Cogmind - Beta 12 --- EXPLORER MODE // 2023.04.25 @ 11:56:17 Player: viper Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (12) 2400 Robots Destroyed (456) 2280 Value Destroyed (20845) 20845 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (865) 865 TOTAL SCORE: 30830 Bonus ------- High Alert Combat Kills 953 Follower Combat Kills 150 Friendly Fire -238 Cogmind --------- Core Integrity 271/1450 Matter 5/300 Energy 100/100 System Corruption 17% Temperature Cool (0) Movement Core (1650) Ox32 Location -2/Research Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- Huge Storage Unit Spectral Analyzer Improved Targeting Computer Advanced Target Analyzer > --- WEAPON (5) ------- Coil Gun Linear Accelerator > --- INVENTORY (25) --- Advanced Weapon Cycler Improved System Restoration Module Linear Accelerator Heavy Pick Peak State ------------ > --- POWER ------------ Quantum Reactor Singularity Reactor > --- PROPULSION ------- Myomer Leg Biometal Leg Biometal Leg Centrium Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Coolant Injector Huge Storage Unit Improved Energy Well Triangulator Spectral Analyzer Advanced Signal Interpreter Improved Targeting Computer Advanced Target Analyzer Advanced Weapon Cycler Improved Core Shielding > --- WEAPON ----------- Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun > --- INVENTORY -------- Light Angular Momentum Engine Light Antimatter Reactor Light Antimatter Reactor Particle Reactor Improved Heavy Treads Improved Heavy Treads Myomer Leg Myomer Leg Myomer Leg Biometal Leg Improved Hacking Suite Improved System Shield Improved System Restoration Module Matter Neutralizer Coil Gun Coil Gun Hypervelocity Railgun Linear Accelerator Linear Accelerator Shock Maul Greatsword Heavy Pick [Rating: 187] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Reinforced Fission Core Reactor Light Antimatter Reactor Propulsion Improved Titanium Leg Treads Improved Heavy Treads Leg Improved Titanium Leg Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Propulsion Shielding Weapon Hypervelocity Railgun Energy Gun Field Laser Energy Cannon Matter Neutralizer Ballistic Gun Hypervelocity Railgun Ballistic Cannon Hardcell Cannon Impact Weapon Shock Maul Slashing Weapon Power Sword Piercing Weapon Heavy Pick Build | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -3 -2 ------- Run | Jun Mat Mat Mat Fac Sto Fac Fac Fac Ext Res Arm Res Slots Evolved 17 | . 1 2 2 2 . 2 2 2 . 2 . 2 Power 3 | . . 1 . . . . . . . . . 2 Propulsion 2 | . . . 2 . . . . . . . . . Utility 9 | . 1 . . 1 . 2 2 1 . 2 . . Weapon 3 | . . 1 . 1 . . . 1 . . . . Parts Attached 296 | 7 4 10 15 18 25 13 12 18 34 68 22 50 Power 42 | 1 2 1 2 3 1 1 1 3 5 5 2 15 Engine 18 | 1 2 1 2 3 1 1 . 3 2 1 . 1 Core 3 | . . . . . . . 1 . . 1 . 1 Reactor 21 | . . . . . . . . . 3 3 2 13 Propulsion 67 | 2 . 1 9 5 3 2 2 3 7 13 4 16 Treads 4 | . . . . . . . . . . . . 4 Leg 63 | 2 . 1 9 5 3 2 2 3 7 13 4 12 Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 75 | 2 2 3 1 2 7 6 5 6 6 23 4 8 Device 46 | . . 1 1 . 6 4 2 3 5 17 2 5 Storage 11 | 1 1 2 . . . 1 3 2 . . . 1 Processor 10 | 1 1 . . . 1 1 . 1 . 5 . . Hackware 2 | . . . . . . . . . . . . 2 Protection 6 | . . . . 2 . . . . 1 1 2 . Artifact . | . . . . . . . . . . . . . Weapon 112 | 2 . 5 3 8 14 4 4 6 16 27 12 11 Energy Gun 2 | . . . . . . . . . 2 . . . Energy Cannon 7 | . . . . . . . . . 2 4 . 1 Ballistic Gun 83 | 2 . 5 3 7 9 2 4 6 11 20 9 5 Ballistic Cannon 7 | . . . . 1 1 . . . 1 2 . 2 Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 6 | . . . . . 4 . . . . . 1 1 Slashing Weapon 4 | . . . . . . 2 . . . 1 . 1 Piercing Weapon 3 | . . . . . . . . . . . 2 1 Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . 1 2 1 . 5 1 . 4 . 3 Corrupted Parts 1 | . . . . . . . . . . . . 1 System Corruption 2 | . . . . . . . . . . . . 2 Parts Lost 102 | . . 