Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2025.01.29 @ 01:28:49 Player: Decinym Result: Destroyed by C-17 Slicer with Blade Saw Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (122) 610 Value Destroyed (3839) 3839 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (1150) 1150 TOTAL SCORE: 9119 Bonus ------- High Alert Combat Kills 824 Follower Combat Kills 710 Registered with UFD 300 Friendly Fire -684 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 86/100 System Corruption 28% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Overtuned Huge Scrapsphere > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Enhanced Optical Array Experimental Terrain Scanner High-powered Shock Rifle Phase Cannon Phase Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine Fission Core > --- PROPULSION ------- Medium Treads Improved Medium Treads Overtuned Huge Scrapsphere > --- UTILITY ---------- Scrap Suit Improved Cooling System High-capacity Storage Unit Advanced Signal Interpreter Experimental Weapon Shielding Improved Hacking Suite > --- WEAPON ----------- Overtuned Quantum Rifle Phase Cannon > --- INVENTORY -------- Meta Core Scrap Suit Advanced Heat Sink Structural Scanner Advanced Sensor Array Experimental Terrain Scanner Hardened Medium Armor Plating A0-MCA's Component Scanner Scrapoid Pod High-powered Shock Rifle High-powered Shock Rifle Cooled Plasma Cannon Hypervelocity Gauss Rifle Mini Grenade Launcher CPS Tube CPS Tube CPS Tube DRS Beacon [Rating: 80] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Overtuned Huge Scrapsphere Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Phase Cannon Energy Gun High-powered Shock Rifle Energy Cannon Phase Cannon Ballistic Gun Hypervelocity Gauss Rifle Launcher Scatter Rocket Array Impact Weapon Shock Maul Build | -11 -10 -10 -9 -6 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Was Fac Slots Evolved 8 | . . . . 8 . . Power 1 | . . . . 1 . . Propulsion 2 | . . . . 2 . . Utility 5 | . . . . 5 . . Weapon . | . . . . . . . Parts Attached 72 | . 11 6 8 29 . 18 Power 11 | . 1 1 1 3 . 5 Engine 5 | . 1 . 1 2 . 1 Core 6 | . . 1 . 1 . 4 Reactor . | . . . . . . . Propulsion 12 | . 3 1 2 4 . 2 Treads 10 | . 2 1 2 3 . 2 Leg 1 | . 1 . . . . . Wheel 1 | . . . . 1 . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 26 | . 3 2 1 13 . 7 Device 7 | . . . 1 5 . 1 Storage 4 | . 2 1 . . . 1 Processor 3 | . . . . 2 . 1 Hackware 3 | . . . . 3 . . Protection 9 | . 1 1 . 3 . 4 Artifact . | . . . . . . . Weapon 23 | . 4 2 4 9 . 4 Energy Gun 6 | . . . 2 2 . 2 Energy Cannon 5 | . 1 1 1 1 . 1 Ballistic Gun 6 | . 3 1 1 1 . . Ballistic Cannon . | . . . . . . . Launcher 4 | . . . . 3 . 1 Special Weapon . | . . . . . . . Impact Weapon 2 | . . . . 2 . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 7 | . . . . 5 . 2 Corrupted Parts 1 | . . . . . . 1 System Corruption 3 | . . . . . . 3 Parts Lost 30 | . 4 2 . 12 3 9 Power 8 | . 1 1 . 3 . 3 Propulsion 8 | . 1 1 . 2 2 2 Utility 10 | . . . . 6 1 3 Weapon 4 | . 2 . . 1 . 1 Highest Loss Streak 8 | . 2 1 . 6 3 8 To Critical Strikes . | . . . . . . . Average Backups 14 | . 10 12 16 15 13 10 Power 1 | . 1 1 1 . . . Propulsion 1 | . 4 3 1 . . . Utility 4 | . 1 3 5 5 4 6 Weapon 3 | . 2 3 4 5 6 3 Tool/Special . | . . . . . . . Unused Backups 35 | . 1 8 9 4 4 9 Power 4 | . 1 1 2 . . . Propulsion 6 | . . 4 2 . . . Utility 12 | . . 2 2 . 1 7 Weapon 10 | . . 1 3 3 1 2 Tool/Special 3 | . . . . 1 2 . Average Slot Usage (%) 91 | . 