Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.23 @ 01:32:38 Player: ThatBishHoly Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (24) 120 Value Destroyed (810) 810 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3270 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 190/300 Energy 72/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (2) ------ Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Weight Redist. System Dynamic Insulation System Remote Datajack Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Wheel Wheel Armored Wheel Armored Huge Wheel > --- UTILITY ---------- Weight Redist. System Signal Interpreter > --- WEAPON ----------- Heavy EM Shotgun Heavy EM Shotgun Heavy EM Shotgun Proton Missile Launcher > --- INVENTORY -------- Compact Wheel Aerolev Unit Improved Heat Sink Heavy Particle Cannon [Rating: 41] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Airjet Utility Signal Interpreter Device Improved Terrain Scanner Processor Signal Interpreter Weapon Heavy EM Shotgun Energy Gun Heavy EM Shotgun Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Launcher Proton Missile Launcher Special Weapon Mining Laser Slashing Weapon Greatsword Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . 1 . Propulsion 3 | . . 2 . 1 Utility . | . . . . . Weapon 2 | . . . 1 1 Parts Attached 40 | 6 4 1 13 16 Power 7 | 1 . . 2 4 Engine 3 | 1 . . 1 1 Core 4 | . . . 1 3 Reactor . | . . . . . Propulsion 11 | 2 . . 6 3 Treads . | . . . . . Leg 2 | 2 . . . . Wheel 7 | . . . 5 2 Hover 2 | . . . 1 1 Flight . | . . . . . Utility 4 | 1 1 . . 2 Device 3 | 1 . . . 2 Storage . | . . . . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 18 | 2 3 1 5 7 Energy Gun 7 | 1 1 . 2 3 Energy Cannon 3 | . 1 . 1 1 Ballistic Gun 1 | 1 . . . . Ballistic Cannon . | . . . . . Launcher 5 | . . 1 2 2 Special Weapon 1 | . 1 . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 1 1 Parts Lost 24 | . 1 5 3 15 Power 4 | . 1 . . 3 Propulsion 7 | . . 2 1 4 Utility 2 | . . 1 . 1 Weapon 11 | . . 2 2 7 Highest Loss Streak 7 | . 1 5 2 7 To Critical Strikes . | . . . . . Average Slot Usage (%) 69 | . 73 52 60 78 Engine 4 | . 2 . 5 6 Core 2 | . . . 3 4 Leg 8 | . 28 18 . . Wheel 15 | . . . 24 25 Device 7 | . 14 8 . 6 Processor 6 | . . 11 9 7 Energy Gun 10 | . 7 7 1 14 Energy Cannon 5 | . 5 7 5 5 Ballistic Gun 1 | . 8 . . . Launcher 3 | . . . 9 4 Special Weapon 1 | . 7 . . . Naked Turns . | . . . . . Heaviest Build 39 | 9 9 8 28 39 Greatest Support 72 | 20 20 20 48 72 Greatest Overweight (x) 1 | . . . . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 4 3 4 5 5 Average Carried 2 | . 1 3 2 2 Final Capacity 5 | 5 5 5 5 5 Final Carried 4 | 1 2 4 4 3 Class Distribution -------------------- 61% | Mutant 21% | Gunner 13% | Scavenger-Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 533 | 282 . 17 89 145 Remotely . | . . . . . Salvage Created 766 | 110 . . 245 411 Parts 56 | 4 . . 22 30 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 17 | . . . 11 6 Melee 1 | . . . . 1 Guns 4 | . . . . 4 Cannons 1 | . . . 1 . AOE 10 | . . . 10 . Classes Destroyed 10 | 2 . . 4 4 Builder 3 | . . . 1 2 Tunneler 1 | 1 . . . . Recycler 1 | 1 . . . . Mechanic 1 | . . . . 1 Operator 1 | . . . . 1 Swarmer 5 | . . . 4 1 Grunt 7 | . . . 6 1 Sentry 1 | . . . . 1 Hunter 3 | . . . 1 2 Programmer 1 | . . . . 1 Best Kill Streak 8 | 1 . . 8 3 Combat Bots Only 7 | . . . 7 2 Max Kills in Single Turn 5 | 1 . . 5 2 Gunslinging . | . . . . . Exploded 4 | . . . 4 . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 345 | . . 122 37 186 Missed 120 | . . 46 19 55 Damage Taken 3299 | . 308 722 241 2028 Core 1198 | . 117 381 . 700 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 27 | . . . . 27 Core Remaining (%) 64 | 100 53 4 100 . Volleys Fired 65 | 22 9 4 10 20 Largest 4 | 1 1 2 2 4 Hottest 219 | 20 100 96 108 219 Shots Fired 114 | 22 10 8 17 57 Gun 66 | 22 1 4 . 