . . . . . . . . . . . . . . . . . . . 39 Longest Duration 37 | . . . . . . . . . . . . . . . . . . . 37 Robots Corrupted 99 | . . . . . . . . . 2 3 6 1 7 4 2 6 27 30 11 Combat Hostiles 93 | . . . . . . . . . 2 3 5 1 7 4 1 6 26 28 10 Parts Fried 216 | . . . . . . . . . 4 6 13 5 14 12 1 17 45 69 30 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 27 | . . . 1 . . . . 1 . . 2 . . . . . 5 12 6 Heat Transferred 7786 | . . . 1443 111 . 37 185 259 618 50 150 . 250 . 100 50 1665 1630 1238 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 13 | . . . . . . . . . 1 1 3 . 3 . 2 1 . 1 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Com Peak Influence 1370 | . 135 100 274 122 . 268 318 219 327 267 . . . . 111 127 525 1370 1130 Initial 876 | . . 10 39 92 . . 104 21 36 154 . . . . 56 . . 314 876 Average 304 | . 69 44 139 110 . 150 155 82 114 172 . . . . 51 37 172 671 926 Maximum Alert Level 4 | . . . 1 . . 1 1 1 1 1 . . . . . . 2 4 4 Low Security (%) 56 | 100 100 100 63 100 . 90 84 88 80 59 . . . . 100 100 67 . . Level 1 18 | . . . 36 . . 9 15 11 19 40 . . . . . . 25 23 . Level 2 8 | . . . . . . . . . . . . . . . . . 6 34 . Level 3 13 | . . . . . . . . . . . . . . . . . . 28 95 Level 4 3 | . . . . . . . . . . . . . . . . . . 13 4 Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 47 | . 1 . 1 . . . . 2 3 4 . . . . 2 4 5 19 6 Investigation 6 | . . . . . . . . 1 . 2 . . . . . 1 1 1 . Extermination 19 | . . . . . . . . 1 2 1 . . . . 2 1 . 9 3 Reinforcement 13 | . 1 . 1 . . . . . 1 1 . . . . . 2 4 3 . Assault 6 | . . . . . . . . . . . . . . . . . . 3 3 Garrison 3 | . . . . . . . . . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . 1 . . . . . . 1 2 . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . 1 1 . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Com Distress Signals 13 | . . . 1 . . . . . 1 1 . . 1 . . 3 3 1 2 Communications Jammed 25 | . . . . . . . . . . . . . . . . . . 3 22 Distress Signals 25 | . . . . . . . . . . . . . . . . . . 3 22 Times Spotted 407 | . 9 3 28 1 . 9 14 16 17 22 20 4 38 17 7 21 58 80 43 Peak Tracking Total 14 | . 5 2 4 1 . 4 5 4 3 4 5 4 14 7 2 5 7 6 6 Tactical Retreats 20 | . . . 2 . . 2 . 2 . 2 2 . 1 1 . 3 1 2 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Com Traps Triggered 16 | . . 1 . . . . . 2 5 . . . 1 . 2 . . 1 4 Indirectly 5 | . . . . . . . . . . . . . 1 . . . . . 4 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused 6 | . . . . . . . . . . . 3 . . . 1 2 . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed 7 | . . . . . . . . . . . 3 . . . 1 2 1 . . Triggered 12 | . . . . . . . . . . . 3 . 3 . 1 3 . . 2 Exploded 2 | . . . . . . . 2 . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Com Machines Disabled 14 | . . . 1 . . 1 . 1 2 1 . . 2 . 1 . 2 3 . Max in Single Turn 2 | . . . 1 . . 1 . 1 1 1 . . 2 . 1 . 1 1 . Garrison Access 1 | . . . . . . . . . . 1 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Com Machines Accessed 56 | . 3 1 4 . 2 . 6 7 8 7 . . 1 . 2 2 3 6 4 Terminals 28 | . 3 . 3 . . . 4 3 4 3 . . . . 1 . . 4 3 Fabricators 7 | . . . . . . . . 1 1 1 . . . . 1 2 1 . . Repair Stations 4 | . . . . . . . 1 1 2 . . . . . . . . . . Recycling Units 4 | . . . . . . . . 1 1 1 . . . . . . . . 1 Scanalyzers 4 | . . . 1 . . . 1 1 . 1 . . . . . . . . . Garrison Access 5 | . . . . . . . . . . 1 . . . . . . 2 2 . Total Hacks 122 | . 9 1 10 . 2 . 19 14 20 14 . . 4 . 4 4 5 9 7 Successful 59 | . 5 1 7 . 2 . 11 7 10 8 . . 4 . . 2 . 2 . Failed 63 | . 4 . 3 . . . 8 7 10 6 . . . . 4 2 5 7 7 Catastrophic 11 | . 1 . 1 . . . 2 1 2 1 . . . . . . 1 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 22 | . 1 . . . 1 . 6 1 4 3 . . 1 . . . . 1 4 Terminals 66 | . 