97 98 99 79 51 67 Engine 6 | . 14 11 4 5 . 4 Core 5 | . . 2 9 3 . 5 Treads 21 | . 20 28 28 12 7 5 Leg 1 | . 7 . . . . . Wheel 1 | . . . . 5 6 5 Device 9 | . . . 9 14 20 17 Storage 12 | . 20 13 14 6 4 5 Hackware 1 | . . . . 7 . . Protection 5 | . 5 13 4 2 4 6 Energy Cannon 9 | . 7 9 13 4 2 5 Ballistic Gun 12 | . 20 18 14 4 4 . Peak Build Rating 80 | . 8 13 34 80 64 75 Average Rating 34 | . 7 9 26 70 54 68 On Entrance 24 | 6 6 8 13 34 64 41 Naked Turns . | . . . . . . . Heaviest Build 85 | 12 33 55 63 85 68 82 Greatest Support 58 | 20 40 40 53 58 20 20 Greatest Overweight (x) 4 | . 1 1 1 4 3 4 Average Overweight (x) 1 | . . . 1 3 1 2 Largest Inventory Capacity 20 | . 15 20 20 20 20 15 Average Capacity 17 | . 12 15 20 20 16 13 Most Carried 20 | . 14 14 20 20 17 15 Average Carried 15 | . 10 12 17 18 14 12 Final Capacity 20 | 8 15 20 20 20 5 5 Final Carried 20 | 6 14 13 20 17 5 5 Class Distribution -------------------- 76% | Mutant 12% | Scavenger-Mutant 3% | Hacker-Scrapper 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Scraptown Mutant | -6/Factory Scavenger-Mutant | -6/Waste Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -9 -6 -6 -6 ----------- Run | Yrd Mat Sub Scr Fac Was Fac Matter Collected 3010 | 200 266 152 90 1332 . 970 Remotely . | . . . . . . . Salvage Created 4894 | . 534 197 . 2614 . 1549 Parts 192 | . 26 16 . 91 . 59 Haulers Intercepted 10 | . 2 . . 3 . 5 Recyclers Shooed 7 | . . . . 5 . 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 3 | . . 3 . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -6 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Was Fac Combat Hostiles Destroyed 73 | . 9 7 . 42 . 15 Melee 1 | . . . . 1 . . Guns 28 | . 8 6 . 8 . 6 Cannons 12 | . 1 1 . 10 . . AOE 22 | . . . . 18 . 4 Classes Destroyed 19 | . 7 1 . 8 . 3 Worker 16 | . 1 . . 13 . 2 Builder 7 | . 1 . . 6 . . Tunneler 1 | . . . . 1 . . Hauler 10 | . 2 . . 3 . 5 Recycler 5 | . 1 . . 4 . . Mechanic 1 | . . . . 1 . . Operator 3 | . . . . 3 . . Watcher 3 | . 1 . . 2 . . Swarmer 16 | . 2 3 . 7 . 4 Cutter 2 | . . . . . . 2 Grunt 35 | . 7 . . 22 . 6 Brawler 5 | . . . . 3 . 2 Duelist 2 | . . . . 2 . . Sentry 1 | . . . . 1 . . Hunter 3 | . . . . 3 . . Programmer 4 | . . . . 4 . . Heavy 1 | . . . . . . 1 Subdweller 4 | . . 4 . . . . Scrapoid 3 | . . . . . . 3 Best Kill Streak 15 | . 3 3 . 15 . 7 Combat Bots Only 7 | . 2 3 . 5 . 7 Max Kills in Single Turn 15 | . 1 1 . 15 . 2 Gunslinging . | . . . . . . . Exploded 4 | . . . . 4 . 2 Melee 1 | . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -6 -6 -6 -------- Run | Yrd Mat Sub Scr Fac Was Fac Hostile Shots Fired 527 | . 78 34 . 224 5 186 Missed 133 | . 8 12 . 59 . 54 Damage Taken 7295 | . 740 343 . 3090 224 2898 Core 1093 | . 170 65 . 444 50 364 Absorbed by Shields . | . . . . . . . Redirected to Shielding 89 | . . . . 38 . 51 Regen/Repaired (Parts) 363 | . . . 310 26 . 27 Core Remaining (%) 53 | 100 . . 6 . . . Volleys Fired 244 | . 57 21 . 103 . 63 Largest 2 | . 2 2 . 2 . 2 Hottest 205 | . 80 90 . 205 . 170 Shots Fired 462 | . 114 42 . 190 . 116 Gun 300 | . 109 28 . 102 . 61 Cannon 143 | . 5 14 . 77 . 47 Launcher 19 | . . . . 11 . 8 Special . | . . . . . . . Kinetic 199 | . 109 28 . 62 . . Thermal 181 | . 5 14 . 115 . 47 Explosive 11 | . . . . 11 . . Electromagnetic 71 | . . . . 2 . 69 Robot Hit Streak 19 | . 19 10 . 14 . 14 Robot Miss Streak 10 | . 4 3 . 10 . 3 Penetration Max 1 | . . . . 1 . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 319 | . 75 27 . 141 . 