39 Cannon 22 | . . 4 6 12 Launcher 17 | . . . 11 6 Special 9 | . 9 . . . Kinetic 23 | 22 1 . . . Thermal 20 | . 9 . 6 5 Explosive 11 | . . . 11 . Electromagnetic 60 | . . 8 . 52 Robot Hit Streak 11 | 2 . 1 3 11 Robot Miss Streak 6 | 6 . 2 2 4 Penetration Max . | . . . . . Secondary Targets 1 | . . . . 1 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 57 | 6 . 2 9 40 Core Hits 58 | 5 . . 23 30 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks 2 | . . . . 2 Impact . | . . . . . Slashing 2 | . . . . 2 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1930 | 71 . 68 958 833 Guns 501 | 71 . 12 . 418 Cannons 243 | . . 18 100 125 Explosions 1063 | . . 28 858 177 Melee 95 | . . . . 95 Ramming 28 | . . 10 . 18 Kinetic 71 | 71 . . . . Thermal 178 | . . 28 100 50 Explosive 939 | . . . 858 81 Electromagnetic 619 | . . 30 . 589 Impact . | . . . . . Slashing 95 | . . . . 95 Piercing . | . . . . . Highest Corruption 8 | . 1 . . 8 Average Corruption 1 | . 1 . . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 8 | . 1 . . 7 Message Errors 1 | . . . . 1 Matter Fused 3 | . . . . 3 Data Loss (minor) 1 | . . . . 1 Misfires 1 | . 1 . . . Weapon Failures 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 11 | . . . . 11 Projectiles 2 | . . . . 2 Explosions . | . . . . . Melee 9 | . . . . 9 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 167 | . . 30 . 137 Shots 6 | . . 1 . 5 Rammed 9 | . . . . 9 Targets Rammed 18 | . . 9 . 9 Kicked 9 | . . 9 . . Crushed . | . . . . . Highest Temperature 636 | . 84 42 222 636 Average Temperature 114 | . 34 15 91 157 Received Heat Transfer 342 | . . 99 81 162 Effects 8 | . . . . 8 Shutdowns 3 | . . . . 3 Energy Bleed 1 | . . . . 1 Short Circuit 1 | . . . . 1 Damage (major) 3 | . . . . 3 Siege Activations . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Fried 4 | . . . . 4 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 272 | . . 50 148 74 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . 1 . 1 Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 350 | 10 15 38 318 350 Initial 76 | . 6 5 7 76 Average 97 | 5 2 16 179 176 Maximum Alert Level 1 | . . . 1 1 Low Security (%) 81 | 100 100 100 43 69 Level 1 18 | . . . 56 30 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 1 . 2 4 Investigation 1 | . 1 . . . Extermination 1 | . . . . 1 Reinforcement 5 | . . . 2 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . 1 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 3 | . . 2 1 . Communications Jammed 4 | . . . . 4 Distress Signals 4 | . . . . 4 Times Spotted 53 | . 1 16 15 21 Peak Tracking Total 9 | . 1 9 7 7 Tactical Retreats 3 | . . 1 . 2 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 6 | . . 1 2 3 Max in Single Turn 1 | . . 1 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 5 | . . 1 1 3 Terminals 1 | . . . 1 . Fabricators . | . . . . . Repair Stations 2 | . . . . 2 Recycling Units 2 | . . 1 . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 7 | . . 1 2 4 Successful 5 | . . 1 1 3 Failed 2 | . . . 1 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 2 | . . . 2 . Fabricators . | . . . . . Repair Stations 3 | . . . . 3 Recycling Units 2 | . . 1 . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . . . 1 . Unreport Threat 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . . 2 Scan Component 1 | . . . . 1 Repair 1 | . . . . 1 Recycling Unit Hacks 2 | . . 1 . 1 Report Inventory 2 | . . 1 . 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . . 1 Used . | . . . . . Hacking Detections 4 | . . . 1 3 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . . 1 Time 44 | . . . . 44 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 1522 | 227 220 270 179 626 Spaces Moved 1222 | 155 147 253 152 515 Core 143 | 16 . 85 . 