Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.03.12 @ 16:12:20 Player: Mister Man Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (46) 230 Value Destroyed (897) 897 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2227 Bonus ------- None Cogmind --------- Core Integrity 281/400 Matter 102/300 Energy 257/265 System Corruption 0% Temperature Cool (142) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (3) ------ Small Storage Unit Terrain Scanner Seismic Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (6) ---- Improved Ion Engine Improved Ion Engine Improved Heat Sink Sensor Array Light Cannon Flail Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Terrain Scanner Seismic Analyzer > --- WEAPON ----------- EM Pulse Gun Rocket Launcher Plasma Flamer > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Improved Heat Sink Sensor Array Light Cannon Flail [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device Terrain Scanner Storage Small Storage Unit Processor Seismic Analyzer Protection Propulsion Shielding Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Plasma Flamer Impact Weapon Flail Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 24 | 6 11 2 5 Power 3 | 1 1 . 1 Engine 3 | 1 1 . 1 Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 1 . 2 Treads 5 | 2 1 . 2 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | 1 3 . 1 Device 2 | . 2 . . Storage 1 | 1 . . . Processor 1 | . . . 1 Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 11 | 2 6 2 1 Energy Gun 5 | 2 2 . 1 Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon 1 | . 1 . . Launcher 1 | . . 1 . Special Weapon 1 | . . 1 . Impact Weapon 3 | . 3 . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 3 | . . . 3 Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 3 | . . . 3 Highest Loss Streak 3 | . . . 3 Average Slot Usage (%) 97 | . 97 99 96 Engine 13 | . 14 14 11 Treads 26 | . 27 28 22 Device 7 | . 2 14 11 Storage 13 | . 14 14 11 Processor 2 | . . . 11 Protection 5 | . 10 . . Energy Gun 10 | . 14 4 8 Ballistic Cannon 4 | . 4 11 . Launcher 4 | . . 9 10 Special Weapon 3 | . . 3 10 Impact Weapon 4 | . 8 . . Naked Turns . | . . . . Heaviest Build 21 | 13 15 17 21 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 6 | 6 6 6 6 Average Capacity 5 | 5 6 6 6 Most Carried 6 | . 6 6 6 Average Carried 3 | . 4 5 5 Final Capacity 6 | 6 6 6 6 Final Carried 6 | . 6 6 6 Class Distribution -------------------- 95% | Mutant 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 543 | 260 137 56 90 Remotely . | . . . . Salvage Created 1183 | 100 739 56 288 Parts 82 | 2 38 9 33 Haulers Intercepted . | . . . . Recyclers Shooed 4 | . 4 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 32 | . 13 5 14 Guns 11 | . 7 3 1 Cannons 3 | . 2 . 1 AOE 18 | . 4 2 12 Classes Destroyed 7 | 1 5 . 1 Worker 2 | . 1 . 1 Builder 3 | . 1 . 2 Recycler 4 | 1 3 . . Watcher 5 | . 1 . 4 Swarmer 18 | . 3 5 10 Grunt 10 | . 10 . . Sentry 4 | . . . 4 Best Kill Streak 11 | 1 4 3 11 Combat Bots Only 5 | . 4 3 5 Max Kills in Single Turn 3 | 1 2 2 3 Gunslinging . | . . . . Exploded 3 | . 2 2 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 980 | . 420 91 469 Core 215 | . 96 . 119 Absorbed by Shields . | . . . . Core Remaining (%) 80 | 100 . 61 . Volleys Fired 103 | 4 52 9 38 Largest 3 | 2 2 2 3 Hottest 173 | 80 75 100 173 Shots Fired 155 | 8 68 17 62 Gun 102 | 8 52 6 36 Cannon 24 | . 16 8 . Launcher 20 | . . 2 18 Special 9 | . . 1 8 Kinetic 24 | . 16 8 . Thermal 9 | . . 1 8 Explosive 20 | . . 2 18 Electromagnetic 102 | 8 52 6 36 Robot Hit Streak 17 | 8 17 3 14 Robot Miss Streak 4 | . 4 2 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 117 | 8 53 7 49 Core Hits 62 | 2 29 5 26 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2786 | 82 1081 249 1374 Guns 1029 | 82 574 42 331 Cannons 206 | . 170 36 . Explosions 1483 | . 337 171 975 Melee . | . . . . Ramming . | . . . . Kinetic 206 | . 170 36 . Thermal 489 | . 337 . 152 Explosive 1062 | . . 171 891 Electromagnetic 1029 | 82 574 42 331 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 1 . Average Corruption 1 | . 1 1 . Corruption Purged . | . . . . Effects 9 | . 3 6 . Message Errors 4 | . 2 2 . Energy Discharges 2 | . . 2 . Data Loss (minor) 3 | . 1 2 . Overload Shots . | . . . . Overflow Damage 22 | . 1 . 