9 . 8 . . . 9 5 11 9 . . . . 2 . . 7 6 Fabricators 15 | . . . . . . . . 3 3 2 . . . . 2 4 1 . . Repair Stations 12 | . . . . . . . 5 2 5 . . . . . . . . . . Recycling Units 4 | . . . . . . . . 1 1 1 . . . . . . . . 1 Scanalyzers 11 | . . . 2 . . . 5 3 . 1 . . . . . . . . . Garrison Access 7 | . . . . . . . . . . 1 . . . . . . 4 2 . Terminal Hacks 33 | . 5 1 5 . 2 . 5 2 3 4 . . 4 . . . . 2 . Record 2 | . . . . . 1 . . . . . . . . . . . . 1 . Part Schematic 2 | . . . . . . . 2 . . . . . . . . . . . . Robot Analysis 1 | . . . . . . . . . . 1 . . . . . . . . . Prototype ID Bank 6 | . . . 1 . . . . . 1 . . . 4 . . . . . . Open Door 1 | . . 1 . . . . . . . . . . . . . . . . . Branch Access Points 4 | . 1 . 1 . . . . 1 . . . . . . . . . 1 . Terminal Index 2 | . . . . . . . . . 1 1 . . . . . . . . . Unreport Threat 5 | . 1 . 2 . . . 2 . . . . . . . . . . . . Locate Traps 5 | . 2 . 1 . . . . 1 1 . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . 1 . . . . . . . . . Registered Components 1 | . . . . . . . . . . 1 . . . . . . . . . Zone Layout 2 | . 1 . . . . . 1 . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . . 2 1 2 . . . . . 2 . . . Load Schematic 4 | . . . . . . . . 1 1 1 . . . . . 1 . . . Build 3 | . . . . . . . . 1 . 1 . . . . . 1 . . . Repair Station Hacks 6 | . . . . . . . 2 1 3 . . . . . . . . . . Scan Component 4 | . . . . . . . 1 1 2 . . . . . . . . . . Repair 2 | . . . . . . . 1 . 1 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . 2 . . . 4 1 . . . . . . . . . . . Insert Component 4 | . . . 1 . . . 2 1 . . . . . . . . . . . Analyze 3 | . . . 1 . . . 2 . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 . . . . . . . . . Seal Access 1 | . . . . . . . . . . 1 . . . . . . . . . Unauthorized Hacks 5 | . . . . . . . . 1 3 1 . . . . . . . . . Terminals 3 | . . . . . . . . . 3 . . . . . . . . . . Track 1 | . . . . . . . . . 1 . . . . . . . . . . Assimilate 1 | . . . . . . . . . 1 . . . . . . . . . . Operators 1 | . . . . . . . . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . 1 . 1 . . . . . . . . . Tunnel 2 | . . . . . . . . 1 . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . . . . . . . Hacking Detections 45 | . 3 . 4 . . . 4 6 8 4 . . . . 2 1 3 6 4 Full Trace Events 2 | . 1 . . . . . . . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . 1 . . . 4 . . . . . . . . . . . . Parts Built 6 | . . . . . . . . 2 . 3 . . . . . 1 . . . Matter 482 | . . . . . . . . 102 . 102 . . . . . 278 . . . Time 189 | . . . . . . . . 25 . 25 . . . . . 139 . . . Total Part Build Rating 14 | . . . . . . . . 2 . 3 . . . . . 9 . . . Parts Repaired 2 | . . . . . . . 1 . 1 . . . . . . . . . . Time 70 | . . . . . . . 32 . 38 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 1 . . . 2 1 . . . . . . . . . . . Part Schematics Acquired 3 | . . . 1 . . . 2 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . 1 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Com Total Allies 1 | . . . . . . . . . . 1 . . . . . . . . . Largest Group 1 | . . . . . . . . . . 1 . . . . . . . . . Highest-Rated Group 41 | . . . . . . . . . . 41 . . . . . . . . . Highest-Rated Ally 41 | . . . . . . . . . . 41 . . . . . . . . . Total Orders 14 | . . . . . . . . . . . . . . . . . 14 . . ROAM 2 | . . . . . . . . . . . . . . . . . 2 . . EXPLORE 12 | . . . . . . . . . . . . . . . . . 12 . . Ally Attacks 4 | . . . . . . . . . . 4 . . . . . . . . . Total Damage 142 | . . . . . . . . . . 142 . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . 1 . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Com Robot Analysis Total 1 | . . . . . . . . . . 1 . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . . . . . . . . 2 2 . 2 . . . . . Drone Launches 12 | . . . . . . . . . . . . . . . . . 12 . . Drone Recoveries 6 | . . . . . . . . . . . . . . . . . 6 . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Com Turns Passed 19523 | 40 293 186 715 314 327 259 557 1153 1088 1153 694 536 1004 586 831 1205 3849 3341 1392 Spaces Moved 11644 | 36 255 162 458 296 316 245 474 810 805 788 422 376 654 355 585 732 1974 1343 558 Core 18 | 16 . . . . . . . . . . . . . . . 2 . . . Treads 3278 | . . . . . . . . . . . . . . . . . 1410 1342 526 Legs 731 | . . . . . . . . . . . 333 152 . 220 26 . . . . Wheels 7617 | 20 255 162 458 296 316 245 474 810 805 788 89 224 654 135 559 730 564 1 32 Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 90 100 100 90 90 90 96 92 90 90 110 100 100 100 100 102 150 100 Average Speed 122 | 81 97 96 104 100 95 90 93 100 94 92 134 125 127 133 104 111 151 161 145 Slowest Speed 1700 | 100 100 100 105 100 100 90 100 120 97 93 210 150 130 240 170 1700 220 220 165 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 4 59 34 43 56 70 58 39 25 25 22 55 59 74 50 25 17 65 36 17 Regions Visited 19 Branch Regions 9 Pre-discovered Areas 6 | . . 1 . . 1 . . 1 . 1 1 . . 1 . . . . . Known Exits Taken 4 | . 1 . 1 . . . . . . . . 1 . . . . . 1 . Unknown Exits Taken 15 | 1 . 1 . 1 1 1 1 1 1 1 1 . 1 1 1 1 1 . . Scrap Searched 7 | . . . . 2 . 1 . . . . 2 2 . . . . . . . Spaces Dug 31 | . . . . . . . . . . 1 . . . 17 . . . 6 7 Terrain Destroyed 396 | . 13 57 4 . . 85 26 13 12 2 37 . 6 44 1 3 43 19 31 Melee 2 | . . . . . . . . . . 1 . . . . . . . 1 . Projectile 38 | . . . . . . . . . 2 1 . . . . . . 7 12 16 AOE 356 | . 13 57 4 . . 85 26 13 10 . 37 . 6 44 1 3 36 6 15 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Com Total 16216 | 45 283 185 589 307 342 270 553 1087 1074 1147 504 436 788 425 769 1017 2819 2479 1097 Wait 2715 | . 1 10 33 6 1 9 35 191 165 249 22 4 99 14 120 148 487 782 339 Move 11625 | 35 254 161 457 295 315 244 473 809 804 787 421 375 653 354 584 731 1973 1342 558 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 266 | 4 9 5 10 2 18 . 13 26 23 18 5 23 1 7 8 28 44 16 6 Fast Attach 91 | 2 . . 11 . 1 . . . 3 6 7 5 3 2 7 . 20 18 6 Attach 171 | 4 4 1 2 . . 1 3 14 10 10 4 6 1 8 9 25 39 11 19 Detach 15 | . . . . . . 1 . . . 1 1 . . 1 2 1 4 2 2 Swap 122 | . 2 1 7 . . 5 6 4 9 9 9 3 4 7 1 9 14 26 6 Drop 196 | . 3 1 18 1 7 . 6 7 17 17 4 11 2 1 9 9 42 31 10 Fire 985 | . 10 6 51 3 . 10 17 36 43 48 28 9 24 31 28 64 192 250 135 Melee 17 | . . . . . . . . . . 1 . . . . . . . 1 15 Ram . | . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . Rewire 3 | . . . . . . . . . . 1 . . 1 . . . . . 1 Trap 7 | . . . . . . . . . . . 3 . . . 1 2 1 . . Miscellaneous 3 | . . . . . . . . . . . . . . . . . 3 . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / Upp) -3/Research -2/Research -1/Access -1/Command History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 41 | -11/Scrapyard | Entered Materials 202 | -10/Materials | Discovered new exit (range 3) 255 | -10/Materials | Identified exit to Mines 307 | -10/Materials | Build established: Mutant 334 | -10/Materials | Entered Mines 341 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 356 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 512 | -10/Mines | Learned location of Zion (-6) 512 | -10/Mines | Discovered new exit (range 8) 520 | -10/Mines | Entered Materials 520 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 756 | -9/Materials | Discovered new exit (range 15) 869 | -9/Materials | Build established: Gunner 978 | -9/Materials | Identified exit to Mines 1068 | -9/Materials | Discovered new exit (range 16) 1235 | -9/Materials | Entered Mines 1265 | -9/Mines | Discovered new exit (range 12) 1409 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1545 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1545 | -9/Mines | Discovered new exit (range 5) 1549 | -9/Mines | Entered Exiles 1576 | -9/Exiles | Met 8R-AWN 1590 | -9/Exiles | Met EX-HEX 1652 | -9/Exiles | Met EX-DEC 1695 | -9/Exiles | Met EX-BIN 1710 | -9/Exiles | Aligned with FarCom system 1711 | -9/Exiles | Given EX-Vault access code 1734 | -9/Exiles | Opened EX-Vault 1743 | -9/Exiles | Found Lightpack 2.0 1797 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1868 | -9/Exiles | Discovered new exit (range 10) 1876 | -9/Exiles | Left Exiles lab with Lightpack 2.0 1876 | -9/Exiles | Entered Mines 2119 | -8/Mines | Discovered new exit (range 11) 2135 | -8/Mines | Entered Materials 2135 | -8/Materials | Evolved 2 slots: Utility x2 2263 | -8/Materials | Build established: Hauler-Skirmisher 2498 | -8/Materials | Discovered new exit (range 13) 2652 | -8/Materials | Repaired Mni. Grenade Launcher 2692 | -8/Materials | Entered Factory 2692 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2724 | -7/Factory | Identified exit to Lower Caves 2758 | -7/Factory | Fabricated Utility Shielding (x2) 2966 | -7/Factory | Lost 4 parts (2n2w) 3625 | -7/Factory | Lost 4 parts (2n1u1w) 3722 | -7/Factory | Discovered new exit (range 16) 3845 | -7/Factory | Entered another Factory area 3845 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4350 | -6/Factory | Build established: Hauler-Tank 4474 | -6/Factory | Repaired Reactive Plating 4899 | -6/Factory | Discovered new exit (range 13) 4933 | -6/Factory | Entered another Factory area 4933 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 5119 | -5/Factory | Build established: Hauler-Mutant 5744 | -5/Factory | Discovered new exit (range 12) 5806 | -5/Factory | Fabricated Wheel (x3) 6086 | -5/Factory | Entered Upper Caves 6144 | -5/Upper Caves | Learned Factory garrison access intel 6221 | -5/Upper Caves | Lost 3 parts (2n1w) 6551 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6759 | -5/Upper Caves | Discovered new exit (range 13) 6780 | -5/Upper Caves | Entered another Upper Caves area 6789 | -5/Upper Caves | Discovered new exit (range 12) 6831 | -5/Upper Caves | Encountered a Warlord checkpoint 7154 | -5/Upper Caves | Identified exit to Warlord 7229 | -5/Upper Caves | Build established: Scavenger-Mutant 7316 | -5/Upper Caves | Entered Warlord 7578 | -5/Warlord | Build established: Scavenger-Tank 7640 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 7948 | -5/Warlord | Met Warlord 7973 | -5/Warlord | Warlord's base attacked by MAIN.C 8178 | -5/Warlord | Warlord forces counterattacked 8260 | -5/Warlord | Destroyed 10 combat bots 8278 | -5/Warlord | Discovered new exit (range 15) 8278 | -5/Warlord | Spotted Striker 8283 | -5/Warlord | P-80 Master assimilated allied I6-FGR(g) 8320 | -5/Warlord | Entered Proximity Caves 8549 | -4/Proximity Caves | Lost 8 parts (3n5w) 8828 | -4/Proximity Caves | Discovered new exit (range 14) 8839 | -4/Proximity Caves | Learned Research garrison access intel 8843 | -4/Proximity Caves | Build established: Scavenger-Mutant 8863 | -4/Proximity Caves | Learned location of Quarantine (-3) 8906 | -4/Proximity Caves | Entered Factory 8906 | -4/Factory | Evolved 2 slots: Utility x2 8907 | -4/Factory | Identified exit to Upper Caves 8908 | -4/Factory | Loaded intel: 4 garrison access locations 9718 | -4/Factory | Discovered new exit (range 9) 9737 | -4/Factory | Entered Research 9737 | -3/Research | Evolved 2 slots: Utility x2 9738 | -3/Research | Loaded intel: 4 garrison access locations 10534 | -3/Research | Lost 14 parts (2p5n2u5w) 