1 . 6 2 1 . 13 18 18 5 38 Power 19 | . . . . 1 . 1 . 3 2 2 . 10 Propulsion 18 | . . . . . . . . 4 2 3 3 6 Utility 30 | . . 1 . 1 1 . . 3 5 5 2 12 Weapon 35 | . . . . 4 1 . . 3 9 8 . 10 Highest Loss Streak 18 | . . 1 . 2 2 1 . 6 9 5 2 18 To Critical Strikes 2 | . . . . . . . . . . 2 . . Average Slot Usage (%) 95 | . 100 99 94 98 99 99 100 98 95 97 98 73 Engine 7 | . 12 20 16 13 14 11 8 5 6 . . . Core 1 | . . . . . . . 2 4 . 2 2 . Reactor 2 | . . . . . . . . . 3 4 6 9 Leg 19 | . 25 20 28 28 28 24 22 19 18 17 17 5 Device 14 | . . 5 7 7 12 25 22 22 15 18 18 12 Storage 10 | . 12 10 8 7 7 6 16 16 18 12 9 6 Processor 11 | . 25 13 8 7 7 6 5 6 8 15 20 14 Protection 1 | . . . . 6 1 . . . 1 . . 2 Ballistic Gun 21 | . 25 30 24 24 26 22 22 24 20 16 21 11 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 195 | 15 29 65 67 80 78 82 101 104 126 148 124 195 Greatest Support 162 | 20 20 20 50 80 80 80 80 80 85 95 101 162 Greatest Overweight (x) 37 | 3 1 3 3 4 1 1 1 1 2 3 4 37 Average Overweight (x) . | . . 1 1 . . . 1 1 1 1 1 . Largest Inventory Capacity 25 | 10 15 20 20 20 20 20 20 20 20 20 20 25 Average Capacity 20 | 9 14 17 20 20 20 20 20 20 20 20 20 23 Most Carried 25 | 5 6 9 17 20 20 20 20 20 14 20 20 25 Average Carried 15 | 1 4 6 11 17 18 18 19 17 9 18 19 17 Final Capacity 25 | 10 15 20 20 20 20 20 20 20 20 20 20 25 Final Carried 20 | 5 5 9 17 20 19 20 20 8 11 17 19 4 Class Distribution -------------------- 56% | Hacker-Gunner 23% | Scavenger-Gunner 6% | Hacker-Mutant 5% | Generator-Gunner 3% | Scavenger-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Gunner | -9/Materials Hacker-Gunner | -8/Materials Hacker-Gunner | -7/Factory Hacker-Gunner | -7/Storage Hacker-Gunner | -6/Factory Hacker-Gunner | -5/Factory Hacker-Gunner | -4/Factory Hacker-Gunner | -4/Extension Scavenger-Gunner | -3/Research Scavenger-Gunner | -3/Armory Generator-Gunner | -2/Research Resources | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -3 -2 ----------- Run | Jun Mat Mat Mat Fac Sto Fac Fac Fac Ext Res Arm Res Matter Collected 15022 | 225 107 382 491 1049 1613 479 805 1378 1383 3684 1682 1744 Remotely . | . . . . . . . . . . . . . Salvage Created 24706 | . 116 977 859 1887 2267 716 868 3632 1743 5245 2433 3963 Parts 1293 | . 6 54 52 121 129 31 64 188 61 289 121 177 Haulers Intercepted 19 | . . 3 1 4 6 . 2 1 . 2 . . Recyclers Shooed 13 | . 1 . . . 1 1 2 . . 7 . 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -3 -2 ------- Run | Jun Mat Mat Mat Fac Sto Fac Fac Fac Ext Res Arm Res Combat Hostiles Destroyed 327 | . 2 18 20 29 35 6 11 48 21 59 35 43 Melee 8 | . . . . . . . . . . 1 3 4 Guns 281 | . 2 18 20 26 33 6 11 47 20 49 25 24 Cannons 17 | . . . . 3 2 . . . 1 8 . 3 AOE 2 | . . . . . . . . 1 . . . 1 Classes Destroyed 22 | . 3 4 3 4 2 . . 1 2 1 2 . Worker 27 | . . . 1 3 4 3 1 6 . 5 . 4 Builder 34 | . . . 1 3 2 1 4 10 1 8 . 4 Tunneler 2 | . . . . . . . . . 1 1 . . Hauler 19 | . . 3 1 4 6 . 2 1 . 2 . . Recycler 18 | . 1 1 . 3 1 2 . 1 3 4 . 2 Mechanic 3 | . . . . . 1 . . 1 1 . . . Operator 7 | . . . 1 1 1 . . . . 1 . 3 Drone 1 | . . . . . . . . . . 1 . . Watcher 19 | . 1 1 . 1 1 . 4 2 2 4 . 3 Swarmer 49 | . 2 2 8 6 3 . 6 7 10 3 1 1 Saboteur 4 | . . . . . . . . . . . 4 . Grunt 124 | . . 11 10 13 21 3 3 22 4 18 5 14 Brawler 4 | . . 1 . . 1 . . . . 1 . 1 Duelist 7 | . . . . 1 . . . 1 . . 5 . Protector 6 | . . . . . 1 . . . . . 5 . Sentry 31 | . . 4 2 3 5 1 . 3 2 4 4 3 Demolisher 1 | . . . . . . . . . . . 1 . Specialist 3 | . . . . . . . . 1 . . 2 . Hunter 29 | . . . . 1 2 . . 1 3 12 . 10 Programmer 65 | . . . . 4 2 2 2 13 . 20 8 14 Heavy 1 | . . . . 1 . . . . . . . . Behemoth 3 | . . . . . . . . . 2 1 . . Best Kill Streak 30 | . 4 6 7 17 14 3 6 30 5 9 7 7 Combat Bots Only 10 | . 2 6 6 7 8 3 4 10 3 5 7 7 Max Kills in Single Turn 4 | . 1 1 2 2 2 1 2 4 2 3 3 2 Gunslinging 1 | . . . 1 . 1 . 