Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.17 @ 00:22:15 Player: HourglassMan Result: Destroyed by Y-54 Guardian via exploding Nuclear Reactor Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (41) 205 Value Destroyed (1482) 1482 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 4238 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/700 Matter 99/300 Energy 310/310 System Corruption 11% Temperature Cool (0) Movement Core (450) Ox8 Location -7/Factory Parts ------- > --- POWER (1) -------- Heavy Deuterium Engine > --- PROPULSION (5) --- Wheel Centrium Wheel > --- UTILITY (5) ------ Medium Storage Unit Advanced Visual Processing Unit Utility Shielding Backup Plating III Hacking Suite > --- WEAPON (2) ------- Mini Grenade Launcher > --- INVENTORY (10) --- Heavy Deuterium Engine Gravmag System Medium Storage Unit Medium Matter Pod (0) Hacking Suite Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Wheel Centrium Wheel Centrium Wheel > --- UTILITY ---------- Medium Storage Unit Advanced Visual Processing Unit Matter Filter Improved Shield Generator Hacking Suite > --- WEAPON ----------- Advanced Assault Cannon Gauss Cannon > --- INVENTORY -------- Heavy Deuterium Engine Medium Storage Unit Core Shielding Utility Shielding Hardened Medium Armor Plating Hacking Suite Heavy Particle Cannon Mini Grenade Launcher Remote Datajack [Rating: 51] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Centrium Wheel Hover Unit Gravmag System Flight Unit Flight Unit Utility Light Armor Plating Device Seismic Detector Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Energy Gun Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power . | . . . . . . Propulsion 3 | . . . 1 1 1 Utility 3 | . . . 1 1 1 Weapon . | . . . . . . Parts Attached 88 | 7 2 6 4 13 56 Power 11 | 1 . 2 1 1 6 Engine 6 | 1 . 2 1 . 2 Core 5 | . . . . 1 4 Reactor . | . . . . . . Propulsion 31 | 3 . 2 2 4 20 Treads . | . . . . . . Leg 16 | 2 . 2 2 3 7 Wheel 8 | 1 . . . . 7 Hover 6 | . . . . . 6 Flight 1 | . . . . 1 . Utility 24 | 1 1 1 1 4 16 Device 6 | . . . 1 . 5 Storage 3 | 1 . . . 1 1 Processor 3 | . . . . . 3 Hackware 1 | . . . . 1 . Protection 11 | . 1 1 . 2 7 Artifact . | . . . . . . Weapon 22 | 2 1 1 . 4 14 Energy Gun 6 | 1 . . . 1 4 Energy Cannon 2 | . . . . . 2 Ballistic Gun 3 | 1 . . . 2 . Ballistic Cannon 7 | . 1 1 . . 5 Launcher 2 | . . . . . 2 Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . 1 . Unidentified Prototypes 2 | . . . . . 2 Parts Lost 26 | . . 1 . . 25 Power 3 | . . . . . 3 Propulsion 14 | . . . . . 14 Utility 5 | . . 1 . . 4 Weapon 4 | . . . . . 4 Highest Loss Streak 8 | . . 1 . . 8 To Critical Strikes . | . . . . . . Average Slot Usage (%) 96 | . 96 99 100 99 91 Engine 7 | . 14 14 11 5 2 Core 2 | . . . . 3 3 Leg 23 | . 28 28 33 31 14 Wheel 6 | . . . . . 15 Hover 1 | . . . . . 3 Device 2 | . . . 11 3 3 Storage 9 | . 14 14 11 9 7 Processor 3 | . . . . . 7 Hackware 4 | . . . . 9 7 Protection 12 | . 11 13 11 14 9 Energy Gun 2 | . 11 . . 5 2 Ballistic Gun 7 | . 14 14 11 6 1 Ballistic Cannon 7 | . 3 14 11 4 5 Peak Build Rating 51 | 6 8 8 10 21 51 Average Rating 21 | 4 7 7 9 17 38 On Entrance 8 | . 6 8 8 10 21 Naked Turns . | . . . . . . Heaviest Build 48 | 13 18 18 17 31 48 Greatest Support 58 | 20 20 20 30 40 58 Greatest Overweight (x) 8 | . . . . . 8 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 10 Average Capacity 8 | 7 8 8 8 8 10 Most Carried 10 | 3 8 8 8 10 10 Average Carried 8 | 1 7 7 6 8 9 Final Capacity 10 | 8 8 8 8 10 10 Final Carried 10 | 3 8 8 8 10 5 Class Distribution -------------------- 56% | Mutant 43% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 1423 | 251 . 