10766 | -3/Research | Fabricated Enh. Nova Cannon (x1) 10888 | -3/Research | Discovered new exit (range 13) 10942 | -3/Research | Entered another Research area 10942 | -2/Research | Warlord forces began assault on 0b10 10942 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 10953 | -2/Research | Found Prototype Processor 10954 | -2/Research | Identified Exp. Terrain Scan Processor 11052 | -2/Research | Research machine network offline 11123 | -2/Research | Met up with Warlord 11342 | -2/Research | Found Quantum Capacitor 11361 | -2/Research | Spotted Striker 11375 | -2/Research | Destroyed Striker 11418 | -2/Research | Borebot progress halted 11426 | -2/Research | Destroyed 7 combat bots 11427 | -2/Research | Lost 17 parts (2p5n3u7w) 11468 | -2/Research | Borebot progress halted 11532 | -2/Research | Borebot progress halted 11639 | -2/Research | Found Prototype Processor 11640 | -2/Research | Identified Exp. Core Analyzer 11668 | -2/Research | Build established: Hauler-Mutant 11958 | -2/Research | Warlord destroyed during the assault 12054 | -2/Research | Found Prototype Device 12054 | -2/Research | Identified Exp. Actuator Array 12167 | -2/Research | Spotted Executioner 12173 | -2/Research | Spotted Striker 12183 | -2/Research | Destroyed Striker 12189 | -2/Research | Destroyed Executioner 12209 | -2/Research | Found Exp. Core Analyzer 12477 | -2/Research | Spotted Striker 12486 | -2/Research | Build established: Scavenger-Mutant 12493 | -2/Research | Destroyed Striker 12496 | -2/Research | Spotted Striker 12503 | -2/Research | Destroyed Striker 12503 | -2/Research | Spotted Striker 12508 | -2/Research | Destroyed Striker 12563 | -2/Research | Spotted Striker 12572 | -2/Research | Destroyed Striker 12802 | -2/Research | Spotted Executioner 12803 | -2/Research | Spotted Striker 12807 | -2/Research | Destroyed Executioner 12815 | -2/Research | Destroyed Striker 12830 | -2/Research | Found Prototype Device 12831 | -2/Research | Identified Adv. Kinecellerator 12878 | -2/Research | Found Gamma Bomb Array 13400 | -2/Research | Spotted Striker 13408 | -2/Research | Spotted Striker 13411 | -2/Research | Destroyed Striker 13414 | -2/Research | Destroyed Striker 13913 | -2/Research | Spotted Executioner 13929 | -2/Research | Spotted Striker 13941 | -2/Research | Destroyed Striker 14037 | -2/Research | Spotted Striker 14094 | -2/Research | Spotted Executioner 14144 | -2/Research | Spotted Striker 14152 | -2/Research | Spotted Striker 14155 | -2/Research | Spotted Striker 14178 | -2/Research | Found Quantum Capacitor 14375 | -2/Research | Spotted Striker 14379 | -2/Research | Destroyed Striker 14386 | -2/Research | Destroyed Striker 14741 | -2/Research | Discovered new exit (range 10) 14791 | -2/Research | Entered Access 14791 | -1/Access | Evolved 2 slots: Utility x2 15431 | -1/Access | Garrison activated, responded to threat 15644 | -1/Access | Identified exit to Command 15828 | -1/Access | First assault squad dispatched 16525 | -1/Access | Found Quantum Capacitor 17850 | -1/Access | Lost 4 parts (2n2w) 18132 | -1/Access | Entered Command 18632 | -1/Command | First assault squad dispatched 18954 | -1/Command | System corruption reached 10% 19378 | -1/Command | Spotted M Guard 19378 | -1/Command | Spotted M Guard 19378 | -1/Command | Spotted Combat Programmer 19390 | -1/Command | Spotted Combat Programmer 19397 | -1/Command | Destroyed Combat Programmer 19440 | -1/Command | Core integrity fell below 50% 19449 | -1/Command | System corruption reached 30% 19484 | -1/Command | Destroyed Combat Programmer 19487 | -1/Command | Lost 28 parts (4p5n11u8w) 19505 | -1/Command | Core integrity fell below 20% 19524 | -1/Command | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 19470_ System corrupted: Energy discharge (-34). 