21 Projectiles . | . . . . Explosions 22 | . 1 . 21 Melee . | . . . . Knockbacks 1 | . 1 . . Impact . | . . . . Kinetic 1 | . 1 . . Secondary . | . . . . Self-Inflicted Damage 110 | . 92 . 18 Shots 4 | . 2 . 2 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 262 | 72 159 90 262 Average Temperature 53 | 38 43 37 68 Received Heat Transfer 330 | . 177 . 153 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . 1 . 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 800 | . 350 . 450 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 7 | . 5 . 2 Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 255 | 5 179 196 255 Initial 37 | . . 37 . Average 74 | 3 96 122 67 Maximum Alert Level 1 | . . . 1 Low Security (%) 98 | 100 100 100 92 Level 1 1 | . . . 7 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 4 . . Investigation 4 | . 4 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 4 | . 1 . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 45 | . 20 5 20 Peak Tracking Total 7 | . 5 2 7 Tactical Retreats 3 | . 1 2 . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 5 | . 1 1 3 Max in Single Turn 1 | . 1 1 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 9 | . 6 . 3 Terminals 8 | . 5 . 3 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 23 | . 19 . 4 Successful 18 | . 15 . 3 Failed 5 | . 4 . 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 17 | . 13 . 4 Fabricators . | . . . . Repair Stations 6 | . 6 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 13 | . 10 . 3 Robot Analysis 1 | . 1 . . Emergency Access Points 1 | . 1 . . Terminal Index 1 | . 1 . . Alert Level 1 | . 1 . . Unreport Threat 1 | . . . 1 Locate Traps 1 | . 1 . . Dispatch Records 1 | . 1 . . Maintenance Status 1 | . 1 . . Patrol Status 1 | . 1 . . Hauler Manifests 1 | . . . 1 Registered Components 2 | . 1 . 1 Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 5 | . 5 . . Scan Component 3 | . 3 . . Repair 2 | . 2 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 4 . . Full Trace Events 3 | . 3 . . Feedback Events 1 | . 1 . . Corruption 1 | . 1 . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . 2 . . Time 58 | . 58 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 2390 | 532 947 425 486 Spaces Moved 966 | 120 449 241 156 Core 2 | 2 . . . Treads 964 | 118 449 241 156 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 159 | 158 160 160 160 Slowest Speed 160 | 160 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 45 | 9 67 72 32 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 168 | . 34 16 118 Melee . | . . . . Projectile . | . . . . AOE 168 | . 34 16 118 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 1651 | 451 609 263 328 Wait 538 | 322 83 9 124 Move 963 | 119 448 240 156 Hop . | . . . . Pick Up 9 | . 6 1 2 Fast Attach 14 | 6 7 1 . Attach 2 | . . . 2 Detach 3 | . 3 . . Swap 8 | . 4 1 3 Drop 11 | . 6 2 3 Fire 103 | 4 52 9 38 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 15) 533 | -11/Scrapyard | Entered Materials 534 | -10/Materials | Build established: Mutant 667 | -10/Materials | Discovered new exit (range 18) 797 | -10/Materials | Repaired Flail 965 | -10/Materials | Discovered new exit (range 15) 1328 | -10/Materials | Repaired Lgt. Treads 1480 | -10/Materials | Entered Mines 1614 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1812 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1856 | -10/Mines | Discovered new exit (range 7) 1860 | -10/Mines | Learned location of Storage (-7) 1862 | -10/Mines | Learned Materials emergency access door positions 1905 | -10/Mines | Entered Materials 1905 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2230 | -9/Materials | Discovered new exit (range 6) 2391 | -9/Materials | Self-destructed Last Messages --------------- U-05 Engineer lays Concrete. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. The unstable cave ceiling collapses. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. S-10 Pest destroyed. The unstable cave ceiling collapses. Rocket Launcher destroyed. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. EM Pulse Gun destroyed. U-05 Engineer lays Concrete. R-06 Scavenger collects Lgt. Assault Rifle. U-05 Engineer lays Concrete. Plasma Flamer destroyed. U-05 Engineer lays Concrete. 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