Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.27 @ 18:59:09 Player: Dizzar Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (50) 250 Value Destroyed (1368) 1368 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (251) 251 TOTAL SCORE: 6329 Bonus ------- Aligned with FarCom 300 Friendly Fire -49 Cogmind --------- Core Integrity 0/700 Matter 65/300 Energy 60/100 System Corruption 0% Temperature Cool (27) Movement Core (400) Ox7 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Lightpack 2.0 Advanced Targeting Computer Zionite Weapon Casing Medium Armor Plating > --- WEAPON (3) ------- Heavy Hammer Makeshift Hammer Great Axe > --- INVENTORY (40) --- Light Ion Engine Light Ion Engine Light Ion Engine Light Ion Engine Light Nuclear Core Micro Nuclear Core Large Storage Unit Core Analyzer Core Analyzer Kinecellerator Force Booster Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Makeshift Armor Plating Makeshift System Shield Light Assault Rifle Mining Laser Hammer CR-A16's Pointy Stick Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Titanium Leg Armored Huge Wheel > --- UTILITY ---------- Lightpack 2.0 Advanced Targeting Computer Decoy Drone Bay > --- WEAPON ----------- Advanced Beam Cannon Heavy Ion Cannon Advanced Assault Cannon > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Ion Engine Light Ion Engine Light Deuterium Engine Light Nuclear Core Micro Nuclear Core Aluminum Leg Improved Heat Sink Improved Heat Sink Large Storage Unit Core Analyzer Core Analyzer Kinecellerator Kinecellerator Force Booster Medium Armor Plating Improved Light Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Makeshift Armor Plating Makeshift System Shield Improved EM Pulse Cannon Advanced Beam Cannon Heavy Ion Cannon Light Assault Rifle Mining Laser Hammer Heavy Hammer Makeshift Hammer Great Axe CR-A16's Pointy Stick Self-destruct Interrupter [Rating: 83] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Wheel Compact Wheel Utility Lightpack 2.0 Device Improved Heat Sink Storage Lightpack 2.0 Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Ion Cannon Energy Gun Small Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Special Weapon Plasma Flamer Impact Weapon Heavy Hammer Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Slots Evolved 6 | . . . 2 . . . 2 2 . . . . Power . | . . . . . . . . . . . . . Propulsion 1 | . . . . . . . 1 . . . . . Utility 4 | . . . 2 . . . 1 1 . . . . Weapon 1 | . . . . . . . . 1 . . . . Parts Attached 71 | . 7 . 11 . 1 3 6 14 2 3 2 22 Power 7 | . . . 1 . . 1 1 2 . . . 2 Engine 5 | . . . 1 . . 1 1 1 . . . 1 Core 2 | . . . . . . . . 1 . . . 1 Reactor . | . . . . . . . . . . . . . Propulsion 15 | . 3 . 2 . . . 2 3 2 2 . 1 Treads 5 | . 2 . . . . . 2 1 . . . . Leg 5 | . 1 . . . . . . 1 2 . . 1 Wheel 5 | . . . 2 . . . . 1 . 2 . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 28 | . 3 . 6 . 1 . 3 3 . 1 1 10 Device 12 | . 1 . 4 . . . 1 1 . 1 1 3 Storage 4 | . 2 . 1 . 1 . . . . . . . Processor 1 | . . . . . . . . 1 . . . . Hackware 1 | . . . . . . . 1 . . . . . Protection 10 | . . . 1 . . . 1 1 . . . 7 Artifact . | . . . . . . . . . . . . . Weapon 21 | . 1 . 2 . . 2 . 6 . . 1 9 Energy Gun . | . . . . . . . . . . . . . Energy Cannon 11 | . 1 . 1 . . 2 . 3 . . . 4 Ballistic Gun 1 | . . . . . . . . . . . . 1 Ballistic Cannon 2 | . . . . . . . . 2 . . . . Launcher . | . . . . . . . . . . . . . Special Weapon 1 | . . . 1 . . . . . . . . . Impact Weapon 4 | . . . . . . . . . . . 1 3 Slashing Weapon 2 | . . . . . . . . 1 . . . 