1 1 . . 1 1 Exploded 1 | . . . . . . . . 1 . . . 1 Melee 1 | . . . . . . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -3 -2 -------- Run | Jun Mat Mat Mat Fac Sto Fac Fac Fac Ext Res Arm Res Damage Taken 20857 | . 35 390 435 1031 1151 197 356 2074 2556 4191 1486 6955 Core 2542 | . 9 63 39 135 118 38 36 216 295 284 130 1179 Absorbed by Shields 11 | . . . . . . . . . 11 . . . Redirected to Shielding 222 | . . . . 78 24 . . . . . 51 69 Regen/Repaired (Parts) 533 | . . . 234 . 299 . . . . . . . Core Remaining (%) 83 | 100 96 84 92 . 63 95 96 . 55 . 68 . Volleys Fired 775 | . 16 61 39 70 111 31 37 85 73 131 48 73 Largest 5 | . 2 3 3 4 4 4 4 5 5 5 5 5 Hottest 333 | . 40 69 69 119 116 100 129 162 217 333 200 281 Shots Fired 3176 | . 32 183 117 272 439 117 148 423 300 633 233 279 Gun 2983 | . 32 183 117 254 425 117 148 423 286 515 233 250 Cannon 193 | . . . . 18 14 . . . 14 118 . 29 Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 3088 | . 32 183 117 272 439 117 148 423 262 586 233 276 Thermal 88 | . . . . . . . . . 38 47 . 3 Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 60 | . 13 54 60 33 52 46 48 34 59 49 31 29 Robot Miss Streak 4 | . 3 1 3 2 3 1 2 3 3 2 2 4 Penetration Max 3 | . . . . . . 1 1 1 2 2 1 3 Secondary Targets 69 | . . 4 6 9 13 1 1 13 2 6 5 9 Max Gunslinging Chain 2 | . . 1 1 1 1 1 1 2 1 1 2 1 Shots Hit Robots 2549 | . 24 148 95 216 371 85 102 302 236 490 200 280 Core Hits 1001 | . 8 52 40 87 134 28 37 139 77 200 97 102 Critical Kills 112 | . . 1 2 . . . 1 17 1 35 21 34 Critical Parts Destroyed 235 | . 1 2 . 3 1 2 6 21 12 39 69 79 Critical Strikes 371 | . 1 3 2 3 2 2 7 38 22 83 93 115 Burn 3 | . . . . . . . . . 3 . . . Meltdown 1 | . . . . . . . . . . 1 . . Destroy 314 | . 1 3 2 3 1 2 7 38 18 76 78 85 Blast 9 | . . . . . 1 . . . 1 5 . 2 Smash 43 | . . . . . . . . . . . 15 28 Sever 1 | . . . . . . . . . . 1 . . Melee Attacks 105 | . . . . . 4 3 . . . 9 27 62 Impact 82 | . . . . . 4 . . . . . 24 54 Slashing 19 | . . . . . . 3 . . . 9 . 7 Piercing 4 | . . . . . . . . . . . 3 1 Sneak Attacks 10 | . . . . . . . . . . . 4 6 Combat Hostiles 2 | . . . . . . . . . . . . 2 Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 52660 | . 196 1453 1463 3813 5359 1505 2843 9676 5147 10948 3285 6972 Guns 41855 | . 196 1453 1458 3238 5156 1500 2837 9179 4850 7474 1780 2734 Cannons 4535 | . . . . 319 203 . . . 271 2751 . 991 Explosions 799 | . . . . 256 . . . 476 . 67 . . Melee 5129 | . . . . . . . . . . 443 1505 3181 Ramming 342 | . . . 5 . . 5 6 21 26 213 . 66 Kinetic 44089 | . 196 1453 1458 3557 5359 1500 2837 9179 4419 8736 1780 3615 Thermal 2430 | . . . . . . . . 129 702 1489 . 110 Explosive 603 | . . . . 256 . . . 347 . . . . Electromagnetic 67 | . . . . . . . . . . 67 . . Impact 4421 | . . . . . . . . . . . 1505 2916 Slashing 708 | . . . . . . . . . . 443 . 265 Piercing . | . . . . . . . . . . . . . Highest Corruption 18 | . . . . 5 6 . . 1 1 10 18 17 Average Corruption 5 | . . . . 3 5 . . 1 1 5 11 7 Corruption Purged 1 | . . . . . 1 . . . . . . . Corruption Blocked 2 | . . . . 2 . . . . . . . . Effects 182 | . . . . 22 35 . . 5 6 58 37 19 Message Errors 45 | . . . . 8 11 . . 1 1 13 9 2 Matter Fused 47 | . . . . 2 9 . . 1 2 17 10 6 Heat Flow Errors 16 | . . . . 2 3 . . 1 2 6 1 1 Energy Discharges 24 | . . . . 3 6 . . . . 8 5 2 Parts Rejected 4 | . . . . . 1 . . . . 1 . 2 Parts Fused 2 | . . . . 1 . . . . . 1 . . Data Loss (minor) 16 | . . . . 4 1 . . 1 . 4 4 2 Data Loss (major) 3 | . . . . . . . . . 1 1 1 . Misfires 2 | . . . . . 1 . . 1 . . . . Alerts 6 | . . . . 1 1 . . . . 2 . 2 Misdirections 1 | . . . . . . . . . . . . 1 Weapon Failures 16 | . . . . 1 2 . . . . 5 7 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 2989 | . . . . 3 . . . 75 . 132 909 1870 Projectiles 149 | . . . . 3 . . . . . 118 . 28 Explosions 75 | . . . . . . . . 