258 22 221 671 Remotely . | . . . . . . Salvage Created 1159 | . . 345 22 114 678 Parts 64 | . . 23 2 6 33 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 33 | . . 8 3 2 20 Guns 8 | . . 3 1 2 2 Cannons 17 | . . 5 2 . 10 AOE 7 | . . . . . 7 Classes Destroyed 7 | . . 3 1 . 3 Worker 4 | . . 2 . . 2 Builder 4 | . . . . . 4 Swarmer 5 | . . . 3 . 2 Grunt 20 | . . 6 . . 14 Sentry 5 | . . 2 . 2 1 Specialist 2 | . . . . . 2 Hunter 1 | . . . . . 1 Best Kill Streak 8 | . . 3 3 1 8 Combat Bots Only 6 | . . 2 3 1 6 Max Kills in Single Turn 3 | . . 1 1 1 3 Gunslinging . | . . . . . . Exploded 3 | . . . . . 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 499 | . 3 43 22 15 416 Missed 145 | . 1 12 7 5 120 Damage Taken 4776 | . 15 392 115 173 4081 Core 775 | . . 70 . . 705 Absorbed by Shields 62 | . . . . . 62 Redirected to Shielding 19 | . . . . . 19 Core Remaining (%) 93 | 100 . 72 100 100 . Volleys Fired 103 | . . 24 7 6 66 Largest 2 | . . 2 2 2 2 Hottest 130 | . . 55 55 91 130 Shots Fired 186 | . . 48 14 12 112 Gun 63 | . . 24 7 11 21 Cannon 115 | . . 24 7 1 83 Launcher 7 | . . . . . 7 Special 1 | . . . . . 1 Kinetic 139 | . . 48 14 6 71 Thermal 34 | . . . . 6 28 Explosive 7 | . . . . . 7 Electromagnetic 5 | . . . . . 5 Robot Hit Streak 11 | . . 9 3 9 11 Robot Miss Streak 3 | . . 1 2 2 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 124 | . . 35 8 13 68 Core Hits 71 | . . 16 3 3 49 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed . | . . . . . . Critical Strikes 10 | . . 2 . 2 6 Burn 3 | . . . . 2 1 Meltdown 1 | . . . . . 1 Blast 6 | . . 2 . . 4 Melee Attacks 4 | . . . . 4 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 4 | . . . . 4 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3825 | . . 493 126 138 3068 Guns 731 | . . 252 39 138 302 Cannons 1778 | . . 238 87 . 1453 Explosions 1247 | . . . . . 1247 Melee . | . . . . . . Ramming 69 | . . 3 . . 66 Kinetic 1908 | . . 490 126 65 1227 Thermal 1295 | . . . . 73 1222 Explosive 496 | . . . . . 496 Electromagnetic 57 | . . . . . 57 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 11 | . . . . 1 11 Average Corruption 5 | . . . . 1 5 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 31 | . . . . . 31 Message Errors 11 | . . . . . 11 Matter Fused 5 | . . . . . 5 Heat Flow Errors 3 | . . . . . 3 Energy Discharges 3 | . . . . . 3 Data Loss (minor) 2 | . . . . . 2 Data Loss (major) 3 | . . . . . 3 Alerts 2 | . . . . . 2 Misdirections 1 | . . . . . 1 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 79 | . . . . . 79 Projectiles 11 | . . . . . 11 Explosions 68 | . . . . . 68 Melee . | . . . . . . Knockbacks 22 | . . 3 3 . 16 Impact . | . . . . . . Kinetic 20 | . . 3 3 . 14 Secondary 2 | . . . . . 2 Self-Inflicted Damage 328 | . . . . . 328 Shots 7 | . . . . . 7 Rammed 8 | . . . . . 8 Targets Rammed 10 | . . 1 . . 9 Kicked 2 | . . 1 . . 1 Crushed . | . . . . . . Highest Temperature 405 | . . 117 . 189 405 Average Temperature 115 | . . 35 . 78 142 Received Heat Transfer 1434 | . . 231 . 63 1140 Effects 7 | . . . . . 7 Energy Bleed 4 | . . . . . 4 Interference 3 | . . . . . 3 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 5 | . . . . 2 3 Heat Transferred 1747 | . . . . 333 1414 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Peak Influence 409 | . 15 221 150 123 409 Initial 63 | . . 5 27 63 47 Average 116 | . 1 64 87 74 201 Maximum Alert Level 2 | . . 1 . . 