19473_ EMDS Slug penetrates Wall. 19473_ P-80 Master resets P-80 Master, system corruption cleaned. 19481_ EMDS Slug penetrates Wall. 19482_ System corrupted: Chainsword targeting data glitched. 19484_ Combat Programmer fries systems beyond repair. 19484_ Combat Programmer destroyed. 19486_ F/ URXZC S6O4HNDGFECBSE 19487_ P-80 Master suffers critical hit. 19487_ Destroyed Gamma Rifle. 19489_ System corrupted: Chainsword targeting data glitched. 19501_ System corrupted: Heat flow error (+194). 19509_ System corrupted: Chainsword targeting data glitched. 19510_ System Restoration Module destroyed. 19511_ System corrupted: Chainsword targeting data glitched. 19516_ System corrupted: Energy discharge (-57). 19517_ System corrupted: Chainsword targeting data glitched. 19517_ Hcp. Storage Unit destroyed. 19517_ Lgt. Particle Reactor destroyed. 19518_ P-80 Master resets P-80 Master, system corruption cleaned. Map ----- +----------------------------------------------------+ | ???????????????????# # ##"############# | | ???????????????????# ## ## #?? | | ???????????????????# ##%!## ! #?? | | ####??????????????##### ##/####%*## #?? | | # ######?????????# % %% # #?? | | #?????????# %% # #?? | | # # #####??????# %% "" #?? | | # #??????# "" #?? | | # ######## / """" [ ! #?? | | / ########### "" [=! #?? | | / #?????????# [! #?? | | /= #?????????# #?? | | =/[!| #?????????# #?? | | !!/%!!= ########################?? | | ## ######## ???????????? | | # #??????# ???????????? | | # #####??????# ??????????? | | ##??????????# ??????????? | | # ##???????????# ??????????? | | ######????????????# ############?????????????? | | ??????????????????# ###########??????????????? | | ??????????????????# # """"" #??????????????? | | ??????????????????# # ""Y"" #??????????????? | | ??????????????????# # #??????????????? | | ??????????????????# # ! #??????????????? | | ??????????????????# #@ #??????????????? | | ??????????????????# %Y #??????????????? | | ??????????????????# Y#pp !#??????????????? | | ??????????????????# + #??????????????? | | ??????????????????#+#+#############??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????Y????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????w?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Coolant Potential 100 Energy Generation 66 Energy Capacity 1100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 3 Power Amplification 40 Base Temperature (-) 200 EM Shielding 3 Armor Coverage 600 Resistance: KI 25 Resistance: TH 30 Core Shielding 30 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 50 Targeting Accuracy 14 Core Analysis 15 Recoil Reduction 5 Energy Filtering 30 Particle Charging 20 Overload Amplification 75 Item Schematics ----------------- Lrg. Storage Unit | -9/Materials | Scanalyzed EM Pulse Cannon | -8/Materials | Scanalyzed Wheel | -8/Materials | Scanalyzed Utility Shielding | -8/Materials | Hacked Weapon Shielding | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Utility Shielding | x2 | -7/Factory Wheel | x3 | -5/Factory Enh. Nova Cannon | x1 | -3/Research | Preloaded Alien Tech Used ----------------- None Achievements -------------- Shocking Conclusion Challenges ------------ None Game ------ Seed RagnarokReinforcedHumpback Manual? 0 Play Time 04:16:37 Cumulative 154.7 hours Start 2021.04.26 @ 10:51:23 End 2021.04.27 @ 01:37:43 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 62 Rogue 62 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 70 Achievement% 52 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 0b6d92b9-bdc6-474a-99eb-72c8ca3e9964