76 Core Hits 244 | . 32 10 . 167 . 35 Critical Kills 5 | . . 1 . 3 . 1 Critical Parts Destroyed 7 | . . . . 7 . . Critical Strikes 13 | . . 2 . 10 . 1 Meltdown 2 | . . . . 1 . 1 Destroy 9 | . . 2 . 7 . . Smash 2 | . . . . 2 . . Melee Attacks 18 | . . . . 18 . . Impact 18 | . . . . 18 . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 1 | . . . . 1 . . Combat Hostiles . | . . . . . . . Follow-up Attacks 1 | . . . . 1 . . Damage Inflicted 13207 | . 764 478 . 9137 . 2828 Guns 3143 | . 615 320 . 1237 . 971 Cannons 3008 | . 71 158 . 1892 . 887 Explosions 6327 | . . . . 5369 . 958 Melee 606 | . . . . 606 . . Ramming 123 | . 78 . . 33 . 12 Kinetic 1456 | . 615 320 . 521 . . Thermal 4157 | . 71 158 . 2557 . 1371 Explosive 5337 | . . . . 5337 . . Electromagnetic 1528 | . . . . 83 . 1445 Impact 606 | . . . . 606 . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 28 | . 1 1 . 1 19 28 Average Corruption 9 | . 1 1 . 1 10 21 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 85 | . 2 4 . 12 6 61 Message Errors 21 | . 1 . . 3 1 16 Matter Fused 19 | . 1 1 . 4 1 12 Heat Flow Errors 8 | . . 1 . 2 . 5 Energy Discharges 11 | . . 1 . 1 . 9 Parts Rejected 2 | . . . . . 2 . Parts Fused 3 | . . . . 1 . 2 Data Loss (minor) 4 | . . . . . . 4 Data Loss (major) 6 | . . 1 . . 1 4 Misfires 3 | . . . . 1 . 2 Alerts 3 | . . . . . . 3 Misdirections 2 | . . . . . 1 1 Weapon Failures 3 | . . . . . . 3 Overload Shots . | . . . . . . . Overflow Damage 659 | . 13 9 . 511 . 126 Projectiles 120 | . 13 9 . 67 . 31 Explosions 193 | . . . . 98 . 95 Melee 346 | . . . . 346 . . Knockbacks 7 | . 1 . . 6 . . Impact 6 | . 1 . . 5 . . Kinetic . | . . . . . . . Secondary 1 | . . . . 1 . . Self-Inflicted Damage 295 | . . . . 121 . 174 Shots 7 | . . . . 3 . 4 Rammed 16 | . 10 . . 4 . 2 Targets Rammed 23 | . 17 . . 4 . 2 Kicked 4 | . 4 . . . . . Crushed 3 | . 3 . . . . . Highest Temperature 400 | . 97 92 . 400 . 338 Average Temperature 105 | . 34 55 . 151 . 94 Received Heat Transfer 1470 | . 321 . . 675 . 474 Effects 2 | . . . . 2 . . Shutdowns 1 | . . . . 1 . . Interference 1 | . . . . 1 . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Robots Corrupted 10 | . . . . 6 . 4 Combat Hostiles 8 | . . . . 4 . 4 Parts Fried 8 | . . . . 4 . 4 Impact Corruptions 9 | . . . . 9 . . Robots Melted 3 | . . . . 1 . 2 Combat Hostiles 2 | . . . . 1 . 1 Parts Melted 14 | . . . . 7 . 7 Heat Transferred 5091 | . 148 333 . 3352 . 1258 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -6 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Was Fac Maximum Alert Level 4 | . . . . 4 2 3 Low Security (%) 55 | . 100 . . 55 . . Level 1 21 | . . . . 16 40 54 Level 2 15 | . . . . 10 59 38 Level 3 5 | . . . . 10 . 6 Level 4 2 | . . . . 7 . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 1287 | . 70 . . 1287 449 853 Initial 449 | . . . . . 449 251 Average 243 | . 18 . . 330 409 415 Influence Increases 3794 | . 343 70 . 2119 . 1262 Destroy 0b10 Robot/C 1800 | . 180 60 . 960 . 600 Destroy 0b10 Robot/NC 225 | . 30 . . 160 . 35 Destroy Leader 376 | . 36 10 . 200 . 130 Allied During Kill 204 | . . . . 46 . 158 Successful Hack 156 | . 22 . . 118 . 16 Disable Machine 480 | . . . . 390 . 90 Destroy Structure 253 | . . . . 200 . 53 Lose Combat Pursuer 300 | . 75 . . 45 . 180 Influence Decreases 1983 | . 312 86 . 835 90 660 Time Decay 1363 | . 282 86 . 465 60 470 Lost Part 270 | . 30 . . 120 30 90 Lost Ally 200 | . . . . 100 . 100 Purge Threat 150 | . . . . 150 . . Squads Dispatched 30 | . 