1 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . 2 . . . . . . . . 1 Corrupted Parts 1 | . 1 . . . . . . . . . . . System Corruption 3 | . 3 . . . . . . . . . . . Parts Lost 32 | . 1 . 3 . . 4 1 5 3 . . 15 Power 5 | . . . 1 . . 1 . 1 . . . 2 Propulsion 11 | . . . 1 . . 1 . 3 3 . . 3 Utility 6 | . . . . . . . 1 1 . . . 4 Weapon 10 | . 1 . 1 . . 2 . . . . . 6 Highest Loss Streak 14 | . 1 . 2 . . 2 1 3 2 . . 14 To Critical Strikes 1 | . . . . . . . . . 1 . . . Average Slot Usage (%) 80 | . 91 100 88 100 88 72 70 82 78 77 76 65 Engine 5 | . 14 14 11 11 11 9 9 6 . . . . Core 3 | . . . . . . . . . 7 7 7 6 Treads 6 | . 3 28 19 . . . 13 14 1 . . . Leg 6 | . 24 . . . . . . . 15 13 7 5 Wheel 6 | . . . 2 22 22 18 9 6 1 2 7 4 Device 7 | . 6 14 17 22 16 11 3 1 7 7 7 6 Storage 8 | . 14 14 11 11 11 11 9 7 7 7 7 7 Processor 4 | . . . . . . . . 6 7 7 7 7 Hackware 4 | . . . . . . . 1 7 7 7 7 . Protection 2 | . . . 5 11 5 . 6 5 . . . 3 Energy Gun 2 | . 21 14 4 . . . . . . . . . Energy Cannon 12 | . 6 14 11 11 11 20 18 14 15 15 8 12 Ballistic Cannon 4 | . . . . . . . . 5 7 7 7 4 Special Weapon 1 | . . . 6 11 11 1 . . . . . . Impact Weapon 1 | . . . . . . . . . . . 5 . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 44 | 11 28 28 44 36 36 18 22 35 33 33 33 42 Greatest Support 40 | 20 40 40 40 32 32 32 16 16 40 30 28 28 Greatest Overweight (x) 7 | . 1 . 1 1 1 1 1 3 3 3 1 7 Average Overweight (x) . | . . . . 1 . . 1 1 1 1 . 1 Largest Inventory Capacity 40 | . 15 15 15 15 40 40 40 40 40 40 40 40 Average Capacity 33 | . 9 15 15 15 26 40 40 40 40 40 40 40 Most Carried 37 | . 9 11 15 13 15 17 19 31 30 34 36 37 Average Carried 24 | . 7 9 12 12 13 15 16 24 29 31 35 31 Final Capacity 40 | 8 15 15 15 15 40 40 40 40 40 40 40 40 Final Carried 36 | 6 8 11 12 13 15 17 16 30 29 34 36 21 Class Distribution -------------------- 36% | Hauler-Mutant 27% | Hauler-Gunner 24% | Mutant 11% | Hauler-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Skirmisher | -7/Factory Hauler-Gunner | -7/Lower Caves Hauler-Gunner | -7/Lower Caves Hauler-Mutant | -7/Zion Hauler-Mutant | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Matter Collected 805 | 200 30 50 115 . . 30 45 226 52 42 10 5 Remotely . | . . . . . . . . . . . . . Salvage Created 1481 | . 294 50 247 . . 84 144 430 97 73 . 62 Parts 93 | . 16 7 13 . . 11 9 28 2 2 . 5 Haulers Intercepted 3 | . . . 2 . . . . 1 . . . . Recyclers Shooed 1 | . . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . . 2 3 3 . Prevented 1 | . . . . . . . . . . 1 . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 40 | . 6 3 4 . . 6 5 8 4 2 . 2 Guns 6 | . 4 2 . . . . . . . . . . Cannons 25 | . 1 1 1 . . 5 4 6 4 2 . 1 AOE 4 | . 1 . . . . . . 2 . . . 1 Classes Destroyed 13 | . 4 . 4 . . . . 4 . . . 1 Worker 2 | . . . . . . . . 2 . . . . Builder 1 | . . . . . . . . 1 . . . . Hauler 3 | . . . 2 . . . . 1 . . . . Recycler 1 | . 1 . . . . . . . . . . . Mechanic 1 | . . . . . . . . 1 . . . . Operator 1 | . . . 1 . . . . . . . . . Watcher 1 | . 1 . . . . . . . . . . . Swarmer 19 | . 3 3 . . . 6 3 . 4 . . . Grunt 10 | . 3 . 1 . . . . 5 . 1 . . Duelist 1 | . . . 1 . . . . . . . . . Sentry 6 | . . . 2 . . . 2 2 . . . . Programmer 2 | . . . . . . . . 1 . 1 . . Z-Technician 5 | . . . . . . . . . . . . 5 Z-Light 2 | . . . . . . . . . . . . 2 Best Kill Streak 7 | . 7 3 2 . . 4 3 6 4 1 . 7 Combat Bots Only 5 | . 5 3 2 . . 4 3 2 4 1 . 2 Max Kills in Single Turn 6 | . 1 2 1 . . 1 1 4 1 1 . 6 Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . 1 . . . . . . 2 . . . 