75 . . . . Melee 2765 | . . . . . . . . . . 14 909 1842 Knockbacks 47 | . . . . . 2 . . . . 14 10 21 Impact 24 | . . . . . . . . . . 2 9 13 Kinetic 21 | . . . . . 2 . . . . 12 . 7 Secondary 2 | . . . . . . . . . . . 1 1 Self-Inflicted Damage 65 | . . . . . . . . 65 . . . . Shots 1 | . . . . . . . . 1 . . . . Rammed 3 | . . . . . . . . . . . . 3 Targets Rammed 33 | . . . 1 . . 1 1 5 3 19 . 3 Kicked 30 | . . . 1 . . 1 1 5 3 19 . . Crushed . | . . . . . . . . . . . . . Highest Temperature 688 | . . 283 . 128 261 . 136 368 688 317 215 246 Average Temperature 105 | . . 111 . 21 43 . 46 99 194 89 102 92 Received Heat Transfer 3851 | . . 246 342 258 825 96 9 553 327 364 210 621 Effects 23 | . . . . . . . . . 23 . . . Shutdowns 8 | . . . . . . . . . 8 . . . Energy Bleed 4 | . . . . . . . . . 4 . . . Interference 4 | . . . . . . . . . 4 . . . Matter Decay 1 | . . . . . . . . . 1 . . . Short Circuit 2 | . . . . . . . . . 2 . . . Damage (minor) 2 | . . . . . . . . . 2 . . . Damage (major) 2 | . . . . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 42 | . . . . . . . . . . 1 17 24 Impact Corruptions 72 | . . . . . . . . . . 1 26 45 Robots Melted 1 | . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . 1 . . Parts Melted 19 | . . . . . . . . 2 4 11 1 1 Heat Transferred 3390 | . . . . . . . . 100 1736 1443 . 111 Parts Sabotaged 2 | . . . . . . . . . . . 2 . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -3 -2 ------- Run | Jun Mat Mat Mat Fac Sto Fac Fac Fac Ext Res Arm Res Peak Influence 1159 | . 67 296 404 355 615 236 348 1159 338 323 649 406 Initial 309 | . . 19 26 133 54 154 3 124 309 96 125 159 Average 177 | . 16 100 161 176 347 69 124 361 206 116 240 175 Maximum Alert Level 4 | . . 1 2 1 2 1 1 4 1 1 2 2 Low Security (%) 68 | 100 100 86 66 65 19 94 78 51 46 89 51 62 Level 1 23 | . . 13 33 34 35 5 21 20 53 10 29 34 Level 2 5 | . . . . . 44 . . 8 . . 19 3 Level 3 1 | . . . . . . . . 17 . . . . Level 4 . | . . . . . . . . 2 . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 82 | . . 2 3 9 15 5 4 12 3 13 3 13 Investigation 23 | . . 2 2 2 5 3 . 2 2 4 . 1 Extermination 29 | . . . . 4 2 2 1 5 . 8 2 5 Reinforcement 20 | . . . 1 2 3 . 2 3 1 1 1 6 Assault 4 | . . . . . 2 . 1 1 . . . . Garrison 6 | . . . . 1 3 . . 1 . . . 1 Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 7 | . . . . . 1 . 1 2 1 1 . 1 Haulers Reinforced 3 | . . . . 1 1 . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . 1 . . . 1 . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -3 -2 --------- Run | Jun Mat Mat Mat Fac Sto Fac Fac Fac Ext Res Arm Res Distress Signals 18 | . . 1 . 2 1 . . . 3 5 2 4 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 438 | . 5 23 24 35 44 7 17 70 34 74 38 67 Peak Tracking Total 11 | . 4 5 5 5 10 3 4 11 6 6 6 7 Tactical Retreats 28 | . . 2 . . 1 1 . 4 4 5 5 6 Traps | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -3 -2 ------- Run | Jun Mat Mat Mat Fac Sto Fac Fac Fac Ext Res Arm Res Traps Triggered 13 | . . . . 2 1 1 . 1 5 3 . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed 6 | . . 6 . . . . . . . . . . Reprogrammed 4 | . . . . . 4 . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 2 | . . . . 1 . . . . . . . 1 Machines | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -3 -2 ---------- Run | Jun Mat Mat Mat Fac Sto Fac Fac Fac Ext Res Arm Res Machines Disabled 32 | . . . . 9 2 . 4 10 . 3 4 . Max in Single Turn 5 | . . . . 5 1 . 2 2 . 1 1 . Garrison Access 2 | . . . . . . . 1 1 . . . . Energy Cycler 1 | . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -3 -2 --------- Run | Jun Mat Mat Mat Fac Sto Fac Fac Fac Ext Res Arm Res Machines Accessed 54 | . 1 7 4 6 11 4 1 3 8 6 . 3 Terminals 48 | . 1 7 2 5 10 4 1 3 7 6 . 2 Fabricators 1 | . . . . 1 . . . . . . . . Repair Stations 5 | . . . 2 . 1 . . . 1 . . 1 Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 175 | . 