1 . . 18 . 11 Investigation 7 | . 1 . . 2 . 4 Extermination 3 | . . . . 2 . 1 Reinforcement 11 | . . . . 7 . 4 Assault 3 | . . . . 3 . . Garrison 6 | . . . . 4 . 2 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . 2 . . Haulers Reinforced 2 | . . . . 2 . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -6 -6 -6 --------- Run | Yrd Mat Sub Scr Fac Was Fac Distress Signals 5 | . 1 . . 4 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 157 | . 26 7 . 67 6 51 Peak Tracking Total 9 | . 5 3 . 6 6 9 Tactical Retreats 11 | . 5 . . 2 . 4 Traps | -11 -10 -10 -9 -6 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Was Fac Traps Triggered 7 | . 3 . . 2 . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -6 -6 -6 ---------- Run | Yrd Mat Sub Scr Fac Was Fac Machines Disabled 32 | . . . . 26 . 6 Max in Single Turn 5 | . . . . 5 . 1 Garrison Access 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -6 -6 -6 --------- Run | Yrd Mat Sub Scr Fac Was Fac Machines Accessed 29 | . 6 . 5 12 . 6 Terminals 12 | . 6 . . 4 . 2 Fabricators 5 | . . . . 3 . 2 Repair Stations 1 | . . . . 1 . . Recycling Units 5 | . . . . 3 . 2 Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 98 | . 23 . 24 33 . 18 Successful 59 | . 9 . 24 20 . 6 Failed 39 | . 14 . . 13 . 12 Catastrophic 9 | . 2 . . 4 . 3 Database Lockouts . | . . . . . . . Manual 56 | . 21 . . 21 . 14 Terminals 47 | . 23 . . 15 . 9 Fabricators 14 | . . . . 10 . 4 Repair Stations 2 | . . . . 2 . . Recycling Units 9 | . . . . 4 . 5 Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . 2 . . Terminal Hacks 29 | . 1 . 24 4 . . Record 24 | . . . 24 . . . Part Schematic 2 | . 1 . . 1 . . Branch Access Points 1 | . . . . 1 . . Unreport Threat 1 | . . . . 1 . . Zone Layout 1 | . . . . 1 . . Fabricator Hacks 5 | . . . . 4 . 1 Network Status 2 | . . . . 2 . . Load Schematic 1 | . . . . 1 . . Build 2 | . . . . 1 . 1 Repair Station Hacks 2 | . . . . 2 . . Scan Component 1 | . . . . 1 . . Repair 1 | . . . . 1 . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . Seal Access 1 | . . . . 1 . . Unauthorized Hacks 22 | . 8 . . 9 . 5 Terminals 13 | . 8 . . 2 . 3 Assimilate 2 | . . . . 1 . 1 Botnet 5 | . 3 . . 1 . 1 Skim 6 | . 5 . . . . 1 Fabricators 5 | . . . . 5 . . Report 1 | . . . . 1 . . Liberate 1 | . . . . 1 . . Fabnet 2 | . . . . 2 . . Haulers 1 | . . . . 1 . . Repair Stations 4 | . . . . 2 . 2 Recycling Units . | . . . . . . . Fedlink 2 | . . . . 1 . 1 Scrapoids 2 | . . . . 1 . 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 20 | . 6 . . 8 . 6 Full Trace Events 2 | . 1 . . . . 1 Feedback Events 1 | . 1 . . . . . Corruption 1 | . 1 . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . 1 . . 1 . . Parts Built 3 | . . . . 2 . 1 Authchips . | . . . . . . . Time 140 | . . . . 47 . 93 Total Part Build Rating 17 | . . . . 10 . 7 Parts Repaired 1 | . . . . 1 . . Time 25 | . . . . 25 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -6 -6 -6 ------------ Run | Yrd Mat Sub Scr Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -6 -6 -6 -------- Run | Yrd Mat Sub Scr Fac Was Fac Total Allies 19 | . . . . 9 . 10 Largest Group 5 | . . . . 5 . 5 Highest-Rated Group 235 | . . . . 143 . 235 Highest-Rated Ally 47 | . . . . 31 . 47 Total Orders . | . . . . . . . Ally Attacks 146 | . . . . 48 . 98 Total Damage 2592 | . . . . 906 . 1686 Kills 23 | . . . . 7 . 16 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -6 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Was Fac Active Infowar (turns) 35 | . . . . 