2 Low Security (%) 77 | 100 100 89 100 100 48 Level 1 21 | . . 10 . . 48 Level 2 1 | . . . . . 3 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 17 | . 2 . 1 3 11 Investigation 7 | . 1 . . 1 5 Extermination 2 | . . . . . 2 Reinforcement 7 | . 1 . 1 1 4 Assault . | . . . . . . Garrison 1 | . . . . 1 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 6 | . 1 . 1 2 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 63 | . 3 11 5 9 35 Peak Tracking Total 8 | . 2 4 3 3 8 Tactical Retreats 10 | . . 2 1 1 6 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 5 | . . . . 1 4 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . 1 . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 6 | . . . . . 6 Max in Single Turn 2 | . . . . . 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 13 | . 2 . 2 . 9 Terminals 8 | . 2 . 2 . 4 Fabricators 3 | . . . . . 3 Repair Stations . | . . . . . . Recycling Units 1 | . . . . . 1 Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 38 | . 8 . 7 . 23 Successful 13 | . . . 2 . 11 Failed 25 | . 8 . 5 . 12 Catastrophic 4 | . 1 . 1 . 2 Database Lockouts . | . . . . . . Manual 16 | . 4 . 6 . 6 Terminals 25 | . 8 . 7 . 10 Fabricators 7 | . . . . . 7 Repair Stations . | . . . . . . Recycling Units 3 | . . . . . 3 Scanalyzers 3 | . . . . . 3 Garrison Access . | . . . . . . Terminal Hacks 5 | . . . 2 . 3 Open DSF 1 | . . . . . 1 Level Access Points 1 | . . . . . 1 Branch Access Points 1 | . . . 1 . . Locate Traps 1 | . . . . . 1 Zone Layout 1 | . . . 1 . . Fabricator Hacks 3 | . . . . . 3 Network Status 1 | . . . . . 1 Load Schematic 1 | . . . . . 1 Build 1 | . . . . . 1 Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . . . . . 2 Process 1 | . . . . . 1 Report Inventory 1 | . . . . . 1 Scanalyzer 3 | . . . . . 3 Insert Component 2 | . . . . . 2 Analyze 1 | . . . . . 1 Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 11 | . 2 . 2 . 7 Full Trace Events 6 | . 1 . . . 5 Feedback Events 1 | . . . . . 1 Corruption 1 | . . . . . 1 Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . . 1 Parts Built 2 | . . . . . 2 Authchips . | . . . . . . Time 58 | . . . . . 58 Total Part Build Rating 14 | . . . . . 14 Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter 403 | . . . . . 403 Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . . 1 Part Schematics Acquired 1 | . . . . . 1 Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked 2 | . . . . 1 1 Non-combat 1 | . . . . 1 . Combat 1 | . . . . . 1 Robot Hacks Applied 3 | . . . . 2 1 parse_system 2 | . . . . 1 1 no_distress 1 | . . . . 1 . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 3076 | 69 145 809 186 678 1189 Spaces Moved 2100 | 46 111 542 127 469 805 Core 6 | 2 . . . . 4 Treads . | . . . . . . Legs 1480 | 42 111 542 127 469 189 Wheels 482 | 2 . . . . 480 Hover 132 | . . . . . 132 Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 53 Average Speed 113 | 116 120 120 120 120 101 Slowest Speed 450 | 120 120 120 120 120 450 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 30 | 4 22 93 15 28 20 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 135 | . . . . . 135 Melee . | . . . . . . Projectile 8 | . . . . . 8 AOE 127 | . . . . . 127 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 2621 | 58 124 657 147 575 1060 Wait 224 | 3 . 66 5 66 84 Move 2095 | 45 110 541 126 468 805 Hop . | . . . . . . Pick Up 38 | 3 8 8 3 7 9 Fast Attach 41 | 6 2 1 . 3 29 Attach 18 | . . 2 3 2 11 Detach 7 | . . . . 1 6 Swap 29 | 1 . 3 1 8 16 Drop 52 | . 4 11 2 10 25 Fire 103 | . . 24 7 6 66 Melee 4 | . . . . 