5 24 20 14 33 15 6 8 24 19 . 7 Successful 133 | . 3 20 18 10 23 12 6 4 17 15 . 5 Failed 42 | . 2 4 2 4 10 3 . 4 7 4 . 2 Catastrophic 4 | . . . . . 2 . . 2 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . Terminals 150 | . 5 24 7 13 28 15 6 8 21 19 . 4 Fabricators 1 | . . . . 1 . . . . . . . . Repair Stations 24 | . . . 13 . 5 . . . 3 . . 3 Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 113 | . 3 20 5 9 19 12 6 4 16 15 . 4 Record 48 | . 3 10 . 3 8 5 3 2 8 5 . 1 Part Schematic 6 | . . . . . 1 2 . . 1 2 . . Robot Analysis 3 | . . . 1 1 . . . . . 1 . . Prototype ID Bank 2 | . . . 1 . . . 1 . . . . . Open Door 8 | . . . . . 4 . . 1 3 . . . Open DSF 1 | . . . . . . . . . . 1 . . Branch Access Points 2 | . . . . . . . . . 1 . . 1 Emergency Access Points 5 | . . 1 1 . . . 1 . . 2 . . Machine Index 1 | . . . . . 1 . . . . . . . Terminal Index 2 | . . . . . . 1 . . 1 . . . Locate Traps 8 | . . 2 1 . 2 1 . . . 2 . . Disarm Traps 1 | . . 1 . . . . . . . . . . Reprogram Traps 1 | . . . . . 1 . . . . . . . Dispatch Records 2 | . . 1 . 1 . . . . . . . . Maintenance Status 1 | . . . . . . . . . 1 . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . Zone Layout 21 | . . 5 1 4 1 3 1 1 1 2 . 2 Fabricator Hacks 1 | . . . . 1 . . . . . . . . Network Status 1 | . . . . 1 . . . . . . . . Repair Station Hacks 19 | . . . 13 . 4 . . . 1 . . 1 Scan Component 11 | . . . 7 . 2 . . . 1 . . 1 Repair 8 | . . . 6 . 2 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 . . . . . . . 1 Used . | . . . . . . . . . . . . . Hacking Detections 37 | . 1 5 4 5 7 4 1 2 3 4 . 1 Full Trace Events 25 | . . 4 2 2 5 3 . 2 2 4 . 1 Feedback Events 3 | . . . . 2 1 . . . . . . . Corruption 3 | . . . . 2 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . 1 2 . . 1 2 . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 8 | . . . 6 . 2 . . . . . . . Time 278 | . . . 158 . 120 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -3 -2 ------------ Run | Jun Mat Mat Mat Fac Sto Fac Fac Fac Ext Res Arm Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 9 | . . . . . . . 1 4 . . . 4 Machine Destruction 1 | . . . . . . . 1 . . . . . Programmers 8 | . . . . . . . . 4 . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -3 -2 -------- Run | Jun Mat Mat Mat Fac Sto Fac Fac Fac Ext Res Arm Res Total Allies 8 | . . . . . 2 . . 3 3 . . . Largest Group 3 | . . . . . 2 . . 3 3 . . . Highest-Rated Group 138 | . . . . . 62 . . 138 96 . . . Highest-Rated Ally 46 | . . . . . 31 . . 46 38 . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 54 | . . . . . 7 . . 37 10 . . . Total Damage 1373 | . . . . . 147 . . 872 354 . . . Kills 6 | . . . . . . . . 4 2 . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -3 -2 ------- Run | Jun Mat Mat Mat Fac Sto Fac Fac Fac Ext Res Arm Res Robot Analysis Total 3 | . . . 1 1 . . . . . 1 . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches 3 | . . . . . . . . . . 3 . . Drone Recoveries 1 | . . . . . . . . . . 1 . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -3 -2 ------------- Run | Jun Mat Mat Mat Fac Sto Fac Fac Fac Ext Res Arm Res Turns Passed 16207 | 114 352 1568 732 1796 1103 1352 703 1628 1189 3024 896 1750 Spaces Moved 6628 | 77 155 554 197 962 424 764 292 675 449 1168 337 574 Core 34 | 31 . . . . . . . . . . . 3 Treads 345 | . . . . . . . . . . . . 345 Legs 6249 | 46 155 554 197 962 424 764 292 675 449 1168 337 226 Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 190 187 130 130 130 200 195 186 190 115 120 Average Speed 185 | 128 187 248 203 150 130 144 200 198 195 198 190 216 Slowest Speed 1900 | 200 190 330 330 400 200 200 200 200 270 335 390 1900 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . 1 Exploration Rate (%) 28 | 4 40 50 20 24 77 18 11 17 47 33 19 14 Regions Visited 12 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 7 | . . . . . 