35 . . Sensors 35 | . . . . 35 . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 4 | . . . 4 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -6 -6 -6 ------------- Run | Yrd Mat Sub Scr Fac Was Fac Turns Passed 10182 | . 1636 868 4717 1633 136 1192 Spaces Moved 5183 | 1 805 460 1949 921 150 897 Core 43 | . . . . . . 43 Treads 3059 | . 640 460 1949 10 . . Legs 166 | 1 165 . . . . . Wheels 1915 | . . . . 911 150 854 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 120 120 160 240 90 70 50 Average Speed 167 | 120 159 169 240 103 87 93 Slowest Speed 400 | 120 240 240 240 400 100 110 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 51 | 1 95 29 94 29 81 29 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 3 | . . . 3 . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 4 | . . . 4 . . . Spaces Dug 1 | . . . . 1 . . Terrain Destroyed 301 | . . . . 257 . 44 Melee 1 | . . . . 1 . . Projectile 45 | . . . . 31 . 14 AOE 255 | . . . . 225 . 30 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -6 -6 -6 --------- Run | Yrd Mat Sub Scr Fac Was Fac Total 6212 | . 1042 511 1995 1373 155 1136 Wait 512 | . 136 1 . 251 1 123 Move 5178 | . 804 459 1948 921 149 897 Hop . | . . . . . . . Pick Up 72 | . 11 13 19 14 2 13 Fast Attach 45 | . 10 5 6 13 1 10 Attach 25 | . 4 3 . 11 . 7 Detach 7 | . . . . 4 . 3 Swap 35 | . 2 . 2 25 . 6 Drop 54 | . 1 9 20 10 2 12 Fire 244 | . 57 21 . 103 . 63 Melee 17 | . . . . 17 . . Ram 3 | . . . . 1 . 2 Kick 4 | . 4 . . . . . Crush 16 | . 13 . . 3 . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: Low x2 / Ext x2) -6/Waste -6/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 500 | -10/Materials | Discovered new exit (range 8) 612 | -10/Materials | Discovered new exit (range 11) 784 | -10/Materials | Core integrity fell below 50% 844 | -10/Materials | Discovered new exit (range 14) 1038 | -10/Materials | Discovered new exit (range 8) 1408 | -10/Materials | Discovered new exit (range 11) 1637 | -10/Materials | Entered Subcaves 1638 | -10/Subcaves | Approached by a straggling Scientist 1742 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1809 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 1832 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 2156 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 2192 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 2305 | -10/Subcaves | Discovered new exit (range 14) 2322 | -10/Subcaves | A Subdweller sparked back to life 2326 | -10/Subcaves | Core integrity fell below 20% 2347 | -10/Subcaves | Found Prototype Power Core 2505 | -10/Subcaves | Entered Scraptown 2505 | -9/Scraptown | System corruption cleaned by C-Scrubber 3002 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 3010 | -9/Scraptown | Learned location of Warlord (-4) 3012 | -9/Scraptown | Learned location of 1 exit from Factory 3014 | -9/Scraptown | Learned Factory terminal intel 3110 | -9/Scraptown | Discovered new exit (range 5) 3341 | -9/Scraptown | Visited CR-KLE's Repair Center 3367 | -9/Scraptown | Visited Awakened 3451 | -9/Scraptown | Visited Supply Room 4274 | -9/Scraptown | Visited Science Testing Area 4341 | -9/Scraptown | Visited Cyclists 4560 | -9/Scraptown | Visited Shadow of the Wyrm 4603 | -9/Scraptown | Visited Fellowship of the Rings 4672 | -9/Scraptown | Visited UFD Registry 4672 | -9/Scraptown | Registered with UFD as "Cargoguard" 4773 | -9/Scraptown | Visited Modified Component R&D 4845 | -9/Scraptown | Visited Abandonware Association 4872 | -9/Scraptown | Learned abandonware demo "REVENGE.EXE" 4939 | -9/Scraptown | Visited Infowarlord's Domain 4953 | -9/Scraptown | Found Exp. Terrain Scanner 5002 | -9/Scraptown | Visited LU-1G1's Boring Crew 5117 | -9/Scraptown | Visited Scrapoid Pod Storage 5348 | -9/Scraptown | Visited Derelict Rescue Squad 5375 | -9/Scraptown | Found DRS Beacon 5549 | -9/Scraptown | Visited Chapter 10 5636 | -9/Scraptown | Visited DA-N13 Charitable Foundation 5660 | -9/Scraptown | Found DCF Scrap (29 items) 5796 | -9/Scraptown | Delivered Scrap Shield to a Scientist 6105 | -9/Scraptown | Visited Curators Association 6199 | -9/Scraptown | Visited A0-MCA Data Center 6213 | -9/Scraptown | Given a B rating by A0-MCA 6216 | -9/Scraptown | Found A0-MCA's Component Scanner 6361 | -9/Scraptown | Entered Cyclist Reading Room 6370 | -9/Scraptown | Learned location of Zion (-6) 6466 | -9/Scraptown | CR-KLE repaired 6 parts 6924 | -9/Scraptown | Found Scrap Suit 6969 | -9/Scraptown | Found Scrap Suit 7025 | -9/Scraptown | Discovered new exit (range 3) 7120 | -9/Scraptown | Found Scrapoid Pod 7222 | -9/Scraptown | Entered Factory 7222 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x5 7223 | -6/Factory | Identified exit to Extension 7224 | -6/Factory | Loaded intel: 27 terminal locations 7316 | -6/Factory | Identified exit to Lower Caves 7611 | -6/Factory | Build established: Hacker-Mutant 7649 | -6/Factory | Scrapoids reinforcements arrived? 7741 | -6/Factory | Lost 5 allies 7800 | -6/Factory | Repaired Adv. Sensor Array 8006 | -6/Factory | Garrison activated, responded to threat 8023 | -6/Factory | Build established: Hacker-Scrapper 8039 | -6/Factory | Fabricated Hpw. Shock Rifle (x2) 8519 | -6/Factory | Lost 6 parts (1p1n4u) 8550 | -6/Factory | Found Prototype Launcher 8550 | -6/Factory | Identified Scatter Rocket Array 8553 | -6/Factory | Found Scatter Rocket Array 8554 | -6/Factory | Garrison activated, responded to threat 8579 | -6/Factory | Lost 3 allies 8585 | -6/Factory | Build established: Mutant 8622 | -6/Factory | First assault squad dispatched 8633 | -6/Factory | Found Scatter Rocket Array 8661 | -6/Factory | Core integrity fell below 50% 8688 | -6/Factory | Garrison activated, responded to threat 8855 | -6/Factory | Sucked down chute 8855 | -6/Factory | Entered Waste 8862 | -6/Waste | Spotted C-40 Crusher 8870 | -6/Waste | EMP discharged 8870 | -6/Waste | System corruption reached 10% 8888 | -6/Waste | Spotted C-40 Crusher 8892 | -6/Waste | Spotted C-40 Crusher 8896 | -6/Waste | Spotted C-40 Crusher 8917 | -6/Waste | Build established: Scavenger-Mutant 8936 | -6/Waste | Crushed by Compactor (1 part destroyed) 8943 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 8949 | -6/Waste | Spotted C-40 Crusher 8961 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 8961 | -6/Waste | Spotted C-40 Crusher 8970 | -6/Waste | EMP discharged 8985 | -6/Waste | Discovered new exit (range 10) 8991 | -6/Waste | Entered Factory 8992 | -6/Factory | Lost 3 parts (2n1u) 9044 | -6/Factory | Scrapoids reinforcements arrived? 9236 | -6/Factory | Found Scrap Suit 9427 | -6/Factory | Lost 3 allies 9802 | -6/Factory | Scrapoid Pod released 06F15-D (x5) 9817 | -6/Factory | Discovered new exit (range 14) 9843 | -6/Factory | Identified exit to Factory 10076 | -6/Factory | Garrison activated, responded to threat 10128 | -6/Factory | Fabricated Lgt. Antimatter Cannon? 