1 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Damage Taken 5797 | . 215 40 357 . . 461 239 725 357 60 . 3343 Core 947 | . 47 . 51 . . 120 28 70 54 . . 577 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 34 | . . . . . . . . . . . . 34 Core Remaining (%) 83 | 100 . 81 . . . 57 94 . . . . . Volleys Fired 134 | . 17 3 20 . . 18 20 16 7 2 . 31 Largest 3 | . 2 2 2 . . 2 2 3 3 3 . 3 Hottest 185 | . 100 100 168 . . 168 136 178 178 178 . 185 Shots Fired 300 | . 34 7 39 . . 33 40 48 21 6 . 72 Gun 52 | . 32 4 3 . . . . . . . . 13 Cannon 230 | . 2 3 20 . . 31 40 48 21 6 . 59 Launcher . | . . . . . . . . . . . . . Special 18 | . . . 16 . . 2 . . . . . . Kinetic 50 | . . . . . . . . 16 7 2 . 25 Thermal 233 | . 19 7 39 . . 33 40 32 14 4 . 45 Explosive . | . . . . . . . . . . . . . Electromagnetic 17 | . 15 . . . . . . . . . . 2 Robot Hit Streak 9 | . 6 3 6 . . 2 4 9 4 8 . 4 Robot Miss Streak 14 | . 4 3 2 . . 5 14 2 5 . . 11 Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 141 | . 21 3 26 . . 9 12 32 6 4 . 28 Core Hits 66 | . 13 3 7 . . 5 4 15 4 2 . 13 Critical Kills 2 | . . . . . . 1 1 . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 6 | . . . 4 . . 1 1 . . . . . Burn 4 | . . . 4 . . . . . . . . . Meltdown 2 | . . . . . . 1 1 . . . . . Melee Attacks 39 | . . . . . . . . 1 . . 35 3 Impact 38 | . . . . . . . . . . . 35 3 Slashing 1 | . . . . . . . . 1 . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . 1 Damage Inflicted 6368 | . 298 51 413 . . 225 245 1665 211 130 . 3130 Guns 349 | . 244 34 10 . . . . . . . . 61 Cannons 2507 | . 17 17 247 . . 225 245 897 211 130 . 518 Explosions 3245 | . 37 . . . . . . 768 . . . 2440 Melee 111 | . . . . . . . . . . . . 111 Ramming . | . . . . . . . . . . . . . Kinetic 415 | . . . . . . . . 242 27 37 . 109 Thermal 4890 | . 163 51 413 . . 225 245 655 184 93 . 2861 Explosive 768 | . . . . . . . . 768 . . . . Electromagnetic 184 | . 135 . . . . . . . . . . 49 Impact 111 | . . . . . . . . . . . . 111 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 3 | . 3 3 . . . . . . . 1 1 . Average Corruption 2 | . 3 3 . . . . . . . 1 1 . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 9 | . 2 6 . . . . . . . 1 . . Message Errors 4 | . . 3 . . . . . . . 1 . . Matter Fused 2 | . 1 1 . . . . . . . . . . Data Loss (minor) 1 | . . 1 . . . . . . . . . . Misfires 1 | . . 1 . . . . . . . . . . Alerts 1 | . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 592 | . 14 . . . . 1 6 101 3 . . 467 Projectiles 12 | . . . . . . 1 6 . 3 . . 2 Explosions 580 | . 14 . . . . . . 101 . . . 465 Melee . | . . . . . . . . . . . . . Knockbacks 7 | . . . . . . . . 5 . . . 2 Impact 2 | . . . . . . . . . . . . 2 Kinetic 5 | . . . . . . . . 5 . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 240 | . 53 . . . . . . 187 . . . . Shots 3 | . 1 . . . . . . 2 . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 486 | . 250 . 228 . . 33 392 324 296 54 . 486 Average Temperature 138 | . 92 . 79 . . 17 136 146 156 30 . 197 Received Heat Transfer 1371 | . 75 . 93 . . 9 27 255 12 . . 900 Effects 15 | . . . 4 . . . . 1 . . . 10 Shutdowns 2 | . . . . . . . . . . . . 2 Energy Bleed 1 | . . . . . . . . . . . . 1 Interference 11 | . . . 4 . . . . . . . . 7 Short Circuit 1 | . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 6 | . . . 4 . . 1 1 . . . . . Combat Hostiles 5 | . . . 3 . . 1 1 . . . . . Parts Melted 7 | . . . 6 . . . 1 . . . . . Heat Transferred 4975 | . 337 112 2106 . . 407 444 888 259 111 . 311 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Peak Influence 225 | . 