2 3 . 1 . . . 1 Terrain Destroyed 392 | . . . . 35 6 4 36 204 14 52 30 11 Melee 6 | . . . . . 2 3 . . . . . 1 Projectile 224 | . . . . 1 4 1 36 117 13 47 . 5 AOE 144 | . . . . 34 . . . 87 . . 23 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -3 -2 --------- Run | Jun Mat Mat Mat Fac Sto Fac Fac Fac Ext Res Arm Res Total 8819 | 88 192 633 433 1150 804 974 352 802 599 1521 449 822 Wait 776 | . 8 7 179 80 227 144 1 15 13 74 . 28 Move 6616 | 76 154 553 196 961 423 763 291 674 448 1167 336 574 Hop . | . . . . . . . . . . . . . Pick Up 73 | 5 4 1 3 13 3 4 3 2 . 16 5 14 Fast Attach 63 | 7 . . 7 3 2 3 2 1 14 13 5 6 Attach 115 | . 1 3 1 7 12 6 2 15 10 25 2 31 Detach 24 | . . . . . 7 4 1 . 3 6 . 3 Swap 118 | . 3 7 7 8 11 4 8 2 10 30 15 13 Drop 80 | . 6 1 . 8 4 4 6 3 1 21 11 15 Fire 775 | . 16 61 39 70 111 31 37 85 73 131 48 73 Melee 105 | . . . . . 4 3 . . . 9 27 62 Ram . | . . . . . . . . . . . . . Kick 30 | . . . 1 . . 1 1 5 3 19 . . Crush 3 | . . . . . . . . . . . . 3 Escape Stasis 34 | . . . . . . . . . 24 10 . . Rewire 7 | . . . . . . 7 . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 3 exits: *Mat x2 / *Min) -8/Materials -7/Factory (discovered 2 exits: *Sto / *Low) -7/Storage -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory -4/Extension (discovered 2 exits: *Res / Cet) -3/Research -3/Armory -2/Research (discovered 2 exits: Tes x2) History --------- Turn | Location | Event 2 | -11/Junkyard | Identified exit to Materials 2 | -11/Junkyard | Discovered exit to Materials (range 16) 115 | -11/Junkyard | Entered Materials 115 | -10/Materials | Evolved 1 slot: Utility x1 332 | -10/Materials | Build established: Hacker-Mutant 368 | -10/Materials | Identified exit to Materials 368 | -10/Materials | Discovered exit to Materials (range 13) 467 | -10/Materials | Entered another Materials area 467 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 773 | -9/Materials | Build established: Hacker-Gunner 926 | -9/Materials | Identified exit to Materials 926 | -9/Materials | Discovered exit to Materials (range 11) 1354 | -9/Materials | Discovered exit to Materials (range 10) 1903 | -9/Materials | Identified exit to Mines 1903 | -9/Materials | Discovered exit to Mines (range 6) 2035 | -9/Materials | Entered another Materials area 2035 | -8/Materials | Evolved 2 slots: Propulsion x2 2075 | -8/Materials | Repaired Aluminum Leg 2103 | -8/Materials | Repaired Aluminum Leg 2130 | -8/Materials | Repaired Aluminum Leg 2164 | -8/Materials | Repaired Cooling System 2197 | -8/Materials | Repaired Hvy. Assault Rifle 2707 | -8/Materials | Identified exit to Factory 2707 | -8/Materials | Discovered exit to Factory (range 14) 2736 | -8/Materials | Repaired Hvy. Assault Rifle 2767 | -8/Materials | Entered Factory 2767 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3296 | -7/Factory | Garrison activated, responded to threat 3450 | -7/Factory | Cargo convoy interrupted 3636 | -7/Factory | Destroyed 7 combat bots 3708 | -7/Factory | Identified exit to Lower Caves 3708 | -7/Factory | Discovered exit to Lower Caves (range 4) 4531 | -7/Factory | Identified exit to Storage 4531 | -7/Factory | Discovered exit to Storage (range 16) 4563 | -7/Factory | Entered Storage 4650 | -7/Storage | Met a pair of Derelict thieves 4673 | -7/Storage | Garrison activated, responded to threat 4939 | -7/Storage | Destroyed 8 combat bots 5510 | -7/Storage | Repaired Enh. Autogun 5517 | -7/Storage | Identified exit to Factory 5517 | -7/Storage | Discovered exit to Factory (range 16) 5571 | -7/Storage | Repaired Enh. Autogun 5666 | -7/Storage | Entered Factory 5666 | -6/Factory | Evolved 2 slots: Utility x2 6530 | -6/Factory | Identified exit to Lower Caves 6530 | -6/Factory | Discovered exit to Lower Caves (range 13) 6918 | -6/Factory | Identified exit to Factory 6918 | -6/Factory | Discovered exit to Factory (range 14) 7018 | -6/Factory | Entered another Factory area 7018 | -5/Factory | Evolved 2 slots: Utility x2 7342 | -5/Factory | Identified exit to Upper Caves 7342 | -5/Factory | Discovered exit to Upper Caves (range 15) 7685 | -5/Factory | Identified exit to Factory 7685 | -5/Factory | Discovered exit to Factory (range 7) 7721 | -5/Factory | Entered another Factory area 7721 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 8544 | -4/Factory | Allied Derelicts emerged from ambush trap array 8897 | -4/Factory | Garrison activated, responded to threat 9039 | -4/Factory | Cargo convoy interrupted 9114 | -4/Factory | Lost 6 parts (2p1n1u2w) 9119 | -4/Factory | Destroyed 10 combat bots 9335 | -4/Factory | Identified exit to Extension 9335 | -4/Factory | Discovered exit to Extension (range 9) 9349 | -4/Factory | Entered Extension 9578 | -4/Extension | Identified exit to Cetus 9831 | -4/Extension | Rescued a captive Derelict 9832 | -4/Extension | Rescued a captive Derelict 9891 | -4/Extension | Rescued a captive Derelict 9960 | -4/Extension | Spotted B-86 Titan 9983 | -4/Extension | Spotted B-86 Titan 10023 | -4/Extension | Destroyed B-86 Titan 10024 | -4/Extension | Disrupted transfer network 10053 | -4/Extension | Lost 7 parts (1p1n2u3w) 10183 | -4/Extension | Build established: Scavenger-Gunner 10325 | -4/Extension | Lost 9 parts (1p1n3u4w) 10478 | -4/Extension | Destroyed B-86 Titan 10532 | -4/Extension | Identified exit to Research 10532 | -4/Extension | Discovered exit to Research (range 3) 10538 | -4/Extension | Entered Research 10538 | -3/Research | Evolved 2 slots: Utility x2 10861 | -3/Research | Found Prototype Processor 10862 | -3/Research | Identified Spectral Analyzer 10904 | -3/Research | Build established: Scavenger-Skirmisher 11145 | -3/Research | Spotted B-86 Titan 11285 | -3/Research | Destroyed B-86 Titan 11312 | -3/Research | Lost 5 parts (1p1n3u) 11814 | -3/Research | Lost 4 parts (1n3w) 11961 | -3/Research | Build established: Scavenger-Gunner 12305 | -3/Research | Found Prototype Device 12367 | -3/Research | Identified Exp. Focal Shield 13198 | -3/Research | System corruption reached 10% 13473 | -3/Research | Identified exit to Armory 13473 | -3/Research | Discovered exit to Armory (range 13) 13562 | -3/Research | Entered Armory 14367 | -3/Armory | Destroyed 7 combat bots 14438 | -3/Armory | Identified exit to Research 14438 | -3/Armory | Discovered exit to Research (range 5) 14458 | -3/Armory | Entered Research 14458 | -2/Research | Evolved 2 slots: Power x2 14591 | -2/Research | Found Prototype Reactor 14591 | -2/Research | Identified Singularity Reactor 14620 | -2/Research | Identified exit to Testing 15179 | -2/Research | Build established: Generator-Gunner 15468 | -2/Research | Garrison activated, responded to threat 15560 | -2/Research | Crushed by falling debris 15636 | -2/Research | Found Prototype Device 15637 | -2/Research | Identified Active Sensor Suite 15651 | -2/Research | Destroyed 7 combat bots 15653 | -2/Research | Lost 18 parts (2p2n7u7w) 15767 | -2/Research | Lost 3 parts (3p) 16069 | -2/Research | System corruption reached 10% 16072 | -2/Research | Core integrity fell below 50% 16157 | -2/Research | Lost 12 parts (5p1n5u1w) 16205 | -2/Research | Core integrity fell below 20% 16208 | -2/Research | Self-destructed Last Messages --------------- 16196_ U-05 Engineer lays Concrete. 16196_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 16197_ U-05 Engineer lays Concrete. 16197_ U-05 Engineer builds a Wall. 16197_ K-01 Serf collects debris. 16198_ U-05 Engineer lays Concrete. 16199_ G-73 Enforcer knocked back. 16199_ U-05 Engineer lays Concrete. 16200_ K-01 Serf collects debris. 16201_ Critical hit (Burn: +37). 16201_ K-01 Serf collects debris. 16202_ U-05 Engineer lays Concrete. 16202_ Slug penetrates G-73 Enforcer. 