42 Treads . | . . . . . Legs 454 | 139 147 168 . . Wheels 592 | . . . 119 473 Hover 33 | . . . 33 . Flight . | . . . . . Fastest Speed 50 | 50 120 50 60 50 Average Speed 95 | 112 120 96 82 87 Slowest Speed 120 | 120 120 120 95 110 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . 1 . . . Exploration Rate (%) 19 | 5 28 28 21 15 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug 10 | . 9 . 1 . Terrain Destroyed 75 | . 9 2 48 16 Melee . | . . . . . Projectile 10 | . 9 . 1 . AOE 65 | . . 2 47 16 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1457 | 189 163 269 189 647 Wait 55 | . . . . 55 Move 1217 | 154 145 252 151 515 Hop . | . . . . . Pick Up 41 | 7 3 2 13 16 Fast Attach . | . . . . . Attach 31 | 6 2 1 13 9 Detach 2 | . . 1 . 1 Swap 9 | . 2 . . 7 Drop 12 | . 1 . 2 9 Fire 65 | 22 9 4 10 20 Melee 2 | . . . . 2 Ram 9 | . . . . 9 Kick 9 | . . 9 . . Crush . | . . . . . Escape Stasis 1 | . 1 . . . Rewire 4 | . . . . 4 Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 228 | -11/Scrapyard | Entered Materials 268 | -10/Materials | Crushed by falling debris 318 | -10/Materials | Build established: Mutant 434 | -10/Materials | Discovered new exit (range 8) 447 | -10/Materials | Identified exit to Materials 448 | -10/Materials | Entered another Materials area 448 | -9/Materials | Evolved 2 slots: Propulsion x2 679 | -9/Materials | Core integrity fell below 50% 707 | -9/Materials | Lost 5 parts (2n1u2w) 710 | -9/Materials | Discovered new exit (range 16) 711 | -9/Materials | Core integrity fell below 20% 717 | -9/Materials | Identified exit to Materials 718 | -9/Materials | Entered another Materials area 718 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 810 | -8/Materials | Destroyed 7 combat bots 892 | -8/Materials | Discovered new exit (range 5) 895 | -8/Materials | Met 7R-MNS 897 | -8/Materials | Identified exit to Factory 897 | -8/Materials | Entered Factory 897 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1173 | -7/Factory | Repaired Proton Missile Launcher 1383 | -7/Factory | Build established: Gunner 1443 | -7/Factory | Lost 3 parts (1n2w) 1501 | -7/Factory | Core integrity fell below 50% 1514 | -7/Factory | Core integrity fell below 20% 1518 | -7/Factory | Lost 7 parts (2p2n3w) 1523 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 01487_ Slammed into S-27 Virus. 01487_ Com. Wheel destroyed. 01488_ Slammed into S-27 Virus. 01489_ Destabilizing: System corrupted (+2). 01490_ Slammed into S-27 Virus. 01499_ Destabilizing: System interference. 01499_ Signal Interpreter temporarily disabled. 01499_ Transmission Jammer temporarily disabled. 01500_ Slammed into S-27 Virus. 01501_ Destabilizing: Core damaged (-7). 01502_ Slammed into S-27 Virus. 01513_ Acquired Dynamic Insulation System. 01518_ Acquired Lightning Gun. 01521_ P-60 Hacker resets S-27 Virus, system corruption cleaned. 01522_ /ZMNXSF4&MERPMDORZL 01522_ System corrupted: Lightning Gun failed to cycle. 01522_ Lightning Gun destroyed. 01523_ Transmission Jammer destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????# ! 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""??# """ #??????????????????????? | | ??????????? ????# """s #??????????????????????? | | ?????????????????# s @#??????????????????????? | | ?????????????????##########??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 28 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 6 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShadingDiametricOptics Manual? 0 Play Time 00:23:49 Cumulative 17.0 hours Start 2024.04.23 @ 01:08:57 End 2024.04.23 @ 01:32:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 49 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 28 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 25x20 Zoom Use 93% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: fb6c8a9d-7b11-4033-ae6d-7d979836c196