200 163 217 14 . 115 225 184 . . . . Initial 102 | . . 78 63 14 . . 44 102 . . . . Average 96 | . 93 161 136 14 . 73 110 67 . . . . Maximum Alert Level 1 | . 1 . 1 . . . 1 . . . . . Low Security (%) 95 | . 83 100 95 100 . 100 89 100 . . . . Level 1 4 | . 16 . 4 . . . 10 . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 8 | . 2 . 1 . . . 2 3 . . . . Investigation . | . . . . . . . . . . . . . Extermination 1 | . . . . . . . . 1 . . . . Reinforcement 7 | . 2 . 1 . . . 2 2 . . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Distress Signals 4 | . 1 . 1 . . . 1 1 . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 73 | . 11 3 15 . . 11 12 9 5 1 . 6 Peak Tracking Total 8 | . 8 1 6 . . 4 4 4 4 1 . 3 Tactical Retreats 2 | . 1 . . . . . . . 1 . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Traps Triggered . | . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . 2 1 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Disabled 10 | . . . 2 . . . . 4 . . 3 1 Max in Single Turn 2 | . . . 1 . . . . 2 . . 1 1 Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Accessed 7 | . . 1 . . 2 . 2 2 . . . . Terminals 4 | . . . . . . . 2 2 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 15 | . . 1 . . 2 . 2 10 . . . . Successful 9 | . . 1 . . 2 . . 6 . . . . Failed 6 | . . . . . . . 2 4 . . . . Catastrophic 2 | . . . . . . . 1 1 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 9 | . . . . . 1 . 2 5 . . 1 . Terminals 12 | . . . . . . . 2 10 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 9 | . . 1 . . 2 . . 6 . . . . Record 1 | . . . . . 1 . . . . . . . Prototype ID Bank 1 | . . . . . . . . 1 . . . . Open Door 1 | . . 1 . . . . . . . . . . Branch Access Points 1 | . . . . . . . . 1 . . . . Unreport Threat 3 | . . . . . . . . 3 . . . . Zone Layout 1 | . . . . . . . . 1 . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 4 | . . . . . . . 2 2 . . . . Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . . . 15 . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 3 . . . . 1 . . . Drone Launches 16 | . . . . . . . . . . . . 16 Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Turns Passed 5306 | . 307 262 433 137 253 103 353 880 476 638 1146 318 Spaces Moved 3391 | 1 145 157 168 119 223 37 228 561 277 343 990 142 Core 10 | . . . . . . . . . . . . 10 Treads 325 | . 28 157 140 . . . . . . . . . Legs 544 | 1 117 . . . . . . . 230 191 . 5 Wheels 2512 | . . . 28 119 223 37 228 561 47 152 990 127 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 100 | 120 120 160 115 115 100 100 115 115 123 115 100 115 Average Speed 129 | 120 131 160 189 115 107 104 115 127 162 161 104 125 Slowest Speed 400 | 120 190 160 240 115 115 115 115 130 195 195 115 400 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 38 | 2 30 32 21 41 60 13 31 17 48 60 77 65 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 3 | . . . . 2 1 . . . . . . . Known Exits Taken 3 | . . . 1 . . . 1 1 . . . . Unknown Exits Taken 9 | 1 1 1 . 1 1 1 . . 1 1 1 . Scrap Searched 10 | . . . . 1 . . . . 4 3 2 . Spaces Dug 1 | . . . . . . . . 1 . . . . Terrain Destroyed 92 | . 5 . . . . . . 49 4 . . 34 Melee 1 | . . . . . . . . 1 . . . . Projectile 8 | . . . . . . . . 3 4 . . 1 AOE 83 | . 5 . . . . . . 45 . . . 33 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Total 3976 | . 226 162 238 119 237 67 277 682 288 422 1035 223 Wait 270 | . 52 1 26 . . 5 19 72 . 69 7 19 Move 3379 | . 144 156 167 118 222 36 227 560 276 342 989 142 Hop . | . . . . . . . . . . . . . Pick Up 58 | . 