4 . Ram 8 | . . . . . 8 Kick 2 | . . 1 . . 1 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: [*Mat] / Min x2) -8/Materials -7/Factory (discovered 4 exits: Fac x4) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 133 | -10/Materials | Discovered new exit (range 7) 215 | -10/Materials | Entered Mines 304 | -10/Mines | Build established: Mutant 1005 | -10/Mines | Found a hidden stash of uninstalled traps 1017 | -10/Mines | Discovered new exit (range 7) 1024 | -10/Mines | Entered Materials 1024 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1168 | -9/Materials | Identified exit to Mines 1169 | -9/Materials | Discovered new exit (range 16) 1171 | -9/Materials | Build established: Scavenger-Mutant 1210 | -9/Materials | Entered another Materials area 1210 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1320 | -8/Materials | Garrison activated, responded to threat 1497 | -8/Materials | Met 7R-MNS 1835 | -8/Materials | Discovered new exit (range 3) 1888 | -8/Materials | Entered Factory 1888 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1889 | -7/Factory | Caught up to 7R-MNS 1891 | -7/Factory | Identified exit to DSF 2160 | -7/Factory | Fabricated Centrium Wheel? 2477 | -7/Factory | Build established: Mutant 2610 | -7/Factory | Core integrity fell below 50% 2639 | -7/Factory | Lost 3 parts (1p1n1u) 2848 | -7/Factory | Lost 6 parts (1p2n1u2w) 2990 | -7/Factory | System corruption reached 10% 3034 | -7/Factory | Identified exit to Factory 3058 | -7/Factory | Core integrity fell below 20% 3077 | -7/Factory | Destroyed by Y-54 Guardian via exploding Nuclear Reactor Last Messages --------------- U-05 Engineer lays Concrete. System corrupted: Heat flow error (+290). U-05 Engineer lays Concrete. Acquired Backup Propulsion III. U-05 Engineer lays Concrete. Discarded Adv. Targeting Computer. U-05 Engineer lays Concrete. U-05 Engineer destroyed. Backup Propulsion III destroyed. Acquired Unknown Protection. Identified Backup Plating III. The unstable cave ceiling collapses. Gravmag System destroyed. R-06 Scavenger collects Backup Laser III. R-06 Scavenger collects Backup Propulsion III. U-05 Engineer lays Concrete. System corrupted: Matter fused (-7). U-05 Engineer lays Concrete. R-06 Scavenger collects Backup Power III. Nuclear Reactor explodes. 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""" ????# ## # ## #### | | ???""??????# ## ! #! ## | | ???????????# ## ## ### | | ???????????# ## ## #?# | | ???????????# + ## #?# | | ???? ???# ############## #?# | | ???# #??# #?????######## ### | | ???# #??# #?????# # ## | | ???# #??# ##+####### # ######### | | #### ##?# # = # # #??# ## | | # T#?# # # """"""" # #??# ! ## | | """# ??# # == # """"""" # #??# ## | | Y"# #??# # # """"""" # #??#* ## | | """# #??# # # """"""" # #### ## | | # #??# # / # ! ### | | "" # #??# # " " # """ #?# # ## | | "" # #??# # "Y" # """ #?# ##/### | | "" # #??# # """ # """ #?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 375 Core Shielding 20 Utility Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Matter Filtering 30 Offensive Hacking 10 Item Schematics ----------------- Lgt. Deuterium Engine | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Centrium Wheel | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TripodWarpSegregator Manual? 0 Play Time 00:47:43 Cumulative 22.5 hours Start 2024.08.16 @ 22:07:59 End 2024.08.17 @ 00:22:15 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 26 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ced47cea-1186-4be9-a7c6-af765318dbb2