10135 | -6/Factory | Core integrity fell below 20% 10140 | -6/Factory | Lost 3 allies 10151 | -6/Factory | Identified Meta Core 10152 | -6/Factory | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 10179 | -6/Factory | Destroyed 7 combat bots 10183 | -6/Factory | Destroyed by C-17 Slicer with Blade Saw Last Messages --------------- 10160_ Dropped Hrd. Heavy Armor Plating. 10160_ Discarded Meta Core. 10160_ U-05 Engineer lays Concrete. 10161_ Temporary Propulsion slot lost. 10161_ Temporary Utility slot lost. 10161_ Temporary Weapon slot lost. 10161_ Discarded Scrap Suit. 10161_ K-01 Serf collects debris. 10161_ Adv. Heat Sink destroyed. 10161_ Dropped Lrg. Storage Unit. 10162_ Acquired 67 matter. 10162_ K-01 Serf collects debris. 10162_ U-05 Engineer repairs door. 10163_ K-01 Serf destroyed. 10163_ U-05 Engineer lays Concrete. 10163_ G-50 Soldier IFF system glitched. 10163_ G-50 Soldier destroyed. 10165_ G-50 Soldier misfires. 10170_ G-50 Soldier IFF system glitched. 10173_ System corrupted: Heat flow error (+224). Map ----- +----------------------------------------------------+ | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ?????????????????????###???????????? | | ?????????#######???? ! #???????????? | | ?????????# #???? #???????????? | | ?????????# #??? [ #???????????? | | ?????????#"" / #### #???????????? | | ?????????#"" + + #???????????? | | ?????????#""" ## # #???????????? | | #????????#""" ## # #???????????? | | # ???????#""" ## #? #???????????? | | # ?????# ## #?####???????????? | | # ! ????# ]## ######???????????? | | # !???# # #???????????? | | # ?####+### #???????????? | | # # #???????????? | | # " / !]= #???????????? | | ? "" ! # *%! #???????????? | | ? G ?### #### !=! #???????????? | | ? "" ?????#c#??# != #???????????? | | ??"???????#@#??### ###???????????? | | ?????????#; #???# % #?????????????? | | ?????????##=#???## ##????????????? | | ??????????#%[????# %=#????????????? | | ???????####;;???## #????????????? | | ??????? = ??# ##????????????? | | ??? % ## ###???????????? | | ??? =! # #???????????? | | ??? =% " ###/########? | | ??? *!!* " == * | | ??? [%=! ]%*/ % | | ???? !=[[%*=[= % = | | ???? !![%[!=% ##########?? | | ????? = %!!! ##??????????? | | ????? #"% ##???????????? | | ????? ## #????????????? | | ?????? #" #????????????? | | ??????########?## #????????????? | | ???????????????#" #????????????? | | ???????????????## #????????????? | | ????????????????# #????????????? | | ????????????????#/%/ #????????????? | | ???????########## * #????????????? | | ???????# # #????????????? | | ???????? """ " #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 29 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 800 Propulsion Shielding 90 Weapon Shielding 90 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 22 Defensive Hacking 12 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Adv. Terrain Scanner | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hpw. Shock Rifle | x2 | -6/Factory | Preloaded Lgt. Antimatter Cannon | x1 | -6/Factory | Preloaded Repaired ---------- Adv. Sensor Array | 66% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ParticleDecoderBrace Manual? 0 Play Time 01:00:18 Cumulative 437.7 hours Start 2025.01.29 @ 00:29:37 End 2025.01.29 @ 01:28:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 444 Rogue 444 Adventurer 0 Explorer 0 Win Type - Total 31 Types 16/3/6/1/2/0/3/0/0 Lore% 87 Gallery% 88 Achievement% 82 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 28cf5e2d-d7e8-4054-a934-409e9f6848e7