3 2 6 1 11 5 3 18 3 4 2 . Fast Attach 13 | . 1 . 4 . 1 . 2 3 . 1 . 1 Attach 39 | . 1 . 7 . . 3 2 5 2 1 . 18 Detach 11 | . . . 4 . . . . . . 1 . 6 Swap 20 | . 5 . 1 . . . 2 6 . 1 2 3 Drop 14 | . 3 . 3 . 3 . 2 1 . 1 . 1 Fire 134 | . 17 3 20 . . 18 20 16 7 2 . 31 Melee 38 | . . . . . . . . 1 . . 35 2 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -7/Deep Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 265 | -10/Materials | Discovered new exit (range 13) 302 | -10/Materials | Build established: Mutant 308 | -10/Materials | Entered Mines 425 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 462 | -10/Mines | Found the Drone Emporium 468 | -10/Mines | Found Prototype Device 560 | -10/Mines | Discovered new exit (range 8) 570 | -10/Mines | Entered Materials 570 | -9/Materials | Evolved 2 slots: Utility x2 571 | -9/Materials | Identified exit to Mines 573 | -9/Materials | Identified Decoy Drone Bay 1003 | -9/Materials | Entered Mines 1003 | -9/Mines | Discovered new exit (range 11) 1017 | -9/Mines | Learned location of 1 exit from Materials 1047 | -9/Mines | Met a Derelict bent on vengeance 1073 | -9/Mines | Assembled infested the area 1130 | -9/Mines | Learned location of Recycling (-7) 1134 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1136 | -9/Mines | Discovered new exit (range 5) 1140 | -9/Mines | Entered Exiles 1155 | -9/Exiles | Discovered new exit (range 15) 1169 | -9/Exiles | Met 8R-AWN 1189 | -9/Exiles | Met EX-HEX 1220 | -9/Exiles | Met EX-BIN 1235 | -9/Exiles | Aligned with FarCom system 1236 | -9/Exiles | Given EX-Vault access code 1262 | -9/Exiles | Opened EX-Vault 1272 | -9/Exiles | Found Lightpack 2.0 1315 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1348 | -9/Exiles | Learned location of Zion (-7) 1349 | -9/Exiles | Met EX-DEC 1382 | -9/Exiles | Discovered new exit (range 14) 1393 | -9/Exiles | Left Exiles lab with Lightpack 2.0 1393 | -9/Exiles | Entered Mines 1448 | -8/Mines | Discovered new exit (range 12) 1496 | -8/Mines | Entered Materials 1496 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1497 | -8/Materials | Identified exit to Factory 1617 | -8/Materials | Build established: Hauler-Mutant 1849 | -8/Materials | Entered Factory 1849 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2052 | -7/Factory | Identified exit to Storage 2052 | -7/Factory | Identified exit to Lower Caves 2227 | -7/Factory | Build established: Hauler-Skirmisher 2697 | -7/Factory | Lost 3 parts (1p2n) 2729 | -7/Factory | Entered Lower Caves 2849 | -7/Lower Caves | Learned Factory stockpile data 2913 | -7/Lower Caves | Spotted B-75 Beast 3023 | -7/Lower Caves | Build established: Hauler-Gunner 3176 | -7/Lower Caves | Discovered new exit (range 16) 3205 | -7/Lower Caves | Entered another Lower Caves area 3839 | -7/Lower Caves | Discovered new exit (range 3) 3843 | -7/Lower Caves | Entered Zion 3880 | -7/Zion | System corruption cleaned by Quarantine Array 3928 | -7/Zion | Given A8's code to call for help 4221 | -7/Zion | Received a visual enhancement algorithm 4348 | -7/Zion | Build established: Hauler-Mutant 4356 | -7/Zion | Found CR-A16's Pointy Stick 4985 | -7/Zion | Discovered new exit (range 3) 4985 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 4989 | -7/Zion | Entered Deep Caves 5126 | -7/Deep Caves | Attacked by Z-Imprinter 5146 | -7/Deep Caves | Z-Facility disabled 5216 | -7/Deep Caves | Core integrity fell below 50% 5282 | -7/Deep Caves | Core integrity fell below 20% 5285 | -7/Deep Caves | Found Prototype Protection 5285 | -7/Deep Caves | Identified Zio. Weapon Casing 5295 | -7/Deep Caves | Lost 14 parts (2p3n3u6w) 5307 | -7/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- 05208_ Adv. Targeting Computer temporarily disabled. 