16203_ U-05 Engineer lays Concrete. 16203_ K-01 Serf collects debris. 16203_ U-05 Engineer lays Concrete. 16204_ K-01 Serf collects debris. 16204_ U-05 Engineer lays Concrete. 16208_ System corrupted: Component data lost. 16208_ ALERT: Rogue bot located, Programmers report to Research Zone 5O. Map ----- +----------------------------------------------------+ | ???????????????????????????? ?????? ????????????? | | ???????????????????????????? ?????? ###?????????? | | ???????????????????????????? ????? ?????????? | | ????????????????>??????????? ????? ??????????? | | ???????????????????????????? ???? ??????????? | | ???????????????????????????? ???? ???????????? | | ???????????????????????????? ??? #???????????? | | ???????????????????????????? ??? #??????????? | | ?????????????????####???####/#### #??????????? | | ?????????????????? ???? T +??????????? | | ?????????????????? ???? ???????????? | | ??????????????????? ???? ???????????? | | ??????????????????? ???? ????????????? | | ???????????????????#+##### ;#????????????? | | ???????????????????? # = #?????????????? | | ???????????????????? %% # #?????????????? | | ???????????????????? %!%%# t #?????????????? | | ???????????????????? %!|!# ##????????????? | | ???????????????????? =!!%# ?????????????? | | ???????????????????? !%[|# g% ???????????????# | | ???????????????????########g; #####????????????" | | ???????????????????# !![% gp #??????????### | | ??????????????????## * / #??????????# | | ??????????????????# u% #??????????# | | ??????????????????# !% % ## ??????# % | | ??????????????????### %! @ + | | ??????????????????# # ![! ## #?????? ? | | ??????????????????##k %%k [%=t ########???? % ? | | ???????????????????# u % ! ##= #????# #? | | ???????????????????# % ## #????# #? | | ???????????????????## % ## #????#%#? | | ????????????????????# #? ###### #? | | ????????????????????###########+######+### % %% #? | | ?????????????????????# ^ ^ % % #? | | ?????????????????????# % #? | | ?????????????????????# %!!#=#? | | ?????????????????????+ =%=# #? | | ?????????????????????# """^ """ """ [=!!#%#? | | ?????????????????????# "T """ """ % !#!## | | ?????????????????????# """ """ """ %]!#+## | | ?????????????????????# [==%#|!% | | ?????????????????????# % % #!%! | | ????????############## %% !#%== | | ????????# # ############ +=!% | | ????????# # # #?# #![! | | ????????# """ """ # # #?# %#%[% | | ????????# """ """ # # #?# ########### | | ????????# """ """ # # #?# #??????###? | | ????????# + # """#?# #?????????? | | ????????# !# # """###+#######???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 96 Coolant Potential 180 Energy Generation 95 Energy Capacity 1750 Matter Stores 450 Matter Capacity 450 Sight Range 24 Robot Scan Range 20 Terrain Scan Density 10 Additional Mass Support 12 Base Temperature (-) 200 Armor Coverage 225 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 30 Propulsion Shielding 33 Weapon Shielding 33 Weapon Cycling 30 Evasion (%) 55 Targeting Accuracy 14 Target Analysis 8 Recoil Reduction 4 Matter Filtering 50 Kinecelleration 40 Offensive Hacking 32 Defensive Hacking 12 Item Schematics ----------------- Imp. Shield Generator | -7/Storage | Hacked Adv. Cryofiber Web | -6/Factory | Hacked Lance | -6/Factory | Hacked Biometal Leg | -4/Extension | Hacked Fusion Bomb Launcher | -3/Research | Hacked Mic. Antimatter Reactor | -3/Research | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpikedDeepBroadsword Manual? 0 Play Time 02:24:48 Cumulative 1423.6 hours Start 2023.04.25 @ 05:59:19 End 2023.04.25 @ 11:56:17 Sessions 5 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 865 Rogue 62 Adventurer 0 Explorer 803 Win Type - Total 7 Types 7/0/0/0/0/0/0/0/0 Lore% 71 Gallery% 81 Achievement% 62 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 14d91ded-e4c7-4ad5-b070-7ad87198173e