05209_ Imp. Medium Armor Plating destroyed. 05209_ Arm. Huge Wheel destroyed. 05219_ Lgt. Deuterium Engine destroyed. 05228_ Imp. EM Pulse Cannon destroyed. 05228_ Imp. Titanium Leg destroyed. 05235_ Destroyed Prototype Hover Unit. 05238_ Destroyed Prototype Protection. 05251_ Hvy. Ion Cannon destroyed. 05251_ Adv. Beam Cannon destroyed. Kinecellerator swallowed by quantum anomaly within Lightpack 2.0. 05261_ Acquired 5 matter. 05261_ Aluminum Leg destroyed. 05264_ Imp. Heat Sink destroyed. 05285_ Acquired Prototype Protection. 05285_ Identified Zio. Weapon Casing. 05294_ Z-Imprinter knocked back. 05297_ Imp. Light Armor Plating destroyed. 05302_ Mak. Hammer follow-up attack on Z-Imprinter. 05302_ Z-Imprinter knocked back. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ???########??????????????????????????????????????? | | ??? ##????????????????????????????#???????? | | ??? #??????#????????????????????? #??????? | | ?? ###?## ##?????######?????????? #?????? | | ?? ## # #???### ##????????? ##???? | | ??? ##### #????????? #???? | | ?? #????????? #???? | | ?? ?????????? ##??? | | ??? #??????????# #### | | ??? ##?????????# | | ???""""" ;#?????????# | | ???""""" ########### | | ?""""""" # | | ?""""""" #?? | | ?"""" #??? | | ?""""""" ########## #??? | | ?""""""" ###????????# ##?? | | ???""""" ##?????????## ##? | | ??"""""" % #?????????## #? | | ?"" " " %I ##????????# ##? | | ?""" @ #????????# #?? | | """ #????????# ##?? | | ?""" =! #????????## ##### | | ?""" !% ##????????## ### | | ?""""" * ##?????#### | | ?""""""" #????## | | " #???## ### | | " """ ##???# ##?### | | " ?"""" ##????# #????# | | " """""" % ;#????# #????? | | " """""" ##???# #????? | | " """"""" #???## ##???? | | " """"" ! #???## #???? | | " """ ;#???# #???? | | " "#???# ##???? | | """""""" "#???## ####????? | | """""" "#??## ##???????? | | ##??# #????????? | | #??# #???????? | | #??# ?????? | | #?## ??? | | #??## #? | | #???## #? | | ##""" #?????# | | ####?? "## #### #??????# ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Weapon Shielding 100 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 2 Force Boost 20 Offensive Hacking 10 Item Schematics ----------------- Magnetic Acceleration Cannon | -7/Zion | Archive Gravmag System | -7/Zion | Archive Mak. Sword | -7/Zion | Archive Arc Thrower | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Greatsword | -7/Zion | Archive Imp. System Shield | -7/Zion | Archive Hvy. Treads | -7/Zion | Archive Adv. Plasma Cannon | -7/Zion | Archive Hvy. Battle Rifle | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Mak. Laser | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Mak. Armor Plating | -7/Zion | Archive Robot Schematics ------------------ G-47 Trooper | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive H-55 Commando | -7/Zion | Archive H-88 Terminator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hard Hitter Challenges ------------ None Game ------ Seed CompactImprinterShockpuncher Manual? 0 Play Time 00:48:28 Cumulative 32.2 hours Start 2022.03.27 @ 15:15:51 End 2022.03.27 @ 18:59:09 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 38 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 35 Achievement% 34 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0adede09-e7cb-43a8-9a89-81413db22073